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{{Infobox|location | {{Infobox|location | ||
| image = [[File:Fissure.jpg]] | | image = [[File:Fissure.jpg]] | ||
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| game = ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' | | game = ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' | ||
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A '''Fissure''' is a crack on a wall that appears in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. It is used to travel between the two worlds, [[Hyrule]] and [[Lorule]]. Fissures start appearing all over [[Hyrule]] after the first transportation into [[Lorule]] through a fissure present in [[Inside Hyrule Castle|Hyrule Castle]]. They can only be accessed as a painting, so [[Ravio's Bracelet]] is necessary. These fissures are said to occur because [[Yuga]] started bringing Lorule and Hyrule closer by traveling between them. Their appearance is a thin slice in a wall surrounded by what appears to be a blotch of paint which is mostly black in color with multi-colored patches. In Hyrule, the fissure emits darkness, whereas in Lorule, it emits light. | A '''Fissure''' is a crack on a wall that appears in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. It is used to travel between the two worlds, [[Hyrule]] and [[Lorule]]. Fissures start appearing all over [[Hyrule]] after the first transportation into [[Lorule]] through a fissure present in [[Inside Hyrule Castle|Hyrule Castle]]. They can only be accessed as a painting, so [[Ravio's Bracelet]] is necessary. These fissures are said to occur because [[Yuga]] started bringing Lorule and Hyrule closer by traveling between them. Their appearance is a thin slice in a wall surrounded by what appears to be a blotch of paint which is mostly black in color with multi-colored patches. In Hyrule, the fissure emits darkness, whereas in Lorule, it emits light. | ||
{{Cat|Objects}} | {{Cat|A Link Between Worlds Objects}} |