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==0-Common== | ==0-Common== | ||
===001-Action.msbt=== | |||
{{Tt|ID: 1}}Climb up | |||
{{Tt|ID: 2}}Jump | |||
{{Tt|ID: 3}}Drop down | |||
{{Tt|ID: 4}}Let go | |||
{{Tt|ID: 5}}Open | |||
{{Tt|ID: 6}}Put down | |||
{{Tt|ID: 7}}Throw | |||
{{Tt|ID: 8}}Burrow | |||
{{Tt|ID: 9}}Roll | |||
{{Tt|ID: 10}}Move | |||
{{Tt|ID: 11}}Grab | |||
{{Tt|ID: 12}}Shoot | |||
{{Tt|ID: 13}}Talk | |||
{{Tt|ID: 14}}Examine | |||
{{Tt|ID: 15}}Draw | |||
{{Tt|ID: 16}}Blow | |||
{{Tt|ID: 17}}Swim | |||
{{Tt|ID: 18}}Leap | |||
{{Tt|ID: 19}}Dash | |||
{{Tt|ID: 20}}Get out | |||
{{Tt|ID: 21}}Pick up | |||
{{Tt|ID: 22}}Sit | |||
{{Tt|ID: 23}}Stand | |||
{{Tt|ID: 24}}Dig | |||
{{Tt|ID: 25}}Break free | |||
{{Tt|ID: 26}}Plant | |||
{{Tt|ID: 27}}Catch | |||
{{Tt|ID: 28}}Speed up | |||
{{Tt|ID: 29}}Sailcloth | |||
{{Tt|ID: 30}}Put away | |||
{{Tt|ID: 31}}Emerge | |||
{{Tt|ID: 32}}Insert | |||
{{Tt|ID: 33}}Turn | |||
{{Tt|ID: 34}}Push in | |||
{{Tt|ID: 35}}Draw bow | |||
{{Tt|ID: 36}}Swing | |||
{{Tt|ID: 37}}Balance | |||
{{Tt|ID: 38}}Jostle | |||
{{Tt|ID: 39}}Sleep | |||
{{Tt|ID: 40}}Drop | |||
{{Tt|ID: 41}}Launch | |||
{{Tt|ID: 42}}Read | |||
{{Tt|ID: 43}}Whip | |||
{{Tt|ID: 44}}Pull | |||
{{Tt|ID: 45}}Drink | |||
{{Tt|ID: 46}}Get in | |||
{{Tt|ID: 47}}Fire | |||
{{Tt|ID: 48}}Attack | |||
{{Tt|ID: 49}}Fatal blow | |||
{{Tt|ID: 50}}Jump down | |||
{{Tt|ID: 51}}Strum | |||
{{Tt|ID: 52}}Release | |||
{{Tt|ID: 53}}Grab | |||
{{Tt|ID: 54}}Ready stance | |||
{{Tt|ID: 55}}Remove | |||
{{Tt|ID: 56}}Ready sword | |||
{{Tt|ID: 57}}Thrust sword | |||
{{Tt|ID: 58}}Use | |||
{{Tt|ID: 59}}Scoop | |||
{{Tt|ID: 60}}Look | |||
{{Tt|ID: 61}}Dowse | |||
{{Tt|ID: 62}}Pilot | |||
{{Tt|ID: 63}}Look down | |||
{{Tt|ID: 64}}Dive | |||
{{Tt|ID: 65}}Select | |||
{{Tt|ID: 66}}Grab | |||
{{Tt|ID: 67}}Move | |||
{{Tt|ID: 68}}Accelerate | |||
{{Tt|ID: 69}}Charge | |||
{{Tt|ID: 70}}Lean | |||
{{Tt|ID: 71}}Press | |||
{{Tt|ID: 72}}Climb up | |||
{{Tt|ID: 73}}Jump | |||
{{Tt|ID: 74}}Drop down | |||
{{Tt|ID: 75}}Let go | |||
{{Tt|ID: 76}}Open | |||
{{Tt|ID: 77}}Drop | |||
{{Tt|ID: 78}}Throw | |||
{{Tt|ID: 79}}Burrow | |||
{{Tt|ID: 80}}Roll | |||
{{Tt|ID: 81}}Move | |||
{{Tt|ID: 82}}Grab | |||
{{Tt|ID: 83}}Shoot | |||
{{Tt|ID: 84}}Talk | |||
{{Tt|ID: 85}}Examine | |||
{{Tt|ID: 86}}Draw | |||
{{Tt|ID: 87}}Blow | |||
{{Tt|ID: 88}}Swim | |||
{{Tt|ID: 89}}Leap | |||
{{Tt|ID: 90}}Dash | |||
{{Tt|ID: 91}}Get out | |||
{{Tt|ID: 92}}Pick up | |||
{{Tt|ID: 93}}Sit | |||
{{Tt|ID: 94}}Stand | |||
{{Tt|ID: 95}}Dig | |||
{{Tt|ID: 96}}Break free | |||
{{Tt|ID: 97}}Plant | |||
{{Tt|ID: 98}}Catch | |||
{{Tt|ID: 99}}Speed up | |||
{{Tt|ID: 100}}Sailcloth | |||
{{Tt|ID: 101}}Put away | |||
{{Tt|ID: 102}}Emerge | |||
{{Tt|ID: 103}}Insert | |||
{{Tt|ID: 104}}Turn | |||
{{Tt|ID: 105}}Align | |||
{{Tt|ID: 106}}Draw bow | |||
{{Tt|ID: 107}}Swing | |||
{{Tt|ID: 108}}Balance | |||
{{Tt|ID: 109}}Jostle | |||
{{Tt|ID: 110}}Sleep | |||
{{Tt|ID: 111}}Drop | |||
{{Tt|ID: 112}}Launch | |||
{{Tt|ID: 113}}Read | |||
{{Tt|ID: 114}}Whip | |||
{{Tt|ID: 115}}Pull | |||
{{Tt|ID: 116}}Drink | |||
{{Tt|ID: 117}}Get in | |||
{{Tt|ID: 118}}Fire | |||
{{Tt|ID: 119}}Attack | |||
{{Tt|ID: 120}}Fatal blow | |||
{{Tt|ID: 121}}Jump down | |||
{{Tt|ID: 122}}Strum | |||
{{Tt|ID: 123}}Release | |||
{{Tt|ID: 124}}Grab | |||
{{Tt|ID: 125}}Ready stance | |||
{{Tt|ID: 126}}Remove | |||
{{Tt|ID: 127}}Ready sword | |||
{{Tt|ID: 128}}Thrust sword | |||
{{Tt|ID: 129}}Use | |||
{{Tt|ID: 130}}Scoop | |||
{{Tt|ID: 131}}Look | |||
{{Tt|ID: 132}}Dowse | |||
{{Tt|ID: 133}}Pilot | |||
{{Tt|ID: 134}}Look down | |||
{{Tt|ID: 135}}Dive | |||
{{Tt|ID: 136}}Select | |||
{{Tt|ID: 137}}Grab | |||
{{Tt|ID: 138}}Move | |||
{{Tt|ID: 139}}Accelerate | |||
{{Tt|ID: 140}}Charge | |||
{{Tt|ID: 141}}Lean | |||
{{Tt|ID: 142}}Press | |||
{{Tt|ID: 143}}Lock on | |||
{{Tt|ID: 144}}Dash | |||
{{Tt|ID: 145}}Raise shield | |||
{{Tt|ID: 146}}Shield bash | |||
{{Tt|ID: 147}}Roll | |||
{{Tt|ID: 148}}Dodge | |||
{{Tt|ID: 149}}View surface | |||
{{Tt|ID: 150}}Put away | |||
{{Tt|ID: 151}}Center | |||
{{Tt|ID: 152}}Back | |||
{{Tt|ID: 153}}World map | |||
{{Tt|ID: 154}}Zoom out | |||
{{Tt|ID: 155}}Zoom in | |||
{{Tt|ID: 156}}Scroll | |||
{{Tt|ID: 157}}Current location | |||
{{Tt|ID: 158}}Back | |||
{{Tt|ID: 159}}Add beacon | |||
{{Tt|ID: 160}}Remove beacon | |||
{{Tt|ID: 161}}Rotate map | |||
{{Tt|ID: 162}}Rotate map | |||
{{Tt|ID: 163}}Get off | |||
{{Tt|ID: 164}}Store | |||
{{Tt|ID: 165}}Return | |||
{{Tt|ID: 166}}Move | |||
{{Tt|ID: 167}}View lock | |||
{{Tt|ID: 168}}Reset position | |||
{{Tt|ID: 169}}Cancel | |||
{{Tt|ID: 170}}Stop | |||
{{Tt|ID: 171}}Items | |||
{{Tt|ID: 172}}Spin | |||
{{Tt|ID: 173}}Done | |||
{{Tt|ID: 174}}Reset panels | |||
{{Tt|ID: 175}}Back | |||
{{Tt|ID: 176}}Slow down | |||
{{Tt|ID: 177}}Display | |||
{{Tt|ID: 178}}Select floor | |||
{{Tt|ID: 179}}Show island name | |||
{{Tt|ID: 180}}Hide island name | |||
{{Tt|ID: 181}}Ready cannon | |||
{{Tt|ID: 182}}Stow cannon | |||
{{Tt|ID: 183}}Sailcloth | |||
{{Tt|ID: 184}}Return | |||
===002-System.msbt=== | |||
{{Tt|ID: 185}}Zelda: Skyward Sword | |||
{{Tt|ID: 186}}A story of Link and Zelda. | |||
{{Tt|ID: 187}}Connect the Nunchuk to the Wii Remote. | |||
Once you have connected the Nunchuk, | |||
wait a few moments without touching | |||
the Control Stick. | |||
{{Tt|ID: 188}}Connect the Wii Remote and | |||
Nunchuk to the Wii MotionPlus | |||
accessory. Next, wait a few | |||
moments without touching the | |||
Control Stick. | |||
{{Tt|ID: 189}}The Wii Remote battery charge | |||
is running low. Please check the | |||
HOME Menu. | |||
{{Tt|ID: 190}}Communications with the Wii | |||
Remote have been interrupted. | |||
Reconnect the Wii Remote. | |||
Press [A] without touching | |||
the Control Stick. | |||
{{Tt|ID: 191}}Now calibrating the Wii MotionPlus. | |||
Place the Wii Remote on a flat surface. | |||
{{Tt|ID: 192}}Point the Wii Remote at the screen, and | |||
move [cursor] to the center. | |||
{{Tt|ID: 193}}Press [A]. | |||
{{Tt|ID: 194}}Could not successfully complete | |||
the calibration check. | |||
Run the check again? | |||
:Check | |||
:Don't check | |||
{{Tt|ID: 195}}If you proceed without finishing | |||
calibration, game controls may not | |||
work properly. Continue without | |||
finishing calibration? | |||
:Continue | |||
:Retry check | |||
{{Tt|ID: 196}}Would you like to view the Wii MotionPlus | |||
instructional video? | |||
:Yes | |||
:No | |||
{{Tt|ID: 197}}There is not enough available space | |||
in Wii system memory. Create 1 block of | |||
free space either by moving data to an | |||
SD Card or deleting data in the Wii | |||
console's Data Management screen. | |||
{{Tt|ID: 198}}There is not enough available space in | |||
Wii system memory. Either move data to | |||
an SD Card or delete data in the Wii | |||
console's Data Management screen. | |||
{{Tt|ID: 199}}Do you want to go to the Wii | |||
console's Data Management | |||
screen to edit data? | |||
:Yes | |||
:No | |||
{{Tt|ID: 200}}The file cannot be used because | |||
the data is corrupted. | |||
All data saved up to this point will | |||
be lost. Create new save data? | |||
:Yes | |||
:No | |||
{{Tt|ID: 201}}The Wii system memory has been | |||
damaged. Refer to the Wii Operations | |||
Manual for details. | |||
{{Tt|ID: 202}}Could not access Wii system memory. | |||
Refer to the Wii Operations Manual | |||
for details. | |||
{{Tt|ID: 203}}An error occurred while accessing | |||
Wii system memory. Refer to the | |||
Wii Operations Manual for details. | |||
{{Tt|ID: 204}}Creating save data. Please do not | |||
touch the POWER Button or RESET. | |||
{{Tt|ID: 205}}Save data for The Legend of Zelda: | |||
Skyward Sword has been created. | |||
{{Tt|ID: 206}}Save data could not be created. | |||
Try again? | |||
:Yes | |||
:No | |||
{{Tt|ID: 207}}The save data is corrupted. | |||
Save data will be restored. | |||
{{Tt|ID: 208}}Restoring save data. Please do not | |||
touch the POWER Button or RESET. | |||
{{Tt|ID: 209}}Save data is restored. | |||
{{Tt|ID: 210}}Creating save data again. Please do not | |||
touch the POWER Button or RESET. | |||
{{Tt|ID: 211}}New save data has been created. | |||
{{Tt|ID: 212}}Saving in progress. Please do not | |||
touch the POWER Button or RESET. | |||
{{Tt|ID: 213}}Saved. | |||
{{Tt|ID: 214}}[var] | |||
:Save | |||
:Save and {{Color|gold|quit}} | |||
:Cancel | |||
{{Tt|ID: 215}}Are you sure you want to quit? | |||
:Yes | |||
:No | |||
{{Tt|ID: 216}}[var] | |||
:Save | |||
:Save and {{Color|gold|quit}} | |||
:To the {{Color|#0080e0|sky}} | |||
:Cancel | |||
{{Tt|ID: 217}}Do you want to return to the {{Color|#0080e0|sky}}? | |||
:Yes | |||
:No | |||
{{Tt|ID: 218}}[var] | |||
:Save | |||
:Save and {{Color|gold|quit}} | |||
:Go {{Color|#0080e0|outside}} | |||
:Cancel | |||
{{Tt|ID: 219}}Leave the area? | |||
:Leave | |||
:Stay | |||
{{Tt|ID: 220}}Do you want to save your progress? | |||
:Save | |||
:Save and {{Color|gold|quit}} | |||
:Cancel | |||
{{Tt|ID: 221}}You will not be able to save. Do you | |||
want to begin your game anyway? | |||
:Begin | |||
:Quit | |||
{{Tt|ID: 222}}It is not possible to save. Continue | |||
your adventure anyway? | |||
:Continue | |||
:Quit | |||
{{Tt|ID: 223}}You have conquered {{Color|red|Hero Mode}}! | |||
Congratulations! Do you want to create | |||
a save just before the final battle? | |||
:Save | |||
:Don't save | |||
{{Tt|ID: 224}}Are you sure you want to return to the | |||
title screen without saving? | |||
:Don't save | |||
:Save | |||
{{Tt|ID: 225}}You can play again in {{Color|red|Hero Mode}} using | |||
this save data. Do you want to | |||
continue? | |||
:Yes | |||
:No | |||
{{Tt|ID: 226}}Your progress up to this point will be | |||
deleted. Are you sure you want to play | |||
{{Color|red|Hero Mode}}? | |||
:Bring it on | |||
:No, thanks | |||
{{Tt|ID: 227}}Copying... Please do not touch the | |||
POWER Button or RESET. | |||
{{Tt|ID: 228}}Copying complete. | |||
{{Tt|ID: 229}}Once overwritten, previous data | |||
cannot be restored. Do you want | |||
to copy to this quest log? | |||
:Copy | |||
:Don't copy | |||
{{Tt|ID: 230}}Deleting... Please do not touch the | |||
POWER Button or RESET. | |||
{{Tt|ID: 231}}Deleting complete. | |||
{{Tt|ID: 232}}Once deleted, previous data cannot be | |||
restored. Do you want to delete this | |||
quest log? | |||
:Delete | |||
:Don't delete | |||
{{Tt|ID: 233}}Do you want to continue adventuring? | |||
:Continue | |||
:Quit | |||
{{Tt|ID: 234}}Do you want to continue adventuring? | |||
:Continue | |||
:Quit | |||
{{Tt|ID: 235}}Are you sure you want to quit? | |||
:Quit | |||
:Cancel | |||
{{Tt|ID: 236}}Link | |||
{{Tt|ID: 237}}Quest Logs | |||
{{Tt|ID: 238}}Your Name | |||
{{Tt|ID: 239}}Select a file. | |||
{{Tt|ID: 240}}Which quest log will you copy to? | |||
{{Tt|ID: 241}}Enter your character's name. | |||
{{Tt|ID: 242}}Do you want to start this quest? | |||
{{Tt|ID: 243}}Really delete this? | |||
{{Tt|ID: 244}}Go meet Zelda, who is waiting by the Statue of the | |||
Goddess. | |||
{{Tt|ID: 245}}Search for your missing Loftwing. | |||
{{Tt|ID: 246}}Use the map to search near the waterfall | |||
for your bird. | |||
{{Tt|ID: 247}}Triumph in the Wing Ceremony race. | |||
{{Tt|ID: 248}}Follow the mysterious girl who appeared in | |||
your dream. | |||
{{Tt|ID: 249}}Fly to the column of light and descend through | |||
the clouds to the land below. | |||
{{Tt|ID: 250}}Search for Zelda, who seems to have landed | |||
safely. | |||
{{Tt|ID: 251}}Go to Faron Woods and search for Zelda. | |||
{{Tt|ID: 252}}Gather information on Zelda from the | |||
Kikwis. | |||
{{Tt|ID: 253}}Use the Slingshot to reach the temple where | |||
Zelda is. | |||
{{Tt|ID: 254}}Search for Zelda, who is somewhere in | |||
Skyview Temple. | |||
{{Tt|ID: 255}}Return the tablet to the Statue of the Goddess | |||
in Skyloft. | |||
{{Tt|ID: 256}}Travel to Eldin Province using the new | |||
column of light. | |||
{{Tt|ID: 257}}Search for Zelda in Eldin Province. | |||
{{Tt|ID: 258}}Search for the key to the temple at Eldin Volcano. | |||
{{Tt|ID: 259}}Use the completed key to open the door to the | |||
temple at Eldin Volcano. | |||
{{Tt|ID: 260}}Search for Zelda in the Earth Temple. | |||
{{Tt|ID: 261}}Return the third tablet to the Statue of the | |||
Goddess in Skyloft. | |||
{{Tt|ID: 262}}Travel to Lanayru Province using the new | |||
column of light. | |||
{{Tt|ID: 263}}Search for Zelda in Lanayru Province. | |||
{{Tt|ID: 264}}Look for an entrance to Lanayru Mining Facility. | |||
{{Tt|ID: 265}}Travel through Lanayru Mining Facility to the | |||
Temple of Time. | |||
{{Tt|ID: 266}}Show your new harp to the old woman at the | |||
Sealed Grounds. | |||
{{Tt|ID: 267}}Respond to the event happening in the | |||
Sealed Grounds. | |||
{{Tt|ID: 268}}Find out more about the Ballad of the Goddess | |||
in Skyloft. | |||
{{Tt|ID: 269}}Unlock the mystery of the Ballad of the Goddess | |||
told to you by the headmaster. | |||
{{Tt|ID: 270}}Investigate the location the Light Tower has | |||
illuminated. | |||
{{Tt|ID: 271}}Follow the guidance of Farore's Courage to the | |||
first Trial Gate. | |||
{{Tt|ID: 272}}Use the Water Dragon's Scale to search | |||
Faron Woods. | |||
{{Tt|ID: 273}}Ask the Water Dragon about the sacred flame. | |||
{{Tt|ID: 274}}Find some sacred water and take it to the | |||
Water Dragon. | |||
{{Tt|ID: 275}}Explore the area that opened up behind | |||
the waterfall. | |||
{{Tt|ID: 276}}Look for a sacred flame within the | |||
Ancient Cistern. | |||
{{Tt|ID: 277}}Travel to the Isle of Songs to learn the next song. | |||
{{Tt|ID: 278}}Find and open the next Trial Gate with | |||
Nayru's Wisdom. | |||
{{Tt|ID: 279}}Use the Clawshots to investigate Lanayru Desert. | |||
{{Tt|ID: 280}}Retrieve the sea chart from the Skipper's Retreat. | |||
{{Tt|ID: 281}}Search for Skipper's ship at the Shipyard. | |||
{{Tt|ID: 282}}Search for Skipper's ship at the | |||
Pirate Stronghold. | |||
{{Tt|ID: 283}}Use dowsing to find the old ship in | |||
Lanayru Sand Sea. | |||
{{Tt|ID: 284}}Search the Sandship for the sacred flame. | |||
{{Tt|ID: 285}}Fly to the Isle of Songs to learn the third song. | |||
{{Tt|ID: 286}}Find and open the next Trial Gate with | |||
Din's Power. | |||
{{Tt|ID: 287}}Use the Fireshield Earrings to explore new areas. | |||
{{Tt|ID: 288}}Find a way to carry water to the peak of | |||
Eldin Volcano. | |||
{{Tt|ID: 289}}Transport the water basin to the wall of fire at the | |||
peak of Eldin Volcano and enter the temple. | |||
{{Tt|ID: 290}}Find the third sacred flame within the | |||
Fire Sanctuary. | |||
{{Tt|ID: 291}}Activate the Gate of Time with your | |||
enhanced sword. | |||
{{Tt|ID: 292}}Seal away the mysterious monster that has | |||
appeared at the bottom of Sealed Grounds again. | |||
{{Tt|ID: 293}}Hit the Gate of Time with a Skyward Strike | |||
from your enhanced sword. | |||
{{Tt|ID: 294}}Reunite with Zelda in the world of the past. | |||
{{Tt|ID: 295}}Return to your own time to fulfill your promise | |||
to Zelda. | |||
{{Tt|ID: 296}}Search Skyloft for information about the | |||
Triforce. | |||
{{Tt|ID: 297}}Ask Instructor Owlan how to find Levias. | |||
{{Tt|ID: 298}}Meet with Levias and ask about the Triforce. | |||
{{Tt|ID: 299}}Ask the three dragons about the | |||
Song of the Hero. | |||
{{Tt|ID: 300}}Return to Levias to complete the | |||
Song of the Hero. | |||
{{Tt|ID: 301}}Find and open the next Trial Gate with the | |||
Song of the Hero. | |||
{{Tt|ID: 302}}Search for a second Stone of Trials. | |||
{{Tt|ID: 303}}Enter the structure that has appeared underneath | |||
the Isle of the Goddess. | |||
{{Tt|ID: 304}}Search for the three parts of the Triforce | |||
within Sky Keep. | |||
{{Tt|ID: 305}}Chase after Ghirahim, who has abducted Zelda. | |||
{{Tt|ID: 306}}Prevent Ghirahim from realizing his plan to | |||
resurrect Demise. | |||
{{Tt|ID: 307}}Defeat Ghirahim in the world of the past. | |||
{{Tt|ID: 308}}Defeat the revived Demise in the world | |||
of the past. | |||
{{Tt|ID: 309}}Bird Riding | |||
{{Tt|ID: 310}}Dungeon | |||
{{Tt|ID: 311}}Boss Battle | |||
===003-ItemGet.msbt=== | |||
{{Tt|ID: 312}}There's nothing useful in here! | |||
{{Tt|ID: 313}}You really shouldn't open other people's | |||
cupboards without permission... | |||
{{Tt|ID: 314}}You got a {{Color|orange|Small Key}}! | |||
This key will open a locked door. You can | |||
only use it in this area. | |||
{{Tt|ID: 315}}You got a {{Color|green|Green Rupee}}! It's worth just | |||
{{Color|red|1 Rupee}}, so collect lots of them! | |||
{{Tt|ID: 316}}You got a {{Color|blue|Blue Rupee}}! It's worth {{Color|red|5 Rupees}}. | |||
Lucky find! | |||
{{Tt|ID: 317}}You found a {{Color|blue|Blue Rupee}}! It's worth | |||
{{Color|red|5 Rupees}}. Better drop it in your wallet | |||
for now. | |||
{{Tt|ID: 318}}You got a {{Color|red|Red Rupee}}! It's worth {{Color|red|20 Rupees}}. | |||
Don't spend it all in one place! | |||
{{Tt|ID: 319}}The {{Color|gold|Triforce}} is complete! With its power, | |||
you have the ability to make Zelda's wish of | |||
{{Color|red|vanquishing}} {{Color|#0080e0|Demise}} a reality. | |||
{{Tt|ID: 320}}You got a {{Color|orange|heart}}! This item's life-giving | |||
energy restores one heart of life. | |||
{{Tt|ID: 321}}You got an {{Color|orange|arrow}}! You can reuse it | |||
with your own bow, so there's no reason to | |||
let it go to waste. | |||
{{Tt|ID: 322}}You got {{Color|orange|10 arrows}}! You can shoot these | |||
with your bow. You have a limited supply, | |||
so shoot carefully. | |||
{{Tt|ID: 323}}You got a {{Color|orange|Practice Sword}}! Students | |||
at the Knight Academy practice with these. | |||
It looks like it has a fairly sharp blade! | |||
Press [1] at any time to look at the items | |||
you're carrying. | |||
{{Tt|ID: 324}}You got the {{Color|orange|Goddess Sword}}! | |||
This mysterious sword is bathed in | |||
divine light. | |||
{{Tt|ID: 325}}You got the {{Color|orange|Goddess Sword}}! | |||
This mysterious sword is bathed in | |||
divine light. | |||
The memories of violent battles surge | |||
within this sword when you raise it to | |||
the sky. Your {{Color|red|Skyward Strike is now | |||
at maximum strength}}! | |||
{{Tt|ID: 326}}You got the {{Color|orange|True Master Sword}} back! | |||
Now you can cut right through your | |||
troubles like before! You can also talk to | |||
{{Color|#0080e0|Fi}} again. | |||
{{Tt|ID: 327}}You got the {{Color|orange|Spirit Vessel}}! | |||
This mysterious plant represents your | |||
spirit, [Link]. | |||
{{Tt|ID: 328}}You got the {{Color|orange|Bow}}! Now you can hit targets | |||
at a very long range. Arrows also do a lot | |||
more damage than Deku Seeds. | |||
Press [d-pad down] to center your aim anytime you | |||
feel the aiming controls are {{Color|red|out of | |||
alignment}}. | |||
{{Tt|ID: 329}}You got the {{Color|orange|Clawshots}}! With this sacred | |||
gift, you will be able to explore areas | |||
that were previously unreachable! | |||
Aim for special {{Color|red|targets}} and {{Color|red|vines}}, then fire | |||
a claw on a chain that pulls you to the | |||
place you have targeted! | |||
Press [d-pad down] to center your aim anytime you | |||
feel the aiming controls are {{Color|red|out of | |||
alignment}}. | |||
{{Tt|ID: 330}}You got your {{Color|orange|Clawshots}} back! | |||
Now you can reach faraway spots again. | |||
{{Tt|ID: 331}}You got the {{Color|orange|Bird Statuette}}! | |||
It proves your victory today. | |||
Wait till Zelda sees this! | |||
{{Tt|ID: 332}}You got the {{Color|orange|Blessed Idol}}! | |||
This carved wooden statue looks like it's | |||
supposed to inspire gratitude. It also looks | |||
like the stone statue on the upper floor. | |||
{{Tt|ID: 333}}You got the {{Color|orange|Mysterious Crystals}}! | |||
This mass is made up of faintly glowing | |||
square crystals. Several are missing. | |||
{{Tt|ID: 334}}You got the {{Color|orange|Squid Carving}}! | |||
It's a squid-shaped statue studded with | |||
intriguing suction cups. | |||
{{Tt|ID: 335}}You got the first {{Color|orange|piece of the key}}! | |||
Find all five pieces to complete the key | |||
that opens the door leading into the | |||
temple. Find the other {{Color|red|four pieces}}! | |||
{{Tt|ID: 336}}You got the second {{Color|orange|piece of the key}}! | |||
Collect all five pieces to complete the key | |||
that opens the temple door. Now you | |||
have to find the other {{Color|red|three pieces}}! | |||
{{Tt|ID: 337}}You got the third {{Color|orange|piece of the key}}! | |||
Collect all five pieces to complete the key | |||
that opens the temple door. Now go find | |||
the other {{Color|red|two pieces}}! | |||
{{Tt|ID: 338}}You got the fourth {{Color|orange|piece of the key}}! | |||
Collect all five pieces to complete the key | |||
that opens the temple door. Find that | |||
{{Color|red|last piece}}! | |||
{{Tt|ID: 339}}You got the last {{Color|orange|piece of the key}}! | |||
Now you can open the temple door. | |||
Hurry back to the summit and open the | |||
door to the temple so you can continue | |||
your search for Zelda, who has been | |||
taken into the depths of the temple! | |||
{{Tt|ID: 340}}You got the {{Color|orange|Golden Carving}}! | |||
This strangely shaped gold sculpture is | |||
covered in mysterious patterns. | |||
{{Tt|ID: 341}}You got the {{Color|orange|Dragon Sculpture}}! | |||
It is a carving of a coiled dragon made | |||
out of dazzling gold. | |||
{{Tt|ID: 342}}You got the {{Color|orange|Ancient Circuit}}! | |||
It is made of shining gold. It also looks like | |||
it may be a part from...something. | |||
The surface is inlaid with circuitry. | |||
{{Tt|ID: 343}}You got a {{Color|silver|Silver Rupee}}! It's worth a | |||
whopping {{Color|red|100 Rupees}}! You must feel | |||
like a celebrity. | |||
{{Tt|ID: 344}}You got a {{Color|gold|Gold Rupee}}! It's worth a | |||
staggering {{Color|red|300 Rupees}}! Shhh... | |||
Don't tell anyone! | |||
{{Tt|ID: 345}}You picked up a {{Color|gray|Rupoor}}! | |||
That means you've lost {{Color|red|10 Rupees}}. | |||
And that's a little bit sad. | |||
{{Tt|ID: 346}}You got {{Color|red|five}} {{Color|orange|Gratitude Crystal}}{{Color|orange|s}}! | |||
These crystals are feelings of gratitude | |||
in crystallized form. | |||
It must have taken a lot of gratitude to | |||
produce this bunch of {{Color|red|five crystals}}! | |||
Helping people feels good! | |||
{{Tt|ID: 347}}You got some {{Color|orange|Glittering Spores}}! | |||
This is a powder that is released by | |||
glowing mushrooms. | |||
{{Tt|ID: 348}}You got {{Color|orange|5 bombs}}! | |||
Throw them or roll them to blow up even | |||
hard objects. Try to pick up and store | |||
them whenever you come across any. | |||
{{Tt|ID: 349}}You got {{Color|orange|10 bombs}}! Throw them or roll | |||
them to blow things up. Into your Bomb | |||
Bag they go! | |||
{{Tt|ID: 350}}You got a {{Color|orange|Stamina Fruit}}! | |||
This peculiar fruit replenishes your | |||
stamina gauge! | |||
{{Tt|ID: 351}}You got a {{Color|orange|Tear of Farore}}! | |||
This object's power halts the movements of | |||
the Guardians for just {{Color|red|90 seconds}}. | |||
Collect all {{Color|red|15}} to pass the trial! | |||
{{Tt|ID: 352}}You collected every last {{Color|orange|Tear of Farore}}. | |||
[Link]'s spirit has grown! | |||
The trial will continue until you exit the | |||
Silent Realm. Proceed with caution on | |||
your way back to the entrance so that you | |||
can claim proof of your spiritual growth. | |||
{{Tt|ID: 353}}You got a {{Color|orange|Tear of Din}}! | |||
This object's power halts the movements of | |||
the Guardians for just {{Color|red|90 seconds}}. | |||
Collect all {{Color|red|15}} to pass the trial! | |||
{{Tt|ID: 354}}You collected every last {{Color|orange|Tear of Din}}. | |||
[Link]'s spirit has grown! | |||
The trial will continue until you exit the | |||
Silent Realm. Proceed with caution on | |||
your way back to the entrance so that you | |||
can claim proof of your spiritual growth. | |||
{{Tt|ID: 355}}You got a {{Color|orange|Tear of Nayru}}! | |||
This object's power halts the movements of | |||
the Guardians for just {{Color|red|90 seconds}}. | |||
Collect all {{Color|red|15}} to pass the trial! | |||
{{Tt|ID: 356}}You collected every last {{Color|orange|Tear of Nayru}}. | |||
[Link]'s spirit has grown! | |||
The trial will continue until you exit the | |||
Silent Realm. Proceed with caution on | |||
your way back to the entrance so that you | |||
can claim proof of your spiritual growth. | |||
{{Tt|ID: 357}}You got a {{Color|orange|Sacred Tear}}! | |||
This object's power halts the movements of | |||
the Guardians for just {{Color|red|90 seconds}}. | |||
Collect all {{Color|red|15}} to pass the trial! | |||
{{Tt|ID: 358}}You collected every last {{Color|orange|Sacred Tear}}. | |||
[Link]'s spirit has grown! | |||
The trial will continue until you exit the | |||
Silent Realm. Proceed with caution on | |||
your way back to the entrance so that you | |||
can claim proof of your personal growth. | |||
{{Tt|ID: 359}}You got a {{Color|orange|Light Fruit}}! | |||
This mysterious fruit enables you to | |||
see beacons over the positions of | |||
Sacred Tears for {{Color|red|30 seconds}}! | |||
{{Tt|ID: 360}}You got {{Color|red|one}} {{Color|orange|Gratitude Crystal}}! These | |||
form when a person is so completely | |||
overwhelmed with feelings of thankfulness | |||
that crystallized gratitude is created. | |||
Collect these and show them to {{Color|#0080e0|Batreaux}}! | |||
{{Tt|ID: 361}}You got the {{Color|orange|Gust Bellows}}! | |||
It is an ancient and mystical device capable | |||
of blowing an endless gust of wind. | |||
If you feel the controls are {{Color|red|out of | |||
alignment}} when you are using this item, | |||
press [d-pad down] to center them again. | |||
{{Tt|ID: 362}}You got your {{Color|orange|Gust Bellows}} back! | |||
The power to blast a powerful gust of | |||
air at anything you choose is yours | |||
once again! | |||
{{Tt|ID: 363}}You got the {{Color|orange|Dungeon Map}}! | |||
It shows the layout of the area and reveals | |||
unexplored rooms. | |||
{{Tt|ID: 364}}It also reveals the locations of treasure | |||
chests, so be sure to take a look! | |||
{{Tt|ID: 365}}You got the {{Color|orange|Slingshot}}! Use this projectile- | |||
shooting weapon to fling Deku Seeds at | |||
your foes! The hard seeds will stun your | |||
enemies. | |||
You can press [d-pad down] anytime you want to | |||
{{Color|red|center the cursor}}. | |||
{{Tt|ID: 366}}You got your {{Color|orange|Slingshot}} back! | |||
Use it to stun enemies on patrol. | |||
{{Tt|ID: 367}}You got your {{Color|orange|Scattershot}} back! | |||
Use it to stun enemies on patrol. | |||
{{Tt|ID: 368}}You got the {{Color|orange|Beetle}}! The unexplained power | |||
contained within this insect-shaped item | |||
allows you to control it as it flies through | |||
the air! | |||
Point the Wii Remote {{Color|red|at the screen}} and | |||
press [A] to launch it into the air! | |||
If the controls feel {{Color|red|out of alignment}}, | |||
press [d-pad down] while pointing the Wii Remote | |||
at the center of the screen. | |||
{{Tt|ID: 369}}You got some {{Color|orange|Water}}! It's just normal | |||
water, but it might come in handy | |||
sometime. | |||
{{Tt|ID: 370}}You got some {{Color|orange|Mushroom Spores}}! | |||
These spores are from a giant mushroom. | |||
{{Tt|ID: 371}}You got some {{Color|orange|Mushroom Spores}}! These | |||
spores from a giant mushroom are said to | |||
work wonders on injured birds. | |||
{{Tt|ID: 372}}You got the {{Color|orange|Digging Mitts}}! Use these sharp | |||
claws to dig through patches of soft earth. | |||
Be sure to try digging with [A] anywhere | |||
you see signs that something has been | |||
buried in soft ground. | |||
{{Tt|ID: 373}}You got your {{Color|orange|Mogma Mitts}} back! | |||
Use them to plan an escape that even | |||
a Mogma would be proud of. | |||
{{Tt|ID: 374}}You got {{Color|orange|5 Deku Seeds}}! These small seeds | |||
serve as ammunition for your Slingshot. | |||
Make sure you've always got a few handy! | |||
{{Tt|ID: 375}}You got {{Color|orange|10 Deku Seeds}}! These small seeds | |||
serve as ammunition for your Slingshot. | |||
Make sure you've always got a few handy! | |||
{{Tt|ID: 376}}You got a {{Color|orange|Guardian Potion}}! This | |||
mysterious potion halves any damage | |||
you receive! The effect lasts for {{Color|red|three | |||
minutes}}. | |||
{{Tt|ID: 377}}You got a {{Color|orange|Guardian Potion +}}! | |||
This mighty potion prevents you from | |||
sustaining any damage for {{Color|red|three minutes}}! | |||
{{Tt|ID: 378}}You got the {{Color|orange|Water Dragon's Scale}}! | |||
This sacred gift left by the goddess grants | |||
you the power to explore underwater and | |||
even execute a spin maneuver! | |||
{{Tt|ID: 379}}You got a {{Color|orange|Bug Medal}}! | |||
Areas with insects will now be marked with | |||
[bug icon] on your map! You can open your map | |||
to see where the bugs like to hang out. | |||
{{Tt|ID: 380}}You got the {{Color|orange|Bug Net}}! | |||
Use it to catch bugs and other small things. | |||
When you're hunting bugs, remember to | |||
approach quietly and strike quickly! | |||
{{Tt|ID: 381}}You found a {{Color|orange|Fairy}}! | |||
This playful sprite replenishes | |||
{{Color|red|six}} of your hearts! | |||
{{Tt|ID: 382}}You found a {{Color|orange|Fairy}}! | |||
This playful sprite replenishes | |||
{{Color|red|six}} of your hearts! | |||
You don't have an {{Color|orange|Empty Bottle}}, | |||
however, so you'll have to let this one | |||
fly off. | |||
{{Tt|ID: 383}}You got some {{Color|orange|Sacred Water}}! | |||
This pure water can heal the wounds of the | |||
Water Dragon. It has mystical properties | |||
that cannot be found in ordinary water. | |||
{{Tt|ID: 384}}You got {{Color|orange|Sacred Water}}! It may | |||
look like ordinary water, but this pure | |||
water contains a powerful energy. | |||
{{Tt|ID: 385}}You got the {{Color|orange|Hook Beetle}}! | |||
The big pincers enable you to pick up and | |||
carry things with it! | |||
You can also press [Z] while carrying an | |||
object to look down and drop your cargo. | |||
Bombs away! | |||
{{Tt|ID: 386}}You got the {{Color|orange|Hook Beetle}}! | |||
The big pincers enable you to pick up and | |||
carry things with it! | |||
You can also press [Z] while carrying an | |||
object to look down and drop your cargo. | |||
Bombs away! | |||
{{Tt|ID: 387}}You've upgraded to the {{Color|orange|Quick Beetle}}! | |||
It flies faster than the Beetle. | |||
Watch where you're flying, speedy! | |||
{{Tt|ID: 388}}You've upgraded to the {{Color|orange|Tough Beetle}}! | |||
Your Beetle can now fly farther than ever | |||
before! | |||
{{Tt|ID: 389}}You got a {{Color|orange|Heart Potion}}! | |||
When placed in your pouch, you can use | |||
this item to restore {{Color|red|eight hearts}}. | |||
{{Tt|ID: 390}}You got a {{Color|orange|Heart Potion +}}! | |||
The Heart Potion has been powered up | |||
and now {{Color|red|restores all of your hearts}}. | |||
{{Tt|ID: 391}}You got a {{Color|orange|Heart Potion ++}}! This powerful | |||
elixir not only {{Color|red|restores all of your hearts}} | |||
but also contains {{Color|red|two}} servings in every | |||
bottle! | |||
{{Tt|ID: 392}}You got a {{Color|orange|Stamina Potion}}! | |||
Drink it to make your stamina gauge | |||
deplete at a slower rate! One bottle is | |||
effective for {{Color|red|three minutes}}. | |||
{{Tt|ID: 393}}You got a {{Color|orange|Stamina Potion +}}! | |||
This miraculous brew prevents your | |||
stamina gauge from depleting at all | |||
for {{Color|red|three minutes}}! | |||
{{Tt|ID: 394}}You got an {{Color|orange|Air Potion}}! Drink | |||
this to make your oxygen gauge deplete at | |||
a slower rate. One bottle is effective for | |||
{{Color|red|three minutes}}. | |||
{{Tt|ID: 395}}You got an {{Color|orange|Air Potion +}}! | |||
This wonder potion keeps the oxygen gauge | |||
from depleting at all for three {{Color|red|minutes}}! | |||
{{Tt|ID: 396}}You caught a {{Color|orange|Fairy}}! This playful sprite | |||
replenishes {{Color|red|six}} of your hearts! | |||
If you put it in a bottle and keep it with | |||
you, it will come to your aid {{Color|red|automatically}} | |||
if you {{Color|red|run out of hearts}}. | |||
{{Tt|ID: 397}}You upgraded to the {{Color|orange|Iron Bow}}! | |||
Crafted for the expert bowman, this bow | |||
has enhanced attack power and can launch | |||
arrows even farther! | |||
{{Tt|ID: 398}}You have upgraded to the {{Color|orange|Sacred Bow}}! | |||
It uses a sacred power of the goddess to | |||
rain a terrible force upon your enemies. | |||
{{Tt|ID: 399}}You found a {{Color|orange|Bomb Bag}}! | |||
You can store bombs in this bag and carry | |||
them with you to use later. | |||
Now that you can carry bombs with you, | |||
there's a good chance you can get to | |||
places you haven't explored yet. | |||
See if {{Color|#0080e0|Ledd}} will lend it to you! | |||
{{Tt|ID: 400}}You got a {{Color|orange|Bomb Bag}}! {{Color|#0080e0|Ledd}} was kind enough | |||
to give it to you, so make sure you take | |||
good care of it. | |||
{{Tt|ID: 401}}You got your {{Color|orange|Bomb Bag}} back! | |||
Time to make something explode. | |||
{{Tt|ID: 402}}You got a {{Color|orange|Heart Container}}! | |||
Your life has increased by {{Color|red|one}} and | |||
is also now fully replenished! | |||
{{Tt|ID: 403}}You got a {{Color|orange|Piece of Heart}}! | |||
Collect four to increase your heart | |||
capacity by one. {{Color|red|Three}} to go! | |||
{{Tt|ID: 404}}You got a {{Color|orange|Piece of Heart}}! | |||
Collect four to increase your heart | |||
capacity by one. {{Color|red|Two}} to go! | |||
{{Tt|ID: 405}}You got a {{Color|orange|Piece of Heart}}! | |||
Collect four to increase your heart | |||
capacity by one. Just {{Color|red|one}} more! | |||
{{Tt|ID: 406}}You got a {{Color|orange|Piece of Heart}}! | |||
This completes the Heart Container. | |||
Your heart capacity will increase by one! | |||
{{Tt|ID: 407}}You got the {{Color|gold|Triforce of Courage}}! Created | |||
by the old gods, the Triforce possesses | |||
{{Color|red|ultimate power}} and is said to grant the | |||
