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{{Interview/A|Iwata|Ocarina of Time was the first game that made my legs get weak when I stood someplace high and looked down.}} | {{Interview/A|Iwata|Ocarina of Time was the first game that made my legs get weak when I stood someplace high and looked down.}} | ||
{{Interview/A|Yokota|You feel a thrill when you look out from a high place. That's something to pay attention to in the Nintendo 3DS version, too. You can climb a ladder in [[Kakariko Village]]. The view when you look out from there is superb!}} | {{Interview/A|Yokota|You feel a thrill when you look out from a high place. That's something to pay attention to in the Nintendo 3DS version, too. You can climb a ladder in [[Kakariko Village (Ocarina of Time)|Kakariko Village]]. The view when you look out from there is superb!}} | ||
{{Interview/A|Iwata|Ocarina of Time has always had a lot of great landscapes. I imagine that's also enjoyable in stereoscopy with the Nintendo 3DS version.}} | {{Interview/A|Iwata|Ocarina of Time has always had a lot of great landscapes. I imagine that's also enjoyable in stereoscopy with the Nintendo 3DS version.}} |