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=Cucco=
=Cucco=
[[File:Cucco-Twilight-Princess.png|180x250px|right]]
[[File:Cucco-Twilight-Princess.png|180x250px|right]]
{{main|Cucco}}
{{Infobox|race
| image = [[File:Cucco.png|300px]]
| special =
| game = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br/>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br/>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br/>''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''<br/>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| location = [[Kakariko Village]]
}}
'''Cuccos''' are chicken-like creatures that are common in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. They are similar to chickens and sound like a rooster. In most games, Cuccos can summon a flock of Cuccos to attack [[Link]] if he has hit them too many times.
==Appearances==
===A Link to the Past===
[[File:Cucco-Animated.gif|left]] Cuccos appear in a wide variety of areas in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. There is also an alternate form of Cuccos in the [[Dark World]].
{{clear|left}}
===Link's Awakening===
[[File:Cucco-LA-Sprite.gif|left]] Cuccos in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' appear in [[Mabe Village]] and the [[Hen House]]. The [[Cucco Keeper]] takes care of many Cuccos at his home, but he dreams of meeting one that can fly.{{Ref|LA|373|Cucco Keeper}} When Link awakens the [[Flying Rooster]], the Cucco Keeper's dream comes true.{{Ref|LA|374|Cucco Keeper}} Unlike in other games, Link can actually kill the Cuccos in ''Link's Awakening'' by sprinkling them with [[Magic Powder]], which causes them to burst into flames. The [[Magic Rod]] can create the same effect.
If Link hits a Cucco with the sword 35 times, a swarm of Cuccos will attack him until he leaves the area or dies.
===Ocarina of Time===
[[File:Large Cucco.png|left]]In ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', Cuccos can be used to float gently down to certain places. They are used to obtain many [[Piece of Heart|Heart Pieces]] and even a [[Bottle]]. However, if hit by the sword one too many times, the Cucco will "cockadoodledoo" and a massive swarm of aggressive Cuccos appear. They continuously attack Link and cannot be defeated. The best way to escape is to quickly enter a building.
The [[Cucco Lady]] in [[Kakariko Village]] takes care of many Cuccos. When they escape, she asks Link to gather them all back up for her in a pen.{{Ref|OoT|1526|Cucco Lady}} Once Link returns them, she explains that she is allergic to them and then gives him a Bottle.{{Ref|OoT|1531|Cucco Lady}}
In addition, a Cucco is used to awaken [[Talon]] so that Link can enter [[Hyrule Castle]]. After that, Talon can be found at [[Lon Lon Ranch]] where he allows Link to search for "Super Cuccos" for 10 [[Rupee]]s.{{Ref|OoT|1119|Talon}} If Link finds them all, Talon gives him a bottle filled with [[Lon Lon Milk]].
Note that Link can cheat at this game by throwing all the Cuccos into the corner behind Talon before the mini game starts, making the mini game incredibly easy.
{{Ref|OoT|1129|Talon}}
The [[Pocket Cucco]] and a blue Cucco named [[Cojiro]] are also a part of the [[Ocarina of Time Biggoron's Sword Trading Sequence|Trading Sequence]].
===Majora's Mask===
Cuccos in ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' are identical to the ones in ''Ocarina of Time''. They appear in the [[Cucco Shack]] of [[Romani Ranch]], where [[Grog]] watches over them. When Link first arrives, they are still tiny chicks, and Grog is disappointed that he will not see them full grown.{{Ref|MM|5654|Grog}} By marching around with the [[Bremen Mask]] the chicks will follow Link and turn into full grown Cuccos. Grog thanks him with the [[Bunny Hood]].{{Ref|MM|5656|Grog}}
===Oracle of Seasons and Oracle of Ages===
In the Oracle games, Cuccos are very similar to the ones in ''Link's Awakening''. The [[Flying Cucco]], who resembles the [[Flying Rooster]], can be found in ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''.
===Four Swords Adventures===
Cuccos appear in some stages of ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'', mostly in towns.
The Cucco Wranglers is also a mini-game found in this game in [[Tingle's Tower]]. Like in ''Ocarina of Time'', the Links must catch Cuccos and toss them in a pen and the Link to catch the most wins a [[Force Fairy]], given by [[Tingle]].
===The Minish Cap===
Anju appears again in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' with a flock of Cuccos that manage to escape into [[Castle Town|Hyrule Town]]. Every time Link plays, the game becomes more difficult.
===Twilight Princess===
Cuccos can be used for the same reasons as in ''Ocarina of Time''. In [[Falbi's Flight-by-Fowl]], Link jumps from high above [[Lake Hylia]] while holding a Cucco to gently float down to the [[Isle of Riches]].{{Ref|TP|2494|[[Falbi]]}}{{Ref|TP|2503|Falbi}} [[Rusl]] also gives Link the [[Golden Cucco]] in order to get into the [[Sacred Grove]] as a human.{{Ref|TP|7844|Rusl}}
Cuccos can be used for the same reasons as in ''Ocarina of Time''. In [[Falbi's Flight-by-Fowl]], Link jumps from high above [[Lake Hylia]] while holding a Cucco to gently float down to the [[Isle of Riches]].{{Ref|TP|2494|[[Falbi]]}}{{Ref|TP|2503|Falbi}} [[Rusl]] also gives Link the [[Golden Cucco]] in order to get into the [[Sacred Grove]] as a human.{{Ref|TP|7844|Rusl}}


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Cuccos behave differently than in other games when attacked. Rather than swarming around him, if Link hits a Cucco enough with the sword, he can take control of it for a short while.
Cuccos behave differently than in other games when attacked. Rather than swarming around him, if Link hits a Cucco enough with the sword, he can take control of it for a short while.
===Phantom Hourglass===
The Cuccos of ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' are found on a variety of islands in the [[World of the Ocean King]], such as [[Mercay Island|Mercay]] and [[Molida Island|Molida]]. They will support Link's weight if he jumps off a ledge while holding them, which can help him reach [[Treasure Chest]]s. Similar to other games, a swarm of Cuccos for 15 seconds will attack if struck 5 times.
===Spirit Tracks===
[[File:Spirit-Tracks-Cucco-Icon.png|right]]Cuccos can be found in [[Castle Town]], where a man is selling them for 50 Rupees for five birds.{{Ref|ST|402|Cucco Merchant}} He can carry them in his [[Freight Car]]. While transporting them, Cuccos will run away if the train is attacked.{{Ref|ST|407|Cucco Merchant}} Both [[Rael]], the [[Lokomo]] at the [[Sand Sanctuary]] and a man from [[Aboda Village]] want Cuccos delivered to them. The man in Aboda wants to raise them and asks for ten total, forcing Link to take two trips due to the fact that he can only carry five.{{Ref|ST|3326|Aboda Villager}} Rael wants five.{{Ref|ST|936|Rael}} By giving them their Cuccos, both men will give Link a [[Force Gem]]. Link can also use one of the Cuccos in the Sand Sanctuary to reach the [[Stamp Station]] there after delivering them.
===A Link Between Worlds===
Cuccos can be found most often in Kakariko Village. South of Kakariko there is also a mini-game known as [[Cucco Ranch]] that has a goal to avoid Cuccos for 30 seconds or more. The reward on the "Rooster" level is a [[Piece of Heart]]. In addition, there is one [[Treasure Hunter Cave]] that requires Link to use the Cuccos to float gently down on top of a Silver Rupee. [[Lorule]] also has its own version of Cuccos that are darker in color.
===Tri Force Heroes===
{{stub|section}}
===Breath of the Wild===
{{stub|section}}
In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', Cuccos are mostly found in Kakariko Village. In Kakariko Village, there is a Side Quest called [[Flown the Coop]]. In this side quest, you must help find [[Cado]]'s missing Cuccos. For completing this Side Quest, you are given a Purple Rupee. These Cuccos will also attack you, but can attack monsters if hit by a monster. If Link jumps from a ledge carrying one, he can glide at the same stamina consumption rate as that of the paraglider.
==Other Appearances==
{{Non-Canon|section}}
===Hyrule Warriors===
Cuccos are neutral units which can be found periodically throughout the game on levels with no rogue forces. Often one Cucco will be standing around, minding its own business. If a player attacks one, it becomes enraged, and wave after wave of cuccos show up in retaliation. Cuccos also appear as allies in certain Adventure mode missions with [[Linkle]] as the warrior. Players can also meet [[Golden Cucco]]s, solid gold variants that have much more health and are harder to defeat. Cuccos also appear in [[Lana]]'s [[Summoning Gate]] moveset's special attack.
===Super Smash Bros. for Nintendo 3DS / Wii U===
[[File:CuccoSmash.jpeg|200px|right|March 24th's "Pic of the Day!"]]On March 24, 2014, Masahiro Sakurai posted a picture on the Super Smash Bros. website of a new item, the Cucco. This is what Sakurai had to say about the Cucco species:
"Pic of the day. Never bully Cuccos. Seriously, attacking them is out of the question! This has always been a cardinal rule of The Legend of Zelda series."
In the game, the Cucco item, when thrown at an opponent, summons a horde of Cuccos to attack all opponents. This refers to the way Cuccos respond when agitated in the many of the main series games. In the 3DS version's Smash Run, the 16-bit Cucco from ''A Link to the Past'' appears as an enemy and also summons other Cuccos if hit.
===Sonic Lost World===
In Sonic Lost World's "The Legend of Zelda Zone," released March 27th, 2014, there are three Cuccos found in a fenced area in the level's version of Hyrule Field.  If Sonic (dressed up as Link in this free DLC) attacks them a few times, they use their signature attack and call numerous other Cuccos, all attacking Sonic.
==Gallery==
<gallery>
File:Cucco-Sprite.png|Cucco Sprite from ''A Link to the Past''
File:LA Cucco Sprite.png|Cucco Sprite from ''Link's Awakening''
File:Cucco-TMC-Sprite.png|Cucco Sprite from ''The Minish Cap''
File:Cucco-Chick-Sprite.png|Cucco Chick Sprite from ''The Minish Cap''
File:MM-Cucco-Chicks.png|Cucco Chicks from ''Majora's Mask''
File:Cucco-Seasons.png|Cucco from ''Oracle of Seasons''
File:Flying-Cucco.png|Flying Cucco from ''Oracle of Seasons''
File:Cucco-Twilight-Princess.png|Cucco from ''Twilight Princess''
File:Hyrule-Compendium-Cucco.png|Cucco from ''Breath of the Wild''
File:Cucco-LA.png|Cucco from ''''[[The Legend of Zelda: Link's Awakening (2019)|Link's Awakening (2019)]]''
</gallery>
{{References}}
{{Listbox|A Link to the Past|Enemies}}
{{Listbox|Link's Awakening|Enemies}}
{{Cat|A Link to the Past Enemies}}
{{Cat|Link's Awakening Enemies}}
{{Cat|Ocarina of Time Enemies}}
{{Cat|Majora's Mask Enemies}}
{{Cat|Oracle of Seasons Enemies}}
{{Cat|Oracle of Ages Enemies}}
{{Cat|Four Swords Enemies}}
{{Cat|The Minish Cap Characters}}
{{Cat|Twilight Princess Characters}}
{{Cat|Phantom Hourglass Enemies}}
{{Cat|Spirit Tracks Enemies}}
{{Cat|Tri Force Heroes Enemies}}
{{Cat|Breath of the Wild Animals}}
{{Cat|Animals}}
{{clear}}
{{clear}}



Revision as of 15:45, August 24, 2020

Major Characters

Link

Link-Twilight-Princess.png
Main article: Link

Link is the hero and primary protagonist of Twilight Princess, where he is a ripe seventeen-year-old boy.[1] He works as a rancher, and lives in Ordon Woods.[1] He is dressed in a multi-colored shirt and pants, and sandals. He buys a slingshot and shows it off to the kids when a Monkey comes and Malo, Talo, and Beth run after the monkey. Talo keeps running after the monkey, while Malo and Beth get left behind. Link has to find Talo and the monkey. After he saves Talo and the monkey he returns to Ordon Village. The next day he prepares to go off for Hyrule Castle to deliver a gift, but Ilia notices a cut on his horse, Epona, and yells at him. Link must then go to Ordon Spring in order to retrieve his horse. After taking a secret passageway to get past the locked gate, Link reunites with Epona. But then the gate bursts open and a Bulblin knocks Link unconscious. Their leader then kidnaps Ilia and Colin and blows his horn, causing a portal to open. Link then wakes up and notices the children gone. Frantically, he runs after them, only to run into a huge black wall preventing him from proceeding. A monster pulls him through the wall into Faron Province, which is now covered in Twilight. This causes him to transform into a sacred wolf. He meets up with Midna in the Twilight Realm who becomes his partner for this game. Link meets Zelda and eventually returns to the light. Throughout the game, Link has to return the Tears of Light to the Light Spirits, and go through three dungeons to get three Fused Shadows. As Link progresses through Hyrule, he learns more about Midna, the Twili, and Zant and how all of the three are associated with one another. After collecting the Fused Shadows, Midna meets a terrible fate and Link becomes cursed to permanently roam as a wolf. He helps Midna visit Princess Zelda, who entrusts him to save the Kingdom of Hyrule from the tyranny of Zant, and tells Link a way to transform back into a human. He acquires the Master Sword, removing his curse, and travels to the Gerudo Desert to seek the Mirror of Twilight, which he finds has been broken by Zant. He then has to repair the Mirror of Twilight that was broken into four pieces. Once he does so, he has access to the Palace of Twilight. He goes there to defeat Zant and save Hyrule Castle from the Twilight. He eventually goes on to confront his old nemesis, Ganondorf and defeats him, bringing peace to Hyrule. In the end credits, he is seen riding away on his horse, leaving the Faron Woods to an unknown location, also leaving the Master Sword back in its pedestal. His role in Twilight Princess ranges from many things, but he ultimately strives to help Midna in reclaiming her power and helping her people.

Wolf Link

Wolf-Link-Midna-Art.png
Main article: Wolf Link‎
Sanityormadness
Wolf-Link-Midna-Art.png
Artwork of Midna and Wolf Link from Twilight Princess HD

Race

Wolf

Games

Wolf Link is the alternate form of Link in Twilight Princess. When Link enters the Twilight, the Triforce of Courage changes him into this form so that he does not become a spirit, as other people do.

Wolf Link can use his senses to see these spirits, or areas where he can dig. He is also faster than Link's Hylian form. Midna often rides on his back in this form, unless he is in sunlight. Eventually, Link gains the Shadow Crystal and, between this and the Master Sword, is able to turn into a wolf at any time. This becomes extremely useful, as this is the only way Link is able to freely warp, unless there are other people nearby, in which case Midna will not allow Link to transform or warp, Link attacks by jumping and biting. Link can also lunge at enemies and latch onto some. Once latched on, Link can proceed to bite viciously until the enemy knocks him off.

Wolf Link is unable to use any items; however, he is able to use his senses. He uses this ability to track down smells, including Ilia's Scent, and the scent of the Ordonian children. Additionally, many NPC's are afraid of Wolf Link, and will scream and run or cower in fear if he appears in the Light World. If Link scares the guards in Castle Town, they'll drop their weapons. The best place to do this is around the fountain.

Wolf Link also features the unique ability to charge an attack and release it to instantly kill nearly any enemy caught in the area of effect. This is done by releasing the power of Midna's Fused Shadow.

Breath of the Wild

Wolf Link was announced as being present in Breath of the Wild during Nintendo's E3 Presentation in 2016. The player can summon Wolf Link to act as a guardian for Link, with its own health pool. Wolf Link can be obtained by tapping the Wolf Link Amiibo on the Wii U or Switch system.

Gallery

Trivia

  • Wolf Link is replaced in Hyrule Warriors by a Twilight Wolf created by Midna. The Twilight Wolf attacks similarly to Wolf Link.

Midna

Midna2.png
Main article: Midna
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Sanityormadness
Midna2.png

Title

Twilight Princess[2][3]
Princess of the Twilight Realm[4]

Race

Gender

Female

Occupation

Ruler of the Twili

Member of

Games

Midna is the secondary protagonist and the guide character in Twilight Princess. For much of the game, Midna takes the form of an imp-like creature. It is later revealed that this is not her true form and is part of curse placed on her by Zant. [5][3]

Midna is the only character in Twilight Princess to have voice acting. However, she does not speak in any particular language, just incomprehensible sounds for effect. Throughout the game, Midna's character changes dramatically. She begins as callous, uncaring and patronising, and tries to use Link for her own good, but she soon realizes that Link is more than just a tool; she values him and Princess Zelda as friends and her character becomes warmer. Midna possesses one piece of the Fused Shadow before she meets Link.

Role in Story

Midna is first seen spying on Link from behind a tree in the Twilight-engulfed Faron Woods when Link first transforms into his Wolf form. By the end of the game, it is revealed that Midna is in fact the Twilight Princess. She is from the Twilight Realm and is the ruler of it and the Twili race that dwell there. She originally joins Link on his quest so that she can acquire the three fragments of the Fused Shadow, defeat Zant, and reclaim her throne. When these are taken away from her by Zant, she tries to take Link to the Twilight Realm to avenge him, only to find the Mirror of Twilight broken into shards. The Ancient Sages inform Midna and Link that only the true leader of the Twilight Realm could shatter the Mirror of Twilight, Zant could merely break it into pieces.So Midna and Link go in search of the other three pieces of the Mirror of Twilight.

As the story progresses, she later ends up developing feelings for Link and the Light World, and helps him defeat Ganondorf. After doing so, she transforms back into her true form. After saying goodbye to Link, she re-enters the Twilight Realm to once again lead her people. However, in the process of her departure, she shatters the Mirror of Twilight, proving herself the true leader of the Twilight Realm, yet breaking the only known connection between the two worlds in the process.

Hyrule Warriors

"This impish Twili princess can ride a shadow wolf into battle and swat down enemies with her magical, hand-like locks of hair."

Midna appears as a playable character in the spin-off game for Wii U, Hyrule Warriors. She appears in both her imp form and her twili form, the later which was released as a DLC in the Twilight Princess Package. In Midna's imp form, she summons a twilight wolf and uses her hair to attack. Midna's twili form uses the Mirror as her weapon, with which she is able to summon various objects.

Super Smash Bros. for Nintendo 3DS and Wii U

Midna makes an appearance in Super Smash Bros. for Nintendo 3DS and Wii U as an Assist Trophy. When summoned by a character, she will attack one of the opposing players by grabbing them with her hair.

Gallery

References

  1. 1.1 1.2 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114


References

  1. 1.1 1.2 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114

Zant

Zant.png
Main article: Zant
This article has been nominated to be Featured. Please see the related discussion and cast your vote.
Sanityormadness
Zant.png

Title

Usurper King
King of Twilight[6]
King of Shadows[7]

Race

Gender

Male

Games

Location

Zant is the secondary antagonist of Twilight Princess, although for most of the game, he appears to be the main villain. Zant is a part of the Twili race, a race that was banished to the Twilight Realm as a result of their ancestors attempting to seek domain over the Sacred Realm. Zant claims himself to be the King of Twilight, but his power is a false one, as Midna is the rightful leader. During the beginning of the game, Zant seems to be a steady figure, barely showing any emotion or weakness. However, during the boss fight he unravels, showing his true personality.

Origins

Dark Interlopers

Zant is a descendant of a group of sorcerers named the Interlopers. This tribe excelled in shadow magic and intended to use the power of the Fused Shadow to seek domain over the Sacred Realm.[8] However, the three Light Spirits of Hyrule intervened, taking the Fused Shadows and breaking them into four separate fragments.[9] With the power of the Fused Shadows gone from their grasp, the tribe was left powerless. They were chased across the lands of Hyrule and were driven into another Realm by the Light Spirits. Over time the Interlopers eventually evolved into a peaceful tribe known as the Twili.

The Twili race became gentle creatures and over time a monarchy was established in order to lead the tribe. Zant had been a loyal servant to the monarchy of the Palace for many years.[10] He was meant to be next in line to ascend the throne, but it was Midna, chosen by her father, the former king of the Twilit Kingdom, as the true leader, now to be known as the Twilight Princess.[11][12] As his indignation of the royal clan of the kingdom grew,[13] Zant, distraught by this news, looked to the heavens for an answer.[14] It was at this moment that he was gifted a mysterious foreign power by his supposed god.

This power was gifted to Zant by Ganondorf, who had previously escaped his imprisonment in Arbiter's Grounds. Due to his failed execution, the remaining Sages decided the only option now was to seal Ganondorf into the Twilight Realm. Ganondorf housed his power into Zant at one request, that he merge light with shadow, therefore creating complete darkness.[15] Zant took this power and usurped the throne of the Twilight Realm. With this false power, Zant turned the realm's inhabitants into mindless Shadow Beasts and Midna into an imp.[16] Zant then proceeded to invade Hyrule Castle and force Princess Zelda to give up the throne. In a plan to shroud the Kingdom in Twilight, the King of Shadows sent out the devilish Shadow Beasts and ordered them to steal the light from the provinces across Hyrule. The Kingdom now became a world suspended in perpetual Twilight.[17]

Story

Spoiler Alert! This section describes a subject that is sensitive to plot development.

Link gets caught up in Zant's evil plot during the end of the prologue. King Bulblin and his army of Bulblins invade the safety of the Ordona Province, attacking Link and its inhabitants. Link later on wakes up after being left unconscious, realizing that both Colin and Ilia have been taken. Link proceeds to head over the bridge and onto Faron Province, but instead he is faced with a curtain of Twilight. A Shadow Beast then drags the young hero into the Twilight-filled province of Faron, thus starting the events of the main plot.

Zant invading Hyrule Castle

Link first hears about the whereabouts of Zant when escaping his imprisonment in Hyrule Castle. Midna assists the young hero in reaching the tower where Princess Zelda resides. She tells Link about how Zant invaded the safe confines of the castle where she was forced to give up the throne.[18] Zelda also explains to Link how Hyrule is covered in perpetual Twilight, and all of its inhabitants have turned into helpless spirits, who know only fear.[19] Later on in the game, after restoring the light to Faron Province, the Light Spirit, Faron, tells Link about a dark power that lies in the Forest Temple.[20] This is a fragment of the Fused Shadows, and Faron tells Link that he must use this dark withered power to defeat the King of the Shadows, Zant.[21]

Link first encounters Zant after collecting the third and final piece of the Fused Shadow from the Lakebed Temple.[22] Zant halts Link and Midna as they exit. The Light Spirit, Lanayru, tries to intervene, but Zant once again steals the light, thus restoring Twilight to the province. Zant also takes the Fused Shadows from Midna, calling them an old and withered power, proclaiming that his power is new and was granted to him by his god.[23] Wolf Link tries to attack Zant, but, in the process, Zant uses his dark powers to curse Link, meaning he is now suspended in beast form. The Usurper King then goes on to tell Midna of his desires, and that darkness and light will meet at last while asking the cursed imp to join him on his quest.[24] After Midna refuses to aid Zant, he manipulates the Light Spirit Lanayru to return Midna to the Light World, leaving Midna an inch away from death.[25]

Later on in the plot, Link and Midna find the whereabouts of the Mirror of Twilight, hidden within Arbiter's Grounds. This is the only connection to the Twilight Realm, so Link has to pass through the grounds to reach the Mirror Chamber. Upon navigating through the dungeon, Link finds the remains of a skeletal being covered in sand. Zant appears and is surprised that the young hero has made this far, he then explains to Link that this is the last time they shall meet alive.[26] The King of Shadows then pulls out the Twilight Sword and thrusts it into the skull of the remains. This brings the seemingly dead being to life and this is the fourth boss of the game, Stallord. Upon defeating Stallord, Link makes his way up to the Mirror Chamber where he finds the mirror broken. The Ancient Sages tell the young hero that this was the work of a dark power that once resided within the demon thief Ganondorf.[27] The Sages also tell Link that they previously sealed Ganondorf within the Twilight Realm and that this could be the source of Zant's power.[28]

Palace of Twilight

After collecting the three Mirror Shards, Link and Midna are now able to access the Twilight Realm and confront Zant. Upon entering the realm, Link has to restore the two Sols to the plaza. Each Sol is found on the opposing ends of the Palace. Once the Sols have been returned to their original position it powers up Link's Master Sword. The Master Sword now becomes the Light Sword and it allows Link to clear up the shadows that block the entrance to Zant's Palace.[29] Link advances to the northern palace where he confronts Zant. Upon entering the throne room, Zant explains his hatred for the Light World, saying they trapped his people like insects in a cage.[30] He also explain his frustrations with not becoming king and how he was gifted power by his god, Ganondorf, who was ultimately using Zant.

After Link defeats Zant, he explains that the curse set up on Midna cannot be broken. This curse was put on her by his god, Ganondorf, who is now reborn in the Light World. Zant proclaims that as long as he lives, Ganondorf shall resurrect him.[31] It is at this moment that Midna wields the complete power of the Fused Shadow to ultimately kill Zant. However, after the defeat of Ganondorf, Zant can be seen snapping his neck upon Ganondorf's death. This could be seen as symbolism of the betrayal.

Boss

Main article: Zant (Boss)
Zant boss fight

Zant is one of the longer boss fights in Twilight Princess and the battle itself is composed of six stages. Each stage of the fight takes place at a different boss battle location, including the Forest Temple, Goron Mines, Lakebed Temple, and more.[32]

Non-Canon Appearances

This section describes a subject that is or may be outside the core Zelda canon.

Super Smash Bros. Brawl

Zant Trophy SSBB.png

Zant makes a small appearance in Nintendo's flagship fighting game, Super Smash Bros. Brawl. In this game, Zant can be unlocked randomly in the form of a trophy, along with a brief description on the villain himself: "The self-proclaimed king of twilight. Zant is the ringleader scheming to cover Hyrule in twilight. Zant long served under the royal family of the Twilight Realm. Ganondorf grants great power to Zant in exchange for his allegiance, and Zant makes it his ultimate goal to become the supreme leader of both light and dark."

Zant can also be obtained in the form of a sticker, which in the Subspace Emissary can give any given The Legend of Zelda character a plus seven increase in weapon attacks.

Hyrule Warriors

"The accursed usurper of the Twilight Realm is a force to be reckoned with when he rips through enemies with his curved blades."

Zant is a playable character in Hyrule Warriors. He wields dual Scimitars and attacks by slashing them at his foes. His combos are reminiscent of his move-set in Twilight Princess like when he enlarges himself to several times his size to stomp on his enemies. He can also summon a Zant Mask or a Zant's Hand to attack his foes. Zant's antics and wacky personality are transferred as well, signified by his over the top animations and play style. In Legend Mode, he is on the side of the villains, but he can only be unlocked by completing the correct mission in Adventure Mode.

Trivia

  • Zant plays a similar role to Agahnim from A Link to the Past and Ghirahim from Skyward Sword, as he plays the role of a puppet to the main antagonist.
  • Within the boss battle against Zant, each stage replicates a previous boss, using similar items and strategies.
  • During the death of Ganondorf, Zant appears before Ganon and snaps his neck. This could be interpreted as a break in the bond of power that the two shared or a symbol of revenge.
  • Zant is the first notable villain to actually give Link a Heart Container after his defeat.

Gallery

References

  1. 1.1 1.2 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114
  6. "This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  7. "Besides, we have to do something about Zant, the one who thinks he is the king of shadows..." — Midna, Twilight Princess.
  8. "Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm." — Lanayru, Twilight Princess.
  9. "It was then that the goddesses ordered us three light spirits to intervene." — Lanayru, Twilight Princess.
  10. "And all of it was the fault of a useless, do-nothing royal family that had resigned itself to this miserable half-existence! I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  11. "When Midna's father—the true Twilit King—chose not to name Zant as his successor, the evil shadowling became maddened by an uncontrollable rage." — Prima Games Twilight Princess Strategy Guide, pg. 16
  12. "Once in the Twili king's entourage, Zant was furious that Midna's father (the king) didn't appoint him to succeed." — Prima Games Twilight Princess Strategy Guide, pg. 419
  13. "This resentment against the royal clan of the Twilit Kingdom grew until a malevolent spirit bestowed a magical power to Zant." — Prima Games Twilight Princess Strategy Guide, pg. 419
  14. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why! But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler. It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  15. "I shall house my power in you... If there is anything you desire, then I shall desire it, too. My god had only one wish... To merge shadow and light...and make darkness!" — Ganondorf, Twilight Princess.
  16. "It was a peaceful place...until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts." — Midna, Twilight Princess.
  17. "Wait! This guy isn't an enemy, [Link]." — Midna, Twilight Princess.
  18. "Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light. The kingdom succumbed to twilight, but I remain its princess..." — Princess Zelda, Twilight Princess.
  19. "Twilight covered Hyrule like a shroud, and without light, the people became as spirits. Within the twilight, they live on, unaware that they have passed into spirit forms... All the people know now is fear... Fear of a nameless evil..." — Princess Zelda, Twilight Princess.
  20. "A dark power rests in the temple deep within these woods. It is a forbidden power. Long, long ago, I and the other spirits of light locked it away." — Faron, Twilight Princess.
  21. "Because of its nature, it is a power that should never be touched by any who dwell in the light. But this world weeps beneath a mantle of shadows, and so there is no choice... You must match the power of the king of shadows." — Faron, Twilight Princess.
  22. "The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia..." — Princess Zelda, Twilight Princess.
  23. "How dare you?! Are you implying that my power is...our old magic? Now THAT is a joke! This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  24. "No matter how much you may desire otherwise, you will never be more than a shadow in their world. You cannot consort with their kind! But if we can make their world ours, Midna...light and darkness will meet at last. Our tribe will take back their realm...and sweet darkness will blot out this harsh light! And that, Midna, is why... I need you. Not just for me, but for all of our people... Lend me your power." — Zant, Twilight Princess.
  25. "So be it... I will return you to the light world you covet!" — Zant, Twilight Princess.
  26. "You still live... How astonishing. No wonder some call you "hero." But this is truly a bittersweet reunion... Truly! For I fear this is the last time I will see you alive!" — Zant, Twilight Princess.
  27. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times. You seek it...but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf." — Ancient Sages, Twilight Princess.
  28. "By some divine prank, he, too, had been blessed with the chosen power of the gods. His abiding hatred and lust for power turned to purest malice... Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  29. "Amazing... The power of the Sols has been transferred to your sword... The guardian deities of my world are on our side, too! You really are the chosen one, [Link]... A true hero! As long as you have that sword, you should be able to repel the shadows Zant has spread!" — Midna, Twilight Princess.
  30. "The people of our tribe...a tribe that mastered the arts of magic... were locked away in this world like insects in a cage." — Zant, Twilight Princess.
  31. "Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return! Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!" — Zant, Twilight Princess.
  32. "Zant transports Link to the Forest Temple, Goron Mines, Lakebed Temple, and other locations of previous battles against bosses." — Card Description, Zant Twilight Princess Trading Card

Princess Zelda

Zelda-Twilight-Princess.png
Main article: Zelda

Zelda returns in Twilight Princess as the princess of Hyrule and one of the game's protagonists. Like other titles in the series, Zelda is kidnapped by Ganondorf during the course of the game.

Hyrule plunged into Twilight

During Twilight Princess's prologue events, Link, in Ordon Village, prepares to transport the Ordon Sword to Hyrule Castle. On the day of Link's planned departure, numerous shadow beasts appeared throughout Hyrule and stole the light of the light spirits in Hyrule, which allowed the land to succumb to twilight. All creatures of the light world are transformed into spirits in the twilight, and they are unaware of the reality of their surroundings. Link, however, is transformed into a sacred wolf - a sign to Midna that he is the chosen hero she seeks to aid her in her own quest for vengeance against Zant. She assists Link in reaching the tower of Hyrule Castle where Zelda resides so that Link can learn the reality of the darkness over Hyrule.

Like Link, Zelda is not transformed into a spirit in the twilight but remains a Hylian as the Princess of Hyrule Castle. Upon meeting Link, she tells Link the tale of how Zant launched a raid on Hyrule Castle with the assistance of several shadow beasts. Zant quickly defeated the throne room's garrison and gave Zelda an ultimatum to surrender or die. Zelda, fearful for the welfare of the people of her kingdom, surrendered to Zant who then plunged the land of Hyrule into twilight.

Zelda's Sacrifice

After Link retrieves the three Fused Shadows for Midna, Zant appears and casts a curse on Link which prevents him from returning to Hylian form when not in Twilight. After Midna refuses to assist Zant in conquering the world of light, he mortally wounds her by exposing her to light. Immediately after this, the Light Spirit Lanayru transports Link and Midna from Zant's presence, and the injured Minda tells Link to hurry to Princess Zelda.

After reaching Zelda, Midna pleads with Zelda to help break the new curse on Link and tells her that he is needed to save the world of light. Zelda informs Link and Midna that the curse on Link was caused by an evil power which can only be cleaved by the sacred blade of evil's bane, the Master Sword. She goes on to tell them to search for the Master Sword in the Sacred Grove behind Faron Woods.

Midna asks Link if he can reach the sacred grove alone then asks Zelda to tell him where the Mirror of Twilight is. Zelda suddenly realizes Midna's importance and desire to help them protect the world of light. Zelda then passes her life energy into Midna to heal her and subsequently disappears.

Battle with Ganondorf

After acquiring the four shards of the Mirror of Twilight and defeating Zant, Link and Midna return to Hyrule Castle for the third time to confront Ganondorf. Upon reaching the castle tower, Zelda's body is locked motionless above Ganondorf on the throne of Hyrule Castle. Ganondorf reveals to Link that after he was banished to the void, he used the hatred of the people of the Twilight Realm as nourishment to grow strong again. He then manipulated Zant to open the path to return to the world of light and usurp control over Hyrule.

Zelda's body is then used by Ganondorf as a puppet in battle against Link. After Link defeats the puppet Zelda and the beast Ganon, Zelda reawakens as herself; she had been using Midna to harbor her soul. Zelda and Link finally team up against Ganondorf in battle throughout Hyrule field. Zelda uses light arrows to stun Ganondorf so that Link can reach him on horseback to attack with the Master Sword. After knocking Ganondorf from his horse with Zelda's assistance, Link defeats Ganondorf with the Master Sword on foot.

Ganondorf

Ganondorf being banished to the Twilight Realm

Sages' Story

Ganondorf is first spoken of about halfway through the game, once Link has completed the Arbiter's Grounds and entered the Mirror Chamber. After finding only a quarter of the Mirror of Twilight, the Ancient Sages tell Link of how the mirror was broken, which was dark power. Power that only he possesses.[33] They are of course referring to Ganondorf. They continue to tell Link Ganon's backstory, which includes Ganon being the leader of a band of thieves who tried to control the Sacred Realm, the location that the Goddesses left the world.[34] However, the Sages explain that he was blind of any danger, and thus was he brought to justice.[35] A cutscene is shown of the Sages executing Ganon, right in the Mirror Chamber. However, Ganon survived because of the Triforce of Power, which he possesses.[36] Fearing Ganon will leave the Mirror Chamber and repeat his previous offenses, the Sages use the Mirror of Twilight to banish Ganondorf to the Twilight Realm. The Ancient Sages continue by suggesting that his power has been passed on to Zant,[37] which Midna responds to with a snide comment on how it is much too late to be figuring out where Zant got his powers.[38] The Sages conclude their speech by telling Link he should be able to collect the fragments of the Mirror of Twilight.[39] Ganondorf is not spoken of again until much later.

Zant's Story

Once Link has gathered all the Mirror Shards, entered the Palace of Twilight, and confronted Zant, he will again hear more of how Zant got his powers. Zant will start his explanation by telling Link and Midna about how he was tired of living in this world, where there was not the faintest bloom of desire.[40][41] He continues by saying that he believed he would be the next to rule the Twili people, but was denied.[42][43] Zant continues by telling them how he found Ganon, who he refers to as "god".[44] There is then a scene showing Zant on the outdoor area of the Palace of Twilight, smacking the ground in frustration. A large ball appears above Zant's head, and proceeds toward him. It encompasses Zant, and Ganon will be shown, telling Zant that he will store his power in Zant, making whatever Zant desires something Ganon desires too.[45][46] Zant ends his speech by saying that Ganon had only one wish,[47] to merge light and shadow, to make darkness.[48]

After Link has defeated Zant, Zant will reveal to Link and Midna that his god, Ganon, has already descended and been reborn in the World of Light.[1] He continues by showing good faith in Ganon, saying that as long as Ganon survives, he will resurrect Zant without cease.[1] This mini-scene shows how much Zant really praises Ganon, which can be interpreted as Ganon playing Zant so he can be revived in Hyrule, or as a true relationship that has mutual feelings.

Outside of the Throne Room

Confrontation

Ganon is finally confronted by Link at the very end of Twilight Princess, where he is physically seen for the first time. This confrontation happens at the highest tower of Hyrule Castle, in the Throne Room. Ganon can be found sitting on the throne, with Princess Zelda levitating above him, in the middle of the Triforce statue. He arrogantly introduces himself by welcoming Link and Midna to his castle.[49] After a dramatic scene of Ganon standing up, Ganon begins his speech by making fun of Midna's people, saying it was very pathetic that they defied the gods with petty magic only to be cast aside.[50] He continues by saying the anguish felt by the Twili people acted as his nourishment, as their hatred bled across the void and awakened him.[51][52] He explains why, in his opinion, Midna's people did not succeed; it was because they lacked true power.[53] The kind of power those chosen by the gods wield.[54] He continues by saying that someone with the type of power would make a suitable king, while at the same time holding up his right hand, which has the marking of the Triforce of Power.[55] After Midna vows to deny Ganon what he desires,[56] Ganon redirects their attention to Zelda, who he refers to as their little friend.[57] He uses Twilight-magic to possess Zelda, and this begins the epic four-phase battle that concludes Twilight Princess.

