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! style="background-color: #faf9f2; font-style:bold;"| Plot details for the game do not exist, but according to the manual:{{Ref|[[#Manual|The Legend of Zelda Game Watch instruction manual]], with edits for grammar and ease of reading:}} | ! style="background-color: #faf9f2; font-style:bold;"| Plot details for the game do not exist, but according to the manual:{{Ref|[[#Manual|The Legend of Zelda Game Watch instruction manual]], with edits for grammar and ease of reading:}} | ||
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| colspan=2 style="background-color: #faf9f2; font-size:1em;"|''Link enters a cave. He is defenseless, without any weapons. Link is attacked by crushing [[Iron Ball]]s, Ferocious [[Keese|bats]], and a fire breathing [[Dragon (LCD Games)|Dragon]]. In order to defeat these enemies, he must pick up the appropriate weapon designed to destroy a specific enemy. When entering the first cave, two Iron Balls chase Link. He must avoid them by using the K directional controls. If the 'weaponless' Link does not avoid the attacking Iron Balls and they catch him, a musical effect will be heard and | | colspan=2 style="background-color: #faf9f2; font-size:1em;"|''Link enters a cave. He is defenseless, without any weapons. Link is attacked by crushing [[Iron Ball]]s, Ferocious [[Keese|bats]], and a fire breathing [[Dragon (LCD Games)|Dragon]]. In order to defeat these enemies, he must pick up the appropriate weapon designed to destroy a specific enemy. When entering the first cave, two Iron Balls chase Link. He must avoid them by using the K directional controls. If the 'weaponless' Link does not avoid the attacking Iron Balls and they catch him, a musical effect will be heard and Link will flash signifying that he lost one life. In the upper left corner, a [[boomerang]] will appear. When he reaches this needed weapon, press S1 to pick up the boomerang. When weapon is picked up, it will be seen in the top left square; letting you know that Link has acquired the weapon and now can defend himself. Link now chases the Iron Balls and when he chases one, press S2 and it will be destroyed.'' | ||
''After all enemies are destroyed, a [[Small Key|key]] will appeared in top left corner. If you can pick up the key (S1) with in 4 seconds, bonus points will be awarded to you. Once Link has the key, a door will appear telling Link which way to go to the next cave. You have 10 seconds to get Link through the door. For every second after that, 10 points will be deducted from your score until all points are lost and game is over. At the top left, there are flashing map telling you in which cave Link is located.'' | ''After all enemies are destroyed, a [[Small Key|key]] will appeared in top left corner. If you can pick up the key (S1) with in 4 seconds, bonus points will be awarded to you. Once Link has the key, a door will appear telling Link which way to go to the next cave. You have 10 seconds to get Link through the door. For every second after that, 10 points will be deducted from your score until all points are lost and game is over. At the top left, there are flashing map telling you in which cave Link is located.'' |