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{{Infobox|person | {{Infobox|person | ||
|name = Eiji Aonuma<br>青沼 英二<br>あおぬま えいじ | |name = Eiji Aonuma<br>青沼 英二<br>あおぬま えいじ | ||
|image = [[File:Eiji | |image = [[File:Eiji Aonuma.jpg|300px]] | ||
|game = All Zelda games since ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' | |game = All ''Zelda'' games since ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' | ||
|position = Producer<br/>Director | |position = Producer<br/>Director | ||
|born = 1963 (age | |born = March 16, 1963 (age 60) | ||
}} | }} | ||
'''Eiji Aonuma''' (born as Eiji Onozuka | '''Eiji Aonuma''' (born as Eiji Onozuka on March 16, 1963 in Japan) is a well-known Japanese video game designer, video game director, and video game producer. He works for [[Nintendo]] and is one of the key people behind [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. | ||
== Career == | ==Career== | ||
In 1996 Eiji Aonuma was designing a game for the [[Super Nintendo Entertainment System]] called Marvelous: Mouhitotsu no Takarajim. [[Shigeru Miyamoto]] noticed Eiji Aonuma's great work with the game so he invited him to work as assistant director for the next [[Nintendo 64]] Zelda title, [[The Legend of Zelda: Ocarina of Time|Ocarina of Time]].{{Unsourced}} Shigeru Miyamoto was very pleased with Eiji Aonuma's work on Ocarina of Time, so for the next Zelda game, [[The Legend of Zelda: Majora's Mask|Majora's Mask]], Eiji Aonuma was the main director. | In 1996, Eiji Aonuma was designing a game for the [[Super Nintendo Entertainment System]] called ''Marvelous: Mouhitotsu no Takarajim''. [[Shigeru Miyamoto]] noticed Eiji Aonuma's great work with the game so he invited him to work as assistant director for the next [[Nintendo 64]] ''Zelda'' title, ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''.{{Unsourced}} Shigeru Miyamoto was very pleased with Eiji Aonuma's work on ''Ocarina of Time'', so for the next ''Zelda'' game, ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', Eiji Aonuma was the main director. | ||
Eiji Aonuma kept on directing Zelda games and continued with [[The Legend of Zelda: The Wind Waker|The Wind Waker]]. After that Eiji Aonuma was about to leave the Zelda franchise and begin some other projects, but [[Shigeru Miyamoto]] encouraged him to stay, and that he did.{{Unsourced}} In 2006 [[The Legend of Zelda: Twilight Princess|Twilight Princess]] was released on both the [[Nintendo GameCube|GameCube]] and the [[Nintendo Wii|Wii]], and that was yet another title which Eiji Aonuma had directed. | Eiji Aonuma kept on directing ''Zelda'' games and continued with ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. After that, Eiji Aonuma was about to leave the ''Zelda'' franchise and begin some other projects, but [[Shigeru Miyamoto]] encouraged him to stay, and that he did.{{Unsourced}} In 2006, ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' was released on both the [[Nintendo GameCube|GameCube]] and the [[Nintendo Wii|Wii]], and that was yet another title which Eiji Aonuma had directed. | ||
==Trivia== | |||
*Eiji Aonuma plays percussion instruments in a band called "The Wind Wakers". They perform four times a year for the employees of Nintendo.{{Unsourced}} | *Eiji Aonuma plays percussion instruments in a band called "The Wind Wakers". They perform four times a year for the employees of Nintendo.{{Unsourced}} | ||
*Eiji Aonuma has never beaten the original [[The Legend of Zelda]].{{Unsourced}} | *Eiji Aonuma has never beaten the original ''[[The Legend of Zelda]]''.{{Unsourced}} | ||
== External links == | == External links == | ||
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|- | |- | ||
| 2016 || ''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' || Director | | 2016 || ''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' || Director | ||
|- | |||
| 2016 || ''[[Hyrule Warriors Legends]]'' || Zelda Franchise Supervisor | |||
|- | |||
| 2018 || ''[[Hyrule Warriors: Definitive Edition]]'' || Series Supervisor | |||
|} | |} | ||