wishes of whoever possesses it! | |||
{{Tt|ID: 408}}Just {{Color|red|two}} more pieces to go! | |||
{{Tt|ID: 409}}Just {{Color|red|one}} more piece to go! | |||
{{Tt|ID: 410}}You got the {{Color|gold|Triforce of Power}}! Created | |||
by the old gods, the Triforce possesses | |||
{{Color|red|ultimate power}} and is said to grant the | |||
wishes of whoever possesses it! | |||
{{Tt|ID: 411}}You got the {{Color|gold|Triforce of Wisdom}}! Created | |||
by the old gods, the Triforce possesses | |||
{{Color|red|ultimate power}} and is said to grant the | |||
wishes of whoever possesses it! | |||
{{Tt|ID: 412}}You got the {{Color|orange|Ancient Sea Chart}}! | |||
This old map details the area as it was | |||
long ago, before the sea succumbed to the | |||
desert sand. | |||
{{Tt|ID: 413}}You got the {{Color|orange|Mogma Mitts}}! Even the | |||
Mogma don't see Digging Mitts this fancy | |||
very often! | |||
They don't just dig holes; {{Color|green|they also let you | |||
burrow your way under the ground}}. Try to | |||
find holes that you can dig down into! | |||
{{Tt|ID: 414}}You got the {{Color|orange|Heart Medal}}! | |||
Hearts will appear more often as long as | |||
you're carrying this. | |||
If you're worried about running out of | |||
hearts while you're out adventuring, | |||
keep this with you! | |||
{{Tt|ID: 415}}You got the {{Color|orange|Heart Medal}}! While you are | |||
carrying this medal, hearts will appear | |||
even when playing in {{Color|red|Hero Mode}}. | |||
It will also cause heart flowers to bloom. | |||
If you're someone who worries about | |||
hearts during an adventure, keep this | |||
with you! | |||
{{Tt|ID: 416}}You got the {{Color|orange|Rupee Medal}}! | |||
While you're carrying this, Rupees will | |||
mysteriously appear more often. Keep it | |||
with you when your wallet feels empty! | |||
{{Tt|ID: 417}}You got the {{Color|orange|Treasure Medal}}! | |||
If you carry this with you, treasure will | |||
appear more often. It's the perfect thing | |||
to take along on a treasure hunt! | |||
{{Tt|ID: 418}}You got the {{Color|orange|Potion Medal}}! | |||
Carry this with you to prolong the effects | |||
of a potion. If you've got this, remember | |||
to pack lots of potions! | |||
{{Tt|ID: 419}}You got the {{Color|orange|Cursed Medal}}! With | |||
this, Rupees and treasure will appear more | |||
often...but it also carries a curse that | |||
prevents your pouch from opening! Eeek! | |||
{{Tt|ID: 420}}You upgraded to the mighty {{Color|orange|Scattershot}}! | |||
Your shots will now pepper a wide range. | |||
Hold [A] to increase your shot power. | |||
{{Tt|ID: 421}}You got the {{Color|orange|Medium Wallet}}! The hefty | |||
capacity of this wallet allows you to store | |||
up to {{Color|red|500 Rupees}} in it! | |||
{{Tt|ID: 422}}You got a {{Color|orange|Big Wallet}}! You can carry up to | |||
{{Color|red|1,000 Rupees}} in this massive wallet. | |||
{{Tt|ID: 423}}You got the {{Color|orange|Giant Wallet}}! | |||
The voluminous capacity of this wallet | |||
allows you to store a whopping | |||
{{Color|red|5,000 Rupees}} in it! | |||
{{Tt|ID: 424}}You got the {{Color|orange|Tycoon Wallet}}! | |||
No wallet can match the cavernous | |||
capacity and luxurious quality of this one! | |||
It can store a jaw-dropping {{Color|red|9,000 Rupees}}! | |||
{{Tt|ID: 425}}You got the {{Color|orange|Adventure Pouch}}! | |||
You can store all kinds of useful items in | |||
this handy piece of gear. | |||
{{Tt|ID: 426}}You got your {{Color|orange|Adventure Pouch}} back! | |||
And look! The rest of your items are | |||
here too! | |||
{{Tt|ID: 427}}You made your {{Color|orange|Adventure Pouch}} | |||
bigger! You can now fit an additional | |||
item inside. | |||
{{Tt|ID: 428}}You got the {{Color|orange|Life Medal}}! | |||
Your maximum number of hearts is | |||
increased by {{Color|red|one}} as long as you carry | |||
this with you. | |||
You can always keep it with you at times | |||
when you think you'll need it most. | |||
{{Tt|ID: 429}}You got a {{Color|orange|Wooden Shield}}! | |||
This light wooden shield breaks easily and | |||
can burn, so be careful how you use it. | |||
{{Tt|ID: 430}}Your shield has been repaired. | |||
It looks good as new! | |||
{{Tt|ID: 431}}You upgraded to a {{Color|orange|Banded Shield}}! | |||
This shield is much more durable than | |||
the standard Wooden Shield. | |||
{{Tt|ID: 432}}You upgraded to a {{Color|orange|Braced Shield}}! | |||
This very sturdy shield is much tougher | |||
than the standard Wooden Shield. | |||
{{Tt|ID: 433}}You got an {{Color|orange|Iron Shield}}! | |||
This sturdy metal shield is unaffected by | |||
fire, but watch out for electrical attacks! | |||
{{Tt|ID: 434}}You upgraded to a {{Color|orange|Reinforced Shield}}! | |||
This heavy shield is even tougher than the | |||
standard Iron Shield. | |||
{{Tt|ID: 435}}You upgraded to a {{Color|orange|Fortified Shield}}! | |||
Superstrong metal makes this the toughest | |||
Iron Shield around. | |||
{{Tt|ID: 436}}You got a {{Color|orange|Sacred Shield}}! The mystical | |||
power within this shield allows it to {{Color|red|repair | |||
itself}} over time. | |||
This shield's low durability means it breaks | |||
easily, but it deflects fire, electric, and | |||
curse attacks! | |||
{{Tt|ID: 437}}You got a {{Color|orange|Sacred Shield}}! The mystical | |||
power within this shield allows it to repair | |||
itself over time. It protects against fire, | |||
electric, and curse attacks! | |||
{{Tt|ID: 438}}You upgraded to a {{Color|orange|Divine Shield}}! | |||
This mystical shield can repair itself over | |||
time. It's also more durable. | |||
{{Tt|ID: 439}}You upgraded to a {{Color|orange|Goddess Shield}}! | |||
This shield repairs itself with sacred | |||
power, and it's even more durable than | |||
other versions of the shield. | |||
{{Tt|ID: 440}}You got the {{Color|orange|Hylian Shield}}! | |||
This legendary shield is imbued with | |||
heroic power, making it completely | |||
indestructible! | |||
{{Tt|ID: 441}}You got some {{Color|orange|Revitalizing Potion}}! | |||
This potion {{Color|red|fully replenishes}} your shield | |||
gauge and also restores {{Color|red|four}} hearts! | |||
{{Tt|ID: 442}}You got some {{Color|orange|Revitalizing potion +}}! | |||
This powerful elixir {{Color|red|automatically}} | |||
restores your shield when it breaks | |||
and also replenishes {{Color|red|eight}} hearts! | |||
{{Tt|ID: 443}}You got a {{Color|orange|Small Seed Satchel}}! | |||
With this, you can carry 10 extra | |||
Deku Seeds. Keep it with you | |||
when you use your Slingshot! | |||
{{Tt|ID: 444}}You upgraded to a {{Color|orange|Medium Seed Satchel}}! | |||
Now it carries up to {{Color|red|20}} additional | |||
Deku Seeds! Keep it with you | |||
when you use your Slingshot! | |||
{{Tt|ID: 445}}You upgraded to a {{Color|orange|Large Seed Satchel}}! | |||
Now it carries up to {{Color|red|30}} additional | |||
Deku Seeds! Keep it with you | |||
when you use your Slingshot! | |||
{{Tt|ID: 446}}You got the {{Color|orange|Small Quiver}}! | |||
Now you can carry {{Color|red|5}} extra arrows. Carry it | |||
with you when you're using the bow. | |||
{{Tt|ID: 447}}You upgraded to the {{Color|orange|Medium Quiver}}! | |||
With this, you can carry {{Color|red|10}} extra arrows. | |||
Carry it with you when you're using | |||
the bow. | |||
{{Tt|ID: 448}}You've upgraded to the {{Color|orange|Large Quiver}}! | |||
It holds {{Color|red|15}} extra arrows. Carry it with | |||
you when you're using the bow. | |||
{{Tt|ID: 449}}You got the {{Color|orange|Small Bomb Bag}}! It can hold | |||
{{Color|red|5}} extra bombs, so carry it with you when | |||
you need extra firepower. | |||
{{Tt|ID: 450}}You've upgraded to the {{Color|orange|Medium Bomb Bag}}! | |||
It can hold {{Color|red|10}} extra bombs. Carry it with | |||
you when you need extra firepower. | |||
{{Tt|ID: 451}}You've upgraded to the {{Color|orange|Large Bomb Bag}}! | |||
It can hold {{Color|red|15}} extra bombs. Carry it with | |||
you when you need extra firepower. | |||
{{Tt|ID: 452}}You got the {{Color|orange|Whip}}! Attached to the end of | |||
the whip is a strange, glowing sphere of | |||
light that can latch on to various things. | |||
If you see something you can't reach, | |||
target it with [Z] and swing the Wii Remote | |||
to snag it with your whip! SNAP! | |||
{{Tt|ID: 453}}You got your {{Color|orange|Whip}} back! | |||
Look around to see if there's something | |||
in the area you can grab with it. | |||
{{Tt|ID: 454}}You got the {{Color|orange|Fireshield Earrings}}! | |||
With these, you can stand any heat without | |||
a sweat. This is one of the three sacred | |||
gifts left by the goddess. | |||
{{Tt|ID: 455}}You upgraded to the {{Color|orange|Big Bug Net}}! | |||
It's now double its original size, making it | |||
easier to catch even the most nimble bugs! | |||
{{Tt|ID: 456}}You caught # {{Color|orange|Faron Grasshopper}}! | |||
It's said that these bugs reproduce in | |||
massive numbers once every 10 years, | |||
eating every plant in sight. | |||
{{Tt|ID: 457}}You got # {{Color|orange|Faron Grasshopper}}! | |||
It's said that these bugs reproduce in | |||
massive numbers once every 10 years, | |||
eating every plant in sight. | |||
{{Tt|ID: 458}}You caught # {{Color|orange|Woodland Rhino Beetle}}! | |||
Collectors often polish the hard carapaces | |||
of these beetles to make them tougher. | |||
It's the strongest of all the insects. | |||
{{Tt|ID: 459}}You got # {{Color|orange|Woodland Rhino Beetle}}! | |||
Collectors often polish the hard carapaces | |||
of these beetles to make them tougher. | |||
It's the strongest of all the insects. | |||
{{Tt|ID: 460}}You caught # {{Color|orange|Deku Hornet}}! The venom | |||
of these insects can be heated to infuse a | |||
potent medicine. Just be careful not to get | |||
attacked by an angry swarm! | |||
{{Tt|ID: 461}}You got # {{Color|orange|Deku Hornet}}! The venom | |||
of these insects can be heated to infuse a | |||
potent medicine. Just be careful not to get | |||
attacked by an angry swarm! | |||
{{Tt|ID: 462}}You caught # {{Color|orange|Skyloft Mantis}}! | |||
These bugs catch prey with their sharp | |||
jaws. They are often seen up above the | |||
clouds. | |||
{{Tt|ID: 463}}You got # {{Color|orange|Skyloft Mantis}}! | |||
These bugs catch prey with their sharp | |||
jaws. They are often seen up above the | |||
clouds. | |||
{{Tt|ID: 464}}You caught # {{Color|orange|Volcanic Ladybug}}! They | |||
say these bugs get their deep-red hue from | |||
the ore they eat. They are slow moving | |||
and tend to stay in one place. | |||
{{Tt|ID: 465}}You got # {{Color|orange|Volcanic Ladybug}}! They | |||
say these bugs get their deep-red hue from | |||
the ore they eat. They are slow moving | |||
and tend to stay in one place. | |||
{{Tt|ID: 466}}You caught # {{Color|orange|Blessed Butterfly}}! These | |||
insects are commonly found in every | |||
province. In rare cases, you can find | |||
them flying in strange locations. | |||
{{Tt|ID: 467}}You got # {{Color|orange|Blessed Butterfly}}! These | |||
insects are commonly found in every | |||
province. In rare cases, you can find | |||
them flying in strange locations. | |||
{{Tt|ID: 468}}You caught # {{Color|orange|Lanayru Ant}}! It's said | |||
these ants store water deep in their nests, | |||
allowing them to thrive even in the intense | |||
heat of the open desert. | |||
{{Tt|ID: 469}}You got # {{Color|orange|Lanayru Ant}}! It's said | |||
these ants store water deep in their nests, | |||
allowing them to thrive even in the intense | |||
heat of the open desert. | |||
{{Tt|ID: 470}}You caught # {{Color|orange|Sand Cicada}}! The larvae of | |||
these bugs stay underground for 10 years | |||
or longer. No bug is harder to catch! | |||
{{Tt|ID: 471}}You got # {{Color|orange|Sand Cicada}}! The larvae of | |||
these bugs stay underground for 10 years | |||
or longer. No bug is harder to catch! | |||
{{Tt|ID: 472}}You caught # {{Color|orange|Gerudo Dragonfly}}! | |||
These stunning insects have compound eyes | |||
more beautiful than Rupees and wings as | |||
transparent as glass! | |||
{{Tt|ID: 473}}You got # {{Color|orange|Gerudo Dragonfly}}! | |||
These stunning insects have compound eyes | |||
more beautiful than Rupees and wings as | |||
transparent as glass! | |||
{{Tt|ID: 474}}You caught # {{Color|orange|Eldin Roller}}! These small- | |||
bodied bugs roll a big ball of...something. | |||
The way they busily roll stuff back to their | |||
nest is quite adorable. | |||
{{Tt|ID: 475}}You got # {{Color|orange|Eldin Roller}}! These small- | |||
bodied bugs roll a big ball of...something. | |||
The way they busily roll stuff back to their | |||
nest is quite adorable. | |||
{{Tt|ID: 476}}You caught # {{Color|orange|Sky Stag Beetle}}! | |||
These bugs are really popular with the | |||
children of Skyloft. Their pincers pack a | |||
lot of crunch, so watch your fingers! | |||
{{Tt|ID: 477}}You got # {{Color|orange|Sky Stag Beetle}}! | |||
These bugs are really popular with the | |||
children of Skyloft. Their pincers pack a | |||
lot of crunch, so watch your fingers! | |||
{{Tt|ID: 478}}You caught # {{Color|orange|Starry Firefly}}! These | |||
insects are among the rarest in the skies | |||
and can only be found in dark places. | |||
{{Tt|ID: 479}}You got # {{Color|orange|Starry Firefly}}! These | |||
insects are among the rarest in the skies | |||
and can only be found in dark places. | |||
{{Tt|ID: 480}}You got an {{Color|orange|Empty Bottle}}! You can fill it | |||
with all sorts of useful things. | |||
{{Tt|ID: 481}}You received {{Color|orange|Cawlin's Letter}}! | |||
Can you believe this letter might actually | |||
contain heartfelt words from Cawlin? | |||
Take extra care that you don't end | |||
up using it as scrap paper! | |||
{{Tt|ID: 482}}You got {{Color|orange|Beedle's Insect Cage}}! | |||
It contains Beedle's beloved insect pal. | |||
Hurry back to Beedle with it! | |||
{{Tt|ID: 483}}You got a {{Color|orange|Rattle}}! | |||
It's a baby's toy. Perhaps somebody | |||
dropped it? | |||
{{Tt|ID: 484}}You got {{Color|orange|Hornet Larvae}}! They're a precious | |||
source of protein that comes from a Deku | |||
Hornet's hive. This material might be good | |||
for making something. | |||
{{Tt|ID: 485}}You got # {{Color|orange|Bird Feather}}! These highly | |||
prized feathers come from birds foreign to | |||
Skyloft and can serve as a useful material. | |||
{{Tt|ID: 486}}You got a {{Color|orange|Tumbleweed}}! | |||
This dried mass of plant material could | |||
come in handy. Might as well take it | |||
with you. | |||
{{Tt|ID: 487}}You got a {{Color|orange|Lizard Tail}}! It's the tail of a | |||
large lizard with a spiked ball on the end. | |||
Sure, it's a little gross, but you never know | |||
when you might need one. | |||
{{Tt|ID: 488}}You got some {{Color|orange|Eldin Ore}}! | |||
This hard concretion sparkles brightly. | |||
It also has lots of different uses. | |||
{{Tt|ID: 489}}You got an {{Color|orange|Ancient Flower}}! | |||
Legends say this beautiful flower | |||
flourished in the ancient past. | |||
Supposedly it glows in the dark... | |||
{{Tt|ID: 490}}You got an {{Color|orange|Amber Relic}}! These amber- | |||
colored chunks of precious stone are | |||
found everywhere. No one knows where | |||
their strange shape comes from. | |||
{{Tt|ID: 491}}You got a {{Color|orange|Dusk Relic}}! This item is similar | |||
in appearance to an Amber Relic, yet very | |||
different. It can only be found in certain | |||
places. | |||
{{Tt|ID: 492}}You got a {{Color|orange|Jelly Blob}}! | |||
It may look like a boring wad of gunk, | |||
but it's used to make all sorts of things! | |||
{{Tt|ID: 493}}You got a {{Color|orange|Monster Claw}}! | |||
This extremely sharp claw looks painful to | |||
even touch! | |||
{{Tt|ID: 494}}You got a {{Color|orange|Monster Horn}}! | |||
This well-crafted horn is made of sturdy | |||
animal bone. You might find a use for this | |||
as a material. | |||
{{Tt|ID: 495}}You got an {{Color|orange|Ornamental Skull}}! | |||
This simple, slightly macabre fashion | |||
statement bears the Bokoblin symbol. | |||
{{Tt|ID: 496}}You got an {{Color|orange|Evil Crystal}}! | |||
This solid chunk of pure, crystallized | |||
monster malice is extremely rare! | |||
{{Tt|ID: 497}}You got a {{Color|orange|Blue Bird Feather}}! | |||
Very few small birds possess this sky-blue | |||
plumage, making these feathers | |||
extremely rare! | |||
{{Tt|ID: 498}}You got a {{Color|orange|Golden Skull}}! | |||
A real rarity among skull ornaments, | |||
it shines with an eerie, golden color. | |||
{{Tt|ID: 499}}You got a {{Color|orange|Goddess Plume}}! | |||
Rumors say this item was dropped by | |||
the goddess in a long-forgotten era. It's a | |||
legendary treasure few will ever behold! | |||
{{Tt|ID: 500}}You got the {{Color|orange|Stone of Trials}}! | |||
This engraved object was created to lead | |||
the chosen hero to the hidden location | |||
of the Triforce! | |||
{{Tt|ID: 501}}You learned the {{Color|orange|Ballad of the Goddess}}! | |||
It's a mysterious melody that has been | |||
passed down from ancient times. | |||
{{Tt|ID: 502}}You got a {{Color|orange|Revitalizing Potion ++}}! This | |||
potion will {{Color|red|automatically}} restore your | |||
shield when it breaks and replenishes | |||
{{Color|red|eight}} hearts. Plus, you can use it twice! | |||
{{Tt|ID: 503}}You got some {{Color|orange|Hot Pumpkin Soup}}! | |||
This homemade soup is Pumm's specialty, | |||
but watch it! It'll get cold in {{Color|red|five minutes}}! | |||
{{Tt|ID: 504}}You got the {{Color|orange|Life Tree Seedling}}! | |||
It is a very young form of a legendary tree | |||
whose fruit is said to cure any illness. | |||
{{Tt|ID: 505}}You took back the {{Color|orange|Life Tree Seedling}}! | |||
It would take too long to grow if | |||
you planted it here. Maybe you | |||
should find another place for it... | |||
{{Tt|ID: 506}}You got the {{Color|orange|Life Tree Fruit}}! Eating this | |||
succulent fruit of legend cures any illness. | |||
Take it to the Thunder Dragon! | |||
{{Tt|ID: 507}}You got the {{Color|orange|Extra Wallet}}! Your wallet can | |||
now hold an additional 300 Rupees! | |||
{{Tt|ID: 508}}Small Key | |||
{{Tt|ID: 509}}Green Rupee | |||
{{Tt|ID: 510}}Blue Rupee | |||
{{Tt|ID: 511}}Red Rupee | |||
{{Tt|ID: 512}}Triforce | |||
{{Tt|ID: 513}}heart | |||
{{Tt|ID: 514}}arrow | |||
{{Tt|ID: 515}}10 arrows | |||
{{Tt|ID: 516}}Goddess White Sword | |||
{{Tt|ID: 517}}Practice Sword | |||
{{Tt|ID: 518}}Goddess Sword | |||
{{Tt|ID: 519}}Goddess Longsword | |||
{{Tt|ID: 520}}Master Sword | |||
{{Tt|ID: 521}}True Master Sword | |||
{{Tt|ID: 522}}Sailcloth | |||
{{Tt|ID: 523}}Goddess's Harp | |||
{{Tt|ID: 524}}Spirit Vessel | |||
{{Tt|ID: 525}}Bow | |||
{{Tt|ID: 526}}Clawshots | |||
{{Tt|ID: 527}}Bird Statuette | |||
{{Tt|ID: 528}}Blessed Idol | |||
{{Tt|ID: 529}}Mysterious Crystals | |||
{{Tt|ID: 530}}Squid Carving | |||
{{Tt|ID: 531}}piece of the key | |||
{{Tt|ID: 532}}Golden Carving | |||
{{Tt|ID: 533}}Dragon Sculpture | |||
{{Tt|ID: 534}}Ancient Circuit | |||
{{Tt|ID: 535}}Silver Rupee | |||
{{Tt|ID: 536}}Gold Rupee | |||
{{Tt|ID: 537}}Rupoor | |||
{{Tt|ID: 538}}Glittering Spores | |||
{{Tt|ID: 539}}5 bombs | |||
{{Tt|ID: 540}}10 bombs | |||
{{Tt|ID: 541}}Stamina Fruit | |||
{{Tt|ID: 542}}Tear of Farore | |||
{{Tt|ID: 543}}Tear of Din | |||
{{Tt|ID: 544}}Tear of Nayru | |||
{{Tt|ID: 545}}Sacred Tear | |||
{{Tt|ID: 546}}Light Fruit | |||
{{Tt|ID: 547}}Gratitude Crystal | |||
{{Tt|ID: 548}}Gust Bellows | |||
{{Tt|ID: 549}}Dungeon Map | |||
{{Tt|ID: 550}}Slingshot | |||
{{Tt|ID: 551}}Beetle | |||
{{Tt|ID: 552}}Water | |||
{{Tt|ID: 553}}Mushroom Spores | |||
{{Tt|ID: 554}}Digging Mitts | |||
{{Tt|ID: 555}}Deku Seeds | |||
{{Tt|ID: 556}}Guardian Potion | |||
{{Tt|ID: 557}}Guardian Potion + | |||
{{Tt|ID: 558}}Water Dragon's Scale | |||
{{Tt|ID: 559}}Bug Medal | |||
{{Tt|ID: 560}}Bug Net | |||
{{Tt|ID: 561}}Fairy | |||
{{Tt|ID: 562}}Sacred Water | |||
{{Tt|ID: 563}}Hook Beetle | |||
{{Tt|ID: 564}}Quick Beetle | |||
{{Tt|ID: 565}}Tough Beetle | |||
{{Tt|ID: 566}}Heart Potion | |||
{{Tt|ID: 567}}Heart Potion + | |||
{{Tt|ID: 568}}Heart Potion ++ | |||
{{Tt|ID: 569}}Stamina Potion | |||
{{Tt|ID: 570}}Stamina Potion + | |||
{{Tt|ID: 571}}Air Potion | |||
{{Tt|ID: 572}}Air Potion + | |||
{{Tt|ID: 573}}Fairy | |||
{{Tt|ID: 574}}Iron Bow | |||
{{Tt|ID: 575}}Sacred Bow | |||
{{Tt|ID: 576}}Bomb Bag | |||
{{Tt|ID: 577}}Heart Container | |||
{{Tt|ID: 578}}Piece of Heart | |||
{{Tt|ID: 579}}Triforce of Courage | |||
{{Tt|ID: 580}}Triforce of Power | |||
{{Tt|ID: 581}}Triforce of Wisdom | |||
{{Tt|ID: 582}}Ancient Sea Chart | |||
{{Tt|ID: 583}}Mogma Mitts | |||
{{Tt|ID: 584}}Heart Medal | |||
{{Tt|ID: 585}}Rupee Medal | |||
{{Tt|ID: 586}}Treasure Medal | |||
{{Tt|ID: 587}}Potion Medal | |||
{{Tt|ID: 588}}Cursed Medal | |||
{{Tt|ID: 589}}Scattershot | |||
{{Tt|ID: 590}}Small Wallet | |||
{{Tt|ID: 591}}Medium Wallet | |||
{{Tt|ID: 592}}Big Wallet | |||
{{Tt|ID: 593}}Giant Wallet | |||
{{Tt|ID: 594}}Tycoon Wallet | |||
{{Tt|ID: 595}}Adventure Pouch | |||
{{Tt|ID: 596}}Empty Pocket | |||
{{Tt|ID: 597}}Life Medal | |||
{{Tt|ID: 598}}Wooden Shield | |||
{{Tt|ID: 599}}Banded Shield | |||
{{Tt|ID: 600}}Braced Shield | |||
{{Tt|ID: 601}}Iron Shield | |||
{{Tt|ID: 602}}Reinforced Shield | |||
{{Tt|ID: 603}}Fortified Shield | |||
{{Tt|ID: 604}}Sacred Shield | |||
{{Tt|ID: 605}}Divine Shield | |||
{{Tt|ID: 606}}Goddess Shield | |||
{{Tt|ID: 607}}Hylian Shield | |||
{{Tt|ID: 608}}Revitalizing Potion | |||
{{Tt|ID: 609}}Revitalizing Potion + | |||
{{Tt|ID: 610}}Small Seed Satchel | |||
{{Tt|ID: 611}}Medium Seed Satchel | |||
{{Tt|ID: 612}}Large Seed Satchel | |||
{{Tt|ID: 613}}Small Quiver | |||
{{Tt|ID: 614}}Medium Quiver | |||
{{Tt|ID: 615}}Large Quiver | |||
{{Tt|ID: 616}}Small Bomb Bag | |||
{{Tt|ID: 617}}Medium Bomb Bag | |||
{{Tt|ID: 618}}Large Bomb Bag | |||
{{Tt|ID: 619}}Whip | |||
{{Tt|ID: 620}}Fireshield Earrings | |||
{{Tt|ID: 621}}Big Bug Net | |||
{{Tt|ID: 622}}Faron Grasshopper | |||
{{Tt|ID: 623}}Woodland Rhino Beetle | |||
{{Tt|ID: 624}}Deku Hornet | |||
{{Tt|ID: 625}}Skyloft Mantis | |||
{{Tt|ID: 626}}Volcanic Ladybug | |||
{{Tt|ID: 627}}Blessed Butterfly | |||
{{Tt|ID: 628}}Lanayru Ant | |||
{{Tt|ID: 629}}Sand Cicada | |||
{{Tt|ID: 630}}Gerudo Dragonfly | |||
{{Tt|ID: 631}}Eldin Roller | |||
{{Tt|ID: 632}}Sky Stag Beetle | |||
{{Tt|ID: 633}}Starry Firefly | |||
{{Tt|ID: 634}}Empty Bottle | |||
{{Tt|ID: 635}}Cawlin's Letter | |||
{{Tt|ID: 636}}Beedle's Insect Cage | |||
{{Tt|ID: 637}}Rattle | |||
{{Tt|ID: 638}}Hornet Larvae | |||
{{Tt|ID: 639}}Bird Feather | |||
{{Tt|ID: 640}}Tumbleweed | |||
{{Tt|ID: 641}}Lizard Tail | |||
{{Tt|ID: 642}}Eldin Ore | |||
{{Tt|ID: 643}}Ancient Flower | |||
{{Tt|ID: 644}}Amber Relic | |||
{{Tt|ID: 645}}Dusk Relic | |||
{{Tt|ID: 646}}Jelly Blob | |||
{{Tt|ID: 647}}Monster Claw | |||
{{Tt|ID: 648}}Monster Horn | |||
{{Tt|ID: 649}}Ornamental Skull | |||
{{Tt|ID: 650}}Evil Crystal | |||
{{Tt|ID: 651}}Blue Bird Feather | |||
{{Tt|ID: 652}}Golden Skull | |||
{{Tt|ID: 653}}Goddess Plume | |||
{{Tt|ID: 654}}Ancient Tablet | |||
{{Tt|ID: 655}}Ancient Tablet | |||
{{Tt|ID: 656}}Ancient Tablet | |||
{{Tt|ID: 657}}Stone of Trials | |||
{{Tt|ID: 658}}Ballad of the Goddess | |||
{{Tt|ID: 659}}Farore's Courage | |||
{{Tt|ID: 660}}Nayru's Wisdom | |||
{{Tt|ID: 661}}Din's Power | |||
{{Tt|ID: 662}}Water Dragon's Song | |||
{{Tt|ID: 663}}Fire Dragon's Song | |||
{{Tt|ID: 664}}Thunder Dragon's Song | |||
{{Tt|ID: 665}}Song of the Hero | |||
{{Tt|ID: 666}}Revitalizing Potion ++ | |||
{{Tt|ID: 667}}Hot Pumpkin Soup | |||
{{Tt|ID: 668}}Cold Pumpkin Soup | |||
{{Tt|ID: 669}}Life Tree Seedling | |||
{{Tt|ID: 670}}Life Tree Fruit | |||
{{Tt|ID: 671}}Extra Wallet | |||
{{Tt|ID: 672}}Part of the {{Color|red|almighty power}} that grants | |||
the wishes of whoever possesses it! | |||
Get two more to complete it! | |||
{{Tt|ID: 673}}Part of the {{Color|red|ultimate power}} that grants | |||
the wishes of the one who possesses it! | |||
Get one more to complete it! | |||
{{Tt|ID: 674}}An almighty power created by the old gods! | |||
You hold every part: power, wisdom, and | |||
courage. | |||
{{Tt|ID: 675}}Nayru's Flame has strengthened this blade, | |||
increasing its dowsing capabilities. | |||
{{Tt|ID: 676}}A basic sword used by knights in training. | |||
The blade still has a sharp edge. | |||
{{Tt|ID: 677}}The Statue of the Goddess enshrines this | |||
sword. Its blade glimmers with divine light. | |||
{{Tt|ID: 678}}Tempered by Farore's Flame, this blade's | |||
edge is exquisitely sharp. | |||
{{Tt|ID: 679}}Tempered by Din's Flame, this sword now | |||
holds a force capable of annihilating evil. | |||
{{Tt|ID: 680}}This sword, blessed by the goddess herself, | |||
can only be wielded by the hero of legend. | |||
{{Tt|ID: 681}}Zelda's handmade Sailcloth. Press [B] while | |||
falling to open it and make a safe landing. | |||
{{Tt|ID: 682}}A traditional instrument from Skyloft. You | |||
need to learn a song before you can play it. | |||
{{Tt|ID: 683}}A potent weapon that allows you to strike | |||
distant targets. Charge your shot to | |||
increase its power. | |||
{{Tt|ID: 684}}A tool that fires a claw on a chain. Use it to | |||
pull yourself to distant locations. | |||
{{Tt|ID: 685}}Sparkling spores taken from a glowing | |||
mushroom. Must be useful for something! | |||
{{Tt|ID: 686}}Crystallized feelings of pure gratitude. | |||
Gather them and show them to Batreaux. | |||
{{Tt|ID: 687}}Crystallized gratitude from the people of | |||
the land. This power of thankfulness turned | |||
Batreaux into a human. | |||
{{Tt|ID: 688}}A mighty device that produces an endless | |||
gust of wind. Try using it all over the place! | |||
{{Tt|ID: 689}}A handy weapon that fires Deku Seeds. | |||
Direct hits can stun monsters. | |||
{{Tt|ID: 690}}A windup contraption you can pilot through | |||
the air. Steer into objects to deliver a blow. | |||
{{Tt|ID: 691}}This is ordinary water. Completely colorless | |||
and flavorless. | |||
{{Tt|ID: 692}}Spores from a jumbo-sized mushroom. | |||
{{Tt|ID: 693}}Press [A] to dig with these razor-sharp claws | |||
wherever you spot signs of prior digging. | |||
{{Tt|ID: 694}}Halves any damage you receive. Potion | |||
effect lasts for {{Color|red|three minutes}}. | |||
{{Tt|ID: 695}}If you drink this mighty potion, you will | |||
take no damage for {{Color|red|three minutes}}. | |||
{{Tt|ID: 696}}An item that allows you to move freely | |||
underwater. Shake the Nunchuk to spin. | |||
{{Tt|ID: 697}}Carrying this odd charm will mark the | |||
position of insects with [bug icon] on your map. | |||
{{Tt|ID: 698}}A net for catching small insects and other | |||
things. Wave the Wii Remote to use it. | |||
{{Tt|ID: 699}}Absolutely pure water from the | |||
Skyview Spring. | |||
{{Tt|ID: 700}}This upgraded Beetle can carry light objects | |||
in its pincers. | |||
{{Tt|ID: 701}}An upgraded Beetle with | |||
the ability to fly faster. | |||
{{Tt|ID: 702}}This fully upgraded Beetle | |||
flies longer than the conventional version. | |||
{{Tt|ID: 703}}A potion that restores {{Color|red|eight hearts}}. | |||
{{Tt|ID: 704}}A superior potion that restores {{Color|red|all your | |||
hearts}}. | |||
{{Tt|ID: 705}}A lively potion that restores {{Color|red|all your hearts}}. | |||
You get two uses out of each bottle. | |||
{{Tt|ID: 706}}A potion that makes your stamina gauge | |||
exhaust more slowly for {{Color|red|three minutes}}. | |||
{{Tt|ID: 707}}A potion that gives you unlimited stamina | |||
for {{Color|red|three minutes}}. | |||
{{Tt|ID: 708}}A potion that makes your oxygen gauge | |||
deplete more slowly for {{Color|red|three minutes}}. | |||
{{Tt|ID: 709}}A potion that stops your oxygen gauge from | |||
depleting for {{Color|red|three minutes}}. | |||
{{Tt|ID: 710}}It will aid you automatically when you run | |||
out of hearts. It restores six hearts. | |||
{{Tt|ID: 711}}A powerful iron bow with superior | |||
offensive power. | |||
{{Tt|ID: 712}}A mighty bow, enhanced by the power of the | |||
goddess, that delivers devastating damage. | |||
{{Tt|ID: 713}}You can carry bombs in this handy bag. | |||
Remember to refill the bag when you can! | |||
{{Tt|ID: 714}}Collect four of these sought-after items to | |||
increase your hearts by one. | |||
{{Tt|ID: 715}}You've collected all the Pieces of Heart. | |||
{{Tt|ID: 716}}Powered-up Digging Mitts that | |||
allow you to burrow underground. | |||
{{Tt|ID: 717}}While you carry this mysterious medal, | |||
hearts appear with greater frequency. | |||
{{Tt|ID: 718}}While you carry this mysterious medal, | |||
Rupees appear with greater frequency. | |||
{{Tt|ID: 719}}While you carry this mysterious medal, | |||
treasure appears with greater frequency. | |||
{{Tt|ID: 720}}While you carry this mysterious medal, | |||
the effects of potions last longer. | |||
{{Tt|ID: 721}}While you carry this cursed medal, Rupees | |||
and treasures appear with greater | |||
frequency but you can't open your pouch. | |||
{{Tt|ID: 722}}An upgraded Slingshot that spreads shots | |||
over a wide area. Hold [A] to increase the | |||
power of your shot. | |||
{{Tt|ID: 723}}A wallet for carrying Rupees, the currency | |||
of this world. It holds up to {{Color|red|# Rupees}}. | |||
{{Tt|ID: 724}}A rather large wallet that holds up to | |||
{{Color|red|# Rupees}}. | |||
{{Tt|ID: 725}}A wallet that holds up to {{Color|red|# Rupees}}, more | |||
than enough for a full-on shopping spree. | |||
{{Tt|ID: 726}}A wallet with a gargantuan capacity of | |||
{{Color|red|# Rupees}}. | |||
{{Tt|ID: 727}}A luxurious wallet that only the biggest | |||
spenders could dream of carrying. It holds | |||
up to {{Color|red|# Rupees}}. | |||
{{Tt|ID: 728}}It's empty at the moment. You can put one | |||
pouch item into it. | |||
{{Tt|ID: 729}}While you carry this mysterious medal, your | |||
maximum number of hearts goes up by one. | |||
{{Tt|ID: 730}}An easy-to-use light shield. It insulates | |||
from electricity but can burn and break | |||
easily, so treat it with care. | |||
{{Tt|ID: 731}}An upgraded, sturdier wooden shield. | |||
It insulates against electricity but easily | |||
catches fire when exposed to flame. | |||
{{Tt|ID: 732}}The most durable type of wooden shield. | |||
It insulates against electricity but still | |||
catches fire easily. | |||
{{Tt|ID: 733}}A sturdy iron shield. It won't burn or easily | |||
break, but it doesn't stop electrical attacks. | |||
{{Tt|ID: 734}}A strengthened iron shield. It won't burn or | |||
easily break, but it won't protect you from | |||
electrical attacks! | |||
{{Tt|ID: 735}}The most durable iron shield. It won't burn | |||
or easily break, but it won't protect you | |||
from electrical attacks! | |||
{{Tt|ID: 736}}A sacred shield that repairs itself. | |||
It effectively repels electric, fire, and | |||
curse attacks. | |||
{{Tt|ID: 737}}An upgraded Sacred Shield with enhanced | |||
durability. It effectively repels electric, | |||
fire, and curse attacks. | |||
{{Tt|ID: 738}}The most durable type of Sacred Shield. | |||
It effectively repels electric, fire, and curse | |||
attacks. | |||
{{Tt|ID: 739}}A legendary shield given to you by the | |||
Thunder Dragon. It is completely | |||
indestructible. | |||
{{Tt|ID: 740}}This potion {{Color|red|fully}} replenishes your shield | |||
gauge and restores {{Color|red|four}} hearts. | |||
{{Tt|ID: 741}}This potion fully restores your shield | |||
{{Color|red|automatically}} when broken and replenishes | |||
{{Color|red|eight}} hearts. | |||
{{Tt|ID: 742}}A bag that holds {{Color|red|10}} extra Deku Seeds | |||
for the Slingshot. | |||
{{Tt|ID: 743}}A bag that holds {{Color|red|20}} extra Deku Seeds | |||
for the Slingshot. | |||
{{Tt|ID: 744}}A bag that holds {{Color|red|30}} extra Deku Seeds | |||
for the Slingshot. | |||
{{Tt|ID: 745}}A quiver that holds {{Color|red|5}} extra arrows for | |||
your bow. | |||
{{Tt|ID: 746}}A quiver that holds {{Color|red|10}} extra arrows for | |||
your bow. | |||
{{Tt|ID: 747}}A quiver that holds {{Color|red|15}} extra arrows for | |||
your bow. | |||
{{Tt|ID: 748}}A bag that holds {{Color|red|5}} extra bombs. | |||
{{Tt|ID: 749}}A bag that holds {{Color|red|10}} extra bombs. | |||
{{Tt|ID: 750}}A bag that holds {{Color|red|15}} extra bombs. | |||
{{Tt|ID: 751}}This whip has a sticky, glowing tip. Use it to | |||
latch on to and pull out-of-reach objects. | |||
{{Tt|ID: 752}}This pair of mystical ear accessories | |||
protects you from scorching heat. | |||
{{Tt|ID: 753}}Improved with a double-sized net, making it | |||
easy to catch even the most nimble insects. | |||
{{Tt|ID: 754}}A valuable and hard-to-catch forest insect | |||
that will leap away when in danger. | |||
{{Tt|ID: 755}}A slow forest bug that is easy to catch. | |||
Roll into trees to knock it down. | |||
{{Tt|ID: 756}}A forest insect that delivers a painful sting. | |||
If you spot a hive, watch out! | |||
{{Tt|ID: 757}}A Skyloft insect that's fairly easy to catch. | |||
Its powerful forelimbs give a painful pinch. | |||
{{Tt|ID: 758}}A volcano-dwelling insect often spotted in | |||
groups. It moves little and is easy to catch. | |||
{{Tt|ID: 759}}A common bug found throughout the world. | |||
Highly prized as an ingredient in potions. | |||
{{Tt|ID: 760}}A desert insect that is often found in | |||
swarms. Has a face that's so ugly it's cute. | |||
{{Tt|ID: 761}}A desert insect that is quick to fly away. | |||
Deemed the most difficult insect to catch. | |||
{{Tt|ID: 762}}A desert insect that will fly far to escape | |||
capture. Creep up on it to catch it. | |||
{{Tt|ID: 763}}A rare volcano-dwelling bug that rolls a ball | |||
of unidentified material everywhere it goes. | |||
{{Tt|ID: 764}}An insect native to Skyloft. It's very popular | |||
with children. | |||
{{Tt|ID: 765}}A glowing Skyloft insect that only comes out | |||
at night. Its beauty is said to calm the mind. | |||
{{Tt|ID: 766}}You can put potions and other things in | |||
this handy bottle. | |||
{{Tt|ID: 767}}A heartfelt letter from Cawlin. Make sure | |||
not to use it as scrap paper. | |||
{{Tt|ID: 768}}A heartfelt letter from Cawlin that you were | |||
