Takumi Kawagoe: Difference between revisions

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'''Takumi Kawagoe''' is a game developer who has worked for [[Nintendo]] since the early 90's. While he first joined Nintendo as a Programmer, working on games such as ''Pilotwings'', ''Kirby's Dream Course'', and ''Super Mario 64'', he would later join the Zelda team with ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', working as a Cinema Scene Director. Kawagoe would maintain a similar role in a number of Zelda games over the next two decades.
'''Takumi Kawagoe''' is a game developer who has worked for [[Nintendo]] since the early 90s. While he first joined Nintendo as a Programmer, working on games such as ''Pilotwings'', ''Kirby's Dream Course'', and ''Super Mario 64'', he would later join the Zelda team with ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', working as a Cinema Scene Director. Kawagoe would maintain a similar role in a number of Zelda games over the next two decades.


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