The Legend of Zelda: Link's Awakening (Game Boy): Difference between revisions
No edit summary |
No edit summary |
||
Line 128: | Line 128: | ||
==Items== | ==Items== | ||
*[[Sword]] | |||
*[[Seashell_Sword|Seashell Sword]] | |||
*[[Shield]] | |||
*[[Mirror_Shield|Mirror Shield]] | |||
*[[Bomb]] | |||
*[[Boomerang]] | |||
*[[Bow]] | |||
*[[Hookshot]] | |||
*[[Magic_Powder|Magic Powder]] | |||
*[[Magic_Rod|Magic Rod]] | |||
*[[Ocarina]] | |||
*[[Pegasus_Boots|Pegasus Boots]] | |||
*[[Power_Bracelet|Power Bracelet]] | |||
*[[Roc's_Feather|Roc's Feather]] | |||
*[[Shovel]] | |||
*[[Compass]] | |||
*[[Dungeon_Map|Dungeon Map]] | |||
*[[Nightmare_Key|Nightmare Key]] | |||
*[[Small_Key|Small Key]] | |||
*[[Stone_Beak|Stone Beak]] | |||
*[[Stone_Slab_Fragment|Stone Slab Fragment]] | |||
*[[Tail_Key|Tail Key]] | |||
*[[Slime_Key|Slime Key]] | |||
*[[Angler_Key|Angler Key]] | |||
*[[Face_Key|Face Key]] | |||
*[[Bird_Key|Bird Key]] | |||
==Locations== | ==Locations== |
Revision as of 02:07, October 20, 2011
Almost a year and a half after the release of A Link To The Past, Nintendo made an on-the-go adventure for the Gameboy titled Link's Awakening. The tone of the game was much more light-hearted compared to the previous games, having the townspeople making comments about how the controls work for the Gameboy, then explaining they have no idea what they're talking about. The game also featured several cameo appearances from other Nintendo games, primarily from the Mario series, including several enemies, such as the Goombas, which could be defeated by jumping on them as in the Mario games.
Link's Awakening begins with Link being shipwrecked on the island of Koholint, the only means of his departure being to awaken the mystical, sleeping Wind Fish on the top of a mountain by collecting the Eight Instruments of the Sirens. In tackling the dungeons, there's several items, some returning from previous Zelda titles, that are quite unique. One of the most notable being the Roc's Feather, giving Link the ability to jump for the first time in an overhead perspective Zelda game.
In 1998, the "DX version" of the game was released for the Gameboy Color, enhancing the game with bright colors as well as adding an optional "Color Dungeon" which allowed you to get a special upgrade.
Story
Characters
- Chef Bear
- Christine
- Crazy Tracy
- Cucco Keeper
- Fisherman
- Ghost
- Grandma Ulrira
- Kiki
- Link
- Mad Batter
- Madame MeowMeow
- Mamu
- Manbo
- Marin
- Martha
- Mr. Write
- Owl
- Papahl
- Photographer
- Rabbits
- Richard
- Sale
- Schule Donavitch
- Shop Keeper
- Syrup
- Tarin
- Ulrira
- Village Kids
Races
Enemies
- Anti-Kirby
- Arm-Mimic
- Armos
- Ball & Chain Trooper
- Beamos
- Beetle
- Blade Trap
- Bloober
- Bomber
- Bombite
- Bone Putter
- Boo
- Boulder
- Buzz Blob
- Camo Goblin
- Cheep-Cheep
- Crow
- Cukeman
- Darknut
- Gel
- Ghini
- Giant Bubble
- Gibdo
- Goomba
- Goponga Flower
- Giant Goponga Flower
- Hardhat Beetle
- Iron Mask
- Karakoro
- Keese
- Leever
- Like Like
- Mad Bomber
- Mask-Mimic
- Mini-Moldorm
- Moblin
- Moblin Pig
- Monkey
- Octorok
- Pairodd
- Peahat
- Pincer
- Piranha
- Piranha Plant
- Pokey
- Pols Voice
- Rope
- Shrouded Stalfos
- Sea Urchin
- Spark
- Spiked Beetle
- Spiny Beetle
- Stalfos
- Star
- Tektite
- Three-of-a-Kind
- Thwimp
- Thwomp
- Mega Thwomp
- Tile
- Vacuum
- Vire
- Whisp
- Winged Octorok
- Wizzrobe
- Zol
- Zombie
- Zora
Items
- Sword
- Seashell Sword
- Shield
- Mirror Shield
- Bomb
- Boomerang
- Bow
- Hookshot
- Magic Powder
- Magic Rod
- Ocarina
- Pegasus Boots
- Power Bracelet
- Roc's Feather
- Shovel
- Compass
- Dungeon Map
- Nightmare Key
- Small Key
- Stone Beak
- Stone Slab Fragment
- Tail Key
- Slime Key
- Angler Key
- Face Key
- Bird Key