able to somewhat successfully deliver... | |||
{{Tt|ID: 769}}Contains Beedle's beloved insect pal. | |||
Hurry back to Beedle with it! | |||
{{Tt|ID: 770}}Formerly contained Beedle's beloved insect. | |||
You successfully returned it to its owner. | |||
{{Tt|ID: 771}}The kind of toy a baby would play with. | |||
Perhaps someone dropped it. | |||
{{Tt|ID: 772}}This toy belongs to the baby of Bertie, | |||
who runs the Potion Shop. You ve | |||
successfully returned it to its owner. | |||
{{Tt|ID: 773}}A precious source of protein that comes | |||
from a hive. Watch out for nearby Deku | |||
Hornets when harvesting these. | |||
{{Tt|ID: 774}}A beautiful feather that comes from the | |||
little birds that live in areas with abundant | |||
greenery, such as in the woods. | |||
{{Tt|ID: 775}}A dried plant that tumbles around the | |||
desert. Snag it with your Bug Net, or it will | |||
crumble to bits upon contact. | |||
{{Tt|ID: 776}}A lizard's tail with a spiked ball on the end. | |||
Dropped by lizard monsters, of course. | |||
{{Tt|ID: 777}}A rare ore usually found in Eldin Province. | |||
Can be used to make strong, durable items. | |||
{{Tt|ID: 778}}A flower that was said to bloom in ancient | |||
times, mostly in Lanayru Province. | |||
The roots yield a precious oil. | |||
{{Tt|ID: 779}}An amber-hued relic found in many places. | |||
It has a wide range of uses as a | |||
general-purpose material. | |||
{{Tt|ID: 780}}Found in the Silent Realm. Similar in | |||
appearance to an Amber Relic, yet | |||
very different. | |||
{{Tt|ID: 781}}An odd material left behind by squishy foes. | |||
They say that heating this gooey substance | |||
turns it hard. | |||
{{Tt|ID: 782}}A claw dropped by some kind of flying foe. | |||
Take care not to poke yourself with the | |||
sharp tip. | |||
{{Tt|ID: 783}}A battle horn taken from a Bokoblin. | |||
It's surprisingly difficult to get any sound | |||
out of it. | |||
{{Tt|ID: 784}}It's part of a decorative item worn by a | |||
Bokoblin. It isn't made from an actual skull. | |||
{{Tt|ID: 785}}A chunk of pure, crystallized monster | |||
malice. Often obtained from monsters | |||
who possess the power to curse. | |||
{{Tt|ID: 786}}A feather from a particularly rare blue | |||
bird. Its bright color would put anyone in a | |||
good mood. | |||
{{Tt|ID: 787}}A particularly rare skull ornament. It's | |||
rumored to be made of something other | |||
than gold, despite its color. | |||
{{Tt|ID: 788}}A wondrous stone said to have been dropped | |||
by the goddess herself. Finding one of these | |||
items is an extremely rare occurrence. | |||
{{Tt|ID: 789}}A fragment of the ancient tablet that leads | |||
to the surface. It opens the way to | |||
Faron Woods. | |||
{{Tt|ID: 790}}The ruby and emerald tablet fragments | |||
open the way to Faron Woods and Eldin | |||
Volcano. | |||
{{Tt|ID: 791}}Completed tablet containing the emerald, | |||
ruby, and amber fragments. Opens all areas | |||
of the surface--woods, volcano, and desert. | |||
{{Tt|ID: 792}}Proof that you have overcome all the trials | |||
set before you. Opens the way to the | |||
Triforce. | |||
{{Tt|ID: 793}}This divine tune is meant to be played on | |||
a harp. It leads those chosen by the goddess | |||
to fulfill a great destiny. | |||
{{Tt|ID: 794}}This song opens the trial located in Faron | |||
Woods. Play it on your harp when you | |||
discover the entrance. | |||
{{Tt|ID: 795}}This song opens the trial located in | |||
Lanayru Desert. Play it on your harp | |||
when you discover the entrance. | |||
{{Tt|ID: 796}}This song opens the trial located on | |||
Eldin Volcano. Play it on your harp when | |||
you discover the entrance. | |||
{{Tt|ID: 797}}Part of the song that will lead you to the | |||
final trial. Learned from the Water Dragon. | |||
{{Tt|ID: 798}}Part of the song that will lead you to the | |||
final trial. Learned from the Fire Dragon. | |||
{{Tt|ID: 799}}Part of the song that will lead you to the | |||
final trial. Learned from the Thunder | |||
Dragon. | |||
{{Tt|ID: 800}}The song that leads you to the final trial. | |||
Play it on your harp when you find the | |||
entrance. | |||
{{Tt|ID: 801}}{{Color|red|Automatically}} restores your shield when | |||
it breaks and replenishes {{Color|red|eight}} hearts. | |||
This superior potion can be used twice. | |||
{{Tt|ID: 802}}A hot and delicious soup made by the | |||
owner of the Lumpy Pumpkin. | |||
{{Tt|ID: 803}}The flavor of this pumpkin soup is as | |||
astounding as ever. However, the soup | |||
itself has gone cold. | |||
{{Tt|ID: 804}}The seedling of a legendary tree whose fruit | |||
is said to cure any ailment. It will take a | |||
long time for it to grow and mature. | |||
{{Tt|ID: 805}}A legendary fruit that is rumored to be able | |||
to cure any ailment. Its taste is said to be | |||
unique among all the flavors of the world. | |||
{{Tt|ID: 806}}It has been stolen by monsters! | |||
You've got to get it back. | |||
{{Tt|ID: 807}}Look Around | |||
{{Tt|ID: 808}}Look Around | |||
{{Tt|ID: 809}}Zelda | |||
{{Tt|ID: 810}}Zelda | |||
{{Tt|ID: 811}}Kikwis | |||
{{Tt|ID: 812}}Kikwis | |||
{{Tt|ID: 813}}piece of the key | |||
{{Tt|ID: 814}}piece of the key | |||
{{Tt|ID: 815}}Power Generator | |||
{{Tt|ID: 816}}Power Generator | |||
{{Tt|ID: 817}}Trial Gate | |||
{{Tt|ID: 818}}Trial Gate | |||
{{Tt|ID: 819}}Sacred Water | |||
{{Tt|ID: 820}}Sacred Water | |||
{{Tt|ID: 821}}The Skipper's Ship | |||
{{Tt|ID: 822}}The Skipper's Ship | |||
{{Tt|ID: 823}}Tadtones | |||
{{Tt|ID: 824}}Tadtones | |||
{{Tt|ID: 825}}Hearts | |||
{{Tt|ID: 826}}Hearts | |||
{{Tt|ID: 827}}Treasure | |||
{{Tt|ID: 828}}Treasure | |||
{{Tt|ID: 829}}Gratitude Crystal | |||
{{Tt|ID: 830}}Gratitude Crystal | |||
{{Tt|ID: 831}}Rupees | |||
{{Tt|ID: 832}}Rupees | |||
{{Tt|ID: 833}}Goddess Cube | |||
{{Tt|ID: 834}}Goddess Cube | |||
{{Tt|ID: 835}}Propeller | |||
{{Tt|ID: 836}}Propeller | |||
{{Tt|ID: 837}}Water Basin | |||
{{Tt|ID: 838}}Water Basin | |||
{{Tt|ID: 839}}Crystal Ball | |||
{{Tt|ID: 840}}Crystal Ball | |||
{{Tt|ID: 841}}Patch Plower | |||
{{Tt|ID: 842}}Pumpkin Patch | |||
Plower | |||
{{Tt|ID: 843}}New Plant Species | |||
{{Tt|ID: 844}}New Plant Species | |||
{{Tt|ID: 845}}Party Wheel | |||
{{Tt|ID: 846}}Party Wheel | |||
{{Tt|ID: 847}}Select this option to look around the area | |||
without using your dowsing ability. | |||
{{Tt|ID: 848}}Use your dowsing ability to detect Zelda, | |||
who has likely lost her bearings after falling | |||
to the surface. | |||
{{Tt|ID: 849}}Use your dowsing ability to detect the | |||
Kikwis who have been separated from | |||
each other in the woods. | |||
{{Tt|ID: 850}}Use your dowsing ability to detect | |||
fragments of material that match the | |||
enormous door on the side of the volcano. | |||
{{Tt|ID: 851}}Use your dowsing ability to detect objects | |||
supplying power to the device in the center | |||
of the desert. | |||
{{Tt|ID: 852}}Use your dowsing ability to detect | |||
a Trial Gate. | |||
{{Tt|ID: 853}}Use your dowsing ability to detect the | |||
Sacred Water requested by the | |||
Water Dragon. | |||
{{Tt|ID: 854}}Use your dowsing ability to detect the | |||
invisible ship that was formerly sailed | |||
by the Skipper. | |||
{{Tt|ID: 855}}Use your dowsing ability to detect Tadtones | |||
that make up part of the Song of the Hero. | |||
{{Tt|ID: 856}}Use your dowsing ability to detect hearts | |||
and heart flowers that restore your health. | |||
{{Tt|ID: 857}}Use your dowsing ability to detect any | |||
treasure or material that can be used to | |||
upgrade your gear and weapons. | |||
{{Tt|ID: 858}}Use your dowsing ability to detect the | |||
Gratitude Crystals that the demon | |||
Batreaux wants to see. | |||
{{Tt|ID: 859}}You've collected all the Gratitude Crystals. | |||
There are none left for your sword to | |||
react to. | |||
{{Tt|ID: 860}}Use your dowsing ability to detect Rupees. | |||
Very helpful when you need pocket money! | |||
{{Tt|ID: 861}}Use your dowsing ability to detect Goddess | |||
Cubes and their corresponding treasure | |||
chests in the sky above. | |||
{{Tt|ID: 862}}You've activated all of the Goddess Cubes. | |||
There are none left for your sword to | |||
react to. | |||
{{Tt|ID: 863}}Use your dowsing ability to detect the | |||
propeller that fell off the windmill in | |||
Skyloft and down to the surface. | |||
{{Tt|ID: 864}}Use your dowsing ability to detect a vessel | |||
that can carry water to put out the flames | |||
barring your path, such as a water basin. | |||
{{Tt|ID: 865}}Use your dowsing ability to detect an | |||
unbroken crystal ball that Sparrot the | |||
fortune-teller is looking for. | |||
{{Tt|ID: 866}}Use your dowsing ability to detect someone | |||
who would be willing to help Kina plow the | |||
pumpkin patch. | |||
{{Tt|ID: 867}}Use your dowsing ability to detect a new | |||
plant species that Instructor Owlan is | |||
looking for. | |||
{{Tt|ID: 868}}Use your dowsing ability to detect the party | |||
wheel that fell to the land below the clouds | |||
after the man on Fun Fun Island dropped it. | |||
{{Tt|ID: 869}}Farore's Flame | |||
{{Tt|ID: 870}}Nayru's Flame | |||
{{Tt|ID: 871}}Din's Flame | |||
{{Tt|ID: 872}}The sacred green flame has lengthened your | |||
blade, increasing its offensive power. | |||
{{Tt|ID: 873}}The sacred blue flame has increased the | |||
number of targets Fi is capable of | |||
designating for dowsing. | |||
{{Tt|ID: 874}}The sacred red flame has imbued your | |||
blade with a divine power that repels evil. | |||
{{Tt|ID: 875}}Items | |||
{{Tt|ID: 876}}Pouch | |||
{{Tt|ID: 877}}Dowsing | |||
{{Tt|ID: 878}}Interface Display | |||
{{Tt|ID: 879}}Calibrate Wii MotionPlus | |||
{{Tt|ID: 880}}Gear | |||
{{Tt|ID: 881}}Collection | |||
{{Tt|ID: 882}}Press and hold [B] to select. | |||
{{Tt|ID: 883}}Press and hold [-] to select. | |||
{{Tt|ID: 884}}Press and hold [C] to select. | |||
{{Tt|ID: 885}}Glittering | |||
Spores | |||
{{Tt|ID: 886}}Water | |||
{{Tt|ID: 887}}Mushroom | |||
Spores | |||
{{Tt|ID: 888}}Guardian | |||
Potion | |||
{{Tt|ID: 889}}Guardian | |||
Potion + | |||
{{Tt|ID: 890}}Bug Medal | |||
{{Tt|ID: 891}}Sacred Water | |||
{{Tt|ID: 892}}Heart Potion | |||
{{Tt|ID: 893}}Heart Potion + | |||
{{Tt|ID: 894}}Heart | |||
Potion ++ | |||
{{Tt|ID: 895}}Stamina | |||
Potion | |||
{{Tt|ID: 896}}Stamina | |||
Potion + | |||
{{Tt|ID: 897}}Air Potion | |||
{{Tt|ID: 898}}Air Potion + | |||
{{Tt|ID: 899}}Fairy | |||
{{Tt|ID: 900}}Heart Medal | |||
{{Tt|ID: 901}}Rupee Medal | |||
{{Tt|ID: 902}}Treasure | |||
Medal | |||
{{Tt|ID: 903}}Potion Medal | |||
{{Tt|ID: 904}}Cursed Medal | |||
{{Tt|ID: 905}}Life Medal | |||
{{Tt|ID: 906}}Wooden Shield | |||
{{Tt|ID: 907}}Banded Shield | |||
{{Tt|ID: 908}}Braced Shield | |||
{{Tt|ID: 909}}Iron Shield | |||
{{Tt|ID: 910}}Reinforced | |||
Shield | |||
{{Tt|ID: 911}}Fortified | |||
Shield | |||
{{Tt|ID: 912}}Sacred Shield | |||
{{Tt|ID: 913}}Divine Shield | |||
{{Tt|ID: 914}}Goddess Shield | |||
{{Tt|ID: 915}}Hylian Shield | |||
{{Tt|ID: 916}}Revitalizing | |||
Potion | |||
{{Tt|ID: 917}}Revitalizing | |||
Potion + | |||
{{Tt|ID: 918}}Small Seed | |||
Satchel | |||
{{Tt|ID: 919}}Medium Seed | |||
Satchel | |||
{{Tt|ID: 920}}Large Seed | |||
Satchel | |||
{{Tt|ID: 921}}Small Quiver | |||
{{Tt|ID: 922}}Medium Quiver | |||
{{Tt|ID: 923}}Large Quiver | |||
{{Tt|ID: 924}}Small Bomb | |||
Bag | |||
{{Tt|ID: 925}}Medium Bomb | |||
Bag | |||
{{Tt|ID: 926}}Large Bomb | |||
Bag | |||
{{Tt|ID: 927}}Empty Bottle | |||
{{Tt|ID: 928}}Revitalizing | |||
Potion ++ | |||
{{Tt|ID: 929}}Hot Pumpkin | |||
Soup | |||
{{Tt|ID: 930}}Cold Pumpkin | |||
Soup | |||
===004-Object.msbt=== | |||
{{Tt|ID: 931}}The door is locked tight and | |||
will not open. | |||
{{Tt|ID: 932}}The door is sealed shut. | |||
{{Tt|ID: 933}}The sign is broken. It's not | |||
possible to read it. | |||
{{Tt|ID: 934}}You can't read the sign from | |||
this angle. | |||
{{Tt|ID: 935}}Do you want to leave this | |||
Silent Realm? | |||
:Leave. | |||
:Stay. | |||
{{Tt|ID: 936}}Hey! [Link]! You're not | |||
thinking of running away, are you? | |||
Hah! Surely you jest! A real man | |||
always finishes what he starts! | |||
{{Tt|ID: 937}}Your shield broke! | |||
{{Tt|ID: 938}}Your Revitalizing Potion has | |||
refilled your shield gauge! | |||
{{Tt|ID: 939}}Your pouch is full, so the item was sent to | |||
the {{Color|red|Item Check}}! | |||
{{Tt|ID: 940}}Your pouch is full, but so is your space at | |||
the {{Color|red|Item Check}}. The item has been put | |||
back in the treasure chest. | |||
{{Tt|ID: 941}}Boing-oing! | |||
{{Tt|ID: 942}}You can get a valuable treasure if | |||
you succeed in cutting the bamboo | |||
stalk {{Color|red|over 28 times}} at {{Color|#0080e0|Clean Cut}}. | |||
Peater, who was formerly the teen | |||
heartthrob of Skyloft, claims to hold | |||
the record with 43 slices. Or so | |||
he says... | |||
{{Tt|ID: 943}}You may get rare and difficult-to- | |||
catch bugs if you finish the Bug | |||
Wrangler challenge in {{Color|#0080e0|Bug Heaven}} | |||
{{Color|red|within two minutes}}. | |||
{{Tt|ID: 944}}{{Color|red|Butterflies}} tend to gather around | |||
{{Color|#0080e0|Gossip Stones}} like myself. | |||
If you find a spot swarming with | |||
butterflies, play a {{Color|red|tune of great beauty}} | |||
and a Gossip Stone might just pop | |||
out of the ground with a boing-oing! | |||
{{Tt|ID: 945}}I've heard some of the {{Color|#0080e0|Goddess Cubes}} | |||
unlock all sorts of treasure when they | |||
fly up into the sky. Some even hold | |||
a {{Color|red|Piece of Heart}}. | |||
{{Tt|ID: 946}}{{Color|orange|Glittering Spores}} cause something to | |||
happen when they are thrown on bugs | |||
or monsters. They can be collected | |||
from sparkly mushrooms. | |||
{{Tt|ID: 947}}If you can dig up all the Rupees in | |||
Mr. Tubert's {{Color|#0080e0|Thrill Digger}}, you'll | |||
receive a rare treasure. | |||
{{Tt|ID: 948}}Deep underground, below this volcano, | |||
you'll find treasure-loving {{Color|#0080e0|Mogmas}}. | |||
These days, most of them are content | |||
with staying down in their lair, where | |||
they do nothing but relax all day. | |||
{{Tt|ID: 949}}Do you want to hear that again? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 950}}A {{Color|red|dragon}} is said to live at the {{Color|red|peak}} of | |||
this volcano. You're nowhere near the | |||
peak, though! | |||
{{Tt|ID: 951}}Rumor has it you're some kind of | |||
genius that remembers things perfectly | |||
the first time you hear them... | |||
{{Tt|ID: 952}}I hear the {{Color|red|dragon}} that lives at the | |||
top of the volcano is awfully chatty. | |||
So chatty, they say, that he's even | |||
willing to talk about matters outside | |||
his own realm! | |||
{{Tt|ID: 953}}The word going around is that a {{Color|red|dragon}} | |||
wrapped in flames lives atop this | |||
volcano. | |||
The thing is, it isn't so easy to visit. | |||
He's made his lair {{Color|red|somewhere so hot}} | |||
that normal folks can't bother him. | |||
{{Tt|ID: 954}}Word is you can earn a {{Color|red|Piece of Heart}} | |||
if you set a great time on the {{Color|#0080e0|Rickety | |||
Coaster}}. | |||
{{Tt|ID: 955}}They say somewhere in this vast desert, | |||
there's a {{Color|red|dragon}} who loves putting the | |||
abilities of those who visit him to some | |||
kind of test. | |||
If you can master the challenges he | |||
throws at you, you'll be rewarded with | |||
a {{Color|red|shield stronger than any other}}. | |||
{{Tt|ID: 956}}It's been said that the best way to snag | |||
a rare insect is to approach it slowly | |||
and use a {{Color|orange|Big Bug Net}}. | |||
{{Tt|ID: 957}}Rumor has it that drawing an arrow | |||
shape on certain walls will cause an | |||
object of similar shape to appear. | |||
{{Tt|ID: 958}}Apparently, if you draw a symbol of | |||
money on certain walls, you can make | |||
an easy fortune. | |||
{{Tt|ID: 959}}They say drawing a symbol of love upon | |||
certain walls will heal your wounds. | |||
{{Tt|ID: 960}}Oddly enough, it seems that drawing | |||
a circle on certain strange walls will | |||
produce something round. | |||
{{Tt|ID: 961}}They say it's possible to summon | |||
{{Color|orange|Fairies}} by drawing three triangles | |||
upon certain walls. | |||
{{Tt|ID: 962}}Rumor has it there's a {{Color|orange|Piece of Heart}} | |||
hidden somewhere nearby. | |||
{{Tt|ID: 963}}The thing is, to get to it you need to be | |||
able to burrow like a {{Color|#0080e0|Mogma}}. | |||
{{Tt|ID: 964}}Oh, but since you've already picked it | |||
up, this obviously doesn't come as a | |||
big surprise to you. Hmph. | |||
{{Tt|ID: 965}}How long do you want to sleep? | |||
:Until morning. | |||
:Until night. | |||
:Don't sleep. | |||
{{Tt|ID: 966}}Descend into this area? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 967}}A report, Master. | |||
An {{Color|red|unusual phenomenon}} is taking place | |||
in Faron Woods, making it impossible | |||
to descend directly into them at | |||
the moment. | |||
{{Tt|ID: 968}}A report, Master. | |||
It is possible to descend to a specific | |||
{{Color|#0080e0|bird statue}} on the surface after you | |||
have already visited it and I have | |||
memorized its location. | |||
To do this, point to the area you want | |||
to descend to with [cursor] and press [A] | |||
to confirm your destination. | |||
{{Tt|ID: 969}}Point to your preferred descent area | |||
with [cursor], and confirm your destination | |||
by pressing [A]. | |||
===005-Tutorial.msbt=== | |||
{{Tt|ID: 970}}Take Aim | |||
{{Tt|ID: 971}}Shoot Arrow | |||
{{Tt|ID: 972}}Quick Draw | |||
{{Tt|ID: 973}}Tilt the Wii Remote to | |||
move the cursor. | |||
Press [d-pad down] to center your | |||
aim. | |||
{{Tt|ID: 974}}Press [A] to shoot an | |||
arrow. Hold [A] to | |||
charge a more powerful | |||
shot. | |||
{{Tt|ID: 975}}Press [C] and draw back | |||
the Nunchuk to charge a | |||
shot to full power | |||
quickly. Release [C] to | |||
shoot. | |||
{{Tt|ID: 976}}Ready Bow | |||
{{Tt|ID: 977}}Draw Bow | |||
{{Tt|ID: 978}}Shoot Arrow | |||
{{Tt|ID: 979}}Hold the Wii Remote | |||
vertically, and hold | |||
down [C]. | |||
{{Tt|ID: 980}}Continue to hold [C] | |||
and pull your | |||
Nunchuk back. | |||
Charge your shot to | |||
increase its power. | |||
{{Tt|ID: 981}}Hold steady, and | |||
release [C] to shoot. | |||
Center your aim | |||
with [d-pad down]. | |||
{{Tt|ID: 982}}Aim | |||
{{Tt|ID: 983}}Shoot | |||
{{Tt|ID: 984}}Replenish | |||
{{Tt|ID: 985}}Hold the Wii | |||
Remote horizontally, | |||
and aim with the | |||
cursor. Center | |||
your aim with [d-pad down]. | |||
{{Tt|ID: 986}}Press [A] to shoot. | |||
{{Tt|ID: 987}}Press [A] to shoot. | |||
Hold down and | |||
release [A] for a | |||
wide-area shot. | |||
{{Tt|ID: 988}}Keep an eye on | |||
your ammo, and be | |||
sure to replenish your | |||
seeds when needed. | |||
{{Tt|ID: 989}}Drop | |||
{{Tt|ID: 990}}Throw | |||
{{Tt|ID: 991}}Roll | |||
{{Tt|ID: 992}}Press [A] to put | |||
the item down. | |||
{{Tt|ID: 993}}Point the Wii | |||
Remote up and | |||
swing it forward to | |||
throw the item. | |||
{{Tt|ID: 994}}Point the Wii | |||
Remote down and | |||
swing it forward | |||
to roll. Heavy items | |||
can't be rolled. | |||
{{Tt|ID: 995}}Throw | |||
{{Tt|ID: 996}}Roll | |||
{{Tt|ID: 997}}Store | |||
{{Tt|ID: 998}}Point the Wii | |||
Remote up and | |||
swing it forward | |||
to throw. | |||
{{Tt|ID: 999}}Point the Wii | |||
Remote down and | |||
swing it forward to | |||
roll. Twist the Wii | |||
Remote to add spin. | |||
{{Tt|ID: 1000}}Press [B] to store a | |||
bomb. Make sure to | |||
replenish your | |||
bomb supply from | |||
Bomb Flowers. | |||
{{Tt|ID: 1001}}Launch | |||
{{Tt|ID: 1002}}Pilot | |||
{{Tt|ID: 1003}}Recall | |||
{{Tt|ID: 1004}}Take aim, and press | |||
[A] to release the | |||
Beetle. Center your | |||
aim with [d-pad down]. | |||
{{Tt|ID: 1005}}Aim the Wii Remote | |||
{{Color|red|at the screen}} and tilt | |||
to steer. Aim up | |||
or down to climb | |||
or descend. | |||
{{Tt|ID: 1006}}While piloting the | |||
Beetle, press [B] to | |||
recall it. | |||
{{Tt|ID: 1007}}Pick Up Items | |||
{{Tt|ID: 1008}}Look Down | |||
{{Tt|ID: 1009}}Drop Items | |||
{{Tt|ID: 1010}}Speed Up | |||
{{Tt|ID: 1011}}Pilot the Beetle | |||
into light items to | |||
pick them up. | |||
{{Tt|ID: 1012}}Press [Z] to look | |||
down and aim. | |||
{{Tt|ID: 1013}}While looking down | |||
below, press [A] to | |||
drop your cargo. | |||
{{Tt|ID: 1014}}Press [Z] to look | |||
down and take aim. | |||
Press [A] to drop | |||
the Beetle's cargo. | |||
{{Tt|ID: 1015}}Press [A] to speed | |||
up. | |||
{{Tt|ID: 1016}}Lock On | |||
{{Tt|ID: 1017}}Aim | |||
{{Tt|ID: 1018}}Swing Net | |||
{{Tt|ID: 1019}}Lock on to an insect | |||
with [Z], and | |||
approach it quietly. | |||
{{Tt|ID: 1020}}Slowly move the | |||
net toward the | |||
insect. Take aim. | |||
{{Tt|ID: 1021}}Quickly wave the | |||
Wii Remote to | |||
catch the insect. | |||
{{Tt|ID: 1022}}Create Wind | |||
{{Tt|ID: 1023}}Blowing Things | |||
{{Tt|ID: 1024}}Center | |||
{{Tt|ID: 1025}}Unleash the wind | |||
from the Gust Bellows | |||
by pointing the cursor | |||
and pressing [A]. | |||
{{Tt|ID: 1026}}Aim the gust of | |||
wind at things to | |||
blow them back. | |||
{{Tt|ID: 1027}}Center your aim | |||
with [d-pad down]. | |||
{{Tt|ID: 1028}}Whip | |||
{{Tt|ID: 1029}}Aim | |||
{{Tt|ID: 1030}}Pull | |||
{{Tt|ID: 1031}}Whip the Wii | |||
Remote in the | |||
direction you want | |||
to whip. | |||
{{Tt|ID: 1032}}Press [Z] to lock on, | |||
and whip your | |||
target. | |||
{{Tt|ID: 1033}}Objects you have | |||
latched on to with | |||
your whip can often | |||
be pulled back | |||
toward you. | |||
{{Tt|ID: 1034}}Shoot | |||
{{Tt|ID: 1035}}Move | |||
{{Tt|ID: 1036}}Shoot Again | |||
{{Tt|ID: 1037}}Take aim, and press | |||
[A] to release the | |||
claw. Center your | |||
aim with [d-pad down]. | |||
{{Tt|ID: 1038}}Once the claw | |||
latches on to | |||
something, you will | |||
be pulled toward it | |||
by the chain. | |||
{{Tt|ID: 1039}}Then, while you're | |||
hanging, you can | |||
aim and shoot at | |||
the next target you | |||
want to latch on to. | |||
{{Tt|ID: 1040}}Move | |||
{{Tt|ID: 1041}}Attack | |||
{{Tt|ID: 1042}}Look Aboveground | |||
{{Tt|ID: 1043}}Move with [control stick]. | |||
While you are | |||
moving, you can | |||
press [A] to dash. | |||
{{Tt|ID: 1044}}Shake the Wii | |||
Remote to attack | |||
with the gloves. | |||
{{Tt|ID: 1045}}Hold [Z] to peer | |||
up and see what's | |||
aboveground. | |||
{{Tt|ID: 1046}}Swim | |||
{{Tt|ID: 1047}}Lock On | |||
{{Tt|ID: 1048}}Return to Land | |||
{{Tt|ID: 1049}}Push [control stick] in the | |||
direction you | |||
want to swim. | |||
{{Tt|ID: 1050}}While holding [Z], | |||
move forward and | |||
backward with [control stick up/down] | |||
and left and right | |||
with [control stick left/right]. | |||
{{Tt|ID: 1051}}Push [control stick] toward the | |||
water's edge to climb | |||
out of the water. You | |||
can't reach too high up. | |||
{{Tt|ID: 1052}}Move | |||
{{Tt|ID: 1053}}Swim | |||
{{Tt|ID: 1054}}Spin | |||
{{Tt|ID: 1055}}While in the water, | |||
push [control stick] to swim. | |||
{{Tt|ID: 1056}}While pressing [A], | |||
aim the Wii Remote | |||
{{Color|red|at the screen}} and | |||
tilt it to swim. | |||
{{Tt|ID: 1057}}Shake the Nunchuk | |||
to spin. While | |||
spinning, swim to | |||
the surface to leap | |||
out of the water. | |||
{{Tt|ID: 1058}}Ready the Harp | |||
{{Tt|ID: 1059}}Strum the Harp | |||
{{Tt|ID: 1060}}Musical Technique | |||
{{Tt|ID: 1061}}Press [d-pad up] to ready | |||
your harp. | |||
{{Tt|ID: 1062}}While pressing [A], | |||
gently swing the | |||
Wii Remote to | |||
strum the harp. | |||
{{Tt|ID: 1063}}Swing the Wii | |||
Remote left and | |||
right in time with | |||
the movement. | |||
{{Tt|ID: 1064}}Move | |||
{{Tt|ID: 1065}}Dash | |||
{{Tt|ID: 1066}}Roll | |||
{{Tt|ID: 1067}}Move with [control stick]. | |||
Press [Z] to reset | |||
the camera position | |||
right behind you. | |||
{{Tt|ID: 1068}}Hold [A] while | |||
moving to dash. | |||
This also allows you | |||
to scurry up walls. | |||
{{Tt|ID: 1069}}Hold [A] while | |||
moving to dash. | |||
Reach firm ground | |||
before you sink! | |||
{{Tt|ID: 1070}}Shake the Nunchuk | |||
while dashing to do | |||
a forward roll. | |||
{{Tt|ID: 1071}}You can't roll when | |||
you're traversing | |||
sinksand. | |||
{{Tt|ID: 1072}}Move | |||
{{Tt|ID: 1073}}Dodge | |||
{{Tt|ID: 1074}}Lock On | |||
{{Tt|ID: 1075}}While pressing [Z], | |||
push left and right | |||
[control stick left/right] or up and down | |||
[control stick up/down] to move. | |||
{{Tt|ID: 1076}}While moving, you can | |||
dodge by pressing [A]. | |||
Press [A] while moving | |||
backward to do a | |||
backflip. | |||
{{Tt|ID: 1077}}Hold [Z] near an | |||
object of interest | |||
to lock on to it. | |||
{{Tt|ID: 1078}}Swing Your Sword | |||
{{Tt|ID: 1079}}Thrust | |||
{{Tt|ID: 1080}}Spin Attack | |||
{{Tt|ID: 1081}}Swing the Wii | |||
Remote just how | |||
you want to swing | |||
your sword. | |||
{{Tt|ID: 1082}}Jab the Wii Remote | |||
forward to thrust | |||
your sword. | |||
{{Tt|ID: 1083}}Swing the Nunchuk | |||
and Wii Remote at | |||
the same time to | |||
do a spin attack. | |||
{{Tt|ID: 1084}}Swing Sword | |||
{{Tt|ID: 1085}}Spin Attack | |||
{{Tt|ID: 1086}}Skyward Strike | |||
{{Tt|ID: 1087}}Swing the Wii | |||
Remote just how | |||
you want to swing | |||
your sword. Jab it | |||
forward to thrust. | |||
{{Tt|ID: 1088}}Swing the Nunchuk | |||
and Wii Remote at | |||
the same time to | |||
do a spin attack. | |||
{{Tt|ID: 1089}}Point your sword | |||
toward the sky to | |||
charge it up, then | |||
swing it to release | |||
a blast of energy. | |||
{{Tt|ID: 1090}}Lifting your sword | |||
to the sky will not | |||
charge a Skyward | |||
Strike here. | |||
{{Tt|ID: 1091}}Ready Shield | |||
{{Tt|ID: 1092}}Shield Bash | |||
{{Tt|ID: 1093}}Shield Gauge | |||
{{Tt|ID: 1094}}Shake the Nunchuk | |||
forward to ready your | |||
shield. Swing the Wii | |||
Remote to return to a | |||
normal stance. | |||
{{Tt|ID: 1095}}Shake the Nunchuk | |||
again to bash your | |||
shield forward. Time it | |||
just right for the full | |||
effect. | |||
{{Tt|ID: 1096}}Your shield will break | |||
when your shield | |||
gauge drops to zero. | |||
{{Tt|ID: 1097}}Skydive | |||
{{Tt|ID: 1098}}Sailcloth | |||
{{Tt|ID: 1099}}Call Your Loftwing | |||
{{Tt|ID: 1100}}Balance and tilt the Wii | |||
Remote to control your | |||
movement as you | |||
skydive through the air. | |||
{{Tt|ID: 1101}}Press [B] just before | |||
landing to open your | |||
Sailcloth and slowly | |||
descend. | |||
{{Tt|ID: 1102}}Press [d-pad down] to call your | |||
Loftwing. | |||
{{Tt|ID: 1103}}You can't call your | |||
Loftwing here. | |||
{{Tt|ID: 1104}}Descend | |||
{{Tt|ID: 1105}}Put Away | |||
{{Tt|ID: 1106}}Move | |||
{{Tt|ID: 1107}}Press [B] to open your | |||
Sailcloth and slow | |||
your fall to the ground. | |||
{{Tt|ID: 1108}}Release [B] to put away | |||
your Sailcloth. | |||
{{Tt|ID: 1109}}You can't control your | |||
movement while your | |||
Sailcloth is open. | |||
{{Tt|ID: 1110}}Steer Your Bird | |||
{{Tt|ID: 1111}}Charge | |||
{{Tt|ID: 1112}}Spiral Charge | |||
{{Tt|ID: 1113}}Slow Down | |||
{{Tt|ID: 1114}}Tilt the Wii Remote to | |||
turn. Swing the Wii | |||
Remote to gain altitude. | |||
To speed up, glide down | |||
at a sharp angle. | |||
{{Tt|ID: 1115}}Press [A] to charge | |||
forward with a burst of | |||
speed. You can't do this | |||
move when your wing | |||
gauge is empty. | |||
{{Tt|ID: 1116}}Press [A] to perform a | |||
Spiral Charge. You | |||
can't do this move when | |||
your wing gauge is | |||
empty. | |||
{{Tt|ID: 1117}}Press [B] to slow down. | |||
If you have no speed, | |||
you'll stop in midair. | |||
{{Tt|ID: 1118}}Drink | |||
{{Tt|ID: 1119}}Scoop | |||
{{Tt|ID: 1120}}Use | |||
{{Tt|ID: 1121}}Press [A] to drink the | |||
contents of a bottle. | |||
{{Tt|ID: 1122}}You can scoop things | |||
into an Empty Bottle by | |||
holding it and | |||
pressing [A]. | |||
{{Tt|ID: 1123}}Press [A] to use | |||
whatever is in the | |||
bottle. | |||
{{Tt|ID: 1124}}Direction | |||
{{Tt|ID: 1125}}Distance | |||
{{Tt|ID: 1126}}Switch Dowsing | |||
{{Tt|ID: 1127}}Point the cursor in the | |||
direction you want to | |||
search. Center your aim | |||
with [d-pad down]. | |||
{{Tt|ID: 1128}}The shorter the interval | |||
between alerts and the | |||
larger the cursor size, | |||
the closer the target is. | |||
{{Tt|ID: 1129}}Hold [C] and use the | |||
Wii Remote to select the | |||
type of target you want | |||
to use dowsing to detect. | |||
{{Tt|ID: 1130}}Look | |||
{{Tt|ID: 1131}}Center Cursor | |||
{{Tt|ID: 1132}}Return | |||
{{Tt|ID: 1133}}Switch to Dowsing | |||
{{Tt|ID: 1134}}Point the Wii Remote | |||
at the screen and move | |||
the cursor to look | |||
around. | |||
{{Tt|ID: 1135}}You can press [d-pad down] to | |||
return the cursor to the | |||
center of the screen. | |||
{{Tt|ID: 1136}}Press [C] to stop looking | |||
around and return to | |||
your normal view. | |||
{{Tt|ID: 1137}}Hold [C] and use the | |||
Wii Remote to select the | |||
type of target you want | |||
to use dowsing to detect. | |||
{{Tt|ID: 1138}}Move | |||
{{Tt|ID: 1139}}Leap | |||
{{Tt|ID: 1140}}Let Go | |||
{{Tt|ID: 1141}}Press [control stick] to move. | |||
{{Tt|ID: 1142}}While moving, whip the | |||
Wii Remote to leap. | |||
{{Tt|ID: 1143}}Press [A] to let go. | |||
While falling, press [A] | |||
or [control stick up] to grab back on. | |||
{{Tt|ID: 1144}}Move | |||
{{Tt|ID: 1145}}Balance | |||
{{Tt|ID: 1146}}Jostle | |||
{{Tt|ID: 1147}}Push [control stick up] and [control stick down] to move | |||
backward and forward | |||
along the rope. | |||
{{Tt|ID: 1148}}To maintain balance, | |||
tilt the Wii Remote in | |||
the opposite direction | |||
of your body movement. | |||
{{Tt|ID: 1149}}Shake the Wii Remote | |||
vertically to jostle the | |||
rope. | |||
{{Tt|ID: 1150}}Move | |||
{{Tt|ID: 1151}}Let Go | |||
{{Tt|ID: 1152}}Jostle | |||
{{Tt|ID: 1153}}Press [control stick up] to pull | |||
yourself up onto the | |||
rope. Press [control stick left/right] to move | |||
along the rope. | |||
{{Tt|ID: 1154}}Press [A] to let go. | |||
{{Tt|ID: 1155}}Shake the Wii Remote | |||
vertically to jostle the | |||
rope. | |||
{{Tt|ID: 1156}}Swing | |||
{{Tt|ID: 1157}}Change Direction | |||
{{Tt|ID: 1158}}Jump Off | |||
{{Tt|ID: 1159}}Climb | |||
{{Tt|ID: 1160}}Swing the Wii Remote | |||
to swing on the rope. | |||
Press [B] to stop | |||
swinging. | |||
{{Tt|ID: 1161}}You can't swing on | |||
this rope. | |||
{{Tt|ID: 1162}}Push [control stick left/right] to change the | |||
direction you're facing | |||
while on the rope. | |||
{{Tt|ID: 1163}}Press [A] to jump off | |||
the rope. | |||
{{Tt|ID: 1164}}Push [control stick up/down] to climb up | |||
and down. Press [A] to | |||
let go. | |||
{{Tt|ID: 1165}}Move | |||
{{Tt|ID: 1166}}Direction | |||
{{Tt|ID: 1167}}Crawl Quickly | |||
{{Tt|ID: 1168}}Push [control stick up] and [control stick down] to move | |||
backward and | |||
forward. | |||
{{Tt|ID: 1169}}Push [control stick left/right] to move in the | |||
direction you want | |||
to go. | |||
{{Tt|ID: 1170}}While moving, press and | |||
hold [A] to crawl | |||
quickly. | |||
{{Tt|ID: 1171}}Grab | |||
{{Tt|ID: 1172}}Rotate Key | |||
{{Tt|ID: 1173}}View Keyhole | |||
{{Tt|ID: 1174}}{{Color|red|Point}} the Wii Remote {{Color|red|at | |||
the screen}} and press | |||
[A] to grab the key. | |||
Press [B] to back out. | |||
{{Tt|ID: 1175}}While holding the key, | |||
tilt and move the Wii | |||
Remote to rotate the | |||
key. Press [C] to reset | |||
the key position. | |||
{{Tt|ID: 1176}}Press [Z] to make the | |||
key transparent and | |||
view the keyhole. | |||
Press [A] to insert the | |||
key in the keyhole. | |||
{{Tt|ID: 1177}}Balance | |||
{{Tt|ID: 1178}}Slow Down | |||
{{Tt|ID: 1179}}Jump | |||
{{Tt|ID: 1180}}Tilt the Wii Remote to | |||
avoid flying off the | |||
rails. | |||
{{Tt|ID: 1181}}Press [B] to slow down. | |||
{{Tt|ID: 1182}}When approaching the | |||
end of a set of tracks, | |||
shake the Wii Remote | |||
up to jump. | |||
{{Tt|ID: 1183}}Steer | |||
{{Tt|ID: 1184}}Fire the Cannon | |||
{{Tt|ID: 1185}}Look | |||
{{Tt|ID: 1186}}Steer the ship with [control stick]. | |||
{{Tt|ID: 1187}}Ready the cannon with | |||
[B]. Press [A] to fire. | |||
You can press [d-pad down] to | |||
center your aim. | |||
{{Tt|ID: 1188}}Press [C] to look around | |||
and dowse for objects. | |||
{{Tt|ID: 1189}}Move | |||
{{Tt|ID: 1190}}Balance | |||
{{Tt|ID: 1191}}Jump Off | |||
{{Tt|ID: 1192}}Move with [control stick]. Press | |||
[Z] to look forward and | |||
reset the camera | |||
behind you. | |||
{{Tt|ID: 1193}}If you start to lose your | |||
balance, release [control stick] to | |||
slow down. | |||
{{Tt|ID: 1194}}Roll the boulder to an | |||
edge, and press [A] to | |||
jump off. | |||
{{Tt|ID: 1195}}Move | |||
{{Tt|ID: 1196}}Geysers | |||
{{Tt|ID: 1197}}Slide | |||
{{Tt|ID: 1198}}Push [control stick left/right] to move left | |||
and right as you slide. | |||
{{Tt|ID: 1199}}When you pass over an | |||
active geyser, you will | |||
be propelled up into | |||
the air. | |||
{{Tt|ID: 1200}}You will not stop sliding | |||
until you reach a flat | |||
piece of land. | |||
{{Tt|ID: 1201}}Collect Sacred Tears | |||
{{Tt|ID: 1202}}Guardians | |||
{{Tt|ID: 1203}}Spirit Vessel | |||
{{Tt|ID: 1204}}To pass the trial, you | |||
must gather 15 tears | |||
and then successfully | |||
return to the entrance. | |||
{{Tt|ID: 1205}}If you're hit by even | |||
a single blow from a | |||
Guardian, you will fail | |||
the trial. | |||
{{Tt|ID: 1206}}Guardians can't detect | |||
you as long as petals | |||
remain on your | |||
Spirit Vessel. Find tears | |||
to restore petals. | |||
{{Tt|ID: 1207}}Moving | |||
{{Tt|ID: 1208}}Ring Bonus | |||
{{Tt|ID: 1209}}Landing | |||
{{Tt|ID: 1210}}While skydiving, tilt the | |||
Wii Remote to move in | |||
the air. | |||
{{Tt|ID: 1211}}Fly through a ring to | |||
increase your ring | |||
bonus. If you make | |||
contact with a ball, your | |||
ring bonus resets to 1. | |||
{{Tt|ID: 1212}}Your prize is based on | |||
the Rupee you land on | |||
and your ring bonus. | |||
{{Tt|ID: 1213}}Dig | |||
