113,176
edits
Thortok2000 (talk | contribs) No edit summary |
(Nearly all the button prompts now) |
||
Line 137: | Line 137: | ||
{{Tt|ID: 69}}Wild Horses<br/>If you see a wild horse you'd like to ride, crouch down so you can approach it quietly from behind. Take heed though—if the horse notices you while you're directly behind it, it will kick you! | {{Tt|ID: 69}}Wild Horses<br/>If you see a wild horse you'd like to ride, crouch down so you can approach it quietly from behind. Take heed though—if the horse notices you while you're directly behind it, it will kick you! | ||
{{Tt|ID: 70}}Calling Your Horse<br/>Horses you have registered are displayed on the map. If one of them is nearby, call it with | {{Tt|ID: 70}}Calling Your Horse<br/>Horses you have registered are displayed on the map. If one of them is nearby, call it with (D-Pad Down), and it will come running. | ||
{{Tt|ID: 71}}Training Your Horse<br/>Horses that you have just caught won't listen to much of what you tell them to do. The more time you spend adventuring with your steed, the better behaved it will become. | {{Tt|ID: 71}}Training Your Horse<br/>Horses that you have just caught won't listen to much of what you tell them to do. The more time you spend adventuring with your steed, the better behaved it will become. | ||
{{Tt|ID: 72}}Calming Your Horse<br/>When a wild horse that you're riding starts to act out or ignore you, try soothing it with | {{Tt|ID: 72}}Calming Your Horse<br/>When a wild horse that you're riding starts to act out or ignore you, try soothing it with (L). If you keep this up, it will become more obedient over time. | ||
{{Tt|ID: 73}}The Steed Takes the Lead<br/>Obedient horses will follow pathways without being told to. Leave the running up to your loyal steed every once in a while so you can enjoy the scenery! | {{Tt|ID: 73}}The Steed Takes the Lead<br/>Obedient horses will follow pathways without being told to. Leave the running up to your loyal steed every once in a while so you can enjoy the scenery! | ||
{{Tt|ID: 74}}Galloping<br/>Running your horse at max speed is called galloping. Press | {{Tt|ID: 74}}Galloping<br/>Running your horse at max speed is called galloping. Press (A) to increase your horse's speed until it reaches a full gallop. | ||
{{Tt|ID: 75}}Galloping<br/>The number of times you can increase your speed depends on each horse. If you find a horse with a high number of spurs, consider keeping it as your companion. | {{Tt|ID: 75}}Galloping<br/>The number of times you can increase your speed depends on each horse. If you find a horse with a high number of spurs, consider keeping it as your companion. | ||
Line 153: | Line 153: | ||
{{Tt|ID: 77}}Galloping<br/>You can run down smaller monsters atop your galloping steed, but don't forget that you cannot make quick turns when traveling this way. | {{Tt|ID: 77}}Galloping<br/>You can run down smaller monsters atop your galloping steed, but don't forget that you cannot make quick turns when traveling this way. | ||
{{Tt|ID: 78}}Horse Gaits<br/>As your horse's speed increases—from walk to trot, canter, and gallop—its gait changes as well. Use | {{Tt|ID: 78}}Horse Gaits<br/>As your horse's speed increases—from walk to trot, canter, and gallop—its gait changes as well. Use (A) to increase speed, and use (Left Stick Down) to decrease it. | ||
{{Tt|ID: 79}}Horse Steps<br/>While totally motionless, if you press and hold | {{Tt|ID: 79}}Horse Steps<br/>While totally motionless, if you press and hold (ZL), your horse will take careful steps in any direction with (Left Stick). Do this if your horse balks or when you find yourself stuck somewhere. | ||
{{Tt|ID: 80}}Pony Points<br/>You can earn points at stables that can be exchanged for various rewards. | {{Tt|ID: 80}}Pony Points<br/>You can earn points at stables that can be exchanged for various rewards. | ||
