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The Famicom Disk System has an extra sound channel, so when the game was ported to the NES, many of the games songs and sound effects needed to be altered. | The Famicom Disk System has an extra sound channel, so when the game was ported to the NES, many of the games songs and sound effects needed to be altered. | ||
*Many of the basic sound effects, such as when [[Link]] uses a spell, unlocks a door, and finds a fairy are slightly different. | *Many of the basic sound effects, such as when [[Link (The Legend of Zelda)#The Adventure of Link|Link]] uses a spell, unlocks a door, and finds a fairy are slightly different. | ||
*The Battle music is completely different. The Famicom version is a bit shorter, with it running on a 20-second loop, as opposed to the 30-second loop version for the NES. The Famicom version would later be remixed and used as the Mini-Boss battle theme from ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' | *The Battle music is completely different. The Famicom version is a bit shorter, with it running on a 20-second loop, as opposed to the 30-second loop version for the NES. The Famicom version would later be remixed and used as the Mini-Boss battle theme from ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' | ||
*When Link dies, the short sound effect that plays is different in the Famicom version. | *When Link dies, the short sound effect that plays is different in the Famicom version. |