Template:Button N64 Text

From Zelda Dungeon Wiki
Revision as of 20:02, July 29, 2024 by Sanityormadness (talk | contribs) (Created page with "{{#switch:{{lc:{{{1}}}}} | a = File:OOT text button A - OOT64.png | b = File:OOT text button B - OOT64.png | c = File:OOT text button C - OOT64.png | c-left | left c | c◀ = File:OOT text button C◀ - OOT64.png | c-right | right c | c▶ = File:OOT text button C▶ - OOT64.png | c-up | top c | c▲ = File:OOT text button C▲ - OOT64.png | c-down | down c | c▼ = File:OOT text button C▼ - OOT64.png | l = File:OOT text button L - OOT64.p...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.

[Edit Documentation] This template presents button images as seen in the text boxes of Ocarina of Time (N64) [Note that there is no image for the start button, the game simply renders it as the word START in the standard font, coloured red.]

Usage

{{Button N64 Text| button }}

  • button — Keyword for the button to display, from the table below.

Buttons

Keyword Result
a OOT text button A - OOT64.png
b OOT text button B - OOT64.png
c OOT text button C - OOT64.png
c-up OOT text button C▲ - OOT64.png
c-left OOT text button C◀ - OOT64.png
c-right OOT text button C▶ - OOT64.png
c-down OOT text button C▼ - OOT64.png
l OOT text button L - OOT64.png
r OOT text button R - OOT64.png
z OOT text button Z - OOT64.png
stick OOT text Control Stick - OOT64.png