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* The plateau has paradoxical geographic and climactic features, implying that its placement may have been artificial in nature. It effectively has its own contained ecosystem. | * The plateau has paradoxical geographic and climactic features, implying that its placement may have been artificial in nature. It effectively has its own contained ecosystem. | ||
* The plateau is the only area in Hyrule completely devoid of lodging and [[Stable]]s. One of the most important pitfalls related to this is the summoning of [[Epona]] through the use of an [[Amiibo]]. If Epona is summoned in the plateau, she cannot be registered at a stable and she'd be stranded, as there are no routes down the cliffs of the plateau that one can navigate with a horse. | * The plateau is the only area in Hyrule completely devoid of lodging and [[Stable]]s. One of the most important pitfalls related to this is the summoning of [[Epona]] through the use of an [[Amiibo]]. If Epona is summoned in the plateau, she cannot be registered at a stable and she'd be stranded, as there are no routes down the cliffs of the plateau that one can navigate with a horse. | ||
* It's one of the regions of Hyrule which is devoid of physical [[Malice]]. Also, no [[Blood Moon]]s may occur while ''[[The Isolated Plateau]]'' quest hasn't been completed. | * It's one of the regions of Hyrule which is devoid of physical [[Malice]]. Also, no [[Blood Moon]]s may occur while ''[[The Isolated Plateau]]'' quest hasn't been completed, and there are no [[Yiga Clan]]smen are found there. | ||
* Aside from DLC-related quests and items, and to scavenge for resources and [[Korok Seed]]s, there's little to no necessity to return to the plateau in the base game. | * Aside from DLC-related quests and items, and to scavenge for resources and [[Korok Seed]]s, there's little to no necessity to return to the plateau in the base game. | ||