Walkthrough:Suthorn Forest (Echoes of Wisdom): Difference between revisions

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The '''Great Sky Island Walkthrough''' is a full guide for the first part of ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'', which includes the games Prologue, and Zelda's early adventures on [[Suthorn Beach]], in [[Suthorn Village]], and through [[Suthorn Forest]].
The '''Suthorn Forest Walkthrough''' is a full guide for the first part of ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'', which includes the game's Prologue, and Zelda's early adventures on [[Suthorn Beach]], in [[Suthorn Village]], and through [[Suthorn Forest]].


===Prologue===
===Prologue===
*During the Prologue, the player controls Link. The protagonist has 20-heart containers, and is equipped with a Sword, Bow & Arrow, and some Bombs.
*During the Prologue, the player controls Link. The protagonist has 20-heart containers, and is equipped with a Sword, Bow & Arrow, and some Bombs.
*The prologue serves as basic tutorial, which shows Link how to swing his sword, jump over obstacles, use his shield, and target distant enemies.
*The prologue serves as a basic tutorial, which shows Link how to swing his sword, jump over obstacles, use his shield, and target distant enemies.
*Navigating the area here is fairly simple, and Link will fight off a few enemies on the fairly linear path.
*Navigating the area here is fairly simple, and Link will fight off a few enemies on the fairly linear path.
*Link will encounter [[Ganon (Echoes of Wisdom)|Ganon]] and Link will need to fight him.
*Link will encounter [[Ganon (Echoes of Wisdom)|Ganon]] and Link will need to fight him.
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*Using the Tri Rod, Zelda can use it on enemies or objects that [[Shimmer]], including the [[Table]] in the cell. This will cause Zelda to learn a [[Table Echo]]. Zelda can then use the Table Echo to cause Tables to appear. Using this new ability, Zelda can place a few Tables and escape the jail cell to the left.
*Using the Tri Rod, Zelda can use it on enemies or objects that [[Shimmer]], including the [[Table]] in the cell. This will cause Zelda to learn a [[Table Echo]]. Zelda can then use the Table Echo to cause Tables to appear. Using this new ability, Zelda can place a few Tables and escape the jail cell to the left.
*In the room to the left, there are some [[Guard]]s, who if they spot Zelda, will toss her back in her jail cell. Zelda will need to sneak by without being seen.
*In the room to the left, there are some [[Guard]]s, who if they spot Zelda, will toss her back in her jail cell. Zelda will need to sneak by without being seen.
*Zelda can initial use [[Table]]s to climb up on the shelves to avoid the first Guard. Here Zelda can learn the [[Wooden Box Echo]] from the shimmering Wooden Box.
*Zelda can initially use [[Table]]s to climb up on the shelves to avoid the first Guard. Here Zelda can learn the [[Wooden Box Echo]] from the shimmering Wooden Box.
*The next two guards will patrol the area and Zelda will need to sneak behind them when they are not looking.
*The next two guards will patrol the area and Zelda will need to sneak behind them when they are not looking.
*The pair of guards here will give Zelda a hint, about how they are attracted to noise. Climb up top and Zelda can learn the [[Hyrule Castle Pot Echo]]. Zelda can then toss this pot to distract some of the nearby Guards, allowing her to sneak by. Continue to the left and head to the next room.
*The pair of guards here will give Zelda a hint, about how they are attracted to noise. Climb up top and Zelda can learn the [[Hyrule Castle Pot Echo]]. Zelda can then toss this pot to distract some of the nearby Guards, allowing her to sneak by. Continue to the left and head to the next room.
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===Suthorn Beach===
===Suthorn Beach===
*Zelda can use a nearby [[Rock]] to create a [[Rock Echo]]. Once Zelda is outside, she'll encounter an enemy [[Zol]], which she can defeat by tossing a rock at the enemy and then learning the [[Zol Echo]]. Further to the right, Zelda can use a rock to defeat a [[Sea Urchin]] and learn the [[Sea Urchin Echo]].
*Zelda can use a nearby [[Rock]] to create a [[Rock Echo]]. Once Zelda is outside, she'll encounter an enemy [[Zol]], which she can defeat by tossing a rock at the enemy and then learning the [[Zol Echo]]. Further to the right, Zelda can use a rock to defeat a [[Sea Urchin]] and learn the [[Sea Urchin Echo]].
*There is a Piece of Heart on the ledge to the south. Zelda can reach it by climbing on the shore to the right and dropping a series of [[Old Bed]]s.
*There is a Piece of Heart on the ledge to the south. Zelda can reach it by climbing on the shore to the right and dropping a series of [[Old Bed]]s.
*To the north, there is a cave on a higher ledge. Zelda will need to climb up and use some Old Beds to create a bridge. She can clear the Sea Urches surrounding the cave and then enter the [[Beach Cave]].
*To the north, there is a cave on a higher ledge. Zelda will need to climb up and use some Old Beds to create a bridge. She can clear the Sea Urchins surrounding the cave and then enter the [[Beach Cave]].
*Inside the beach cave, Zelda can use a Rock to toss at the [[Keese]] and learn the [[Keese Echo]].
*Inside the beach cave, Zelda can use a Rock to toss at the [[Keese]] and learn the [[Keese Echo]].
*In the next area, there are some Wooden Boxes Zelda can break by dropping a rock or bouldler from a higher elevation to get another Piece of Heart.
*In the next area, there are some Wooden Boxes Zelda can break by dropping a rock or boulder from a higher elevation to get another Piece of Heart.
*Once Zelda exits the cave, she'll find herself in [[Suthorn Prairie]]. She can climb up a ledge on the right, using Tables and Old Beds to find a chest containing 50 rupees. To the right, Zelda can enter [[Suthorn Village]].
*Once Zelda exits the cave, she'll find herself in [[Suthorn Prairie]]. She can climb up a ledge on the right, using Tables and Old Beds to find a chest containing 50 rupees. To the right, Zelda can enter [[Suthorn Village]].


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