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edits
m (Text replacement - "Upward Thrust" to "Jump Thrust") |
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| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | | game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | ||
| inhab = [[Healing Lady]]<br/>[[Hylian Knight]]<br/>[[Kidnapped Child's Mother]]<br/>[[Magic Restoring Lady]]<br/>[[Wise Men|Wise Man]] | | inhab = [[Healing Lady]]<br/>[[Hylian Knight]]<br/>[[Kidnapped Child's Mother]]<br/>[[Magic Restoring Lady]]<br/>[[Wise Men|Wise Man]] | ||
| item = [[Reflect Spell]]<br/>[[ | | item = [[Reflect Spell]]<br/>[[Jump Thrust]] | ||
| related = [[Kidnapped Child]]<br/>[[Maze Island (The Adventure of Link)|Maze Island]] | | related = [[Kidnapped Child]]<br/>[[Maze Island (The Adventure of Link)|Maze Island]] | ||
}} | }} | ||
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==Obtainable Items== | ==Obtainable Items== | ||
* [[Reflect Spell]] | * [[Reflect Spell]] | ||
* [[ | * [[Jump Thrust]] | ||
===Reflect Spell=== | ===Reflect Spell=== | ||
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In front of the [[Wise Men|Wise Man]]'s house, Link meets the mother of a kidnapped child, who has been hidden away in [[Maze Island (The Adventure of Link)|Maze Island]]. With the child returned safely, the grateful woman permits Link to see the Wise Man, who teaches him the Reflect Spell. | In front of the [[Wise Men|Wise Man]]'s house, Link meets the mother of a kidnapped child, who has been hidden away in [[Maze Island (The Adventure of Link)|Maze Island]]. With the child returned safely, the grateful woman permits Link to see the Wise Man, who teaches him the Reflect Spell. | ||
=== | ===Jump Thrust=== | ||
{{Main| | {{Main|Jump Thrust}} | ||
A boy informs Link that a powerful knight resides somewhere in Darunia. Inspecting the door of a nearby house reveals that someone is inside, but there is no way through.{{Ref|AoL|80}} Undeterred, Link makes his way along the rooftops with the aid of the [[Jump Spell]] and enters the home via the chimney. The knight found inside teaches him [[ | A boy informs Link that a powerful knight resides somewhere in Darunia. Inspecting the door of a nearby house reveals that someone is inside, but there is no way through.{{Ref|AoL|80}} Undeterred, Link makes his way along the rooftops with the aid of the [[Jump Spell]] and enters the home via the chimney. The knight found inside teaches him [[Jump Thrust]]. | ||
==Hints== | ==Hints== |