After Link completes the four and final phase of the battle by stabbing Ganon in the middle of his chest with the Master Sword, Ganon states his final words. He says to Link to not think that this is the end.[58] He explains that the history of light and shadow will be written in blood.[59] The scenes continue by showing the Triforce of Power leave Ganon, at which point Zant will appear, in more of an image rather than physically. He leans his head to the right, with a crack. This seemingly ends Ganon, as his eyes roll to the back of his head, and he seizes movement, yet still standing. This is the end of Ganon in Twilight Princess, but it is unconfirmed if he died or not.

Minor Characters

Agitha

Agitha.png
Main article: Agitha
Sanityormadness
Agitha.png

Title

Princess of the Bug[60]/Insect[61] Kingdom

Race

Gender

Female

Games

Location

In Other Languages[show][hide]
Language Name
Japan 日本語 アゲハ (Ageha)
France Française Machaon (Swallowtail)
Spain Español Maripola
Germany Deutsch Agnetha
Italy Italiana Xenia

"Agitha had a dream last night. Butterflies surrounded Agitha and lifted her up to the sky. As she waved to the people below in Castle Town, she could see so many people, some waving back, others staring wide-eyed. Agitha flew in a big circle above Hyrule Field and the butterflies formed into a bed beneath her and said, "Let's play again..." Soon they faded away and she woke up in her own bed. Ohh... Agitha wants so badly to fly in the sky..."

— Agitha's Letter[62]

Agitha is an energetic, ten-year-old girl in Twilight Princess, who lives alone in a large castle-like house within the South Road of Castle Town.[63] Agitha is known as the princess of the insect kingdom, a nickname she gave herself and likes.[64] She has a great passion for bugs of all kind, but while she collects many different insects, Agitha is an avid butterfly collector.[65] As a result of this, her dream is to invite all of the Golden Bugs to her house for a ball.[66] She can either be found at her home or at the Southern Gate of Castle Town during the daytime.

Story

When Link first talks to Agitha as a Human, she mistakes him for a small variety of insects depending on the tunic he is wearing. If he talks to her with the Hero's Clothes, she thinks he is a grasshopper.[67] If Link talks to Agitha with the Zora Armor, she confuses him for a jewel beetle,[68] and if he wears the Magic Armor, he is confused with a scarab beetle.[69] After noticing Link is a human, Agitha quickly becomes under the impression that he enjoys bugs just like her due to his clothing.[70] Forgetting to be formal, Agitha introduces herself as the princess of the bug kingdom and tells Link her name.[60] She explains that she invited the twenty-four Golden Bugs to her ball,[71] but she does not know if they are lost since none of them have shown up yet.[72][73] Agitha then requests that if Link sees any of the Golden Bugs that he brings them to her castle and tells them the princess awaits.[74] She asks that if he has a bug with him currently to give it to her as her ball must begin.[75]

When Link gives Agitha his first Golden Bug, she asks him if he actually went bug hunting for her.[76] However, she doubted Link would and assumes people consider her a poor-mannered princess.[77] As a result of this, Agitha will share her happiness with Link the next time he brings a Golden Bug.[78] She then rewards him with the Big Wallet, which can hold up to 600 Rupees.[61][79] She wonders if there is a partner for the bug somewhere close by where Link has found that one.[80] If Link finds a partner for any bug and becomes a pair, she informs him she will be able to share great happiness with him.[81][82] Bringing any Golden Bugs afterwards to her will reward Link with 50 Rupees for one of each pair of Golden Bugs and 100 Rupees if he brings her a Golden Bug that completes a pair.[83] If Link has collected Golden Bugs and leaves Agitha's Castle without giving all of them to her, she lets out a low growl and whispers how she knows he has bugs.[84] Also, when Link lies and says that he has none with him, Agitha sniffs him and senses he has bugs due to the Golden Bug's pheromones on Link.[85]

After Link has given her all of the Golden Bugs but one, Agitha informs him that only one bug hasn't shown up to her ball yet and is so excited that she doesn't know whether to spin a cocoon or fly into a lamp.[86] She requests that once Link has found the last one he should get the bug back to her immediately and not dawdle.[87] After Link gives her the last Golden Bug, she is excited that all of the bugs have made it to the ball safely.[88] Giggling, she says how everyone has a partner and the bugs all look very happy.[89] Due to his hard work to obtain every Golden Bug, Link's efforts will forever be passed down in the insect kingdom.[90] Agitha asks him to accept the declaration of honorable citizenship and a memento with it.[91] She then gives Link the Giant Wallet, which holds up to 1,000 Rupees at a time.[92] After receiving his reward, Agitha explains if he wants to talk to the bugs again, he knows where to go.[93] If Link talks to her again, Agitha explains she is happy being surrounded by bugs.[94] She asks him to listen and if he can hear the happy calls of the bugs.[95]

During the daytime before finding all of the 24 Golden Bugs, Agitha can be found outside at the Southern Gate of Castle Town with her parasol and basket, trying to find bugs in the flowers.[96] If Link has not talked to her yet, she explains her ordeal about the Golden Bugs like she does at her castle. When spoken to afterwards, Agitha again explains that she has sent out invitations for her ball to the 24 Golden Bugs, but none of them have arrived yet.[97] If Link has found any bugs, she asks him to bring them to her castle on the other side of the gate instead of giving them to her at the field.[98] After Link has given her at least one bug, she informs him on how many Golden Bugs are at her castle.[99][100] Also, Agitha gives the total amount of bugs that Link has not given her and requests he does his best to find partners for the bugs that are not already paired up.[101]

When it is around sunset, Agitha walks back to Castle Town to return home. If Link speaks to her while she is heading home, Agitha says hello to him.[102] She then apologizes to Link because she is finished looking for bugs in the flowers.[103] However, if Link needs to see her, Agitha tells him he can simply visit her castle on the other side of the gate.[104] Link can also talk to her in his wolf form while she is at the gate. Unlike most characters, she is not afraid of Wolf Link. When he talks to her, Agitha says hello and thinks Link is a puppy.[105] She apologizes to him for not being able to speak puppy and asks if he would like to play.[106]

After Link has obtained the Mirror Shard from Snowpeak Ruins, the Postman can deliver a letter from Agitha titled "Agitha's Dream" to him if he has given her at least one Golden Bug. In the letter, she describes her dream last night where butterflies surrounded her and lifted her up to the sky. As she waved to the people below in Castle Town, she could see many people waving at her or staring. After flying in a big circle above Hyrule Field, the butterflies formed a bed beneath Agitha and said, "Let's play again..." The butterflies faded away, and she woke up in her bed, wishing to fly in the sky.[62][107] While the letter is not useful, it is a subtle reminder for Link to collect and give Agitha more Golden Bugs.[108]

Non-Canon Appearances

This section describes a subject that is or may be outside the core Zelda canon.

Super Smash Bros. Brawl

Agitha makes a small appearance in Nintendo's flagship fighting game, Super Smash Bros. Brawl. In this game, Agitha can be unlocked randomly in the form of a trophy, along with a brief description of her: "A strange young girl who lives like a fairy-tale princess in Hyrule Castle Town. She has an eccentric attachment to Golden Bugs. In exchange for these bugs, Agitha gives you wallets and Rupees. Whether or not you actually have any bugs, Agitha suggests that you must be hiding them from her."

Hyrule Warriors

"She’s a little girl who goes into battle with a parasol—and an army of gigantic, mystical insects."

Agitha is a playable character in Hyrule Warriors. Like in Twilight Princess, she is the self-proclaimed princess of the insect kingdom, late of the Era of Twilight.[109] Keeping a bright smile at all times, Agitha looks at the world through a sweeter lens than her allies.[110] She uses her parasol as her standard weapon and can also summon the Golden Bugs like a giant Stag Beetle and a swarm of Butterflies to attack enemies.[111] She is rescued by Lana when she is attacked by a horde of monsters, ultimately being recruited to the greater cause to stop Cia.[112]

Gallery

References

  1. 1.1 1.2 1.3 1.4 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114
  6. "This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  7. "Besides, we have to do something about Zant, the one who thinks he is the king of shadows..." — Midna, Twilight Princess.
  8. "Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm." — Lanayru, Twilight Princess.
  9. "It was then that the goddesses ordered us three light spirits to intervene." — Lanayru, Twilight Princess.
  10. "And all of it was the fault of a useless, do-nothing royal family that had resigned itself to this miserable half-existence! I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  11. "When Midna's father—the true Twilit King—chose not to name Zant as his successor, the evil shadowling became maddened by an uncontrollable rage." — Prima Games Twilight Princess Strategy Guide, pg. 16
  12. "Once in the Twili king's entourage, Zant was furious that Midna's father (the king) didn't appoint him to succeed." — Prima Games Twilight Princess Strategy Guide, pg. 419
  13. "This resentment against the royal clan of the Twilit Kingdom grew until a malevolent spirit bestowed a magical power to Zant." — Prima Games Twilight Princess Strategy Guide, pg. 419
  14. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why! But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler. It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  15. "I shall house my power in you... If there is anything you desire, then I shall desire it, too. My god had only one wish... To merge shadow and light...and make darkness!" — Ganondorf, Twilight Princess.
  16. "It was a peaceful place...until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts." — Midna, Twilight Princess.
  17. "Wait! This guy isn't an enemy, [Link]." — Midna, Twilight Princess.
  18. "Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light. The kingdom succumbed to twilight, but I remain its princess..." — Princess Zelda, Twilight Princess.
  19. "Twilight covered Hyrule like a shroud, and without light, the people became as spirits. Within the twilight, they live on, unaware that they have passed into spirit forms... All the people know now is fear... Fear of a nameless evil..." — Princess Zelda, Twilight Princess.
  20. "A dark power rests in the temple deep within these woods. It is a forbidden power. Long, long ago, I and the other spirits of light locked it away." — Faron, Twilight Princess.
  21. "Because of its nature, it is a power that should never be touched by any who dwell in the light. But this world weeps beneath a mantle of shadows, and so there is no choice... You must match the power of the king of shadows." — Faron, Twilight Princess.
  22. "The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia..." — Princess Zelda, Twilight Princess.
  23. "How dare you?! Are you implying that my power is...our old magic? Now THAT is a joke! This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  24. "No matter how much you may desire otherwise, you will never be more than a shadow in their world. You cannot consort with their kind! But if we can make their world ours, Midna...light and darkness will meet at last. Our tribe will take back their realm...and sweet darkness will blot out this harsh light! And that, Midna, is why... I need you. Not just for me, but for all of our people... Lend me your power." — Zant, Twilight Princess.
  25. "So be it... I will return you to the light world you covet!" — Zant, Twilight Princess.
  26. "You still live... How astonishing. No wonder some call you "hero." But this is truly a bittersweet reunion... Truly! For I fear this is the last time I will see you alive!" — Zant, Twilight Princess.
  27. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times. You seek it...but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf." — Ancient Sages, Twilight Princess.
  28. "By some divine prank, he, too, had been blessed with the chosen power of the gods. His abiding hatred and lust for power turned to purest malice... Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  29. "Amazing... The power of the Sols has been transferred to your sword... The guardian deities of my world are on our side, too! You really are the chosen one, [Link]... A true hero! As long as you have that sword, you should be able to repel the shadows Zant has spread!" — Midna, Twilight Princess.
  30. "The people of our tribe...a tribe that mastered the arts of magic... were locked away in this world like insects in a cage." — Zant, Twilight Princess.
  31. "Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return! Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!" — Zant, Twilight Princess.
  32. "Zant transports Link to the Forest Temple, Goron Mines, Lakebed Temple, and other locations of previous battles against bosses." — Card Description, Zant Twilight Princess Trading Card
  33. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  34. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  35. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  36. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  37. "Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  38. "You're just now figuring out where Zant got his power? It's far too late..." — Ancient Sages, Twilight Princess.
  39. "You who have been sent by the goddesses... You should be able to gather the three pieces..." — Ancient Sages, Twilight Princess.
  40. "In the shadows we regressed, so much so that we soon knew neither anger nor hatred...nor even the faintest bloom of desire." — Zant, Twilight Princess.
  41. "I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  42. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why!" — Zant, Twilight Princess.
  43. "But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler." — Zant, Twilight Princess.
  44. "It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  45. "I shall house my power in you..." — Ganon, Twilight Princess.
  46. "If there is anything you desire, then I shall desire it, too." — Ganon, Twilight Princess.
  47. "My god had only one wish..." — Zant, Twilight Princess.
  48. "To merge shadow and light...and make darkness!" — Zant, Twilight Princess.
  49. "Welcome to my castle." — Ganon, Twilight Princess.
  50. "Your people have long amused me, Midna. To defy the gods with such petty magic, only to be cast aside... How very pathetic." — Ganon, Twilight Princess.
  51. "Pathetic as they were, though, they served me well. Their anguish was my nourishment." — Ganon, Twilight Princess.
  52. "Their hatred bled across the void and awakened me. I drew deep of it and grew strong again." — Ganon, Twilight Princess.
  53. "Your people had some skill, to be sure...but they lacked true power." — Ganon, Twilight Princess.
  54. "The kind of absolute power that those chosen by the gods wield." — Ganon, Twilight Princess.
  55. "He who wields such power would make a suitable king for this world, don't you think?" — Ganon, Twilight Princess.
  56. "I will risk everything to deny you!" — Midna, Twilight Princess.
  57. "Yes, try to deny me... You and your little friend..." — Ganon, Twilight Princess.
  58. "Do not think this ends here..." — Ganon, Twilight Princess.
  59. "The history of light and shadow will be written in blood!" — Ganon, Twilight Princess.
  60. 60.1 60.2 "Oh, boy, I forgot the formalities! You have an audience with the princess of the bug kingdom. Agitha is my name!" — Agitha, Twilight Princess.
  61. 61.1 61.2 "The wallet given to you by Agitha, princess of the insect kingdom. It can hold 600 Rupees." — In-Game Description, Twilight Princess.
  62. 62.1 62.2 "Agitha had a dream last night. Butterflies surrounded Agitha and lifted her up to the sky. As she waved to the people below in Castle Town, she could see so many people, some waving back, others staring wide-eyed. Agitha flew in a big circle above Hyrule Field and the butterflies formed into a bed beneath her and said, "Let's play again..." Soon they faded away and she woke up in her own bed. Ohh... Agitha wants so badly to fly in the sky..." — Agitha, Twilight Princess.
  63. "Around 10 years old, Agitha is a princess and lives alone in a tiny castle in town." — Prima Games Twilight Princess Strategy Guide, pg. 204
  64. "Agitha
    She likes to go by the name "Princess of the Bugs", a nickname she gave herself.
    " — Twilight Princess Official Web Site, Characters
  65. "She is can avid butterfly collector." — Prima Games Twilight Princess Strategy Guide, pg. 204
  66. "Her dream is to invite all of the Golden Bugs to her house for a ball." — Twilight Princess Official Web Site, Characters
  67. "...Oh, boy! I thought you were a giant grasshopper!" — Agitha, Twilight Princess.
  68. "...Oh, boy! I thought you were a giant jewel beetle!" — Agitha, Twilight Princess.
  69. "...Oh, boy! I thought you were a giant scarab beetle!" — Agitha, Twilight Princess.
  70. "But you're not! You're a person! Still, you're wearing those clothes, so that tells me you like bugs too!" — Agitha, Twilight Princess.
  71. "I've invited the 24 golden bugs of the world to the ball, but..." — Agitha, Twilight Princess.
  72. "I don't know if they got lost on the way or what, but they haven't shown up yet." — Agitha, Twilight Princess.
  73. "Speak with the princess, and she tells you a story: Agitha is the princess of the bug kingdom and has invited 24 Golden Bugs to a formal ball, but none have shown up yet." — Prima Games Twilight Princess Strategy Guide, pg. 203
  74. "If you see them, would you please bring them here to Agitha's Castle? And tell them the princess awaits!" — Agitha, Twilight Princess.
  75. "Oh, boy, if you have a bug with you now, please give it to me. The ball must begin!" — Agitha, Twilight Princess.
  76. "...You actually went bug hunting for me, didn't you?" — Agitha, Twilight Princess.
  77. "To be honest, I doubted you would... I guess some might consider me a poor-mannered princess..." — Agitha, Twilight Princess.
  78. "From now on, if you bring me insects, I'll share my happiness with you. You can keep it in this!" — Agitha, Twilight Princess.
  79. "Bring her one bug and she'll give you the Big Wallet." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  80. "I wonder if there's a partner for li'l [insect] somewhere close by where you found this one?" — Agitha, Twilight Princess.
  81. "If any bug becomes part of a pair, I think I'll be able to share GREAT happiness with you!" — Agitha, Twilight Princess.
  82. "The offer becomes great happiness if you bring her the other partner to each bug." — Prima Games Twilight Princess Strategy Guide, pg. 204
  83. "Agitha will give you a rupee reward for every bug that you pass along to her. The first bug in every pair is worth 50 rupees. The second is worth 100 Rupees." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  84. "I know you have bugs..." — Agitha, Twilight Princess.
  85. "Sniff sniff... I sense it! The distinct pheromones of golden bugs on you!" — Agitha, Twilight Princess.
  86. "Only one bug hasn't shown up yet... We're so close, I don't know whether to spin a cocoon or fly into a lamp!" — Agitha, Twilight Princess.
  87. "If you find the last one, don't you dawdle! Get the li'l bug back to me right away!" — Agitha, Twilight Princess.
  88. "Oh! This means all the bugs have made it to the ball safely!" — Agitha, Twilight Princess.
  89. "Hee hee hee... And everyone has a partner. They all look so happy..." — Agitha, Twilight Princess.
  90. "You worked very hard. Your efforts will forever be passed down in the insect kingdom, brave knight." — Agitha, Twilight Princess.
  91. "Please accept this declaration of honorable citizenship and the memento that goes along with it." — Agitha, Twilight Princess.
  92. "The wallet given by Agitha to benefactors of the insect kingdom. It can hold up to 1,000 Rupees." — In-Game Description, Twilight Princess.
  93. "If you ever feel like talking to the bugs again, you know where to go!" — Agitha, Twilight Princess.
  94. "Oh, boy, am I happy! I'm surrounded by bugs!" — Agitha, Twilight Princess.
  95. "Here, listen... Can you hear the happy calls of the bugs?" — Agitha, Twilight Princess.
  96. "Exit via the southern gate, and head into the field. There's a dainty young lass in the circular flower bed, looking for bugs! This must be Agitha." — Prima Games Twilight Princess Strategy Guide, pg. 260
  97. "I sent out invitations for my ball to 24 gold bugs, but none of them have arrived yet..." — Agitha, Twilight Princess.
  98. "If you see them, could you bring them to my castle on the other side of the gate?" — Agitha, Twilight Princess.
  99. "As of now, I have [var] at my castle." — Agitha, Twilight Princess.
  100. "She gives you a running total on the Golden bugs you caught, and hopes you'll find more for her." — Prima Games Twilight Princess Strategy Guide, pg. 260
  101. "We only need [var] more until all of them are here... Please do your best to find partners for the ones that are not already paired up!" — Agitha, Twilight Princess.
  102. "Why, hello!" — Agitha, Twilight Princess.
  103. "I'm so sorry, but I was just finishing up here." — Agitha, Twilight Princess.
  104. "If there's something you need, you'll simply have to visit me in my posh castle on the other side of the gate." — Agitha, Twilight Princess.
  105. "Oh, hello, puppy..." — Agitha, Twilight Princess.
  106. "I'm sorry, but I don't speak puppy. Do you want to play?" — Agitha, Twilight Princess.
  107. "Letter #12 is from Princess Agitha, telling you of a strange dream of flying in the sky." — Prima Games Twilight Princess Strategy Guide, pg. 364
  108. "This is a subtle reminder to hand over more Golden Bugs." — Prima Games Twilight Princess Strategy Guide, pg.364
  109. "Agitha is the self-proclaimed princess of the insect kingdom, late of the Era of Twilight." — GoNintendo, Hyrule Warriors - more character details
  110. "Agitha keeps a bright smile on at all times and looks at the world through a sweeter lens than her allies." — GoNintendo, Hyrule Warriors - more character details
  111. "Agitha’s parasol is her standard weapon, though her real strength resides in the bugs she summons forth in times of need, such as a giant beetle or a magnificent butterfly." — GoNintendo, Hyrule Warriors - more character details
  112. "While searching for the Gate of Souls, Lana takes a detour to rescue Agitha from a horde of monsters, ultimately recruiting her to the greater cause." — GoNintendo, Hyrule Warriors - more character details

Ancient Sages

Sage.png
Main article: Ancient Sages
Sanityormadness

The Ancient Sages are a group of mystical characters found in Twilight Princess. There are six of them; each represents a different element, including light, forest, fire, water, shadow, and spirit.[113]

First Encounter

They are first encountered immediately after Link has defeated Stallord, in the Mirror Chamber. They talk about how a "dark entity" lurks in the twilight,[114] and proceed to explain who they are; ancient sages who have guarded the Mirror of Twilight since ancient times at the command of the goddesses.[115] They continue by telling Link the Mirror of Twilight has been fragmented by Ganondorf.[116][117][118][119] They reveal a short history of Ganondorf: he was the leader of a band of thieves who attempted to establish dominion over the Sacred Realm,[120] but was subdued and brought to justice.[121] They then show Link a scene from when they attempted to execute him, but failed, do to the fact he had been blessed with the chosen power of the gods.[122] They show a scene of Ganondorf killing one of the Ancient Sages,[123] which, according to the broken symbol, was the Sage of Water. They conclude their speech by telling Link that each fragment lies hidden across Hyrule,[124] and then tells Link the locations of each fragment.[125][126][127]

Second Encounter

The second encounter of the Ancient Sages comes once Link has collected the final Mirror Shard from the City in the Sky. Once Link has warped to the Mirror Chamber, the Sages apologize to Midna for allowing Ganondorf to enter the Twilight Realm,[128] and further revealing Midna's status as the Twilight Princess.[129] This gets a lengthy explanation from Midna, which starts with her being surprised the Sages knew.[130] She continues by saying that because she fled her people she is not qualified to forgive the Sages for their wrong-doing.[131] She shows Link a scene of Zant placing a curse on her, changing her from her normal form to her current one. Also in this scene, she shows her placing the first part of the Fused Shadow on her head, along with a foul smile. She continues by explaining her motives in befriending Link: it was because in her world they believed the Hero would appear as a divine beast,[132] exactly as Link looked. She only cared about returning her world to normal.[133] She continues by telling Link that her motives changed once she saw the sacrifices Link and Zelda made.[134] She now understands that both worlds must be saved, not just hers.[135] She concludes by motivating Link to continue, not for her, but for Zelda and all of the Realm of Light.[136] The cutscene concludes with the Sages vanishing into thin air, which is also the last time they are seen.

Trivia

  • The Ancient Sage that was killed by Ganondorf can be identified using the cracked symbol on its former pedestal. According to it, the Sage was the Sage of Water.

Gallery

References

  1. 1.1 1.2 1.3 1.4 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114
  6. "This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  7. "Besides, we have to do something about Zant, the one who thinks he is the king of shadows..." — Midna, Twilight Princess.
  8. "Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm." — Lanayru, Twilight Princess.
  9. "It was then that the goddesses ordered us three light spirits to intervene." — Lanayru, Twilight Princess.
  10. "And all of it was the fault of a useless, do-nothing royal family that had resigned itself to this miserable half-existence! I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  11. "When Midna's father—the true Twilit King—chose not to name Zant as his successor, the evil shadowling became maddened by an uncontrollable rage." — Prima Games Twilight Princess Strategy Guide, pg. 16
  12. "Once in the Twili king's entourage, Zant was furious that Midna's father (the king) didn't appoint him to succeed." — Prima Games Twilight Princess Strategy Guide, pg. 419
  13. "This resentment against the royal clan of the Twilit Kingdom grew until a malevolent spirit bestowed a magical power to Zant." — Prima Games Twilight Princess Strategy Guide, pg. 419
  14. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why! But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler. It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  15. "I shall house my power in you... If there is anything you desire, then I shall desire it, too. My god had only one wish... To merge shadow and light...and make darkness!" — Ganondorf, Twilight Princess.
  16. "It was a peaceful place...until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts." — Midna, Twilight Princess.
  17. "Wait! This guy isn't an enemy, [Link]." — Midna, Twilight Princess.
  18. "Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light. The kingdom succumbed to twilight, but I remain its princess..." — Princess Zelda, Twilight Princess.
  19. "Twilight covered Hyrule like a shroud, and without light, the people became as spirits. Within the twilight, they live on, unaware that they have passed into spirit forms... All the people know now is fear... Fear of a nameless evil..." — Princess Zelda, Twilight Princess.
  20. "A dark power rests in the temple deep within these woods. It is a forbidden power. Long, long ago, I and the other spirits of light locked it away." — Faron, Twilight Princess.
  21. "Because of its nature, it is a power that should never be touched by any who dwell in the light. But this world weeps beneath a mantle of shadows, and so there is no choice... You must match the power of the king of shadows." — Faron, Twilight Princess.
  22. "The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia..." — Princess Zelda, Twilight Princess.
  23. "How dare you?! Are you implying that my power is...our old magic? Now THAT is a joke! This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  24. "No matter how much you may desire otherwise, you will never be more than a shadow in their world. You cannot consort with their kind! But if we can make their world ours, Midna...light and darkness will meet at last. Our tribe will take back their realm...and sweet darkness will blot out this harsh light! And that, Midna, is why... I need you. Not just for me, but for all of our people... Lend me your power." — Zant, Twilight Princess.
  25. "So be it... I will return you to the light world you covet!" — Zant, Twilight Princess.
  26. "You still live... How astonishing. No wonder some call you "hero." But this is truly a bittersweet reunion... Truly! For I fear this is the last time I will see you alive!" — Zant, Twilight Princess.
  27. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times. You seek it...but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf." — Ancient Sages, Twilight Princess.
  28. "By some divine prank, he, too, had been blessed with the chosen power of the gods. His abiding hatred and lust for power turned to purest malice... Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  29. "Amazing... The power of the Sols has been transferred to your sword... The guardian deities of my world are on our side, too! You really are the chosen one, [Link]... A true hero! As long as you have that sword, you should be able to repel the shadows Zant has spread!" — Midna, Twilight Princess.
  30. "The people of our tribe...a tribe that mastered the arts of magic... were locked away in this world like insects in a cage." — Zant, Twilight Princess.
  31. "Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return! Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!" — Zant, Twilight Princess.
  32. "Zant transports Link to the Forest Temple, Goron Mines, Lakebed Temple, and other locations of previous battles against bosses." — Card Description, Zant Twilight Princess Trading Card
  33. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  34. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  35. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  36. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  37. "Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  38. "You're just now figuring out where Zant got his power? It's far too late..." — Ancient Sages, Twilight Princess.
  39. "You who have been sent by the goddesses... You should be able to gather the three pieces..." — Ancient Sages, Twilight Princess.
  40. "In the shadows we regressed, so much so that we soon knew neither anger nor hatred...nor even the faintest bloom of desire." — Zant, Twilight Princess.
  41. "I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  42. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why!" — Zant, Twilight Princess.
  43. "But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler." — Zant, Twilight Princess.
  44. "It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  45. "I shall house my power in you..." — Ganon, Twilight Princess.
  46. "If there is anything you desire, then I shall desire it, too." — Ganon, Twilight Princess.
  47. "My god had only one wish..." — Zant, Twilight Princess.
  48. "To merge shadow and light...and make darkness!" — Zant, Twilight Princess.
  49. "Welcome to my castle." — Ganon, Twilight Princess.
  50. "Your people have long amused me, Midna. To defy the gods with such petty magic, only to be cast aside... How very pathetic." — Ganon, Twilight Princess.
  51. "Pathetic as they were, though, they served me well. Their anguish was my nourishment." — Ganon, Twilight Princess.
  52. "Their hatred bled across the void and awakened me. I drew deep of it and grew strong again." — Ganon, Twilight Princess.
  53. "Your people had some skill, to be sure...but they lacked true power." — Ganon, Twilight Princess.
  54. "The kind of absolute power that those chosen by the gods wield." — Ganon, Twilight Princess.
  55. "He who wields such power would make a suitable king for this world, don't you think?" — Ganon, Twilight Princess.
  56. "I will risk everything to deny you!" — Midna, Twilight Princess.
  57. "Yes, try to deny me... You and your little friend..." — Ganon, Twilight Princess.
  58. "Do not think this ends here..." — Ganon, Twilight Princess.
  59. "The history of light and shadow will be written in blood!" — Ganon, Twilight Princess.
  60. 60.1 60.2 "Oh, boy, I forgot the formalities! You have an audience with the princess of the bug kingdom. Agitha is my name!" — Agitha, Twilight Princess.
  61. 61.1 61.2 "The wallet given to you by Agitha, princess of the insect kingdom. It can hold 600 Rupees." — In-Game Description, Twilight Princess.
  62. 62.1 62.2 "Agitha had a dream last night. Butterflies surrounded Agitha and lifted her up to the sky. As she waved to the people below in Castle Town, she could see so many people, some waving back, others staring wide-eyed. Agitha flew in a big circle above Hyrule Field and the butterflies formed into a bed beneath her and said, "Let's play again..." Soon they faded away and she woke up in her own bed. Ohh... Agitha wants so badly to fly in the sky..." — Agitha, Twilight Princess.
  63. "Around 10 years old, Agitha is a princess and lives alone in a tiny castle in town." — Prima Games Twilight Princess Strategy Guide, pg. 204
  64. "Agitha
    She likes to go by the name "Princess of the Bugs", a nickname she gave herself.
    " — Twilight Princess Official Web Site, Characters
  65. "She is can avid butterfly collector." — Prima Games Twilight Princess Strategy Guide, pg. 204
  66. "Her dream is to invite all of the Golden Bugs to her house for a ball." — Twilight Princess Official Web Site, Characters
  67. "...Oh, boy! I thought you were a giant grasshopper!" — Agitha, Twilight Princess.
  68. "...Oh, boy! I thought you were a giant jewel beetle!" — Agitha, Twilight Princess.
  69. "...Oh, boy! I thought you were a giant scarab beetle!" — Agitha, Twilight Princess.
  70. "But you're not! You're a person! Still, you're wearing those clothes, so that tells me you like bugs too!" — Agitha, Twilight Princess.
  71. "I've invited the 24 golden bugs of the world to the ball, but..." — Agitha, Twilight Princess.
  72. "I don't know if they got lost on the way or what, but they haven't shown up yet." — Agitha, Twilight Princess.
  73. "Speak with the princess, and she tells you a story: Agitha is the princess of the bug kingdom and has invited 24 Golden Bugs to a formal ball, but none have shown up yet." — Prima Games Twilight Princess Strategy Guide, pg. 203
  74. "If you see them, would you please bring them here to Agitha's Castle? And tell them the princess awaits!" — Agitha, Twilight Princess.
  75. "Oh, boy, if you have a bug with you now, please give it to me. The ball must begin!" — Agitha, Twilight Princess.
  76. "...You actually went bug hunting for me, didn't you?" — Agitha, Twilight Princess.
  77. "To be honest, I doubted you would... I guess some might consider me a poor-mannered princess..." — Agitha, Twilight Princess.
  78. "From now on, if you bring me insects, I'll share my happiness with you. You can keep it in this!" — Agitha, Twilight Princess.
  79. "Bring her one bug and she'll give you the Big Wallet." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  80. "I wonder if there's a partner for li'l [insect] somewhere close by where you found this one?" — Agitha, Twilight Princess.
  81. "If any bug becomes part of a pair, I think I'll be able to share GREAT happiness with you!" — Agitha, Twilight Princess.
  82. "The offer becomes great happiness if you bring her the other partner to each bug." — Prima Games Twilight Princess Strategy Guide, pg. 204
  83. "Agitha will give you a rupee reward for every bug that you pass along to her. The first bug in every pair is worth 50 rupees. The second is worth 100 Rupees." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  84. "I know you have bugs..." — Agitha, Twilight Princess.
  85. "Sniff sniff... I sense it! The distinct pheromones of golden bugs on you!" — Agitha, Twilight Princess.
  86. "Only one bug hasn't shown up yet... We're so close, I don't know whether to spin a cocoon or fly into a lamp!" — Agitha, Twilight Princess.
  87. "If you find the last one, don't you dawdle! Get the li'l bug back to me right away!" — Agitha, Twilight Princess.
  88. "Oh! This means all the bugs have made it to the ball safely!" — Agitha, Twilight Princess.
  89. "Hee hee hee... And everyone has a partner. They all look so happy..." — Agitha, Twilight Princess.
  90. "You worked very hard. Your efforts will forever be passed down in the insect kingdom, brave knight." — Agitha, Twilight Princess.
  91. "Please accept this declaration of honorable citizenship and the memento that goes along with it." — Agitha, Twilight Princess.
  92. "The wallet given by Agitha to benefactors of the insect kingdom. It can hold up to 1,000 Rupees." — In-Game Description, Twilight Princess.
  93. "If you ever feel like talking to the bugs again, you know where to go!" — Agitha, Twilight Princess.
  94. "Oh, boy, am I happy! I'm surrounded by bugs!" — Agitha, Twilight Princess.
  95. "Here, listen... Can you hear the happy calls of the bugs?" — Agitha, Twilight Princess.
  96. "Exit via the southern gate, and head into the field. There's a dainty young lass in the circular flower bed, looking for bugs! This must be Agitha." — Prima Games Twilight Princess Strategy Guide, pg. 260
  97. "I sent out invitations for my ball to 24 gold bugs, but none of them have arrived yet..." — Agitha, Twilight Princess.
  98. "If you see them, could you bring them to my castle on the other side of the gate?" — Agitha, Twilight Princess.
  99. "As of now, I have [var] at my castle." — Agitha, Twilight Princess.
  100. "She gives you a running total on the Golden bugs you caught, and hopes you'll find more for her." — Prima Games Twilight Princess Strategy Guide, pg. 260
  101. "We only need [var] more until all of them are here... Please do your best to find partners for the ones that are not already paired up!" — Agitha, Twilight Princess.
  102. "Why, hello!" — Agitha, Twilight Princess.
  103. "I'm so sorry, but I was just finishing up here." — Agitha, Twilight Princess.
  104. "If there's something you need, you'll simply have to visit me in my posh castle on the other side of the gate." — Agitha, Twilight Princess.
  105. "Oh, hello, puppy..." — Agitha, Twilight Princess.
  106. "I'm sorry, but I don't speak puppy. Do you want to play?" — Agitha, Twilight Princess.
  107. "Letter #12 is from Princess Agitha, telling you of a strange dream of flying in the sky." — Prima Games Twilight Princess Strategy Guide, pg. 364
  108. "This is a subtle reminder to hand over more Golden Bugs." — Prima Games Twilight Princess Strategy Guide, pg.364
  109. "Agitha is the self-proclaimed princess of the insect kingdom, late of the Era of Twilight." — GoNintendo, Hyrule Warriors - more character details
  110. "Agitha keeps a bright smile on at all times and looks at the world through a sweeter lens than her allies." — GoNintendo, Hyrule Warriors - more character details
  111. "Agitha’s parasol is her standard weapon, though her real strength resides in the bugs she summons forth in times of need, such as a giant beetle or a magnificent butterfly." — GoNintendo, Hyrule Warriors - more character details
  112. "While searching for the Gate of Souls, Lana takes a detour to rescue Agitha from a horde of monsters, ultimately recruiting her to the greater cause." — GoNintendo, Hyrule Warriors - more character details
  113. "From the crests depicted on their clothing, we can ascertain that the sages represent light, forest, fire, water, shadow, and spirit." — Hyrule Historia, pg. 113
  114. "A dark entity lurks in the twilight... It houses an evil power..." — Ancient Sages, Twilight Princess.
  115. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times." — Ancient Sages, Twilight Princess.
  116. "You seek it...but the Mirror of Twilight has been fragmented by mighty magic." — Ancient Sages, Twilight Princess.
  117. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  118. "His name is..." — Ancient Sages, Twilight Princess.
  119. "Ganondorf." — Ancient Sages, Twilight Princess.
  120. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  121. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  122. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  123. "However, Ganondorf, who had been chosen by the Triforce of Power, did not perish, and managed to kill one of the sages." — Hyrule Historia, pg. 113
  124. "Once broken by magic, the Mirror of Twilight became fragments, which even now lie hidden across the land of Hyrule." — Ancient Sages, Twilight Princess.
  125. "One is in the snowy mountain heights..." — Ancient Sages, Twilight Princess.
  126. "One is in an ancient grove..." — Ancient Sages, Twilight Princess.
  127. "And one is in the heavens..." — Ancient Sages, Twilight Princess.
  128. "I hope you can find it in yourself to forgive our carelessness..." — Ancient Sages, Twilight Princess.
  129. "O Twilight Princess." — Ancient Sages, Twilight Princess.
  130. "What? So...you knew?" — Midna, Twilight Princess.
  131. "As a ruler who fled her people, I'm hardly qualified to forgive you." — Midna, Twilight Princess.
  132. "In our world, we've long believed that the Hero would appear as a divine beast." — Midna, Twilight Princess.
  133. "And I only cared about returning our world to normal..." — Midna, Twilight Princess.
  134. "But after witnessing the selfless lengths that Princess Zelda and you have gone to... Your sacrifices..." — Midna, Twilight Princess.
  135. "I now know, in the bottom of my heart, that I must save this world, too. There is no other way." — Midna, Twilight Princess.
  136. "Let's go, [Link]! For Zelda! For all of this world!" — Midna, Twilight Princess.

Ashei

Ashei.png
Main article: Ashei
Sanityormadness
Ashei.png

Race

Gender

Female

Games

Location

Ashei is one of the members of Telma's Resistance group in Twilight Princess. She grew up in the mountains with her knight father, and is a skilled swordswoman from what he taught her. She doesn't seem to like the current Hyrule Soldiers very much, calling them "sorry excuses for Hyrule Soldiers". She knows much about mountains, being raised there, but is especially interested in why Snowpeak is controlled by evil.

