Koji Yoshida: Difference between revisions

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'''Koji Yoshida''' is a game programmer who first worked for ''Enix'' before joining the team at [[Capcom]] in the last 1980's. He has worked on a number of games in the ''Street Fighter'', ''Mega Man'', ''Monster Hunter'', and ''Resident Evil'' franchises. He worked on all four Capcom developed Zelda titles, including ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', the remake of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', ''[[The Legend of Zelda: Four Swords|Four Swords]]'', and ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. In all Zelda games he worked on, he was credited as a ''Programmer''.  
'''Koji Yoshida''' is a game programmer who first worked for ''Enix'' before joining the team at [[Capcom]] in the last 1980s. He has worked on a number of games in the ''Street Fighter'', ''Mega Man'', ''Monster Hunter'', and ''Resident Evil'' franchises. He worked on all four Capcom developed Zelda titles, including ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', the remake of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', ''[[The Legend of Zelda: Four Swords|Four Swords]]'', and ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. In all Zelda games he worked on, he was credited as a ''Programmer''.  


== Credits ==
== Credits ==

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