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{{Quote|{{Dump|TWW|4513}}|Tingle Tuner description}} | {{Quote|{{Dump|TWW|4513}}|Tingle Tuner description}} | ||
The '''Wind Shrine''',{{Ref|TWW|444|Sign on Dragon Roost Island}}{{Ref|TWW|1805|[[Medli]]}} also known as the '''Wind God's Shrine''',{{Ref|name=ritoquote|TWW|1746|[[Kogoli]]}} is a small isle that is found at the back of [[Dragon Roost Island]].{{Ref|pg. 314|During your first visit to Dragon Roost Island, head to the Wind Shrine on a small nearby isle.|''[[Prima Games The Wind Waker HD Collector's Edition Strategy Guide]]''}} It is the location of two monuments; these monuments honor the Gods of Wind, [[Zephos]] and [[Cyclos]].{{Ref|pg. 40|'''Zephos and Cyclos'''<br/>These lighthearted sibling deities control the winds, and Link finds monuments honoring them on Dragon Roost Island.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} However, Cyclos' monument was broken,{{Ref|pg. 314|One of the Wind Shrine's two stone tablets has been broken...|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} causing him to become angry,{{Ref|name=guide2|pg. 40|Cyclos is upset that his monument has fallen into disrepair, and wreaks havoc on ships with his cyclones.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} which caused the winds to become crazy and unpredictable, when they used to be nice.{{Ref|TWW|1745|Kogoli}} The [[Rito]] honor the gods by always going down and visiting the shrine before taking off to the skies.{{Ref|name=ritoquote}} [[Link (The Wind Waker)|Link]] can choose to visit the Wind Shrine either before entering the [[Dragon Roost Cavern]] or after. It is not required to visit the shrine before the dungeon, but Link must go there after completion of the dungeon before he heads off to the [[Forest Haven]]. | The '''Wind Shrine''',{{Ref|TWW|444|[[Sign]] on Dragon Roost Island}}{{Ref|TWW|1805|[[Medli]]}} also known as the '''Wind God's Shrine''',{{Ref|name=ritoquote|TWW|1746|[[Kogoli]]}} is a small isle that is found at the back of [[Dragon Roost Island]].{{Ref|pg. 314|During your first visit to Dragon Roost Island, head to the Wind Shrine on a small nearby isle.|''[[Prima Games The Wind Waker HD Collector's Edition Strategy Guide]]''}} It is the location of two monuments; these monuments honor the Gods of Wind, [[Zephos]] and [[Cyclos]].{{Ref|pg. 40|'''Zephos and Cyclos'''<br/>These lighthearted sibling deities control the winds, and Link finds monuments honoring them on Dragon Roost Island.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} However, Cyclos' monument was broken,{{Ref|pg. 314|One of the Wind Shrine's two stone tablets has been broken...|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} causing him to become angry,{{Ref|name=guide2|pg. 40|Cyclos is upset that his monument has fallen into disrepair, and wreaks havoc on ships with his cyclones.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} which caused the winds to become crazy and unpredictable, when they used to be nice.{{Ref|TWW|1745|Kogoli}} The [[Rito]] honor the gods by always going down and visiting the shrine before taking off to the skies.{{Ref|name=ritoquote}} [[Link (The Wind Waker)|Link]] can choose to visit the Wind Shrine either before entering the [[Dragon Roost Cavern]] or after. It is not required to visit the shrine before the dungeon, but Link must go there after completion of the dungeon before he heads off to the [[Forest Haven]]. | ||
The first time Link enters the shrine, he can walk up to the monument on the left, and take out his [[Wind Waker]]. By playing it as directed on the left monument, he learns the [[Wind's Requiem]],{{Ref|pg. 314|Pull out the Wind Waker and play along with the symbols scribed onto the unbroken stone tablet to learn the "Wind's Requiem".|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}}{{Ref|name=guide1|pg. 87|Turns out those were the notes to conduct the "Wind's Requiem," a song that controls the direction of the wind (the Wind Waker seems to be living up to its name!).|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} the tune that allows Link to change the direction of the wind anytime he wants, to whatever direction he wants.