Helping Link

When there have been beast sightings in Zora's Domain, that gives her an excuse to go and investigate Snowpeak Mountain. She wears a Yeti mask and sketches the Yeti (later being discovered as Yeto) as he comes down the mountain and takes a red fish, then gives the sketch to Link. The sketch eventually helps Link get an addition to his fishing rod and enter the next dungeon, Snowpeak Ruins. Later in the game, Ashei, along with the other resistance members, saves Link inside Hyrule Castle from an ambush of numerous enemies.

Gallery

Auru

Auru(TP).png
Main article: Auru
Auru
Auru(TP).png

Race

Gender

Male

Games

Location

Auru is another member of Telma's Resistance, and is probaby the oldest among them. He is interested and wise about the desert and the evils within it. He also possibly could have known the Ancient Sages that guard the Mirror of Twilight, and also knew that they had tutored Princess Zelda. Link first meets him in Lake Hylia atop a lookout tower. He claims that the evil destroying Hyrule is coming from the desert, more specifically, Arbiter's Grounds, an old prison for the worst of the worst. He helped get Link to the desert through Fyer, forcing Fyer to repay an old debt. After meeting Auru there, Link can find him later at Telma's Bar.

Barnes

Barnes.png
Main article: Barnes
Sanityormadness
Barnes.png

Race

Gender

Male

Occupation

Bomb-maker

Games

Location

Shop

Barnes is a character who makes an appearance in Twilight Princess. He lives in Kakariko Village, and is the owner of the Bomb Shop there. When Link first sees him, the Eldin Province is covered Twilight, so Barnes is a spirit. He is found with Renado, Luda, and the Ordon children in the Sanctuary. He is constantly looking out the window for the "monsters". Barnes is a timid character, and is scared easily. When he gets scared, he usually puts his faceguard down over his face.

After the Twilight is diminished, Barnes goes back to his bomb shop, but he doesn't have any bombs right away because his Storage House was destroyed. Soon, however, he completes a batch of Bombs, and later creates some Water Bombs. He also buys bombs from Link, in case Link doesn't have room for a certain kind of bomb (a bomb bag can only carry one type of bomb).

Beth

Beth.png
Main article: Beth
This article is about the character from Twilight Princess. For the Poe in Ocarina of Time, see Beth (Poe Sister).
Beth
Beth.png

Race

Gender

Female

Games

Location

Related

Hanch (Father)
Sera (Mother)

Beth is one of the trio of kids in Ordon Village in Twilight Princess that admire and look up to Link. She is the daughter of Hanch and Sera. Early on in the game, Beth admires Link for all the things he does but still has time to relax. She mostly plays with Talo and Malo, but calls them "idiots" and "brats" and thinks of them as immature.[137][138] She has a somewhat snotty attitude, not wanting to help her mom out with her store because it doesn't sell "girly stuff",[139] and wanting to go to Castle Town because there aren't any "good" clothes in Ordon Village.[140][141]

Story

Beth has little to do with the storyline, but she is captured with the other children when King Bulblin attacks the village. Later on in his quest, Wolf Link learns the Youths' Scent which leads him to Kakariko Village. Beth and the rest of the kids take shelter here with Renado in the Sanctuary, to escape the frightening monsters that dwell within the Twilight. Once the young hero has restored the light to Eldin Province, he encounters a cut scene. During this scene, King Bulblin raids through the village as Beth stands helplessly in the way. Colin bravely pushes her aside and gets kidnapped at the consequence of his heroic actions. Despite her attitude, Beth seems to become close friends with Renado's daughter, Luda.

References

  1. 1.1 1.2 1.3 1.4 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114
  6. "This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  7. "Besides, we have to do something about Zant, the one who thinks he is the king of shadows..." — Midna, Twilight Princess.
  8. "Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm." — Lanayru, Twilight Princess.
  9. "It was then that the goddesses ordered us three light spirits to intervene." — Lanayru, Twilight Princess.
  10. "And all of it was the fault of a useless, do-nothing royal family that had resigned itself to this miserable half-existence! I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  11. "When Midna's father—the true Twilit King—chose not to name Zant as his successor, the evil shadowling became maddened by an uncontrollable rage." — Prima Games Twilight Princess Strategy Guide, pg. 16
  12. "Once in the Twili king's entourage, Zant was furious that Midna's father (the king) didn't appoint him to succeed." — Prima Games Twilight Princess Strategy Guide, pg. 419
  13. "This resentment against the royal clan of the Twilit Kingdom grew until a malevolent spirit bestowed a magical power to Zant." — Prima Games Twilight Princess Strategy Guide, pg. 419
  14. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why! But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler. It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  15. "I shall house my power in you... If there is anything you desire, then I shall desire it, too. My god had only one wish... To merge shadow and light...and make darkness!" — Ganondorf, Twilight Princess.
  16. "It was a peaceful place...until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts." — Midna, Twilight Princess.
  17. "Wait! This guy isn't an enemy, [Link]." — Midna, Twilight Princess.
  18. "Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light. The kingdom succumbed to twilight, but I remain its princess..." — Princess Zelda, Twilight Princess.
  19. "Twilight covered Hyrule like a shroud, and without light, the people became as spirits. Within the twilight, they live on, unaware that they have passed into spirit forms... All the people know now is fear... Fear of a nameless evil..." — Princess Zelda, Twilight Princess.
  20. "A dark power rests in the temple deep within these woods. It is a forbidden power. Long, long ago, I and the other spirits of light locked it away." — Faron, Twilight Princess.
  21. "Because of its nature, it is a power that should never be touched by any who dwell in the light. But this world weeps beneath a mantle of shadows, and so there is no choice... You must match the power of the king of shadows." — Faron, Twilight Princess.
  22. "The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia..." — Princess Zelda, Twilight Princess.
  23. "How dare you?! Are you implying that my power is...our old magic? Now THAT is a joke! This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  24. "No matter how much you may desire otherwise, you will never be more than a shadow in their world. You cannot consort with their kind! But if we can make their world ours, Midna...light and darkness will meet at last. Our tribe will take back their realm...and sweet darkness will blot out this harsh light! And that, Midna, is why... I need you. Not just for me, but for all of our people... Lend me your power." — Zant, Twilight Princess.
  25. "So be it... I will return you to the light world you covet!" — Zant, Twilight Princess.
  26. "You still live... How astonishing. No wonder some call you "hero." But this is truly a bittersweet reunion... Truly! For I fear this is the last time I will see you alive!" — Zant, Twilight Princess.
  27. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times. You seek it...but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf." — Ancient Sages, Twilight Princess.
  28. "By some divine prank, he, too, had been blessed with the chosen power of the gods. His abiding hatred and lust for power turned to purest malice... Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  29. "Amazing... The power of the Sols has been transferred to your sword... The guardian deities of my world are on our side, too! You really are the chosen one, [Link]... A true hero! As long as you have that sword, you should be able to repel the shadows Zant has spread!" — Midna, Twilight Princess.
  30. "The people of our tribe...a tribe that mastered the arts of magic... were locked away in this world like insects in a cage." — Zant, Twilight Princess.
  31. "Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return! Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!" — Zant, Twilight Princess.
  32. "Zant transports Link to the Forest Temple, Goron Mines, Lakebed Temple, and other locations of previous battles against bosses." — Card Description, Zant Twilight Princess Trading Card
  33. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  34. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  35. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  36. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  37. "Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  38. "You're just now figuring out where Zant got his power? It's far too late..." — Ancient Sages, Twilight Princess.
  39. "You who have been sent by the goddesses... You should be able to gather the three pieces..." — Ancient Sages, Twilight Princess.
  40. "In the shadows we regressed, so much so that we soon knew neither anger nor hatred...nor even the faintest bloom of desire." — Zant, Twilight Princess.
  41. "I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  42. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why!" — Zant, Twilight Princess.
  43. "But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler." — Zant, Twilight Princess.
  44. "It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  45. "I shall house my power in you..." — Ganon, Twilight Princess.
  46. "If there is anything you desire, then I shall desire it, too." — Ganon, Twilight Princess.
  47. "My god had only one wish..." — Zant, Twilight Princess.
  48. "To merge shadow and light...and make darkness!" — Zant, Twilight Princess.
  49. "Welcome to my castle." — Ganon, Twilight Princess.
  50. "Your people have long amused me, Midna. To defy the gods with such petty magic, only to be cast aside... How very pathetic." — Ganon, Twilight Princess.
  51. "Pathetic as they were, though, they served me well. Their anguish was my nourishment." — Ganon, Twilight Princess.
  52. "Their hatred bled across the void and awakened me. I drew deep of it and grew strong again." — Ganon, Twilight Princess.
  53. "Your people had some skill, to be sure...but they lacked true power." — Ganon, Twilight Princess.
  54. "The kind of absolute power that those chosen by the gods wield." — Ganon, Twilight Princess.
  55. "He who wields such power would make a suitable king for this world, don't you think?" — Ganon, Twilight Princess.
  56. "I will risk everything to deny you!" — Midna, Twilight Princess.
  57. "Yes, try to deny me... You and your little friend..." — Ganon, Twilight Princess.
  58. "Do not think this ends here..." — Ganon, Twilight Princess.
  59. "The history of light and shadow will be written in blood!" — Ganon, Twilight Princess.
  60. 60.1 60.2 "Oh, boy, I forgot the formalities! You have an audience with the princess of the bug kingdom. Agitha is my name!" — Agitha, Twilight Princess.
  61. 61.1 61.2 "The wallet given to you by Agitha, princess of the insect kingdom. It can hold 600 Rupees." — In-Game Description, Twilight Princess.
  62. 62.1 62.2 "Agitha had a dream last night. Butterflies surrounded Agitha and lifted her up to the sky. As she waved to the people below in Castle Town, she could see so many people, some waving back, others staring wide-eyed. Agitha flew in a big circle above Hyrule Field and the butterflies formed into a bed beneath her and said, "Let's play again..." Soon they faded away and she woke up in her own bed. Ohh... Agitha wants so badly to fly in the sky..." — Agitha, Twilight Princess.
  63. "Around 10 years old, Agitha is a princess and lives alone in a tiny castle in town." — Prima Games Twilight Princess Strategy Guide, pg. 204
  64. "Agitha
    She likes to go by the name "Princess of the Bugs", a nickname she gave herself.
    " — Twilight Princess Official Web Site, Characters
  65. "She is can avid butterfly collector." — Prima Games Twilight Princess Strategy Guide, pg. 204
  66. "Her dream is to invite all of the Golden Bugs to her house for a ball." — Twilight Princess Official Web Site, Characters
  67. "...Oh, boy! I thought you were a giant grasshopper!" — Agitha, Twilight Princess.
  68. "...Oh, boy! I thought you were a giant jewel beetle!" — Agitha, Twilight Princess.
  69. "...Oh, boy! I thought you were a giant scarab beetle!" — Agitha, Twilight Princess.
  70. "But you're not! You're a person! Still, you're wearing those clothes, so that tells me you like bugs too!" — Agitha, Twilight Princess.
  71. "I've invited the 24 golden bugs of the world to the ball, but..." — Agitha, Twilight Princess.
  72. "I don't know if they got lost on the way or what, but they haven't shown up yet." — Agitha, Twilight Princess.
  73. "Speak with the princess, and she tells you a story: Agitha is the princess of the bug kingdom and has invited 24 Golden Bugs to a formal ball, but none have shown up yet." — Prima Games Twilight Princess Strategy Guide, pg. 203
  74. "If you see them, would you please bring them here to Agitha's Castle? And tell them the princess awaits!" — Agitha, Twilight Princess.
  75. "Oh, boy, if you have a bug with you now, please give it to me. The ball must begin!" — Agitha, Twilight Princess.
  76. "...You actually went bug hunting for me, didn't you?" — Agitha, Twilight Princess.
  77. "To be honest, I doubted you would... I guess some might consider me a poor-mannered princess..." — Agitha, Twilight Princess.
  78. "From now on, if you bring me insects, I'll share my happiness with you. You can keep it in this!" — Agitha, Twilight Princess.
  79. "Bring her one bug and she'll give you the Big Wallet." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  80. "I wonder if there's a partner for li'l [insect] somewhere close by where you found this one?" — Agitha, Twilight Princess.
  81. "If any bug becomes part of a pair, I think I'll be able to share GREAT happiness with you!" — Agitha, Twilight Princess.
  82. "The offer becomes great happiness if you bring her the other partner to each bug." — Prima Games Twilight Princess Strategy Guide, pg. 204
  83. "Agitha will give you a rupee reward for every bug that you pass along to her. The first bug in every pair is worth 50 rupees. The second is worth 100 Rupees." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  84. "I know you have bugs..." — Agitha, Twilight Princess.
  85. "Sniff sniff... I sense it! The distinct pheromones of golden bugs on you!" — Agitha, Twilight Princess.
  86. "Only one bug hasn't shown up yet... We're so close, I don't know whether to spin a cocoon or fly into a lamp!" — Agitha, Twilight Princess.
  87. "If you find the last one, don't you dawdle! Get the li'l bug back to me right away!" — Agitha, Twilight Princess.
  88. "Oh! This means all the bugs have made it to the ball safely!" — Agitha, Twilight Princess.
  89. "Hee hee hee... And everyone has a partner. They all look so happy..." — Agitha, Twilight Princess.
  90. "You worked very hard. Your efforts will forever be passed down in the insect kingdom, brave knight." — Agitha, Twilight Princess.
  91. "Please accept this declaration of honorable citizenship and the memento that goes along with it." — Agitha, Twilight Princess.
  92. "The wallet given by Agitha to benefactors of the insect kingdom. It can hold up to 1,000 Rupees." — In-Game Description, Twilight Princess.
  93. "If you ever feel like talking to the bugs again, you know where to go!" — Agitha, Twilight Princess.
  94. "Oh, boy, am I happy! I'm surrounded by bugs!" — Agitha, Twilight Princess.
  95. "Here, listen... Can you hear the happy calls of the bugs?" — Agitha, Twilight Princess.
  96. "Exit via the southern gate, and head into the field. There's a dainty young lass in the circular flower bed, looking for bugs! This must be Agitha." — Prima Games Twilight Princess Strategy Guide, pg. 260
  97. "I sent out invitations for my ball to 24 gold bugs, but none of them have arrived yet..." — Agitha, Twilight Princess.
  98. "If you see them, could you bring them to my castle on the other side of the gate?" — Agitha, Twilight Princess.
  99. "As of now, I have [var] at my castle." — Agitha, Twilight Princess.
  100. "She gives you a running total on the Golden bugs you caught, and hopes you'll find more for her." — Prima Games Twilight Princess Strategy Guide, pg. 260
  101. "We only need [var] more until all of them are here... Please do your best to find partners for the ones that are not already paired up!" — Agitha, Twilight Princess.
  102. "Why, hello!" — Agitha, Twilight Princess.
  103. "I'm so sorry, but I was just finishing up here." — Agitha, Twilight Princess.
  104. "If there's something you need, you'll simply have to visit me in my posh castle on the other side of the gate." — Agitha, Twilight Princess.
  105. "Oh, hello, puppy..." — Agitha, Twilight Princess.
  106. "I'm sorry, but I don't speak puppy. Do you want to play?" — Agitha, Twilight Princess.
  107. "Letter #12 is from Princess Agitha, telling you of a strange dream of flying in the sky." — Prima Games Twilight Princess Strategy Guide, pg. 364
  108. "This is a subtle reminder to hand over more Golden Bugs." — Prima Games Twilight Princess Strategy Guide, pg.364
  109. "Agitha is the self-proclaimed princess of the insect kingdom, late of the Era of Twilight." — GoNintendo, Hyrule Warriors - more character details
  110. "Agitha keeps a bright smile on at all times and looks at the world through a sweeter lens than her allies." — GoNintendo, Hyrule Warriors - more character details
  111. "Agitha’s parasol is her standard weapon, though her real strength resides in the bugs she summons forth in times of need, such as a giant beetle or a magnificent butterfly." — GoNintendo, Hyrule Warriors - more character details
  112. "While searching for the Gate of Souls, Lana takes a detour to rescue Agitha from a horde of monsters, ultimately recruiting her to the greater cause." — GoNintendo, Hyrule Warriors - more character details
  113. "From the crests depicted on their clothing, we can ascertain that the sages represent light, forest, fire, water, shadow, and spirit." — Hyrule Historia, pg. 113
  114. "A dark entity lurks in the twilight... It houses an evil power..." — Ancient Sages, Twilight Princess.
  115. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times." — Ancient Sages, Twilight Princess.
  116. "You seek it...but the Mirror of Twilight has been fragmented by mighty magic." — Ancient Sages, Twilight Princess.
  117. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  118. "His name is..." — Ancient Sages, Twilight Princess.
  119. "Ganondorf." — Ancient Sages, Twilight Princess.
  120. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  121. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  122. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  123. "However, Ganondorf, who had been chosen by the Triforce of Power, did not perish, and managed to kill one of the sages." — Hyrule Historia, pg. 113
  124. "Once broken by magic, the Mirror of Twilight became fragments, which even now lie hidden across the land of Hyrule." — Ancient Sages, Twilight Princess.
  125. "One is in the snowy mountain heights..." — Ancient Sages, Twilight Princess.
  126. "One is in an ancient grove..." — Ancient Sages, Twilight Princess.
  127. "And one is in the heavens..." — Ancient Sages, Twilight Princess.
  128. "I hope you can find it in yourself to forgive our carelessness..." — Ancient Sages, Twilight Princess.
  129. "O Twilight Princess." — Ancient Sages, Twilight Princess.
  130. "What? So...you knew?" — Midna, Twilight Princess.
  131. "As a ruler who fled her people, I'm hardly qualified to forgive you." — Midna, Twilight Princess.
  132. "In our world, we've long believed that the Hero would appear as a divine beast." — Midna, Twilight Princess.
  133. "And I only cared about returning our world to normal..." — Midna, Twilight Princess.
  134. "But after witnessing the selfless lengths that Princess Zelda and you have gone to... Your sacrifices..." — Midna, Twilight Princess.
  135. "I now know, in the bottom of my heart, that I must save this world, too. There is no other way." — Midna, Twilight Princess.
  136. "Let's go, [Link]! For Zelda! For all of this world!" — Midna, Twilight Princess.
  137. "I'm sorry you have to waste your time with these little brats when you must be tired from doing all the important stuff you do!" — Beth, Twilight Princess.
  138. "I can't believe you two brats are so obsessed about this. It just shows what little boys you both still are." — Beth, Twilight Princess.
  139. "...And it's all stuff for boys! I told him to get some cute girly stuff, but he didn't listen!" — Beth, Twilight Princess.
  140. "That must be sooooo nice... I want to go to Hyrule, too!" — Beth, Twilight Princess.
  141. "I mean, there's nothing that looks good on me in this town..." — Beth, Twilight Princess.

Charlo

Charlo.png
Main article: Charlo
Sanityormadness

Charlo is the poor beggar in the Castle Town East Road of Castle Town in Twilight Princess. He asks Link nicely for spare Rupees, claiming it is "for the sake of Hyrule", and Link can either give him 30 or 50 at a time.[142][143] If Link does not have 30 rupees, but still tries to donate them, Charlo will lambaste him, calling him a callous youth, telling him that one must work before praying for peace.[144][145]

After Link has given Charlo a total of 1,000 Rupees, Link will receive a Piece of Heart, which descends upon him from above.[146]

Gallery

References

  1. 1.1 1.2 1.3 1.4 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114
  6. "This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  7. "Besides, we have to do something about Zant, the one who thinks he is the king of shadows..." — Midna, Twilight Princess.
  8. "Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm." — Lanayru, Twilight Princess.
  9. "It was then that the goddesses ordered us three light spirits to intervene." — Lanayru, Twilight Princess.
  10. "And all of it was the fault of a useless, do-nothing royal family that had resigned itself to this miserable half-existence! I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  11. "When Midna's father—the true Twilit King—chose not to name Zant as his successor, the evil shadowling became maddened by an uncontrollable rage." — Prima Games Twilight Princess Strategy Guide, pg. 16
  12. "Once in the Twili king's entourage, Zant was furious that Midna's father (the king) didn't appoint him to succeed." — Prima Games Twilight Princess Strategy Guide, pg. 419
  13. "This resentment against the royal clan of the Twilit Kingdom grew until a malevolent spirit bestowed a magical power to Zant." — Prima Games Twilight Princess Strategy Guide, pg. 419
  14. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why! But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler. It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  15. "I shall house my power in you... If there is anything you desire, then I shall desire it, too. My god had only one wish... To merge shadow and light...and make darkness!" — Ganondorf, Twilight Princess.
  16. "It was a peaceful place...until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts." — Midna, Twilight Princess.
  17. "Wait! This guy isn't an enemy, [Link]." — Midna, Twilight Princess.
  18. "Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light. The kingdom succumbed to twilight, but I remain its princess..." — Princess Zelda, Twilight Princess.
  19. "Twilight covered Hyrule like a shroud, and without light, the people became as spirits. Within the twilight, they live on, unaware that they have passed into spirit forms... All the people know now is fear... Fear of a nameless evil..." — Princess Zelda, Twilight Princess.
  20. "A dark power rests in the temple deep within these woods. It is a forbidden power. Long, long ago, I and the other spirits of light locked it away." — Faron, Twilight Princess.
  21. "Because of its nature, it is a power that should never be touched by any who dwell in the light. But this world weeps beneath a mantle of shadows, and so there is no choice... You must match the power of the king of shadows." — Faron, Twilight Princess.
  22. "The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia..." — Princess Zelda, Twilight Princess.
  23. "How dare you?! Are you implying that my power is...our old magic? Now THAT is a joke! This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  24. "No matter how much you may desire otherwise, you will never be more than a shadow in their world. You cannot consort with their kind! But if we can make their world ours, Midna...light and darkness will meet at last. Our tribe will take back their realm...and sweet darkness will blot out this harsh light! And that, Midna, is why... I need you. Not just for me, but for all of our people... Lend me your power." — Zant, Twilight Princess.
  25. "So be it... I will return you to the light world you covet!" — Zant, Twilight Princess.
  26. "You still live... How astonishing. No wonder some call you "hero." But this is truly a bittersweet reunion... Truly! For I fear this is the last time I will see you alive!" — Zant, Twilight Princess.
  27. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times. You seek it...but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf." — Ancient Sages, Twilight Princess.
  28. "By some divine prank, he, too, had been blessed with the chosen power of the gods. His abiding hatred and lust for power turned to purest malice... Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  29. "Amazing... The power of the Sols has been transferred to your sword... The guardian deities of my world are on our side, too! You really are the chosen one, [Link]... A true hero! As long as you have that sword, you should be able to repel the shadows Zant has spread!" — Midna, Twilight Princess.
  30. "The people of our tribe...a tribe that mastered the arts of magic... were locked away in this world like insects in a cage." — Zant, Twilight Princess.
  31. "Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return! Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!" — Zant, Twilight Princess.
  32. "Zant transports Link to the Forest Temple, Goron Mines, Lakebed Temple, and other locations of previous battles against bosses." — Card Description, Zant Twilight Princess Trading Card
  33. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  34. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  35. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  36. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  37. "Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  38. "You're just now figuring out where Zant got his power? It's far too late..." — Ancient Sages, Twilight Princess.
  39. "You who have been sent by the goddesses... You should be able to gather the three pieces..." — Ancient Sages, Twilight Princess.
  40. "In the shadows we regressed, so much so that we soon knew neither anger nor hatred...nor even the faintest bloom of desire." — Zant, Twilight Princess.
  41. "I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  42. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why!" — Zant, Twilight Princess.
  43. "But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler." — Zant, Twilight Princess.
  44. "It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  45. "I shall house my power in you..." — Ganon, Twilight Princess.
  46. "If there is anything you desire, then I shall desire it, too." — Ganon, Twilight Princess.
  47. "My god had only one wish..." — Zant, Twilight Princess.
  48. "To merge shadow and light...and make darkness!" — Zant, Twilight Princess.
  49. "Welcome to my castle." — Ganon, Twilight Princess.
  50. "Your people have long amused me, Midna. To defy the gods with such petty magic, only to be cast aside... How very pathetic." — Ganon, Twilight Princess.
  51. "Pathetic as they were, though, they served me well. Their anguish was my nourishment." — Ganon, Twilight Princess.
  52. "Their hatred bled across the void and awakened me. I drew deep of it and grew strong again." — Ganon, Twilight Princess.
  53. "Your people had some skill, to be sure...but they lacked true power." — Ganon, Twilight Princess.
  54. "The kind of absolute power that those chosen by the gods wield." — Ganon, Twilight Princess.
  55. "He who wields such power would make a suitable king for this world, don't you think?" — Ganon, Twilight Princess.
  56. "I will risk everything to deny you!" — Midna, Twilight Princess.
  57. "Yes, try to deny me... You and your little friend..." — Ganon, Twilight Princess.
  58. "Do not think this ends here..." — Ganon, Twilight Princess.
  59. "The history of light and shadow will be written in blood!" — Ganon, Twilight Princess.
  60. 60.1 60.2 "Oh, boy, I forgot the formalities! You have an audience with the princess of the bug kingdom. Agitha is my name!" — Agitha, Twilight Princess.
  61. 61.1 61.2 "The wallet given to you by Agitha, princess of the insect kingdom. It can hold 600 Rupees." — In-Game Description, Twilight Princess.
  62. 62.1 62.2 "Agitha had a dream last night. Butterflies surrounded Agitha and lifted her up to the sky. As she waved to the people below in Castle Town, she could see so many people, some waving back, others staring wide-eyed. Agitha flew in a big circle above Hyrule Field and the butterflies formed into a bed beneath her and said, "Let's play again..." Soon they faded away and she woke up in her own bed. Ohh... Agitha wants so badly to fly in the sky..." — Agitha, Twilight Princess.
  63. "Around 10 years old, Agitha is a princess and lives alone in a tiny castle in town." — Prima Games Twilight Princess Strategy Guide, pg. 204
  64. "Agitha
    She likes to go by the name "Princess of the Bugs", a nickname she gave herself.
    " — Twilight Princess Official Web Site, Characters
  65. "She is can avid butterfly collector." — Prima Games Twilight Princess Strategy Guide, pg. 204
  66. "Her dream is to invite all of the Golden Bugs to her house for a ball." — Twilight Princess Official Web Site, Characters
  67. "...Oh, boy! I thought you were a giant grasshopper!" — Agitha, Twilight Princess.
  68. "...Oh, boy! I thought you were a giant jewel beetle!" — Agitha, Twilight Princess.
  69. "...Oh, boy! I thought you were a giant scarab beetle!" — Agitha, Twilight Princess.
  70. "But you're not! You're a person! Still, you're wearing those clothes, so that tells me you like bugs too!" — Agitha, Twilight Princess.
  71. "I've invited the 24 golden bugs of the world to the ball, but..." — Agitha, Twilight Princess.
  72. "I don't know if they got lost on the way or what, but they haven't shown up yet." — Agitha, Twilight Princess.
  73. "Speak with the princess, and she tells you a story: Agitha is the princess of the bug kingdom and has invited 24 Golden Bugs to a formal ball, but none have shown up yet." — Prima Games Twilight Princess Strategy Guide, pg. 203
  74. "If you see them, would you please bring them here to Agitha's Castle? And tell them the princess awaits!" — Agitha, Twilight Princess.
  75. "Oh, boy, if you have a bug with you now, please give it to me. The ball must begin!" — Agitha, Twilight Princess.
  76. "...You actually went bug hunting for me, didn't you?" — Agitha, Twilight Princess.
  77. "To be honest, I doubted you would... I guess some might consider me a poor-mannered princess..." — Agitha, Twilight Princess.
  78. "From now on, if you bring me insects, I'll share my happiness with you. You can keep it in this!" — Agitha, Twilight Princess.
  79. "Bring her one bug and she'll give you the Big Wallet." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  80. "I wonder if there's a partner for li'l [insect] somewhere close by where you found this one?" — Agitha, Twilight Princess.
  81. "If any bug becomes part of a pair, I think I'll be able to share GREAT happiness with you!" — Agitha, Twilight Princess.
  82. "The offer becomes great happiness if you bring her the other partner to each bug." — Prima Games Twilight Princess Strategy Guide, pg. 204
  83. "Agitha will give you a rupee reward for every bug that you pass along to her. The first bug in every pair is worth 50 rupees. The second is worth 100 Rupees." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  84. "I know you have bugs..." — Agitha, Twilight Princess.
  85. "Sniff sniff... I sense it! The distinct pheromones of golden bugs on you!" — Agitha, Twilight Princess.
  86. "Only one bug hasn't shown up yet... We're so close, I don't know whether to spin a cocoon or fly into a lamp!" — Agitha, Twilight Princess.
  87. "If you find the last one, don't you dawdle! Get the li'l bug back to me right away!" — Agitha, Twilight Princess.
  88. "Oh! This means all the bugs have made it to the ball safely!" — Agitha, Twilight Princess.
  89. "Hee hee hee... And everyone has a partner. They all look so happy..." — Agitha, Twilight Princess.
  90. "You worked very hard. Your efforts will forever be passed down in the insect kingdom, brave knight." — Agitha, Twilight Princess.
  91. "Please accept this declaration of honorable citizenship and the memento that goes along with it." — Agitha, Twilight Princess.
  92. "The wallet given by Agitha to benefactors of the insect kingdom. It can hold up to 1,000 Rupees." — In-Game Description, Twilight Princess.
  93. "If you ever feel like talking to the bugs again, you know where to go!" — Agitha, Twilight Princess.
  94. "Oh, boy, am I happy! I'm surrounded by bugs!" — Agitha, Twilight Princess.
  95. "Here, listen... Can you hear the happy calls of the bugs?" — Agitha, Twilight Princess.
  96. "Exit via the southern gate, and head into the field. There's a dainty young lass in the circular flower bed, looking for bugs! This must be Agitha." — Prima Games Twilight Princess Strategy Guide, pg. 260
  97. "I sent out invitations for my ball to 24 gold bugs, but none of them have arrived yet..." — Agitha, Twilight Princess.
  98. "If you see them, could you bring them to my castle on the other side of the gate?" — Agitha, Twilight Princess.
  99. "As of now, I have [var] at my castle." — Agitha, Twilight Princess.
  100. "She gives you a running total on the Golden bugs you caught, and hopes you'll find more for her." — Prima Games Twilight Princess Strategy Guide, pg. 260
  101. "We only need [var] more until all of them are here... Please do your best to find partners for the ones that are not already paired up!" — Agitha, Twilight Princess.
  102. "Why, hello!" — Agitha, Twilight Princess.
  103. "I'm so sorry, but I was just finishing up here." — Agitha, Twilight Princess.
  104. "If there's something you need, you'll simply have to visit me in my posh castle on the other side of the gate." — Agitha, Twilight Princess.
  105. "Oh, hello, puppy..." — Agitha, Twilight Princess.
  106. "I'm sorry, but I don't speak puppy. Do you want to play?" — Agitha, Twilight Princess.
  107. "Letter #12 is from Princess Agitha, telling you of a strange dream of flying in the sky." — Prima Games Twilight Princess Strategy Guide, pg. 364
  108. "This is a subtle reminder to hand over more Golden Bugs." — Prima Games Twilight Princess Strategy Guide, pg.364
  109. "Agitha is the self-proclaimed princess of the insect kingdom, late of the Era of Twilight." — GoNintendo, Hyrule Warriors - more character details
  110. "Agitha keeps a bright smile on at all times and looks at the world through a sweeter lens than her allies." — GoNintendo, Hyrule Warriors - more character details
  111. "Agitha’s parasol is her standard weapon, though her real strength resides in the bugs she summons forth in times of need, such as a giant beetle or a magnificent butterfly." — GoNintendo, Hyrule Warriors - more character details
  112. "While searching for the Gate of Souls, Lana takes a detour to rescue Agitha from a horde of monsters, ultimately recruiting her to the greater cause." — GoNintendo, Hyrule Warriors - more character details
  113. "From the crests depicted on their clothing, we can ascertain that the sages represent light, forest, fire, water, shadow, and spirit." — Hyrule Historia, pg. 113
  114. "A dark entity lurks in the twilight... It houses an evil power..." — Ancient Sages, Twilight Princess.
  115. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times." — Ancient Sages, Twilight Princess.
  116. "You seek it...but the Mirror of Twilight has been fragmented by mighty magic." — Ancient Sages, Twilight Princess.
  117. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  118. "His name is..." — Ancient Sages, Twilight Princess.
  119. "Ganondorf." — Ancient Sages, Twilight Princess.
  120. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  121. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  122. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  123. "However, Ganondorf, who had been chosen by the Triforce of Power, did not perish, and managed to kill one of the sages." — Hyrule Historia, pg. 113
  124. "Once broken by magic, the Mirror of Twilight became fragments, which even now lie hidden across the land of Hyrule." — Ancient Sages, Twilight Princess.
  125. "One is in the snowy mountain heights..." — Ancient Sages, Twilight Princess.
  126. "One is in an ancient grove..." — Ancient Sages, Twilight Princess.
  127. "And one is in the heavens..." — Ancient Sages, Twilight Princess.
  128. "I hope you can find it in yourself to forgive our carelessness..." — Ancient Sages, Twilight Princess.
  129. "O Twilight Princess." — Ancient Sages, Twilight Princess.
  130. "What? So...you knew?" — Midna, Twilight Princess.
  131. "As a ruler who fled her people, I'm hardly qualified to forgive you." — Midna, Twilight Princess.
  132. "In our world, we've long believed that the Hero would appear as a divine beast." — Midna, Twilight Princess.
  133. "And I only cared about returning our world to normal..." — Midna, Twilight Princess.
  134. "But after witnessing the selfless lengths that Princess Zelda and you have gone to... Your sacrifices..." — Midna, Twilight Princess.
  135. "I now know, in the bottom of my heart, that I must save this world, too. There is no other way." — Midna, Twilight Princess.
  136. "Let's go, [Link]! For Zelda! For all of this world!" — Midna, Twilight Princess.
  137. "I'm sorry you have to waste your time with these little brats when you must be tired from doing all the important stuff you do!" — Beth, Twilight Princess.
  138. "I can't believe you two brats are so obsessed about this. It just shows what little boys you both still are." — Beth, Twilight Princess.
  139. "...And it's all stuff for boys! I told him to get some cute girly stuff, but he didn't listen!" — Beth, Twilight Princess.
  140. "That must be sooooo nice... I want to go to Hyrule, too!" — Beth, Twilight Princess.
  141. "I mean, there's nothing that looks good on me in this town..." — Beth, Twilight Princess.
  142. "For the sake of peace in Hyrule... Would you please make a donation?" — Charlo, Twilight Princess.
  143. "[.]30 Rupees [.]50 Rupees [.]Sorry..." — Charlo, Twilight Princess.
  144. "Oh... Callous youth..." — Charlo, Twilight Princess.
  145. "Work before praying for peace..." — Charlo, Twilight Princess.
  146. "May the spirit of love descend upon you..." — Charlo, Twilight Princess.

Chudley

Chudley.png
Main article: Chudley

Chudley is the founder and owner of Chudley's Fine Goods and Fancy Trinkets Emporium, an unnecessarily expensive and classy store in Twilight Princess' Castle Town. He is snobbish and greedy, not letting you even enter his store unless your shoes are shined first.[147][148] His prices are extremely high, well above Link's maximum wallet size.

After Link donates enough money to Malo Mart in Kakariko Village, Malo buys the shop, forming the Castle branch of Malo Mart Castle Branch. Chudley remains the shopkeeper, but he takes on a completely new persona and is now known as Malver. He now wears vibrant colors and has a very cheerful personality where he is constantly dancing.[149][150]

Trivia

When Link purchases the Magic Armor, Malver can clearly be heard saying Thank You, which is one of the early inclusions of voice acting in a Zelda game.