{{Tt|ID: 1214}}Hints | |||
{{Tt|ID: 1215}}Bombs | |||
{{Tt|ID: 1216}}To collect Rupees, press | |||
[A] over the hole | |||
you want to dig. | |||
{{Tt|ID: 1217}}Be careful. The more | |||
valuable Rupees are | |||
usually buried near | |||
bombs. | |||
{{Tt|ID: 1218}}If you dig up a bomb, | |||
it's game over. | |||
{{Tt|ID: 1219}}Chopping | |||
{{Tt|ID: 1220}}More Chopping | |||
{{Tt|ID: 1221}}Technique | |||
{{Tt|ID: 1222}}Swing the Wii Remote | |||
to swing your sword. | |||
{{Tt|ID: 1223}}Keep chopping until | |||
the bamboo stalk falls | |||
over. | |||
{{Tt|ID: 1224}}Maintain a left-right | |||
chopping rhythm so that | |||
the bamboo doesn't get | |||
knocked off balance. | |||
{{Tt|ID: 1225}}Aiming | |||
{{Tt|ID: 1226}}Swinging the Net | |||
{{Tt|ID: 1227}}Insect Traits | |||
{{Tt|ID: 1228}}Lock on with [Z], and | |||
slowly approach the | |||
insect without being | |||
noticed. Be stealthy! | |||
{{Tt|ID: 1229}}Swing the Wii Remote | |||
quickly to catch the | |||
insect. | |||
{{Tt|ID: 1230}}It's a good idea to | |||
remember where to | |||
find a certain insect | |||
type and how to catch it. | |||
{{Tt|ID: 1231}}Landing Your Shots | |||
{{Tt|ID: 1232}}Scoring Points | |||
{{Tt|ID: 1233}}Technique | |||
{{Tt|ID: 1234}}Hit the airborne | |||
pumpkin with an | |||
arrow before it hits | |||
the ground. | |||
{{Tt|ID: 1235}}Land multiple shots in | |||
a row to increase points | |||
earned per shot. Hit | |||
sparkling pumpkins to | |||
earn big points! | |||
{{Tt|ID: 1236}}Steady your aim and | |||
draw your bow before | |||
the pumpkin is thrown. | |||
Try to lead your target | |||
just a little as it flies. | |||
{{Tt|ID: 1237}}Drawing | |||
{{Tt|ID: 1238}}How to Stop Drawing | |||
{{Tt|ID: 1239}}What to Draw | |||
{{Tt|ID: 1240}}While holding down [A], | |||
move the tip of your | |||
sword to draw. Release | |||
[A] to finish drawing. | |||
{{Tt|ID: 1241}}Press [B] to stop | |||
drawing. | |||
{{Tt|ID: 1242}}What you need to draw | |||
will appear before you. | |||
Or will it? | |||
{{Tt|ID: 1243}}Select | |||
{{Tt|ID: 1244}}Grab | |||
{{Tt|ID: 1245}}Finish | |||
{{Tt|ID: 1246}}Move the cursor with | |||
the Wii Remote to | |||
select a panel. | |||
{{Tt|ID: 1247}}Hold [A] to grab the | |||
panel, then point the | |||
Wii Remote to move | |||
the panel. | |||
{{Tt|ID: 1248}}Press [B] to enter your | |||
changes and leave the | |||
panel. | |||
{{Tt|ID: 1249}}Standing Up | |||
{{Tt|ID: 1250}}Looking Around | |||
{{Tt|ID: 1251}}Sitting and Resting | |||
{{Tt|ID: 1252}}Press [A] to stand up. | |||
{{Tt|ID: 1253}}Press [C] to look | |||
around. | |||
{{Tt|ID: 1254}}While you are sitting, | |||
your hearts will be | |||
gradually replenished. | |||
{{Tt|ID: 1255}}Moving | |||
{{Tt|ID: 1256}}Fire | |||
{{Tt|ID: 1257}}[Link] | |||
{{Tt|ID: 1258}}Push [control stick left/right] to move the | |||
catapult left or right. | |||
{{Tt|ID: 1259}}Move the cursor with | |||
the Wii Remote, and | |||
press [A] to fire. | |||
You can press [d-pad down] to | |||
center your aim. | |||
{{Tt|ID: 1260}}Press [B] or [d-pad up] to stop | |||
operating the catapult. | |||
{{Tt|ID: 1261}}Climb | |||
{{Tt|ID: 1262}}Rush | |||
{{Tt|ID: 1263}}Let Go | |||
{{Tt|ID: 1264}}Push [control stick up/down] to climb up | |||
and down. | |||
{{Tt|ID: 1265}}Shake the Wii Remote to | |||
climb or descend | |||
quickly. | |||
{{Tt|ID: 1266}}Press [A] to let go. | |||
While falling, push [A] | |||
or [control stick up] to grab back on to | |||
the ladder. | |||
{{Tt|ID: 1267}}Carry | |||
{{Tt|ID: 1268}}Balance | |||
{{Tt|ID: 1269}}Work | |||
{{Tt|ID: 1270}}To avoid dropping the | |||
pumpkin, carry it | |||
carefully by gently | |||
pushing [control stick]. | |||
{{Tt|ID: 1271}}To keep your balance, | |||
push [control stick right] when you're | |||
tipping right and push | |||
[control stick left] when you're tipping | |||
left. | |||
{{Tt|ID: 1272}}After accepting the job, | |||
you can't drop or throw | |||
pumpkins. You can only | |||
carry them to the shed. | |||
{{Tt|ID: 1273}}Swing Greatsword | |||
{{Tt|ID: 1274}}Drop | |||
{{Tt|ID: 1275}}Chop | |||
{{Tt|ID: 1276}}Swing the Wii Remote | |||
just how you want to | |||
swing your sword. | |||
{{Tt|ID: 1277}}Press [A] to drop the | |||
greatsword at your | |||
feet. Press [A] to pick | |||
it up again. | |||
{{Tt|ID: 1278}}This razor-sharp blade | |||
can slice through things | |||
an ordinary sword | |||
could not. | |||
{{Tt|ID: 1279}}Landing Zone | |||
{{Tt|ID: 1280}}Skydive | |||
{{Tt|ID: 1281}}Sailcloth | |||
{{Tt|ID: 1282}}Land in the center | |||
of the circle. | |||
{{Tt|ID: 1283}}Balance and tilt the Wii | |||
Remote to control your | |||
movement as you | |||
skydive through the air. | |||
{{Tt|ID: 1284}}Press [B] just before | |||
landing to open your | |||
Sailcloth and slow your | |||
descent. | |||
===006-1KenseiNormal.msbt=== | |||
{{Tt|ID: 1285}}This is {{Color|#0080e0|Skyloft}}. The Statue of the | |||
Goddess looks down on the town, and | |||
most residents live in relative peace | |||
and harmony. | |||
Among the residents here are those | |||
who have useful information for you, | |||
Master, as well as those who have | |||
troubles they want to talk about. | |||
I recommend talking to those who | |||
have a {{Color|red|speech bubble}} visible above | |||
their heads as soon as you see them. | |||
{{Tt|ID: 1286}}This is {{Color|#0080e0|Sky Keep}}. It is situated beneath | |||
Skyloft's Isle of the Goddess. | |||
According to my overall analysis, | |||
I suggest you equip yourself with items | |||
that will increase your survivability. | |||
{{Tt|ID: 1287}}These are the {{Color|#0080e0|Faron Woods}}. Dangerous | |||
plants and vicious monsters inhabit the | |||
area as well. Caution is advised. | |||
{{Tt|ID: 1288}}This is {{Color|#0080e0|Skyview Temple}}, a structure | |||
constructed in ancient times. You can | |||
expect to encounter many mechanisms | |||
designed to keep intruders at bay. | |||
When you find yourself unable to | |||
continue, press [C] to {{Color|green|look around}}. | |||
It will certainly help you find your way | |||
forward. | |||
{{Tt|ID: 1289}}Focusing on your enemy's weaknesses | |||
and deliberately swinging at the | |||
correct {{Color|red|sword angle}} will increase | |||
effective results by 85%. | |||
{{Tt|ID: 1290}}Press [Z] to lock on to an enemy, | |||
then press [d-pad down] to ask me for analysis. | |||
In some circumstances it will take me | |||
a while to compile and calculate my | |||
analysis, but I predict an 85% chance | |||
you will find my results helpful. | |||
{{Tt|ID: 1291}}The portcullis is sealing the door. | |||
Just as the first door, you will need to | |||
strike the gemstone switch to open it. | |||
The gemstone switch that acts as a key | |||
of sorts in this temple should {{Color|red|always be | |||
close to the door}}. | |||
When you find you can't advance | |||
any farther, I always recommend you | |||
search the immediate vicinity. | |||
{{Tt|ID: 1292}}Some maps you obtain contain hints | |||
easily missed by the human eye. | |||
When you can't go any further, | |||
I suggest you open your map with [+] | |||
and look closely for potential clues. | |||
{{Tt|ID: 1293}}The sacred water said to be able to | |||
cure the Water Dragon's wounds can | |||
be found in the inner sanctum of | |||
this temple. | |||
{{Tt|ID: 1294}}You obtained the sacred water said to | |||
have the power to cure the Water | |||
Dragon's wounds. I recommend | |||
returning to her. | |||
{{Tt|ID: 1295}}It appears that the lock and chains | |||
barring this door cannot be | |||
deactivated by a gemstone switch. | |||
I recommend searching for a | |||
{{Color|orange|Small Key}} inside this temple that | |||
will fit the keyhole. | |||
{{Tt|ID: 1296}}Using the {{Color|orange|Small Key}} you obtained will | |||
enable you to continue on deeper into | |||
the temple. | |||
{{Tt|ID: 1297}}Use the {{Color|orange|Beetle}} you obtained to | |||
explore and investigate your | |||
surroundings from high in the air. | |||
{{Tt|ID: 1298}}I have detected {{Color|#0080e0|Zelda}}'s aura from deep | |||
within this temple. I recommend | |||
opening the large door. | |||
{{Tt|ID: 1299}}This is {{Color|#0080e0|Eldin Volcano}}. | |||
{{Tt|ID: 1300}}The steep slopes and scorching magma | |||
make this an inhospitable | |||
environment for life. | |||
However, some monsters have adapted | |||
to this harsh land and now possess the | |||
ability to control fire itself. | |||
You must pay heed to their attacks, | |||
as well as to falling into lava, as your | |||
highly flammable {{Color|#0080e0|Wooden Shield}} will | |||
be of little use if it's {{Color|red|on fire}}. | |||
{{Tt|ID: 1301}}When monsters block your path, your | |||
{{Color|orange|Slingshot}} may prove to be the most | |||
effective weapon. | |||
{{Tt|ID: 1302}}If you deliver a significant blow to the | |||
base of the neighboring {{Color|#0080e0|watchtower}}, | |||
I project a 90% probability that it will | |||
topple over. | |||
{{Tt|ID: 1303}}You can propel a {{Color|orange|bomb}} farther away | |||
by {{Color|green|rolling it}} than by {{Color|green|throwing it}}. | |||
I recommend you consider rolling a | |||
bomb when throwing won't reach. | |||
{{Tt|ID: 1304}}Now that you have all the {{Color|#0080e0|pieces of the | |||
key}}, I recommend you head to the | |||
{{Color|red|large door}} on the summit. | |||
{{Tt|ID: 1305}}I recommend that you check to see if | |||
the wall by the nearby {{Color|red|area with three | |||
tents}} can be destroyed with a bomb. | |||
{{Tt|ID: 1306}}It appears there are {{Color|red|two}} {{Color|#0080e0|Mogmas}} in the | |||
back of this area with three tents. | |||
I recommend that you talk to them. | |||
{{Tt|ID: 1307}}Signs indicate something needs to be | |||
done about the pooled lava. I suggest | |||
you search the surroundings. | |||
{{Tt|ID: 1308}}In order to most effectively protect | |||
Scrapper, I recommend you make use | |||
of your {{Color|red|bow}} to dispatch monsters that | |||
attempt to attack the robot. | |||
{{Tt|ID: 1309}}In order to find the {{Color|#0080e0|propeller}}, I advise | |||
you to descend to the surface and use | |||
your {{Color|green|dowsing}} ability to search for it. | |||
{{Tt|ID: 1310}}This is the {{Color|#0080e0|Fire Dragon's Hall}}. | |||
It is even hotter here than other | |||
places we've been in the volcano. | |||
I can confirm this mechanism is the | |||
same as the one found at the Earth | |||
Temple. | |||
{{Tt|ID: 1311}}This is the {{Color|#0080e0|Earth Temple}}. Signs | |||
indicate it was built here because of | |||
the subterranean caverns below. | |||
Just as at Skyview Temple, many | |||
defensive mechanisms were built here | |||
to discourage would-be intruders. | |||
When you are unable to progress, I | |||
recommend you press [C] to {{Color|green|look | |||
around}} and check your surroundings | |||
for anything you may have missed. | |||
You also have the option to press [B] | |||
and explore using your Beetle. | |||
{{Tt|ID: 1312}}This is {{Color|#0080e0|Lanayru Desert}}. Over many | |||
centuries, the sand has covered nearly | |||
all {{Color|red|remnants of the past}}. | |||
{{Tt|ID: 1313}}Some of the monsters of this region | |||
produce an electrical field that can | |||
paralyze anything that touches them. | |||
As a protective measure, I recommend | |||
using a {{Color|orange|Wooden Shield}}. You should also | |||
consider keeping a {{Color|orange|Revitalizing Potion}} | |||
or a {{Color|orange|spare shield}} in your pouch. | |||
{{Tt|ID: 1314}}I recommend you open your map | |||
with [+] and study the local terrain | |||
before you continue on. | |||
{{Tt|ID: 1315}}This is the northwestern region | |||
of {{Color|#0080e0|Lanayru Desert}}. The {{Color|red|Temple of | |||
Time}} is visible from this location. | |||
We stand at the temple's front gate. | |||
When you can't progress any farther, | |||
I recommend investigating the complex | |||
terrain of the area to see if you find | |||
anything hidden. | |||
Master, due to the topography of the | |||
local terrain, visibility will be limited. | |||
Your {{Color|orange|Beetle}}'s exploratory capabilities | |||
are suited to tackling this problem. | |||
{{Tt|ID: 1316}}This is the {{Color|#0080e0|Lanayru Sand Sea}}. | |||
Though it may seem implausible, | |||
I assure you that this area once | |||
featured a vast body of water. | |||
I have detected the presence of many | |||
monsters in the area, though they are | |||
a weaker variety than those found in | |||
areas {{Color|red|to the north}}. | |||
{{Tt|ID: 1317}}This is {{Color|#0080e0|Lanayru Gorge}}. Of all the | |||
Timeshift Stone mining areas here, | |||
this was the very first to be mined. | |||
{{Tt|ID: 1318}}I detect the bones of a large creature to | |||
the south. I calculate an 85% chance | |||
you can obtain information about it by | |||
using your {{Color|orange|Beetle}} to explore the area. | |||
{{Tt|ID: 1319}}While exploring {{Color|#0080e0|Lanayru Gorge}}, | |||
I suggest you stock your pouch with | |||
items that will help you maintain | |||
your health. | |||
You might also consider drinking | |||
{{Color|orange|Stamina}} and {{Color|orange|Invincibility Potions}} | |||
together when you need to quickly | |||
react to unforeseen circumstances. | |||
{{Tt|ID: 1320}}Signs indicate a 75% chance that these | |||
robots can provide you with useful | |||
information. I recommend listening | |||
to what they have to say. | |||
{{Tt|ID: 1321}}The robots in the area warned that the | |||
{{Color|#0080e0|Life Tree Seedling}} you possess must | |||
be planted {{Color|red|somewhere other than | |||
Lanayru Province}}. | |||
I recommend locating a place that will | |||
{{Color|red|provide ample time}} for the seedling | |||
to grow. | |||
{{Tt|ID: 1322}}The {{Color|#0080e0|Life Tree Fruit}} you have obtained | |||
is needed to cure the Thunder Dragon, | |||
who dwells in Lanayru Gorge. | |||
{{Tt|ID: 1323}}In areas of sinksand, you can vastly | |||
increase your ease of travel by | |||
drinking a {{Color|orange|Stamina Potion}} and | |||
{{Color|orange|Invincibility Potion}} together. | |||
{{Tt|ID: 1324}}This is {{Color|#0080e0|Lanayru Mining Facility}}. | |||
In ancient times, this was a hub | |||
of highly advanced technology. | |||
{{Tt|ID: 1325}}The ancient machinery is now broken | |||
and rusted. The switch that operates | |||
these machines is {{Color|red|buried under sand}}. | |||
{{Tt|ID: 1326}}The {{Color|orange|Gust Bellows}} generates a high- | |||
velocity stream of air that can blow | |||
away various objects. | |||
If you use this new device, my analysis | |||
indicates you will have a significantly | |||
increased chance of opening a path | |||
that was previously blocked to you. | |||
{{Tt|ID: 1327}}Some maps you obtain contain hints | |||
that are hidden to the human eye. | |||
When you can't go any further, | |||
I recommend you open your map with | |||
[+] and look closely for potential clues. | |||
{{Tt|ID: 1328}}Press [Z] to lock on to an enemy, | |||
then press [d-pad down] to ask me for analysis. | |||
In some circumstances, it will take me | |||
a while to compile and calculate my | |||
analysis, but I predict an 85% chance | |||
you will find my results helpful. | |||
{{Tt|ID: 1329}}With a {{Color|red|mighty gust of wind}}, that which | |||
is hidden in the sand will become | |||
visible, and the way will be revealed. | |||
{{Tt|ID: 1330}}In the present time, some objects are | |||
no longer functional due to extreme | |||
age, but they can be returned to an | |||
active state when time is shifted back. | |||
I calculate an 85% chance the path | |||
ahead will open if you continue within | |||
the confines of the time-shifted area. | |||
{{Tt|ID: 1331}}There is a drawing on the western wall. | |||
Signs indicate it may have something | |||
to do with the mechanisms in this room. | |||
{{Tt|ID: 1332}}This is the {{Color|#0080e0|Sandship}}. Long ago, it was | |||
seized by monsters. | |||
{{Tt|ID: 1333}}I recommend exploring the interior | |||
of the ship to locate the {{Color|#0080e0|sacred flame}}. | |||
{{Tt|ID: 1334}}You need to release the Timeshift | |||
Stone again. There is a 95% probability | |||
the closed cover can be opened using | |||
the switch at the {{Color|red|top of the mast}}. | |||
{{Tt|ID: 1335}}My analysis indicates that it is possible | |||
to charge a {{Color|#0080e0|Skyward Strike}} in the usual | |||
fashion even within the close confines | |||
of the ship. | |||
{{Tt|ID: 1336}}Master, thanks to your efforts, the ship | |||
has been returned to the captain | |||
and crew. | |||
By striking the {{Color|red|Timeshift Stone}} on | |||
the main mast, you can transport | |||
yourself between the present and | |||
past in the surrounding space. | |||
{{Tt|ID: 1337}}When fighting in narrow passageways, | |||
it is much more effective to attack | |||
with {{Color|red|shield bashes}} and {{Color|red|sword thrusts}} | |||
than by swinging your sword. | |||
{{Tt|ID: 1338}}This mechanism is the same as the one | |||
you previously encountered that | |||
required four gemstone switches to be | |||
struck in the correct order. | |||
On the left and right, you will find | |||
steering wheels with their upper halves | |||
painted red. | |||
Finally, 80% of the room itself is | |||
covered in a blanket of sand. The floor | |||
itself is hidden. Careful and thorough | |||
exploration of the room is required. | |||
{{Tt|ID: 1339}}If you open your map with [+], you will | |||
be able to access a lot of information, | |||
including a designation for what door | |||
you can open using the {{Color|#0080e0|Small Key}}. | |||
{{Tt|ID: 1340}}I have confirmed that the mechanism | |||
that sits atop the main mast can be | |||
triggered using your {{Color|#0080e0|bow and arrows}}. | |||
I calculate an 85% probability that | |||
activating this mechanism will yield | |||
a favorable result, allowing you to | |||
progress forward. | |||
{{Tt|ID: 1341}}I infer that the crew members LD-301 | |||
Skipper asked you to rescue are located | |||
at the [X] point on the map. | |||
{{Tt|ID: 1342}}The {{Color|#0080e0|Timeshift Stone}} installed on the | |||
main mast, if used properly, has an | |||
85% probability of clearing the ship | |||
interior of obstacles. | |||
I conjecture that it is possible to strike | |||
the Timeshift Stone outside from | |||
within the ship as long as {{Color|red|it is visible | |||
from your location}}. | |||
{{Tt|ID: 1343}}I have confirmed the object sitting | |||
high on the main mast is a {{Color|red|Timeshift | |||
Stone}}. When activated, it will have a | |||
dramatic effect on the ship. | |||
{{Tt|ID: 1344}}You are located in the northeastern | |||
area of the {{Color|#0080e0|Sealed Grounds}}. | |||
An ancient forest remains here, | |||
seemingly preserved in time. | |||
The {{Color|#0080e0|Woodland Rhino Beetle}} makes its | |||
home here. If you {{Color|green|roll into a wall and | |||
cause it to shake}}, it will likely fall | |||
down. You can then capture the bug. | |||
{{Tt|ID: 1345}}We are now located at the {{Color|#0080e0|Sealed | |||
Grounds}}. There is a large spiral- | |||
shaped depression in the ground. | |||
It is unclear whether this topography | |||
is natural or artificial. | |||
In this area, I recommend carrying | |||
{{Color|red|heart}}{{Color|red|-replenishing}} items in your | |||
pouch. | |||
{{Tt|ID: 1346}}This place is called the {{Color|#0080e0|Sealed Temple}}. | |||
Judging by the extent of structural | |||
degradation, I project that it has stood | |||
here for a very long time. | |||
Due to its solid stone construction, | |||
the air inside is relatively cool. There | |||
is also an unquantifiable mystery to | |||
this place. I detect no monsters here. | |||
{{Tt|ID: 1347}}This place has a 99% visual correlation | |||
with the {{Color|#0080e0|Sealed Temple}}. | |||
However, unlike the Sealed Temple you | |||
are familiar with, this building has | |||
not suffered any long-term structural | |||
degradation. | |||
{{Tt|ID: 1348}}This is an island known as the | |||
{{Color|#0080e0|Isle of Songs}}. It is a place mentioned in | |||
the Ballad of the Goddess, an ancient | |||
song handed down in {{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 1349}}If you {{Color|green|push and activate}} the rotating | |||
device in the center of the island, | |||
it appears that the surrounding | |||
structures move with it. | |||
Signs indicate it is a mechanism | |||
designed to enable entrance into the | |||
building ahead. | |||
{{Tt|ID: 1350}}It is likely you will continue to | |||
encounter puzzling challenges like | |||
this one in the future. | |||
If you find yourself unable to proceed, | |||
there is a 70% chance that speaking to | |||
the {{Color|#0080e0|Sheikah Stone}} next to the Sparring | |||
Hall in {{Color|#0080e0|Skyloft}} will provide a {{Color|red|hint}}. | |||
{{Tt|ID: 1351}}You are currently located inside | |||
{{Color|#0080e0|Farore's Flame Chamber}}. It is a sacred | |||
place protected by the power of the | |||
goddess. | |||
The sword-enhancing {{Color|red|sacred flame}} is | |||
located here. | |||
{{Tt|ID: 1352}}You are currently located inside {{Color|#0080e0|Din's | |||
Flame Chamber}}. It is a sacred place | |||
protected by the power of the goddess. | |||
The sword-enhancing {{Color|red|sacred flame}} is | |||
located here. | |||
{{Tt|ID: 1353}}This is the underground channel | |||
that leads away from {{Color|#0080e0|Lake Floria}}, | |||
which is located in the southern part | |||
of {{Color|#0080e0|Faron Woods}}. | |||
When you can't go any further, press | |||
[2] to check your {{Color|green|possible actions}}. | |||
That should help reveal what you need | |||
to do to proceed. | |||
{{Tt|ID: 1354}}This is the {{Color|#0080e0|Thrill Digger area}}. It is a | |||
game run by a Mogma called {{Color|#0080e0|Tubert}}. | |||
It appears as though there is another | |||
{{Color|#0080e0|Mogma}} here. There is a 95% chance | |||
that he has some information. | |||
{{Tt|ID: 1355}}Your current location is the {{Color|#0080e0|Sky | |||
Spring}}. It is a sacred place protected | |||
by the power of the goddess. | |||
According to legend, the water here | |||
purifies the body of any life-form that | |||
comes into direct contact with it. | |||
{{Tt|ID: 1356}}This is the {{Color|#0080e0|Earth Spring}}. It is a sacred | |||
place protected by the power of the | |||
goddess. | |||
According to legend, the water here | |||
purifies the body of any life-form that | |||
comes into direct contact with it. | |||
{{Tt|ID: 1357}}Yes, Master. | |||
{{Tt|ID: 1358}}This place has no name registered in | |||
my memory, and I have no useful data | |||
to share about it. | |||
If you want to check your current | |||
location, press [+] to | |||
view the map. | |||
{{Tt|ID: 1359}}We are at the {{Color|#0080e0|Sealed Grounds}}. The Isle | |||
of the Goddess descended from the | |||
sky and landed in the vast spiral- | |||
shaped depression in the ground. | |||
I have also detected that certain | |||
breeds of insect, formerly absent | |||
from the surface, are now living | |||
in the area. | |||
{{Tt|ID: 1360}}In this {{Color|#0080e0|Ancient Cistern}}, purified water | |||
is released into the upper area of the | |||
facility, while the filtered impurities | |||
are processed in the lower area. | |||
{{Tt|ID: 1361}}A stone tablet sits in front of the large | |||
statue in the center of the cistern. | |||
I calculate a 90% chance that it | |||
contains information that will aid | |||
you in navigating this facility. | |||
{{Tt|ID: 1362}}I have logged the following words that | |||
you discovered written on the stone | |||
tablet in front of the large statue. | |||
"Carved into the {{Color|red|great statue}} are | |||
inscriptions of gratitude. They | |||
reveal the {{Color|red|secret order}} of this | |||
temple." | |||
"First the {{Color|red|back}}, then the {{Color|red|rear}}, then | |||
the {{Color|red|back of the right palm}}, and | |||
finally the {{Color|red|back of the left palm}}." | |||
{{Tt|ID: 1363}}The giant green lily pads in this area | |||
can be {{Color|red|turned upside down}} by jumping | |||
down onto them from a great height. | |||
{{Tt|ID: 1364}}When fighting an enemy who wields | |||
multiple swords, aim your strikes for | |||
the undefended areas between its | |||
blades. | |||
If the enemy guards itself from above, | |||
below, left, and right, there is a 75% | |||
chance the enemy will be momentarily | |||
vulnerable to attacks to its center. | |||
{{Tt|ID: 1365}}If you find yourself with questions | |||
about unfamiliar switches or objects, | |||
do not hesitate to summon me. | |||
Target the object in question by | |||
holding [Z]. Next, while targeting, | |||
press [d-pad down] and I will report any | |||
information I have on the subject. | |||
{{Tt|ID: 1366}}In some cases, once you've latched on | |||
to an object with your {{Color|orange|Whip}}, you can | |||
hang from it and use it as you would | |||
when holding on to a rope. | |||
{{Tt|ID: 1367}}Master, your {{Color|orange|Beetle}} has the ability to | |||
sever thin cords or filaments, such as | |||
strands of rope or Deku Baba stems. | |||
{{Tt|ID: 1368}}The {{Color|red|Whip}} has the ability to both strike | |||
and latch on to objects on the {{Color|red|other | |||
side}} of this set of iron bars. | |||
{{Tt|ID: 1369}}It appears that by activating this | |||
mechanism, a portion of the statue has | |||
receded into the ground. | |||
I conjecture that you should now be | |||
able to access an underground area | |||
from {{Color|red|inside the statue}}. | |||
{{Tt|ID: 1370}}When the path ahead seems closed to | |||
you, I recommend utilizing your {{Color|orange|Beetle}} | |||
to conduct a thorough search of the | |||
area. | |||
If you survey the area in this fashion, | |||
I calculate an 80% probability that you | |||
will find a hidden mechanism that will | |||
aid your exploration of the area. | |||
{{Tt|ID: 1371}}There is a 90% chance you will need to | |||
{{Color|red|change the direction}} of the rotating | |||
mechanism {{Color|red|multiple times}} before you | |||
can gain access to the path forward. | |||
{{Tt|ID: 1372}}You can latch on to a variety of objects | |||
with your whip. | |||
If an object can be {{Color|green|targeted}} with [Z], | |||
I recommend you try to attach your | |||
whip to it to see if there is a result. | |||
{{Tt|ID: 1373}}This is the {{Color|#0080e0|Fire Sanctuary}}. It is located | |||
on {{Color|#0080e0|Eldin Volcano}}, near the crater of | |||
the volcano. The temperature inside | |||
the sanctuary is extremely high. | |||
Signs indicate that the {{Color|#0080e0|Water Fruit}} that | |||
hangs from the ceiling will prove quite | |||
useful in this oppressive heat. | |||
{{Tt|ID: 1374}}This is {{Color|#0080e0|Lanayru Mine}}. Ore was mined | |||
here at one time, but it is no longer an | |||
active mine. | |||
You can see the remnants of a highly | |||
efficient transport system here. Mined | |||
ore was carried in carts that ran on an | |||
ancient form of energy. | |||
These carts are vital to moving around | |||
this area. Grab a cart with [A], and | |||
move it with [control stick]. | |||
{{Tt|ID: 1375}}Master, this is a world built from your | |||
memories by {{Color|#0080e0|Lanayru}}, the Thunder | |||
Dragon. Just as in the real world, there | |||
is a danger of losing your life here. | |||
{{Tt|ID: 1376}}This is {{Color|#0080e0|Faron Woods}}. The whole forest | |||
has been turned into a lake. | |||
{{Tt|ID: 1377}}I recommend searching above the | |||
water for the dragon you seek. | |||
{{Tt|ID: 1378}}The origin of the current flood has | |||
been confirmed as the {{Color|red|base of the great | |||
tree}}. I recommend a thorough search | |||
of that area. | |||
{{Tt|ID: 1379}}Sets of same-colored, musical-note- | |||
shaped creatures here must be | |||
collected within a set time or I project | |||
they will swim off your score. | |||
{{Tt|ID: 1380}}It appears that using your underwater | |||
spin maneuver pulls nearby Tadtones | |||
toward you, making it easier to | |||
collect them. | |||
{{Tt|ID: 1381}}Performing lengthy tasks underwater | |||
can be made easier through the use of | |||
{{Color|#0080e0|Air Potions}}, which can be purchased | |||
from the Potion Shop in Skyloft. | |||
{{Tt|ID: 1382}}Your current location is the {{Color|#0080e0|Lanayru | |||
Caves}}. Routes to all areas of {{Color|#0080e0|Lanayru | |||
Province}} intersect here. | |||
You can sit on a lone chair here to | |||
restore your health. | |||
{{Tt|ID: 1383}}I have no record of this place. Analysis | |||
suggests this is a space created by the | |||
powerful magic of {{Color|#0080e0|Demise}}. | |||
That may be the reason you {{Color|red|can't use | |||
your Skyward Strike}} here. | |||
{{Tt|ID: 1384}}This is {{Color|#0080e0|Bamboo Island}}. | |||
It is the secluded hideaway of {{Color|#0080e0|Peater}}, | |||
father of the Item Check clerk, | |||
{{Color|#0080e0|Peatrice}}. Here, you can attempt the | |||
{{Color|#0080e0|Clean Cut}} bamboo-slicing game. | |||
{{Tt|ID: 1385}}This is the {{Color|#0080e0|Lumpy Pumpkin}}, a | |||
refreshment-distribution hub run by | |||
{{Color|#0080e0|Pumm}}. It has established local | |||
renown for its pumpkin soup. | |||
{{Tt|ID: 1386}}When you are fighting a Deku Baba, | |||
pay attention to how it opens its | |||
mouth and swing your sword | |||
accordingly. | |||
It is also effective to shield bash the | |||
Deku Baba at the moment it attacks. | |||
{{Tt|ID: 1387}}You can spend the Rupees or treasure | |||
you have obtained during your travels | |||
at the bazaar to buy items or enhance | |||
your existing items. | |||
I highly recommend that you visit the | |||
bazaar whenever you return to Skyloft. | |||
{{Tt|ID: 1388}}You can use the treasure and materials | |||
you find during your adventures to | |||
enhance and upgrade your items. | |||
At the {{Color|#0080e0|bazaar}}, you can also use things | |||
you have found to infuse potions, | |||
making them even more effective. | |||
{{Tt|ID: 1389}}Analysis indicates that effective map | |||
use will be critical when navigating | |||
through {{Color|#0080e0|Sky Keep}}. | |||
It is also possible to access your map | |||
with [+] while you are operating the | |||
control panel that moves the rooms. | |||
{{Tt|ID: 1390}}Analysis indicates that the key to | |||
advancing through this room is | |||
carefully choosing where to set | |||
down the {{Color|#0080e0|Timeshift Orb}}. | |||
{{Tt|ID: 1391}}The effects of the {{Color|#0080e0|Timeshift Orb}} have | |||
altered this room significantly. | |||
Analysis indicates that you will have | |||
to set down the Timeshift Orb and | |||
{{Color|red|complete another task}} to progress | |||
farther, Master. | |||
{{Tt|ID: 1392}}When fighting in narrow passageways, | |||
it is much more effective to attack | |||
with {{Color|red|shield bashes}} and sword {{Color|red|thrusts}} | |||
than by swinging your sword. | |||
{{Tt|ID: 1393}}In addition to the Triforce, I detect | |||
a strong evil aura in this room. | |||
There is an 85% probability that a | |||
powerful monster dwells here. | |||
Be sure to carefully monitor your | |||
health for any precipitous drops. | |||
{{Tt|ID: 1394}}I recommend carefully {{Color|green|looking around}} | |||
to gather information that may help | |||
you advance through this area. | |||
{{Tt|ID: 1395}}It is possible to use your {{Color|red|dowsing}} ability | |||
to locate hidden objects or creatures. | |||
However, you may need to use your | |||
sword to strike an object with a | |||
creature hiding behind it in order to | |||
scare the creature out into the open. | |||
{{Tt|ID: 1396}}Your dowsing ability can detect objects | |||
through walls and terrain, so if you | |||
cannot see the target, you may need | |||
to go around and search the other side. | |||
{{Tt|ID: 1397}}I suggest you press [+] to check and | |||
see if there are any areas you have not | |||
yet visited. | |||
Simulations have shown that in 90% of | |||
these scenarios, a {{Color|red|newly obtained item}} | |||
will allow you to enter an area you have | |||
not yet visited. | |||
{{Tt|ID: 1398}}There is an 85% probability that your | |||
{{Color|orange|Slingshot}} will allow you to make new | |||
discoveries in Skyloft. | |||
I recommend experimenting with your | |||
Slingshot in a variety of locations | |||
there. | |||
{{Tt|ID: 1399}}This area is known as the {{Color|#0080e0|Deep Woods | |||
of Faron Woods}}. Deku Hornet hives are | |||
common here, so exercise caution. | |||
With a suitable {{Color|red|bug-catching tool}}, your | |||
chances of avoiding harm increase | |||
by 75%. | |||
{{Tt|ID: 1400}}Signs indicate the [X] marks on this | |||
map were added by the previous owner | |||
to designate locations of interest. | |||
I recommend a thorough investigation | |||
of these locations when you have the | |||
opportunity. | |||
{{Tt|ID: 1401}}In most cases, mechanisms that control | |||
the operation of gates and portcullises | |||
can be found nearby. | |||
Using your {{Color|orange|Beetle}} to explore the | |||
surrounding environment is an | |||
effective method of locating these | |||
switches. | |||
{{Tt|ID: 1402}}This is the {{Color|#0080e0|Knight Academy}}. | |||
{{Tt|ID: 1403}}This building contains {{Color|#0080e0|Zelda}}'s room, | |||
among others, but it is currently | |||
locked. | |||
{{Tt|ID: 1404}}Recently, there have been rumors of an | |||
unsettling noise coming from the | |||
{{Color|#0080e0|restroom}} at night. | |||
{{Tt|ID: 1405}}If you have sustained damage, a visit | |||
to your room is advisable. {{Color|green|Sitting}} on | |||
the chair located in your room will | |||
allow you to restore your hearts. | |||
{{Tt|ID: 1406}}This is {{Color|#0080e0|Beedle's Airshop}}. He sells rare | |||
items not found in the bazaar. | |||
Incidentally, you may wish to note that | |||
you can {{Color|red|sleep in the bed}} found in his | |||
shop. | |||
{{Tt|ID: 1407}}This is the {{Color|#0080e0|bazaar}}. You can purchase | |||
various items here that you will need | |||
on your adventure. | |||
{{Tt|ID: 1408}}And if you find yourself unsure of | |||
