Moblins' Revenge
Title card
Number | 1 | |
Games | ||
Location | ||
Conditions | Start with | |
Enemies | ||
Goals | (1) Complete in less than 1:00 | |
Start | Speak to Slumber Dojo owner | |
Rewards | (2) Rupee × 20 (first clear only) | |
Weapons Available | ||
Related |
Moblins' Revenge is a dream option for a Slumber Dojo training session in Echoes of Wisdom.
Overview
"For this training, you'll have to rely on your skills alone! You won't be able to use drinks or items that restore your hearts"
The scenario is set in a room, although the configuration of enemies and objects is different from the actual dungeon room. Zelda begins with the Tri Rod and all echoes, and full hearts.
Close to Zelda at the start are three boulders. Zelda can immediately scan these to learn the Boulder echo. On the far side of the room is are ten Spear Moblins. Zelda must defeat all ten in order to complete the scenario.
Once all of the monsters are defeated, the timer stops, and Zelda returns to reality with no damage (if any) taken affecting her normal health. If she completes it in less than 60 seconds, she wins twenty Rupees for her first clear. If she completes it in less than 40 seconds, she also wins three Monster Stones on first completion, or one stone on subsequent completions. It also contributes toward general Slumber Dojo rewards earned for completing multiple scenarios, such as a Piece of Heart and Heirloom Katana.
Requirements
Complete Suthorn Ruins and join Slumber Dojo.
Walkthrough
This scenario is straightforward: Zelda create enough and strong enough echoes to defeat the ten Moblins in time. An effective attacker is the Sword Moblin, especially if Tri has levelled up to the point that they cost one triangle per echo. Time to complete can be minimized by using the ability to create echoes at a distance, which can put each new echo in easy striking distance of one or more Spear Moblins.