References

  1. 1.1 1.2 1.3 1.4 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114
  6. "This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  7. "Besides, we have to do something about Zant, the one who thinks he is the king of shadows..." — Midna, Twilight Princess.
  8. "Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm." — Lanayru, Twilight Princess.
  9. "It was then that the goddesses ordered us three light spirits to intervene." — Lanayru, Twilight Princess.
  10. "And all of it was the fault of a useless, do-nothing royal family that had resigned itself to this miserable half-existence! I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  11. "When Midna's father—the true Twilit King—chose not to name Zant as his successor, the evil shadowling became maddened by an uncontrollable rage." — Prima Games Twilight Princess Strategy Guide, pg. 16
  12. "Once in the Twili king's entourage, Zant was furious that Midna's father (the king) didn't appoint him to succeed." — Prima Games Twilight Princess Strategy Guide, pg. 419
  13. "This resentment against the royal clan of the Twilit Kingdom grew until a malevolent spirit bestowed a magical power to Zant." — Prima Games Twilight Princess Strategy Guide, pg. 419
  14. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why! But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler. It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  15. "I shall house my power in you... If there is anything you desire, then I shall desire it, too. My god had only one wish... To merge shadow and light...and make darkness!" — Ganondorf, Twilight Princess.
  16. "It was a peaceful place...until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts." — Midna, Twilight Princess.
  17. "Wait! This guy isn't an enemy, [Link]." — Midna, Twilight Princess.
  18. "Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light. The kingdom succumbed to twilight, but I remain its princess..." — Princess Zelda, Twilight Princess.
  19. "Twilight covered Hyrule like a shroud, and without light, the people became as spirits. Within the twilight, they live on, unaware that they have passed into spirit forms... All the people know now is fear... Fear of a nameless evil..." — Princess Zelda, Twilight Princess.
  20. "A dark power rests in the temple deep within these woods. It is a forbidden power. Long, long ago, I and the other spirits of light locked it away." — Faron, Twilight Princess.
  21. "Because of its nature, it is a power that should never be touched by any who dwell in the light. But this world weeps beneath a mantle of shadows, and so there is no choice... You must match the power of the king of shadows." — Faron, Twilight Princess.
  22. "The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia..." — Princess Zelda, Twilight Princess.
  23. "How dare you?! Are you implying that my power is...our old magic? Now THAT is a joke! This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  24. "No matter how much you may desire otherwise, you will never be more than a shadow in their world. You cannot consort with their kind! But if we can make their world ours, Midna...light and darkness will meet at last. Our tribe will take back their realm...and sweet darkness will blot out this harsh light! And that, Midna, is why... I need you. Not just for me, but for all of our people... Lend me your power." — Zant, Twilight Princess.
  25. "So be it... I will return you to the light world you covet!" — Zant, Twilight Princess.
  26. "You still live... How astonishing. No wonder some call you "hero." But this is truly a bittersweet reunion... Truly! For I fear this is the last time I will see you alive!" — Zant, Twilight Princess.
  27. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times. You seek it...but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf." — Ancient Sages, Twilight Princess.
  28. "By some divine prank, he, too, had been blessed with the chosen power of the gods. His abiding hatred and lust for power turned to purest malice... Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  29. "Amazing... The power of the Sols has been transferred to your sword... The guardian deities of my world are on our side, too! You really are the chosen one, [Link]... A true hero! As long as you have that sword, you should be able to repel the shadows Zant has spread!" — Midna, Twilight Princess.
  30. "The people of our tribe...a tribe that mastered the arts of magic... were locked away in this world like insects in a cage." — Zant, Twilight Princess.
  31. "Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return! Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!" — Zant, Twilight Princess.
  32. "Zant transports Link to the Forest Temple, Goron Mines, Lakebed Temple, and other locations of previous battles against bosses." — Card Description, Zant Twilight Princess Trading Card
  33. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  34. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  35. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  36. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  37. "Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  38. "You're just now figuring out where Zant got his power? It's far too late..." — Ancient Sages, Twilight Princess.
  39. "You who have been sent by the goddesses... You should be able to gather the three pieces..." — Ancient Sages, Twilight Princess.
  40. "In the shadows we regressed, so much so that we soon knew neither anger nor hatred...nor even the faintest bloom of desire." — Zant, Twilight Princess.
  41. "I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  42. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why!" — Zant, Twilight Princess.
  43. "But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler." — Zant, Twilight Princess.
  44. "It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  45. "I shall house my power in you..." — Ganon, Twilight Princess.
  46. "If there is anything you desire, then I shall desire it, too." — Ganon, Twilight Princess.
  47. "My god had only one wish..." — Zant, Twilight Princess.
  48. "To merge shadow and light...and make darkness!" — Zant, Twilight Princess.
  49. "Welcome to my castle." — Ganon, Twilight Princess.
  50. "Your people have long amused me, Midna. To defy the gods with such petty magic, only to be cast aside... How very pathetic." — Ganon, Twilight Princess.
  51. "Pathetic as they were, though, they served me well. Their anguish was my nourishment." — Ganon, Twilight Princess.
  52. "Their hatred bled across the void and awakened me. I drew deep of it and grew strong again." — Ganon, Twilight Princess.
  53. "Your people had some skill, to be sure...but they lacked true power." — Ganon, Twilight Princess.
  54. "The kind of absolute power that those chosen by the gods wield." — Ganon, Twilight Princess.
  55. "He who wields such power would make a suitable king for this world, don't you think?" — Ganon, Twilight Princess.
  56. "I will risk everything to deny you!" — Midna, Twilight Princess.
  57. "Yes, try to deny me... You and your little friend..." — Ganon, Twilight Princess.
  58. "Do not think this ends here..." — Ganon, Twilight Princess.
  59. "The history of light and shadow will be written in blood!" — Ganon, Twilight Princess.
  60. 60.1 60.2 "Oh, boy, I forgot the formalities! You have an audience with the princess of the bug kingdom. Agitha is my name!" — Agitha, Twilight Princess.
  61. 61.1 61.2 "The wallet given to you by Agitha, princess of the insect kingdom. It can hold 600 Rupees." — In-Game Description, Twilight Princess.
  62. 62.1 62.2 "Agitha had a dream last night. Butterflies surrounded Agitha and lifted her up to the sky. As she waved to the people below in Castle Town, she could see so many people, some waving back, others staring wide-eyed. Agitha flew in a big circle above Hyrule Field and the butterflies formed into a bed beneath her and said, "Let's play again..." Soon they faded away and she woke up in her own bed. Ohh... Agitha wants so badly to fly in the sky..." — Agitha, Twilight Princess.
  63. "Around 10 years old, Agitha is a princess and lives alone in a tiny castle in town." — Prima Games Twilight Princess Strategy Guide, pg. 204
  64. "Agitha
    She likes to go by the name "Princess of the Bugs", a nickname she gave herself.
    " — Twilight Princess Official Web Site, Characters
  65. "She is can avid butterfly collector." — Prima Games Twilight Princess Strategy Guide, pg. 204
  66. "Her dream is to invite all of the Golden Bugs to her house for a ball." — Twilight Princess Official Web Site, Characters
  67. "...Oh, boy! I thought you were a giant grasshopper!" — Agitha, Twilight Princess.
  68. "...Oh, boy! I thought you were a giant jewel beetle!" — Agitha, Twilight Princess.
  69. "...Oh, boy! I thought you were a giant scarab beetle!" — Agitha, Twilight Princess.
  70. "But you're not! You're a person! Still, you're wearing those clothes, so that tells me you like bugs too!" — Agitha, Twilight Princess.
  71. "I've invited the 24 golden bugs of the world to the ball, but..." — Agitha, Twilight Princess.
  72. "I don't know if they got lost on the way or what, but they haven't shown up yet." — Agitha, Twilight Princess.
  73. "Speak with the princess, and she tells you a story: Agitha is the princess of the bug kingdom and has invited 24 Golden Bugs to a formal ball, but none have shown up yet." — Prima Games Twilight Princess Strategy Guide, pg. 203
  74. "If you see them, would you please bring them here to Agitha's Castle? And tell them the princess awaits!" — Agitha, Twilight Princess.
  75. "Oh, boy, if you have a bug with you now, please give it to me. The ball must begin!" — Agitha, Twilight Princess.
  76. "...You actually went bug hunting for me, didn't you?" — Agitha, Twilight Princess.
  77. "To be honest, I doubted you would... I guess some might consider me a poor-mannered princess..." — Agitha, Twilight Princess.
  78. "From now on, if you bring me insects, I'll share my happiness with you. You can keep it in this!" — Agitha, Twilight Princess.
  79. "Bring her one bug and she'll give you the Big Wallet." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  80. "I wonder if there's a partner for li'l [insect] somewhere close by where you found this one?" — Agitha, Twilight Princess.
  81. "If any bug becomes part of a pair, I think I'll be able to share GREAT happiness with you!" — Agitha, Twilight Princess.
  82. "The offer becomes great happiness if you bring her the other partner to each bug." — Prima Games Twilight Princess Strategy Guide, pg. 204
  83. "Agitha will give you a rupee reward for every bug that you pass along to her. The first bug in every pair is worth 50 rupees. The second is worth 100 Rupees." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  84. "I know you have bugs..." — Agitha, Twilight Princess.
  85. "Sniff sniff... I sense it! The distinct pheromones of golden bugs on you!" — Agitha, Twilight Princess.
  86. "Only one bug hasn't shown up yet... We're so close, I don't know whether to spin a cocoon or fly into a lamp!" — Agitha, Twilight Princess.
  87. "If you find the last one, don't you dawdle! Get the li'l bug back to me right away!" — Agitha, Twilight Princess.
  88. "Oh! This means all the bugs have made it to the ball safely!" — Agitha, Twilight Princess.
  89. "Hee hee hee... And everyone has a partner. They all look so happy..." — Agitha, Twilight Princess.
  90. "You worked very hard. Your efforts will forever be passed down in the insect kingdom, brave knight." — Agitha, Twilight Princess.
  91. "Please accept this declaration of honorable citizenship and the memento that goes along with it." — Agitha, Twilight Princess.
  92. "The wallet given by Agitha to benefactors of the insect kingdom. It can hold up to 1,000 Rupees." — In-Game Description, Twilight Princess.
  93. "If you ever feel like talking to the bugs again, you know where to go!" — Agitha, Twilight Princess.
  94. "Oh, boy, am I happy! I'm surrounded by bugs!" — Agitha, Twilight Princess.
  95. "Here, listen... Can you hear the happy calls of the bugs?" — Agitha, Twilight Princess.
  96. "Exit via the southern gate, and head into the field. There's a dainty young lass in the circular flower bed, looking for bugs! This must be Agitha." — Prima Games Twilight Princess Strategy Guide, pg. 260
  97. "I sent out invitations for my ball to 24 gold bugs, but none of them have arrived yet..." — Agitha, Twilight Princess.
  98. "If you see them, could you bring them to my castle on the other side of the gate?" — Agitha, Twilight Princess.
  99. "As of now, I have [var] at my castle." — Agitha, Twilight Princess.
  100. "She gives you a running total on the Golden bugs you caught, and hopes you'll find more for her." — Prima Games Twilight Princess Strategy Guide, pg. 260
  101. "We only need [var] more until all of them are here... Please do your best to find partners for the ones that are not already paired up!" — Agitha, Twilight Princess.
  102. "Why, hello!" — Agitha, Twilight Princess.
  103. "I'm so sorry, but I was just finishing up here." — Agitha, Twilight Princess.
  104. "If there's something you need, you'll simply have to visit me in my posh castle on the other side of the gate." — Agitha, Twilight Princess.
  105. "Oh, hello, puppy..." — Agitha, Twilight Princess.
  106. "I'm sorry, but I don't speak puppy. Do you want to play?" — Agitha, Twilight Princess.
  107. "Letter #12 is from Princess Agitha, telling you of a strange dream of flying in the sky." — Prima Games Twilight Princess Strategy Guide, pg. 364
  108. "This is a subtle reminder to hand over more Golden Bugs." — Prima Games Twilight Princess Strategy Guide, pg.364
  109. "Agitha is the self-proclaimed princess of the insect kingdom, late of the Era of Twilight." — GoNintendo, Hyrule Warriors - more character details
  110. "Agitha keeps a bright smile on at all times and looks at the world through a sweeter lens than her allies." — GoNintendo, Hyrule Warriors - more character details
  111. "Agitha’s parasol is her standard weapon, though her real strength resides in the bugs she summons forth in times of need, such as a giant beetle or a magnificent butterfly." — GoNintendo, Hyrule Warriors - more character details
  112. "While searching for the Gate of Souls, Lana takes a detour to rescue Agitha from a horde of monsters, ultimately recruiting her to the greater cause." — GoNintendo, Hyrule Warriors - more character details
  113. "From the crests depicted on their clothing, we can ascertain that the sages represent light, forest, fire, water, shadow, and spirit." — Hyrule Historia, pg. 113
  114. "A dark entity lurks in the twilight... It houses an evil power..." — Ancient Sages, Twilight Princess.
  115. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times." — Ancient Sages, Twilight Princess.
  116. "You seek it...but the Mirror of Twilight has been fragmented by mighty magic." — Ancient Sages, Twilight Princess.
  117. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  118. "His name is..." — Ancient Sages, Twilight Princess.
  119. "Ganondorf." — Ancient Sages, Twilight Princess.
  120. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  121. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  122. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  123. "However, Ganondorf, who had been chosen by the Triforce of Power, did not perish, and managed to kill one of the sages." — Hyrule Historia, pg. 113
  124. "Once broken by magic, the Mirror of Twilight became fragments, which even now lie hidden across the land of Hyrule." — Ancient Sages, Twilight Princess.
  125. "One is in the snowy mountain heights..." — Ancient Sages, Twilight Princess.
  126. "One is in an ancient grove..." — Ancient Sages, Twilight Princess.
  127. "And one is in the heavens..." — Ancient Sages, Twilight Princess.
  128. "I hope you can find it in yourself to forgive our carelessness..." — Ancient Sages, Twilight Princess.
  129. "O Twilight Princess." — Ancient Sages, Twilight Princess.
  130. "What? So...you knew?" — Midna, Twilight Princess.
  131. "As a ruler who fled her people, I'm hardly qualified to forgive you." — Midna, Twilight Princess.
  132. "In our world, we've long believed that the Hero would appear as a divine beast." — Midna, Twilight Princess.
  133. "And I only cared about returning our world to normal..." — Midna, Twilight Princess.
  134. "But after witnessing the selfless lengths that Princess Zelda and you have gone to... Your sacrifices..." — Midna, Twilight Princess.
  135. "I now know, in the bottom of my heart, that I must save this world, too. There is no other way." — Midna, Twilight Princess.
  136. "Let's go, [Link]! For Zelda! For all of this world!" — Midna, Twilight Princess.
  137. "I'm sorry you have to waste your time with these little brats when you must be tired from doing all the important stuff you do!" — Beth, Twilight Princess.
  138. "I can't believe you two brats are so obsessed about this. It just shows what little boys you both still are." — Beth, Twilight Princess.
  139. "...And it's all stuff for boys! I told him to get some cute girly stuff, but he didn't listen!" — Beth, Twilight Princess.
  140. "That must be sooooo nice... I want to go to Hyrule, too!" — Beth, Twilight Princess.
  141. "I mean, there's nothing that looks good on me in this town..." — Beth, Twilight Princess.
  142. "For the sake of peace in Hyrule... Would you please make a donation?" — Charlo, Twilight Princess.
  143. "[.]30 Rupees [.]50 Rupees [.]Sorry..." — Charlo, Twilight Princess.
  144. "Oh... Callous youth..." — Charlo, Twilight Princess.
  145. "Work before praying for peace..." — Charlo, Twilight Princess.
  146. "May the spirit of love descend upon you..." — Charlo, Twilight Princess.
  147. "Well, having a customer in the store with shoes as filthy as yours can make our other clients uncomfortable." — Chudley, Twilight Princess.
  148. "We hope that you will come back once you have found some more-polished footwear." — Chudley, Twilight Princess.
  149. "Welcome! Welcome to Castle Town Malo Mart!" — Malver, Twilight Princess.
  150. "Buy it now, if you're smart! Pick and choose using [+][>]!" — Malver, Twilight Princess.

Colin

Colin(TP).png
Main article: Colin
Sanityormadness
Colin(TP).png

Race

Gender

Male

Games

Location

Related

Rusl (Father)
Uli (Mother)
Rusl and Uli's Daughter (Sister)

Colin is one of the children of Ordon Village and the son of Rusl and Uli. Colin is a timid child that is somewhere between 7 and 10 years of age. Colin is much more laid back than the rest of the children of the village and is very reluctant to take part in any of their more dangerous adventures. He is often teased by the other kids in the village because of his timid nature. He views Link and Ilia as great role models and even says that he would like to be like Link when he grows up.

Early in the game, Colin makes the Fishing Rod, which his mother ends up giving to Link. Soon after, Colin and Ilia are both kidnapped by King Bulblin and taken away. Link later finds Colin in Kakariko Village where he is being taken care of by Renado. Colin lives up to his heroic role model when he saves Beth from the path of King Bulblin. In this scene, Colin tells Link that he now knows what his father Rusl meant by true strength, in this case courage. Colin is captured by King Bulblin but is later saved by Link after an epic battle in Hyrule Field and on the Bridge of Eldin. For the remainder of the game, Colin can be found within Kakariko Village resting his wounds.

Coro

Coro birds.png
Main article: Coro
Sanityormadness
Coro birds.png

Race

Human

Games

Location

Coro is a character that appears exclusively in Twilight Princess. He has a large afro, which he lets birds nest in. He is one of many Humans that Link encounters in the game. However, it is unknown if Coro is a part of any particular village. His house is located just outside of the Ordona Province in Faron Woods, where he runs his Lantern Shop.

Story

Coro is the first member of the family of three that Link encounters in Twilight Princess. Coro's sisters are named Iza and Hena. They both run attractions in the Lanayru Province; Iza runs the Rapid Ride and Hena operates the Fishing Hole. During a specific part of the prologue, when Link is pursuing Talo who has run off, he encounters Coro sitting just outside of his house. Coro offers Link a free Lantern, saying it's a business tactic as now Link has to buy Lantern Oil to operate the lantern.[citation needed] The Lantern allows Link to easily navigate through the dark caves and ultimately save Talo. Additionally, the Lantern continues to be an important item throughout the game. To refill the Lantern, Link can return to Coro to do so, however there are alternative sources of oil in other parts of Hyrule.

Coro also has a pet bird, Trill, who watches another shop farther into Faron Woods. This shop is called Trill's Shop, and sells Lantern Oil and Red Potion. It is located in the northern part of Faron Woods, near the entrance to the Forest Temple. If Link steals from Trill's Shop, which is exceptionally easy, Coro gets mad at Trill for allowing it.[citation needed] Coro is considered the "lazy", "worthless", and lousy fisher in his family by his sisters, and doesn't have that much respect. However, his sisters might be joking around just because he's family. Nonetheless, he is still considerably nice to Link. He is also one of the few people who aren't afraid of Link when he's a wolf, claiming that his sister is scarier than him.[citation needed]

Gallery

Cucco

Cucco-Twilight-Princess.png

Cuccos can be used for the same reasons as in Ocarina of Time. In Falbi's Flight-by-Fowl, Link jumps from high above Lake Hylia while holding a Cucco to gently float down to the Isle of Riches.[151][152] Rusl also gives Link the Golden Cucco in order to get into the Sacred Grove as a human.[153]

Due to his wolf form, Link can speak with any of the Cuccos. The Cucco Leader in the Hidden Village allows Link to play a game to search for cats.[154][155]

Cuccos behave differently than in other games when attacked. Rather than swarming around him, if Link hits a Cucco enough with the sword, he can take control of it for a short while.

Cucco Leader

Cuccoleader.png
Main article: Cucco Leader

Template:Character

The Cucco Leader[156] is one of two special golden Cuccos found in Twilight Princess. The Cucco Leader is found in the Hidden Village, behind one of the buildings on the east (Wii) side of the village. If Wolf Link speaks to the Cucco Leader, it asks Link to play with the 20 cats that inhabit the village.[157] If Link is successful, the Cucco Leader tells Link that his prize is in front of the old lady's house,[158] and describes it as a "pretty red stone".[159] It turns out to be a Piece of Heart.

References

  1. 1.1 1.2 1.3 1.4 "Link is a 17-year-old wrangler from Ordon Woods, a quiet village in the far corner of Hyrule." — Card Description, Twilight Princess Trading Cards
  2. "Midna... Foolish Twilight Princess... The curse on you cannot be broken..." — Zant, Twilight Princess.
  3. 3.1 3.2 "Midna, the Twilight Princess, attempted to oppose him, but was cursed and fled to the Light World." — Hyrule Historia, pg. 114
  4. "MIDNA
    Princess of the Twilight Realm.
    " — Hyrule Historia, pg. 114
  5. "A curse placed upon [Midna] by Zant causes her to physically transform and lose her magical abilities." — Hyrule Historia, pg. 114
  6. "This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  7. "Besides, we have to do something about Zant, the one who thinks he is the king of shadows..." — Midna, Twilight Princess.
  8. "Among those living in the light, interlopers who excelled at magic appeared. Wielding powerful sorcery, they tried to establish dominion over the Sacred Realm." — Lanayru, Twilight Princess.
  9. "It was then that the goddesses ordered us three light spirits to intervene." — Lanayru, Twilight Princess.
  10. "And all of it was the fault of a useless, do-nothing royal family that had resigned itself to this miserable half-existence! I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  11. "When Midna's father—the true Twilit King—chose not to name Zant as his successor, the evil shadowling became maddened by an uncontrollable rage." — Prima Games Twilight Princess Strategy Guide, pg. 16
  12. "Once in the Twili king's entourage, Zant was furious that Midna's father (the king) didn't appoint him to succeed." — Prima Games Twilight Princess Strategy Guide, pg. 419
  13. "This resentment against the royal clan of the Twilit Kingdom grew until a malevolent spirit bestowed a magical power to Zant." — Prima Games Twilight Princess Strategy Guide, pg. 419
  14. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why! But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler. It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  15. "I shall house my power in you... If there is anything you desire, then I shall desire it, too. My god had only one wish... To merge shadow and light...and make darkness!" — Ganondorf, Twilight Princess.
  16. "It was a peaceful place...until Zant took control of the Twilight Realm and transformed all of the Twili into shadow beasts." — Midna, Twilight Princess.
  17. "Wait! This guy isn't an enemy, [Link]." — Midna, Twilight Princess.
  18. "Listen carefully... This was once the land where the power of the gods was said to slumber. This was once the kingdom of Hyrule. But that blessed kingdom has been transformed by the king that rules the twilight... It has been turned into a world of shadows, ruled by creatures who shun the light. The kingdom succumbed to twilight, but I remain its princess..." — Princess Zelda, Twilight Princess.
  19. "Twilight covered Hyrule like a shroud, and without light, the people became as spirits. Within the twilight, they live on, unaware that they have passed into spirit forms... All the people know now is fear... Fear of a nameless evil..." — Princess Zelda, Twilight Princess.
  20. "A dark power rests in the temple deep within these woods. It is a forbidden power. Long, long ago, I and the other spirits of light locked it away." — Faron, Twilight Princess.
  21. "Because of its nature, it is a power that should never be touched by any who dwell in the light. But this world weeps beneath a mantle of shadows, and so there is no choice... You must match the power of the king of shadows." — Faron, Twilight Princess.
  22. "The dark power that you seek is within the sleeping Lakebed Temple in Lake Hylia..." — Princess Zelda, Twilight Princess.
  23. "How dare you?! Are you implying that my power is...our old magic? Now THAT is a joke! This power is granted to me by my god! It is the magic of the King of Twilight, and you WILL respect it!" — Zant, Twilight Princess.
  24. "No matter how much you may desire otherwise, you will never be more than a shadow in their world. You cannot consort with their kind! But if we can make their world ours, Midna...light and darkness will meet at last. Our tribe will take back their realm...and sweet darkness will blot out this harsh light! And that, Midna, is why... I need you. Not just for me, but for all of our people... Lend me your power." — Zant, Twilight Princess.
  25. "So be it... I will return you to the light world you covet!" — Zant, Twilight Princess.
  26. "You still live... How astonishing. No wonder some call you "hero." But this is truly a bittersweet reunion... Truly! For I fear this is the last time I will see you alive!" — Zant, Twilight Princess.
  27. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times. You seek it...but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf." — Ancient Sages, Twilight Princess.
  28. "By some divine prank, he, too, had been blessed with the chosen power of the gods. His abiding hatred and lust for power turned to purest malice... Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  29. "Amazing... The power of the Sols has been transferred to your sword... The guardian deities of my world are on our side, too! You really are the chosen one, [Link]... A true hero! As long as you have that sword, you should be able to repel the shadows Zant has spread!" — Midna, Twilight Princess.
  30. "The people of our tribe...a tribe that mastered the arts of magic... were locked away in this world like insects in a cage." — Zant, Twilight Princess.
  31. "Midna... Foolish Twilight Princess... The curse on you cannot be broken... It was placed on you by the magic of my god! The power you held as leader of the Twili will never return! Already he has descended and been reborn in this world... As long as my master, Ganon, survives, he will resurrect me without cease!" — Zant, Twilight Princess.
  32. "Zant transports Link to the Forest Temple, Goron Mines, Lakebed Temple, and other locations of previous battles against bosses." — Card Description, Zant Twilight Princess Trading Card
  33. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  34. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  35. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  36. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  37. "Perhaps that evil power has been passed on to Zant..." — Ancient Sages, Twilight Princess.
  38. "You're just now figuring out where Zant got his power? It's far too late..." — Ancient Sages, Twilight Princess.
  39. "You who have been sent by the goddesses... You should be able to gather the three pieces..." — Ancient Sages, Twilight Princess.
  40. "In the shadows we regressed, so much so that we soon knew neither anger nor hatred...nor even the faintest bloom of desire." — Zant, Twilight Princess.
  41. "I had served and endured in that depraved household for far too long, my impudent princess." — Zant, Twilight Princess.
  42. "And why, you ask? Because I believed I would be the next to rule our people! THAT is why!" — Zant, Twilight Princess.
  43. "But would they acknowledge me as their king? No! And as such, I was denied the magic powers befitting our ruler." — Zant, Twilight Princess.
  44. "It was then, in the thrall of hatred and despair, that I turned my eyes to the heavens...and found a god." — Zant, Twilight Princess.
  45. "I shall house my power in you..." — Ganon, Twilight Princess.
  46. "If there is anything you desire, then I shall desire it, too." — Ganon, Twilight Princess.
  47. "My god had only one wish..." — Zant, Twilight Princess.
  48. "To merge shadow and light...and make darkness!" — Zant, Twilight Princess.
  49. "Welcome to my castle." — Ganon, Twilight Princess.
  50. "Your people have long amused me, Midna. To defy the gods with such petty magic, only to be cast aside... How very pathetic." — Ganon, Twilight Princess.
  51. "Pathetic as they were, though, they served me well. Their anguish was my nourishment." — Ganon, Twilight Princess.
  52. "Their hatred bled across the void and awakened me. I drew deep of it and grew strong again." — Ganon, Twilight Princess.
  53. "Your people had some skill, to be sure...but they lacked true power." — Ganon, Twilight Princess.
  54. "The kind of absolute power that those chosen by the gods wield." — Ganon, Twilight Princess.
  55. "He who wields such power would make a suitable king for this world, don't you think?" — Ganon, Twilight Princess.
  56. "I will risk everything to deny you!" — Midna, Twilight Princess.
  57. "Yes, try to deny me... You and your little friend..." — Ganon, Twilight Princess.
  58. "Do not think this ends here..." — Ganon, Twilight Princess.
  59. "The history of light and shadow will be written in blood!" — Ganon, Twilight Princess.
  60. 60.1 60.2 "Oh, boy, I forgot the formalities! You have an audience with the princess of the bug kingdom. Agitha is my name!" — Agitha, Twilight Princess.
  61. 61.1 61.2 "The wallet given to you by Agitha, princess of the insect kingdom. It can hold 600 Rupees." — In-Game Description, Twilight Princess.
  62. 62.1 62.2 "Agitha had a dream last night. Butterflies surrounded Agitha and lifted her up to the sky. As she waved to the people below in Castle Town, she could see so many people, some waving back, others staring wide-eyed. Agitha flew in a big circle above Hyrule Field and the butterflies formed into a bed beneath her and said, "Let's play again..." Soon they faded away and she woke up in her own bed. Ohh... Agitha wants so badly to fly in the sky..." — Agitha, Twilight Princess.
  63. "Around 10 years old, Agitha is a princess and lives alone in a tiny castle in town." — Prima Games Twilight Princess Strategy Guide, pg. 204
  64. "Agitha
    She likes to go by the name "Princess of the Bugs", a nickname she gave herself.
    " — Twilight Princess Official Web Site, Characters
  65. "She is can avid butterfly collector." — Prima Games Twilight Princess Strategy Guide, pg. 204
  66. "Her dream is to invite all of the Golden Bugs to her house for a ball." — Twilight Princess Official Web Site, Characters
  67. "...Oh, boy! I thought you were a giant grasshopper!" — Agitha, Twilight Princess.
  68. "...Oh, boy! I thought you were a giant jewel beetle!" — Agitha, Twilight Princess.
  69. "...Oh, boy! I thought you were a giant scarab beetle!" — Agitha, Twilight Princess.
  70. "But you're not! You're a person! Still, you're wearing those clothes, so that tells me you like bugs too!" — Agitha, Twilight Princess.
  71. "I've invited the 24 golden bugs of the world to the ball, but..." — Agitha, Twilight Princess.
  72. "I don't know if they got lost on the way or what, but they haven't shown up yet." — Agitha, Twilight Princess.
  73. "Speak with the princess, and she tells you a story: Agitha is the princess of the bug kingdom and has invited 24 Golden Bugs to a formal ball, but none have shown up yet." — Prima Games Twilight Princess Strategy Guide, pg. 203
  74. "If you see them, would you please bring them here to Agitha's Castle? And tell them the princess awaits!" — Agitha, Twilight Princess.
  75. "Oh, boy, if you have a bug with you now, please give it to me. The ball must begin!" — Agitha, Twilight Princess.
  76. "...You actually went bug hunting for me, didn't you?" — Agitha, Twilight Princess.
  77. "To be honest, I doubted you would... I guess some might consider me a poor-mannered princess..." — Agitha, Twilight Princess.
  78. "From now on, if you bring me insects, I'll share my happiness with you. You can keep it in this!" — Agitha, Twilight Princess.
  79. "Bring her one bug and she'll give you the Big Wallet." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  80. "I wonder if there's a partner for li'l [insect] somewhere close by where you found this one?" — Agitha, Twilight Princess.
  81. "If any bug becomes part of a pair, I think I'll be able to share GREAT happiness with you!" — Agitha, Twilight Princess.
  82. "The offer becomes great happiness if you bring her the other partner to each bug." — Prima Games Twilight Princess Strategy Guide, pg. 204
  83. "Agitha will give you a rupee reward for every bug that you pass along to her. The first bug in every pair is worth 50 rupees. The second is worth 100 Rupees." — Nintendo Power Twilight Princess Strategy Guide, pg. 27
  84. "I know you have bugs..." — Agitha, Twilight Princess.
  85. "Sniff sniff... I sense it! The distinct pheromones of golden bugs on you!" — Agitha, Twilight Princess.
  86. "Only one bug hasn't shown up yet... We're so close, I don't know whether to spin a cocoon or fly into a lamp!" — Agitha, Twilight Princess.
  87. "If you find the last one, don't you dawdle! Get the li'l bug back to me right away!" — Agitha, Twilight Princess.
  88. "Oh! This means all the bugs have made it to the ball safely!" — Agitha, Twilight Princess.
  89. "Hee hee hee... And everyone has a partner. They all look so happy..." — Agitha, Twilight Princess.
  90. "You worked very hard. Your efforts will forever be passed down in the insect kingdom, brave knight." — Agitha, Twilight Princess.
  91. "Please accept this declaration of honorable citizenship and the memento that goes along with it." — Agitha, Twilight Princess.
  92. "The wallet given by Agitha to benefactors of the insect kingdom. It can hold up to 1,000 Rupees." — In-Game Description, Twilight Princess.
  93. "If you ever feel like talking to the bugs again, you know where to go!" — Agitha, Twilight Princess.
  94. "Oh, boy, am I happy! I'm surrounded by bugs!" — Agitha, Twilight Princess.
  95. "Here, listen... Can you hear the happy calls of the bugs?" — Agitha, Twilight Princess.
  96. "Exit via the southern gate, and head into the field. There's a dainty young lass in the circular flower bed, looking for bugs! This must be Agitha." — Prima Games Twilight Princess Strategy Guide, pg. 260
  97. "I sent out invitations for my ball to 24 gold bugs, but none of them have arrived yet..." — Agitha, Twilight Princess.
  98. "If you see them, could you bring them to my castle on the other side of the gate?" — Agitha, Twilight Princess.
  99. "As of now, I have [var] at my castle." — Agitha, Twilight Princess.
  100. "She gives you a running total on the Golden bugs you caught, and hopes you'll find more for her." — Prima Games Twilight Princess Strategy Guide, pg. 260
  101. "We only need [var] more until all of them are here... Please do your best to find partners for the ones that are not already paired up!" — Agitha, Twilight Princess.
  102. "Why, hello!" — Agitha, Twilight Princess.
  103. "I'm so sorry, but I was just finishing up here." — Agitha, Twilight Princess.
  104. "If there's something you need, you'll simply have to visit me in my posh castle on the other side of the gate." — Agitha, Twilight Princess.
  105. "Oh, hello, puppy..." — Agitha, Twilight Princess.
  106. "I'm sorry, but I don't speak puppy. Do you want to play?" — Agitha, Twilight Princess.
  107. "Letter #12 is from Princess Agitha, telling you of a strange dream of flying in the sky." — Prima Games Twilight Princess Strategy Guide, pg. 364
  108. "This is a subtle reminder to hand over more Golden Bugs." — Prima Games Twilight Princess Strategy Guide, pg.364
  109. "Agitha is the self-proclaimed princess of the insect kingdom, late of the Era of Twilight." — GoNintendo, Hyrule Warriors - more character details
  110. "Agitha keeps a bright smile on at all times and looks at the world through a sweeter lens than her allies." — GoNintendo, Hyrule Warriors - more character details
  111. "Agitha’s parasol is her standard weapon, though her real strength resides in the bugs she summons forth in times of need, such as a giant beetle or a magnificent butterfly." — GoNintendo, Hyrule Warriors - more character details
  112. "While searching for the Gate of Souls, Lana takes a detour to rescue Agitha from a horde of monsters, ultimately recruiting her to the greater cause." — GoNintendo, Hyrule Warriors - more character details
  113. "From the crests depicted on their clothing, we can ascertain that the sages represent light, forest, fire, water, shadow, and spirit." — Hyrule Historia, pg. 113
  114. "A dark entity lurks in the twilight... It houses an evil power..." — Ancient Sages, Twilight Princess.
  115. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times." — Ancient Sages, Twilight Princess.
  116. "You seek it...but the Mirror of Twilight has been fragmented by mighty magic." — Ancient Sages, Twilight Princess.
  117. "That magic is a dark power that only he possesses..." — Ancient Sages, Twilight Princess.
  118. "His name is..." — Ancient Sages, Twilight Princess.
  119. "Ganondorf." — Ancient Sages, Twilight Princess.
  120. "He was the leader of a band of thieves who invaded Hyrule in the hopes of establishing dominion over the Sacred Realm." — Ancient Sages, Twilight Princess.
  121. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — Ancient Sages, Twilight Princess.
  122. "By some divine prank, he, too, had been blessed with the chosen power of the gods." — Ancient Sages, Twilight Princess.
  123. "However, Ganondorf, who had been chosen by the Triforce of Power, did not perish, and managed to kill one of the sages." — Hyrule Historia, pg. 113
  124. "Once broken by magic, the Mirror of Twilight became fragments, which even now lie hidden across the land of Hyrule." — Ancient Sages, Twilight Princess.
  125. "One is in the snowy mountain heights..." — Ancient Sages, Twilight Princess.
  126. "One is in an ancient grove..." — Ancient Sages, Twilight Princess.
  127. "And one is in the heavens..." — Ancient Sages, Twilight Princess.
  128. "I hope you can find it in yourself to forgive our carelessness..." — Ancient Sages, Twilight Princess.
  129. "O Twilight Princess." — Ancient Sages, Twilight Princess.
  130. "What? So...you knew?" — Midna, Twilight Princess.
  131. "As a ruler who fled her people, I'm hardly qualified to forgive you." — Midna, Twilight Princess.
  132. "In our world, we've long believed that the Hero would appear as a divine beast." — Midna, Twilight Princess.
  133. "And I only cared about returning our world to normal..." — Midna, Twilight Princess.
  134. "But after witnessing the selfless lengths that Princess Zelda and you have gone to... Your sacrifices..." — Midna, Twilight Princess.
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Cursed Swordsman

Cursed-Swordsman-Single.jpg
Main article: Cursed Swordsman
Sanityormadness
Cursed-Swordsman-1.jpg

Gender

Male

Games

Location

The Cursed Swordsman is a character from Twilight Princess. While exploring the area around Hyrule Castle, Link will discover a graveyard behind the castle. When using his senses as Wolf Link, at first Link will see three of the Cursed Swordsman are visible.

The tablet in the back of the Graveyard states that the Cursed Swordsman sleeps beneath the sacred tree.[160] When examining the area as Wolf Link, Link will find a number of the cursed swordsman ghosts surrounding the area just around one of the large trees. Here there is a boulder in the ground that can be blown up with a bomb, revealing a floor switch. Stepping on it opens a nearby gate that has some Lantern Oil, as well as three treasure chests containing 1 Rupee, 20 Rupees, and 100 Rupees, respectively. There is also a torch here, which when lit, causes the rain to stop, allowing Link to light two torches on the other side of the map. This allows Link to reach two statues with the Dominion Rod, which he can then position to jump across and reach a treasure chest containing an optional Small Key.

The Cursed Swordsman later appears near the top of Hyrule Castle in the room with the false floors that will crumble. There are a number of Cursed Swordsman and they point in the direction that Link can safely navigate so that the grown below does not collapse.

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References

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Dangoro

Dangoro.png
Main article: Dangoro
Sanityormadness
Dangoro.png

Race

Gender

Male

Games

Location

Threat

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Attacks

1-2 Heart.png Fist
1-2 Heart.png Roll
1-2 Heart.png Smash

Dangoro is the Mini-Boss of the Goron Mines in Twilight Princess. He is a Goron, and is the guardian of the Hero's Bow.

He looks similar to an average Goron, but larger and more muscular, and with a much rounder face. He also wears armor on his arms, back, and head. When Link first encounters him, he assumes that Link is an intruder and prepares to fight him. After being defeated, he realized that Link was sent to the mines and grants him access to the chamber in which the Hero's Bow is held.

Battle

During the initial stages of the battle, Link must proceed to attack Dangoro. Stand near the center of the magnetic platform at the start of the dual. Dangoro's belly is the weak spot. The giant Goron's main form of attack, is to use his charged punch. However, since Dangoro takes a brief period of time to wind up his punch, this leaves him vulnerable for attack. Link must strategically wait for Dangoro to charge his attack and then quickly strike his abdominal region. The jump attack works most effectively, rather than using just the sword attacks. The sword attacks won't be enough to ground him, so just move away after two or three hits to avoid his attack.

After dealing a sufficient amount of damage, Dangoro opts for a different offensive strategy. This time he uses a roll attack, a common form of movement among the race. Link must equip his Iron Boots and grab Dangoro to withstand the goron's brute force. Link can then hurl him off the edge of the platform and into the lava below. After being exposed to a large amount of boiling lava, the armored Goron accepts defeat and lets Link proceed through the dungeon.