what to do next on your travels, I | |||
recommend talking to the {{Color|#0080e0|fortune- | |||
teller}}, {{Color|#0080e0|Sparrot}}. | |||
{{Tt|ID: 1409}}Apparently, if you {{Color|green|shoot}} the lamp at | |||
the entrance, something will happen. | |||
I recommend testing this out on other | |||
suspicious targets as well. | |||
{{Tt|ID: 1410}}I also recommend {{Color|green|sitting}} at a table | |||
at the restaurant and listening to the | |||
other customers. They may have | |||
information that is useful to you. | |||
{{Tt|ID: 1411}}This is the {{Color|#0080e0|Sparring Hall}}. Here, you can | |||
learn essential sword techniques. | |||
I recommend that you be sure to study | |||
the {{Color|green|fatal blow}} technique that is | |||
taught to students of this academy. | |||
{{Tt|ID: 1412}}This is {{Color|#0080e0|Batreaux's house}}. | |||
{{Tt|ID: 1413}}Sorry, I currently have insufficient | |||
data with which to analyze the | |||
situation. | |||
{{Tt|ID: 1414}}There is a 95% chance that fulfilling | |||
{{Color|#0080e0|Batreaux}}'s request will allow you | |||
to obtain a number of items that you | |||
will find useful in your adventures. | |||
{{Tt|ID: 1415}}This is {{Color|#0080e0|Bertie's house}}. He infuses and | |||
enhances potions. | |||
{{Tt|ID: 1416}}The potions sold in the bazaar during | |||
the day will prove very useful on your | |||
adventure. | |||
{{Tt|ID: 1417}}Signs indicate that {{Color|#0080e0|Bertie}} is currently | |||
experiencing a problem when he | |||
returns home from work and has | |||
to care for his young child. | |||
You may be able to help him, Master. | |||
{{Tt|ID: 1418}}This is {{Color|#0080e0|Pipit's house}}. | |||
{{Tt|ID: 1419}}His mother, {{Color|#0080e0|Mallara}}, can't stand | |||
cleaning up, so their house is always | |||
in various states of uncleanliness. | |||
It may be possible for you to assist | |||
them later, but for now there is a 95% | |||
probability you will be unable to help. | |||
{{Tt|ID: 1420}}His mother, {{Color|#0080e0|Mallara}}, can't stand | |||
cleaning up, so their house is always | |||
in various states of uncleanliness. | |||
If you possess an item that could blow | |||
away the dust with a gust of wind, then | |||
you may be able to help, Master. | |||
{{Tt|ID: 1421}}Thanks to your efforts, the room is now | |||
clean. | |||
I recommend you seek out other people | |||
who may need your help, Master. | |||
{{Tt|ID: 1422}}This is {{Color|#0080e0|Rupin the gear peddler's house}}. | |||
There is an 85% chance that visiting at | |||
night will reveal the true {{Color|#0080e0|Rupin}}, who | |||
differs from his daytime persona. | |||
{{Tt|ID: 1423}}This is the house of {{Color|#0080e0|Peatrice}}, who | |||
works at the {{Color|#0080e0|Item Check}}. | |||
I calculate an 80% probability that | |||
regular visits to the Item Check | |||
during the day will change {{Color|#0080e0|Peatrice}}'s | |||
feelings toward you. | |||
{{Tt|ID: 1424}}This is the {{Color|#0080e0|cave behind the waterfall}}. | |||
It is one of the more dangerous places | |||
in Skyloft, due to the abundance of | |||
monsters that call it home. | |||
I can confirm the existence of treasure | |||
chests. I recommend exploring the area | |||
around that {{Color|red|broken fence}}. | |||
{{Tt|ID: 1425}}This is {{Color|#0080e0|Sparrot}} the {{Color|#0080e0|fortune-teller}}'s | |||
house. | |||
{{Tt|ID: 1426}}Analysis indicates that we may not | |||
currently accomplish anything here | |||
at this time. | |||
{{Tt|ID: 1427}}{{Color|#0080e0|Sparrot}}'s former crystal ball was | |||
discovered by the Scrap Shop owner's | |||
ancestor atop a building at the summit | |||
of a mountain. | |||
There is an 85% probability that the | |||
mountain in question is {{Color|red|Eldin Volcano}}. | |||
I suggest you travel there. | |||
{{Tt|ID: 1428}}Master, when you are in need of | |||
advice on your travels, I calculate a | |||
75% probability that visiting the | |||
fortune-teller will be helpful. | |||
{{Tt|ID: 1429}}This is {{Color|#0080e0|Orielle and Parrow's house}}. | |||
{{Tt|ID: 1430}}Analysis indicates that we may not | |||
currently accomplish anything here | |||
at this time. | |||
{{Tt|ID: 1431}}You have been asked by Parrow to | |||
search for his sister Orielle, who | |||
went out on her Loftwing but has yet | |||
to return. | |||
There is reason to believe she headed | |||
to the {{Color|red|southwestern area of the sky}}. | |||
You should start your search there. | |||
{{Tt|ID: 1432}}Orielle's safe return to Skyloft has | |||
made Parrow very happy. | |||
{{Tt|ID: 1433}}This is {{Color|#0080e0|Kukiel's house}}. | |||
{{Tt|ID: 1434}}{{Color|#0080e0|Jakamar}} is the local handyman of | |||
Skyloft. | |||
He lives together with his wife, {{Color|#0080e0|Wryna}}, | |||
and his daughter, {{Color|#0080e0|Kukiel}}. | |||
{{Tt|ID: 1435}}It appears Jakamar's daughter, {{Color|#0080e0|Kukiel}}, | |||
has gone missing. Master, I recommend | |||
that you assist in the search for her. | |||
{{Tt|ID: 1436}}Jakamar and Wryna are delighted to | |||
see their daughter, {{Color|#0080e0|Kukiel}}, returned | |||
safely to them. | |||
{{Tt|ID: 1437}}This is {{Color|#0080e0|Piper}}'s house. She lives here | |||
with her son, {{Color|#0080e0|Gully}}. | |||
I have no other relevant information | |||
on this location. | |||
{{Tt|ID: 1438}}This is the {{Color|#0080e0|Scrap Shop owner Gondo's | |||
house}}. He lives here with his mother, | |||
{{Color|#0080e0|Greba}}. | |||
I have no other relevant information | |||
on this location. | |||
{{Tt|ID: 1439}}This is the {{Color|#0080e0|Lanayru Sand Sea}}. You can | |||
cross sinksand more quickly by | |||
pressing [A] to {{Color|red|accelerate}}. | |||
{{Tt|ID: 1440}}This is the {{Color|#0080e0|interior of the Pirate | |||
Stronghold}}. This area is dangerous. | |||
You may want to equip items in your | |||
pouch that will restore health quickly. | |||
{{Tt|ID: 1441}}{{Color|#0080e0|Skipper's Retreat}} is on this island. | |||
I estimate that your {{Color|orange|whip}} and | |||
{{Color|orange|Clawshots}} will be needed to traverse | |||
this dramatic and forbidding terrain. | |||
{{Tt|ID: 1442}}The {{Color|#0080e0|Shipyard}} is on this island. | |||
If you incorrectly operate the cart | |||
and fall off the track, you will not | |||
lose any hearts. As long as you | |||
operate it calmly, you will be fine. | |||
{{Tt|ID: 1443}}This is {{Color|#0080e0|Skipper's Retreat}}. I recommend | |||
getting rid of the {{Color|#0080e0|Aracha}} before | |||
looking for the {{Color|#0080e0|sea chart}}. | |||
{{Tt|ID: 1444}}This is the {{Color|#0080e0|Pirate Stronghold}}. | |||
If you want to return to the sea, | |||
talk to the {{Color|#0080e0|Skipper}}. | |||
{{Tt|ID: 1445}}While locked on to an enemy with [Z], | |||
press [control stick down] and [A] to {{Color|green|backflip}}. | |||
This useful battle technique lets you | |||
smoothly avoid an enemy attack, then | |||
immediately counterattack. | |||
{{Tt|ID: 1446}}While locked on to an enemy with [Z], | |||
press [control stick down] and [A] to {{Color|green|backflip}}. | |||
This useful battle technique lets you | |||
smoothly avoid an enemy attack, then | |||
immediately counterattack. I suggest | |||
you give it a try. | |||
{{Tt|ID: 1447}}{{Color|green|Hold your sword straight up}} in the air | |||
to charge it up for a powerful {{Color|red|Skyward | |||
Strike}}. | |||
If you hold the sword steadily enough, | |||
you can even charge a Skyward Strike | |||
while you're on the run or avoiding | |||
enemy attacks. | |||
While locked on to an enemy with [Z], | |||
you can also press [control stick down] and [A] to | |||
{{Color|green|backflip}}. | |||
This useful battle technique lets you | |||
smoothly avoid an enemy attack, then | |||
immediately counterattack. I suggest | |||
you give it a try. | |||
{{Tt|ID: 1448}}This subterranean area lies {{Color|#0080e0|beneath | |||
Eldin Volcano}}. The elaborate system | |||
of tunnels here forms a complex web. | |||
{{Color|#0080e0|Bomb Flowers}} grow here, as they do | |||
aboveground. When {{Color|green|rolled}}, they make | |||
effective weapons against enemies | |||
who are blocking your way. | |||
{{Tt|ID: 1449}}We are now at the summit of {{Color|#0080e0|Eldin | |||
Volcano}}, near the great crater. | |||
There is a 90% chance that the final | |||
{{Color|red|sacred flame}} is located ahead of us. | |||
I recommend searching for it. | |||
{{Tt|ID: 1450}}We are now at the summit of {{Color|#0080e0|Eldin | |||
Volcano}}, near the great crater. | |||
{{Tt|ID: 1451}}I detect a strong power in the area to | |||
the {{Color|red|southeast}}. | |||
There is a 60% probability that it is the | |||
dragon who knows {{Color|#0080e0|another part of the | |||
Song of the Hero}}. | |||
{{Tt|ID: 1452}}I detect the sound of a waterfall from | |||
{{Color|red|the passageway to the south}}. It would | |||
appear that there is {{Color|#0080e0|water}} near the | |||
area we just passed. | |||
{{Tt|ID: 1453}}There seems to be a waterfall here. | |||
Some water would be perfect for | |||
quenching your thirst in a hot area | |||
like this. | |||
{{Tt|ID: 1454}}I can confirm that this area has | |||
changed greatly as a result of | |||
the volcanic eruption. | |||
If you find yourself unsure how to | |||
proceed, I recommend talking to | |||
the {{Color|#0080e0|Sheikah Stone}} in the south. | |||
{{Tt|ID: 1455}}There is an abundance of heart | |||
flowers growing here. Be sure to | |||
use them to restore your health | |||
as needed. | |||
A heart-flower stem that has already | |||
been picked once will produce another | |||
heart if you {{Color|red|pour water from a bottle}} | |||
on it. | |||
{{Tt|ID: 1456}}A {{Color|orange|Bug Net}} is best for catching {{Color|#0080e0|Fairies}}, | |||
but it is also possible to catch them by | |||
scooping them up directly with an | |||
{{Color|orange|Empty Bottle}}. | |||
{{Tt|ID: 1457}}This is the {{Color|#0080e0|inner sanctum of the | |||
Earth Temple}}. | |||
{{Tt|ID: 1458}}I detect an ominous aura in this area. | |||
You should prepare yourself by | |||
restocking your {{Color|orange|bomb}} supply and | |||
restoring lost hearts. | |||
{{Tt|ID: 1459}}A report, Master [Link]. | |||
If you find yourself getting stuck here, | |||
you may want to try to increase the | |||
number of {{Color|orange|bombs}} you can carry. | |||
{{Tt|ID: 1460}}I can confirm that the ominous aura | |||
I previously detected in the immediate | |||
vicinity is no longer present. This area | |||
is now safe. | |||
{{Tt|ID: 1461}}This is the {{Color|#0080e0|Fire Sanctuary}}. | |||
{{Tt|ID: 1462}}The {{Color|#0080e0|Water Fruit}} that hangs from | |||
the ceiling may be useful in this | |||
environment of extreme heat. | |||
If you are getting stuck here, there is | |||
an 85% probability that scouting the | |||
area with your {{Color|orange|Beetle}} or experimenting | |||
with your {{Color|orange|Gust Bellows}} will be useful. | |||
{{Tt|ID: 1463}}To view the layout of this sanctuary, | |||
open your map with [+]. There is a | |||
95% probability that you will {{Color|red|discover | |||
something unexpected}}. | |||
{{Tt|ID: 1464}}"Ye who seek the entrance to the king's | |||
treasure, look for the {{Color|red|two statues that | |||
face one another}}." | |||
"Show your bravery and {{Color|red|jump into the | |||
mouth of the sleeping statue}}. Do this, | |||
and the path will open before you." | |||
This is the treasure hunter's legend | |||
that the Mogma {{Color|#0080e0|Guld}} spoke of. | |||
When the time comes to make a certain | |||
{{Color|red|decision}}, it would be good to remember | |||
this legend. | |||
{{Tt|ID: 1465}}The stone bird statues in this room | |||
appear to each have a different | |||
{{Color|red|number of wings}}. | |||
{{Tt|ID: 1466}}I detect an evil presence behind the | |||
door that the {{Color|#0080e0|Mysterious Crystal}} you | |||
obtained should open. I recommend | |||
restoring your hearts before entering. | |||
{{Tt|ID: 1467}}A report, Master [Link]. | |||
{{Tt|ID: 1468}}While pressing [Z] to lock on to a | |||
target, you can also press [d-pad down] to ask me | |||
for an analysis of the target. | |||
It may take me some time to gather | |||
sufficient data on some targets, but | |||
there is an 85% probability that any | |||
eventual results will be of use, Master. | |||
{{Tt|ID: 1469}}I can confirm that the ominous aura | |||
I detected in this area earlier is no | |||
longer present. This area is now safe. | |||
{{Tt|ID: 1470}}Don't carry objects that occasionally | |||
shock you. Push them forward with | |||
your sword when the charge fades, | |||
or just carry them with your {{Color|orange|Beetle}}. | |||
{{Tt|ID: 1471}}You must pay close attention to how | |||
you use bombs in this area. Analysis | |||
indicates that it will be more effective | |||
to {{Color|green|roll}} bombs than throw them. | |||
Also, some objects here occasionally | |||
shock you. Push them forward with | |||
your sword when the charge fades, | |||
or just carry them with your {{Color|orange|Beetle}}. | |||
{{Tt|ID: 1472}}{{Color|green|Hold your sword straight up}} in the air | |||
to charge it for a powerful {{Color|red|Skyward | |||
Strike}}. | |||
If you hold the sword steadily enough, | |||
you can even charge a Skyward Strike | |||
while you're on the run or while | |||
avoiding enemy attacks. | |||
{{Tt|ID: 1473}}I recommend stocking up on Heart | |||
Potions, Fairies, Invincibility Potions, | |||
and spare shields to prepare for the | |||
final battle. | |||
{{Tt|ID: 1474}}This is the {{Color|#0080e0|interior of the Isle of Songs}}. | |||
It is a sacred place built to guide you, | |||
Master. | |||
{{Tt|ID: 1475}}I can detect no monsters here, but | |||
I am picking up the presence of a | |||
number of {{Color|red|treasure chests}}. | |||
{{Tt|ID: 1476}}Some accounts suggest {{Color|#0080e0|Fairies}} can | |||
even live in harsh environments | |||
like this, and that they are sometimes | |||
found hidden in the ground. | |||
{{Tt|ID: 1477}}This is the interior area of the Statue | |||
of the Goddess. It is the location where | |||
I slept for ages within the sword you | |||
carry, Master. | |||
{{Tt|ID: 1478}}This is {{Color|#0080e0|Skyloft}}. The island where the | |||
Statue of the Goddess once stood has | |||
fallen to the surface, but the shock has | |||
passed and life is peaceful again. | |||
{{Tt|ID: 1479}}This is {{Color|#0080e0|Lake Floria}}. There's nothing to | |||
suggest the presence of monsters here, | |||
but I do detect a {{Color|red|Goddess Cube}} | |||
signature. | |||
===006-2KenseiNormal.msbt=== | |||
{{Tt|ID: 1480}}To search for {{Color|#0080e0|Zelda}}, I recommend you | |||
{{Color|green|dive}} into the {{Color|red|column of light}} in the | |||
clouds and fall to the ground below. | |||
The column of light is to the south of | |||
{{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 1481}}Search the surface and look for clues | |||
to ascertain {{Color|#0080e0|Zelda}}'s whereabouts as | |||
quickly as possible. | |||
{{Tt|ID: 1482}}I've detected remnants of civilization | |||
here on the surface. I advise you to | |||
first explore the area near where you | |||
touched down. | |||
{{Tt|ID: 1483}}I recommend you follow the advice of | |||
the old woman at the {{Color|#0080e0|Sealed Temple}} | |||
and head to {{Color|#0080e0|Faron Woods}}. | |||
{{Tt|ID: 1484}}{{Color|#0080e0|Zelda}} is alive, but she has moved to | |||
another location. You must expedite | |||
your search for her. | |||
{{Tt|ID: 1485}}Zelda is likely to be perceived as a | |||
conspicuous character in these woods. | |||
Confer with local life-forms to see if | |||
they know her whereabouts. | |||
{{Tt|ID: 1486}}Based on information received from | |||
the Kikwi {{Color|#0080e0|Machi}}, there is an 80% | |||
chance that finding the Kikwi elder | |||
will aid our search for Zelda. | |||
{{Tt|ID: 1487}}If we can locate all of the Kikwis | |||
scattered throughout the area, it is | |||
likely the elder Kikwi will be able to | |||
provide helpful information. | |||
{{Tt|ID: 1488}}I recommend that you climb onto | |||
{{Color|#0080e0|Bucha}}'s back and take the Kikwi | |||
heirloom. | |||
{{Tt|ID: 1489}}Based on oral reports from the Kikwis | |||
we have encountered, I calculate a | |||
95% chance that {{Color|#0080e0|Zelda}} headed to the | |||
temple located deep in {{Color|#0080e0|Faron Woods}}. | |||
Master, I advise that you travel to that | |||
location as quickly as possible. | |||
{{Tt|ID: 1490}}There is an 85% probability that Zelda | |||
currently resides in {{Color|#0080e0|Skyview | |||
Temple}} located in the northeastern | |||
area of {{Color|#0080e0|Faron Woods}}. | |||
I anticipate the temple will be occupied | |||
by a large number of monsters. You | |||
must locate Zelda as fast as possible. | |||
{{Tt|ID: 1491}}Based on the song from the goddess | |||
statue within {{Color|#0080e0|Skyview Temple}}, | |||
there is a 97% chance {{Color|#0080e0|Zelda}} has | |||
headed for {{Color|red|Eldin Province}}. | |||
I advise you to take the tablet you just | |||
acquired and place it in the {{Color|red|altar}} | |||
housed within the {{Color|#0080e0|Statue of the | |||
Goddess}} in {{Color|#0080e0|Skyloft}}. | |||
Doing so should result in the creation | |||
of a new column of light through which | |||
you can access Eldin Province. | |||
{{Tt|ID: 1492}}Based on the song from the goddess | |||
statue within {{Color|#0080e0|Skyview Temple}}, | |||
there is a 97% chance {{Color|#0080e0|Zelda}} has | |||
headed for {{Color|red|Eldin Province}}. | |||
I recommend {{Color|green|diving}} into the {{Color|red|column | |||
of light}} that leads to the Eldin | |||
Province. | |||
The column of light you seek is | |||
positioned to the north of {{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 1493}}Based on the song from the goddess | |||
statue heard within {{Color|#0080e0|Skyview Temple}}, | |||
there is a 90% probability that {{Color|#0080e0|Zelda}} is | |||
now in {{Color|#0080e0|Eldin Province}}. | |||
To ascertain Zelda's whereabouts as | |||
quickly as possible, it will be most | |||
effective to look for local life-forms | |||
who may have seen her pass by. | |||
{{Tt|ID: 1494}}Judging by the discussions of the | |||
Mogmas you met on {{Color|#0080e0|Eldin Volcano}}, | |||
I infer that {{Color|#0080e0|Zelda}} has been taken by | |||
a monster to a temple on the volcano. | |||
{{Tt|ID: 1495}}You are currently looking for the {{Color|red|key | |||
to open the temple door}}. This key | |||
has been split into five pieces which can | |||
be located with your {{Color|green|dowsing}} ability. | |||
{{Tt|ID: 1496}}You have reassembled the key to the | |||
temple on Eldin Volcano, and you are | |||
headed there to open its door. | |||
{{Tt|ID: 1497}}Based on information from the | |||
Mogmas, I infer that {{Color|#0080e0|Zelda}} has been | |||
abducted by a monster and is currently | |||
in the {{Color|#0080e0|Earth Temple}}. | |||
{{Tt|ID: 1498}}The probability of recovering Zelda | |||
unharmed is decreasing rapidly. | |||
You must find her as soon as possible. | |||
{{Tt|ID: 1499}}Unfortunately, she has now been led | |||
away by an unknown individual and | |||
has already moved to another area. | |||
As you did at {{Color|#0080e0|Skyview Spring}}, | |||
I recommend seeking guidance from | |||
the goddess statue located within | |||
the {{Color|#0080e0|Earth Spring}}. | |||
{{Tt|ID: 1500}}Based on information from the | |||
goddess statue within the {{Color|#0080e0|Earth | |||
Temple}}, there is a 90% probability that | |||
{{Color|#0080e0|Zelda}} has headed to {{Color|red|Lanayru Province}}. | |||
I advise you to take the {{Color|red|tablet}} you just | |||
acquired and place it in the {{Color|red|altar}} | |||
housed within the {{Color|#0080e0|Statue of the | |||
Goddess}} in {{Color|#0080e0|Skyloft}}. | |||
Doing so should bring forth a new | |||
column of light through which you can | |||
access Lanayru Province. | |||
{{Tt|ID: 1501}}Based on information from the | |||
goddess statue within the {{Color|#0080e0|Earth | |||
Temple}}, there is a 90% probability that | |||
{{Color|#0080e0|Zelda}} has headed to {{Color|red|Lanayru Province}}. | |||
I recommend {{Color|green|diving}} into the {{Color|red|column | |||
of light}} that leads down to Lanayru | |||
Province. | |||
The column of light you seek is | |||
positioned to the southwest of {{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 1502}}Based on information from the | |||
goddess statue within the {{Color|#0080e0|Earth | |||
Temple}}, there is a 90% probability that | |||
{{Color|#0080e0|Zelda}} has headed to {{Color|red|Lanayru Province}}. | |||
To ascertain Zelda's whereabouts as | |||
quickly as possible, it will be most | |||
effective to look for local life-forms | |||
who may have seen her pass by. | |||
{{Tt|ID: 1503}}You are currently searching for the | |||
entrance to {{Color|#0080e0|Lanayru Mining Facility}} so | |||
that you can reach the {{Color|red|Temple of Time}}, | |||
where {{Color|#0080e0|Zelda}} is currently located. | |||
I recommend utilizing your map | |||
while in {{Color|#0080e0|Lanayru Desert}} to ascertain | |||
the position of the mining facility. | |||
{{Tt|ID: 1504}}There is an 85% probability that {{Color|#0080e0|Zelda}} | |||
has headed to the {{Color|#0080e0|Temple of Time}} in | |||
the western region of {{Color|#0080e0|Lanayru Desert}}. | |||
Her objective is currently unknown, | |||
but I recommend that you hurry to the | |||
Temple of Time as well, Master. | |||
As the temple gate is currently | |||
unusable, the only way into the temple | |||
is through {{Color|#0080e0|Lanayru Mining Facility}}. | |||
{{Tt|ID: 1505}}Based on what the unidentified person | |||
with {{Color|#0080e0|Zelda}} in the {{Color|#0080e0|Temple of Time}} said, | |||
speaking with the old woman in the | |||
Sealed Grounds may aid your search. | |||
{{Tt|ID: 1506}}To reach Zelda, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
Evidence suggests the Ballad of the | |||
Goddess, which has been known in | |||
{{Color|#0080e0|Skyloft}} for generations, may hold a | |||
clue to the location of these flames. | |||
Analysis indicates your best course of | |||
action is to search Skyloft and learn | |||
what you can of this song. | |||
{{Tt|ID: 1507}}The lyrics of the Ballad of the Goddess | |||
that you heard from {{Color|#0080e0|Gaepora}} mention | |||
directing the {{Color|red|two great whirling sails | |||
toward the Light Tower}}. | |||
That tower stands in {{Color|#0080e0|Skyloft}}'s plaza. | |||
{{Tt|ID: 1508}}Although the meaning of this phrase is | |||
unclear, I recommend that you search | |||
around Skyloft for two things that | |||
could be construed as whirling sails. | |||
{{Tt|ID: 1509}}Although a connection with the two | |||
sails is not 100% certain, it is clear that | |||
a {{Color|red|propeller}} from a Skyloft windmill | |||
has fallen below the clouds. | |||
I recommend you look for a way to | |||
retrieve this propeller. | |||
{{Tt|ID: 1510}}Although a connection with the two | |||
sails is not 100% certain, it is clear that | |||
a {{Color|red|propeller}} from a Skyloft windmill | |||
has fallen below the clouds. | |||
It is possible to locate the propeller | |||
using your {{Color|green|dowsing}} ability. | |||
Once you have located it, you can | |||
get the robot you reactivated in the | |||
Scrap Shop to carry it back to | |||
Skyloft for you. | |||
{{Tt|ID: 1511}}There is an 80% chance that one of | |||
the {{Color|red|two whirling sails}} we seek is the | |||
windmill repaired by {{Color|#0080e0|Jakamar}}. | |||
{{Tt|ID: 1512}}Although a connection with the two | |||
sails is uncertain, there is an 85% | |||
chance that the object you just found | |||
is a {{Color|red|propeller}} from a Skyloft windmill. | |||
I recommend guiding the robot from | |||
the Scrap Shop back to Skyloft while | |||
he carries the alleged propeller. | |||
{{Tt|ID: 1513}}By rotating the windmills to face the | |||
Light Tower, you have revealed a | |||
structure hidden atop the tower. | |||
I advise you to investigate it. | |||
{{Tt|ID: 1514}}The Light Tower situated in the Skyloft | |||
plaza currently projects a powerful | |||
beam of light into the distance toward | |||
a fixed point. | |||
I have determined with 80% certainty | |||
that the secrets alluded to within the | |||
Ballad of the Goddess are hidden at the | |||
point where that light is focused. | |||
{{Tt|ID: 1515}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
To accomplish this, I recommend you | |||
use your {{Color|green|dowsing}} ability to locate the | |||
place in {{Color|#0080e0|Faron Woods}} that responds to | |||
the guiding song of {{Color|red|Farore's Courage}}. | |||
{{Tt|ID: 1516}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
If you use the {{Color|#0080e0|Water Dragon's Scale}} | |||
from the {{Color|red|trial}} in {{Color|#0080e0|Faron Woods}}, there is | |||
a 90% chance you will be able to reach | |||
a new area in {{Color|#0080e0|Faron Province}}. | |||
{{Tt|ID: 1517}}According to the Kikwi hermit, {{Color|#0080e0|Yerbal}}, | |||
the {{Color|#0080e0|Water Dragon}} guards a {{Color|red|sacred | |||
flame}} that will enhance your sword. | |||
You require more information on the | |||
flame. To obtain it, you will need to | |||
speak with the Water Dragon who | |||
resides at the bottom of the lake. | |||
{{Tt|ID: 1518}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
{{Tt|ID: 1519}}To learn the location of the sacred | |||
flame in {{Color|#0080e0|Faron Province}}, you must find | |||
{{Color|orange|sacred water}} for the Water Dragon. | |||
I have registered the sacred water as | |||
a target you can now search for using | |||
your {{Color|green|dowsing}} ability. | |||
{{Tt|ID: 1520}}The entrance to the place that holds | |||
{{Color|red|Farore's Flame}}, one of the sacred | |||
flames, has been opened by the | |||
Water Dragon. | |||
It is very likely that a great number of | |||
monsters infest this place, so I highly | |||
recommend you equip yourself | |||
properly for a hostile environment. | |||
{{Tt|ID: 1521}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
The Water Dragon stated that {{Color|red|Farore's | |||
Flame}}, one of the sacred flames, can be | |||
found in the {{Color|#0080e0|Ancient Cistern}}. | |||
{{Tt|ID: 1522}}Now that a sacred flame has enhanced | |||
your sword, I estimate a 90% chance | |||
that returning to the {{Color|#0080e0|Isle of Songs}} will | |||
yield new guidance from the goddess. | |||
I recommend you follow the beam of | |||
light being projected from the Light | |||
Tower back into the {{Color|#0080e0|thunderhead}} and | |||
return to the Isle of Songs. | |||
{{Tt|ID: 1523}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
To obtain the sacred gift that will | |||
enable you to find the second sacred | |||
flame, I recommend you head for the | |||
{{Color|red|trial}} in {{Color|#0080e0|Lanayru Desert}}. | |||
{{Tt|ID: 1524}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
{{Tt|ID: 1525}}There is a 96% chance that you can | |||
reach new locations within {{Color|#0080e0|Lanayru | |||
Province}} using the {{Color|orange|Clawshots}} you got | |||
from the {{Color|red|trial}} in the {{Color|#0080e0|Lanayru Desert}}. | |||
{{Tt|ID: 1526}}Using the {{Color|orange|Clawshots}}, you have managed | |||
to enter the {{Color|#0080e0|Lanayru Sand Sea}}. | |||
I suggest you search the area for | |||
clues leading to the next sacred flame. | |||
{{Tt|ID: 1527}}It would seem pirates have stolen the | |||
vessel of a robot captain in the {{Color|#0080e0|Lanayru | |||
Sand Sea}}. The {{Color|red|sacred flame}} you seek is | |||
also on board. | |||
{{Tt|ID: 1528}}To take back the ship, you will first | |||
need to travel to {{Color|#0080e0|Skipper's Retreat}} | |||
and obtain a sea chart. | |||
{{Tt|ID: 1529}}I advise you to take the sea chart | |||
you've obtained back to the robot | |||
captain. | |||
{{Tt|ID: 1530}}Your current objective is to search | |||
the {{Color|#0080e0|Lanayru Sand Sea}} for the ship | |||
that is said to contain the next {{Color|red|sacred | |||
flame}} that will enhance your sword. | |||
According to the skipper of this stolen | |||
ship, there is a good chance you can | |||
acquire information about the ship | |||
at the Lanayru {{Color|#0080e0|Shipyard}}. | |||
{{Tt|ID: 1531}}Your current objective is to search | |||
the {{Color|#0080e0|Lanayru Sand Sea}} for the ship | |||
that is said to contain the next {{Color|red|sacred | |||
flame}} that will enhance your sword. | |||
According to the skipper of this stolen | |||
ship, you may find information on the | |||
whereabouts of this vessel at the | |||
{{Color|#0080e0|Pirate Stronghold}}. | |||
{{Tt|ID: 1532}}Your current objective is to search | |||
the {{Color|#0080e0|Lanayru Sand Sea}} for the ship | |||
that is said to contain the next {{Color|red|sacred | |||
flame}} that will enhance your sword. | |||
I estimate an 85% chance that the | |||
vessel you seek sails the sand sea. | |||
Use your {{Color|green|dowsing}} ability to locate and | |||
pursue this ship. | |||
{{Tt|ID: 1533}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
The likelihood of the second sacred | |||
flame being housed in the {{Color|red|Sandship}} | |||
that sails the {{Color|#0080e0|Lanayru Sand Sea}} is 95%. | |||
I advise you to search the interior | |||
compartments of the vessel for the | |||
sacred flame. | |||
{{Tt|ID: 1534}}Now that a sacred flame has enhanced | |||
your sword, I estimate a 90% chance | |||
that returning to the {{Color|#0080e0|Isle of Songs}} will | |||
yield new guidance from the goddess. | |||
I recommend you follow the beam of | |||
light being projected from the Light | |||
Tower back into the {{Color|#0080e0|thunderhead}} and | |||
return to the Isle of Songs. | |||
{{Tt|ID: 1535}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
To obtain the sacred gift that will | |||
enable you to find the third sacred | |||
flame, I suggest you seek out the {{Color|red|trial}} | |||
on {{Color|#0080e0|Eldin Volcano}}. | |||
{{Tt|ID: 1536}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
There is a 95% chance that you can | |||
reach new areas within {{Color|#0080e0|Eldin Province}} | |||
using the {{Color|#0080e0|Fireshield Earrings}} you got | |||
from the {{Color|red|trial}} on {{Color|#0080e0|Eldin Volcano}}. | |||
{{Tt|ID: 1537}}Your current objective is to search | |||
Eldin Province for the third sacred | |||
flame that will enhance your sword. | |||
There is a strong possibility that this | |||
flame is housed in the large structure | |||
you discovered, but the entrance is | |||
blocked by a wall of flames. | |||
Based on my projections, in order to | |||
extinguish the fire you will need a large | |||
amount of {{Color|red|water}} and a {{Color|red|vessel}} in which | |||
to transport it. | |||
You should focus your efforts on | |||
securing these items. | |||
{{Tt|ID: 1538}}You are currently searching for the | |||
{{Color|red|sacred flame}} that will enhance your | |||
sword. | |||
{{Tt|ID: 1539}}To extinguish the wall of fire blocking | |||
your path beyond the summit, you need | |||
to transport the giant {{Color|red|water basin}} used | |||
by the Water Dragon. | |||
{{Tt|ID: 1540}}I've confirmed a very large structure | |||
positioned atop the volcano's summit. | |||
I recommend you explore it. | |||
{{Tt|ID: 1541}}To reach {{Color|#0080e0|Zelda}}, you must enhance your | |||
sword using the {{Color|red|sacred flames}} of the | |||
three provinces. | |||
There is a 95% probability that the | |||
third sacred flame is located inside the | |||
sanctuary at the summit of {{Color|#0080e0|Eldin | |||
Volcano}}. I recommend you search it. | |||
{{Tt|ID: 1542}}There is a 95% probability that the | |||
{{Color|red|Gate of Time}} in the {{Color|#0080e0|Sealed Temple}} | |||
will lead to {{Color|#0080e0|Zelda}}'s current location. | |||
I recommend you activate the Gate of | |||
Time using the power of your newly | |||
enhanced sword. | |||
{{Tt|ID: 1543}}At present, your most urgent priority is | |||
sealing away the unidentified monster | |||
that is attempting to rouse itself. | |||
{{Tt|ID: 1544}}The giant monster that appeared in | |||
the {{Color|#0080e0|Sealed Grounds}} has been | |||
driven back into captivity again. | |||
My assessment is that this creature | |||
poses no additional threat for the | |||
moment. | |||
{{Tt|ID: 1545}}The time has finally come to awaken | |||
the {{Color|red|Gate of Time}} using the power of | |||
your enhanced sword. I suggest you | |||
make this your immediate priority. | |||
{{Tt|ID: 1546}}Master, you have now passed through | |||
the {{Color|red|Gate of Time}}. | |||
Proceed forward. I calculate a 99% | |||
probability that {{Color|#0080e0|Zelda}} waits just ahead. | |||
{{Tt|ID: 1547}}To achieve your destiny and keep the | |||
promise you made to Zelda, you must | |||
vanquish {{Color|#0080e0|Demise}}. | |||
To accomplish this task, you will need | |||
to find and obtain the {{Color|gold|Triforce}}. | |||
{{Tt|ID: 1548}}Master, you must now find the {{Color|gold|Triforce}} | |||
in order to vanquish {{Color|#0080e0|Demise}}. | |||
I strongly recommend that you search | |||
for information about the {{Color|gold|Triforce}} | |||
within {{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 1549}}There is an 80% probability that you | |||
can get information about the {{Color|gold|Triforce}} | |||
from {{Color|#0080e0|Levias}}, the great spirit of the | |||
skies. | |||
{{Tt|ID: 1550}}{{Color|#0080e0|Instructor Owlan}} knows a great deal | |||
about Levias. I recommend that you | |||
ask him for more information about | |||
this great spirit. | |||
{{Tt|ID: 1551}}However, in order to aid Levias, | |||
you will need to learn the {{Color|green|Spiral | |||
Charge}} flight maneuver from | |||
{{Color|#0080e0|Instructor Owlan}}. | |||
{{Tt|ID: 1552}}There is an 80% probability that you | |||
can get information about the {{Color|gold|Triforce}} | |||
from {{Color|#0080e0|Levias}}, the great spirit of the | |||
skies. | |||
{{Tt|ID: 1553}}There is an 85% chance that talking | |||
with the owner of the Lumpy Pumpkin | |||
