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'''Cooking''' is a game mechanic in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' | '''Cooking''' is a game mechanic in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''. | ||
==''Breath of the Wild''== | |||
{{main|Cooking in Breath of the Wild}} | {{main|Cooking in Breath of the Wild}} | ||
In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', [[Link]] can throw up to five pieces of material into a lit [[Cooking Pot]] to create a cooked dish. Different combinations of items result in different dishes with different effects, mostly centered around healing and stats boosting. | |||
==''Age of Calamity''== | |||
{{main|Cooking in Age of Calamity}} | {{main|Cooking in Age of Calamity}} | ||
Cooking in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' is the equivalent of the [[Apothecary]] from the original ''[[Hyrule Warriors]]''. Link can learn recipes as rewards for completing [[Age of Calamity Scenarios|scenarios from the story chapters]], [[Age of Calamity Challenges|Challenges]] and [[Age of Calamity Quests|Quests]]. These can be cooked on the scenario select screen, and give effects that throughout that scenario. | Cooking in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' is the equivalent of the [[Apothecary]] from the original ''[[Hyrule Warriors]]''. Link can learn recipes as rewards for completing [[Age of Calamity Scenarios|scenarios from the story chapters]], [[Age of Calamity Challenges|Challenges]] and [[Age of Calamity Quests|Quests]]. These can be cooked on the scenario select screen, and give effects that throughout that scenario. |