{{Tt|ID: 81}}Finding Your Way<br/>If you get lost, try climbing to higher ground and looking around. Press | {{Tt|ID: 81}}Finding Your Way<br/>If you get lost, try climbing to higher ground and looking around. Press (Right Stick) to pull out your scope so you can see even farther. | ||
{{Tt|ID: 82}}Setting Fires<br/>Wooden objects and dry grass catch fire easily. Be careful around such things while holding a lit torch. | {{Tt|ID: 82}}Setting Fires<br/>Wooden objects and dry grass catch fire easily. Be careful around such things while holding a lit torch. | ||
Line 279: | Line 279: | ||
{{Tt|ID: 140}}Swimming Tip<br/>When in the water, you can swim faster using 촥. Be careful not to overuse this, lest your stamina run low and you drown. | {{Tt|ID: 140}}Swimming Tip<br/>When in the water, you can swim faster using 촥. Be careful not to overuse this, lest your stamina run low and you drown. | ||
{{Tt|ID: 141}}Climbing Tip<br/>If you're in a hurry to climb somewhere, you can scale a wall quicker by using | {{Tt|ID: 141}}Climbing Tip<br/>If you're in a hurry to climb somewhere, you can scale a wall quicker by using (X)/(B). Doing so uses up a lot of stamina, so make sure you have enough to make it to the top! | ||
{{Tt|ID: 142}}Climbing Tip<br/>The stamina required for climbing increases with the steepness of the cliff. To climb higher while using less stamina, it's important to find walls that have a gentler slope. | {{Tt|ID: 142}}Climbing Tip<br/>The stamina required for climbing increases with the steepness of the cliff. To climb higher while using less stamina, it's important to find walls that have a gentler slope. | ||
{{Tt|ID: 143}}Sprinting<br/>Move around while holding | {{Tt|ID: 143}}Sprinting<br/>Move around while holding (B)/(X) to sprint. This is useful for evading monster attacks or whenever you're in a hurry. | ||
{{Tt|ID: 144}}Paraglider<br/>With the paraglider, you can glide down from high places with ease. Use | {{Tt|ID: 144}}Paraglider<br/>With the paraglider, you can glide down from high places with ease. Use (Right Stick) to scope out a safe spot to land. | ||
{{Tt|ID: 145}}Fishing Tip<br/>If you use 촥 to dash while swimming, you can get up close to a school of fish before they swim away. | {{Tt|ID: 145}}Fishing Tip<br/>If you use 촥 to dash while swimming, you can get up close to a school of fish before they swim away. | ||
Line 297: | Line 297: | ||
{{Tt|ID: 149}}Restoring Hearts<br/>You can replenish your health by consuming fruits and veggies you've collected, as well as meat you've acquired through hunting. Eat ingredients raw, or cook them to increase their healing properties. | {{Tt|ID: 149}}Restoring Hearts<br/>You can replenish your health by consuming fruits and veggies you've collected, as well as meat you've acquired through hunting. Eat ingredients raw, or cook them to increase their healing properties. | ||
{{Tt|ID: 150}}Resetting the Camera<br/>Press | {{Tt|ID: 150}}Resetting the Camera<br/>Press (ZL) to quickly shift the camera behind Link. If there's an object nearby that you can focus on, the camera will target it. | ||
{{Tt|ID: 151}}Targeting<br/>Press | {{Tt|ID: 151}}Targeting<br/>Press (ZL) while near a monster or a person to target it. When locked on to something, you can freely circle around it. | ||
{{Tt|ID: 152}}Strafing<br/>If you want to move side to side without changing the direction you're facing, try moving sideways while pressing | {{Tt|ID: 152}}Strafing<br/>If you want to move side to side without changing the direction you're facing, try moving sideways while pressing (ZL). | ||
{{Tt|ID: 153}}Stamina Wheel<br/>If your stamina runs out while climbing, you will lose your grip and fall. | {{Tt|ID: 153}}Stamina Wheel<br/>If your stamina runs out while climbing, you will lose your grip and fall. | ||