will yield information that will aid | |||
your search for Levias. | |||
{{Tt|ID: 1554}}I calculate a 90% chance that {{Color|#0080e0|Levias}} | |||
will appear if you take him an | |||
offering of the {{Color|orange|pumpkin soup}} he | |||
enjoys consuming. | |||
To this end, I suggest you take the | |||
pumpkin soup to the small island with | |||
the {{Color|red|rainbow}} inside the {{Color|#0080e0|thunderhead}}. | |||
{{Tt|ID: 1555}}However, Levias is behaving in a highly | |||
aggressive manner. It is impossible to | |||
talk with him in this state. | |||
I suggest you utilize the Spiral Charge | |||
to dislodge the foreign objects | |||
attached to him. | |||
{{Tt|ID: 1556}}In order to acquire the {{Color|gold|Triforce}}, the | |||
power that will allow you to vanquish | |||
{{Color|#0080e0|Demise}}, you must first complete the | |||
Song of the Hero. | |||
Your urgent task is to learn the | |||
different parts of the song from the | |||
three dragons who preside over the | |||
three different provinces of the land. | |||
{{Tt|ID: 1557}}In order to acquire the {{Color|gold|Triforce}}, you | |||
must first meet with the three dragons | |||
of the land and complete the {{Color|red|Song of | |||
the Hero}}. | |||
{{Tt|ID: 1558}}In order to acquire the {{Color|gold|Triforce}}, you | |||
must first meet with the three dragons | |||
of the land and complete the {{Color|red|Song of | |||
the Hero}}. | |||
{{Tt|ID: 1559}}In order to acquire the {{Color|gold|Triforce}}, you | |||
must first meet with the three dragons | |||
of the land and complete the {{Color|red|Song of | |||
the Hero}}. | |||
{{Tt|ID: 1560}}You have learned two parts of the {{Color|red|Song | |||
of the Hero}}. Your next move should be | |||
to seek out the dragon who rules over | |||
{{Color|#0080e0|Lanayru Province}} as fast as possible. | |||
:And after that? | |||
:Got it. | |||
{{Tt|ID: 1561}}You have learned two parts of the {{Color|red|Song | |||
of the Hero}}. Your next move should be | |||
to seek out the dragon who rules over | |||
{{Color|#0080e0|Eldin Province}} as fast as possible. | |||
:And after that? | |||
:Got it. | |||
{{Tt|ID: 1562}}You have learned one part of the {{Color|red|Song | |||
of the Hero}}. To find the other parts, | |||
seek out the dragons who rule over the | |||
{{Color|#0080e0|Eldin and Lanayru Provinces}}. | |||
:And after that? | |||
:Got it. | |||
{{Tt|ID: 1563}}You have learned two parts of the {{Color|red|Song | |||
of the Hero}}. Your next move should | |||
be to seek out the dragon who rules | |||
over {{Color|#0080e0|Faron Province}} as fast as possible. | |||
:And after that? | |||
:Got it. | |||
{{Tt|ID: 1564}}You have learned one part of the {{Color|red|Song | |||
of the Hero}}. To find the other parts, | |||
seek out the dragons who rule over the | |||
{{Color|#0080e0|Faron and Lanayru Provinces}}. | |||
:And after that? | |||
:Got it. | |||
{{Tt|ID: 1565}}You have learned one part of the {{Color|red|Song | |||
of the Hero}}. To find the other parts, | |||
seek out the dragons who rule over the | |||
{{Color|#0080e0|Faron and Eldin Provinces}}. | |||
:And after that? | |||
:Got it. | |||
{{Tt|ID: 1566}}When you have collected three parts | |||
of the Song of the Hero, return to | |||
the great sky spirit, {{Color|#0080e0|Levias}}, and | |||
complete the Song of the Hero. | |||
If the information you've gathered is | |||
accurate, doing this will open the path | |||
to the {{Color|gold|Triforce}}. | |||
Should you go on to successfully obtain | |||
the {{Color|gold|Triforce}}, you must use its power to | |||
vanquish {{Color|#0080e0|Demise}}. | |||
This is not only your ultimate goal but | |||
also your destiny, Master. | |||
{{Tt|ID: 1567}}You have learned the three parts of the | |||
Song of the Hero guarded by the | |||
dragons who reside on the surface. | |||
{{Tt|ID: 1568}}I recommend returning to {{Color|#0080e0|Levias}}, the | |||
great sky spirit, to hear the final part | |||
and complete the Song of the Hero. | |||
:And after that? | |||
:Got it. | |||
{{Tt|ID: 1569}}I infer the completed Song of the | |||
Hero will open a path to the Triforce. | |||
Should you go on to successfully obtain | |||
the {{Color|gold|Triforce}}, you must use its power to | |||
vanquish {{Color|#0080e0|Demise}}. | |||
Doing so is your ultimate goal and your | |||
destiny, Master. | |||
{{Tt|ID: 1570}}You are currently searching for the | |||
{{Color|gold|Triforce}}, which has the power to | |||
vanquish {{Color|#0080e0|Demise}}. | |||
Utilize your {{Color|green|dowsing}} ability with the | |||
{{Color|red|Song of the Hero}} to find the fourth | |||
{{Color|red|Trial Gate}}. | |||
{{Tt|ID: 1571}}Master, the {{Color|red|Stone of Trials}} you | |||
received on completion of the final | |||
trial is part of a pair. | |||
I infer that the matching second stone | |||
is somewhere within Skyloft. There is a | |||
90% chance that finding this stone will | |||
get you one step closer to the {{Color|gold|Triforce}}. | |||
{{Tt|ID: 1572}}{{Color|#0080e0|Ghirahim}} has abducted Zelda and fled | |||
into the past with her. You must chase | |||
after him as quickly as possible. | |||
{{Tt|ID: 1573}}{{Color|#0080e0|Ghirahim}} has abducted Zelda and fled | |||
into the past with her. You must chase | |||
after Zelda as quickly as possible. | |||
{{Tt|ID: 1574}}{{Color|#0080e0|Ghirahim}} has used the power of {{Color|#0080e0|Zelda}}'s | |||
soul to revive {{Color|#0080e0|Demise}}. I'm afraid | |||
to report that further analysis of the | |||
situation is impossible. | |||
{{Tt|ID: 1575}}{{Color|#0080e0|Demise}} has once again broken the | |||
seal that binds him in an attempt to | |||
free himself and return to full power. | |||
If you fail to beat back this monster | |||
and gain more time to search for the | |||
Triforce, I estimate you have less than | |||
a 1% chance of completing your quest. | |||
{{Tt|ID: 1576}}I project that the soil in {{Color|#0080e0|Lanayru | |||
Province}} will not provide enough | |||
nourishment for the Life Tree | |||
Seedling to grow and produce {{Color|red|fruit}}. | |||
In order to obtain this fruit, which the | |||
Thunder Dragon seeks, you must find a | |||
place to plant it where the tree can | |||
grow strong {{Color|red|over many long years}}. | |||
{{Tt|ID: 1577}}Master, I recommend you take the | |||
{{Color|red|Life Tree Fruit}} to the Thunder Dragon | |||
in {{Color|#0080e0|Lanayru Province}}. | |||
I project a 90% chance that the | |||
Thunder Dragon will agree to teach | |||
you his {{Color|red|part of the Song of the Hero}} | |||
if the fruit restores him to health. | |||
{{Tt|ID: 1578}}Master, your primary objective is to | |||
defeat the enemy here and overcome | |||
the grueling task the Thunder Dragon, | |||
{{Color|#0080e0|Lanayru}}, has set before you. | |||
{{Tt|ID: 1579}}You are currently searching for a | |||
{{Color|red|sacred flame}} in {{Color|#0080e0|Eldin Province}} that | |||
will enhance and augment your sword. | |||
You have found a structure that is | |||
highly likely to contain the sacred | |||
flame, but the entrance is blocked | |||
by a wall of flame. | |||
There is an 80% chance that you will | |||
need the Water Dragon's {{Color|red|tub}} to | |||
successfully extinguish the flames. | |||
{{Tt|ID: 1580}}Although details are currently unclear, | |||
I have detected a massive disturbance | |||
in the vicinity of the great pit in the | |||
{{Color|#0080e0|Sealed Grounds}}. | |||
You must carry out the task the old | |||
woman has asked of you and deal | |||
with it. | |||
{{Tt|ID: 1581}}I calculate a 99% probability that the | |||
{{Color|gold|Triforce}} is somewhere in the structure | |||
that appeared at the base of the Isle of | |||
the Goddess. | |||
The {{Color|gold|Triforce}} has power capable of | |||
vanquishing {{Color|#0080e0|Demise}}. I recommend a | |||
thorough exploration of this | |||
structure's interior areas. | |||
{{Tt|ID: 1582}}Current Session Play Time: {{Color|red|##:##}} | |||
Total Play Time: {{Color|red|##}}{{Color|red|:##}} | |||
This concludes my analysis. | |||
{{Tt|ID: 1583}}{{Color|#0080e0|Zelda}}'s presence seems to have | |||
vanished. I recommend a sweep | |||
of the area. | |||
{{Tt|ID: 1584}}I lack the data required to perform an | |||
accurate analysis of the current | |||
situation. | |||
===006-3KenseiNormal.msbt=== | |||
{{Tt|ID: 1585}}You are located in the {{Color|#0080e0|Sealed Grounds}}. | |||
I detect the auras of a small number | |||
of relatively weak enemies. | |||
{{Tt|ID: 1586}}These are the {{Color|#0080e0|Faron Woods}}. I detect | |||
the presence of a few monsters. | |||
{{Tt|ID: 1587}}This is {{Color|#0080e0|Skyview Temple}}. Analysis | |||
indicates the presence of monsters | |||
more powerful than those found on | |||
land. Beware of {{Color|#0080e0|Skulltula}} nests. | |||
{{Tt|ID: 1588}}This is {{Color|#0080e0|Lake Floria}}. I detect the | |||
existence of monsters in the water. | |||
I recommend utilizing your {{Color|green|spin | |||
maneuver}}. | |||
{{Tt|ID: 1589}}You are located in the {{Color|#0080e0|Ancient Cistern}}. | |||
Analysis suggests you can expect to | |||
encounter both fire- and magic- | |||
wielding monsters. | |||
{{Tt|ID: 1590}}These are the {{Color|#0080e0|Faron Woods}}. As the | |||
entire area is now flooded, I highly | |||
recommend you closely monitor oxygen | |||
levels when swimming underwater. | |||
{{Tt|ID: 1591}}This is {{Color|#0080e0|Eldin Volcano}}. My projections | |||
indicate you will encounter many | |||
fire-wielding monsters, as well as | |||
dangerous magma fields. | |||
In the event you catch on fire, please | |||
remember that you can extinguish | |||
yourself by using {{Color|green|a roll or a spin attack}}. | |||
{{Tt|ID: 1592}}This is the {{Color|#0080e0|Earth Temple}}. I project you | |||
will encounter many fire-proficient | |||
monsters in this area. | |||
In the event you catch on fire, please | |||
remember that you can extinguish | |||
yourself by using {{Color|green|a roll or a spin attack}}. | |||
{{Tt|ID: 1593}}This is {{Color|#0080e0|Eldin Volcano}}. My projections | |||
indicate you will encounter many | |||
fire-wielding monsters. | |||
In the event you catch on fire, please | |||
remember that you can extinguish | |||
yourself by using {{Color|green|a roll or a spin attack}}. | |||
{{Tt|ID: 1594}}This is the {{Color|#0080e0|Fire Sanctuary}}. Beware of | |||
spell-casting monsters. You may also | |||
encounter monsters that are proficient | |||
with the bow. | |||
{{Tt|ID: 1595}}You are currently located at {{Color|#0080e0|Eldin | |||
Volcano}}. I have detected a catapult | |||
positioned on the high ground. | |||
My projections indicate the situation | |||
could become highly dangerous if | |||
the {{Color|#0080e0|Bokoblins}} are alerted to your | |||
presence. | |||
{{Tt|ID: 1596}}Your current location is {{Color|#0080e0|Lanayru | |||
Desert}}. I have detected the presence | |||
of multiple electrically charged | |||
monsters in the region. | |||
Also, you should beware of sinksand | |||
in desert areas. | |||
{{Tt|ID: 1597}}This is {{Color|#0080e0|Lanayru Mining Facility}}. | |||
Readings indicate it is populated with | |||
electrically charged monsters. | |||
Also, I detect the presence of ancient | |||
security measures, though they now | |||
appear to be in disrepair. | |||
{{Tt|ID: 1598}}This is the {{Color|#0080e0|Lanayru Sand Sea}}. | |||
Analysis suggests a healthy population | |||
of electricity-generating and fire- | |||
producing life-forms. | |||
{{Tt|ID: 1599}}This is the {{Color|#0080e0|Sandship}} of the {{Color|#0080e0|Lanayru | |||
Sand Sea}}. | |||
Some of the monsters that attacked | |||
this ship are said to wield large | |||
amounts of electrical energy. | |||
{{Tt|ID: 1600}}This is {{Color|#0080e0|Lanayru Gorge}}. The majority | |||
of monsters that once inhabited this | |||
area are said to have the power | |||
to control electrical energy. | |||
{{Tt|ID: 1601}}This is {{Color|#0080e0|Hylia}}. My apologies, Master. | |||
Due to numerous unknown elements | |||
here, no analysis is currently possible. | |||
{{Tt|ID: 1602}}This is {{Color|#0080e0|Skyview Temple}}. I have | |||
detected an abundance of powerful, | |||
hostile auras in the local and | |||
surrounding areas. | |||
I project that these monsters possess | |||
a very high intelligence. They will | |||
likely employ a variety of cunning | |||
attacks. | |||
{{Tt|ID: 1603}}This is the {{Color|#0080e0|Earth Temple}}. There is an | |||
abundance of powerful, hostile auras | |||
in the surrounding area. | |||
Watch for {{Color|#0080e0|Bomb Flowers}} in this area. | |||
They explode in reaction to various | |||
forms of stimuli. | |||
{{Tt|ID: 1604}}Your current location is {{Color|#0080e0|Lanayru | |||
Mining Facility}}. Analysis suggests you | |||
can expect a multitude of powerful, | |||
highly hostile enemies. | |||
The floor of this room is covered | |||
in a thick layer of sand, within which | |||
monsters may be lurking. | |||
{{Tt|ID: 1605}}These are the {{Color|#0080e0|Sealed Grounds}}. | |||
The aura of a powerful and extremely | |||
hostile monster fills the entire area. | |||
I have no details on this monster as of | |||
yet, but the battlefield is quite large, | |||
so monitor your {{Color|red|stamina gauge}} | |||
closely. | |||
{{Tt|ID: 1606}}These are the {{Color|#0080e0|Sealed Grounds}}. | |||
The aura of a powerful and extremely | |||
hostile monster fills the entire area. | |||
I have no details on this monster as of | |||
yet, but the battlefield is quite large, | |||
so monitor your {{Color|red|stamina gauge}} | |||
closely. | |||
{{Tt|ID: 1607}}These are the {{Color|#0080e0|Sealed Grounds}}. | |||
The aura of a powerful and extremely | |||
hostile monster fills the entire area. | |||
I have no details on this monster as of | |||
yet, but I project that the mechanism | |||
created by {{Color|#0080e0|Groose}} will prove effective. | |||
{{Tt|ID: 1608}}You are currently located in the | |||
{{Color|#0080e0|Ancient Cistern}}. The aura of an | |||
extremely powerful and hostile | |||
monster pervades the area. | |||
Movement is restricted by the rows of | |||
columns. I highly suggest you use your | |||
superior dexterity to evade enemy | |||
attacks. | |||
{{Tt|ID: 1609}}You are currently standing on the deck | |||
of the {{Color|#0080e0|Sandship}}. The aura of an | |||
exceptionally strong monster | |||
pervades the area. | |||
Take care not to accidentally tumble | |||
overboard, as there is nothing but | |||
ocean surrounding the vessel. | |||
{{Tt|ID: 1610}}This is the {{Color|#0080e0|Fire Sanctuary}}. Readings | |||
indicate an extremely hostile aura | |||
in the area. | |||
My analysis of this aura leads me to | |||
conclude that this foe is highly | |||
intelligent. He will likely employ | |||
a variety of cunning attacks. | |||
{{Tt|ID: 1611}}We are inside the {{Color|#0080e0|thunderhead}}. | |||
Analysis reveals a parasitical monster | |||
on the great spirit of the sky, Levias, | |||
has caused him to go mad. | |||
When in combat, be careful of strong | |||
winds and unstable footholds. | |||
{{Tt|ID: 1612}}These are the {{Color|#0080e0|Sealed Grounds}} of the | |||
past. I detect an extremely powerful | |||
and exceptionally hostile aura in the | |||
immediate area. | |||
Aura analysis has revealed that this | |||
foe is highly intelligent. He will likely | |||
employ a variety of cunning attacks. | |||
{{Tt|ID: 1613}}I have no record of this place. | |||
I sense no hostile auras other | |||
than {{Color|#0080e0|Demise}}. | |||
My projections indicate your current | |||
location is a unique space under the | |||
control of {{Color|#0080e0|Demise}}'s magic. {{Color|red|I do not | |||
believe Skyward Strikes are possible}}. | |||
{{Tt|ID: 1614}}This is a subterranean corridor that | |||
links {{Color|#0080e0|Lanayru Mining Facility}} to the | |||
{{Color|#0080e0|Temple of Time}}. | |||
I detect no monsters here, so I project | |||
the probability you will engage in | |||
combat here is under 5%. | |||
{{Tt|ID: 1615}}This is one section of {{Color|#0080e0|Sky Keep}}. | |||
I detect many monsters of various | |||
types and abilities concentrated in | |||
this small area. | |||
{{Tt|ID: 1616}}This is one section of {{Color|#0080e0|Sky Keep}}. | |||
Vigilance is highly recommended here. | |||
I detect many strong monsters. | |||
{{Tt|ID: 1617}}You are located inside {{Color|#0080e0|Sky Keep}}. | |||
I detect many fire- and magic-wielding | |||
monsters here. Avoid physical contact. | |||
{{Tt|ID: 1618}}This is one section of {{Color|#0080e0|Sky Keep}}. | |||
The remains of ancient monsters are | |||
scattered around this area. | |||
I recommend careful attention to your | |||
surroundings while transporting the | |||
Timeshift Orb. | |||
{{Tt|ID: 1619}}This is one section of {{Color|#0080e0|Sky Keep}}. | |||
The remains of ancient monsters are | |||
scattered around this area. | |||
I recommend careful attention to your | |||
surroundings while transporting the | |||
Timeshift Orb. | |||
{{Tt|ID: 1620}}In this area of {{Color|#0080e0|Sky Keep}}, there are | |||
many complicated contraptions. | |||
Master, your wisdom will be tested | |||
here. | |||
{{Tt|ID: 1621}}You are currently located in {{Color|#0080e0|Sky Keep}}. | |||
The pathway here is too narrow | |||
to dodge enemy attacks. | |||
I recommend making good use of your | |||
{{Color|green|shield bash}}, as I project it will be | |||
difficult to find heart-replenishment | |||
opportunities. | |||
{{Tt|ID: 1622}}You are located inside {{Color|#0080e0|Sky Keep}}. | |||
No monsters exist here, though I infer | |||
exploring this area will not be easy. | |||
To aid you, Master, I will increase | |||
analytical granularity and provide | |||
{{Color|red|situational analysis for each section}}. | |||
{{Tt|ID: 1623}}These are the {{Color|#0080e0|Lanayru Caves}}. I detect | |||
no monsters in the area. | |||
{{Tt|ID: 1624}}This is {{Color|#0080e0|Eldin Volcano}}. You will likely | |||
encounter a limited number of | |||
monsters here that are capable of | |||
shooting fire arrows from a distance. | |||
In the alarming event you catch on | |||
fire, you can extinguish yourself using | |||
a {{Color|green|roll or spin attack}}. | |||
{{Tt|ID: 1625}}This is {{Color|#0080e0|Skyview Temple}}. I detect an | |||
increase in the number of hostile auras | |||
within the structure since our last visit. | |||
Do not let your guard down. | |||
{{Tt|ID: 1626}}This is {{Color|#0080e0|Farore's Flame Chamber}}. | |||
There are no monsters here. | |||
{{Tt|ID: 1627}}This is {{Color|#0080e0|Din's Flame Chamber}}. | |||
There are no monsters here. | |||
{{Tt|ID: 1628}}These are the {{Color|#0080e0|Sealed Grounds}}. This | |||
is where the Isle of the Goddess came | |||
down. There are no monsters here. | |||
{{Tt|ID: 1629}}This is {{Color|#0080e0|Skyview Spring}}. It is a special | |||
place, protected by the power of the | |||
goddess. | |||
They say the water here can purify | |||
the body of whoever comes into | |||
contact with it. | |||
{{Tt|ID: 1630}}This is the {{Color|#0080e0|Sealed Temple}}. I do not | |||
detect the presence of any monsters. | |||
It is safe here. | |||
{{Tt|ID: 1631}}This is {{Color|#0080e0|Hylia Temple}}. I do not detect | |||
the presence of monsters. It is safe. | |||
{{Tt|ID: 1632}}This is the {{Color|#0080e0|Earth Spring}}. It is a special | |||
place, protected by the power of the | |||
goddess. | |||
They say the water here can purify | |||
the body of whoever comes into | |||
contact with it. | |||
{{Tt|ID: 1633}}My projections indicate that equipping | |||
a sword is sufficient for combat at | |||
this location. | |||
You could also consider stocking your | |||
pouch with helpful items. | |||
{{Tt|ID: 1634}}You are sufficiently equipped to | |||
explore this area. You can safely swap | |||
a portion of the combat-oriented pouch | |||
items for other support pouch items. | |||
{{Tt|ID: 1635}}In the bazaar, you can use Rupees | |||
and treasures dropped by defeated | |||
monsters to buy and upgrade items. | |||
{{Tt|ID: 1636}}Pouch items that focus on heart | |||
replenishment are unnecessary in this | |||
area. I recommend removing non- | |||
combat pouch items. | |||
{{Tt|ID: 1637}}Be prepared to engage monsters that | |||
attack in hordes. | |||
{{Tt|ID: 1638}}Use of your limited supply of pouch | |||
items should be avoided when possible. | |||
{{Tt|ID: 1639}}Certain monsters will drop treasure | |||
upon defeat, but I would discourage | |||
you from taking any unnecessary risks | |||
when seeking treasure in this fashion. | |||
{{Tt|ID: 1640}}There is little here that will put your | |||
life in danger. I recommend using this | |||
opportunity to sharpen your sword | |||
techniques in smaller battles. | |||
{{Tt|ID: 1641}}The structure of this enclosed space | |||
will hamper the speed with which you | |||
discover monsters, increasing the | |||
chance of unexpected damage to 75%. | |||
I recommend keeping a large quantity | |||
of potions with you. | |||
{{Tt|ID: 1642}}Your life should not be in danger as | |||
long as you avoid engaging multiple | |||
enemies in combat. | |||
{{Tt|ID: 1643}}Your current selection of pouch items | |||
does not sufficiently protect you. | |||
I recommend carrying defensive and | |||
health-replenishing pouch items. | |||
{{Tt|ID: 1644}}My projections indicate the danger to | |||
your life will be limited if you remain | |||
calm and engage monsters confidently. | |||
Use your health-replenishing items | |||
sparingly. | |||
{{Tt|ID: 1645}}Use of weapons and items is not | |||
possible underwater. You must | |||
protect yourself by other means. | |||
{{Tt|ID: 1646}}Analysis indicates use of your current | |||
selection of items will be limited due to | |||
the large sections of this area that | |||
are underwater. | |||
{{Tt|ID: 1647}}Analysis indicates use of your current | |||
selection of items will be limited due to | |||
the large sections of this area that | |||
are underwater. | |||
{{Tt|ID: 1648}}You cannot use weapons and items | |||
underwater. If your hearts are low, | |||
search for a place where you can get | |||
out of the water and recuperate. | |||
{{Tt|ID: 1649}}Your pouch items are suitable to this | |||
environment, but caution is advised | |||
due to the presence of airborne, | |||
land-dwelling, and marine monsters. | |||
{{Tt|ID: 1650}}Your current selection of pouch items | |||
is highly suitable for this environment. | |||
You will be able to respond to a wide | |||
range of circumstances. This is ideal | |||
for a facility as complex as this one. | |||
{{Tt|ID: 1651}}Analysis indicates a large number of | |||
monsters with varying characteristics. | |||
You will need to prepare a suitable | |||
loadout of pouch items and adapt to | |||
circumstances as you proceed. | |||
{{Tt|ID: 1652}}You are somewhat prepared for this | |||
area, but due to the presence of air, | |||
land, and aquatic enemies, I suggest | |||
you exercise caution. | |||
{{Tt|ID: 1653}}You will not be able to use items and | |||
weapons while underwater. Search for | |||
other ways to defend yourself. | |||
{{Tt|ID: 1654}}I recommend keeping {{Color|orange|Air Potions}} | |||
or {{Color|orange|Heart Potions}} handy in case of | |||
oxygen depletion and any resulting | |||
heart loss. | |||
{{Tt|ID: 1655}}I recommend keeping {{Color|orange|Air Potions}} | |||
or {{Color|orange|Heart Potions}} handy in case of | |||
oxygen depletion and any resulting | |||
heart loss. | |||
{{Tt|ID: 1656}}Your selection of pouch items is highly | |||
suited to this environment. However, | |||
you will not be able to use pouch items | |||
while underwater. | |||
{{Tt|ID: 1657}}You will sustain injury when your | |||
clothes are set on fire. I recommend | |||
carrying sufficient recovery items | |||
in your pouch. | |||
{{Tt|ID: 1658}}I project a high probability that you | |||
will sustain damage from both | |||
monsters and magma. | |||
I recommend carrying recovery and | |||
defensive items in your pouch. | |||
{{Tt|ID: 1659}}With your current selection of items, | |||
I estimate an 85% chance of serious | |||
health loss before finding treasure or | |||
Rupees. | |||
{{Tt|ID: 1660}}There is minimal danger when you | |||
are set on fire by an enemy attack, | |||
provided you react calmly and quickly. | |||
{{Tt|ID: 1661}}You will continue to take damage while | |||
your clothing is on fire. I recommend | |||
carrying plenty of recovery items in | |||
your pouch. | |||
{{Tt|ID: 1662}}Even minor injuries can become life | |||
threatening if you sustain enough of | |||
them. Remain cautious. | |||
{{Tt|ID: 1663}}It would be dangerous to continue | |||
exploring this area with your current | |||
pouch items. I recommend you carry | |||
recovery and defensive pouch items. | |||
{{Tt|ID: 1664}}There is minimal danger when you | |||
are set on fire by an enemy attack, | |||
provided you react calmly and quickly. | |||
{{Tt|ID: 1665}}You will continue to take damage while | |||
your clothing is on fire. I recommend | |||
carrying plenty of recovery items. | |||
{{Tt|ID: 1666}}Even minor injuries can become life | |||
threatening if you sustain enough of | |||
them. Remain cautious. | |||
{{Tt|ID: 1667}}It would be dangerous to continue | |||
exploring this area with your current | |||
pouch items. I recommend you carry | |||
recovery and defensive pouch items. | |||
{{Tt|ID: 1668}}There is minimal danger when you | |||
are set on fire by an enemy attack, | |||
provided you react calmly and quickly. | |||
{{Tt|ID: 1669}}When you are affected by a {{Color|red|curse}}, you | |||
will be unable to use your sword and | |||
shield for a short time. | |||
In the event that you become cursed, | |||
I highly recommend you retreat from | |||
the area. | |||
{{Tt|ID: 1670}}The layout of the sanctuary is quite | |||
complex. It will be less dangerous to | |||
explore in stages, frequently returning | |||
to {{Color|#0080e0|Skyloft}} to rest and resupply. | |||
{{Tt|ID: 1671}}My projections indicate you may have | |||
difficulty fighting with the pouch | |||
items you are carrying. | |||
I highly recommend that you save | |||
your progress whenever you encounter | |||
a {{Color|red|bird statue}}. | |||
{{Tt|ID: 1672}}You are equipped to handle the loss of | |||
a few hearts, but you must remain | |||
cautious. There are a large number | |||
of strong foes in the area. | |||
{{Tt|ID: 1673}}It is possible to attack {{Color|#0080e0|Bokoblins}} | |||
positioned on towers and high ground | |||
using your {{Color|red|bow}} and {{Color|red|bombs}}. | |||
Your chance of a successful attack is | |||
higher if you strike before you are | |||
noticed. | |||
{{Tt|ID: 1674}}{{Color|#0080e0|Bokoblins}} are constructing a fortress | |||
on high ground. I recommend | |||
employing weapons with | |||
long-range attack capability. | |||
{{Tt|ID: 1675}}You are carrying mostly noncombat | |||
items in your pouch, so I currently | |||
project a 65% probability that you will | |||
encounter difficult combat conditions. | |||
I recommend making sure you are | |||
fully equipped to handle long-range | |||
attack capability. | |||
{{Tt|ID: 1676}}Most of the enemies in this area are | |||
{{Color|#0080e0|Bokoblins}}, so I project you are in | |||
little danger of running out of hearts. | |||
Attack is the best defense here. | |||
{{Tt|ID: 1677}}Monsters can appear without warning. | |||
You will need to be ready to switch | |||
between your sword and other | |||
weapons at a moment's notice. | |||
{{Tt|ID: 1678}}{{Color|#0080e0|Lanayru Province}}, our current | |||
location, is vast in size. I recommend | |||
careful rationing of items that do | |||
not regenerate themselves. | |||
{{Tt|ID: 1679}}You are not well suited to this | |||
environment. I recommend avoiding | |||
unnecessary combat. | |||
{{Tt|ID: 1680}}Your gear is suitable for this vast | |||
desert environment. You should be | |||
able to explore relatively safely. | |||
{{Tt|ID: 1681}}There are many monsters in this area | |||
that can attack from a distance. | |||
Be prepared to lose hearts. | |||
{{Tt|ID: 1682}}You are equipped to adapt to a | |||
variety of circumstances. | |||
However, the possibility of trouble | |||
will increase if you alter your current | |||
balance of pouch items. | |||
{{Tt|ID: 1683}}Because of the significant number of | |||
powerful enemies in the area, I highly | |||
recommend carrying pouch items that | |||
focus on recovery and defense. | |||
{{Tt|ID: 1684}}You are carrying a number of | |||
pouch items that are ineffective in | |||
battle. This may lead to the unplanned | |||
consumption of recovery pouch items. | |||
{{Tt|ID: 1685}}It will be difficult to explore the vast | |||
{{Color|#0080e0|Lanayru Sand Sea}} with only combat- | |||
focused items in your pouch. | |||
You'll need to take measures to | |||
preserve and recover hearts when | |||
necessary. | |||
{{Tt|ID: 1686}}Your preparations for preserving and | |||
recovering hearts are insufficient. If | |||
you want to proceed as is, be cautious | |||
in both exploration and combat. | |||
{{Tt|ID: 1687}}The {{Color|#0080e0|Lanayru Sand Sea}} is quite vast. | |||
I recommend prioritizing equipment | |||
that will help preserve and recover | |||
hearts. | |||
{{Tt|ID: 1688}}Your gear is more suited to this area | |||
than other types. Prioritize heart | |||
preservation when exploring the | |||
{{Color|#0080e0|Lanayru Sand Sea}}. | |||
{{Tt|ID: 1689}}The inside of the ship features many | |||
small rooms and corridors. Close | |||
combat is expected, so take equipment | |||
that mitigates heart depletion. | |||
{{Tt|ID: 1690}}Your pouch-item loadout can adapt | |||
well to many scenarios, but you can | |||
increase suitability by 10% by adding | |||
damage-mitigating pouch items. | |||
{{Tt|ID: 1691}}The inside of the ship has narrow | |||
corridors where combat cannot be | |||
avoided. I project you will lose a | |||
number of hearts in this area. | |||
{{Tt|ID: 1692}}Your pouch items correctly focus on | |||
defense and recovery. Be aware, | |||
though, that close combat will likely be | |||
unavoidable in the ship's corridors. | |||
{{Tt|ID: 1693}}Analysis shows close combat will | |||
be frequent here. Equipment suited to | |||
long-range combat will be ineffective. | |||
You will need hearts for the assault. | |||
{{Tt|ID: 1694}}My projections indicate you are likely | |||
to be injured in combat because you | |||
will be traversing a number of narrow | |||
platforms here. | |||
I recommend carrying pouch items that | |||
are ideal for defense and heart | |||
recovery. | |||
{{Tt|ID: 1695}}My projections indicate you are likely | |||
to be injured in combat because you | |||
will be traversing a number of narrow | |||
platforms here. | |||
I recommend carrying pouch items that | |||
are ideal for defense and heart | |||
recovery. | |||
{{Tt|ID: 1696}}Analysis indicates this place is home to | |||
hordes of monsters. If you encounter | |||
them, I suggest employing heart- | |||
recovery and preservation measures. | |||
{{Tt|ID: 1697}}I detect no particular danger here. | |||
{{Tt|ID: 1698}}Monster numbers here are unknown. | |||
You may find yourself in danger if you | |||
do not have adequate defensive and | |||
recovery capabilities. | |||
{{Tt|ID: 1699}}You do not have enough {{Color|orange|Heart Potions}}. | |||
I recommend you do whatever is | |||
necessary to obtain every single {{Color|orange|heart}} | |||
that a monster drops. | |||
{{Tt|ID: 1700}}Monster numbers here are unknown. | |||
You may find yourself in danger if you | |||
do not have adequate defensive and | |||
recovery capabilities. | |||
{{Tt|ID: 1701}}Monster numbers here are unknown. | |||
Equipment that will assist you with | |||
hearts may be the best choice. | |||
{{Tt|ID: 1702}}I cannot offer my usual analysis | |||
because you are currently engaged in | |||
a challenge created by the Thunder | |||
Dragon Lanayru. | |||
{{Tt|ID: 1703}}I do not have any relevant information | |||
to report at this time. | |||
{{Tt|ID: 1704}}In this area, pouch items that enhance | |||
long-distance weapons, such as the | |||
bow, will be most effective. | |||
{{Tt|ID: 1705}}You have a high probability of | |||
sustaining injury when you approach | |||
monsters that shoot fire arrows. Carry | |||
health-recovery pouch items. | |||
{{Tt|ID: 1706}}You could be ambushed by fire-arrow- | |||
shooting monsters at any time. | |||
I suggest using items that allow you | |||
to deal swiftly with these monsters. | |||
{{Tt|ID: 1707}}You have a high probability of | |||
sustaining injury when you approach | |||
monsters that shoot fire arrows. Only | |||
a few potions may not be enough. | |||
{{Tt|ID: 1708}}To make matters worse, your Wooden | |||
Shield is not well suited to defend you | |||
from fire-based attacks. I do not | |||
recommend that you equip it. | |||
{{Tt|ID: 1709}}Furthermore, your Iron Shield will not | |||
defend you against electrical attacks. | |||
I do not recommend that you use it. | |||
{{Tt|ID: 1710}}Master, your current selection of | |||
pouch items is [var]. | |||
{{Tt|ID: 1711}}Suitability to current location is #%. | |||
{{Tt|ID: 1712}}combat-focused | |||
{{Tt|ID: 1713}}survival-focused | |||
{{Tt|ID: 1714}}treasure-focused | |||
{{Tt|ID: 1715}}balanced | |||
{{Tt|ID: 1716}}Master, your current selection of | |||
pouch items is [var]. | |||
{{Tt|ID: 1717}}Suitability to current location is #%. | |||
{{Tt|ID: 1718}}Your offensive options are limited | |||
while battling with this monster. | |||
I recommend carrying more recovery | |||
pouch items and potions to ensure | |||
effectiveness. | |||
{{Tt|ID: 1719}}My analysis suggests you should | |||
attempt to anticipate your opponent's | |||
moves and react quickly. | |||
However, I suggest focusing on defense | |||
rather than offense because of the lack | |||
of recovery items in your pouch. | |||
{{Tt|ID: 1720}}My analysis reveals that you will be | |||
much more prepared for this area if | |||
you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1721}}In a situation where a monster utilizes | |||
several types of attacks, you are likely | |||
to take significant damage until you | |||
fully understand their strategy. | |||
