The Legend of Zelda: Battle Quest: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
Line 25: Line 25:


Like ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', the players' swords use Wii MotionPlus to enable direct control of the swords' movements.  These players use the Nunchuk to move their characters.
Like ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', the players' swords use Wii MotionPlus to enable direct control of the swords' movements.  These players use the Nunchuk to move their characters.
The [[Skyward Strike]] also returns from ''Skyward Sword''.


==Development==
==Development==

Revision as of 01:44, June 6, 2012

This article describes a subject that is or may be outside the core Zelda canon.

Template:Game

The Legend of Zelda: Battle Quest is one of 12 "attractions" that make up Nintendoland, a release title for the Wii U showcasing a variety of possibilities for asynchronous gameplay between the Wii U GamePad and Wii Remotes. Nintendoland features minigames derived from 12 of Nintendo's top franchises, including The Legend of Zelda. Battle Quest is a minigame that allows one player using a bow controlled by the Wii U GamePad to adventure alongside two sword-wielding players using Wii Remotes.

This is not a full Zelda game, but a Zelda-themed minigame. Instead of Link, players control their Miis in outfits befitting Hyrulean adventurers. The game features two copies of the Master Sword, obviously not following the canon of the main series.

Gameplay

Battle Quest can be played with one player or three players. In multiplayer mode, the game demonstrates the asynchronous gameplay made possible through the Wii U's unique GamePad. The player using the GamePad will have a different gameplay experience from the two players using Wii Remotes. All three players work together with pooled health to combat enemies and tackle obstacles. In single player mode, only the GamePad will be used to control the archer character.

The GamePad is used as a view finder for a bow to pick off enemies at a distance or activate inaccessible switches. The GamePad display includes the team's health and how many arrows the player has left.

Like Skyward Sword, the players' swords use Wii MotionPlus to enable direct control of the swords' movements. These players use the Nunchuk to move their characters.

The Skyward Strike also returns from Skyward Sword.

Development

Battle Quest was one of five minigames — along with Animal Crossing: Sweet Day, Luigi's Ghost Mansion, DK's Crash Course, and Takamaru's Ninja Castle — shown at the unveiling of Nintendoland at E3 on June 5th, 2012.

Screenshots