Reward

Once Link has defeated Dangoro, he emerges from the lava and realizes that Link is destined to wield the legendary weapon of the Gorons in the far room. After Link enters the room, he proceeds to open the chest, and obtains the Hero's Bow, which proves pivotal in advancing through the remainder of the dungeon.

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Darbus

Darbus Large.png
Main article: Darbus

Darbus is the patriarch of the Goron tribe on Death Mountain in Twilight Princess.[161] He was consumed by the Fused Shadow and was locked away, deep in the Goron Mines.[162][163][164][165][166] There he became Fyrus. Link restored Darbus to his normal form, but Darbus was never notified of Link's feat.

Darbus is huge and very intimidating, but he is always willing to help his friends. Although he has incredible strength, he attempted to create a joint society with the humans before he was turned into a monster.[167] He broke the rocks near the Bridge of Eldin and allowed Link access to the Hidden Village warning Link of the dangers present there.[168][169][170]

After Link restored him to his normal form, he forgot his memory of his dark time and that Link helped him. The Gorons has not told him that Link was the one that saved him. The elder, Gor Coron, was the tribe's patriarch before Darbus. When Darbus was overcome by evil, Gor Coron led the Goron tribe in place of Darbus.

Darbus also aids in restoring Ilia's memory along with Gor Coron late in the game.[171]

References

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Dr. Borville

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Main article: Dr. Borville
Sanityormadness
Borville.png

Title

Doctor

Race

Gender

Male

Occupation

Medical Doctor

Games

Location

Dr. Borville is the only doctor located in Hyrule in Twilight Princess.[172] He is rude and arrogant,[173] and operates his practice in his Medical Clinic located in Castle Town on the Castle Town West Road. His Medical Clinic is the only noteworthy location on the west road. He prejudices against any patient that is not Hylian.[174] Even though he treated the ill Ilia, he refuses to treat Telma's next patient, Prince Ralis, a Zora.[175] He is very snobbish and shifty, and only enjoys talking to wealthy people. If Link enters the Clinic and talks to Borville, the doctor automatically questions whether Link has enough money for an examination.[176][177]

Sky Cannon Quest

Dr. Borville plays a part in the rather large Sky Cannon quest. He is first involved when Telma gives Link the Invoice and instructs him to bring it to the doctor.[178] Once Link shows Borville the Invoice, he explains to Link that he can't pay it off right now.[179] He starts to explain that if he still had the Wooden Statue that Ilia had, he would have been able to pay it.[180] He explains why he doesn't have it; he dropped medicine on it, which made it stink badly.[1] He says he had put it outside to dry, at which point it was stolen.[1][181] Using this information, Link can go to the back of the clinic and learn the Medicine Scent from a green spot on the wall, which was likely where Borville dropped the medicine. This scent leads Link to Louise, Telma's pet cat. Louise explains that she did steal the Wooden Statue,[182] but continues to say it was then stolen from her by some sort of skeletal dog beasts.[182]

Once Link has obtained the statue from the Stalhounds, he can show it to Dr. Borville, who exclaims that he doesn't have "the foggiest notion" of what it is,[183][184] even though he previously admitted to spilling medicine on it.[1]

During the ending credits, Dr. Borville can be seen within Telma's Bar.

Trivia

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References

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Eldin

Eldin-Spirit.png
Main article: Eldin (Light Spirit)
Eldin
Eldin-Spirit.png

Race

Gender

Male

Games

Location

Related

Eldin is a spiritual character who makes an appearance in Twilight Princess. It is likely that Eldin is named after Din, the Goddess of Power. Eldin is one of the four Light Spirits found throughout Hyrule.[186] He takes on the form of what appears to be a bird. Just like the other three Light Spirits, the region he resides in is named after him. Eldin is one of the Light Spirits who sealed away the Dark Interlopers, during their invasion of the Sacred Realm.

Story

After Link collects the sixteen Tears of Light located within Kakariko Village and on the trail leading up to Death Mountain, Eldin reveals his true form. He then goes onto tell Link that the dark power he seeks, the Fused Shadow can be found on Death Mountain.[187] But before Link can go off to retrieve the next piece, Eldin assigns him the task of ridding the evil that lies deep within the Goron Mines.[188][189] After conquering the second dungeon of the game Faron informs Link of the friend he seeks lies in Lanayru Province, to the north.

During the final events of the game Eldin and the other three Light Spirits will aid Princess Zelda in her hour of need, they gift Zelda with Light Arrows. After the defeat of Ganondorf, the four Light Spirits including Eldin will restore Midna to her true form.

See Also

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References

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Epona

Epona(TP).png
Main article: Epona
Sanityormadness
Linkepona.png
Official artwork of Epona from Ocarina of Time 3D

Race

Horse

Games

Epona is Link's horse, and his main method of transportation in four games. When riding Epona, six icons (either carrots or spurs) will appear. Pressing the A button will give Epona a burst of speed at the cost of one of these carrots or spurs. After a short period of time without sprinting, the icons will be replenished.

Appearances

Ocarina of Time

Epona's debut came in Ocarina of Time. She can be found in the Lon Lon Ranch with Malon as a child. She is a shy horse and will keep her distance from everybody other than Malon. When Link talks to Malon, she will teach Link Epona's Song. During this time, Epona will grow fond of Link. When Link returns as an adult, and after paying Ingo to take a ride on a horse, Epona's Song can be played to summon and ride Epona around the enclosed area. If Link speaks to Ingo while mounted on Epona, he will challenge Link to a race. Beating him twice will allow Link to keep Epona, and although Ingo tries to keep Link from leaving the ranch, he can simply jump a fence to get out.

Epona is a very useful copmanion, allowing Link to quickly and safely get from one place to another in the vast land of Hyrule. Link is completely invincible while on Epona. As an adult, using Epona is the only method of reaching the Gerudo's Fortress, before acquiring the Longshot. Epona also helps tremendously in completing the timed missions within the Trading Sequence.

When Link has returned peace to Hyrule, he returns his beloved Epona to the Lon Lon Ranch and returns to a child.

Despite the perceived importance of Epona, she is a completely optional character and she is not required to complete the game.

Majora's Mask

Epona makes a return in Majora's Mask appearing in the opening cutscene as Link is traveling to Termina. Epona is then kidnapped by the Skull Kid and disappears for a portion of the story. Link finds Epona in Romani Ranch later in his adventure, but is unable to ride her unless he manages to get into the ranch on the first day using a Powder Keg, and agrees to help Romani with her alien problem.

Although no longer the fastest method of transportation, (now outpaced by the Goron Mask) Epona could still be used to jump obstacles and get to otherwise inaccessible areas such as the Great Bay. Link is also invincible while on his steed in this game. Epona is required to complete the game.

The Minish Cap

Epona-Sprite.png

Epona makes an appearance in The Minish Cap owned by Malon and used to help pull the wagon that contains Lon Lon Milk from Lon Lon Ranch. Epona is only in Hyrule Town whenever Malon is also in town, otherwise she can be found back at the ranch. If Link tries to talk to Epona while in his normal form, Epona will just reply with horse noises.[190]

However, if Link is in Minish form, he can stand just south of Epona and he is close to enough to talk to. Epona will tell link to buy some Lon Lon Milk from her so that the wagon is not as heavy on the way back to the ranch.[191] Link is able to fuse Green Kinstones with Epona.[192] As it is a Green Kinstone fusion, it is not set to a specific treasure chest, but instead, one of the many possible treasure chests. There is one random Red Kinstone within the game that opens up a location in the Hyrule Castle Garden leading to a Piece of Heart, as well as a random Blue Kinstone that opens up a tree in North Hyrule Field leading to a Fairy Fountain. Epona is one of the many characters in which Link can make these Kinstone fusions with.

Twilight Princess

Epona TwilightPrincess.png

Epona accompanies Link on his adventure yet again in Twilight Princess, this time from the get-go. Epona is Link's horse, which he uses on the ranch that he works on to help him herd goats. She was to take Link to Hyrule Castle not far into the adventure, which leads to the main storyline of the game.

Epona's combat system was completely revamped for Twilight Princess. Not only is Link able to use his Bow while on Epona like in previous games, but also other weapons, including his Sword. However, he is not invincible in this game. Notable horseback battles include the two against King Bulblin and a final one against Ganon.

Breath of the Wild

Epona makes an appearance in Breath of the Wild, however an amiibo is required to cause this to occur. After making it off the Great Plateau, and preferably while Link is close to a Stable, the Link amiibo (Super Smash Bros Version) should be used, and Epona will appear. Summoning Epona at the Great Plateau will cause her to be trapped there, as there are little to no routes for a horse to climb down, aside from the aforementioned lack of stables in the plateau.

It should be noted that this is a one-time use, even if the amiibo is used again or Epona dies, she can never be summoned into the game again. Subsequent uses of the amiibo will summon treasure chests and other loot instead. Therefore, it is recommended to register her immediately so that she can be kept permanently.

Epona is a regular size horse with maximum stats and comes fully trained.

Malanya's Fairy Fountain allows the resurrection of horses that have died, so Epona may only be revived once she's registered in a stable.

Gallery

Trivia

  • Epona is named after a Celtic horse god.
  • Epona is one of the few horses, if not the only one in the Zelda games, which is confirmed to be a mare. Other horses are either not verifiable, or are assumed to be male.

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References

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Fado

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Main article: Fado (Twilight Princess)
Fado
Fado-Model.png

Race

Gender

Male

Games

Location

Fado is a character featured exclusively in Twilight Princess. He is the owner of all the goats in Ordon Village, and runs the ranch there. Link seems to work for him, as on multiple occasions Link must use Epona to help him herd the goats back into the stable at the end of the day. Plain and kind, Mayor Bo always worries that his poor herding skills might let a goat escape into town when Link isn't helping him.

Gallery

Falbi

Falbi Large.png
Main article: Falbi
Falbi
Falbi Large.png

Race

Gender

Male

Member of

Fyer (Co-worker)

Games

Location

At the top of Lake Hylia

Falbi is a very tall and cheerful man who used to work in a circus. He appears only in Twilight Princess, where he works together with his partner, Fyer, to successfully run his flight game, called Falbi's Flight-by-Fowl. It is located at the top of Lake Hylia and allows Link to fly a Cucco all the way down to Lake Hylia. Link can reach numerous previously unaccessable locations from here including two locations that house a Piece of Heart. One of the Cuccos in Ordon Village mentions Falbi's flight game when spoken to as Wolf Link. It is believed that one of the cuccos in Kakariko Village left Lake Hylia because he was unhappy with his previous master. However, when speaking to all the other cuccos that Link can use in the flight game, they all seem to be in good spirits and have no complaints about Falbi.

Trivia

  • There is some concept art in Hyrule Historia that shows Falbi as a female, not a male like in the final version. It is unknown if Fyer and Falbi were meant to be lovers.[193]

References

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Fanadi

Fanadi.png
Main article: Fanadi
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Sanityormadness
Fanadi.png

Title

Fortune Teller

Race

Gender

Female

Games

Location

In Other Languages[show][hide]
Language Name
Japan 日本語
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Fanadi, also known as Madame Fanadi, is a character that appears in Twilight Princess. She lives in her Fortune-telling Mansion in Castle Town South Road. For 10 Rupees, she tells Link his fortune. Link can choose between "Career" and "Love". If Link chooses "Career", Fanadi tells him how to advance in the main storyline, but if Link selects "Love", she shows him the location of an undiscovered Piece of Heart.

Trivia

  • Fanadi's English name comes from each of the Golden Goddesses. Fa from Farore, Na from Nayru, and Di from Din.
  • Fanadi's Japanese name, Imparess, comes from "Impa" (as both are Sheikah) and "palace" or "Goddess", either referencing how she lives in a self-proclaimed palace or how her English name is comprised of the names of the Golden Goddesses.
  • Her phrases "elihwa sekat gnidaol tiaw" and "tuoba gniklat I ma tahw" are actually "wait loading takes awhile" and "what am I talking about" backwards.
  • Fanadi is between 40 and 50 years old, but she can't seem to recall her exact age.
  • An unused ability of Madame Fanadi is her ability to communicate with Wolf Link.[194][195][196][197] This may hint at some connection to the Howling Stones.

Gallery

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Faron

Faron.png
Main article: Faron (Light Spirit)

Faron is a spiritual character who makes an appearance in Twilight Princess. It is likely that Faron is named after Farore, the Goddess of Courage. Faron is the second Light Spirit that Link encounters in his endeavor, and is the first saved from the invading shroud of Twilight. He is the spiritual guardian who oversees Faron Province in its entirety, but predominantly resides within the Faron Spring. He appears to take on the form a Monkey, the local race in the Faron Province.

Story

Link meets Faron early on in the game. During his first visit in Wolf form, he is told to restore the light to Faron Province, by collecting sixteen Tears of Light. Once completed Link returns to speak to Faron. When revived from his stolen light, Faron informs Link of his destiny as the chosen hero of Hyrule, and then tells him that he must kill the King of Twili, Zant. Faron then proceeds to hand him the Hero's Clothes.

In the latter stages of the game Faron and the other Light Spirits assist Princess Zelda with Light Arrows, to help in the fight against Ganondorf. Faron also takes place in the final cut scene when reviving Midna to her true from.

See Also

Gallery

Female Monkey

Monkey(TP).png
Main article: Female Monkey
Sanityormadness
Monkey(TP).png

Race

Gender

Female

Games

Location

Related

The Female Monkey is a character found in Twilight Princess.

Overview

She first appears in Ordon Village where she has stolen the Baby Cradle from Uli. She can be seen on a pillar in the distance above the water, holding the cradle. Link can climb up to a nearby pillar and summon a Hawk with some Hawk Grass. Link can then send the Hawk towards the monkey, and it will grab the Cradle, bringing it back to Link. He can then take it back to Uli to get the Fishing Rod.

After Link purchases the Slingshot from Sera's Sundries, he meets with the children of Ordon, just outside his house to train. Shortly after doing us, the Female Monkey makes an appearance, causing Beth, Malo, and Talo to run after her. Link gives chase and finds that Talo has traveled deep into the Faron Woods chasing after the Female Monkey. Link will catch up with Talo and the Monkey in North Faron, where they have been captured by enemy Bokoblin. Link will defeat the Bokoblin and save the Monkey and Talon.

When Wolf Link is collecting Tears of Light in North Faron, he will see the Female Monkey just outside of the Forest Temple. She is standing on top of a smaller pillar, scared of the two Shadow Insects that are nearby. After Link clears the area of insects, the Monkey will talk about how his boss, Ook, has gone funny in the head, and there are now scary monsters everywhere.[198][199][200][201]

After Link has cleared the Faron Woods of Twilight he will travel back to North Faron and will need to make his way through the purple fog. Once he tries to pull the Lantern out, the female monkey will come and steal his lantern away. She will then guide Link through the fog, swinging the lantern around, creating a path through the fog. Once Link makes it through the fog, she will drop the lantern and run off ahead, towards the Forest Temple.

In the first room of the Forest Temple, the Female Monkey has once again been captured by some Bokoblins. After defeating the enemies and freeing the monkey, she will now follow behind Link has he progresses through the early portion of the dungeon. She serves as Link's guide, regularly running up to doorways, encouraging Link to follow behind. She tries to take Link to her boss, but Ook uses the Gale Boomerang to destroy the bridge. Link will then need to use the help of the Female Monkey to navigate the forest Temple, and find her fellow monkey friends.

After saving three other Monkeys, Link can return to the broken bridge and can use all four monkeys to swing across the gap. Later in the dungeon, after Link has rescued all eight monkeys, they create a giant swing, which carries Link across the gap where he can then take on the dungeon boss, Diababa.

After Link has completed the Lakebed Temple, he will return to North Faron Woods as Wolf Link and will run into the Female Monkey once again, where she will be ambushed by several enemy Puppets. After clearing out the Puppets, the Female Monkey thank Link and let him know that there is wooded area on the other side of the nearby cliff, indicating the proper direction Link must travel to reach the Sacred Grove and find the Master Sword.[202][203][204][205][206]

References

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Fyer

Fyer.png
Main article: Fyer
Sanityormadness
Fyer.png

Race

Gender

Male

Games

Location

Center of Lake Hylia

Fyer is a short, hunched, and lazy looking man who runs a cannon service on a small island in the center of Lake Hylia. He is also a mechanical specialist and can repair machinery. The standard flight that he offers shoots Link up to the top of Lake Hylia where Link can meet up with Fyer's partner, Falbi. He charges 10 Rupees, to launch Link from his cannon to Falbi, owner of the Cucco ride mini-game. His life was saved by Auru, so when Link tells him that he knows Auru, he shoots Link to Gerudo Desert for free, charging 10 Rupees for more flights. Later in the game, he also repairs the Sky Cannon to reach the City in the Sky for 300 Rupees.

Ganon

Dark Beast Ganon.png
Main article: Ganon
This article is about the character that appears throughout the series. For game-specific boss information and strategies, see Sanityormadness (Disambiguation).

"These toys are too much for you! I command you to return them to me![207][208]"

— Ganondorf, in Ocarina of Time

Ganon, also known as Ganondorf, is the primary antagonist in The Legend of Zelda series. He has been present or at least referred to in each of the first five games in the series, and has subsequently been in three more after. Throughout the series, Ganon has had several deaths, both confirmed, like in The Legend of Zelda, and unconfirmed, as in Twilight Princess. Ganon possesses the Triforce of Power, which contains the essence of the Goddess, Din. This divine power makes Ganon unimaginably strong and grants him boundless power, making him the largest threat to Hyrule in all its history. As stated in the prophecy of Hyrule, the only one capable of defeating Ganon is the Hero chosen by the Goddesses.

Backstory

Throughout the games, Ganon's intentions have not changed. Taking the Triforce of Power or earning it and spreading darkness over Hyrule, and he often kidnaps Zelda in the process. Only his appearance has changed. He is a blue pig-monster in The Legend of Zelda, while in Ocarina of Time, he is the King of the Gerudo and has the power to turn into a giant, green monster. Ganondorf is the human/Gerudo version while Ganon is the abomination, beast or demon version of Ganondorf. In Ocarina of Time, he was the only Gerudo male born in that current century, automatically making him their king.

Name Issue

The Prince of Darkness has three "n"s in his name in the original The Legend of Zelda, making his name G-A-N-N-O-N. However, in all other games, he is known as G-A-N-O-N (two "n"s). Newer fans have used the single "n" form as the canon one, but older fans who first played The Legend of Zelda back in the day still spell it "Gannon".

Characteristics

Ganondorf has gone from a cold, heartless individual to a sad individual and back again. In older games, he seems to be bent only on controlling Hyrule, but in The Wind Waker, players saw a different side of Ganondorf, where he was yearning for Hyrule back. Mostly, though, he seems only bent on evil things.

In-Game Appearances

The Legend of Zelda

Main article: Ganon (The Legend of Zelda)
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In The Legend of Zelda, Ganondorf was only in his pig form, Ganon. The intro of the game tells of how Ganon stole the Triforce of Power, and was rumored to be after the Triforce of Wisdom too. Before he could steal that one too, Zelda broke the Triforce of Wisdom into eight pieces and hide them inside underground labyrinths (dungeons). She then sent Impa, her nursemaid, searching for a hero to collect all eight pieces and destroy Ganon. Impa comes across Link, and asks him to take this quest. This begins the game.

Once Link has obtained all eight pieces, he can travel to Death Mountain and confront Ganon. This battle is quite difficult, as for the most part, Ganon will be invisible while shooting fireballs at Link. Ganon can only be hurt if Link strikes his invisible form with his sword. Once Ganon has been hit, he will be visible for a moment, and then disappear again. Once Ganon has been hit enough times with the sword, he will turn a brownish color, which shows he is vulnerable. This is Link's opportunity to finish him off with a shot from the Bow using a Silver Arrow. This will defeat Ganon, leaving behind his ashes and the Triforce of Power. Link can now proceed into the door directly above and save Princess Zelda. If Link does not shoot him with the Silver Arrow in time, Ganon will flash before turning invisible again, returning to full strength.

The Adventure of Link

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Ganon does not appear in The Adventure of Link, still dead after his defeat at the hands of Link in The Legend of Zelda. Despite his physical absence, many of his minions remain and his corrupting influence over Hyrule is still very potent.[209] Should his followers succeed in defeating Link and sprinkle his blood over the ashes of their master, Ganon will be revived.[210] Ganon's menacing silhouette only appears if Link perishes, and presumably completes his conquest and destruction of Hyrule.

A Link to the Past

Main article: Ganon (A Link to the Past)
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Prior to the start of the game's events, Ganondorf Dragmire enters the Sacred Realm, obtaining the Triforce. Desiring its full benefits for himself, he murders his accomplices. Upon touching the Triforce, he is transformed into a boar-like demon dubbed Ganon. The Sacred Realm also assumes the guise of the Dark World. Endeavoring to preserve the balance of peace, the Knights of Hyrule and the Seven Wise Men lock Ganon in the Dark World.

Some years later, the demon is able to leave the Dark World disguised as the wizard Agahnim. In a clever twist of fate, Agahnim wins over the trust of the King of Hyrule and assumes the reins of power himself. He seals the Seven Maidens in the Dark World but one eludes him, Zelda, whom Link rescues from the Sanctuary. During Link's quest to obtain the Master Sword, however, Zelda is left unguarded and is captured by Agahnim and subsequently sealed in the Dark World.

After defeating Agahnim in the Dark World, a bat arises from the defeated wizard's body and flies to the Pyramid of Power. It is revealed that the bat is indeed Ganon and Link must face the boar-like demon in a final battle. Link's Master Sword and Silver Arrows triumph over Ganon's complete Triforce and Trident of Power.

Link's Awakening

Main article: Shadow Nightmares § Shadow of Ganon

The Shadow of Ganon is one of the forms the Shadow Nightmares take in the final boss battle of Link's Awakening.

It can summon bats, like the true Ganon in A Link to the Past, and must be dashed into numerous times to defeat. Spin attacks are also effective methods of harming the Shadow of Ganon.

Ocarina of Time

Main article: Ganondorf (Ocarina of Time)
Ganondorf-Ocarina.png

As the single male Gerudo born to the Gerudo Tribe every hundred years, Ganondorf was born the king of his people. He is a power-hungry thief and sorcerer seeking to find the omnipotent Triforce and use its power to take over Hyrule. Ganondorf is willing to use any means to achieve his goals, including treachery towards the King of Hyrule and manipulation of his own people.

In order to open the Door of Time and obtain the Triforce, Ganondorf seeks to obtain the three Spiritual Stones, which act as keys to the Door of Time. In order to make the holders of the stones hand them over, Ganondorf curses the Great Deku Tree, infests Dodongo's Cavern with monsters, and inflicts a parasite onto Lord Jabu-Jabu.

Link manages to undo all the curses and defeat all the monsters to retrieve the stones himself, but when he returns to Hyrule Castle Town he finds that Ganondorf has already laid siege to the town and drove Princess Zelda out. He allows Link to open the Door of Time, stepping in once the Master Sword pulls Link into a seven-year slumber. With Link unable to stop him, Ganondorf enters the Sacred Realm and claims the Triforce for himself; however, his unbalanced heart causes the Triforce to split into three pieces, Ganondorf keeping only the Triforce of Power for himself because his heart desired power most of all. With his newly obtained powers, Ganondorf spends the seven years of Link's slumber ruling over Hyrule with an iron fist and seeking the other two holders of the Triforce.

After Link awakens from his slumber, he sets out to undo the evil Ganondorf has inflicted over the land and awaken the five Sages. After doing so, Princess Zelda comes out of disguise and presents Link with Ganondorf's weakness, the Light Arrows. With Zelda's disguise removed, Ganondorf is able to find her and capture her, using her to lure Link up into his castle. He hopes to take the pieces of the Triforce from Link and Zelda and engages Link in battle. At first, Link seems to win and the castle collapses, but Ganondorf revives in his beast form, Ganon, and engages Link in battle again. In the end, Link comes out victorious, but as Ganondorf still holds the Triforce of Power he cannot be killed. The Sages are forced to seal Ganondorf away, though he claims that as long as he holds the Triforce of Power, he will return and take his revenge.

Oracle of Seasons and Oracle of Ages

Main article: Ganon (Oracle Series)
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After completing his adventures in both Holodrum and Labrynna, Link finds out that the cause of Onox and Veran's mischief was the result of a bigger plan devised by the witches Koume and Kotake; a plan to resurrect the evil king Ganon. The actions of Onox and Veran caused the Flame of Sorrow and the Flame of Destruction to be lit. In an attempt to light the third and final flame for their ritual, Twinrova kidnaps Princess Zelda herself to be used as a sacrifice. Although Link is able to defeat Twinrova and save Zelda from the ritual, he cannot stop the resurrection of Ganon, as Twinrova ends up sacrificing their own body as a vessel for the evil king.

The resulting incarnation of Ganon lacks much intelligent thought, though he does show knowledge of who he is. Still, Ganon proves to be the toughest obstacle that Link will have to overcome if he is to restore peace to the world and take his destined place in history as the Legendary Hero.

Through a linked game, Link can go to a secret altar where they will fight Ganon. For the battle, Ganon will constantly be disappearing and reappearing. Sometimes he will appear and slash at you with his trident. He also has several variations on an orb attack: sometimes he will shoot three larger orbs, one large orb, or many smaller orbs. All his attacks including his trident slash can be avoided by jumping with the Roc's cape. Sometimes he also charges up for a jump which will stun you for a moment. Again, you can avoid this by jumping before he lands. To fight him, you must charge up a spin attack when he is not on the screen. When he appears, move next to him and hit him with the spin attack. When he begins to become low on health, he will change the room briefly to a strange blue room and back again. When the blue room is in effect, controls are reversed (if you press left, you will go right, etc.) so you have to be careful. After many spin attacks, Ganon will be defeated and you will have completed the game.

The Wind Waker

Ganondorf WWHD.png
Main article: Ganondorf (The Wind Waker)
Ganondorf
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Base of Operations: Ganon's Castle
Effective Weapons: Light Arrows, Master Sword
The possessor of the Triforce of Power, Ganondorf controls many fell beasts. It is useless for Link to try to face him alone. He must look for an ally who can aid him in battle.

As mentioned above in his characteristics, Ganon has a slightly different personality in The Wind Waker. He first appears near the beginning of the game where he orders the Helmaroc King to throw Link into the Great Sea. He is not truly seen, as his face is not visible to the camera. However, the King of Red Lions reveals to Link very soon after that the man was Ganondorf. He then appears again near the middle of the game, where Link thinks he can defeat Ganondorf with the Master Sword, only to be nearly defeated himself if it were not for Valoo. He does not appear in person again until the end of the game when Link and he have a sword duel in drowning Hyrule, ending with him being turned to stone.

Four Swords Adventures

Main article: Ganon (Four Swords Adventures)

In Four Swords Adventures Ganon is originally a desert nomad named Ganondorf. Prior to the events of the game, Ganon breaks the taboo of the Gerudo and explores the Desert Pyramid, eventually stealing the Trident and the Dark Mirror. He uses the Trident's power to transform into Ganon, along with using the power of the Dark Mirror to create Shadow Link. Ganon uses Vaati to distract Link while he slowly gains power from the Shrine Maidens captured by Shadow Link. At the end of the game, Ganon appears as the final boss fought beneath the Tower of Winds. He is defeated when shot with a ball of light and a Light Arrow, allowing the Maidens to imprison him within the Four Sword.

Twilight Princess

Main article: Ganondorf (Twilight Princess)
Ganondorf being banished to the Twilight Realm

Sages' Story

Ganondorf is first spoken of about halfway through the game, once Link has completed the Arbiter's Grounds and entered the Mirror Chamber. After finding only a quarter of the Mirror of Twilight, the Ancient Sages tell Link of how the mirror was broken, which was dark power. Power that only he possesses.[211] They are of course referring to Ganondorf. They continue to tell Link Ganon's backstory, which includes Ganon being the leader of a band of thieves who tried to control the Sacred Realm, the location that the Goddesses left the world.[212] However, the Sages explain that he was blind of any danger, and thus was he brought to justice.[213] A cutscene is shown of the Sages executing Ganon, right in the Mirror Chamber. However, Ganon survived because of the Triforce of Power, which he possesses.[214] Fearing Ganon will leave the Mirror Chamber and repeat his previous offenses, the Sages use the Mirror of Twilight to banish Ganondorf to the Twilight Realm. The Ancient Sages continue by suggesting that his power has been passed on to Zant,[215] which Midna responds to with a snide comment on how it is much too late to be figuring out where Zant got his powers.[216] The Sages conclude their speech by telling Link he should be able to collect the fragments of the Mirror of Twilight.[217] Ganondorf is not spoken of again until much later.

Zant's Story

Once Link has gathered all the Mirror Shards, entered the Palace of Twilight, and confronted Zant, he will again hear more of how Zant got his powers. Zant will start his explanation by telling Link and Midna about how he was tired of living in this world, where there was not the faintest bloom of desire.[218][219] He continues by saying that he believed he would be the next to rule the Twili people, but was denied.[220][221] Zant continues by telling them how he found Ganon, who he refers to as "god".[222] There is then a scene showing Zant on the outdoor area of the Palace of Twilight, smacking the ground in frustration. A large ball appears above Zant's head, and proceeds toward him. It encompasses Zant, and Ganon will be shown, telling Zant that he will store his power in Zant, making whatever Zant desires something Ganon desires too.[223][224] Zant ends his speech by saying that Ganon had only one wish,[225] to merge light and shadow, to make darkness.[226]

After Link has defeated Zant, Zant will reveal to Link and Midna that his god, Ganon, has already descended and been reborn in the World of Light.[1] He continues by showing good faith in Ganon, saying that as long as Ganon survives, he will resurrect Zant without cease.[1] This mini-scene shows how much Zant really praises Ganon, which can be interpreted as Ganon playing Zant so he can be revived in Hyrule, or as a true relationship that has mutual feelings.

Outside of the Throne Room

Confrontation

Ganon is finally confronted by Link at the very end of Twilight Princess, where he is physically seen for the first time. This confrontation happens at the highest tower of Hyrule Castle, in the Throne Room. Ganon can be found sitting on the throne, with Princess Zelda levitating above him, in the middle of the Triforce statue. He arrogantly introduces himself by welcoming Link and Midna to his castle.[227] After a dramatic scene of Ganon standing up, Ganon begins his speech by making fun of Midna's people, saying it was very pathetic that they defied the gods with petty magic only to be cast aside.[228] He continues by saying the anguish felt by the Twili people acted as his nourishment, as their hatred bled across the void and awakened him.[229][230] He explains why, in his opinion, Midna's people did not succeed; it was because they lacked true power.[231] The kind of power those chosen by the gods wield.[232] He continues by saying that someone with the type of power would make a suitable king, while at the same time holding up his right hand, which has the marking of the Triforce of Power.[233] After Midna vows to deny Ganon what he desires,[234] Ganon redirects their attention to Zelda, who he refers to as their little friend.[235] He uses Twilight-magic to possess Zelda, and this begins the epic four-phase battle that concludes Twilight Princess.

After Link completes the four and final phase of the battle by stabbing Ganon in the middle of his chest with the Master Sword, Ganon states his final words. He says to Link to not think that this is the end.[236] He explains that the history of light and shadow will be written in blood.[237] The scenes continue by showing the Triforce of Power leave Ganon, at which point Zant will appear, in more of an image rather than physically. He leans his head to the right, with a crack. This seemingly ends Ganon, as his eyes roll to the back of his head, and he seizes movement, yet still standing. This is the end of Ganon in Twilight Princess, but it is unconfirmed if he died or not.

Phantom Hourglass

Although Ganondorf does not make an appearance, he is mentioned in the prologue, which is a summary of The Wind Waker's events.

Skyward Sword

Ganon is not mentioned directly in this game, but is implied of his coming by Demise right before his death. Demise states that hatred for the Gods and Goddesses like his is so strong that it can never be vanquished for good, and a reincarnation of himself will be born into the world again someday.

Breath of the Wild

See also: Calamity Ganon (Boss) and Dark Beast Ganon (Breath of the Wild)

Backstory

File:Calamity-ganon.jpg
Calamity Ganon

Ganon appears in Breath of the Wild, and is referred to as Calamity Ganon. Calamity Ganon is known as a primal evil that has appeared throughout the history of Hyrule. Ten thousand years before the story's events it appeared and attempted to destroy the world. To deal with this threat, the ancient Sheikah race built an army of mechanical constructs called Guardians to aid the chosen Hero and Princess. These protectors were aided by four massive creatures known as the Divine Beasts (also built by the Sheikah) that were used to weaken Ganon. With this army, the Sheikah and Hylians sealed Ganon beneath Hyrule Castle, where it lay dormant for a millennium.

Past

A century before the present day, a prophecy was made foretelling the imminent return of Calamity Ganon. Hoping to defeat Ganon in the same fashion as their ancestors, the King and the Hylian people began working to locate and excavate the Guardians and Divine Beasts. A Champion was chosen from each of Hyrule's four races to pilot the Divine Beasts. Princess Zelda also worked to awaken the power to seal Ganon that rested within her, alongside the protection afforded by her knight and the chosen hero, Link.

Despite their efforts, Ganon broke free of its prison before Zelda awakened her true power. Unexpectedly, the beast was cunning, and used its power to take control of the Guardians and turn them against Hyrule and its citizens. Ganon also created four blights in his image to infect the Divine Beasts, taking control of the constructs and killing each of the Champions. With most of Central Hyrule destroyed, Link and Princess Zelda fought against the Guardians in a deserted field. While defending Link, Zelda awakened the power to seal Ganon away and defeat the Guardians. Link, however, died soon after, and was taken to the Shrine of Resurrection where he would revive after a long slumber. Until this day arrived, Zelda used her power to contain Ganon within Hyrule Castle. Ganon thinks he can be undeafeted.

Present

After Link's awakening in the shrine one hundred years later, Calamity Ganon can be seen circling the top of Hyrule Castle, unable to escape. During Link's absence, Zelda's power to contain Ganon has been weakening, allowing the beast to create more of a presence as the days continue. Many characters in the nearby vicinity acknowledge Ganon's existence, often referring to Ganon as an 'it', while the Monks still refer to him as 'Ganon'. Once Link completes his journey and returns to Hyrule Castle, he encounters Ganon in a large room below the Sanctum. Ganon takes a grotesque form, appearing in a centipede-like figure, with a large head surrounded by Ganondorf's signature long flowing red hair. The beast fights with a combination of the attacks used by the blights he created long ago, and puts up a considerable fight even against the Master Sword's power.

Once Link destroys this incarnation, Ganon's spirit escapes to Hyrule Field and manifests into its true form: Dark Beast Ganon. A pure embodiment of Malice and Hatred, it is a gigantic boar similar to Ganon's appearance in Twilight Princess. Princess Zelda reveals that Ganon has given up on reincarnation to create this form, intending to release the full force of its wrath upon the world. Now that it is free from the prison of Hyrule Castle, Ganon will do exactly that unless stopped.

Granting Link with the Bow of Light, Zelda entrusted this task to Link. While riding on his horse around the Beast's massive figure, Link uses the Bow to pierce several weak points on Ganon's body. He then fires one last shot into the core of beast, which releases Zelda from her century-long imprisonment. As Ganon makes one last attempt to attack, Zelda uses the power of the Triforce to finish it off for good.

While Ganon seemingly disappears after its defeat, Princess Zelda indicates that Ganon is only 'gone for now'. Though Ganon can no longer take a physical form, it is still able to return in the future.

Non-Canon Appearances

This section describes a subject that is or may be outside the core Zelda canon.

Battle Quest

In The Legend of Zelda: Battle Quest, Ganon serves as the final boss in the main quest, located within the 9th level, Raid on Ganon's Castle. Ganon later appears in the 12th level, which is also the 3rd secret level, Death Mountain Path. In this level, Ganon takes a more armored visual look and can withstand more damage. Also, Ganon makes two appearances in the 15th and final level of Battle Quest, Ganon's Last Stand.

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Super Smash Bros.

Ganondorf as seen in Super Smash Bros. Brawl

Ganondorf also appears in Super Smash Bros. Melee and Super Smash Bros. Brawl. He is a secret character in both games. In order to unlock him in Super Smash Bros Melee, Link will have to clear Match Event #29. There are three ways to unlock Ganondorf in Super Smash Bros Brawl:

  • Play 200 matches in Brawl, and then beat Ganondorf in a fight
  • Get Ganondorf to join the party in The Subspace Emissary
  • Beat Classic mode on Normal difficulty with Zelda or on Hard difficulty with Link, and then beat Ganondorf in a fight.

In Super Smash Bros. Melee, Ganondorf's design is based on his Ocarina of Time design. However, in Super Smash Bros. Brawl, his design is based on Ganondorf's Twilight Princess design.

CD-I

Main article: Ganon (Faces of Evil and Wand of Gamelon)

In the Philips CD-i games, Ganon takes on a different design from the canon Nintendo games and animated series. He is more demonic in appearance and in the first two games only requires a single hit to defeat.

In Link: The Faces of Evil, Ganon takes over the island of Koridai prompting the inhabitants to Hyrule, where they ask Link to save them. Over the course of the adventure, Ganon kidnaps Princess Zelda while Link is away. Ganon is eventually defeated by Link and imprisoned in the Book of Koridai.

In Zelda: The Wand of Gamelon, Ganon has taken over the faraway land of Gamelon. He sent his servant Duke Onkled, the cousin of King Harkinian, to convince both the King and Link to travel to Gamelon to aid in defeating Ganon. They were both captured, which prompted Zelda to travel there herself, to rescue them, and save the land of Gamelon from Ganon and his servants. In the end, Zelda used the magic lantern to expose Ganon to the light, weakening him, and then the Wand of Gamelon to bind him in chains and reseal him into the Book of Koridai.

