Subrosia Cemetery: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
m
Text replacement - "(Oracle Games)" to "(Oracle Series)"
m (Text replacement - "Link" to "Link")
m (Text replacement - "(Oracle Games)" to "(Oracle Series)")
Line 2: Line 2:
| image = [[File:SubrosiaCemetery.png]]
| image = [[File:SubrosiaCemetery.png]]
| game = ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''
| game = ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''
| inhab = [[Subrosian]]<br/>[[Piratian]]<br/>[[Captain (Oracle Games)|Captain]]
| inhab = [[Subrosian]]<br/>[[Piratian]]<br/>[[Captain (Oracle Series)|Captain]]
| pointsint = [[House of Pirates]]
| pointsint = [[House of Pirates]]
| item = [[Bomb]] Upgrade
| item = [[Bomb]] Upgrade
| related = [[Pirate Ship (Oracle Games)|Pirate Ship]]
| related = [[Pirate Ship (Oracle Series)|Pirate Ship]]
}}
}}


The '''Subrosia Cemetery'''{{Ref|OoS|196|Overworld Map Description}} is a location in ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''. It is the final resting place for deceased [[Subrosian]]s, and a total of thirteen graves are in the cemetery. It is located east of the [[Treasure Grove]], south of the [[Subrosia Village]] and the [[Strange Brothers' House]], and west of the [[Subrosia Seaside]]. The only way to enter the cemetery is through the path south of the Strange Brothers' House. However, lava blocks the way to the rest of the Subrosia Cemetery, so passers-by need to jump over it by using the [[Roc's Feather]]. Nearby, a pink pathway of tiles leads to the [[House of Pirates]] and to the tombstones. On top of the House of Pirates is a [[Subrosian Portal]], which leads to [[Horon Village]]. The actual cemetery is covered in pink tiles, with pink scale-like floor patterns in the middle of the two graveyard screens. One [[Subrosian]] lives in the Subrosia Cemetery, but after the [[Piratian|Pirations']] [[Pirate Ship (Oracle Games)|ship]] got caught in a storm, it sank and gets stranded in [[Samasa Desert]] and in Subrosia Seaside, making the Piratians inhabit the House of Pirates until their ship is fixed.{{Ref|OoS|1180|Piratian}} To the east of the Subrosia Cemetery, the stern of the Pirate Ship can be found.{{Ref|OoS|1186|Piratian}}
The '''Subrosia Cemetery'''{{Ref|OoS|196|Overworld Map Description}} is a location in ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''. It is the final resting place for deceased [[Subrosian]]s, and a total of thirteen graves are in the cemetery. It is located east of the [[Treasure Grove]], south of the [[Subrosia Village]] and the [[Strange Brothers' House]], and west of the [[Subrosia Seaside]]. The only way to enter the cemetery is through the path south of the Strange Brothers' House. However, lava blocks the way to the rest of the Subrosia Cemetery, so passers-by need to jump over it by using the [[Roc's Feather]]. Nearby, a pink pathway of tiles leads to the [[House of Pirates]] and to the tombstones. On top of the House of Pirates is a [[Subrosian Portal]], which leads to [[Horon Village]]. The actual cemetery is covered in pink tiles, with pink scale-like floor patterns in the middle of the two graveyard screens. One [[Subrosian]] lives in the Subrosia Cemetery, but after the [[Piratian|Pirations']] [[Pirate Ship (Oracle Series)|ship]] got caught in a storm, it sank and gets stranded in [[Samasa Desert]] and in Subrosia Seaside, making the Piratians inhabit the House of Pirates until their ship is fixed.{{Ref|OoS|1180|Piratian}} To the east of the Subrosia Cemetery, the stern of the Pirate Ship can be found.{{Ref|OoS|1186|Piratian}}


