Zelda Dungeon Wiki:Sandbox: Difference between revisions
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Revision as of 00:21, March 13, 2017
The sandbox is a free range editor you can test out your ideas, thoughts, or formatting in in order to learn how to format it correctly. No information here is "official" wiki information, please, just use this to figure out how you want it before you create a page. Remember, you can make a mess of the sand, but it is just as easily cleaned up! Click here to reset the sandbox.
Feel free to mess with the formatting, styles, headers, etc. Remember, this is here to help you learn.
What if Link had A Life Behind The Legend of Zelda?
Have you ever wondered what Link does once he has completed his upcoming Zelda game? Because I have, I picture him with utter fame, He is living the dream life in Los Angeles with his mansion. In the game, Link probably has a thing with Princess Zelda, everyone ships them together. But in reality, he is with Romani from Majora's Mask and his horse, Epona, is a beloved pet who sometimes appear in his games.
In Twilight Princess, he turns into a wolf because that wolf was living inside of him without knowing. In reality, that wolf is a wolf that attacked Link many years before Twilight Princess and this wasn't just any wolf. This wolf gives Link the power to look different depending on what console the Zelda is being played on. On the DS/3DS Link looks younger and he is blonde. In the Wii/Wii U Link is older and more brunette. Ever since the attack, Nintendo has been using the wolf in Twilight Princess as the wolf of Link and the white wolf with the hidden skills. And Midna is really a creature of the unknown who has been painted and transformed to look like the cursed creature of Midna and the princess Midna is secretly Princess Zelda but with costume and make up. Zant is also a unknown creature but with all qualities of a human, he is Link's neighbour and isn't evil, he is surprisingly generous. Zant is a chef and invites Link for dinner every fort night. File:Wolf Link.png
In Skyward Sword, Link has a pet crimson bird and Princess Zelda has a light purple bird who help them fly around in the sky to get to Faron, Eldin, Lanaryu and Thunder Head. In reality, the crimson bird lives in a nest in Link's back garden, but for the game, the bird was used in a scientific experiment to grow huge temporarily, the same for Zelda's bird and the sky knights' bird. Demon lord Ghiriam, the man who takes Zelda, is a criminal in reality. But he is also a genius mastermind of the underworld with surreal powers which are useful for the game instead of using affects. Even though Demise swallows Ghiriam's powers, he still survives anyway.
In The Wind Waker, Link eventually wakes up in a boat, but not just any boat, a boat that talks. In reality, it really is a boat that talks, thousands of years ago this boat was designed to go anywhere and everywhere. No matter the weather or the seas. It was also built to re-build itself in any accidents,but the man who created the boat, Sir Link-Shire, he was on that boat while reading "The Hero of Time" Legendary book. 'The goddess blessed three people with the great power of the triforce, an unfortunate, evil man, a beautiful, young princess and a young hero dressed in green. May he save the world when it comes faithless ' but while he was reading that book, the boat crashed into a rock close to land, causing the boat to crumble to pieces. When Sir Link-Shire brought his crumbled boat to his home of work, the boat wouldn't re-build itself. He spent 38 days relying on this boat yet it wouldn't budge, unfortunately he passed away when his house burnt down in a mysterious fire that is still unknown till this day, everything was burnt down, everything but the boat pieces. Only till then, the boat re-built its self and gave it a voice. The boat floated out onto sea for one thousand years until it stumbled upon the page that Sir Link-Shire was reading and it mentioned "a young hero dressed in green" and the boat set sail to find a young boy who looked like the boy in the picture, he eventually came across the boy who looked like the hero, Link. When Link wakes up on the boat, that was reality, not just the game. The fascinating legend of Sir Link-Shire's boat shall be passed on to greater generations of games. File:Boat.png
This template is used on over 2500 pages. Take extra care when making changes, testing them in a sandbox first. If changes to this template require changes to pages that use it, you are responsible for making those changes. |
Purpose
This template is used on most pages to display quick high-level information on the subject.
Usage
Place this template at the top of the article, below any {{Hatnotes}} or {{Amboxes}}. Use whichever parameters are applicable; all are optional.
All available parameters:
{{Infobox|type | name = | logo = | boxart = | image = | caption = | title = | race = | gender = | occupation = | member = | leader = | purpose = | special = | number = | threat = | attack = | weapon = | element = | power = | defense = | game = | location = | dungeon = | when = | natseason = | boss = | miniboss = | enemies = | inhab = | characters = | members = | pointsint = | item = | prereq = | shop = | owner = | cost = | rarity = | objective = | learn = | tell = | reward = | instrument = | perform = | use = | effect = | related = | release = | release <platform1> = <date1> | release <platform2> = <date2> | ... | developer = | manufacturer = | publisher = | producer = | director = | author = | editor = | artist = | designer = | composer = | arranged = | type = | model = | seasons = | episodes = | language = | length = | duration = | size = | weight = | color = | quantity = | ISBN = | UPC = | walkthrough = | guides = | gallery = | videos = | music = | date = | interviewee = | interviewer = | description = | source = | dept = | position = | age = | rank = | joindate = | website = | posts = | im = }}
- type — This defines the color of the title. See below for available types. (Optional.)
- name — This is only necessary when the title of the Infobox should be different from the title of the article. Examples include shortening game titles to their subtitles and removing parenthetical specifications (e.g. Hyrule Castle (Twilight Princess)). (Optional. Default: article title)
- boxart — Used only for games and consoles, this overrides the
image
parameter. - member — Any organization(s) of which the subject is a member.