In Zelda's Adventure, Ganon has kidnapped Link and stolen the seven celestial signs taking over the kingdom of Tolemac. Zelda goes on a quest to collect the signs and rescue Link. In this game, Ganon bears no resemblance to any previous design and appears as a large demon with bull horns and wearing a dark cape with a red interior but still wields a trident as seen from other games. He teleports around the room firing several magical balls of energy downward. After several hits, he transforms into a small dark whirlwind and flies apart.

Hyrule Warriors

See also: Ganon (Hyrule Warriors)

"The personification of evil becomes the personification of awesomeness when Ganondorf takes the field with a really big sword."

Ganon appears in the Nintendo Wii U game Hyrule Warriors. Ganondorf is the primary antagonist of the game, manipulating Cia to try and revive himself. He is also playable after Cia is defeated in Shining Beacon.

Animated Series

CartoonGanon.jpg

Ganon made an appearance as the primary antagonist of the 1989 Zelda Animated series from DIC Entertainment voiced by Len Carlson. In this series, he was loosely based on his design from the original The Legend of Zelda as an anthropomorphized boar in a purple robe. His portrayal is much more comical than any of the game appearances. He is often quick to anger and yells at the bumbling of his minions or waves his fist after losing to the heroes.

His lair is the subterranean Underworld where he keeps the Triforce of Power, the source of his seemingly unlimited magic. In each episode, he plots to steal the Triforce of Wisdom so he can rule the world. Normally he does this through the minions he summons and sends to the overworld only to be defeated time and time again by the efforts of Link and Zelda. He summons all of his monsters and minions from a large glass device in his throne room called the Evil Jar. From this, he sends them to the overworld to defeat Link, kidnap Princess Zelda or ultimately steal the Triforce of Wisdom. When the minions, or on rare occasion himself, are zapped by Link they always reappear back in the Evil Jar.

Trivia

  • Ganon's last name is Dragmire, according to the manual of A Link to the Past.
  • In The Legend of Zelda, Ganon's name was spelled G-A-N-N-O-N. In every game since, it has been changed to G-A-N-O-N, only using two "N"s.

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Ganondorf's Steed

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Main article: Ganondorf's Steed
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
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Ganondorf's Steed is a large black horse, covered in armor that appears in Ocarina of Time and Twilight Princess.

Ocarina of Time

In Ocarina of Time, Ganondorf's Steed makes an appearance in the opening cut-scene during Link's nightmare. Ganondorf can be seen riding the horse in pursuit of Princess Zelda and Impa. The horse is a black Gerudo stallion, that has a red mane and tail which resembles that of Ganondorf's hair.

Later on when Link is in the Forest Temple, he battles with Phantom Ganon, who rides on a very similar horse during the first phase of the battle.

Majora's Mask 3D

While Ganondorf's Steed does not appear in Majora's Mask, there is an Easter Egg reference to the those in the Majora's Mask 3D remake. When Link travels to Romani Ranch, there is a doll in near Romani's bed that resembles Ganondorf's Steed.

Twilight Princess

As part of the final boss encounters of the game, Link will battle with Ganondorf on horseback where he can be seen riding his steed.

Hyrule Warriors

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Gengle

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Main article: Gengle
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Race

Cat[238]

Gender

Male[239]

Games

Location

In Other Languages[show][hide]
Language Name
Japan 日本語
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France Française
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Gengle is the pet cat of a man named Jovani,[238] who sold his soul to a "dark creature"[240] in Twilight Princess. Gengle is the leader of all the cats who can be found along the Castle Town South Road.[241][242] At first, Gengle can be found inside his master's home in Castle Town, frozen solid on top of Jovani's head.[238]

Once Link has collected 20 Poe Souls and brought them to Jovani, Gengle is completely revived from his solid state. He remains inside the home, and tells Wolf Link that he owes him a huge favour for helping his master.[243] Furthermore, once Link has collected all 60 Poe Souls, Jovani is fully revived, and hurries to go tell his girlfriend he is back.[244] This leaves Gengle alone in the home. Link can come back at any time and talk to Gengle, who gives Link unlimited Silver Rupees,[245] which are worth 200 Rupees.[246]

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Golden Cucco

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Main article: Golden Cucco

The Golden Cucco is a variation of the Cucco that makes an appearance in The Minish Cap and Twilight Princess.

Appearances

The Minish Cap

During later levels of Anju's Cucco Catching mini-game, Golden Cuccos will start appearing. Just like regular Cuccos, they must be thrown back into Anju's pen. Golden Cuccos are different from regular Cuccos, as they are much faster and more difficult to catch. They can also escape Link's grasp after a while, and must be picked up again. Link does not get any bonuses for putting Golden Cuccos back into the pen instead of regular ones.

Twilight Princess

The Golden Cucco is a special Cucco owned by Rusl. He can glide much further and faster than most Cuccos, is immune to damage, and cannot be controlled. If thrown, he will fly back up to Link. After Link obtains the second piece of the Mirror of Twilight, Rusl loans Link his Golden Cucco to fly across the Deep Gorge and into the Sacred Grove so he can reach the Temple of Time and obtain the third Mirror Shard.

After crossing the Deep Gorge, the Golden Cucco returns to where Link first picked it up, and remains there for the rest of the game.

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Gor Amoto

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Main article: Gor Amoto
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Gor Amoto is one of the four Goron Elders encountered in Twilight Princess. He is the first elder Link meets in the Goron Mines, and he gives Link the first Key Shard. After Link beats the Goron Mines, he is the only one of the three elders holding the key shards to not climb down the mountain and stay in Kakariko Village; rather he stays with the Gorons and manages Death Mountain with Gor Coron.

Gor Coron

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Main article: Gor Coron
Gor Coron
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Gor Coron appears in Twilight Princess and is one of the four Goron Elders who live on Death Mountain. When Darbus, the patriarch of the Goron tribe, is consumed by the evil power of the Fused Shadow, Gor Coron takes a leadership role amongst the tribe.{{Node-count limit exceeded|TP|5270|Gor Coron}}

Gor Coron challenges Link to a sumo wrestling match to prove his power.{{Node-count limit exceeded|TP|5275|Gor Coron}} With the help of the Iron Boots, Link defeats Gor Coron and gains access to the sacred Goron Mines.{{Node-count limit exceeded|TP|5291|Gor Coron}}{{Node-count limit exceeded|TP|5292|Gor Coron}}{{Node-count limit exceeded|TP|5301|Gor Coron}} Much later in the game, Gor Coron along with Darbus aid Link in restoring Ilia's lost memory.

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{{Node-count limit exceeded|Gor Ebizo}} {{Node-count limit exceeded|character | image = Gor-Ebizo.png | game = Twilight Princess | location = Death Mountain | title = Goron Elder | race = Goron | member = }}

Gor Ebizo is the second most powerful Goron elder in Twilight Princess. In the Goron Mines, he is the second elder to give Link a Key Shard. All he wants to do is to be a salesman before he dies, and he collects donations and dances in any of Malo's Shops. Like the other Gorons, Gor Ebizo calls Link "brother" and pronounces it "brudda".

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  • There is some evidence that Gor Ebizo is based on Jamaican culture and more specifically Rasta culture. He appears to have dreadlocks, holds a pipe, and says "brudda" in a special way different to all other Gorons, similar to how Jamaican people pronounce the word.{{Node-count limit exceeded}}

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{{Node-count limit exceeded|Gor Liggs}} {{Node-count limit exceeded|character | image = Gor-Liggs.png | game = Twilight Princess | location = Goron Mines | race = Goron | gender = Male | related = Gor Liggs' Son
Gor Liggs' Grandson }}

Gor Liggs is a Goron elder from Twilight Princess who has many tattoos. He is the third and final Goron elder Link encounters in the Goron Mines, and gives Link the last Key Shard needed to enter the boss room. Later in the game, he asks Link to bring a barrel of Hot Spring Water to eastern Castle Town. If Link completes this, he is rewarded with a Piece of Heart.


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{{Node-count limit exceeded|Gor Liggs' Son}} {{Node-count limit exceeded|character | image = Gor-Liggs-Son.jpg | caption = Gor Ligg's Son after having Hot Spring Water tossed on him. | title = | race = Goron | gender = | occupation = Vendor | member = | game = Twilight Princess | location = Hyrule Castle Town | related = Gor Liggs (Father)
Gor Liggs' Grandson (Son) }}

Gor Liggs' Son is a character in Twilight Princess and is the son of the Goron Elder, Gor Liggs. For much of the game he can be found sitting on the floor, just outside of Hyrule Castle Town which leads to Kakariko Village. He hopes that someday somebody will come along and fix the bridge.{{Node-count limit exceeded|TP|2988|Gor Liggs' Son}}

His son, Gor Liggs' Grandson, can be found near the south gate of Castle Town for the entire duration of the game. Early in the game he is concerned about his father, as he is just sitting outside of Town and is not responsive to his son. He's scared that his father might be like this forever unless something is done.{{Node-count limit exceeded|TP|6525|Gor Liggs' Grandson}}{{Node-count limit exceeded|TP|6011|Gor Liggs' Grandson}}{{Node-count limit exceeded|TP|6012|Gor Liggs' Grandson}}

Link can donate rupees at Malo Mart in Kakariko Village to help get the bridge built, making it much easier to travel from Castle Town to Kakariko Village. Gor Liggs' Son needs to travel back home for supplies, but he still just lays near the bridge, exhausted.{{Node-count limit exceeded|TP|2984|Gor Liggs' Son}}{{Node-count limit exceeded|TP|2985|Gor Liggs' Son}} If Link speaks with Gor Liggs back in Kakariko Village, he will give him some Hot Spring Water to douse his son in.{{Node-count limit exceeded|TP|5033|Gor Liggs}}

Link will then appear in Hyrule Field, just outside Kakariko Village and he needs to carefully make his way to Gor Liggs' Son. When he arrives at the bridge, Gor Liggs' Son recognizes the springwater and asks Link if he can throw it on him.{{Node-count limit exceeded|TP|2986|Gor Liggs' Son}}{{Node-count limit exceeded|TP|2987|Gor Liggs' Son}} After Link does so, Gor Liggs' Son will jump up, fully rejuvenated. So much so that he'll immediately roll towards Kakariko Village, and immediately come back, carrying some Hot Spring Water.{{Node-count limit exceeded|TP|2967|Gor Liggs' Son}}{{Node-count limit exceeded|TP|2968|Gor Liggs' Son}} Gor Liggs' Son will drop a Piece of Heart for Link on his way back.

From that point forward, Gor Liggs' Son will reopen his shop in Castle Town, near the south gate. He is thankful for all of Link's help, and is willing to sell it to him at a discount for only 20 rupees.{{Node-count limit exceeded|TP|5999|Gor Liggs' Son}}{{Node-count limit exceeded|TP|6000|Gor Liggs' Son}} After this, Link can now purchase Hot Spring Water and give it to the Goron in South Hyrule Field, which rejuvenates him, allowing him to break the boulders.

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{{Node-count limit exceeded|Gor Liggs' Grandson}} {{Node-count limit exceeded|character | image = Gor-Liggs-Grandson-Happy.png | caption = | title = | race = Goron | gender = | occupation = Vendor | member = | game = Twilight Princess | location = Hyrule Castle Town | related = Gor Liggs (Grandfather)
Gor Liggs' Son (Father) }}

Gor Ligg's Grandson is a character in Twilight Princess. He is the son of Gor Liggs' Son and the grandson of Gor Liggs. For the entirety of the game, he can be found near the south gate of Hyrule Castle Town. Early in the game he is concerned about his father, as he is just sitting outside of Town, near the broken bridge that leads to Kakariko Village. His father is not responsive to him and he's scared that his father might be like this forever unless something is done.{{Node-count limit exceeded|TP|6525|Gor Liggs' Grandson}}{{Node-count limit exceeded|TP|6011|Gor Liggs' Grandson}}{{Node-count limit exceeded|TP|6012|Gor Liggs' Grandson}}

When speaking to his father just outside of town, Link finds that he is hoping that somebody will come along and fix the bridge.{{Node-count limit exceeded|TP|2988|Gor Liggs' Son}} After Link donates rupees at Malo Mart in Kakariko Village to help get the bridge built, but his father still just lays near the bridge, exhausted.{{Node-count limit exceeded|TP|2984|Gor Liggs' Son}}{{Node-count limit exceeded|TP|2985|Gor Liggs' Son}} It's only after Link gets some Hot Spring Water from Gor Liggs and douses his father, that is becomes fully rejuvenated. So much so that he'll immediately roll towards Kakariko Village, and immediately come back, carrying some Hot Spring Water.{{Node-count limit exceeded|TP|2967|Gor Liggs' Son}}{{Node-count limit exceeded|TP|2968|Gor Liggs' Son}}

Once his father is back working at his stand, near the South Gate, Gor Liggs' Grandson is much happier. He now works alongside his father, in trying to sell springwater to customers in Castle Town by talking about all of its great features.{{Node-count limit exceeded|TP|6009|Gor Liggs' Son}}

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{{Node-count limit exceeded|character | image = Great-Fairy-Twilight-Princess.png | game = The Legend of Zelda
A Link to the Past
Link's Awakening
Ocarina of Time
Majora's Mask
Oracle of Seasons
Oracle of Ages
Four Swords
Four Swords Adventures
The Wind Waker
Phantom Hourglass
The Minish Cap
Twilight Princess
A Link Between Worlds
Breath of the Wild | location = Great Fairy Fountain | race = Fairy }}

The Great Fairies are Fairies that are much larger and more powerful than regular Fairies. They help Link on his journey by fully restoring his health, and they usually bestow some sort of gift upon him. Most of them live in Great Fairy Fountains or other sources of water.

<span class="error">Node-count limit exceeded <span class="error">Node-count limit exceeded GreatFairy(LoZ).gif The Great Fairies in The Legend of Zelda have many fountains across Hyrule. They fully heal Link whenever he comes to one of their springs.

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The Great Fairies of A Link to the Past can do more than just heal Link. They often bestow more powerful items upon him, usually only after Link has thrown something into their fountain. A Cursed Great Fairy lives in the Pyramid of Power, and she will grant Link the Silver Arrow and the Golden Sword.

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The Fairy Queen, Venus, also has a spring known as the Pond of Happiness. She can increase the amount of arrows and bombs that Link can hold if he throws Rupees into her fountain.

<span class="error">Node-count limit exceeded GreatFairy queen LA.gif The Great Fairies of this game heal Link if he manages to find their springs that are hidden across Koholint Island. The Fairy Queen is found in the DX Version of the game in the Color Dungeon. She gives Link the "power of color", allowing him to swap his green tunic out for a red or blue one. These boost his offensive and defensive power respectively. Despite her title, the Fairy Queen looks identical to all of the Great Fairies.

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There are a total of six locations where Link can find Great Fairies in Ocarina of Time. Each one can only be found at their Fairy Fountain, where they grant Link with a new spell or ability if he plays Zelda's Lullaby.

<span class="error">Node-count limit exceeded The Great Fairy of Power lives on the Death Mountain Summit. After Link defeats King Dodongo in Dodongo's Cavern, Darunia instructs Link to climb Death Mountain to see her. When he does this, the Great Fairy of Power teaches Link how to charge the Spin Attack with Magic Power.

<span class="error">Node-count limit exceeded The Great Fairy of Wisdom can be reached only after Link obtains the Megaton Hammer in the Fire Temple. He can then use the hammer to destroy the rocks in front of her fountain in Death Mountain Crater. She doubles Link's Magic Meter.

<span class="error">Node-count limit exceeded The Great Fairy of Courage is found very late in the game, once Link obtains the Golden Gauntlets. He can use them to lift the huge rock outside Ganon's Castle to reach the fountain, where this Great Fairy enhances his defensive power by halving the amount of damage he takes.

<span class="error">Node-count limit exceeded Interestingly enough, the Great Fairy of Magic appears in three different locations and gives Link three magic spells. She can first be found behind a rock in Hyrule Castle by using bombs, where she gives him Din's Fire. Then a wall in Zora's Fountain can be exploded, where she gives Link Farore's Wind. Finally, she is found behind a wall in near an oasis by the Desert Colossus, just outside the Haunted Wasteland, where she grants Link with Nayru's Love.

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The five Great Fairies of Termina each reside in one of the five regions of the land. During Link's quest, he learns that their forms have been shattered into multiple Stray Fairies and scattered by the masked Skull Kid. Link must seek out their missing pieces and return them to their fountains before the Great Fairies can aid him in return. Their upgrades range from magical techniques to enhanced defense to a powerful, two-handed sword.

<span class="error">Node-count limit exceeded The Great Fairy of Magic is the only one required to rescue in order to complete the game. Link and Tatl first visit her while Link is a Deku Scrub, hoping that she can help them. The single Stray Fairy missing from her fountain is found hovering above the Laundry Pool during the day and near the Stock Pot Inn in East Clock Town by night; after collecting it and reuniting it with the others, Link receives the ability to shoot bubbles from the restored Great Fairy, along with a new Magic Meter. She advises him to seek out Professor Shikashi at the Astral Observatory if he wishes to locate the Skull Kid, and to visit her again once he regains his human form.

When Link visits the Great Fairy after learning the Song of Healing, as instructed, she bestows upon him the Great Fairy Mask and requests that he use it to restore the other Great Fairies across Termina.

<span class="error">Node-count limit exceeded The Great Fairy of Power lives in the Woodfall area, near the Woodfall Temple. If Link gathers the Stray Fairies inside that temple, she teaches him how to do a more powerful Spin Attack, although it takes up Magic Power.

In Majora's Mask 3D, while retaining the same reward for Link, the Great Fairy of Power's fountain has been relocated to Snowhead, while the Great Fairy of Wisdom occupies her former location in Woodfall.

<span class="error">Node-count limit exceeded The Great Fairy of Wisdom can be found in her fountain in the Snowhead region, under the entrance to Snowhead Temple. Once she is reunited with the missing Stray Fairies from the temple, she doubles Link's Magic Meter.

In Majora's Mask 3D, the Great Fairy of Wisdom has been swapped with the Great Fairy of Power in terms of location, now residing in Woodfall and allowing Link to extend his Magic Meter earlier in the game.

<span class="error">Node-count limit exceeded The Great Fairy of Courage is found in Zora Cape area after jumping across some rocks and using the Hookshot to reach it. If Link brings the Stray Fairies from Great Bay Temple, she doubles his defense, and any damage Link takes will be reduced by half.

<span class="error">Node-count limit exceeded The Great Fairy of Kindness lives in Ikana Canyon. If Link gathers the Stray Fairies in Stone Tower Temple and brings them to her fountain, she gives him the Great Fairy's Sword.

<span class="error">Node-count limit exceeded {{Node-count limit exceeded|Great Fairy (Oracle Games)}} GreatFairy queen LA.gif The Great Fairies of Oracle of Seasons and Oracle of Ages do the same thing as their counterparts in Link's Awakening. There is also a special Fairy Queen.

<span class="error">Node-count limit exceeded Great Fairy of Forest.png The Great Fairy of Forest meets the Links at the end of the Sea of Trees, where she rewards the Links with a key, depending on how well they did.
Great Fairy of Flame.pngThe Great Fairy of Flame meets the Links at the end of the Death Mountain, where she rewards the Links with a key, depending on how well they did.
Great Fairy of Ice.png The Great Fairy of Ice meets the Links at the end of the Talus Cave, where she rewards the Links with a key, depending on how well they did.

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In The Wind Waker, seven Great Fairies inhabit various locales on the Great Sea, ranging from the forest of Outset Island to the five Fairy Islands. They are given a more abstract, doll-like appearance in comparison to earlier games, although they retain their three flowing plaits of hair from Ocarina of Time and Majora's Mask. The types of upgrades they bestow upon Link are determined according to their colors, as noted below.
  • The two pink Great Faries grant Link expansions to his Wallet, allowing him to carry 1,000 and 5,000 Rupees, respectively. One is found on Outset Island; the entrance to her fountain has been blocked by a boulder, requiring Bombs in order to destroy it and get inside. The other resides on Northern Fairy Island and requires no items in order to be accessed.
  • The two blue Great Faries upgrade the carrying capacity of Link's Bomb Bag, increasing it from 30 to 60, and from 60 to 99. Their fountains are found on Eastern and Southern Fairy Island, and both require Bombs in order to destroy a blockade and gain access.
  • The two green Great Faries increase the amount of Arrows Link can carry in his Quiver, going from 30 to 60 and 60 to 99, as with his Bomb Bag. Their fountains are located on Western and Thorned Fairy Island; both require the Skull Hammer from the Forsaken Fortress in order to be entered.
  • A single purple Great Fairy can be found near Two-Eye Reef, where she has been ingested by a Big Octo. Link can defeat the beast by attacking its four eyes in order to free her, and as thanks, she shares some of her power with him by doubling the length of his Magic Meter.

There also appears a Queen of Fairies, whom Link encounters within the larger of the Mother and Child Isles. She appears to be but a child, but certain parts of her dialogue hint that this may not be her true form. She bestows upon Link the power to use Fire and Ice Arrows, which are necessary to enter the Earth Temple and Wind Temple later in the game. {{Node-count limit exceeded}}

<span class="error">Node-count limit exceeded FSA-Great-Fairy.gif In Four Swords Adventures Link can encounter a Great Fairy in certain stages, usually in a cave or dungeon. If Link throws a certain item into the pond below the Great Fairy, she upgrades it to a Level 2 item. Encountering a Great Fairy is often crucial to completing puzzles and the stage itself.

<span class="error">Node-count limit exceeded Great Fairy MC.gifThere are three Great Fairies: Butterfly, Mayfly, and Dragonfly. If Link passes their individualized tests, they reward him with the ability to carry more Rupees, Bombs, and Arrows respectively.

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There is only one Great Fairy in Twilight Princess, and she resides inside the Cave of Ordeals. She can be found on every tenth floor, e.g. tenth floor, twentieth floor, etc. Upon reaching her every 10 floors, she releases regular fairies to one of the Light Spirits' springs. Upon reaching the last level, she gives Link a Bottle with her tears in it, and promises to give more whenever he runs out at any Light Spirit spring. Link can only carry one bottle full of Great Fairy's Tears at a time. Additionally, once Link has reached the final floor, she congratulates him, and then say that people are in need of his powers above the surface. She then sends Link to one of the four Spirit's Springs. {{Node-count limit exceeded}}

<span class="error">Node-count limit exceeded In Phantom Hourglass, the character at the Spirit Island is similar to a Great Fairy. She only speaks to Link; her appearance is never shown.

<span class="error">Node-count limit exceeded The four Great Fairies in Breath of the Wild assist Link in his quest by enhancing certain pieces of armor at the cost of materials needed for the upgrade. Each Great Fairy must receive an offering in order to open her Great Fairy Fountain and restore her power, which then enables her to bless Link's armor. The level to which Link's armor can be blessed by any given Great Fairy is relative to the number of Great Fairies restored to power. In order to reach the highest level, all four Great Fairies must be restored.

The four Great Fairies are:

All four Great Fairies share an immense fondness for Link and delight in flirting with him whenever he visits them. This even extends to their upgrades, which are given in increasingly intimate ways, such as cuddling and kissing him, much to Link's chagrin.

<span class="error">Node-count limit exceeded <span class="error">Node-count limit exceeded In Hyrule Warriors, the Great Fairy must be summoned with a Fairy Fountain's Magic Circle several times throughout Legend Mode in order to aid Link and his allies in battle.

Through Adventure Mode, the Great Fairy can be unlocked as a weapon for Link in which she keeps him in a bottle.

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Hanch is an amiable, humble man, and the father of Beth in Twilight Princess. He is also the co-owner of his wife, Sera's, shop. He lives a slow, yet peaceful life in Ordon Village, but when angry, he can be very fierce. After his daughter and the rest of the children were kidnapped by King Bulblin, Hanch thinks Link, now stuck in his Wolf form, is the one responsible as he refers to him as a "monster".{{Node-count limit exceeded|TP|3733-3735|Hanch}} Subsequently, Hanch sends a hawk after Link whenever he gets close. Besides his quick temper, he cares deeply for his family. When his wife's cat went missing, he tried to bring her some Bee Larva that she could sell to make her feel better.

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Hannah is a character that makes an appearance in Twilight Princess. She is one of the three girls that are always outside the STAR Tent. She and two others girls, Misha and Kili, are always outside the tent cheering on Link whenever he attempts the STAR mini-game. After winning the game, talking to these three girls results in them screaming and releasing three Recovery Hearts.{{Node-count limit exceeded|TP|5857|Hannah, Misha, and Kili}}

<span class="error">Node-count limit exceeded Hannah, Kili, and Misha each were very similar outfits that are of different colors, green, blue, and red. This is likely in reference to the three Golden Goddesses, with Hannah's green outfit representing Farore.

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{{Node-count limit exceeded|Hena}} {{Node-count limit exceeded|character | image = Hena.png | race = Hylian | gender = Female | occupation = Fishing Hole Operator{{Node-count limit exceeded|name=Quote5|Hena Twilight Princess Trading Card|Hena is a young woman who owns the fishing hole in Upper Zora's River|Card Description}} | game = Twilight Princess | location = Hena's Fishing Hole | related = Purdy (Pet Bird){{Node-count limit exceeded|name=Quote4|Hena Twilight Princess Trading Card|...and [Hena] has a pet cockatiel named Purdy|Card Description}}
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Iza (Sister){{Node-count limit exceeded|name=Quote1}}{{Node-count limit exceeded|name=Quote3|TP|8930|Hena}} }}

Hena is a young woman{{Node-count limit exceeded|name=Quote5}} who appears in Twilight Princess. She is the owner of the Fishing Hole, which is a small fishing center north of Upper Zora's River.{{Node-count limit exceeded|name=Quote5}} Hena is very passionate about fishing, and is also very knowledgeable in the subject.{{Node-count limit exceeded|Hena Twilight Princess Trading Card|[Hena] is very passionate about anything having to do with fish and can teach you all you need to know about fishing in the region.|Card Description}} She lives a quiet life, living on the funds she gets from renting fishing boats and rods.

Link can talk to Hena and rent out a fishing rod and a fishing boat. For 100 Rupees Hena will come along with Link on his fishing quest as guide.{{Node-count limit exceeded|TP|8800|Hena}} Before Link goes fishing, he can look at the various items within the building. Hena comments on all the various items as Link looks at them. Link can roll into the wall and break some of the jars, but Hena threatens to kick Link out of the building. Link then has to apologize in order to return. There are numerous photographs on the wall, including one of the Fisherman from Ocarina of Time. Hena calls him one of Hyrule's legendary fisherman, even saying he might be her ancestor.{{Node-count limit exceeded|TP|8910|Hena}}{{Node-count limit exceeded|TP|8911|Hena}} If Links looks at the hat rack beside the door, Hena says that Link should take off his hat too, because it's polite to.{{Node-count limit exceeded|TP|8888|Hena}}

When fishing with Hena, she won't allow Link to use the Sinking Lure as she believes it is cheating{{Node-count limit exceeded|TP|8870|Hena}} and can be harmful to the ecosystem.{{Node-count limit exceeded|TP|8872|Hena}} She has pet cockatiel, named Purdy.{{Node-count limit exceeded|name=Quote4}} Hena has two siblings of which she is the youngest. She has an older brother Coro{{Node-count limit exceeded|name=Quote1}}{{Node-count limit exceeded|name=Quote2}} and an older sister Iza.{{Node-count limit exceeded|name=Quote1}}{{Node-count limit exceeded|name=Quote3}} During the end credits she can be seen together with Coro and Iza at the Fishing Hole.

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The Hero's Spirit, also known as the Hero's Shade, is a character from Twilight Princess who teaches Link the seven Hidden Skills. The Hero's Shade is very skilled with a Sword, and he is missing one eye. He appears to be similar to a Stalfos in appearance.

The Hero's Shade is the spirit of an ancient warrior who once saved the land of Hyrule. He wishes to pass on his skills to Link, a member of his bloodline. He has the ability to turn in to a White Wolf, similar to how Link turns into a wolf in the Twilight. He is first seen in this form outside of the Forest Temple. After their first encounter, Link can meet him by howling at a Howling Stone, where they howl a duet in wolf form. A symbol then appears on Link's map where he can find the golden wolf. When encountering the wolf, the beast initially attacks the young hero, which in turn warps him to a strange, foggy dimension with a faint outline of a castle in the background. The shade then appears in his true form and teaches Link one of the seven Hidden Skills.

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The Hot Spring Shop Owner is a character from Twilight Princess. He runs the Hot Spring Shop up on Death Mountain.

During Link's first journey through Death Mountain, the Gorons will be hostile towards Link, considering him a threat. However, the Hot Spring Shop Owner is the exception to this. He greets Link and welcomes him to his shop.{{Node-count limit exceeded|TP|5364|Hot Spring Shop Owner}}{{Node-count limit exceeded|TP|5365|Hot Spring Shop Owner}} Link can pick up a replacement Wooden Shield, Lantern Oil, Milk, or some Arrows. However, if Link tries buying Arrows without the Bow, or if he tries buying them when his quiver is full, the shop owner will yell at him.{{Node-count limit exceeded|TP|5366|Hot Spring Shop Owner}}{{Node-count limit exceeded|TP|5367|Hot Spring Shop Owner}}

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The Hylian Soldiers are a group of male characters who makes an appearance in Twilight Princess. Apparently all the good soldiers died in the original attack on Hyrule Castle, when Zant invaded. Now all the soldiers Link meets in the present time are cowards. They cower in fear whenever confronted by Link's wolf form, and after hearing about the dangers along the way, they will run off when asked to escort the sick Prince Ralis to Renado in Kakariko Village.

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Telma's Bar | race = Human | gender = Female | related = Mayor Bo (Father) }}

Ilia is a female character featured in Twilight Princess. She is a close friend of Link's, and is the daughter of the mayor of Ordon Village, Bo. She has an undying love for horses, and takes good care of Epona for Link. She has a kind and caring personality, which can be seen when she tries to take care of Prince Ralis when she found him unconscious, even through she didn't know him. Ilia is very much like her mother, who died before the game takes place.{{Node-count limit exceeded|TP|3997|Mayor Bo}}

<span class="error">Node-count limit exceeded In the beginning of the game, Ilia gets mad at Link for hurting Epona during a ride.{{Node-count limit exceeded|TP|1095|Ilia}} She takes his horse to Ordon Spring, and cleanses her wounds.{{Node-count limit exceeded|TP|1100|Ilia}} When Link enters the spring, she agrees to let Link take Epona back, but makes him promise not to do anything "out of his league".{{Node-count limit exceeded|TP|1107|Ilia}}{{Node-count limit exceeded|TP|1109|Ilia}}{{Node-count limit exceeded|TP|1110|Ilia}} Then, out of nowhere, King Bulblin and some Bulblin Riders come bursting into the spring and knock Link unconscious. They take Ilia, and all of the other Ordon kids, and proceed to scare Epona away.

The next time Link sees Ilia, it is in Telma's Bar, but Ilia has lost her memory and doesn't recognize Link. When she is shown the Horse Call, she regains her memory and gives it to Link.{{Node-count limit exceeded|TP|1117|Ilia}}{{Node-count limit exceeded|TP|1120|Ilia}}

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Impaz is a 70-year-old woman, and the only resident left in the run-down Hidden Village within Twilight Princess. She cannot leave the village due to royal decree and is the last remaining Sheikah resident; Impaz is said to have to wait for the "messenger to the heavens" so she can give them the Ancient Sky Book. Before Link met Impaz, the Hidden Village had been taken over by Bulblins. Ilia had also come there, and became friends with Impaz. Impaz knew how to escape and helped Ilia to, but she couldn't leave herself, as she still needed to wait for the messenger. Ilia left a Wooden Statue there, which becomes a key ingredient into getting her lost memory back.

<span class="error">Node-count limit exceeded Link encounters Impaz on his quest to revive Ilia's memory as well as finding and retrieving the third Mirror Shard. After Link has got the Wooden Statue from defeating the Stalhounds in Hyrule Field, he shows Ilia. Link's childhood friend has a flashback relating to the statue and remembers a woman saving her from a pack of monsters.{{Node-count limit exceeded|TP|4856-4863|Ilia}} Ilia senses that the woman may still be in trouble and informs Link of the situation and tells him to save her.{{Node-count limit exceeded|TP|4883-4888|Ilia}} Link speaks to Gor Coron, who tells the young hero that Darbus, the tribes patriarch, will help him out.{{Node-count limit exceeded|TP|4909-4913|Gor Coron}}

After Link has cleared the village of its menacing inhabitants, he meets the old woman near her house. She reveals herself to be Impaz.{{Node-count limit exceeded|TP|7874-7878|Impaz}} She then goes on to thank the young hero and hands him the Horse Call, in an attempt to spark Ilia's memory.{{Node-count limit exceeded|TP|7882-7889|Impaz}} Once Link has returned to Kakariko Village and restored Ilia's memory, he goes back to see Impaz about possible information regarding the "messenger of heavens". Link reveals the Dominion Rod to the old woman, she immediately recognises the artifact and realises that Link is in fact the messenger.{{Node-count limit exceeded|TP|7907-7912|Impaz}} She then hands him the Ancient Sky Book, thus allowing Link to further progress towards reaching the City in the Sky.

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Hena (Sister) }}

Iza is a female character who makes an appearance in Twilight Princess. She appears in Upper Zora's River where she runs the Boat Rental Cabin. Much like her brother, Coro, Iza is not afraid of Wolf Link when he approaches.

After Link has restored light to the Lanayru Province, he can speak with Iza, but she informs him that the shop is closed. After defeating the Shadow Beasts in the area, she will be impressed and asks Link to come inside her cabin. Iza runs the Boat Rental Shop, but she is having trouble due to a rockfall that caused boulders to fall down, which dammed the river up.{{Node-count limit exceeded|TP|2585|Iza}}{{Node-count limit exceeded|TP|2586|Iza}}{{Node-count limit exceeded|TP|2587|Iza}} After Link agrees to aid Iza, she will tell Link to combine his Bombs and Arrows to form Bomb Arrows and break the nearby boulders. Iza tells Link that her Assistant has informed her that there are more boulders blocking the path.{{Node-count limit exceeded|TP|2633|Iza}} Iza will give Link a boat, allowing him to row down the river.{{Node-count limit exceeded|TP|2634|Iza}}

After Link clears the river of boulders, Iza's Assistant will reward Link with a Bomb Bag. When Link returns to the Boat Rental Cabin, Iza will now have fully opened her mini-game, Iza's Rapid Ride. Link can play the mini-game, which has him use a canoe to row down the river, using Bomb Arrows to shoot red and yellow pots. If Link plays the game and successfully scores at least 25 points, Iza's Assistant will reward Link with a Giant Bomb Bag. Link can play the game again, and with subsequent victories, he will be awarded a Purple Rupee.

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{{Node-count limit exceeded|Iza's Assistant}} {{Node-count limit exceeded|character | image = Iza-Assistant.jpg | title = | race = Zora | gender = Female | occupation = Assistant at Iza's Rapid Ride | member = | game = Twilight Princess | location = | related = Lanayru Tourist Association }}

Iza's Assistant is a character found within Twilight Princess. Iza's Assistant is a member of the Zora race and helps Iza with Iza's Rapid Ride.

Iza runs the Boat Rental Shop, but she is having trouble due to a rockfall that caused boulders to fall down, which dammed the river up.{{Node-count limit exceeded|TP|2585|Iza}}{{Node-count limit exceeded|TP|2586|Iza}}{{Node-count limit exceeded|TP|2587|Iza}} After Link agrees to aid Iza, she will tell Link to combine his Bombs and Arrows to form Bomb Arrows and break the nearby boulders. Iza tells Link that her assistant has informed her that there are more boulders blocking the path.{{Node-count limit exceeded|TP|2633|Iza}} Iza will give Link a boat, allowing him to row down the river.{{Node-count limit exceeded|TP|2634|Iza}}

After rowing downstream, Link will come to another set of boulders that are blocking the way, and here he will meet with Iza's Assistant. She asks Link to shoot the boulders with some bomb arrows to clear the path.{{Node-count limit exceeded|TP|2717|Iza's Assisatant}}{{Node-count limit exceeded|TP|2718|Iza's Assisatant}}{{Node-count limit exceeded|TP|2719|Iza's Assisatant}}{{Node-count limit exceeded|TP|2720|Iza's Assisatant}} After doing so, she will Link down the rest of the stream and if Link follows her, she will drop some green and blue rupees along the way.

When Link reaches Lake Hylia, Iza's Assistant will give Link a Bomb Bag. She will then take the boat back upstream to Iza.

When Link returns to the Boat Rental Cabin, he can speak with Iza and partake in a mini-game known as Iza's Rapid Ride. Link will row down the stream on a canoe and will need to shoot yellow and red pots with Bomb Arrows. Iza's Assistant will swim out ahead of Link and if Link successfully scores at least 25 points, Iza's Assistant will award him with a Giant Bomb Bag. She'll then take the boat and swim back upstream yet again.

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Ordon Village
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Jaggle is Pergie's husband and Malo and Talo's father. He lives a relaxed life in Ordon Village in the game Twilight Princess with the rest of the villagers. He is the man who "reminds" Link of how to call his hawk and how to L-Target. He is also the man who yells at Link whenever he smashes pumpkins, telling him not to waste food.

It is within Jaggle and Pergies house that Link can require the Ordon Shield when in Wolf form.