I recommend doing what you can to | |||
preserve your hearts while you focus | |||
on quickly analyzing attack patterns. | |||
{{Tt|ID: 1722}}You will be able to mount an aggressive | |||
assault on your opponents with the | |||
current high proportion of combat | |||
items in your pouch. | |||
However, your ability to recover is | |||
limited, so you should avoid taking | |||
damage whenever possible. | |||
{{Tt|ID: 1723}}You have plenty of recovery and | |||
attack pouch items. If you utilize them | |||
effectively, you will have an 80% | |||
chance of success in the battle. | |||
However, Master, you must still be | |||
very careful. This monster has superior | |||
offensive and defensive capabilities. | |||
{{Tt|ID: 1724}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1725}}I theorize that ascertaining this | |||
monster's pattern of attack should | |||
be comparatively easy. | |||
However, your stock of pouch items | |||
that allow you to attack this enemy is | |||
limited. As such, there is a 75% chance | |||
this battle will drag on. | |||
{{Tt|ID: 1726}}There is a 90% probability that the | |||
majority of your weaponry will be | |||
ineffective against your current foe. | |||
Taking sufficient heart-recovery | |||
measures will be vital for the lengthy | |||
battle that is likely to ensue. | |||
{{Tt|ID: 1727}}I calculate an 80% probability that the | |||
battle will drag on due to your limited | |||
offensive options and relatively small | |||
windows for attack. | |||
My analysis suggests that you should | |||
remove any pouch items not needed | |||
for battle. | |||
{{Tt|ID: 1728}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1729}}I calculate an 80% probability that the | |||
battle will drag on due to your limited | |||
offensive options and relatively small | |||
windows for attack. | |||
Since you are likely to sustain a lot of | |||
injuries, finding the right moment to | |||
recover hearts will be critical. | |||
{{Tt|ID: 1730}}The efficient use of pouch items will | |||
give you quite an advantage. | |||
It is probable that you will eventually | |||
have to engage in direct combat. | |||
When your hearts are low, you should | |||
take appropriate precautions. | |||
{{Tt|ID: 1731}}You currently carry a mixture of | |||
useful and suboptimal pouch items. | |||
I recommend a careful assessment of | |||
the pouch items you are carrying. | |||
{{Tt|ID: 1732}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1733}}The monster is attempting to leave the | |||
confines of the {{Color|#0080e0|Sealed Grounds}} and | |||
head out into the land. | |||
You have a limited time frame in which | |||
to imprison it. Doing so may force you | |||
to put yourself in harm's way, so be | |||
prepared to sustain some damage. | |||
{{Tt|ID: 1734}}The aura of the monster here is | |||
overwhelmingly powerful. Do not rely | |||
on the support pouch items to be | |||
particularly effective in your battle. | |||
{{Tt|ID: 1735}}You currently carry a mix of useful | |||
and suboptimal pouch items. | |||
I recommend you remove items that | |||
do not directly serve your purposes. | |||
{{Tt|ID: 1736}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1737}}The monster is attempting to leave the | |||
confines of the {{Color|#0080e0|Sealed Grounds}} and | |||
head out into the land. | |||
You have a limited time frame in which | |||
to imprison it. Doing so may force you | |||
to put yourself in harm's way, so be | |||
prepared to sustain some damage. | |||
{{Tt|ID: 1738}}I have detected the aura of an | |||
extremely powerful monster. | |||
Master, my analysis has revealed | |||
something troubling. Neither your | |||
sword nor your items will likely be | |||
very effective against this enemy. | |||
{{Tt|ID: 1739}}I have concluded that the majority | |||
of the items in your pouch will be | |||
ineffective during your battle against | |||
this monster. | |||
The monster itself appears to be | |||
evolving, growing larger and more | |||
powerful with each moment. | |||
{{Tt|ID: 1740}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1741}}This monster is overwhelmingly | |||
powerful. It will not be effective to | |||
challenge it directly in your current | |||
state and with the sword you wield. | |||
I recommend reevaluating and | |||
changing your entire fighting style. | |||
{{Tt|ID: 1742}}You have a limited number of effective | |||
offensive options. The probability | |||
that your battle equipment will be | |||
completely ineffective is 90%. | |||
There is also a great danger that your | |||
heart-recovery pouch items will be | |||
insufficient, which may prove lethal if | |||
you are unable to end the fight quickly. | |||
{{Tt|ID: 1743}}You currently carry a mix of useful | |||
and suboptimal pouch items. | |||
I recommend you remove items that | |||
do not directly serve your purposes. | |||
{{Tt|ID: 1744}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1745}}I calculate an 80% probability that the | |||
battle will drag on due to your limited | |||
offensive options and relatively small | |||
windows for attack. | |||
My analysis indicates you are likely to | |||
incur significant damage, so finding | |||
the right time to recover hearts will be | |||
imperative. | |||
{{Tt|ID: 1746}}Your current selection of pouch items | |||
will prove useful in this battle to some | |||
degree but aren't absolutely necessary. | |||
According to my analysis, Master, | |||
given your current combat capabilities, | |||
you are free to carry other types of | |||
pouch items should you wish to do so. | |||
{{Tt|ID: 1747}}Your pouch items represent the bare | |||
minimum required for attack, defense, | |||
and recovery. Consider choosing a | |||
better selection of pouch items. | |||
If you decide to continue with | |||
your present configuration, please | |||
be extremely vigilant during battle. | |||
{{Tt|ID: 1748}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1749}}You are equipped to withstand the | |||
monster's fierce offensive capabilities | |||
to a limited degree. | |||
You are not, however, at the optimal | |||
level of safety, so take full advantage | |||
of any chance to damage your foe. | |||
{{Tt|ID: 1750}}Your opponent is highly intelligent and | |||
has powerful offensive capability. | |||
The probability of achieving victory | |||
with the help of support items is 5%. | |||
Direct attack methods are judged | |||
to have the best chance of inflicting | |||
damage. | |||
{{Tt|ID: 1751}}You are not carrying many items in | |||
your pouch that will aid you in battle. | |||
My analysis shows you lacking in | |||
pouch items that aid in defense and | |||
heart recovery. | |||
{{Tt|ID: 1752}}My analysis indicates you can increase | |||
your suitability to this environment | |||
by increasing the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1753}}In a situation where a monster utilizes | |||
several types of attacks, you are likely | |||
to take significant damage until you | |||
fully understand its strategy. | |||
I recommend doing what you can to | |||
preserve your hearts while you focus | |||
on quickly analyzing its attack pattern. | |||
{{Tt|ID: 1754}}You are carrying a number of items | |||
in your pouch that will be of little to | |||
no use in this location. | |||
Be careful not to lose too many hearts. | |||
{{Tt|ID: 1755}}In the event you battle with this | |||
monster, you will have a limited | |||
number of effective offensive | |||
measures at your disposal. | |||
I recommend maintaining a supply of | |||
recovery pouch items and potions to | |||
ensure survivability. | |||
{{Tt|ID: 1756}}My analysis indicates you can increase | |||
your suitability to this environment | |||
by increasing the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1757}}Analysis shows that the parasite | |||
inhabiting {{Color|#0080e0|Levias}} has relatively poor | |||
offensive capabilities. As such, I judge | |||
the probability of defeat at 30%. | |||
However, the danger to you will | |||
increase significantly if the battle | |||
becomes drawn out. | |||
{{Tt|ID: 1758}}Your opponent is highly intelligent | |||
and has powerful attacks. The | |||
probability of achieving victory with | |||
the help of support items is 5%. | |||
Direct attack methods will be most | |||
effective at defeating this opponent. | |||
{{Tt|ID: 1759}}The contents of your pouch are of | |||
limited use. | |||
My analysis of your pouch items | |||
reveals the need for more items that | |||
will increase your defense and | |||
heart-recovery capability. | |||
{{Tt|ID: 1760}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1761}}In a situation where a monster utilizes | |||
several types of attacks, you are likely | |||
to sustain significant damage until you | |||
fully understand its strategy. | |||
I estimate an 80% chance that your | |||
current battle will be a prolonged one. | |||
My analysis of these conditions | |||
indicates that keeping an abundance of | |||
recovery items in your pouch will | |||
improve your chances of survival. | |||
{{Tt|ID: 1762}}Your opponent is highly intelligent and | |||
has superior combat techniques. The | |||
effectiveness of the items currently | |||
in your pouch is estimated at 10%. | |||
I infer that in order to inflict damage, | |||
you must break your opponent's guard | |||
with superior technique, then make a | |||
direct attack while his guard is down. | |||
{{Tt|ID: 1763}}When your opponent's defenses are set, | |||
there is an increased chance of taking | |||
damage while you master the method | |||
for breaking his guard. | |||
I also surmise that your present | |||
equipment does not have enough | |||
means for recovering health. | |||
{{Tt|ID: 1764}}My analysis indicates you will be better | |||
suited to engaging this enemy in battle | |||
if you increase the proportion of | |||
recovery items in your pouch. | |||
{{Tt|ID: 1765}}When your opponent's defenses are set, | |||
there is an increased chance of taking | |||
damage while you master the method | |||
for breaking his guard. | |||
I recommend continuously | |||
replenishing health as you test various | |||
attacks in an attempt to break through. | |||
{{Tt|ID: 1766}}I have confirmed the presence of | |||
a variety of monsters in the vicinity. | |||
If you effectively utilize weapons other | |||
than your sword, I calculate an 80% | |||
chance of gaining the advantage in | |||
battle. | |||
{{Tt|ID: 1767}}You don't need additional battle and | |||
recovery pouch items. Using these | |||
pouch items efficiently will increase | |||
your probability of survival by 50%. | |||
{{Tt|ID: 1768}}There is an increased probability of | |||
obtaining treasure here because of the | |||
unusual variety of monsters. | |||
However, you should expect more- | |||
challenging battles, and it will be | |||
more difficult to find health- | |||
replenishment items. | |||
{{Tt|ID: 1769}}Your selection of pouch items focuses | |||
on recovery and damage reduction. | |||
However, be aware that there will | |||
be little time to recover your health | |||
when you are fighting multiple enemies | |||
at once. | |||
{{Tt|ID: 1770}}There are complex contraptions here. | |||
Your effectiveness at dealing with | |||
these devices increases when you | |||
are carrying the proper pouch items. | |||
{{Tt|ID: 1771}}Your current selection of pouch items | |||
allows you to adapt to a variety of | |||
circumstances. | |||
{{Tt|ID: 1772}}Some types of treasure can only | |||
be obtained from certain monsters. | |||
There is a chance to obtain one such | |||
kind of rare treasure at this location. | |||
{{Tt|ID: 1773}}You cannot use your pouch items | |||
when underground. If you want to | |||
consume a potion, you will need to | |||
return to the surface. | |||
{{Tt|ID: 1774}}Signs indicate you can expect many | |||
opportunities to use long-range | |||
weapons at this location. | |||
You can boost your chance of success | |||
against the various puzzles and devices | |||
of this area by carrying an abundant | |||
supply of ammunition. | |||
{{Tt|ID: 1775}}Your selection of pouch items is highly | |||
suited to this environment, especially | |||
when compared with other, more | |||
unbalanced gear choices. | |||
However, due to the unique terrain, | |||
it may still be difficult to advance. | |||
Expect significant trouble here. | |||
{{Tt|ID: 1776}}At this location, you can expect | |||
significant difficulty simply advancing. | |||
Therefore, it is recommended that | |||
you refrain from collecting treasure | |||
and Rupees and instead focus on the | |||
task at hand. | |||
{{Tt|ID: 1777}}I cannot confirm the presence of | |||
monsters at this location. | |||
I conjecture that it is sufficient to be | |||
prepared for the possibility of injury | |||
caused by falling into molten lava. | |||
{{Tt|ID: 1778}}When ancient monsters enter the | |||
Timeshift Orb's area of effect, there | |||
is a danger they will reanimate and | |||
immediately attack you. | |||
If this occurs while transporting the | |||
Timeshift Orb, put the orb down and | |||
ready yourself for battle as quickly as | |||
possible. | |||
{{Tt|ID: 1779}}Your suitability should further | |||
increase if you give priority to | |||
recovery pouch items over battle | |||
pouch items. | |||
{{Tt|ID: 1780}}When ancient monsters enter the | |||
Timeshift Orb's area of effect, there | |||
is a danger they may revive and attack | |||
you. | |||
I recommend you carry ample | |||
survivability and defense pouch items. | |||
{{Tt|ID: 1781}}When ancient monsters enter the | |||
Timeshift Orb's area of effect, there | |||
is a 95% probability that they will | |||
reanimate and immediately attack you. | |||
{{Tt|ID: 1782}}When ancient monsters enter the | |||
Timeshift Orb's area of effect, there | |||
is a danger they will reanimate and | |||
immediately attack you. | |||
If this occurs while transporting the | |||
Timeshift Orb, put the orb down and | |||
ready yourself for battle as quickly as | |||
possible. | |||
{{Tt|ID: 1783}}Danger is dramatically increased when | |||
attempting to manipulate a device | |||
while simultaneously engaging | |||
enemies. | |||
First, eliminate as many enemies as | |||
possible, then approach the mechanism | |||
in question. | |||
{{Tt|ID: 1784}}When ancient monsters enter the | |||
Timeshift Orb's area of effect, there | |||
is a danger they will reanimate and | |||
immediately attack you. | |||
I recommend you carry ample | |||
survivability and defense items. | |||
{{Tt|ID: 1785}}When ancient monsters enter the | |||
Timeshift Orb's area of effect, there | |||
is a danger they will reanimate and | |||
immediately attack you. | |||
{{Tt|ID: 1786}}Regardless of your current selection | |||
of pouch items, I do not calculate a | |||
significant difference in your chances | |||
of success. | |||
However, using projectiles here will | |||
improve your effectiveness. | |||
{{Tt|ID: 1787}}Your current pouch items allow you | |||
to adapt to a variety of circumstances. | |||
However, these pouch items will not | |||
directly help you overcome the | |||
contraptions set here. | |||
{{Tt|ID: 1788}}Due to your mediocre suitability | |||
rating in this location, I suggest you | |||
proceed with caution. | |||
Before dealing with any puzzles or | |||
mechanisms in this area, I recommend | |||
defeating all nearby monsters. | |||
{{Tt|ID: 1789}}Your preparations for heart recovery | |||
are sufficient. | |||
However, as the surrounding terrain is | |||
precarious and forces you to move | |||
through the air at great heights, I | |||
recommend you use extra caution here. | |||
{{Tt|ID: 1790}}There is a 10% probability that you | |||
will need to use battle items from | |||
your pouch in the present location. | |||
When your hearts are running low, | |||
I recommend collecting more from | |||
the surrounding {{Color|#0080e0|heart flowers}}. | |||
{{Tt|ID: 1791}}The contents of your pouch are far | |||
from optimal. Instead, I recommend | |||
you prepare for the possibility of | |||
dramatic heart depletion. | |||
{{Tt|ID: 1792}}At the present location, you should not | |||
expect to find treasure or Rupees. | |||
To safely explore this area, I suggest | |||
equipping yourself to deal with rapid | |||
heart depletion. | |||
{{Tt|ID: 1793}}Your current selection of pouch items | |||
allows you to recover from some | |||
injuries. | |||
However, I recommend making good | |||
use of your shield bash, as it may be | |||
difficult to find time for recovery | |||
if you are attacked. | |||
{{Tt|ID: 1794}}I detect no particular danger here. | |||
{{Tt|ID: 1795}}I detect no particular danger here. | |||
{{Tt|ID: 1796}}I detect no particular danger here. | |||
{{Tt|ID: 1797}}I detect no particular danger here. | |||
{{Tt|ID: 1798}}I detect no particular danger here. | |||
{{Tt|ID: 1799}}I detect no particular danger here. | |||
{{Tt|ID: 1800}}I detect no particular danger here. | |||
{{Tt|ID: 1801}}I detect no particular danger here. | |||
{{Tt|ID: 1802}}There are no monsters currently | |||
present. I conclude there is no | |||
identifiable danger here. | |||
{{Tt|ID: 1803}}These are the {{Color|#0080e0|Sealed Grounds}}. I detect | |||
no powerful monsters here at present. | |||
{{Tt|ID: 1804}}Sorry, I currently have insufficient | |||
data with which to analyze the | |||
situation. | |||
===006-4KenseiNormal.msbt=== | |||
{{Tt|ID: 1805}}Your hearts have decreased quite | |||
dramatically. Replenish some of | |||
your life at the earliest opportunity. | |||
{{Tt|ID: 1806}}You have elected to engage | |||
{{Color|red|Hero Mode}}, so hearts and heart | |||
flowers will not appear. I recommend | |||
utilizing potions. | |||
{{Tt|ID: 1807}}The integrity of your shield has | |||
weakened. Be wary of the remaining | |||
durability of this item. | |||
{{Tt|ID: 1808}}Master, the batteries in your | |||
Wii Remote are nearly depleted. | |||
{{Tt|ID: 1809}}Master, the batteries in your | |||
Wii Remote will be depleted | |||
any moment. | |||
{{Tt|ID: 1810}}Your hearts have decreased quite | |||
dramatically. Replenish some of | |||
your life at the earliest opportunity. | |||
To ensure that you are able to find | |||
more {{Color|orange|hearts}} when you need them, | |||
they are now available as a target | |||
for your {{Color|green|dowsing}} ability. | |||
{{Tt|ID: 1811}}Hold [C] and choose {{Color|orange|hearts}} from | |||
the circle of objects to set them as | |||
your current target. This capability | |||
should prove to be quite useful. | |||
{{Tt|ID: 1812}}You have elected to engage | |||
{{Color|red|Hero Mode}}, so hearts and heart | |||
flowers will not appear. | |||
However, if you choose to carry the | |||
{{Color|orange|Heart Medal}}, then hearts | |||
and heart flowers do {{Color|red|have a chance | |||
of appearing}}. | |||
{{Tt|ID: 1813}}Master, your wallet is full. You will not | |||
be able to collect any more Rupees than | |||
you currently carry. | |||
===006-5KenseiNormal.msbt=== | |||
{{Tt|ID: 1814}}This is {{Color|#0080e0|Zelda}}, your childhood friend. | |||
Master [Link], she is also | |||
the living embodiment of the goddess, | |||
Hylia. | |||
Though she had previously committed | |||
herself to an ages-long sleep in order | |||
to maintain the seal over Demise, she | |||
has now awakened. | |||
{{Tt|ID: 1815}}This is {{Color|#0080e0|Gaepora}}, the kind and gentle | |||
headmaster of the Knight Academy. | |||
He has a great knowledge of traditions | |||
and is also the father of {{Color|#0080e0|Zelda}}. | |||
{{Tt|ID: 1816}}His name is {{Color|#0080e0|Owlan}}. He is an instructor | |||
at the Knight Academy. He is renowned | |||
for his fascination with collecting | |||
plant species. | |||
{{Tt|ID: 1817}}His name is {{Color|#0080e0|Horwell}}. This instructor | |||
at the Knight Academy is recognized | |||
as an expert on animals of every shape | |||
and size. | |||
{{Tt|ID: 1818}}This is {{Color|#0080e0|Groose}}, a somewhat vain and | |||
stubborn individual--but pure of heart. | |||
He also attends the Knight Academy, | |||
Master. | |||
{{Tt|ID: 1819}}Although he can be overbearing toward | |||
nearly everyone he encounters, his | |||
attitude around Zelda is unusually | |||
warm and enthusiastic. | |||
{{Tt|ID: 1820}}Previously, he attempted to intimidate | |||
everyone in his vicinity, but after | |||
seeing you fight, Master, his attitude | |||
has changed considerably. | |||
{{Tt|ID: 1821}}His name is {{Color|#0080e0|Cawlin}}, and he is an | |||
ambitious and self-centered classmate | |||
of yours at the Knight Academy, | |||
Master. | |||
He is always looking to exploit a | |||
situation for his own benefit. He is a | |||
schemer, though he makes few overt | |||
moves. | |||
{{Tt|ID: 1822}}This is {{Color|#0080e0|Strich}}, a tall and quiet student | |||
at the Knight Academy. | |||
Known for his obsession with bugs, | |||
he'll speak at length about them if | |||
given the chance. He has plans to | |||
create a bug paradise. | |||
{{Tt|ID: 1823}}This is {{Color|#0080e0|Beedle}}, a traveling shopkeeper | |||
and proprietor of an airborne item | |||
shop that is propelled by his own | |||
physical exertion. | |||
He works hard during the daytime, so | |||
he is very serious about his nighttime | |||
rest. | |||
He is known to have an attachment to a | |||
certain insect. | |||
{{Tt|ID: 1824}}This is {{Color|#0080e0|Rupin}}, a crafty salesman. | |||
During the day, he sells a variety of | |||
items at his Gear Shop in the bazaar. | |||
During the night, he buys treasures, | |||
but only the treasures he has decided | |||
to buy on that night. | |||
{{Tt|ID: 1825}}His name is {{Color|#0080e0|Gondo}}, and he is a big- | |||
hearted craftsman. He runs a business | |||
repairing broken equipment, and he | |||
lives with his elderly mother. | |||
{{Tt|ID: 1826}}In his spare time, he attempts to repair | |||
an ancient robot he inherited from | |||
his grandfather. He has yet to get it | |||
functioning again. | |||
{{Tt|ID: 1827}}Master, you are permitted to use the | |||
repaired robot at your discretion. | |||
{{Tt|ID: 1828}}This is {{Color|#0080e0|Peatrice}}, a sweet girl whose | |||
occupation of storing items provides | |||
little intellectual stimulation. You can | |||
store items with her at the bazaar. | |||
{{Tt|ID: 1829}}Due to boredom, she often daydreams | |||
of meeting her ideal male counterpart, | |||
resulting in a precipitous drop in the | |||
quality of her customer service. | |||
{{Tt|ID: 1830}}Master, your interest in this young | |||
woman is clear. I can see your aura | |||
shining brightly with joy in her | |||
presence. | |||
...I strongly recommend that you do | |||
not mention this when you next | |||
encounter {{Color|#0080e0|Zelda}}. | |||
{{Tt|ID: 1831}}This is {{Color|#0080e0|Luv}}, an individual whose | |||
hobbies include eating and sleeping. | |||
She runs the Potion Shop with her | |||
husband, who infuses potions. | |||
She is in charge of sales. | |||
{{Tt|ID: 1832}}This is {{Color|#0080e0|Bertie}}, tireless househusband | |||
and businessman. He is in charge of | |||
infusing potions at the Potion Shop | |||
that he runs with his wife. | |||
He is also responsible for taking care | |||
of their infant child. | |||
{{Tt|ID: 1833}}His name is {{Color|#0080e0|Eagus}}, the direct and | |||
sincere Knight Commander. He takes | |||
great pride in teaching his knights | |||
swordsmanship and battle readiness. | |||
He loves {{Color|orange|pumpkin soup}} from {{Color|#0080e0|Pumpkin | |||
Landing}}, which he claims keeps him | |||
strong and healthy. | |||
{{Tt|ID: 1834}}This is {{Color|#0080e0|Dodoh}}. He usually exhibits | |||
extreme enthusiasm for merriment | |||
and fun. He owns and operates the | |||
Dodoh's High Dive game. | |||
{{Tt|ID: 1835}}This is {{Color|#0080e0|Pumm}}, the somewhat stubborn | |||
proprietor of the Lumpy Pumpkin, | |||
which he runs with his daughter. | |||
Their famous pumpkin soup is popular | |||
in Skyloft for its nutrient content | |||
and revitalizing properties. | |||
{{Tt|ID: 1836}}This is {{Color|#0080e0|Kina}}, a sweet girl who works as | |||
a waitress at the Lumpy Pumpkin, | |||
which is run by her father, {{Color|#0080e0|Pumm}}. | |||
She is also in charge of their pumpkin | |||
patch. She finds the work exhausting | |||
and less than optimal. | |||
{{Tt|ID: 1837}}This is {{Color|#0080e0|Sparrot}}, a fortune-teller with | |||
unusually large and unsettling eyes. | |||
Analysis indicates his premonitions | |||
often appear to be correct. | |||
It is said he sees the future when he | |||
peers into his crystal ball, but there | |||
is no direct evidence to support this | |||
claim. | |||
{{Tt|ID: 1838}}This is {{Color|#0080e0|Pipit}}, a talented and highly | |||
enthusiastic student at the Knight | |||
Academy. He is your classmate, | |||
Master. | |||
He is highly devoted to his knightly | |||
studies, but he still becomes distracted | |||
on occasion by other pursuits. | |||
{{Tt|ID: 1839}}This is {{Color|#0080e0|Karane}}, a strong, young student | |||
of the Knight Academy. She is your | |||
classmate, Master. | |||
A senior classman of the academy, she | |||
is learning to be a knight like you, | |||
Master. I have observed that she is | |||
quite popular with the male students. | |||
{{Tt|ID: 1840}}His name is {{Color|#0080e0|Fledge}}, and he seems to | |||
suffer from a lack of confidence in | |||
his physical abilities. | |||
{{Tt|ID: 1841}}He attends the Knight Academy with | |||
you, Master. He is often troubled by | |||
his lack of physical strength relative | |||
to other boys his age. | |||
{{Tt|ID: 1842}}...But that is no longer the case. | |||
He increased his muscle mass by 500%. | |||
These days, he can no longer fit any | |||
known definition of "weakling." | |||
Currently, he is testing other training | |||
methods in order to increase his | |||
strength even further. | |||
{{Tt|ID: 1843}}This is {{Color|#0080e0|Batreaux}}, a kindhearted | |||
demon. Though he is menacing in | |||
appearance, he displays only extremely | |||
friendly behavior toward humans. | |||
{{Tt|ID: 1844}}This is {{Color|#0080e0|Orielle}}, a down-to-earth young | |||
woman. She has significant experience | |||
dealing with Loftwings, even for a | |||
resident of {{Color|#0080e0|Skyloft}}. | |||
She shares her enthusiasm for birds | |||
with her older brother, {{Color|#0080e0|Parrow}}. | |||
{{Tt|ID: 1845}}This is {{Color|#0080e0|Parrow}}, a straightforward and | |||
honest young man. He exhibits | |||
remarkable skill at handling | |||
Loftwings, even for a {{Color|#0080e0|Skyloft}} resident. | |||
He and his younger sister {{Color|#0080e0|Orielle}} are | |||
both known for their strong affinity | |||
for Loftwings. | |||
{{Tt|ID: 1846}}This is {{Color|#0080e0|Jakamar}}, {{Color|#0080e0|Skyloft}}'s resident | |||
middle-aged romantic repairman. | |||
He is tasked with maintaining the | |||
island's structures. | |||
He considers himself an artist. His best | |||
work is said to be a scene showing off | |||
Skyloft's colorfully tiled houses. | |||
{{Tt|ID: 1847}}That is {{Color|#0080e0|Wryna}}. She is the creative wife | |||
of {{Color|#0080e0|Jakamar}}, the resident repairman of | |||
{{Color|#0080e0|Skyloft}}. | |||
She is said to have a limitless | |||
imagination and is often rumored | |||
to be the inspiration behind her | |||
husband's work. | |||
{{Tt|ID: 1848}}That is {{Color|#0080e0|Gully}}, a highly mischievous boy. | |||
He is the son of {{Color|#0080e0|Piper}}, a food | |||
researcher, and is known to have | |||
an interest in insects. | |||
{{Tt|ID: 1849}}That is {{Color|#0080e0|Henya}}. She is spirited and quick | |||
to offer opinions. She cares for the | |||
students at the Knight Academy, where | |||
she has worked for 25 years. | |||
{{Tt|ID: 1850}}His name is {{Color|#0080e0|Keet}}, and oddly enough | |||
for {{Color|#0080e0|Skyloft}}, he's a very normal boy. | |||
He's known to have an interest in {{Color|#0080e0|Kina}}, | |||
the waitress at the Lumpy Pumpkin. | |||
{{Tt|ID: 1851}}His name is {{Color|#0080e0|Rusta}}, and he is an elderly | |||
dreamer and husband to {{Color|#0080e0|Henya}}, who | |||
works at the Knight Academy. | |||
He is quite opinionated, and so not | |||
many people take this elderly man's | |||
opinions seriously. | |||
{{Tt|ID: 1852}}This is {{Color|#0080e0|Kukiel}}, a young girl who is pure | |||
of heart. She is the daughter of | |||
{{Color|#0080e0|Skyloft}}'s resident handyman. | |||
She has the unique ability to get along | |||
with anyone. I conjecture this is | |||
possible because she harbors no fear | |||
or suspicion of those around her. | |||
{{Tt|ID: 1853}}Her name is {{Color|#0080e0|Goselle}}, and she is a bit of | |||
a demanding lady. She is the mother | |||
of the gear peddler, {{Color|#0080e0|Rupin}}. | |||
She hates housecleaning but adores | |||
antiques. I recommend keeping a safe | |||
distance from her. | |||
{{Tt|ID: 1854}}That is {{Color|#0080e0|Greba}}, a wise old woman. | |||
Her son is {{Color|#0080e0|Gondo}}, who runs the | |||
Scrap Shop. | |||
Her daily activities include washing | |||
her son's dirty laundry. Fortunately, | |||
because of the unceasing winds in | |||
{{Color|#0080e0|Skyloft}}, the clothes dry quickly. | |||
{{Tt|ID: 1855}}Her name is {{Color|#0080e0|Mallara}}, and she is quite | |||
an optimist. She is the mother of {{Color|#0080e0|Pipit}}, | |||
the Knight Academy student. | |||
The opposite of her son, she can be | |||
quite haphazard. She is famed for her | |||
dislike of chores, especially cleaning, | |||
even though she prefers a clean house. | |||
{{Tt|ID: 1856}}His name is {{Color|#0080e0|Dovos}}, and he is a great | |||
lover of food. A self-styled gourmet, | |||
he is often found at the bazaar's | |||
restaurant. | |||
{{Tt|ID: 1857}}His name is {{Color|#0080e0|Peater}}, a swordsman who is | |||
thought of as quite handsome. He was | |||
once a knight, and he is also the father | |||
of {{Color|#0080e0|Peatrice}}, from Item Check. | |||
He likes to chop bamboo, and he is very | |||
protective of his daughter as he tries | |||
to keep amorous boys much like his | |||
younger self away from her. | |||
{{Tt|ID: 1858}}Her name is {{Color|#0080e0|Piper}}, and she is | |||
a skilled cook. She is the mother of | |||
the mischievous {{Color|#0080e0|Gully}}. | |||
In addition to running the restaurant | |||
at the bazaar, she is also a food | |||
experimenter who is always trying | |||
to find new recipes. | |||
{{Tt|ID: 1859}}This is the hand of a ghost. The ghost's | |||
original name is unknown. Judging | |||
from its appearance, I calculate a 90% | |||
chance it belonged to a young girl. | |||
Over 80% of ghosts are said to harbor | |||
some kind of unfulfilled desire. | |||
I suggest you cease being scared and | |||
speak to her. | |||
{{Tt|ID: 1860}}Name and other information are | |||
unknown, but signs indicate that | |||
this individual is extremely aged. | |||
I detect no danger from her aura. | |||
Signs indicate that she is here to | |||
protect the temple. | |||
{{Tt|ID: 1861}}His name is {{Color|#0080e0|Gorko}}, an archaeologist of | |||
the Gorons. He travels the land | |||
researching its history. | |||
{{Tt|ID: 1862}}I have recorded information on this | |||
creature. | |||
{{Tt|ID: 1863}}His name is {{Color|#0080e0|Machi}}. He is the most | |||
relaxed member of the herbivorous | |||
Kikwi race. | |||
{{Tt|ID: 1864}}Analysis indicates a 100% match with | |||
the Kikwis, a gentle and intelligent | |||
race of woodland creatures. | |||
{{Tt|ID: 1865}}Analysis indicates the danger this | |||
creature poses to your life, Master, is | |||
well below 1%. Vigilance is not needed. | |||
{{Tt|ID: 1866}}I have recorded information on this | |||
creature. | |||
{{Tt|ID: 1867}}His name is {{Color|#0080e0|Oolo}}. He is the most easily | |||
flustered of the herbivorous Kikwi | |||
race. | |||
{{Tt|ID: 1868}}I have recorded information on this | |||
creature. | |||
{{Tt|ID: 1869}}His name is {{Color|#0080e0|Lopsa}}. He is the most | |||
cowardly of the herbivorous Kikwi | |||
race. | |||
{{Tt|ID: 1870}}I have recorded information on this | |||
creature. | |||
{{Tt|ID: 1871}}His name is {{Color|#0080e0|Erla}}. He is the most | |||
careless of the herbivorous Kikwi race. | |||
{{Tt|ID: 1872}}I have recorded information on this | |||
creature. | |||
{{Tt|ID: 1873}}His name is {{Color|#0080e0|Bucha}}. He is the elder of | |||
the herbivorous Kikwi race. | |||
He can hide objects in the structure | |||
on his back. | |||
{{Tt|ID: 1874}}His name is {{Color|#0080e0|Yerbal}}. He is a hermit of | |||
the herbivorous Kikwi race. | |||
He climbed a tree and never came | |||
down, thus becoming a hermit. | |||
{{Tt|ID: 1875}}This is a Parella, an aquatic race. | |||
They typically move in groups. They | |||
serve the Water Dragon, {{Color|#0080e0|Faron}}. | |||
{{Tt|ID: 1876}}Her name is {{Color|#0080e0|Faron}}, the Water Dragon. | |||
As the great protector of {{Color|#0080e0|Faron | |||
Province}}, she has power over water. | |||
{{Tt|ID: 1877}}Her name is {{Color|#0080e0|Impa}}, a calm and collected | |||
individual. Receiving her orders from | |||
the goddess, she protects Zelda. She is | |||
a female warrior with a mission. | |||
{{Tt|ID: 1878}}His name is {{Color|#0080e0|Ledd}}. He is a member of | |||
a highly civilized mole race called the | |||
Mogma. Their primary habitat is | |||
underground. | |||
All Mogmas have a deep and abiding | |||
love of treasure. | |||
{{Tt|ID: 1879}}That is {{Color|#0080e0|Mr. Tubert}}. He is a crafty | |||
entrepreneur of the subterranean | |||
Mogma race. He runs the Thrill Digger | |||
game. | |||
A unique Mogma, he believes there | |||
is more money to be made in serving | |||
treasure hunters rather than being a | |||
treasure hunter himself. | |||
{{Tt|ID: 1880}}His name is {{Color|#0080e0|Silva}}. He is a treasure | |||
hunter of the Mogma, a subterranean | |||
mole race. He displays exceptional | |||
pride for his long hair. | |||
{{Tt|ID: 1881}}His name is {{Color|#0080e0|Bronzi}}. He is a treasure | |||
hunter of the Mogma, a subterranean | |||
mole race. He quite proudly displays | |||
his gold fillings. | |||
