Fairy Spell: Difference between revisions
m (Text replacement - "{{MagicNavbox\|The Adventure of Link\|(.*)}}" to "{{Listbox|The Adventure of Link|$1}}") Tags: Mobile edit Mobile web edit |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Infobox|item | {{Infobox|item | ||
| image = [[File:Fairy.png|125px]] | | image = [[File:Fairy.png|125px]] | ||
|caption = Artwork from the game manual of Link in fairy form. | |||
| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | | game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | ||
| location = [[Harbor Town of Mido]] | | location = [[Harbor Town of Mido]] |
Revision as of 02:29, September 13, 2020
Games | ||
Location | ||
Uses | Transforms Link into a Fairy until he exits the screen. |
The Fairy Spell is one of eight spells featured in The Adventure of Link.
When activated, Link transforms into a Fairy. While in Fairy form, Link gains the power of flight, which is required to traverse a handful of locations in the game including the cave leading to the Island Palace, Palace on the Sea, and Three-Eye Rock Palace. As an additional effect, Link has the ability to pass through locked doors in palaces without a key.
Obtaining the Spell
Link meets an old woman in the Harbor Town of Mido who has a sick daughter. In order to heal her, Link must find the Water of Life, which is located in a cave blocked by a boulder north of the Water Town of Saria. The Hammer is required to enter.
Spell Cost
Link's Magic Level determines how much the spell costs.
Magic Level | Spell Cost | Magic Container Cost |
---|---|---|
1 | 80 | 5 |
2 | 80 | 5 |
3 | 60 | 3.75 |
4 | 60 | 3.75 |
5 | 40 | 2.5 |
6 | 40 | 2.5 |
7 | 40 | 2.5 |
8 | 40 | 2.5 |
Gallery
The old woman in Mido requires medicine for her daughter.
Link wrests the Water of Life from the monsters inside the cave.
Link with the fairy spell active