Deepwood Shrine: Difference between revisions
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{{Infobox|dungeon | {{Infobox|dungeon | ||
|name = Deepwood Shrine | |name = Deepwood Shrine | ||
|image = [[File: | |image = [[File:Deepwood-Shrine-Entrance.png]] | ||
|caption = | |caption = The entrance to Deepwood Shrine | ||
|game = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' | |game = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' | ||
|item = [[Gust Jar]] | |item = [[Gust Jar]] | ||
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{{ZD|[http://www.zeldadungeon.net/Zelda10-the-minish-cap-walkthrough-01.php#c1_4 ''The Minish Cap'' Walkthrough Chapter 1: Deepwood Shrine]}} | {{ZD|[http://www.zeldadungeon.net/Zelda10-the-minish-cap-walkthrough-01.php#c1_4 ''The Minish Cap'' Walkthrough Chapter 1: Deepwood Shrine]}} | ||
The '''Deepwood Shrine''' is the first [[dungeon]] in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. | The '''Deepwood Shrine''' is the first [[dungeon]] in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. It is located deep within the [[Minish Woods]]. [[Link]] enters it while [[Minish]]-sized, so every little enemy here is normal-sized (except for the boss). | ||
As the dungeon is inside a forest, many aspects of the dungeon resemble | As the dungeon is inside a forest, many aspects of the dungeon resemble one. It contains mushrooms, water and bugs. The dungeon item is the [[Gust Jar]], which can suck and blow air. Link uses the Gust Jar to navigate in the lilypads on the water since the [[Flippers]] are not available. | ||
== Map == | == Map == | ||
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{{Main|Big Green ChuChu}} | {{Main|Big Green ChuChu}} | ||
[[File:Big-Green-Chuchu-Sprite.png]] While this is regular sized green [[ChuChu]] as a human, it appears as a gigantic giant creature when Link is a Minish. | [[File:Big-Green-Chuchu-Sprite.png]] While this is regular sized green [[ChuChu]] as a human, it appears as a gigantic giant creature when Link is a Minish. | ||
==Gallery== | |||
<gallery> | |||
File:BarrelRolling.png|''Link inside the barrel found in the dungeon.'' | |||
</gallery> | |||
{{Cat|The Minish Cap Locations}} | {{Cat|The Minish Cap Locations}} | ||
{{Cat|The Minish Cap Dungeons}} | {{Cat|The Minish Cap Dungeons}} |
Revision as of 08:03, July 30, 2015
Games | ||
Boss | ||
Mini-bosses | ||
Items | ||
Rewards | ||
Guides | ||
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Walkthrough |
In-depth guide:
The Minish Cap Walkthrough Chapter 1: Deepwood Shrine |
The Deepwood Shrine is the first dungeon in The Minish Cap. It is located deep within the Minish Woods. Link enters it while Minish-sized, so every little enemy here is normal-sized (except for the boss).
As the dungeon is inside a forest, many aspects of the dungeon resemble one. It contains mushrooms, water and bugs. The dungeon item is the Gust Jar, which can suck and blow air. Link uses the Gust Jar to navigate in the lilypads on the water since the Flippers are not available.
Map
Findings
Inside the dungeon, two Heart Pieces can be found:
After beating Madderpillar and sucking one of the spider webs;
Enemies
The dungeon has a wide array of enemies:
Mini-Boss
- Main article: Madderpillar
Madderpillar will slowly crawl around the room trying to make contact with Link. he can hit the nose of Madderpillar with a sword slash and he will freeze up momentarily, revealing a heart at its backside. Link can run around and slash at the heart with his sword. After a few moments, Madderpillar will turn red and more aggressively run around the room. The battle continues with this same pattern and it will take 16 sword slashes to its heart to defeat it.
Boss
- Main article: Big Green ChuChu
While this is regular sized green ChuChu as a human, it appears as a gigantic giant creature when Link is a Minish.