Fissure: Difference between revisions

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{{Infobox|location
{{Infobox|location
| image = [[File:Fissure.jpg]]
| image = [[File:Fissure.jpg]]
| caption  =
| game = ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''
| game = ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''
| location =  
| location =  
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A '''Fissure''' is a crack on a wall that appears in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. It is used to travel between the two worlds, [[Hyrule]] and [[Lorule]]. Fissures start appearing all over [[Hyrule]] after the first transportation into [[Lorule]] through a fissure present in [[Inside Hyrule Castle|Hyrule Castle]]. They can only be accessed as a painting, so [[Ravio's Bracelet]] is necessary. These fissures are said to occur because [[Yuga]] started bringing Lorule and Hyrule closer by traveling between them. Their appearance is a thin slice in a wall surrounded by what appears to be a blotch of paint which is mostly black in color with multi-colored patches. In Hyrule, the fissure emits darkness, whereas in Lorule, it emits light.
A '''Fissure''' is a crack on a wall that appears in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. It is used to travel between the two worlds, [[Hyrule]] and [[Lorule]]. Fissures start appearing all over [[Hyrule]] after the first transportation into [[Lorule]] through a fissure present in [[Inside Hyrule Castle|Hyrule Castle]]. They can only be accessed as a painting, so [[Ravio's Bracelet]] is necessary. These fissures are said to occur because [[Yuga]] started bringing Lorule and Hyrule closer by traveling between them. Their appearance is a thin slice in a wall surrounded by what appears to be a blotch of paint which is mostly black in color with multi-colored patches. In Hyrule, the fissure emits darkness, whereas in Lorule, it emits light.


{{Cat|Objects}}
{{Cat|A Link Between Worlds Objects}}

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