Bombfish Echo: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
161 bytes added ,  Yesterday at 15:45
m
no edit summary
No edit summary
mNo edit summary
 
Line 30: Line 30:


Outside of water, or in very shallow water, they will start the explosion countdown immediately - however, they will flop around for a few moments and can move away from the target, unless Zelda holds them with her hands or [[bind]] to keep them in place. In deeper water, they will stay in place and not begin their countdown unless something is [[Z-Target|ZL-Targeted]], they are attacked (including by Zelda) or they come in contact with a cracked surface.  
Outside of water, or in very shallow water, they will start the explosion countdown immediately - however, they will flop around for a few moments and can move away from the target, unless Zelda holds them with her hands or [[bind]] to keep them in place. In deeper water, they will stay in place and not begin their countdown unless something is [[Z-Target|ZL-Targeted]], they are attacked (including by Zelda) or they come in contact with a cracked surface.  
They initially take 4▼ of [[Tri]]'s power to summon, but once Tri reaches Lv. 4 this falls to 3▼. The ▼ are released as soon as a bombfish echo explodes.


==Gallery==
==Gallery==

Navigation menu