Line 307: | Line 307: | ||
{{Tt|ID: 154}}Stamina Wheel<br/>Swimming depletes your stamina. If your stamina runs out while you're swimming, you will sink below the water and, unless you've run out of hearts, be returned to dry land. | {{Tt|ID: 154}}Stamina Wheel<br/>Swimming depletes your stamina. If your stamina runs out while you're swimming, you will sink below the water and, unless you've run out of hearts, be returned to dry land. | ||
{{Tt|ID: 155}}Ladders<br/>Climbing ladders will not deplete your stamina. However, using | {{Tt|ID: 155}}Ladders<br/>Climbing ladders will not deplete your stamina. However, using (X)/(B) to jump up a ladder will. | ||
{{Tt|ID: 156}}Pushing Objects<br/>Barrels and boxes can be pushed around. Use this to your advantage! | {{Tt|ID: 156}}Pushing Objects<br/>Barrels and boxes can be pushed around. Use this to your advantage! | ||
Line 319: | Line 319: | ||
{{Tt|ID: 160}}Resting at an Inn<br/>Sleeping overnight in a bed can do more than just fully replenish your hearts. If you spend more for a comfier bed, you can temporarily increase your hearts or stamina! | {{Tt|ID: 160}}Resting at an Inn<br/>Sleeping overnight in a bed can do more than just fully replenish your hearts. If you spend more for a comfier bed, you can temporarily increase your hearts or stamina! | ||
{{Tt|ID: 161}}Dodging Attacks<br/>While targeting an enemy, execute a backflip by holding | {{Tt|ID: 161}}Dodging Attacks<br/>While targeting an enemy, execute a backflip by holding (Left Stick Down) and pressing (X)/(B). This move is useful for dodging enemy attacks. | ||
{{Tt|ID: 162}}Climbing Tip<br/>Use | {{Tt|ID: 162}}Climbing Tip<br/>Use (Left Stick Down) and (X)/(B) to kick off from the surface you're currently climbing. | ||
{{Tt|ID: 163}}Climbing Tip<br/>Use | {{Tt|ID: 163}}Climbing Tip<br/>Use (Left Stick Down) and (X)/(B) to kick off from the surface you're currently climbing. If you use the paraglider right afterward to glide, you can reach many new places. | ||
{{Tt|ID: 164}}Paraglider<br/>Soaring with the paraglider depletes your Stamina Wheel. Be careful to monitor your stamina so you don't run out midflight. | {{Tt|ID: 164}}Paraglider<br/>Soaring with the paraglider depletes your Stamina Wheel. Be careful to monitor your stamina so you don't run out midflight. | ||
{{Tt|ID: 165}}Changing Focus<br/>When there are multiple things to lock on to, press | {{Tt|ID: 165}}Changing Focus<br/>When there are multiple things to lock on to, press (ZL) again to switch your focus. | ||
{{Tt|ID: 166}}Climbing Tip<br/>Overhangs that curve outward and the underside of ceilings are too difficult to hang on to. If you try to climb these surfaces anyway, you will fall. | {{Tt|ID: 166}}Climbing Tip<br/>Overhangs that curve outward and the underside of ceilings are too difficult to hang on to. If you try to climb these surfaces anyway, you will fall. | ||
Line 333: | Line 333: | ||
{{Tt|ID: 167}}Safe Skydiving<br/>When you need to dive from the sky to the surface, landing in deep water will prevent taking damage from the fall. | {{Tt|ID: 167}}Safe Skydiving<br/>When you need to dive from the sky to the surface, landing in deep water will prevent taking damage from the fall. | ||
{{Tt|ID: 168}}Speedy Skydiving<br/>You can hold | {{Tt|ID: 168}}Speedy Skydiving<br/>You can hold (R) to speed up while skydiving. | ||
{{Tt|ID: 169}}Replenishing Equipment<br/>If you run out of equipment while exploring a temple, consider making a trip into town. Once you've stocked up, you can travel right back to the temple. | {{Tt|ID: 169}}Replenishing Equipment<br/>If you run out of equipment while exploring a temple, consider making a trip into town. Once you've stocked up, you can travel right back to the temple. | ||
Line 357: | Line 357: | ||