{{Ref|pg. 314|This song has the power to dictate the direction of the wind.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}}{{Ref|name=guide1}}{{Ref|pg. 40|This song allows Link to change the wind's direction, opening all 49 sectors of the Great Sea for exploration.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} After the cutscene of the wind changing direction is finished, [[Zephos]], the God of Wind, appears next to Link. He introduces himself, and acknowledges Link as the new Wind Waker.{{Ref|TWW|1780|Zephos}}{{Ref|pg. 87|...Zephos, the god of winds, flies in on a cloud, referring to Link as the "wind waker."|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} He says that for a beginner, Link has a nice wind-sense about him.{{Ref|TWW|1781|Zephos}} He further explains the use of the Wind's Requiem as a tune that can be used to gain control over the direction of the wind.{{Ref|TWW|1782|Zephos}} He tells Link of his brother, [[Cyclos]], who was so upset that his monument was broken that he used his power to create cyclones, which he uses to torment people.{{Ref|TWW|1784|Zephos}}{{Ref|name=guide2}}{{Ref|pg. 87|Before Link can head off on his adventure, Zephos warns him about his brother Cyclos and his habit of tormenting unlucky individuals.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} Before he leaves, he tells Link that his final request to him is to chastise Cyclos if he ever sees him at sea.{{Ref|TWW|1785|Zephos}}{{Ref|pg. 87|He requests, should you happen by a cyclone while at sea, that you teach Cyclos a lesson for his ill-mannered behavior.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} With that, Zephos flies off into the sky, and is never seen again. | The first time Link enters the shrine, he can walk up to the monument on the left, and take out his [[Wind Waker]]. By playing it as directed on the left monument, he learns the [[Wind's Requiem]],{{Ref|pg. 314|Pull out the Wind Waker and play along with the symbols scribed onto the unbroken stone tablet to learn the "Wind's Requiem".|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}}{{Ref|name=guide1|pg. 87|Turns out those were the notes to conduct the "Wind's Requiem," a song that controls the direction of the wind (the Wind Waker seems to be living up to its name!).|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} the tune that allows Link to change the direction of the wind anytime he wants, to whatever direction he wants.{{Ref|pg. 314|This song has the power to dictate the direction of the wind.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}}{{Ref|name=guide1}}{{Ref|pg. 40|This song allows Link to change the wind's direction, opening all 49 sectors of the Great Sea for exploration.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} After the cutscene of the wind changing direction is finished, [[Zephos]], the God of Wind, appears next to Link. He introduces himself, and acknowledges Link as the new Wind Waker.{{Ref|TWW|1780|Zephos}}{{Ref|pg. 87|...Zephos, the god of winds, flies in on a cloud, referring to Link as the "wind waker."|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} He says that for a beginner, Link has a nice wind-sense about him.{{Ref|TWW|1781|Zephos}} He further explains the use of the Wind's Requiem as a tune that can be used to gain control over the direction of the wind.{{Ref|TWW|1782|Zephos}} He tells Link of his brother, [[Cyclos]], who was so upset that his monument was broken that he used his power to create cyclones, which he uses to torment people.{{Ref|TWW|1784|Zephos}}{{Ref|name=guide2}}{{Ref|pg. 87|Before Link can head off on his adventure, Zephos warns him about his brother Cyclos and his habit of tormenting unlucky individuals.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} Before he leaves, he tells Link that his final request to him is to chastise Cyclos if he ever sees him at sea.{{Ref|TWW|1785|Zephos}}{{Ref|pg. 87|He requests, should you happen by a cyclone while at sea, that you teach Cyclos a lesson for his ill-mannered behavior.|''Prima Games The Wind Waker HD Collector's Edition Strategy Guide''}} With that, Zephos flies off into the sky, and is never seen again. |