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Jovani is a character who makes an appearance in Twilight Princess. He is a man frozen inside his own body, being unable to move. He asks Wolf Link for his help because he has sold his soul to a Poe for endless wealth. The Poe granted his wish, but this wish turned Jovani himself into a gold statue with flashing gems for eyes. Jovani realizes that he would rather have life than money, and wishes to become human again.{{Node-count limit exceeded|TP|6384}}{{Node-count limit exceeded|TP|6385}}

Jovani teaches Link how to search for and defeat all the Imp Poes so he can become human again. When Link brings him 20 Poe Souls, he regains mobility, but is still made of gold. He gives Link a bottle of Great Fairy's Tears as a motivation, then waits patiently as Link sets off to find the last 40 Poes. Once Link defeats all 60 Poes and brings all their souls to Jovani, he becomes human again. Unfortunately, an attempt to reunite with his girlfriend leads him to discover she found a new man while he was a gold statue.

His cat, Gengle, had also been frozen on his head, happily returns to being the leader of all the city cats, and gives Link 200 Rupees every time he enters Jovani's House thereafter.

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Misha }}

Kili is a character who makes an appearance in Twilight Princess. She is one of the girls outside the tent of the STAR Game in Castle Town and will drop Recovery Hearts if Link talks to her after he beats the STAR game.{{Node-count limit exceeded|TP|5857|Hannah, Misha, and Kili}} She is always seen with Misha and Hannah.

<span class="error">Node-count limit exceeded Hannah, Kila, and Misha each wear very similar outfits that are of different colors, green, blue, and red. This is likely in reference to the three Golden Goddesses, with Kili's blue outfit representing Nayru.

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{{Node-count limit exceeded|King Bulblin}} {{Node-count limit exceeded|character | image = King Bulblin.png | game = Twilight Princess | location = Ordon Spring
Hyrule Field
Bridge of Eldin
Great Bridge of Hylia
Bulblin Fortress
Hyrule Castle | race = Bulblin }}

King Bulblin is a character and a major enemy who appears in Twilight Princess, being one of Zant's most loyal followers.{{Node-count limit exceeded|Zelda.com|King Bulblin
Boss of the Bulblin and one of Zant's most loyal followers.|Twilight Princess Characters}} He is the King of the Bulblins, and is also the only major enemy that Link fights more than once, four times in fact. He is a very large Bulblin, about three times as big as the regular ones, and his Boar is extra large too. He owns a horn, which can summon Shadow Beasts, and sometimes a very large hammer, which he uses in battle against Link.

King Bulblin kidnaps Ilia and the other Ordonian children at the beginning of the game, and Link witnesses it inside the Ordon Spring. Later in the game, he takes Colin for a second time. Link saves Colin from the Bulblin King, and knocks him off the Bridge of Eldin.

King Bulblin is a very tough enemy, and despite being knocked off two bridges (Bridge of Eldin and the Great Bridge of Hylia), and slashed by the sword many times; he does not die. In fact, he never truly dies in this game. The last time Link defeats him, he essentially tells Link that he is stronger than Ganondorf and that he himself follows the strongest side. He then gives him a Small Key. This was surprising, because before this, he has not talked, and it was unknown that Bulblins could talk.

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{{Node-count limit exceeded|Lanayru (Light Spirit)}} {{Node-count limit exceeded}} {{Node-count limit exceeded|character | name = Lanayru | image = Lanayru-Spirit.png | caption = Link confronting Lanayru | game = Twilight Princess | location = Lanayru Spring | race = Light Spirit | gender = Male | related = Nayru (Goddess)
Lanayru (Dragon) }}

Lanayru is one of the four Light Spirits that appear in Twilight Princess. This spirit protects Lanayru Province and resides in Lanayru Spring. His appearance bears a resemblance to a snake.{{Node-count limit exceeded|"Light Spirit Guidance" Twilight Princess Trading Card|The magical Spirit Lanayru lives near Lake Hylia and is in the form of a snake.|Card Description}} The name of this spirit is a reference to Nayru, the Goddess of Wisdom.{{Node-count limit exceeded|TP|1437|Lanayru}}

Lanayru, after Link collects the final set of tears, congratulates him on finally restoring each of the four Light Spirits.{{Node-count limit exceeded|TP|1438|Lanayru}} He then proceeds to mention the Fused Shadows, knowing that the hero has set out to acquire them. He says that the final piece of the Fused Shadows lies within the bed of Lake Hylia.{{Node-count limit exceeded|TP|1441|Lanayru}} But before Link can set out and retrieve the pieces he so desires, Lanayru begins to explain some of Hyrule's history.{{Node-count limit exceeded|TP|1442|Lanayru}}{{Node-count limit exceeded|TP|1443|Lanayru}} He tells Link about the Goddesses and the Sacred Realm.{{Node-count limit exceeded|TP|1446|Lanayru}} He explains further on how word got out about the Sacred Realm, and a battle ensued soon after.{{Node-count limit exceeded|TP|1448|Lanayru}}{{Node-count limit exceeded|TP|1449|Lanayru}} He concludes their discussion by stating that the Goddesses gave them the order to intervene, and to seal away the magic that Link now seeks to aid him on his quest.{{Node-count limit exceeded|TP|1451|Lanayru}}{{Node-count limit exceeded|TP|1452|Lanayru}}{{Node-count limit exceeded|TP|1454|Lanayru}}

After some time passes, and Link has acquired the final piece of the Fused Shadows, Zant appears and attacks the hero and Midna. Lanayru appears in the nick of time, and proceeds to attack Zant, but he ultimately fails. Zant, being the villain that he is, uses dark magic to force the Light Spirit to attack Midna, gravely injuring her in the process. Before Zant can do even more damage, Lanayru utilizes his power to warp the duo to Hyrule Field, giving Link the chance to save Midna's life.

Along with the other three Light Spirits, Lanayru bestows Light Arrows upon Zelda to aid her and Link in the showdown with Ganondorf. Once the battle has finally ceased, Lanayru — accompanied by the other Light Spirits as well — heal Midna and restore her to her uncursed self.

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{{Node-count limit exceeded|Link (Sera's Cat)}} {{Node-count limit exceeded|character | name = Link | image = Sera's Cat.jpg | race = Cat | gender = Male | game = Twilight Princess | location = Ordon Village
Sera's Sundries | related = Sera (Owner) }}

Link is the name of Sera's cat in Twilight Princess. Since he is owned by Sera, he lives with her in Sera's Sundries. However, he is allowed to leave via through a small door. Sera's cat seems to be very important, as Sera herself gets very upset when he runs away. Sera also has a couple of framed pictures of him within the shop.

<span class="error">Node-count limit exceeded During the prologue of the game, Link is tasked with finding Sera's cat, as he has gone missing. He had previously went missing due to Sera scolding him for eating a Fish, which was meant for the family's dinner. Sera's cat is found hanging out around the small pond at the back of Jaggle's House. He is very shy and if Link goes near him, he runs away. Link must obtain the Fishing Rod to be able to catch a fish in the small pond. If Link is able to catch a fish near enough to Sera's cat, he takes it from Link and runs back to Sera. Now him and Sera are happily reunited and Sera gifts Link with a Bottle filled with Milk.

After Link has escaped his imprisonment in Hyrule Castle, he is tasked with returning to Ordon Village. Midna tasks Link with retrieving the Ordon Sword and Shield. Link now in Wolf form has the ability to interact with animals. If Wolf Link talks to Sera's cat, he tells him that he is no match for the Hawk. He also tells Link that he can prevent Hanch from using the Hawk by sneaking up on him.

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{{Node-count limit exceeded|Lord Bullbo}} {{Node-count limit exceeded|character | image = Lord-Bullbo.png | title = | race = Bullbo | gender = | occupation = | member = | game = Twilight Princess | location = Hyrule Field
Bridge of Eldin
Great Bridge of Hylia | related = King Bulblin }}

Lord Bullbo is King Bulblin's giant blue boar that he rides around on in Twilight Princess.

<span class="error">Node-count limit exceeded Despite his large body mass and heavy armor, he is the only Bullbo that can jump. He also is very fast, capable of maintaining the same speed as Epona.

Lord Bullbo is first seen when King Bulblin is also introduced at the Ordon Spring, where the pair takes Colin and Ilia before King Bulblin transforms the area into Twilight. He later appears alongside King Bulblin in Kakariko Village, where they kidnap Colin, leading to a battle in Hyrule Field, which culminates in a joust on the Bridge of Eldin. Link and Epona will knock the duo off off the bridge and down into the abyss.

Lord Bullbo resurfaces at the Great Bridge of Hylia, when Link and Telma are transporting Prince Ralis to Kakariko Village. Here Lord Bullbo will once again be alongside King Bulblin as they do battle with Link. This time Link will utilize Arrows to knock the pair off the bridge.

When Link challenges King Bulblin in the Gerudo Desert, just before the entrance to Arbiter's Grounds, Lord Bullbo is nowhere to be found. Instead, King Bulblin can be found in a chamber with a regular Bullbo, who he smacks away with his weapon.

Lord Bullbo appears once again after the final battle with King Bulblin at Hyrule Castle, where the two ride off, having now become an ally of Link.{{Node-count limit exceeded|TP|7418|King Bulblin}}

During the End Credits, the pair can be seen riding around in Hyrule Field.

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{{Node-count limit exceeded|Louise}} {{Node-count limit exceeded|character | image = Louise.png | race = Cat | gender = Female | game = Twilight Princess | location = Telma's Bar
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Louise is Telma's cat from Twilight Princess. She can usually be found in Telma's Bar. When Link has to hurriedly get the ill Midna to Princess Zelda, Louise shows Wolf Link a hidden way through the sewers and Telma's Bar to get to Hyrule Castle. She also gives Link information about the skeletal dogs that stole Ilia's Wooden Statue, after Louise herself stole it from Dr. Borville's office. Whenever Link confronts her in human form, she mews in a way that shows Link that she knows that he is also the wolf that she had helped. She is popular with the other cats in Castle Town for her knowledge of everything that's happening.{{Node-count limit exceeded|Telma Twilight Princess Trading Card|Telma is kept company by her cat, Louise, who is the source for information on everything happening in town.|Card Description}}

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{{Node-count limit exceeded|Luda}} {{Node-count limit exceeded|character | name = Luda | image = Luda.png | game = Twilight Princess | location = Kakariko Village
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Elde Inn | race = Hylian | gender = Female | related = Renado (Father) }}

Luda is a character who makes an appearance in Twilight Princess. She is the daughter of Renado, and lives within Kakariko Village. She befriends the children of Ordon Village and especially Beth upon their arrival.

According to Hyrule Historia, Luda is 15 years of age,{{Node-count limit exceeded|Hyrule Historia, pg. 182|Luda (15) Renado's Daughter}} making her around the same age as Beth. She is compliant, polite, reliable, and very mature for her age. Luda and Beth takes care of Colin while he is injured creating a close bond between the two girls.

During the end credits Luda and Beth can be seen hugging as the children leave to get back to Ordon Village.

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{{Node-count limit exceeded|Malo}} {{Node-count limit exceeded|character | image = Malo.png | game = Twilight Princess | location = Ordon Village
Kakariko Village
Malo Mart | race = Human | gender = Male | related = Jaggle (Father)
Pergie (Mother)
Talo (Brother) }}

Malo is a character who appears only in Twilight Princess. Malo was born in Ordon Village and is the son of Jaggle and Pergie. He lives in the house with the Ordon Waterwheel attached, along with his parents and his brother, Talo. This house is also the location where Link finds the Ordon Shield. Malo has an older brother named Talo, who is strangely less mature than Malo himself. His tone of voice is often quiet and sarcastic when he speaks.

<span class="error">Node-count limit exceeded {{Node-count limit exceeded|Malo Mart}} Later in the game, Malo opens a store in Kakariko Village to replace the general store and names the new store Malo Mart. After establishing himself in the business world, he aspires to take control of the over-priced shop in Castle Town. To do so, he must first enlist the help of Link to raise funds required to repair the bridge that connects Castle Town and Kakariko Village in the most convenient way. Then, he asks for even more money to buy-out the shop that was already established there. Link can reduce the price he needs to pay to buy out the shop by talking to the Goron Elder who sits outside Malo Mart. He asks Link to pour Hot Spring Water on the Goron sitting on the other side of the bridge. If Link makes it to the bridge with the Hot Spring Water, the Goron asks Link to pour the Hot Spring Water on to him. After Link has poured the Hot Spring Water all over the Goron, Link is rewarded with a Piece of Heart, less money to pay to buy out the shop in Castle Town, and a new shop will open that will sell Hot Spring Water.

Malo's prices are much better than the prices that the shop originally had. Often dropping hundreds of Rupees off of the original price, allowing Link to get the Magic Armor for the price of 598 Rupees, where as the previous shop sold it for 100,000 Rupees.

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  • According to Hyrule Historia, Malo got his own shop because he was popular among the development staff.{{Node-count limit exceeded|Hyrule Historia, pg. 181|Malo, depicted here as a mischievous child, was popular among the development staff. As a result, he got his own in-game shop, the Malo Mart.}}

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{{Node-count limit exceeded|Malver}} {{Node-count limit exceeded|character | image = Malver2.png | race = Hylian | gender = Male | game = Twilight Princess | location = Castle Town }}

Malver is a character that appears in Twilight Princess. He is the alternative personality of Chudley. He completely changed his personality when Malo takes over his store to form the Malo Mart Castle Branch.

He is very upbeat, wearing vibrant colors, dancing, and can be heard humming to the music within the shop. When talked to, he no longer has a smug personality like Chudley previously did.{{Node-count limit exceeded|TP|5640|Malver}}{{Node-count limit exceeded|TP|5641|Malver}}

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{{Node-count limit exceeded|Mayor Bo}} {{Node-count limit exceeded|character |name = Mayor Bo

|image =
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|game = Twilight Princess |location = Ordon Village |race = Human |gender = Male | related = Ilia (Daughter) }}

Mayor Bo is a character in The Legend of Zelda: Twilight Princess. He is the mayor of Ordon Village, where Link resides in the beginning of the game. Bo is also the father of Ilia, and is a good friend of Link's. Bo isn't an important character until Link needs to ascend Death Mountain, because Bo is the only one who has defeated the gorons. Bo teaches Link how to Sumo wrestle, for that is how the gorons determine how strong someone is. It is later revealed that Bo could only beat the gorons at wrestling with the help of the Iron Boots, and after realizing that he needed to do something to help, he gave them to Link. He made Link promise not to tell anybody about the boots, "especially Renado", who is a close friend of his.

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{{Node-count limit exceeded|Misha}} {{Node-count limit exceeded|character |name = Misha |image = Misha.png |game = Twilight Princess |location = Castle Town East Road |title = |race = Hylian |gender = Female | related = Kili (Friend)
Hannah (Friend) }} Misha is a character who makes an appearance in Twilight Princess. She stands beside Hanna and Kili outside of the STAR Tent in Castle Town East Road. She is very interested in the STAR Game when it first arrives in Castle Town and impatient for someone to enter the tent.{{Node-count limit exceeded|TP|6090|Misha}} After Link beats the mini-game, she and her friends will follow him around the East Road until he speaks to them, which causes them to shriek, drop hearts, and run away.{{Node-count limit exceeded|TP|5857|Misha}} Every time that Link plays the STAR game, Misha can be seen outside the cage, cheering him on.

<span class="error">Node-count limit exceeded Hannah, Kila, and Misha each wear very similar outfits that are of different colors, green, blue, and red. This is likely in reference to the three Golden Goddesses, with Misha's red outfit representing Din.

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{{Node-count limit exceeded|Ooccoo}} {{Node-count limit exceeded|character | image = Ooccoo Large.png | game = Twilight Princess | location = Any Dungeon
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Ooccoo is a character that can be found in most Dungeons within Twilight Princess.{{Node-count limit exceeded|TP|1243|In-Game Description}}{{Node-count limit exceeded|TP|1942|In-Game Description}}{{Node-count limit exceeded|TP|1877|In-Game Description}} She can warp Link out of any dungeon with the assistance of her son, Ooccoo Jr. She is a notable member of the race known as the Oocca, who reside in the City in the Sky.

Ooccoo somehow left the City in the Sky by means unknown, and ended up lost and confused in Hyrule. In the Temple of Time, Ooccoo wanders around looking for a way home. After Link finds and retrieves the Dominion Rod, he will have to search all across Hyrule for Sky Characters that will help him rebuild the Sky Cannon. Once built, Link, Ooccoo, and Ooccoo Jr. fly straight towards City in the Sky.

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  • "00CC00" is a code for a shade of green and is rumored to be the same green as Link's tunic in the original Legend of Zelda. However, "00CC00" is a darker shade. Ooccoo's name might be a reference to that misconception.
  • Ooccoo was originally going to look human.{{Node-count limit exceeded|}}

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{{Node-count limit exceeded|Ooccoo Jr.}} {{Node-count limit exceeded|Let me introduce you! This is Ooccoo Jr.!|Ooccoo}}

{{Node-count limit exceeded|character | name = Ooccoo Jr. | image = Ooccoo Jr. 1.png | game = Twilight Princess | location = Dungeons | race = Oocca | gender = Male | related = Ooccoo (Mother) }}

Ooccoo Jr. is a male character who makes his appearance in the various Dungeons throughout Twilight Princess. He is the son of Ooccoo, and both of them are members of the Oocca tribe. When Link asks Ooccoo, who can be found in any dungeon, to warp out, she retrieves Ooccoo Jr. to warp him out. Afterwards, he can ask Ooccoo Jr. to take him back to the place he left Ooccoo.{{Node-count limit exceeded|TP|6578|In-game Description}}{{Node-count limit exceeded|TP|7454|Ooccoo}} Unlike his mother, who has a full body, Ooccoo Jr. only has a head attached with wings.

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{{Node-count limit exceeded|Ook}} {{Node-count limit exceeded|enemy | image = Ook.png | threat = 3 | attack = {{Node-count limit exceeded|0.25}} Baba Serpents
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Ook is the Mini-Boss of the Forest Temple, and thus the first boss,{{Node-count limit exceeded|name=OokTC|Ook Twilight Princess Trading Card|Ook is a crazy baboon who is the monkey leader of Faron Woods and the first boss Link meets on his quest.|Card Description}} in Twilight Princess. He is a white baboon that is initially presented as the crazy monkey leader,{{Node-count limit exceeded|name=OokTC}} as he is described by one of his fellow Monkeys as having gone "funny in the head".{{Node-count limit exceeded|TP|7586|Monkey}} He is equipped with the Gale Boomerang, and during his first appearance in the game, he uses it to cut down a bridge leading to the other side of the temple. In order to get to the other side, Link must free four Monkeys from their prisons and use them to swing across the void left by the bridge.

<span class="error">Node-count limit exceeded Once Link has successfully reached Ook's lair of sorts, he can fight him. Ook uses the Gale Boomerang in a number of ways, including to free Baba Serpents that were originally hanging from the ceiling, and to directly attack Link.{{Node-count limit exceeded|Ook Twilight Princess Trading Card|Ook will attack Link with his Gale Boomerang as he jumps around from pole to pole.|Card Description}} These attacks deal ¼ and ½ heart damage, respectively.

In order to attack Ook, Link can roll into the pillars in which Ook attacks from; this causes Ook to lose balance and be vulnerable to either another roll or a hit from his own boomerang. Either one knocks Ook off the pillar, allowing Link the chance to attack him. By utilizing spin and jump attacks, Link can defeat Ook fairly quickly.

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Once Ook has been defeated, a parasitic insect unlatches itself from Ook, and is seen dying and then subsequently vanishing. After this, Ook regains consciousness, and appears to be much more cowardly than before, as at the mere sight of Link, he leaps out of the room. With this, the Gale Boomerang becomes Link's to collect.

<span class="error">Node-count limit exceeded During Link's battle with Diababa, Ook appears and helps Link in the battle by providing him with Bomblings after Diababa has destroyed the ones in the area.{{Node-count limit exceeded|TP|6643-6644|Midna}} Ook is influential in this battle,{{Node-count limit exceeded|Diababa Twilight Princess Trading Card|Link can defeat it only with the help of Ook and his bomblings.|Card Description}} as without him, Link really has no chance against Diababa. After this battle, Ook is never seen again.

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{{Node-count limit exceeded|Ordona}} {{Node-count limit exceeded|character | image = Ordana.png | game = Twilight Princess | location = Ordon Spring | race = Light Spirit | gender = Male }}

Ordona is one of the four Light Spirits in Twilight Princess that protects the various regions of Hyrule.{{Node-count limit exceeded|TP|1179|Ordona}} Although Ordona does not specify great importance among the other Light Spirits, he respectively protects the land of Ordon. Ordona appears in the form of a goat, and closely resembles the native animal of Ordon, the Ordon Goat.

<span class="error">Node-count limit exceeded Link first visits Ordona within his wolf form, and he is the first Light Spirit Link visits. Ordona begins to explain the current situation to Link, beginning by stating that the three other Light Spirits have had their light stolen from them.{{Node-count limit exceeded|TP|1181|Ordona}} He then mentions that the entire region of Hyrule has been overrun by shadow-infested creatures, and that it won't be long before the entire world has been covered in Twilight.{{Node-count limit exceeded|TP|1182|Ordona}}{{Node-count limit exceeded|TP|1183|Ordona}} He further explains that, to rid the King of Twilight, the chosen hero must revive the fallen Light Spirits, and that the chosen hero is none other than Link himself.{{Node-count limit exceeded|TP|1184|Ordona}}{{Node-count limit exceeded|TP|1185|Ordona}} Unfortunately, Ordona breaks the news that most beings consumed by Twilight cannot recover their original forms.{{Node-count limit exceeded|TP|1186|Ordona}} He brings hope, though, by hinting that if Link revisits Faron Woods, vanquishes the source of Twilight there, and restores light to the Light Spirit, he may be able to return to his Ordonian form.{{Node-count limit exceeded|TP|1187|Ordona}}{{Node-count limit exceeded|TP|1188|Ordona}}

Towards the end of the game, Ordona -- accompanied by the presence of the other three Light Spirits -- bestows Light Arrows upon Princess Zelda. Soon after Link and Zelda defeat Ganondorf once and for all, Ordona -- once again joined by the other Light Spirits -- revives Midna, returning her to her original form.

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{{Node-count limit exceeded|Pergie}} {{Node-count limit exceeded|character |name = Pergie |image = Pergie.png |game = Twilight Princess |location = Ordon Village
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Pergie is a character who makes an appearance in Twilight Princess. She is the mother of Malo and Talo, and the wife of Jaggle. She lives in Ordon Village, with her family in a house that is situated in the eastern (Wii) part of the village. It is within this house that Link while in wolf form can acquire the Ordon Shield. Pergie can often be found cleaning the house. She says her kids are a handful, but loves them all the same, and calls them a pair of angels. She is not involved in the storyline at all; in fact, it is not necessary to talk to her at any point in the game.

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{{Node-count limit exceeded|Plumm}} {{Node-count limit exceeded|character |name = Plumm |image = Plumm.png |game = Twilight Princess |location = Lake Hylia |title = |race = Bird |gender = Male }}

Plumm is a talking multicolored bird that lives around Lake Hylia in Twilight Princess who hosts the mini-game, Fruit Pop Flight Challenge. If Link tries to talk to him when he is a human, Plumm simply replies "Plumm has no need to speak to humans". Because of this, his mini-game is only playable as Wolf Link. Plumm is dismissive and rude, criticizing Link when he loses the game. When Link wins the game and gets the prize, Plumm makes sure that Link knows that he's giving him the prize because he has to and not because he likes him.

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{{Node-count limit exceeded|Postman}} {{Node-count limit exceeded|character | image = MM-Postman.png | caption = Artwork of the Postman from Majora's Mask | race = Hylian | gender = Male | occupation = Mailman | game = Majora's Mask
Oracle of Ages
The Minish Cap
Twilight Princess
Phantom Hourglass
Spirit Tracks | location = Majora's Mask
Clock Town
Post Office
Oracle of Ages
Post Office
The Minish Cap
Hyrule Town
Twilight Princess
Telma's Bar
Zora's Domain
Ordon Ranch
Elde Inn
Zora's River
Cave of Ordeals
Hyrule Field
Phantom Hourglass
Various places throughout the World of the Ocean King
Spirit Tracks
Various places throughout New Hyrule | related = Postmaster (Employer)
Stamp (Co-Worker)
Marcy (Co-Worker) }}

The Postman, first appearing in Majora's Mask, is a common character seen throughout The Legend of Zelda series. He is the local mailman, and is very dedicated to his job. He is often seen rushing about in a mad dash to deliver letters.

While there are numerous postmen in The Wind Waker, none of them are known as the Postman directly. Ilari and Quill are two of the more popular Rito postmen in the game.

<span class="error">Node-count limit exceeded <span class="error">Node-count limit exceeded Majora's Mask is the inaugural appearance of the Postman. He resides within the Post Office of Clock Town, the main Hylian populated area in the game. The Postman operates on a very tight schedule, and thus any small delay could disrupt his entire day.{{Node-count limit exceeded|MM|4605|Postman}} He operates under this condition. He shares the same model as the Running Man from Ocarina of Time.

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The Postman delivering the letter to Anju

The Postman has a very common schedule for the three days in which Majora's Mask takes place. The Postman follows a strict schedule on each Day, which includes Letter Collection in the morning, Letter Delivery in the afternoon, and Practice in the evening.{{Node-count limit exceeded|MM|3830|Sign inside Post Office}} On the First Day, letter collection begins at 9 AM, at which he checks every postbox in Clock Town in half-hour increments, returning to the Post Office at 12 PM. For the next hour, the Postman can be found inside the Post Office taking a nap, as according to him, the schedule says it is his nap time.{{Node-count limit exceeded|MM|4604|Postman}} At 1 PM, the next part of the Postman's day begins: Letter Delivery. There was only one letter for the Postman to deliver, which was Kafei's letter to Anju. The Postman arrives at the Stock Pot Inn at 2 PM, when he delivers the letter to Anju, who is found at the front desk. If Link talks to the Postman while he is delivering the letter to Anju, he can hear an odd conversation between the two, in which Anju asks the Postman numerous questions about where the Postman got the letter from,{{Node-count limit exceeded|MM|4830|Anju}}{{Node-count limit exceeded|MM|4832|Anju}}{{Node-count limit exceeded|MM|5055|Anju}} which all result in very ambiguous answers from the Postman.{{Node-count limit exceeded|MM|4831|Postman}}{{Node-count limit exceeded|MM|4833|Postman}}{{Node-count limit exceeded|MM|5056|Postman}} This is in fact the beginning of the lengthy Anju and Kafei quest, which the Postman plays a vital role in. After successfully delivering the letter, the Postman heads back to the Post Office, arriving there at 3 PM. From that time until midnight, the Postman can be found inside the Post Office, where he is training.{{Node-count limit exceeded|pg. 117|On Day 1 or 2, visit the Post Office between 3:00 p.m. and 12:00 a.m. to play the postman's timing game.|Nintendo Power Majora's Mask Strategy Guide}} He is running for exactly ten seconds in his mind, without looking at a clock.{{Node-count limit exceeded|MM|4632-4633|Postman}} He asks if Link wants to try, and explains how to do it to Link.{{Node-count limit exceeded|MM|4638|Postman}} If Link successfully stops at exactly ten seconds, the Postman is amazed, saying Link has reflexes fitting for a postman.{{Node-count limit exceeded|MM|4641|Postman}} The Postman rewards Link for his successful display with a Piece of Heart.{{Node-count limit exceeded|MM|4642|Postman}} If Link wears the Bunny Hood during this mini-game, he can see the clock on the screen, making it much easier to get that Piece of Heart.{{Node-count limit exceeded|pg. 125|If you wear the Bunny Hood, you'll be able to see the timer ticking down.|Nintendo Power Majora's Mask Strategy Guide}} At midnight, Link is kicked out of the Post Office, and is locked out for the rest of the First Day.

<span class="error">Node-count limit exceeded On the Second Day, the Postman's schedule has two different varieties, depending on whether or not Link is attempting to complete the Anju and Kafei quest. If he is not, the Postman schedule is fairly similar to his schedule the previous Day; he first exits the Post Office at 9 AM for Letter Collection, again travelling to each postbox in half-hour increments, returning to the Post Office at 12 PM. This is when the Postman's schedule varies. If Link is not participating in the Anju and Kafei quest, the Postman has his nap time from 12 to 1 PM. If Link talks to the Postman during this time, he learns that not one letter was mailed, which to the Postman is a big problem.{{Node-count limit exceeded|name=nomail|MM|4606|Postman}} Since there is no mail to deliver, the Postman cannot perform his afternoon task of Letter Delivering, leaving him confused as to what he should do in the afternoon, longing for someone to tell him.{{Node-count limit exceeded|MM|4607|Postman}} At 1 PM, Link is kicked out of the Post Office. If he tries to re-enter, he finds it to be locked. It stays locked for 11 hours, until finally the Postman re-emerges at 12 AM. If Link talks to him while he is out, he is told to be disrupting the Postman, in a fairly rude manner.{{Node-count limit exceeded|MM|4608|Postman}} The Postman starts wandering around Clock Town, finally stopping at the postbox in South Clock Town at 1 AM. He deposits a letter, and then heads back to the Post Office, returning at 2 AM. For the rest of the Second Day, Link is locked out of the Post Office.

The Postman collecting letters from the postboxes

<span class="error">Node-count limit exceeded On the Final Day, the Postman's schedule has even more variables, all focusing on whether or not Link is doing the aforementioned side quest. If he is not, the Postman starts his day the same way he does any other; he first leaves the Post Office at 9 AM, and travels to each postbox in Clock Town at half-hour increments. There is only one letter to collect on this day, which the Postman can be seen collecting from the South Clock Town postbox. At 12 PM, the Postman returns to the Post Office, and uses the next hour as his nap time. If Link enters the Post Office and speaks to him, the Postman reveals to Link that last night he wrote a letter to himself and deposited it into a post box.{{Node-count limit exceeded|MM|4609|Postman}} He had just retrieved it during the morning's Letter Collection, and plans to deliver it in the afternoon.{{Node-count limit exceeded|MM|4610|Postman}} At 1 PM, the Postman exits the Post Office, and begins the Letter Delivery part of his day. However, since they are no letters to deliver, the Postman does something very odd: he travels to each postbox found across Clock Town, and appears to just touch them, instead of fully checking for a letter. He does this in approximately 25 minute intervals, taking him only two hours to complete. He returns to the Post Office at 3 PM, and locks himself inside. The door remains locked until 6 PM, at which point Link can enter to find the Postman kneeling on the floor. He tells Link that he wants to flee, but it is not written on the schedule.{{Node-count limit exceeded|MM|4613|Postman}} The delivery schedule is the Postman's highest priority.{{Node-count limit exceeded|MM|4614|Postman}} On the bed, Link can find the letter that the Postman delivered to himself. It reads:

{{Node-count limit exceeded|To Myself, You have been doing a great job delivering the mail. I have a request for my hard-working self. All of the townsfolk have taken refuge. I want myself to flee, too. Even if it is not written on the schedule, I want myself to flee. Please... From Me}}

At this point, there is nothing Link can do for the Postman, who remains kneeling down inside the Post Office until the Moon crushes Termina.

<span class="error">Node-count limit exceeded The Postman plays a vital role in the Anju and Kafei quest, and as such, has plenty of schedule changes due to his participation. His First Day schedule remains the same, but things change on the Second Day. It is the same until 12 PM, but after that, it is completely different. At 12, the Postman can be found inside the Post Office, where he is taking a nap. If Link talks to him, he learns that only one letter was sent today{{Node-count limit exceeded|MM|4620|Postman}} (which was the Letter to Kafei Link delivered for Anju). At 1 PM, the Postman begins the Letter Delivery part of his day, and exits the Post Office. Since the letter is addressed to Kafei, the Postman heads to the Laundry Pool, and arrives there at 2:45 PM. He rings the bell, which calls Kafei out of the Back Room. They meet on the bridge connecting the two sides of the area, where the Postman informs Kafei that he has a letter for him.{{Node-count limit exceeded|MM|4622|Postman}} After the letter has been successfully delivered, the Postman heads back to the Post Office, arriving there at 5 PM. From 5 to midnight, the Postman is again training, and Link can also participate and attempt to acquire the Piece of Heart, if he hasn't already done so. At midnight, Link is kicked out of the Post Office, and cannot re-enter as it is locked. It remains locked for the rest of the Second Day.

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The Postman returning to Clock Town during the ending credits

On the Final Day during the Anju and Kafei quest, the Postman's schedule is fairly similar to his normal schedule. He follows the same schedule during the day, and says mostly the same things. However, during his nap time between noon and 1 PM, he tells Link that not a single letter was mailed,{{Node-count limit exceeded|name=nomail}} instead of telling Link about the letter he sent to himself. The rest of the day goes the exact same, up to 6 PM, in which the Postman is again kneeling down beside his bed, wanting to flee. However, if Link has been following the Anju and Kafei quest, he would have received the Letter to Mama from the Man from Curiosity Shop. He can give this to the Postman, who immediately notices the priority mail seal, and decides to deliver it.{{Node-count limit exceeded|MM|4616|Postman}} This mail is a letter from Kafei to his mother, Madame Aroma, who is coincidently the Postmaster. Once the Postman gets dressed, he heads off to the Milk Bar, where Madame Aroma can be found.{{Node-count limit exceeded|pg. 118|After putting on his uniform, the postman will deliver the letter to Madame Aroma at the Milk Bar.|Nintendo Power Majora's Mask Strategy Guide}} He tells Aroma that he has a letter for her, addressing her as the Postmistress.{{Node-count limit exceeded|MM|4617|Postman}} She is shocked that the Postman hasn't fled yet,{{Node-count limit exceeded|MM|4666|Madame Aroma}} to which the Postman replies by saying that tomorrow's schedule is still planned.{{Node-count limit exceeded|MM|4667|Postman}} Aroma tries to explain the situation of the sky to the Postman,{{Node-count limit exceeded|MM|4668|Madame Aroma}} but the Postman still insists.{{Node-count limit exceeded|MM|4669|Postman}} At this point, Madame Aroma finally notices the letter the Postman is trying to deliver her, which she identifies as being from Kafei.{{Node-count limit exceeded|MM|4670|Madame Aroma}}. After this, she relieves the Postman of his duties,{{Node-count limit exceeded|pg. 118|When [Madame Aroma] receives the letter, she'll relieve the postman of his duty.|Nintendo Power Majora's Mask Strategy Guide}} ordering the Postman to flee.{{Node-count limit exceeded|MM|4673|Madame Aroma}} The Postman responds by saying he understands.{{Node-count limit exceeded|MM|4674|Postman}} The Postman then leaves the Milk Bar, and stops just outside the east gate. If Link talks to him, he explains that he has decided to flee, an order from the Postmaster.{{Node-count limit exceeded|MM|4618|Postman}} He exclaims that he is now free, and can set his own schedule.{{Node-count limit exceeded|MM|4619|Postman}} Before he leaves, he gives Link the Postman's Hat, telling Link that he no longer needs it.{{Node-count limit exceeded|MM|4675|Postman}}{{Node-count limit exceeded|pg. 118|If you talk to [the postman] afterward, he'll graciously give you his Postman's Hat.|Nintendo Power Majora's Mask Strategy Guide}}

If Link does successfully acquire the Postman's Hat, the Postman is seen in the ending credits returning to Clock Town.

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The Postman in Oracle of Ages can be found within Lynna Village in Oracle of Ages. He can only be found within the Post Office in the Past; in the Present, the place where the Post Office was now holds Mayor Plen's House.

At any point in the game, Link can visit the Postman. He says that although he wants to deliver the mail, he can't if he doesn't have a clock to tell him the time.{{Node-count limit exceeded|OoA|574|Postman}} Once Link acquires the Poe Clock from the Clock Poe in the Yoll Graveyard, he can enter the Post Office and give the Poe Clock to the Postman. After realizing it tells time, the Postman takes it from Link, giving him the Stationery as a reward.{{Node-count limit exceeded|OoA|576|Postman}} This is the second exchange in the Oracle of Ages Trading Sequence, which eventually leads to Link acquiring the Noble Sword.

After this exchange, the Postman is off delivering letters. Thus, the Post Office is empty for the remainder of the game.

<span class="error">Node-count limit exceeded {{Node-count limit exceeded|id=023|Postman|fig023.gif| A very serious mail deliveryman. He continues to make every delivery right on time every day.}} In The Minish Cap, the Postman runs around Hyrule Town delivering letters. If Link gets in his way, the Postman pauses for a moment before jumping over Link. Throughout the game, the Postman has various sayings that he says to Link if Link talks to him.

After Link has completed the Cave of Flames and entered Castor Wilds for the first time, Link is able to fuse a Blue Kinstone with the Postman. This triggers Marcy to contact Swiftblade to write a newsletter. Marcy can then be seen throughout the game within the Post Office.

<span class="error">Node-count limit exceeded The Postman seen in Twilight Princess has a very similar look to the Postman seen in Majora's Mask. Similarly to Majora's Mask's Postman, he runs around delivering mail. There are certain locations in Hyrule that when Link passes through them, the Postman will stop him if he has a letter to deliver. There are multiple different locations, including the gate that leads to Castle Town, on the Bridge of Eldin, on the Great Bridge of Hylia, in the Hyrule Field north of Castle Town, and in the Hyrule Field in the Faron Province. Interestingly, the Postman stops Link as he passes by these spots no matter what, even if Link is in wolf form, the Postman is somehow able to recognize it as Link, and stop him so he can deliver the mail. This ability is never explained in-game.

