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==Phantom Hourglass== | ==Phantom Hourglass== | ||
In ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', Floor Spikes are often used as a barrier to prevent Link from progressing to a new part of a dungeon. Often times they block a pathway and they can be deactivated by solving a puzzle or defeating all of the enemies in an area. In some areas, Floor Spikes will appear and retract every few moments, and Link will need to time his movements to avoid by hit by the spikes. | In ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', Floor Spikes are often used as a barrier to prevent Link from progressing to a new part of a dungeon. Often times they block a pathway and they can be deactivated by solving a puzzle or defeating all of the enemies in an area. In some areas, Floor Spikes will appear and retract every few moments, and Link will need to time his movements to avoid by hit by the spikes. | ||
==Gallery== | |||
<gallery> | |||
File:Floor-Spikes-Ocarina.png|Floor Spikes from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' | |||
</gallery> | |||
{{Cat|Traps}} | {{Cat|Traps}} |