- related — Related subjects. For characters, specify the type of relation, e.g. "Talon (Father)" or "Talon (Boss)".
- threat — A number 1-10.
- attack — Attacks the enemy or boss may perform, including how much damage they do, using {{H}}.
- weapon — Effective weapons.
- release — Include as many
release
arguments as needed, in the formrelease <platform> = <date (using {{Region}})>
.release
by itself is for console release dates.
These defined types typically use the same parameters:
Boss
{{Infobox|boss | image = | caption = | title = | threat = | attack = | weapon = | game = | dungeon = | reward = }}
Character
{{Infobox|character | image = | title = | race = | gender = | occupation = | member = | game = | location = | related = }}
Dungeon
{{Infobox|dungeon | image = | game = | location = | boss = | miniboss = | enemies = | inhab = | item = | reward = | walkthrough = }}
Enemy
{{Infobox|enemy | image = | caption = | threat = | attack = | game = | location = | weapon = | reward = | related = }}
Event
{{Infobox|event | image = | game = | location = | characters = | when = | related = }}
Game
{{Infobox|game | name = | logo = | boxart = | caption = | release <platform1> = <date1> | release <platform2> = <date2> | ... | developer = | publisher = | producer = | director = | walkthrough = | guides = | gallery = | videos = | music = }}
Group
{{Infobox|group | image = | game = | location = | leader = | purpose = | members = }}
Interview
{{Infobox|interview | date = | interviewee = | interviewer = | description = | source = }}
Item
{{Infobox|item | image = | game = | location = | cost = | use = | related = }}
Location
{{Infobox|location | image = | game = | inhab = | pointsint = | item = | natseason = | related = }}
Member
{{Infobox|member | forumpage = | image = | location = | age = | rank = | joindate = | posts = | im = }}
Minigame
{{Infobox|minigame | image = | game = | location = | owner = | cost = | objective = | reward = }}
Sidequest
{{Infobox|sidequest | image = | caption = | difficulty = | game = | location = | reward = | related = }}
Person
{{Infobox|person | image = | game = | dept = | position = }}
Product
{{Infobox|product | image = | game = | cost = | rarity = | release = | developer = | manufacturer = | publisher = | producer = | director = | author = | editor = | artist = | designer = | type = | model = | seasons = | episodes = | language = | length = | size = | weight = | quantity = | color = | ISBN = | UPC = | gallery = }}
Race
{{Infobox|race | image = | special = | game = | location = | characters = }}
Ring
{{Infobox|ring | image = | number = | game = | location = | prereq = | effect = }}
Secret
{{Infobox|secret | prereq = | learn = | learn-img = | tell = | tell-img = | reward = | rew-img = }}
Skill
{{Infobox|skill | image = | game = | learn = | perform = | effect = }}
Song
{{Infobox|song | image = | game = | instrument = | learn = | perform = | effect = | related = }}
Adding Rows
If additional rows are needed, they can be added directly to this template. They generally take the form:
{{#if: {{{parameter|}}} | {{Infobox/Row|Label|{{{parameter}}}}} }}
- parameter — The name of the parameter the row deals with. Be sure it hasn't already been used.
- Label — The label that appears in the left column
Headers can also be added using {{Sandbox/Header| text }}. They should be surrounded by an 'if' function that checks for any parameters in the section to which the header refers. Check the existing code for examples.
Each argument—up to three—passed to Infobox/Row represents one column. To adjust which cells are represented as labels, use the label
parameter. label=0
makes the whole row data cells; label=1
is the default value; label=2
makes the first two cells labels; etc.
The widths of the columns can be defined using {{#vardefine:colNwidth|value}}
, where value
is the width (e.g. "50px") of the Nth column (i.e. define col3width for the third column). This can only be done once per column; once a cell has a defined width, further cells in the same column will share that width, even if the variable is reassigned.
Demo
The following code demonstrates different behaviors of Infobox/Row. In proper usage, each line should be surrounded by a #if function checking for parameters.
Example | Result | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
{{Box|width=258px|title=Demonstration|class=infobox}} <table> {{Infobox/Header|Header}} {{Infobox/Row|Colspan'd label}} {{Infobox/Row|Label|Data}} {{Infobox/Row|label=0|Colspan'd data}} {{Infobox/Row|Default|Three column|Behavior}} {{#vardefine:col3width|100px}} {{Infobox/Row|label=0|Three|Data|Columns}} {{Infobox/Row|label=2|Two|Labels|Data}} {{Infobox/Row|label=3|Three|Label|Columns}} {{#vardefine:col3width|75px}} {{Infobox/Row|Different|Col|Width}} </table> {{Box/Bottom}} |
Demonstration
|
Types and Colors
Common types of Infobox are associated with certain colors, as follows:
Types | Color | |||||
---|---|---|---|---|---|---|
[default] | Default
| |||||
boss enemy |
Hostile
| |||||
dungeon | Dungeon
| |||||
location shop |
Location
| |||||
character group race shop owner |
Character
| |||||
item collectible ring weapon object |
Item
| |||||
event minigame secret skill song |
Knowledge
| |||||
interview member person product publication game console fan game |
Nondiegetic
|
Games | ||
Location | ||
Rewards | ||
Difficulty |