The Postman is first seen while Link is on his way to the Eldin Province. However, the Eldin Province is covered in Twilight, so the Postman stops Link in Hyrule Field. He tells Link to go no further, as he says a "black wall" blocks the way ahead.{{Node-count limit exceeded|TP|2990|Postman}} He remarks that he had planned to deliver a few letters, but that it now seems impossible.{{Node-count limit exceeded|TP|2991|Postman}} Before heading off in the opposite direction, he hands Link his first letter,{{Node-count limit exceeded|TP|2993|Postman}} which is a letter from the Postman. The letter tells Link how the Postman will deliver Link's letters: by running to him at high speeds.{{Node-count limit exceeded|TP|1982|Letter from Postman}}

Postman as seen in the Ordon Ranch barn

The Postman also has six secret locations where he is not delivering mail to Link. The first is in Telma's Bar, in the small section to the right (Wii) of the entrance. Here, he can be heard trying to decide what to order.{{Node-count limit exceeded|TP|5696|Postman}} The second location is in Zora's Domain, where he can be heard trying to determine to whom he should deliver a letter addressed to a Mr. Zora.{{Node-count limit exceeded|TP|8544|Postman}} The third locale is in the barn at the Ordon Ranch, where he is feeding a messy letter to an Ordon Goat.{{Node-count limit exceeded|TP|4161|Postman}} The Postman is seen again in the kitchen area of the Elde Inn, where he is attempting to dry a letter he dropped into the hot spring.{{Node-count limit exceeded|TP|4343|Postman}} The fifth location is in Zora's River, where he can be seen on one of the ledges during Plumm's mini-game. The sixth and final location is also the most bizarre. He can be found on the upper ledge of the 50th floor of the Cave of Ordeals. However, the Postman only appears on the ledge on Link's second time through the Cave of Ordeals, not the first. He says to Link that he thinks Link is lost, and then mumbles that, "It's got to be around here somewhere..."{{Node-count limit exceeded|TP|6966|Postman}} It is unknown what he is referring to.

<span class="error">Node-count limit exceeded The Postman in Phantom Hourglass, unlike his previous appearances, bears a similar resemblance to those of the Rito race. Although appearing mostly human, he has wings and is able to fly like any other Rito. If at any time a Postbox shows a sign of having a letter addressed to Link, the Postman shows up and reads the letter to Link himself. Because of this new postal service, there is no Letter Collection Screen.

The Postman is first seen on Cannon Island, where he can be found sitting on the Postbox waiting for Link.{{Node-count limit exceeded|pg. 54|However, you can enjoy a quick run-in with the Postman, who sits atop a postbox near Eddo's Garage.|Prima Games Phantom Hourglass Premiere Edition Strategy Guide}} Once Link approaches, he introduces himself as the Postman, telling Link he is likely going to see Link around throughout the game.{{Node-count limit exceeded|PH|724|Postman}} From then on, all interactions with the Postman are for delivering letters only. The Postman is not involved in any side quests at all.

The Postman also rewards Link if Link completes a certain number of Big Plays in multiplayer mode, usually by giving Link some Treasure.

<span class="error">Node-count limit exceeded In Spirit Tracks, the Postman has a very similar appearance and role as he does in Phantom Hourglass. Although, unlike his Phantom Hourglass counterpart, the Postman in Spirit Tracks does not have wings, and thus cannot fly. He instead runs to deliver letters and other various parcels, like his previous incarnations.

The Postman is first seen in Castle Town while Link is on his way to his engineer graduation ceremony. He delivers Link's first letter; a letter from the Postmaster. The Postman is seen again on numerous occasions throughout the game, everytime delivering Link a letter. Unlike in Phantom Hourglass, the Postman does not actually read the letters out loud, as folks thought that was rude. Instead, the Postman will simply hand the letter to Link and allow him to read it himself.{{Node-count limit exceeded|ST|2101|Postman}}

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{{Node-count limit exceeded|Prince Ralis}} {{Node-count limit exceeded|character | image = Ralis.png | caption = Artwork of Prince Ralis from Twilight Princess | title = Prince of the Zoras | race = Zora | gender = Male | game = Twilight Princess | location = Telma's Bar
Kakariko Village
Elde Inn
Graveyard
Zora's Domain | related = Queen Rutela (Mother)
King Zora (Father) }}

Prince Ralis is the son of the late ruler of the Zoras, Queen Rutela. When Zora's Domain was frozen over by the forces of Zant, Prince Ralis attempted to contact Princess Zelda at Hyrule Castle, however he was attacked but fortunately rescued by Ilia. Ralis fell ill and brought to Telma's Bar in Hyrule Castle Town. Despite requiring emergency medical care, the town physician Dr. Borville, refuses to give him treatment under the excuse that he has no expertise in treating Zoras.

Eventually Link tracks down Ilia and discovers the condition of Prince Ralis. Telma requests the assistance of Link to help escort Prince Ralis to Kakariko Village where the town shamen Renado can treat him.

In time, the Prince fully recovers, however upon hearing the news of his mother's passing, Ralis loses self-confidence and does not consider himself fit for ruling the Zoras. Ralis spends his time outside the grave of his father through the secret alcove at the back of the Graveyard.

Later, Ralis presents Link with the Coral Earring, a hook which will allow Link to catch a Reekfish in Zora's Domain. Ralis eventually returns to Zora's Domain and is watched over by the spirit of his mother.

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{{Node-count limit exceeded|Purdy}} {{Node-count limit exceeded|character | image = Purdy.png | race = Cockatiel{{Node-count limit exceeded|name=Quote1|Hena Twilight Princess Trading Card|...and [Hena] has a pet cockatiel named Purdy.|Card Description}} | gender = Female | game = Twilight Princess | location = Hena's Fishing Hole | related = Hena (Purdy's Owner) }}

Purdy is Hena's white female cockatiel{{Node-count limit exceeded|name=Quote1}} that makes an appearance in Twilight Princess. She lives with Hena at the Fishing Hole. She is in a circular cage, so she cannot be talked to as Wolf Link. Link can roll into her cage or shake it. If Link does this, Purdy makes a rude remark or insults Link. If Link continues to do this, Hena kicks Link out of her cabin. Hena is quite fond of Purdy, and calls her cute if Link examines it,{{Node-count limit exceeded|TP|8885|Hena}} although Purdy is somewhat rude to her, often calling her old.{{Node-count limit exceeded|TP|9005|Purdy}}

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{{Node-count limit exceeded|Purlo}} {{Node-count limit exceeded|character | name = Purlo | image = Purlo.png | game = Twilight Princess | location = STAR Tent | race = Hylian | gender = Male }}

Purlo is a male character who makes his appearance in Twilight Princess. He resides inside of the STAR Tent, a small tent located on the East Road of Castle Town. He runs the STAR Game, a game in which Link can participate in that requires him to utilize his Clawshot to collect shiny orbs.

When Link plays the game, Purlo is initially very exited, pronouncing Link has a superstar. However, his attitude quickly changes, as he hints that he doesn't want Link to come. Indicating that he's not happy that somebody actually beat the course.{{Node-count limit exceeded|TP|5799|Purlo}}{{Node-count limit exceeded|TP|5817|Purlo}}{{Node-count limit exceeded|TP|5818|Purlo}}{{Node-count limit exceeded|TP|5819|Purlo}}

If Link tries to approach Purlo as Wolf Link, he will get upset, as Wolf Link has caused Purlo's canine allergies to kick in again.{{Node-count limit exceeded|TP|5774|Purlo}}{{Node-count limit exceeded|TP|5775|Purlo}}

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  • According to Hyrule Historia, Purlo was designed to be a more realistic version of Tingle.{{Node-count limit exceeded|Hyrule Historia, pg. 187|[Purlo] was actually designed to be a more realistic version of Tingle.}}
  • After Link beats the best time in the STAR Game with the Double Clawshots, Purlo will yell, "Take it, thief!"{{Node-count limit exceeded|TP|5838|Purlo}} This could be a reference to the enemy Toppo from A Link to the Past.{{Node-count limit exceeded|ALttP|14|Toppo}}

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{{Node-count limit exceeded|Queen Rutela}} {{Node-count limit exceeded|character | image = Queen-Rutela.png | title = Queen | race = Zora | gender = Female | occupation = Ruler of the Zoras | game = Twilight Princess | location = Zora's Throne Room
Kakariko Village
Graveyard | related = Prince Ralis (Son)
King Zora (Deceased Husband) }}

Queen Rutela is a character seen exclusively in Twilight Princess. She is never seen alive; only in a ghost state. During her life, she was the ruler of the Zora tribe, taking over after her husband, King Zora, died.{{Node-count limit exceeded|TP|8384|Queen Rutela}} However, during Zant's invasion of Hyrule, he sent Shadow Beasts to Zora's Domain, where they executed Queen Rutela in front of all the Zoras.{{Node-count limit exceeded|TP|8386|Queen Rutela}} While this happens simultaneously with Link being put in prison at the beginning of the game, it is not seen.

<span class="error">Node-count limit exceeded After Link melts the ice that covers Zora's Domain using the giant rock from Death Mountain, the ghost of Queen Rutela stops Link before he can leave.{{Node-count limit exceeded|TP|8382|Queen Rutela}} She thanks Link for saving her people,{{Node-count limit exceeded|TP|8383|Queen Rutela}} and then continues to more pressing matters. She asks Link to help her son, Prince Ralis, who she fears is in danger.{{Node-count limit exceeded|TP|8388-8390|Queen Rutela}}{{Node-count limit exceeded|TP|8393|Queen Rutela}} She promises Link the ability to swim and breathe in very deep water, like a Zora.{{Node-count limit exceeded|TP|8394|Queen Rutela}}{{Node-count limit exceeded|TP|8395|Queen Rutela}} However, at the current moment, Link is stuck in his wolf form. Midna points out that it would not be best to meet the prince as a wolf.{{Node-count limit exceeded|TP|8399|Midna}} With that, Link continues on his immediate quest of collecting the Tears of Light.

Once the light has been restored to the Lanayru Province, Link can travel to Telma's Bar, where the injured Prince Ralis lies, being taken care of by the memory-less Ilia. Now in his Hylian form, Link can rescue Ralis and bring him to Kakariko Village, where Renado, the shaman of the village,{{Node-count limit exceeded|TP|1381|Renado}} can attend to him. Once Ralis is safely in the Elde Inn, Queen Rutela presents herself to Link, and leads him to the back of the Graveyard, to a secret chamber. Inside this chamber lies the grave of the deceased King Zora. She thanks Link, telling him she is very grateful.{{Node-count limit exceeded|TP|4348|Queen Rutela}} She gives Link the Zora Armor, which allows Link to breathe and swim underwater, but makes him more vulnerable to ice and fire attacks.{{Node-count limit exceeded|TP|139|In-Game Description}} Queen Rutela is never heard from again. However, she is seen during the ending credits, watching over her son as he begins his reign as the Ruler of the Zoras.

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{{Node-count limit exceeded|Renado}} {{Node-count limit exceeded|character | image = Renado.png | game = Twilight Princess | location = Kakariko Village
Sanctuary | race = Hylian | gender = Male | related = Luda (Daughter){{Node-count limit exceeded|TP|1383|Renado}} }}

Renado is a character from Twilight Princess. He is the shaman of Kakariko Village, where he lives with his daughter, Luda, and is respected by all the other citizens and even the Gorons. Renado is a very helpful and somewhat major character that helps Link out a lot. He is a close friend of Mayor Bo, the mayor of the Ordona Province. He found the three children from Ordon Village and took them into his sanctuary. There he protected them from the monsters, and he continued to watch over them throughout most of the remainder of the game. He is a very good doctor, and he is the only one that could help Prince Ralis recover. He also did all he could to help Ilia regain her memory. According to Hyrule Historia, Renado is 40 years old.{{Node-count limit exceeded|pg. 182|Renado (40) Kind and serious. Not a man who yields to evil.|Hyrule Historia}}

It is implied that Telma is romantically attracted to Renado; as a result of her advances, he admits he is unable to abide her company.

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Rusl is character who makes his sole appearance in Twilight Princess. Rusl resides in his home within the safe confines of Ordon Village. He has a wife named Uli,{{Node-count limit exceeded|name=Uli}} a son named Colin,{{Node-count limit exceeded|name=Colin}} and a new born baby, who is only seen during the ending credits and is unnamed. Rusl seems to be a very light hearted and mature character. He serves as a mentor of sorts to Link. Rusl also seems to be a talented swordsman and blacksmith as he himself crafted the Ordon Sword as a tribute to the Royal Family of Hyrule.{{Node-count limit exceeded|TP|414|In-Game Description}}{{Node-count limit exceeded|TP|133|In-Game Description}}

<span class="error">Node-count limit exceeded Rusl is one of the very first characters seen, alongside Link himself, in the intro to Twilight Princess. He acts as Link's mentor throughout the game, and it is from him that Link gets all of his sword training. He is probably one of the most influential characters in the game, even though he doesn't have a whole lot of appearances. Rusl was originally the one who was to deliver the gift to Hyrule, a job that he passed on to Link, leading up to the events in Twilight Princess.{{Node-count limit exceeded|TP|1079-1081|Rusl}}

Later on, Rusl can be found as one of the members of The Resistance, a group of vigilantes located within Telma's Bar in Castle Town. Here he wears a mask over his head, originally disguising who he was. When Link goes to visit the Sacred Grove for the second time, Rusl helps him access the Temple of Time by loaning his partner to Link, a Golden Cucco.{{Node-count limit exceeded|TP|7837\7844|Rusl}}

A master swordsman, Rusl is the one who crafted the Ordon Sword by hand, which was the gift that was to be delivered to Hyrule. He was also the bravest one in Ordon, as he had gone out to look for the kids, even with all the Bulblins roaming the woods. Rusl, along with the rest of Telma's crew, go to Hyrule Castle to aid Link by fighting off what would have been a hard battle.

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Uli (Mother)
Colin (Brother) }}

Rusl and Uli's Daughter is an unnamed character from Twilight Princess. Throughout the entirety of the game, Uli can be found in Ordon Village, where she is visibly pregnant with a child. During one of the first quests in the game, Uli will appear near the stream by her house, having lost her Baby Cradle. It is the same cradle that Uli used when her son Colin was a child, and she plans to use it for her daughter.{{Node-count limit exceeded|TP|3121|Uli}}{{Node-count limit exceeded|TP|3122|Uli}}{{Node-count limit exceeded|TP|3123|Uli}}{{Node-count limit exceeded|TP|3124|Uli}}{{Node-count limit exceeded|TP|3125|Uli}} After retrieving it for her, she will give Link the Fishing Rod that Colin made for him.

She only makes one appearance in the game where she can be seen during the end game credits, sleeping in the Baby Cradle, wrapped in a pink blanket.

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{{Node-count limit exceeded|Sacred Grove Guardians}} {{Node-count limit exceeded|character | name = Sacred Grove Guardians | image = Sacred-Grove-Guardians.png | game = Twilight Princess | location = Sacred Grove | race = Guardian }} {{Node-count limit exceeded|We are guardians of this land... Guide us to where we once stood. Only then can you enter the true Sacred Grove...|Sacred Grove Guardians}}

The Sacred Grove Guardians make their sole appearance in Twilight Princess. Their primary purpose is to guard the entrance to the ruins to the Temple of Time, where the Master Sword resides. The Guardians themselves seem to made out of a tough metallic material and they are capable of both speech and movement.

<span class="error">Node-count limit exceeded Within the events of Twilight Princess, Link has to gain access to the Master Sword to break the curse of his current Wolf form, which the Master Sword can unlock according to Princess Zelda. After navigating the Sacred Grove itself, Wolf Link comes across a puzzling structure. After howling Zelda's Lullaby, the Guardians awaken.

Link then has to solve the puzzle. In this puzzle, Wolf Link must move strategically around the many platforms. When Link makes a movement, one Guardian moves in the same direction and the other moves in the opposite direction. If they are facing the edge, the Guardians will be unable to move; if they jump towards one another, the Guardians clash and return to their original position. Link is unable to jump toward the Guardian and if one of the Guardians lands on Link, the puzzle will be restarted. Another note is that Link can start the puzzle over again by simply talking to the Guardians.{{Node-count limit exceeded|TP|7597-7598|Sacred Grove Guardians}} When he has returned the Guardians to their original spot, the land returns to its normal form and the Guardians return to being dormant. This allows Link access to where the Master Sword lies.{{Node-count limit exceeded|TP|7599-7600|Sacred Grove Guardians}}

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  • According to Hyrule Historia, originally Link only had to howl in his wolf form to make the Sacred Grove Guardians move. However, in the final version players must solve a puzzle.{{Node-count limit exceeded|Hyrule Historia, pg. 199|Originally, Link would howl in his beast form to startle the statues into moving. In the final version of the game, however, players must solve a puzzle.}}
  • The Sacred Grove Guardians look very similar to early screenshots of a beta character.

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Sera is a character who makes an appearance in Twilight Princess. Sera is the co-owner of her shop, Sera's Sundries, which is the only shop in the Ordona Province. She owns it alongside her husband and her daughter. Sera is a rather large woman, however has more pride and respect than one could imagine. This is shown when after giving Link a Bottle with Milk; she says that after using the milk, Link can reuse the bottle and not just throw it away.{{Node-count limit exceeded|TP|3394|Sera}}{{Node-count limit exceeded|TP|3395|Sera}} Interestingly enough, in her shop there are six photographs. Four are of her cat, and the final two are of Beth.

<span class="error">Node-count limit exceeded Link first encounters Sera when he is looking to buy the Slingshot. However he is not be able to purchase it just yet, as Sera is distressed about losing her cat. She explained to Link that she previously scolded the cat, thus why it ran away. Link finds the cat hanging out by the small pond of water to the back of Jaggle's House. After Link has caught a fish using the Fishing Rod, the cat quickly runs back to the shop, the cat and Sera are now reunited. As a thanks for returning her cat, Sera rewards the young hero with a free Bottle filled with Milk, Sera now returns to selling item's in the shop, this enables Link to now obtain the Slingshot.

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Shad is a character who makes an appearance in Twilight Princess. He is a member of The Resistance,{{Node-count limit exceeded|name=Quote1}} a group of people that are doing all they can to help Hyrule.{{Node-count limit exceeded|TP|5504|Telma}} He is very interested in the race of sky-people called the Oocca,{{Node-count limit exceeded|TP|5723|Shad}}{{Node-count limit exceeded|Shad Twilight Princess Trading Card|[Shad] is meticulously researching the Oocca, a race of ancient sky people.|Card Description}} and plays a vital role in helping Link reach the City in the Sky,{{Node-count limit exceeded|Shad Twilight Princess Trading Card|Link needs Shad's help in trying to find the City in the Sky.|Card Description}} the seventh dungeon in the game. Shad is around the same age as Link,{{Node-count limit exceeded|Shad Twilight Princess Trading Card|Shad is an avid scholar who is around the same age as Link.|Card Description}} making him around 17-years-old.{{Node-count limit exceeded|Link Twilight Princess Trading Card|Link is a 17-year-old wrangler from Ordon Woods...|Card Description}}

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The Moon
Termina
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The Skull Kid is a character in The Legend of Zelda series. His first appearance was in Ocarina of Time, and he also appears in Majora's Mask as the primary antagonist of the game. He also appears in Twilight Princess where he appears as a background character.

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In Ocarina of Time, three Skull Kids can be found within the Lost Woods. The first can be found through the first left-hand tunnel as Link enters the forest. If Young Link stands on the tree stump and pulls out his Ocarina to play Saria's Song, the Skull Kid gives Link a Piece of Heart and befriends him. After this, the Skull Kid purchases the Skull Mask from Link, but only for 10 Rupees, half of what it costs.

The two other Skull Kids offer Link to play a sing-along game. The Skull Kids play a tune and Link has to play back the same tune from memory; every time Link is successful, the Skull Kids add an additional note to the tune, reaching eight notes total. When Link recalls all eight notes from memory, the Skull Kids reward him with a Piece of Heart.

Skull Kids do not trust adults; when Link returns to the forest seven years later, the Skull Kids react negatively and attack him. If Link manages to defeat a Skull Kid, he is rewarded with 50 Rupees. {{Node-count limit exceeded|left}}

<span class="error">Node-count limit exceeded The Skull Kid in Majora's Mask is known to be the same Skull Kid for whom Link played Saria's Song in Ocarina of Time; this is implied at the end of the game when the Skull Kid says that Link has the same smell as the fairy child that taught him a song in the woods.

Skull Kid had become friends with the Four Giants that created the four lands of Termina: swamp to the south, mountains to the north, oceans to the west, and canyons to the east. When they finished, they started to leave, but the Skull Kid tried to stop them. After they left, he started causing trouble with two fairies: Tael and his sister Tatl. The Skull Kid desired power, so he stole Majora's Mask from the Happy Mask Salesman. Skull Kid became possessed by Majora's Mask and became its puppet, wreaking havoc among the natives of Termina and attempting to bring the Moon crashing on to the land destroying and killing every living thing. Link manages to stop his plans by calling the Four Giants, at which point Majora releases the Skull Kid from his grasp. After defeating Majora's Mask, Link and the Skull Kid become friends.

<span class="error">Node-count limit exceeded The Skull Kid first appears in Twilight Princess when Link enters the Lost Woods. The imp leads Link through the Lost Woods via a game of hide and seek. The game Skull Kid plays is fairly simple: there is always a clue as to where he is, as the orange glow from Skull Kid's lantern can often point Link in the direction he took off in. His horn, which resembles Deku Link's pipes in Majora's Mask, also guides Link to him. When Link gets near him, he hears him playing the familiar Saria's Song, which sets the mood perfectly. During the game of hide and seek, Skull Kid repeatedly summons Puppets to attack Link as he chases him, while Skull Kid never attacks Link directly.

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When Link returns later in the game, Skull Kid once again helps Link navigate the Sacred Grove, although this time, he leads Link to the entrance of the Temple of Time. This time around, his hiding place is harder to find. Two things give away his location: the light of his lantern and the sound of his instrument playing Saria's Song. Again, the Skull Kid never physically attacks Link, though he summons Puppets to do the job. Every time he is hit in battle, he summons more Puppets, but he can be beaten quickly with the bow and arrows. After defeating him the second time, he tells Link that it was fun and then disappears.

<span class="error">Node-count limit exceeded <span class="error">Node-count limit exceeded Skull Kid makes an appearance in Super Smash Bros. for Nintendo 3DS and Wii U as an Assist Trophy. He is wearing Majora's Mask. When summoned by a player, he casts one of three effects on the battlefield. One which flips the screen upside-down, inverting all of Links' movements; one which causes all fighters to momentarily be given the "clear" effect, making them difficult to see; and one which reverses directional inputs.

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{{Node-count limit exceeded|This mysterious imp draws his power from his stolen mask and wields an ocarina on the battlefield to protect his treasured friends.|Skull Kid's Hyrule Warriors Official Website description}} {{Node-count limit exceeded|section}}

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Soal is a young boy who makes his living in Castle Town as a shoe shiner in Twilight Princess. Soal works just outside of Chudley's Fine Goods and Fancy Trinkets Emporium, where he polishes shoes for a fee of 10 Rupees.{{Node-count limit exceeded|TP|5897|Soal}}{{Node-count limit exceeded|TP|5898|Soal}} In order to get inside Chudley's Emporium, Link needs to have his shoes shiny, or else the doorman will reject him, saying Link's dirty shoes make the other clients uncomfortable.{{Node-count limit exceeded|TP|5671|Chudley's Emporium Doorman}} However, this is a waste of time and money; the shop's prices are more than the capacity of Link's wallet, including prices of 9,000, 10,000, and 100,000 Rupees.{{Node-count limit exceeded|TP|5631|Chudley}}{{Node-count limit exceeded|TP|5633|Chudley}}{{Node-count limit exceeded|TP|5635|Chudley}}

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Talo is a young boy who originates from Ordon Village in Twilight Princess. He, his younger brother, Malo, and his parents, Jaggle and Pergie, live in the house in Ordon Village with the waterwheel attached to it. He is a little wild in nature, and is disrespectful to Colin, who he sees as weak. He greatly admires Link and likes to imitate him by wielding weapons, even if he doesn't know the proper way to. Because he seeks adventure, he is constantly getting into trouble.

When a Monkey enters the village, he begins to chase it out towards Faron Woods. Along the way, he is captured along with the monkey and put into a cage outside the Forest Temple. Later in the game, he along with Beth, Colin, and Malo were captured by Bulblins and abandoned, but they were later rescued by Renado and safely taken to Kakariko Village. He takes up the role of the lookout in the village, standing at the highest point and alerting the town whenever a monster arrives, such as Wolf Link.

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Telma is a middle-aged woman{{Node-count limit exceeded|name=Quote1|Telma Twilight Princess Trading Card|Telma is a bawdy, middle-aged woman who runs a bar in Castle Town.|Card Description}} that appears in Twilight Princess. She owns and operates a bar in Castle Town,{{Node-count limit exceeded|name=Quote1}} and is the leader of a group trying to do all they can for Hyrule. She found Ilia with the Zora boy and took them into her bar, where she did all she could to help them. She drove the carriage to Kakariko Village behind Link. While at Kakariko, it is implied that she is attracted to Renado, although that is not confirmed.

Telma is the leader of The Resistance,{{Node-count limit exceeded|Telma Twilight Princess Trading Card|[Telma] is also the leader of the Resistance...|Card Description}} a group of vigilantes who meet at Telma's Bar.{{Node-count limit exceeded|Telma Twilight Princess Trading Card|[The Resistance] members secretly meet at [Telma's] bar...|Card Description}}

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The Resistance, also known as The Group or The Adventurers' Guild, is a group of characters featured in Twilight Princess that gather at Telma's Bar within Castle Town. The Group consists of five members: Telma, Rusl, Shad, Auru, and Ashei. However, a secret sixth member also exists in the form of Telma's cat, Louise. The Resistance helps Link greatly in his effort to find the Mirror of Twilight. Each help in their unique ways, adding quite a few memorable characters to the game. They also help Link get to Ganondorf in Hyrule Castle.

<span class="error">Node-count limit exceeded Link first meets this group after restoring light to the Lanayru Province. The group's negative stance against the hero in green alters after Link brings the young Zora, Prince Ralis, to Kakariko Village. Link receives intelligence from Auru regarding the Mirror of Twilight. Auru reveals details about the infamous Gerudo Desert to Link. Auru then presents a message to be given to Fyer. Fyer repays his long overdue debt to Auru by allowing Link to take an Oasis Flight to the desert via his cannon.

After some time passes, Link meets Ashei once more at Snowpeak. Her drawing prods Link forward towards catching the Reekfish and learning the Reekfish Scent as Wolf Link. Acquiring this scent, allows Link to successfully travel to the Snowpeak Ruins.

Soon after that occurs, Rusl provides Link with a Golden Cucco that allows him to brave the impasse leading to the Sacred Grove and the subsequent dungeon, the Temple of Time.

As the story progresses, Shad restores the original power of the Dominion Rod obtained in the Temple of Time, allowing Link to move similar looking statues and access to the Sky Cannon which propels Link to the City in the Sky if he pays Fyer a fee of 300 Rupees.

The group appears one last time to help Link brave Hyrule Castle, arming him with a bazooka. After this task is complete, Telma returns to her bar and Rusl to Ordon Village. The other members of the Resistance decide to further explore the Sacred Grove.

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Faron Province }}

Trill is a character that appears in Twilight Princess. Trill is the bird that runs the shop in north Faron Woods outside the Forest Temple. He sells Link Lantern Oil and Red Potion. Link can choose whether or not to pay for the items by putting money in a box. If Link doesn't put money in, Trill calls him a thief, and returning to the shop area results in Trill attacking Link repeatedly until Link pays for the item he previously took. If Link gives him fewer Rupees than the advertised price of the item he takes, Trill calls Link a cheap skate.


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The Underwater Goron is a character from Twilight Princess. After Link has cleared the Eldin Province from Twilight he will journey back to Death Mountain to find the Goron Mines. When arrives, a giant Molten Shard will fall from the sky, landing right in the center of the region.

Later when Wolf Link visits the frozen Zora's Domain, Midna can warp to Death Mountain, grab the large Molten Shard, and bring it to Zora's Domain. This will cause the ice to melt, and the water will run down Zora's River towards Lake Hylia. After Link has acquired the Zora Armor, he can purchase Water Bombs from Barnes Bomb Shop. When returning to Zora's Throne Room, where the molten rock was dropped, Link can sink down underwater with the Iron Boots. Here he can drop a Water Bomb, blowing up the remains of the molten rock, revealing the Underwater Goron.

The Underwater Goron is thankful that Link has helped him out and didn't know how he got so far from home.{{Node-count limit exceeded|TP|8545|Underwater Goron}}{{Node-count limit exceeded|TP|8546|Underwater Goron}} As a token of his appreciation the Underwater Goron will give Link a Bomb Bag.{{Node-count limit exceeded|TP|8552|Underwater Goron}}{{Node-count limit exceeded|TP|8553|Underwater Goron}} The Goron is still confused as to where he is, stating that the place is quite cold for being a Hot Spring. He seems to quickly adapt to his surroundings and is content with the colder surroundings.{{Node-count limit exceeded|TP|8549|Underwater Goron}}{{Node-count limit exceeded|TP|8550|Underwater Goron}}{{Node-count limit exceeded|TP|8548|Underwater Goron}}

Outside of Hot Springs, Goron are rarely found near water and are almost never fully submerged in it. However, this particular Goron can stand, breath, and communicate without any trouble whatsoever.

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Uli is a character from Ordon Village in Twilight Princess. She is Colin's mother and Rusl's wife. During most of the game, Uli is visibly pregnant. Very early in the game, she has lost her Baby Cradle, which has been stolen by the Female Monkey. It is the same cradle that Uli used when her son Colin was a child, and she plans to use it for her daughter.{{Node-count limit exceeded|TP|3121|Uli}}{{Node-count limit exceeded|TP|3122|Uli}}{{Node-count limit exceeded|TP|3123|Uli}}{{Node-count limit exceeded|TP|3124|Uli}}{{Node-count limit exceeded|TP|3125|Uli}}

Link uses the Hawk Grass to summon a Hawk, and can use it to retrieve the Baby Cradle. When Link brings it back Uli, she will thank him, giving him the Fishing Rod which Colin made for Link.

At the very end of the game, she is shown with a newborn Baby Girl in the cradle that Link got back for her.

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{{Node-count limit exceeded|White Wolf}} {{Node-count limit exceeded|character | image = White-Wolf.png | title = | race = Wolf | gender = | occupation = | member = | game = Twilight Princess | location = Faron Woods
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The White Wolf, also known as the Golden Wolf, is the animal manifestation of the Hero's Spirit.

Link will first encounter the White Wolf after he has restored the Vessel of Light in the Faron region and is on his way to the Forest Temple. The White Wolf will be sitting right along the pathway and this is the only required time, where Link will need to interact with it. The White Wolf will seemingly attack Link, taking him to a Ghostly Ether world, with Hyrule Castle in the background. It is here the wolf transforms into the Hero's Spirit and will teach Link the first Hidden Skill, the Ending Blow.

Throughout Link's journey's he will encounter a number of Howling Stones. When he finds these stones, he can turn into Wolf Link and howl the tune that is coming from the stone. This will take Link to the Ghostly Ether where he will encounter the White Wolf once again. There he will howl in harmony with the wolf, which will then cause a White Wolf to appear somewhere on the Overworld Map. When Link visits the location of the White Wolf, once again Link will encounter the Hero's Spirit, where he will learn a Hidden Skill.

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Yeta is a character in Twilight Princess. She is a Yeti-like creature with human-like traits. She and her husband Yeto reside within the Snowpeak Ruins. During Link's visit, Yeta has taken ill, under the influence of the Mirror of Twilight shard. After finding the Bedroom Key, Yeta follows Link into the bedroom, and after looking into the mirror, she transforms into Blizzeta. After returning Yeta to normal, Yeto comes running in and hugs her.

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  • Before producing the heart container, Yeto and Yeta produce numerous hearts. In Twilight Princess HD's Hero Mode, they will still produce hearts. This is one of the few instances in this mode where hearts can be found.

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Yeto is a character in Twilight Princess. He is a large, Yeti-like creature with human-like traits. He lives in the Snowpeak Ruins with his wife, Yeta. He is known for making good soups, which can revitalize Link.

<span class="error">Node-count limit exceeded Yeto is seen by many Zoras in Zora's Domain taking Reekfish from the lake. The Zoras do not know what he is, so they refer to him as the "Snowpeak Beast". Link is given a sketch of Yeto, which he takes to Prince Ralis, who recognizes him. Link catches a Reekfish and finally finds Yeto at the top of Snowpeak, holding a large Reekfish. Yeto invites him to come to his house, and starts sledding down the hill. For the entire dungeon, Yeto just stands in the kitchen stirring his soup. If Link gives him ingredients, he makes better soups which regain more of Link's hearts. When Blizzeta (Yeta) is defeated, he runs into the room and holds his wife, dropping a lot of hearts. For the remainder of the game, Link can return to the summit of Snowpeak and have sled races with the couple. If Link beats Yeto, he can race Yeta, who is much more challenging.

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Ashei's Father is a character that is mentioned in Twilight Princess but is never seen within the game. Ashei's Father was a Knight of Hyrule and he had trained Ashei from a young age to wield a Sword as if she was a son.{{Node-count limit exceeded|TP|5752|Ashei}} Ashei's Father had raised Ashei in the mountainous region just outside of Hyrule, training her to become a proficient swordsman.

It is unclear whether Ashei's Father is alive during the events of Twilight Princess, as he never appears throughout the game.

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{{Node-count limit exceeded|Fairy of Winds}} {{Node-count limit exceeded|character | image = GaleBoomerang.png | caption = The Gale Boomerang, residing place of the Fairy of Winds | race = Fairy | game = Twilight Princess | location = Inside Gale Boomerang | gender = Female{{Node-count limit exceeded|pg. 84|[The Fairy of Winds] instructs you to use the weapon she's bound to, and focus her power!|Prima Games Twilight Princess Strategy Guide}} }}

The Fairy of Winds is a character who is never physically seen in Twilight Princess, however, the powers of the Gale Boomerang are attributed to her prowess.{{Node-count limit exceeded|TP|6588|Fairy of Winds}} She maintains that the unique properties of this Boomerang as differentiated from its predecessors - such as spinning windmills - are her doing. After her introduction, she is never heard from again.

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{{Node-count limit exceeded|King Zora (Twilight Princess)}} {{Node-count limit exceeded|character | image = King-Zora-HH-TP.png | caption = Concept Artwork of King Zora from Hyrule Historia | title = | race = Zora | gender = Male | occupation = King of the Zora Race | member = | game = Twilight Princess | location = King Zora's Grave | related = Queen Rutela (Wife)
Prince Ralis (Son) }}

King Zora is a character that is mentioned, but does not appear in Twilight Princess. He has died prior to the events of the story, and his grave is marked within the hidden area of the Kakariko Graveyard.

After Link escorts Prince Ralis to Kakariko Village, the ghost of Queen Rutela appears just outside of the Sanctuary and leads Link to the Graveyard. She will make a stone disappear, allowing Link to crawl into the hidden grave in the back of the Graveyard. Queen Rutela is grateful that you aided her son and brought him to Kakariko Village, as the village is sacred place for the Zora.{{Node-count limit exceeded|TP|4348|Queen Rutela}}{{Node-count limit exceeded|TP|4349|Queen Rutela}} Rutela mentions that King Zora rests his spirit here.{{Node-count limit exceeded|TP|4350|Queen Rutela}} Queen Rutela grants link the Zora Armor, a special garment that King Zora created during his lifetime, designed for the chosen hero.{{Node-count limit exceeded|TP|4353|Queen Rutela}} When wearing the Zora Tunic, Link will gain the abilities of a Zora, including being able to breath underwater.

Queen Rutela will then join King Zora in his eternal slumber.{{Node-count limit exceeded|TP|4354|Queen Rutela}} She does tell Link to pass along information to her son of her passing, and that Prince Ralis is to become the next King of the Zora.{{Node-count limit exceeded|TP|4357|Queen Rutela}}

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<span class="error">Node-count limit exceeded {{Node-count limit exceeded|Shad's Father}} {{Node-count limit exceeded|character | image = Shad's Father is never seen in-game | race = Hylian | gender = Male | occupation = Butler{{Node-count limit exceeded|name=butler|pg. 16|When Shad was a child, his father (who was a butler with the royal family) told him a tale about a city floating in the sky.|Prima Games Twilight Princess Strategy Guide}} | game = Twilight Princess | related = Shad (Son) }} {{Node-count limit exceeded|But if I let something so small get to me, my dear father will scoff at me from beyond the mortal coil.{{Node-count limit exceeded|TP|1998|Shad}}|Shad}}

Shad's Father is a character mentioned in Twilight Princess. He is the father of Shad, a member of The Resistance.{{Node-count limit exceeded|Shad Twilight Princess Trading Card|Shad is also a member of the Resistance...|Card Description}} Shad's Father died before the game's story takes place, thus is never seen in-game. During his lifetime, he worked as a butler with the Royal Family of Hyrule.{{Node-count limit exceeded|name=butler}} He also was very interested in the mysterious City in the Sky, researching the city and its inhabitants for most of his life.{{Node-count limit exceeded|Shad Twilight Princess Trading Card|Shad's father started this research, believing that the Oocca are the ancestors of the Hylians.|Card Description}} He worked hard trying to find the secrets of the floating city, making numerous manuscripts and notes that he later gave to his son.{{Node-count limit exceeded|name=statue|TP|4963|Shad}}{{Node-count limit exceeded|TP|4974|Shad}}{{Node-count limit exceeded|name=skyw|TP|4985|Shad}} These notes and manuscripts contained information on the Sky Cannon,{{Node-count limit exceeded|pg. 375|This must be the the Sky cannon he's read about in his father's notes.|Prima Games Twilight Princess Strategy Guide}} Sky Writing,{{Node-count limit exceeded|name=skyw}} and Owl Statues.{{Node-count limit exceeded|name=statue}} Shad also has a great interest in the City in the Sky and its inhabitants,{{Node-count limit exceeded|TP|5723|Shad}} the Oocca, which he likely got from his father.

Although never reaching his goal of finding the City in the Sky, Shad's Father passed on enough information to Shad to help Link and Shad discover the deepest secrets relating to the City in the Sky.

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