{{Tt|ID: 179}}Mineru's Construct<br/>Attach materials or weapons to the construct's arms to increase its punching power. | {{Tt|ID: 179}}Mineru's Construct<br/>Attach materials or weapons to the construct's arms to increase its punching power. | ||
{{Tt|ID: 180}}Form Up!<br/>If you whistle with | {{Tt|ID: 180}}Form Up!<br/>If you whistle with (D-Pad Down), you can call summoned sages to your side, even in the middle of combat. | ||
{{Tt|ID: 181}}Mineru's Construct<br/>You can fire arrows even while riding the construct. | {{Tt|ID: 181}}Mineru's Construct<br/>You can fire arrows even while riding the construct. | ||
Line 387: | Line 387: | ||
{{Tt|ID: 194}}Battle Tip<br/>If an enemy camp has multiple levels, each packed with monsters, consider using the paraglider to sneak your way to the top. | {{Tt|ID: 194}}Battle Tip<br/>If an enemy camp has multiple levels, each packed with monsters, consider using the paraglider to sneak your way to the top. | ||
{{Tt|ID: 195}}Battle Tip<br/>Monsters have a harder time detecting you if you press | {{Tt|ID: 195}}Battle Tip<br/>Monsters have a harder time detecting you if you press (Left Stick) to crouch and quietly approach them. | ||
{{Tt|ID: 196}}Battle Tip<br/>Monsters need their beauty rest too. If you see a group of monsters sleeping, use that opportunity to sneak-attack them! | {{Tt|ID: 196}}Battle Tip<br/>Monsters need their beauty rest too. If you see a group of monsters sleeping, use that opportunity to sneak-attack them! | ||
Line 403: | Line 403: | ||
{{Tt|ID: 202}}Monster Tips: Electric Lizalfos<br/>If you hit an Electric Lizalfos's horn with an arrow, it will discharge a massive electric shock. | {{Tt|ID: 202}}Monster Tips: Electric Lizalfos<br/>If you hit an Electric Lizalfos's horn with an arrow, it will discharge a massive electric shock. | ||
{{Tt|ID: 203}}Horseback Battles<br/>When fighting on horseback, use | {{Tt|ID: 203}}Horseback Battles<br/>When fighting on horseback, use (ZL) to focus your attention, making it easier to aim. | ||
{{Tt|ID: 204}}Battle Tip<br/>If a monster is hiding behind a shield, you can bat the shield away by hitting it with a heavy sword. | {{Tt|ID: 204}}Battle Tip<br/>If a monster is hiding behind a shield, you can bat the shield away by hitting it with a heavy sword. | ||
Line 439: | Line 439: | ||
{{Tt|ID: 220}}Surviving the Cold<br/>Even in frigid climates, the heat of a campfire can keep you warm. Holding a lit torch is another good way to stave off the cold. | {{Tt|ID: 220}}Surviving the Cold<br/>Even in frigid climates, the heat of a campfire can keep you warm. Holding a lit torch is another good way to stave off the cold. | ||
{{Tt|ID: 221}}Throwing Materials<br/>Press | {{Tt|ID: 221}}Throwing Materials<br/>Press (D-Pad Up) while holding (R) to select a material to throw from the list shown. | ||
{{Tt|ID: 222}}The Joys of Night<br/>Some animals and critters only come out when it's dark. Keep an eye out for them! | {{Tt|ID: 222}}The Joys of Night<br/>Some animals and critters only come out when it's dark. Keep an eye out for them! | ||
Line 451: | Line 451: | ||
{{Tt|ID: 226}}Weapon Durability<br/>Durability varies with every weapon. Always be aware of the condition of your equipment. A weapon breaking at the wrong time is never a good thing. | {{Tt|ID: 226}}Weapon Durability<br/>Durability varies with every weapon. Always be aware of the condition of your equipment. A weapon breaking at the wrong time is never a good thing. | ||
{{Tt|ID: 227}}Throwing Weapons<br/>If your weapon is close to breaking, try throwing it at an enemy using | {{Tt|ID: 227}}Throwing Weapons<br/>If your weapon is close to breaking, try throwing it at an enemy using (R). It will double your damage if it hits! | ||
