Takeshi Hosono
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Takeshi Hosono
Games | ||
Position | Designer |
Takeshi Hosono is a designer who has worked for Nintendo since the mid-1990s. His first game with the company was first worked on Ocarina of Time, where he is credited as a Dungeon Designer. He would go on to work on its sequel, Majora's Mask. After that, he has only had smaller contributions to the Zelda series. He has since worked on a number of titles in the Super Mario franchise.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Dungeon Design |
2000 | Majora's Mask | Graphic Support |
2002 | The Wind Waker | Special Thanks |