autopatrol
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*When done correctly, the green wall will be exposed. Use Ultrahand to grab a nearby mirror and shine the light on the green wall, causing light to beam up to the room above. | *When done correctly, the green wall will be exposed. Use Ultrahand to grab a nearby mirror and shine the light on the green wall, causing light to beam up to the room above. | ||
*Use Ascend to get back up and grab another nearby mirror. Place this one so it is shining light by the spiked ceiling hallway. If the block is in the way, turn it vertically and make sure it is one on the sides. Light will shine to the green switch, opening the nearby gate. Run over and use lightning on the battery. Riju might have gotten stuck a few rooms back, so just backtrack to find her, charge a lightning strike, and hit the battery. | *Use Ascend to get back up and grab another nearby mirror. Place this one so it is shining light by the spiked ceiling hallway. If the block is in the way, turn it vertically and make sure it is one on the sides. Light will shine to the green switch, opening the nearby gate. Run over and use lightning on the battery. Riju might have gotten stuck a few rooms back, so just backtrack to find her, charge a lightning strike, and hit the battery. | ||
{{Youtube|W0h0JCW4xT8|360|Video Walkthrough}} | |||
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<gallery widths="400px" heights="220px" perrow=2> | <gallery widths="400px" heights="220px" perrow=2> |