{{Tt|ID: 228}}Special Bows<br/>A few bows fire multiple arrows at once. They offer several times the power of normal bows, while strangely consuming only one arrow at a time. | {{Tt|ID: 228}}Special Bows<br/>A few bows fire multiple arrows at once. They offer several times the power of normal bows, while strangely consuming only one arrow at a time. | ||
Line 457: | Line 457: | ||
{{Tt|ID: 229}}More Than a Weapon<br/>Metal weapons create sparks that can be used to light a fire. Furthermore, if you set a wooden weapon on fire, it can be used as a torch. | {{Tt|ID: 229}}More Than a Weapon<br/>Metal weapons create sparks that can be used to light a fire. Furthermore, if you set a wooden weapon on fire, it can be used as a torch. | ||
{{Tt|ID: 230}}Boomerangs<br/>Throw a boomerang with | {{Tt|ID: 230}}Boomerangs<br/>Throw a boomerang with (R), and it will fly in a large arc before returning to you. What goes around comes around! | ||
{{Tt|ID: 231}}Weapon Bonuses<br/>Some weapons you'll come across have special properties that set them apart from others of their class, such as superior durability or above-average attack power. | {{Tt|ID: 231}}Weapon Bonuses<br/>Some weapons you'll come across have special properties that set them apart from others of their class, such as superior durability or above-average attack power. | ||
Line 463: | Line 463: | ||
{{Tt|ID: 232}}Critical Hit<br/>When using a weapon with this bonus, the last hit in a series of attacks will deal double the damage. | {{Tt|ID: 232}}Critical Hit<br/>When using a weapon with this bonus, the last hit in a series of attacks will deal double the damage. | ||
{{Tt|ID: 233}}Master Sword<br/>When your hearts are full, you can fire a beam from the sword with | {{Tt|ID: 233}}Master Sword<br/>When your hearts are full, you can fire a beam from the sword with (R). The more Heart Containers you have, the farther the beam's range. | ||
{{Tt|ID: 234}}Lightning Strikes<br/>Lightning has a tendency to strike anything metallic. Whenever you hear thunder, it's a good idea to remove any metallic equipment before you get fried. | {{Tt|ID: 234}}Lightning Strikes<br/>Lightning has a tendency to strike anything metallic. Whenever you hear thunder, it's a good idea to remove any metallic equipment before you get fried. | ||
Line 497: | Line 497: | ||
{{Tt|ID: 249}}Zonai Devices: Steering Sticks<br/>When you attach a steering stick to a vehicle with tires, you can not only control its direction but also go in reverse. | {{Tt|ID: 249}}Zonai Devices: Steering Sticks<br/>When you attach a steering stick to a vehicle with tires, you can not only control its direction but also go in reverse. | ||
{{Tt|ID: 250}}Ultrahand<br/>You can undo Ultrahand's adhesive by moving | {{Tt|ID: 250}}Ultrahand<br/>You can undo Ultrahand's adhesive by moving (Right Stick) back and forth while holding the glued-together object. | ||
{{Tt|ID: 251}}Removing Fused Objects<br/>Items fused to a weapon or a shield can be removed via the inventory. Once removed, they cannot be recovered, so be careful. | {{Tt|ID: 251}}Removing Fused Objects<br/>Items fused to a weapon or a shield can be removed via the inventory. Once removed, they cannot be recovered, so be careful. | ||
Line 523: | Line 523: | ||
{{Tt|ID: 262}}Battle Tip<br/>If you fuse a puffshroom or a muddle bud to an arrow and shoot it at a group of enemies, it can disrupt them all at once. | {{Tt|ID: 262}}Battle Tip<br/>If you fuse a puffshroom or a muddle bud to an arrow and shoot it at a group of enemies, it can disrupt them all at once. | ||
{{Tt|ID: 263}}Recall<br/>You can press | {{Tt|ID: 263}}Recall<br/>You can press (L) at any time to stop recalling an object along its path. | ||
{{Tt|ID: 264}}Autobuild<br/>You may be able to build designs even if you are short on materials, but results may vary. | {{Tt|ID: 264}}Autobuild<br/>You may be able to build designs even if you are short on materials, but results may vary. |