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==Adventure Log== | ==Adventure Log== | ||
{{Adventure Log | {{Adventure Log | ||
|1=A severe blizzard has struck Rito Village, leaving it in crisis. Teba had no information for you concerning Princess Zelda, but he suggested you ask Harth at a nearby lodge.<br/><br/>This lodge is north of the village at the foot of Hebra Mountains, and it's marked by a pair of bonfires. | |1=A severe blizzard has struck Rito Village, leaving it in crisis. Teba had no information for you concerning Princess Zelda, but he suggested you ask Harth at a nearby lodge.<br/><br/>This lodge is north of the village at the foot of the Hebra Mountains, and it's marked by a pair of bonfires. | ||
|2=Harth had no leads on Princess Zelda either. He suggested you speak to Tulin, who has been scouting the skies since the fierce blizzard began.<br/><br/>Harth said that Tulin went to the Hebra South Summit Cave with Gesane and Laissa. Its entrance is marked with another bonfire. | |2=Harth had no leads on Princess Zelda either. He suggested you speak to Tulin, who has been scouting the skies since the fierce blizzard began.<br/><br/>Harth said that Tulin went to the Hebra South Summit Cave with Gesane and Laissa. Its entrance is marked with another bonfire. | ||
|3=Tulin was not at the cave when you went out to find him. Gesane told you that he left Hebra South Summit Cave and went toward the lone cedar tree on Talonto Peak, visible to the north.<br/><br/>According to Gesane, he saw a group of monsters and gave chase alone. | |3=Tulin was not at the cave when you went out to find him. Gesane told you that he left Hebra South Summit Cave and went toward the lone cedar tree on Talonto Peak, visible to the north.<br/><br/>According to Gesane, he saw a group of monsters and gave chase alone. | ||
|4=Upon reaching the lone cedar tree, you found an upset Tulin. He told you that a flying monster stole his bow.<br/><br/>It's up to you to defeat the monster and get Tulin's bow back. | |4=Upon reaching the lone cedar tree, you found an upset Tulin looking toward the sky.<br/><br/>He said his bow was stolen by a flying monster. | ||
| | |5=Upon reaching the lone cedar tree, you found an upset Tulin. He told you that a flying monster stole his bow.<br/><br/>It's up to you to defeat the monster and get Tulin's bow back. | ||
| | |6=You defeated the Aerocuda and recovered Tulin's bow. But before the two of you could leave, more Aerocudas arrived—this time flinging Bokoblins at you.<br/><br/>Work with Tulin to defeat the monsters. | ||
| | |7=Tulin's recent ordeal has taught him a valuable lesson about working together. Even Harth can see that the young Rito has matured.<br/><br/>Go with Tulin to the sky islands above Hebra Peak, where he claims he saw Princess Zelda. | ||
| | |8=Though you didn't find Princess Zelda where Tulin said she'd be, you heard a disembodied voice say, "Come to me." Inside the cloud, you discovered a great ship, which looks just like the one from the Song of the Stormwind Ark.<br/><br/>Is this mysterious voice guiding Tulin into the cloud? | ||
| | |9=You found a massive ship, which Tulin says is the Stormwind Ark, floating inside the thunderhead. A figure greatly resembling Princess Zelda was seen on the ship's deck before she vanished suddenly. The blizzard, which shows no sign of abating, is coming from below the hatch. The cause of the Rito's suffering seems close at hand. | ||
| | |10=You tried using the terminal, but the deck's hatch did not open. The mysterious voice then spoke to you again, saying the hatch will remain shut until all five locks are unlocked.<br/><br/>Find the five locks the voice spoke of to save Rito Village from the never-ending blizzard and to get a lead on Princess Zelda's whereabouts. | ||
| | |11=You unlocked the five locks. Once you use the terminal and open the deck hatch, it will be time to step forward and stop the frigid winds spouting from belowdecks. | ||
|12=When the deck hatch opened, a massive monster emerged. This must be the culprit behind the fierce blizzard assailing Rito Village.<br/><br/>Work with Tulin to vanquish the monster. | |||
|13=The ice covering the altar melted after you vanquished the monster, revealing a shining stone set there.<br/><br/>You can sense great power emanating from the stone, and Tulin senses it as well. | |||
|Complete=Rito Village is no longer at the mercy of the unusual blizzard.<br/><br/>Tulin, who inherited a secret stone from the ancient sage to become the new Sage of Wind, promised to lend you his power anytime. | |||
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