1998: Difference between revisions
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==Interviews== | ==Interviews== | ||
*[Unknown] - [[Interview:ANTAGONIST Games Network 1998|ANTAGONIST Games Network]] hosted a chat Q&A session with [[Dan Owsen]]. | *[Unknown] - [[Interview:ANTAGONIST Games Network 1998|ANTAGONIST Games Network]] hosted a chat Q&A session with [[Dan Owsen]]. | ||
*[[Interview:Nintendo Power January 1998]] | |||
*April 17th - [[Interview:Famitsu April 17th 1998|Famitsu]] interviewed [[Shigeru Miyamoto]] about ''Ocarina of Time''. | *April 17th - [[Interview:Famitsu April 17th 1998|Famitsu]] interviewed [[Shigeru Miyamoto]] about ''Ocarina of Time''. | ||
*[[Interview:The 64 Dream April 22nd 1998]] | |||
*[[Interview:Nintendojo April 24th 1998]] | |||
*[[Interview:Press Q&A May 26th 1998]] | |||
*June - [[Interview:Nintendo Power June 1998|Nintendo Power]] interviewed Miyamoto about ''Ocarina of Time''. | *June - [[Interview:Nintendo Power June 1998|Nintendo Power]] interviewed Miyamoto about ''Ocarina of Time''. | ||
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*August 1st - Miyamoto described the creative process behind ''Ocarina of Time'''s graphics and sounds to [[Interview:Nintendo Online Magazine August 1st 1998|Nintendo Online Magazine]]. | *August 1st - Miyamoto described the creative process behind ''Ocarina of Time'''s graphics and sounds to [[Interview:Nintendo Online Magazine August 1st 1998|Nintendo Online Magazine]]. | ||
*[[Interview:Nintendo Power August 1st 1998]] | |||
*November 11th - [[Interview:VideoGames.com November 11th 1998|VideoGames.com]] interviewed Miyamoto just before ''Ocarina of Time'''s release. | *November 11th - [[Interview:VideoGames.com November 11th 1998|VideoGames.com]] interviewed Miyamoto just before ''Ocarina of Time'''s release. | ||
*[[Interview:Nintendo Power November 13th 1998]] | |||
*[[Interview:IGN November 17th 1998]] | |||
*[[Interview:GIA November 25th 1998]] | |||
*[[Interview:Zelda 64 December 1998]] | |||
{{Years}} | {{Years}} |
Revision as of 14:07, August 22, 2020
1998 saw the release or occurrence of the following Legend of Zelda games, notable items, or events.
Highlights
- October-November - The Game Boy Color was released.
- November-December - Ocarina of Time was released.
Monthly
October
- 21st - The Game Boy Color was released in Japan.
November
- 18th - The Game Boy Color was released in North America.
- 21st - Ocarina of Time was released for the Nintendo 64 in Japan.
- 23rd - Ocarina of Time was released for the Nintendo 64 in North America.
- 23rd - The Game Boy Color was released in PAL regions.
- 27th - The Game Boy Color was released in Australia.
December
- 1st - Link's Awakening DX was released for the Game Boy Color in North America.
- 11th - Ocarina of Time was released for the Nintendo 64 in Europe.
- 12th - Link's Awakening DX was released for the Game Boy Color in Japan.
- 18th - Ocarina of Time was released for the Nintendo 64 in Australia.
- 18th - The Legend of Zelda: Ocarina of Time Original Soundtrack was released.
Interviews
- [Unknown] - ANTAGONIST Games Network hosted a chat Q&A session with Dan Owsen.
- April 17th - Famitsu interviewed Shigeru Miyamoto about Ocarina of Time.
- June - Nintendo Power interviewed Miyamoto about Ocarina of Time.
- June 1st - Miyamoto told 64 Dream about Ocarina of Time's development and hinted at sequels.
- August 1st - Miyamoto described the creative process behind Ocarina of Time's graphics and sounds to Nintendo Online Magazine.
- November 11th - VideoGames.com interviewed Miyamoto just before Ocarina of Time's release.