Gloom: Difference between revisions

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On the [[surface]], this effect lasts only as long as he is being continually exposed to gloom - although when heart containers are re-enabled, he still needs to heal as normal to fully restore his health. In the Depths, however, the effect does not automatically reverse in whole or in part unless he travels to an active [[Lightroot]], eats a "[[Sunny]]" meal or is revived by a [[fairy]].  
On the [[surface]], this effect lasts only as long as he is being continually exposed to gloom - although when heart containers are re-enabled, he still needs to heal as normal to fully restore his health. In the Depths, however, the effect does not automatically reverse in whole or in part unless he travels to an active [[Lightroot]], eats a "[[Sunny]]" meal or is revived by a [[fairy]].  


If Link has multiple [[Temporary Heart]]s, they are treated as a *single* Heart Container for the purposes of gloom damage. As with any temporary hearts, they disappear permanently after loss.
If Link has multiple [[Temporary Heart]]s, they are treated as a ''single'' Heart Container for the purposes of gloom damage. As with any temporary hearts, they disappear permanently after loss.


In addition to static gloom lying on the ground, many enemies in the Depths are "Gloom-Wreathed", and will deal gloom damage - disabling heart containers - rather than ordinary damage.
In addition to static gloom lying on the ground, many enemies in the Depths are "Gloom-Wreathed", and will deal gloom damage - disabling heart containers - rather than ordinary damage.
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