Masarō Sakakibara: Difference between revisions
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(Created page with "{{Infobox|person | image = | game = Various Games | dept = | born = | position = Programmer }} '''Masaro Sakakibara''' is a game developer who has worked for Nintend...") |
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|2002 | |2002 | ||
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' | |''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' | ||
|Object | |Object Programming | ||
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|2006 | |2006 |
Revision as of 21:05, February 3, 2020
Masarō Sakakibara
Games | Various Games | |
Position | Programmer |
Masaro Sakakibara is a game developer who has worked for Nintendo since the 90s. He first worked on Ocarina of Time as an enemy programmer and went on to work on several other Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Enemy Programmer |
2000 | Majora's Mask | Enemy Programmer |
2002 | Ocarina of Time Master Quest | Enemy Programmer |
2002 | The Wind Waker | Object Programming |
2006 | Twilight Princess | Special Thanks |
2011 | Ocarina of Time 3D | Enemy Programmer |
2015 | Majora's Mask 3D | Enemy Programmer |