After [[Link (Oracle Series)|Link]] has obtained the sixth [[Essences of Nature|Essence of Nature]], he needs to go to the Subrosia Cemetery in order to find a way to the next [[dungeon]], the [[Explorer's Crypt]]. During the storm, the [[Captain (Oracle Games)|Captain]] of the Piratians lost his [[Pirate's Bell|bell]] that he received from a [[Queen Ambi|special someone]].{{Ref|OoS|1178|Piratian}} Because of this, the Captain won't let his crew fix the ship and get it out.{{Ref|OoS|1182|Piratian}} While he sent one of his crew to find the bell, the bell is still missing.{{Ref|OoS|1184|Piratian}}{{Ref|OoS|1196|Piratian}} If Link tries to talk to the Captain before completing the [[Ancient Ruins]], he is called an inexperienced adventurer.{{Ref|OoS|1201|Captain}} Once Link beats the sixth dungeon, the Captain lets him find his [[Pirate's Bell|bell]], as Link has become a competent adventurer.{{Ref|OoS|1202|Captain}} On the second floor of the House of Pirates, Link can see a Piratian press four panels in order. This combination unlocks the gate to the Samasa Desert. After finding the bell, it turns out to be rusted.{{Ref|OoS|1532|Piratian}} When Link brings back the rusty bell, the Captain says the rustiness won't do and to get it polished.{{Ref|OoS|1204|Captain}} Going to the [[Subrosian Smithy]] to get it polished, Link gives the Pirate's Bell to the Captain, getting pensive about the bell.{{Ref|OoS|1205|Captain}} He then yells to his crew that they are off to sea, leaving the House of Pirates for the rest of the game.{{Ref|OoS|1206|Captain}} Appearing right next to the ship, the crew fixes the ship and set sail.{{Ref|OoS|1199|Piratian}}  
After [[Link (Oracle Series)|Link]] has obtained the sixth [[Essences of Nature|Essence of Nature]], he needs to go to the Subrosia Cemetery in order to find a way to the next [[dungeon]], the [[Explorer's Crypt]]. During the storm, the [[Captain (Oracle Series)|Captain]] of the Piratians lost his [[Pirate's Bell|bell]] that he received from a [[Queen Ambi|special someone]].{{Ref|OoS|1178|Piratian}} Because of this, the Captain won't let his crew fix the ship and get it out.{{Ref|OoS|1182|Piratian}} While he sent one of his crew to find the bell, the bell is still missing.{{Ref|OoS|1184|Piratian}}{{Ref|OoS|1196|Piratian}} If Link tries to talk to the Captain before completing the [[Ancient Ruins]], he is called an inexperienced adventurer.{{Ref|OoS|1201|Captain}} Once Link beats the sixth dungeon, the Captain lets him find his [[Pirate's Bell|bell]], as Link has become a competent adventurer.{{Ref|OoS|1202|Captain}} On the second floor of the House of Pirates, Link can see a Piratian press four panels in order. This combination unlocks the gate to the Samasa Desert. After finding the bell, it turns out to be rusted.{{Ref|OoS|1532|Piratian}} When Link brings back the rusty bell, the Captain says the rustiness won't do and to get it polished.{{Ref|OoS|1204|Captain}} Going to the [[Subrosian Smithy]] to get it polished, Link gives the Pirate's Bell to the Captain, getting pensive about the bell.{{Ref|OoS|1205|Captain}} He then yells to his crew that they are off to sea, leaving the House of Pirates for the rest of the game.{{Ref|OoS|1206|Captain}} Appearing right next to the ship, the crew fixes the ship and set sail.{{Ref|OoS|1199|Piratian}}  


However, two members of the crew are left behind.{{Ref|OoS|1192|Piratian}} The [[Unlucky Sailor]], one of the two Piratians, tells Link that if he knew the secret to being lucky, the ship wouldn't have sunk and he wouldn't have been left behind, asking him if he knows the secret.{{Ref|OoS|1219|Unlucky Sailor}} If Link doesn't know it, he will meet with ill luck soon according to the sailor.{{Ref|OoS|1220|Unlucky Sailor}} If he does know it, he teaches it to the Unlucky Sailor, making him lucky. In return, the Piratian gives Link something lucky if he gets 777 [[Ore Chunk]]s.{{Ref|OoS|1222|Unlucky Sailor}} Once he gets exactly 777 ore chunks, the Unlucky Sailor gives Link the lucky gift, it being a [[bomb]] upgrade.{{Ref|OoS|1224|Unlucky Sailor}} Going downstairs since most of the Piratians left, the Subrosian that lives there tells Link that he shouldn't tell him if he is going to stay there now.{{Ref|OoS|1195|Subrosian}}
However, two members of the crew are left behind.{{Ref|OoS|1192|Piratian}} The [[Unlucky Sailor]], one of the two Piratians, tells Link that if he knew the secret to being lucky, the ship wouldn't have sunk and he wouldn't have been left behind, asking him if he knows the secret.{{Ref|OoS|1219|Unlucky Sailor}} If Link doesn't know it, he will meet with ill luck soon according to the sailor.{{Ref|OoS|1220|Unlucky Sailor}} If he does know it, he teaches it to the Unlucky Sailor, making him lucky. In return, the Piratian gives Link something lucky if he gets 777 [[Ore Chunk]]s.{{Ref|OoS|1222|Unlucky Sailor}} Once he gets exactly 777 ore chunks, the Unlucky Sailor gives Link the lucky gift, it being a [[bomb]] upgrade.{{Ref|OoS|1224|Unlucky Sailor}} Going downstairs since most of the Piratians left, the Subrosian that lives there tells Link that he shouldn't tell him if he is going to stay there now.{{Ref|OoS|1195|Subrosian}}

Navigation menu