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*Unlike bosses, however, they are vulnerable to [[Ancient Arrow]]s. One hit from an Ancient Arrow vaporises them, leaving no trace or drops. | *Unlike bosses, however, they are vulnerable to [[Ancient Arrow]]s. One hit from an Ancient Arrow vaporises them, leaving no trace or drops. | ||
*Lynels are among the only weapon-wielding enemies in the game (the other being the [[Wizzrobe]]s) that do not drop their weapons when they're stunned, nor pick up dropped weapons. | *Lynels are among the only weapon-wielding enemies in the game (the other being the [[Wizzrobe]]s) that do not drop their weapons when they're stunned, nor pick up dropped weapons. | ||
*Due to game progression mechanics, several Lynel weapons and shields deprecate in presence, so most of their basic and middle weapons may not be obtainable the longer the game is played. As such, said weapons end up irreversibly becoming Savage Lynel weapons. | |||
==''Age of Calamity''== | ==''Age of Calamity''== |