{{Tt|ID: 1882}}That is {{Color|#0080e0|Guld}}. He is the "boss" of the | |||
Mogmas. He is currently seeking a | |||
new leader to replace him. | |||
After retiring, he would like to live in | |||
a scenic land where he can work on new | |||
and efficient burrowing techniques. | |||
{{Tt|ID: 1883}}That is {{Color|#0080e0|Eldin}}, the Fire Dragon. As the | |||
great protector of {{Color|#0080e0|Eldin Province}}, he | |||
has power over fire. | |||
{{Tt|ID: 1884}}This robot is part of the LD-301 Series | |||
of artificial life-forms. As just one of a | |||
number of mass-produced robots, it | |||
was not assigned a name. | |||
These robots usually work to mine | |||
Timeshift Stones and provide | |||
maintenance. | |||
{{Tt|ID: 1885}}This unit's designation is {{Color|#0080e0|LD-301N | |||
Skipper}}. It is the leadership model of | |||
this series of artificial life-forms. | |||
The original purpose of this series of | |||
robots was mining. It is the supreme | |||
model of the mass-produced robots. | |||
{{Tt|ID: 1886}}That is {{Color|#0080e0|Lanayru}}, the Thunder Dragon. | |||
As the great protector of {{Color|#0080e0|Lanayru | |||
Province}}, he has power over lightning. | |||
{{Tt|ID: 1887}}His name is {{Color|#0080e0|Gortram}}. He is a colorful | |||
entrepreneur of the Goron race-- | |||
beings made of living stone. | |||
He has started various ventures | |||
and currently owns and operates | |||
the Rickety Coaster. | |||
{{Tt|ID: 1888}}His name is {{Color|#0080e0|Golo}}. He is an assistant to | |||
the archaeologist {{Color|#0080e0|Gorko}}, and he is also | |||
a member of the Goron race--a being | |||
made of living stone. | |||
Gorko likes to call on him for physical | |||
fieldwork, such as archaeology digs. | |||
{{Tt|ID: 1889}}His name is {{Color|#0080e0|Croo}}, and he is a retired | |||
individual. His grandson is a rescue | |||
knight who saves those who fall off of | |||
{{Color|#0080e0|Skyloft}}. | |||
He delights in hearing passersby at the | |||
bazaar restaurant mention his | |||
grandson's heroic deeds. | |||
{{Tt|ID: 1890}}His name is {{Color|#0080e0|Oolo}}. He is a member of | |||
the herbivorous Kikwi race. | |||
He has recently caught the eye of | |||
{{Color|#0080e0|Owlan}}, who thinks he may be a new | |||
species of plant. | |||
{{Tt|ID: 1891}}Her name is {{Color|#0080e0|Jellyf}}. She is the leader of | |||
the Parella race of aquatic creatures. | |||
More intelligent than other Parella, | |||
they follow her lead. She serves the | |||
Water Dragon, {{Color|#0080e0|Faron}}. | |||
{{Tt|ID: 1892}}His name is {{Color|#0080e0|Plats}}. He is a treasure | |||
hunter of the Mogma race. | |||
He's greedier than most Mogmas, and | |||
his enthusiasm for food has given him | |||
quite a belly. He has a strong sense of | |||
duty. | |||
{{Tt|ID: 1893}}His name is {{Color|#0080e0|Batreaux}}, and he is a kind- | |||
hearted person. All the {{Color|orange|Gratitude | |||
Crystals}} that you collected helped | |||
him turn from a demon into a human. | |||
But he still has an innocent heart, | |||
which endears him to children. | |||
{{Tt|ID: 1894}}His name is {{Color|#0080e0|Cobal}}. He is a member of | |||
a highly civilized race of moles | |||
called the Mogma. All Mogmas have a | |||
deep and abiding love of treasure. | |||
{{Tt|ID: 1895}}His name is {{Color|#0080e0|Kortz}}. He is a member of | |||
a highly civilized race of moles | |||
called the Mogma. All Mogmas have a | |||
deep and abiding love of treasure. | |||
{{Tt|ID: 1896}}His name is {{Color|#0080e0|Merco}}. He is a member of | |||
a highly civilized race of moles | |||
called the Mogma. All Mogmas have a | |||
deep and abiding love of treasure. | |||
{{Tt|ID: 1897}}His name is {{Color|#0080e0|Zanc}}. He is a member of | |||
a highly civilized race of moles | |||
called the Mogma. All Mogmas have a | |||
deep and abiding love of treasure. | |||
{{Tt|ID: 1898}}His name is {{Color|#0080e0|Tyto}}. He is a member of | |||
a highly civilized race of moles | |||
called the Mogma. All Mogmas have a | |||
deep and abiding love of treasure. | |||
{{Tt|ID: 1899}}His name is {{Color|#0080e0|Nackle}}. He is a member of | |||
a highly civilized race of moles | |||
called the Mogma. All Mogmas have a | |||
deep and abiding love of treasure. | |||
{{Tt|ID: 1900}}This unit's designation is {{Color|#0080e0|LD-301S | |||
Scrapper}}. One of an ancient series of | |||
robots, it was passed down to Gondo | |||
and was only recently repaired. | |||
Because it can freely travel between | |||
the sky and the ground below, its | |||
function is to transport various | |||
objects. | |||
Apparently, it is highly interested in | |||
my approval. | |||
{{Tt|ID: 1901}}Species name: {{Color|#0080e0|Woodland Rhino Beetle}} | |||
Sensitivity to human presence: 60% | |||
Usable as a potion ingredient. | |||
{{Color|green|Roll}} into a wall or other object to | |||
knock this insect down. This strategy | |||
increases your chance to catch | |||
this insect by 50%. | |||
{{Tt|ID: 1902}}Species name: {{Color|#0080e0|Volcanic Ladybug}} | |||
Sensitivity to human presence: 65% | |||
Usable as a potion ingredient. | |||
Approach carefully, making as little | |||
noise as possible. Get close with the | |||
Bug Net and catch it with a quick | |||
swing. Not considered a difficult catch. | |||
{{Tt|ID: 1903}}Species name: {{Color|#0080e0|Sand Cicada}} | |||
Sensitivity to human presence: 90% | |||
Usable as a potion ingredient. | |||
This insect will fly away at the slightest | |||
sign of danger. I recommend you look | |||
carefully for it as soon as you hear it, | |||
then approach slowly. | |||
{{Tt|ID: 1904}}Species name: {{Color|#0080e0|Sky Stag Beetle}} | |||
Sensitivity to human presence: 70% | |||
Usable as a potion ingredient. | |||
{{Color|green|Roll}} into walls or other objects to | |||
knock them down, making them easier | |||
to catch. | |||
{{Tt|ID: 1905}}Species name: {{Color|#0080e0|Faron Grasshopper}} | |||
Sensitivity to human presence: 80% | |||
Usable as a potion ingredient. | |||
Usually found hiding in grassy areas. | |||
If you rush after this insect, it will flee. | |||
If your approach escapes its notice, | |||
it will continue to hop around. | |||
{{Tt|ID: 1906}}Species name: {{Color|#0080e0|Skyloft Mantis}} | |||
Sensitivity to human presence: 70% | |||
Usable as a potion ingredient. | |||
Be aware that this insect is surprisingly | |||
agile when it is fleeing, so you must | |||
approach it cautiously. | |||
{{Tt|ID: 1907}}Species name: {{Color|#0080e0|Lanayru Ant}} | |||
Sensitivity to human presence: 60% | |||
Usable as a potion ingredient. | |||
I project a 50% probability of failing to | |||
notice this insect simply because it's | |||
small. After discovering its location, | |||
you can catch it comparatively easily. | |||
{{Tt|ID: 1908}}Species name: {{Color|#0080e0|Eldin Roller}} | |||
Sensitivity to human presence: 90% | |||
Usable as a potion ingredient. | |||
This insect is extremely fast when | |||
it is fleeing. I project a 20% boost in | |||
capture rate if it is cornered. | |||
{{Tt|ID: 1909}}Species name: {{Color|#0080e0|Blessed Butterfly}} | |||
Sensitivity to human presence: 70% | |||
Usable as a potion ingredient. | |||
It flutters in an unpredictable fashion. | |||
Swinging your Bug Net multiple times | |||
might bring unexpected success. | |||
This species tends to gather in places | |||
where something lies hidden. | |||
{{Tt|ID: 1910}}Species name: {{Color|#0080e0|Gerudo Dragonfly}} | |||
Sensitivity to human presence: 80% | |||
Usable as a potion ingredient. | |||
I recommend attempting to catch it | |||
when it pauses in the air. | |||
{{Tt|ID: 1911}}Species name: {{Color|#0080e0|Starry Firefly}} | |||
Sensitivity to human presence: 60% | |||
Usable as a potion ingredient. | |||
This rarely encountered insect is not | |||
considered difficult to catch. | |||
{{Tt|ID: 1912}}His name is {{Color|#0080e0|Cawlin}}, and he is an | |||
ambitious and self-centered classmate | |||
of yours at the Knight Academy, | |||
Master. | |||
I sense a large disturbance in this | |||
individual's aura. There is an 85% | |||
probability that he is experiencing the | |||
emotion humans refer to as "love." | |||
{{Tt|ID: 1913}}His name is {{Color|#0080e0|Cawlin}}, and he is an | |||
ambitious and self-centered classmate | |||
of yours at the Knight Academy, | |||
Master. | |||
His criteria for judging a situation is | |||
based purely on whether it is a benefit | |||
to him. He is a schemer but will not | |||
take action publicly. | |||
{{Tt|ID: 1914}}His name is {{Color|#0080e0|Strich}}, and he is a tall and | |||
quiet student at the Knight Academy. | |||
He is known for his interest in insects. | |||
He will even purchase insects if they | |||
interest him on that particular day. | |||
{{Tt|ID: 1915}}His name is {{Color|#0080e0|Strich}}, and he is a tall and | |||
quiet student at the Knight Academy. | |||
He is known for his interest in insects. | |||
Currently, in an attempt to finance his | |||
dream of an insect haven on this island, | |||
he runs a bug-catching game. | |||
{{Tt|ID: 1916}}This is {{Color|#0080e0|Beedle}}, a traveling shopkeeper | |||
and proprietor of an airborne item | |||
shop that is propelled by his own | |||
physical exertion. | |||
He works hard during the daytime, so | |||
he is very serious about his nighttime | |||
rest. | |||
He is known to have an attachment to a | |||
certain insect. | |||
{{Tt|ID: 1917}}This is {{Color|#0080e0|Rupin}}, a crafty salesman. | |||
During the day, he sells a variety of | |||
items at his Gear Shop in the bazaar. | |||
During the night, he buys treasures, | |||
but only the treasures he has decided | |||
to buy on that night. | |||
{{Tt|ID: 1918}}His name is {{Color|#0080e0|Gondo}}, and he is a big- | |||
hearted craftsman. He runs a business | |||
repairing broken equipment, and he | |||
lives with his elderly mother. | |||
{{Tt|ID: 1919}}Her name is {{Color|#0080e0|Peatrice}}, and she is a | |||
sweet, kindhearted person. During | |||
the day, you can store pouch items | |||
with her at the Item Check. | |||
{{Tt|ID: 1920}}She is currently dreaming about | |||
meeting her ideal male companion. | |||
{{Tt|ID: 1921}}Master, your interest in this young | |||
woman is clear. I can see your aura | |||
shine bright with joy in her presence. | |||
...I strongly recommend you do not | |||
mention this when you next encounter | |||
{{Color|#0080e0|Zelda}}. | |||
{{Tt|ID: 1922}}Her name is {{Color|#0080e0|Luv}}, and she is a big | |||
proponent of eating and sleeping. | |||
She runs the Potion Shop with her | |||
husband, who mixes and infuses | |||
potions. She is in charge of sales. | |||
{{Tt|ID: 1923}}His name is {{Color|#0080e0|Bertie}}, and he is a house- | |||
husband and businessman. He is | |||
responsible for infusing potions at the | |||
Potion Shop he runs with his wife. | |||
He is also responsible for looking after | |||
their child. | |||
{{Tt|ID: 1924}}His name is {{Color|#0080e0|Pipit}}. He is a talented, | |||
passionate individual. He is also your | |||
classmate at the Knight Academy. | |||
He is training to be a master | |||
swordsman, but he also displays an | |||
immature side that allows him | |||
to be distracted by other things. | |||
{{Tt|ID: 1925}}This is {{Color|#0080e0|Pipit}}, a talented and highly | |||
enthusiastic student at the Knight | |||
Academy. He is your classmate, | |||
Master. | |||
He serves as lookout around {{Color|#0080e0|Skyloft}} | |||
after dark, when it often becomes | |||
very dangerous. | |||
{{Tt|ID: 1926}}His name is {{Color|#0080e0|Fledge}}, and he was once a | |||
weak and helpless individual. He is also | |||
your classmate at the Knight Academy, | |||
Master. | |||
After working out continuously, he has | |||
built a muscular physique that allows | |||
him to easily throw heavy pumpkins up | |||
into the air without tiring. | |||
{{Tt|ID: 1927}}This is the hand of a ghost. Identity | |||
while alive is unknown. Judging from | |||
the look of this hand, the probability | |||
that it was a young girl's is 90%. | |||
Master, the letter you gave her from | |||
{{Color|#0080e0|Cawlin}} has inspired feelings for him. | |||
The ghost's original purpose for the | |||
letter is still unclear. | |||
{{Tt|ID: 1928}}Name and other information are | |||
unknown, but signs indicate that | |||
this individual is extremely aged. | |||
I can verify that she has a strong | |||
apprehension of impending crisis with | |||
regard to the giant monster in this area | |||
that is trying to free itself. | |||
{{Tt|ID: 1929}}Her name is {{Color|#0080e0|Faron}}, the Water Dragon. | |||
As the great protector of {{Color|#0080e0|Faron | |||
Province}}, she has power over water. | |||
However, she seems to have lost her | |||
power for the moment. | |||
{{Tt|ID: 1930}}Her name is {{Color|#0080e0|Impa}}, and she is a calm | |||
and collected individual. This female | |||
warrior was tasked by the goddess with | |||
the mission of protecting Zelda. | |||
She is mildly injured. There is a 98% | |||
probability that she sustained an injury | |||
from {{Color|#0080e0|Ghirahim}}, who passed through | |||
here recently. | |||
{{Tt|ID: 1931}}His name is {{Color|#0080e0|Guld}}. He was once the | |||
leader of the Mogmas. | |||
He has passed that role on to the next | |||
generation and taken it upon himself | |||
to start a second life tending to a | |||
pumpkin patch. | |||
{{Tt|ID: 1932}}That is {{Color|#0080e0|Lanayru}}, the Thunder Dragon. | |||
As the great protector of {{Color|#0080e0|Lanayru | |||
Province}}, he has power over lightning. | |||
He is suffering from a severe ailment | |||
that could present a great danger if | |||
left untreated. | |||
{{Tt|ID: 1933}}Its designation is {{Color|#0080e0|LD-301S Scrapper}}. | |||
{{Tt|ID: 1934}}This robot was handed down among | |||
three generations of Scrap Shop | |||
proprietors. It is currently damaged | |||
and not functional. | |||
The current Scrap Shop owner, {{Color|#0080e0|Gondo}}, | |||
has been trying to fix it, but he lacks | |||
the necessary materials. | |||
{{Tt|ID: 1935}}This is an ancient robot repaired by | |||
{{Color|#0080e0|Gondo}}, the Scrap Shop owner. | |||
Because it can freely travel between | |||
the sky and the ground below, this | |||
unit's function is to transport various | |||
objects. | |||
Apparently, it is highly interested in | |||
my approval. | |||
{{Tt|ID: 1936}}This is a fossil. Signs indicate that it | |||
has been here for a great many years. | |||
{{Tt|ID: 1937}}This bird is a {{Color|#0080e0|Chirri}}. Although very | |||
small in comparison to Loftwings, | |||
Chirris are probably of an average size | |||
for birds found near the surface. | |||
There is an 85% probability that its | |||
feathers can be used as some kind | |||
of material. | |||
===006-6KenseiNormal.msbt=== | |||
{{Tt|ID: 1938}}Target lock: {{Color|#0080e0|Remlit (Day)}} | |||
{{Tt|ID: 1939}}These small creatures inhabit {{Color|#0080e0|Skyloft}}. | |||
They have friendly dispositions during | |||
the day, but can become aggressive at | |||
night. Approach with caution. | |||
{{Tt|ID: 1940}}These small animals dwell in {{Color|#0080e0|Skyloft}}. | |||
Due to {{Color|#0080e0|Batreaux}}'s transformation into | |||
a human, they no longer exhibit | |||
aggressive tendencies at night. | |||
{{Tt|ID: 1941}}Target lock: {{Color|#0080e0|Remlit (Night)}} | |||
{{Tt|ID: 1942}}During the day they are quite docile, | |||
but after dark their personality turns | |||
aggressive and they will attack. Don't | |||
be fooled by their cute appearance. | |||
{{Tt|ID: 1943}}Target lock: {{Color|#0080e0|Bilocyte}} | |||
{{Tt|ID: 1944}}This species of parasite is currently | |||
attached to {{Color|#0080e0|Levias}}. It is known for its | |||
enormous optical structure. | |||
This horrifying life-form utterly | |||
controls the mind and body of its host. | |||
:Tell me more! | |||
:Understood. | |||
{{Tt|ID: 1945}}My analysis indicates the projectiles | |||
spit by the {{Color|#0080e0|Bilocyte}} can be {{Color|red|repelled}} | |||
by your sword, Master. | |||
Furthermore, I infer that repelling the | |||
Bilocyte's own projectiles back toward | |||
it could become a very effective means | |||
of attack. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 1946}}Based on the creature's anatomy, | |||
it is probable that this monster's | |||
weakness is its central {{Color|red|eye}}. | |||
However, I can confirm that while the | |||
{{Color|red|fins}} on the sides of its head are | |||
extended, any attack on the {{Color|red|eye}} will be | |||
quite ineffective. | |||
:Tell me more. | |||
:Got it. | |||
{{Tt|ID: 1947}}In order to effectively hit the Bilocyte | |||
by repelling its projectiles, you must | |||
consider the direction in which you are | |||
swinging your sword. | |||
By swinging left and right, you can | |||
control the direction of the deflection. | |||
Swinging up or down will deflect | |||
projectiles straight back. | |||
{{Tt|ID: 1948}}This is all the information I have at | |||
the present time. | |||
When I have more information to | |||
report, Master, your sword will flash. | |||
You can always press [d-pad down] to call on me. | |||
Furthermore, when you require | |||
information about your equipment or | |||
your surroundings, please select | |||
{{Color|red|Analysis}}. | |||
{{Tt|ID: 1949}}Target lock: {{Color|#0080e0|Walltula}} | |||
Found mostly in ivy and on walls, you | |||
can expect this creature to approach | |||
when it senses your presence. | |||
The beast lives on other creatures' | |||
bodily fluids. A fully grown Walltula | |||
is several orders of magnitude more | |||
dangerous than a young Walltula. | |||
{{Tt|ID: 1950}}Target lock: {{Color|#0080e0|Skulltula}} | |||
{{Tt|ID: 1951}}This giant species of spider inhabits the | |||
deepest areas of forests. It attacks | |||
with highly adhesive webbing in order | |||
to prevent its prey from escaping. | |||
It has a tough outer carapace, but its | |||
stomach may be vulnerable to attack. | |||
I am currently conducting additional | |||
analysis into its movement patterns. | |||
{{Tt|ID: 1952}}This giant species of spider inhabits the | |||
deepest areas of forests. It attacks | |||
with highly adhesive webbing in order | |||
to prevent its prey from escaping. | |||
It has a tough outer carapace, but its | |||
stomach may be vulnerable to attack. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 1953}}I have observed that it has a tendency | |||
to move with its back toward its prey | |||
to prevent its weak point from being | |||
exposed. | |||
Therefore, you must find a way to flip | |||
the beast over to access its weak point. | |||
{{Tt|ID: 1954}}I have observed that it has a tendency | |||
to move with its back toward its prey | |||
to prevent its weak point from being | |||
exposed. | |||
Therefore, you must find a way to flip | |||
it over to attack its weak point. | |||
:Anything else? | |||
:Got it. | |||
{{Tt|ID: 1955}}Its lone weak point is the center of its | |||
abdomen, but it is surrounded by tough | |||
chitin. This leads me to conclude that a | |||
{{Color|green|fatal blow}} will be most effective. | |||
{{Tt|ID: 1956}}Target lock: {{Color|#0080e0|Aracha}} | |||
This larval monster is said to live for | |||
1,000 years, during which time it is | |||
continually growing. | |||
Though the larva is small in size, it is | |||
quite ferocious and is often found in | |||
swarms beneath the sand. | |||
It tends to leap toward moving objects | |||
such as yourself. | |||
{{Tt|ID: 1957}}Target lock: {{Color|#0080e0|Moldarach}} | |||
{{Tt|ID: 1958}}An {{Color|#0080e0|Aracha}} that has survived its very | |||
lengthy larval stage is known as a | |||
"Thousand-Year Arachnid," which | |||
is precisely what you see before you. | |||
Over 90% of its body is shielded by a | |||
tough, chitinous armor that can deflect | |||
even the sharpest blade. | |||
:Tell me more. | |||
:Understood. | |||
{{Tt|ID: 1959}}The {{Color|red|weak points}} are its overdeveloped | |||
pincers, but you must hit each at the | |||
right angle relative to the pincer's | |||
position to be effective. | |||
:Tell me more. | |||
:Got it. | |||
{{Tt|ID: 1960}}This beast has a tendency to bury itself | |||
in the sand when it feels its health | |||
is endangered. | |||
When it is burrowed below the sand, | |||
you can expect at least an 85% chance | |||
that it will attempt to stab you with | |||
its tail. | |||
I highly recommend removing the | |||
creature's environmental advantage | |||
by {{Color|red|blowing away}} sand, thereby | |||
revealing its position. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 1961}}Analysis reveals that the creature's | |||
{{Color|red|central eye}} will be vulnerable to | |||
attack once its pincers have been | |||
properly disposed of. | |||
I calculate a near 100% chance that | |||
an assault on this weak point will | |||
ultimately prove quite fatal. | |||
However, I infer from the armor | |||
surrounding the {{Color|red|central eye}} that | |||
horizontal, vertical, and diagonal | |||
slashes will be entirely ineffective. | |||
{{Tt|ID: 1962}}Target lock: {{Color|#0080e0|Keese}} | |||
Found in many locations, these winged | |||
monsters are attracted to dark places, | |||
such as caves. | |||
They often gather in colonies, are | |||
active at night, and sleep in the day. | |||
Those who come too close and awaken | |||
them often fall victim to attack. | |||
{{Tt|ID: 1963}}Target lock: {{Color|#0080e0|Dark Keese}} | |||
Found in many locations, these winged | |||
monsters are attracted to dark places, | |||
such as caves. | |||
They often gather in colonies, are | |||
active at night, and sleep in the day. | |||
Those who come too close and awaken | |||
them often fall victim to attack. | |||
{{Tt|ID: 1964}}Target lock: {{Color|#0080e0|Thunder Keese}} | |||
Found in desert habitats, these winged | |||
monsters are attracted to dark places, | |||
such as caves. Their internal organs | |||
generate electricity for attacking prey. | |||
They often gather in colonies, are | |||
active at night, and sleep in the day. | |||
Those who come too close and awaken | |||
them often fall victim to attack. | |||
{{Tt|ID: 1965}}Target lock: {{Color|#0080e0|Fire Keese}} | |||
Found near volcanoes, these monsters | |||
are attracted to dark places, such as | |||
caves. Constantly under combustion, | |||
they will burn anything on contact. | |||
They often gather in colonies, are | |||
active at night, and sleep in the day. | |||
Those who come too close and awaken | |||
them often fall victim to attack. | |||
{{Tt|ID: 1966}}Target lock: {{Color|#0080e0|Guay}} | |||
This bird seemingly jettisons its | |||
droppings upon people's heads on | |||
purpose. It is unclear if this is due to a | |||
carefree attitude or pure malice. | |||
Should its droppings land on you, | |||
I calculate the probability of your | |||
intense aggravation at 100%. | |||
{{Tt|ID: 1967}}Target lock: {{Color|#0080e0|Furnix}} | |||
This spirit bird is said to survive by | |||
eating flames. Due to its cautious | |||
nature, it can be difficult to approach. | |||
However, by catching and holding the | |||
bird's attention, some are able to | |||
successfully attack it. I suggest being | |||
wary of its curled tail. | |||
{{Tt|ID: 1968}}Target lock: {{Color|#0080e0|Hrok}} | |||
This great bird is remarkable for its | |||
swollen, red throat. It also ingests | |||
minerals contained in rocks. | |||
The small stones it is not able to fully | |||
digest are collected in its throat, | |||
which it can then amalgamate and | |||
regurgitate as fully formed boulders. | |||
{{Tt|ID: 1969}}Target lock: {{Color|#0080e0|Red Bokoblin}} | |||
These monsters have plagued the land | |||
since ancient times. They each play | |||
different roles, and their weaponry | |||
varies. They prefer to act in groups. | |||
None of them are intelligent by any | |||
definition of the word. Curiously, they | |||
seem to have a mysterious obsession | |||
with fashionable undergarments. | |||
{{Tt|ID: 1970}}Target lock: {{Color|#0080e0|Red Bokoblin (Leader)}} | |||
As a symbol of its leadership, this | |||
creature wraps a cloth around its head. | |||
This visually communicates that it is | |||
more dominant than other Bokoblins. | |||
It can call its underlings to arms | |||
using its horn. | |||
{{Tt|ID: 1971}}Target lock: {{Color|#0080e0|Blue Bokoblin}} | |||
This is a dangerous form of Bokoblin. | |||
My analysis suggests it is many times | |||
stronger than a Red Bokoblin. | |||
Its skin and clothing differ due to its | |||
hailing from a different environment, | |||
but it still has the same fixation with | |||
exotic undergarments. | |||
{{Tt|ID: 1972}}Target lock: {{Color|#0080e0|Technoblin}} | |||
These Bokoblins wield sophisticated | |||
weaponry created by an ancient | |||
and highly evolved civilization. | |||
If you are struck with the discharge | |||
from one of their electrical weapons, | |||
you may become paralyzed. | |||
These creatures also wear the latest in | |||
Bokoblin fashion. | |||
{{Tt|ID: 1973}}Target lock: {{Color|#0080e0|Red Bokoblin (Archer)}} | |||
These are Red Bokoblins that carry | |||
bows capable of knocking down distant | |||
targets. | |||
Though not obvious from their outward | |||
appearance, their aim is quite deadly. | |||
{{Tt|ID: 1974}}Target lock: {{Color|#0080e0|Wooden Shield Moblin}} | |||
This massive monster's wall-sized | |||
shield gives it a tactical advantage. | |||
When its shield is at the ready, most | |||
attacks will be quite futile. | |||
The destruction of its shield is likely to | |||
drive the monster into a rage, instantly | |||
increasing its threat. | |||
{{Tt|ID: 1975}}Target lock: {{Color|#0080e0|Metal Shield Moblin}} | |||
This Moblin has a sturdy iron shield. | |||
Only a few Moblins are capable of | |||
carrying a large, heavy shield of iron | |||
like this one. | |||
I calculate an 85% chance that you can | |||
{{Color|red|climb over}} that large shield as if it | |||
were a wall. | |||
{{Tt|ID: 1976}}Target lock: {{Color|#0080e0|Green Bokoblin}} | |||
This variety of Bokoblin enjoys dark | |||
places, such as caves. Its sunlight- | |||
deficient lifestyle has turned its skin | |||
a stomach-turning shade of green. | |||
However, like its red brethren, it | |||
exhibits a fascination with festive | |||
undergarments. | |||
{{Tt|ID: 1977}}Target lock: {{Color|#0080e0|Green Bokoblin (Archer)}} | |||
This variety of Bokoblin inhabits caves | |||
or indoor environments. It has archery | |||
skills roughly equivalent to the | |||
surface-dwelling Red Bokoblin. | |||
Also similar to the surface-dwelling | |||
Red Bokoblin, the Green Bokoblin | |||
obsesses about stylish undergarments. | |||
{{Tt|ID: 1978}}Target lock: {{Color|#0080e0|Lizalfos}} | |||
This unmistakable monster is equipped | |||
with an arm guard made of hard iron. | |||
Great physical prowess makes it | |||
difficult to predict its movements. | |||
You will need to anticipate the | |||
direction of its arm guard to | |||
successfully land an attack on the | |||
exposed angle. | |||
{{Tt|ID: 1979}}Target lock: {{Color|#0080e0|Dark Lizalfos}} | |||
This beast has superb fighting skills | |||
and uses an iron arm guard. Watch for | |||
quick counterattacks when your | |||
attacks are repelled, Master. | |||
The creature's breath can cause a curse | |||
that will prevent you from using your | |||
sword, so I recommend exercising | |||
extreme caution. | |||
{{Tt|ID: 1980}}Target lock: {{Color|#0080e0|Cursed Bokoblin}} | |||
This horrifying Bokoblin reanimates | |||
after death. Analysis indicates it fears | |||
pure, shiny items and will {{Color|red|startle at | |||
the sight of a sacred shield}}. | |||
It is able to reanimate purely through | |||
its hatred of this world...and its | |||
attachment to outlandish underpants. | |||
{{Tt|ID: 1981}}Target lock: {{Color|#0080e0|Staldra}} | |||
This is a snake monster from before | |||
the dawn of time. Three bone-plated | |||
heads and a thirst to cause pain keep | |||
it writhing even beyond death. | |||
My analysis shows that to defeat this | |||
cursed snake, all three of its heads | |||
must be simultaneously destroyed. | |||
{{Tt|ID: 1982}}Target lock: {{Color|#0080e0|Stalfos}} | |||
This skeleton soldier is born of the | |||
dead. In its previous life, it was an | |||
ordinary knight, but undeath has | |||
improved its combat abilities. | |||
It is possible to overpower it with | |||
a well-timed {{Color|green|shield bash}} during the | |||
creature's attack. | |||
{{Tt|ID: 1983}}Target lock: {{Color|#0080e0|Stalmaster}} | |||
This is an elite captain of the undead | |||
soldiers. When provoked, it has the | |||
ability to strike with all four of its | |||
sword-wielding arms. | |||
I recommend inflicting damage | |||
when the slight gap presents itself | |||
as it readies its swords to attack. | |||
{{Tt|ID: 1984}}Target lock: {{Color|#0080e0|LD-002S Scervo}} | |||
This mutinous robot stole this ship | |||
from Skipper long ago. He still | |||
commands the ship today. | |||
When fighting in a narrow space like | |||
this, it is more effective to use {{Color|red|thrust}} | |||
attacks with your sword than to try to | |||
swing your sword widely. | |||
{{Tt|ID: 1985}}Target lock: {{Color|#0080e0|Koloktos}} | |||
This "Ancient Automaton" defends | |||
the {{Color|#0080e0|Ancient Cistern}} and eliminates | |||
intruders. | |||
{{Tt|ID: 1986}}The cursed energy supply Ghirahim | |||
provided to this contraption has | |||
given it power far beyond its | |||
conventional limits. | |||
The {{Color|red|red, orb-shaped cores}} embedded | |||
in its torso and arms provide it limited | |||
stability and prevent it from falling | |||
to pieces. | |||
:More info! | |||
:Understood. | |||
{{Tt|ID: 1987}}It is highly probable that if the {{Color|red|red | |||
cores}} in its arms were to be ejected, | |||
the unit would lose integrity and the | |||
limbs would sever from the body. | |||
However, during normal operation the | |||
cores are likely hidden below the | |||
forearm plating. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 1988}}Results from my analysis show that the | |||
{{Color|red|red cores}} in Koloktos's arms will only | |||
be revealed when the arms are | |||
stretched out to full length. | |||
Fast and timely counterattacks after | |||
Koloktos swings its arms down have | |||
the best chance of success. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 1989}}I estimate a high probability that the | |||
{{Color|red|red cores}} can be removed using your | |||
{{Color|orange|whip}}. | |||
When Koloktos's arms lower, there | |||
will be a brief moment when you can | |||
attack the {{Color|red|chest core}}. | |||
However, when targeting the {{Color|red|chest | |||
core}}, there is nowhere to hook on to | |||
with your {{Color|orange|whip}}. Therefore, removing | |||
the core will not be possible. | |||
{{Tt|ID: 1990}}Target lock: {{Color|#0080e0|Ghirahim}} | |||
{{Tt|ID: 1991}}I have no confirmed information about | |||
this man, other than he refers to | |||
himself as a "Demon Lord." | |||
I sense a powerful and evil aura, and I | |||
estimate his level of ability as highly | |||
adept. However, according to analysis, | |||
he has yet to reveal his true power. | |||
:More info! | |||
:Understood. | |||
{{Tt|ID: 1992}}Speech analysis indicates absolute | |||
confidence in his own abilities. | |||
Master, you must watch for Ghirahim's | |||
ability to grasp your sword with his | |||
bare {{Color|red|right hand}}. | |||
It is highly probable that he observes | |||
the {{Color|red|angle you hold your sword at}} and | |||
prepares his defense accordingly. | |||
I recommend attacking from the | |||
direction opposite his hand. | |||
:More info! | |||
:I'm ready. | |||
{{Tt|ID: 1993}}Should he catch hold of your sword, | |||
I recommend swinging in the | |||
{{Color|red|direction Ghirahim's hand opens}}. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 1994}}My analysis confirms that {{Color|red|Ghirahim}}'s | |||
fingers always point upward when | |||
he holds your sword, Master. | |||
The probability of escaping his grip | |||
{{Color|red|by swinging your sword upward}} | |||
is approximately 100%. | |||
{{Tt|ID: 1995}}I have detected a change in Ghirahim's | |||
fighting style from the beginning of | |||
the battle. | |||
I theorize that this change happened | |||
because of the small amount of damage | |||
he sustained. | |||
:Tell me more! | |||
:Understood. | |||
{{Tt|ID: 1996}}Analysis indicates that the daggers | |||
Ghirahim shoots will align on a single | |||
plane in one of three orientations: | |||
horizontal, vertical, or diagonal. | |||
With good timing, you might be able to | |||
repel them with a single swing of your | |||
sword, but my judgment shows that this | |||
maneuver will be difficult. | |||
:Anything else? | |||
:Got it. | |||
{{Tt|ID: 1997}}I can now confirm that Ghirahim has | |||
the ability to teleport. | |||
Further study reveals that he may be | |||
vulnerable immediately after | |||
teleportation. This is your chance to | |||
attack. | |||
However, be aware Ghirahim may use | |||
his sword to guard against just such | |||
an attack. | |||
:Anything else? | |||
:Got it. | |||
{{Tt|ID: 1998}}Ghirahim will repeatedly move around | |||
you, Master. I recommend {{Color|red|engaging}} | |||
him with your sword as he makes his | |||
attack. | |||
It is probable that the moment before | |||
Ghirahim readies his attack, he will | |||
reveal the direction he will move | |||
as he attempts to flank you. | |||
If you are unable to establish the | |||
correct timing to attack, I suggest | |||
using your {{Color|green|spin attack}}. | |||
{{Tt|ID: 1999}}Target lock: {{Color|#0080e0|Ghirahim}} | |||
{{Tt|ID: 2000}}Ghirahim is the {{Color|#0080e0|Demon Lord}} leading | |||
the monsters. He displays superior | |||
mental and physical prowess, as well | |||
as expert command of magic. | |||
Though possessing some gentleman- | |||
like qualities, he will devolve to his | |||
true nature when enraged. | |||
:Tell me more! | |||
:Understood. | |||
{{Tt|ID: 2001}}Analysis indicates that the daggers that | |||
appear around Ghirahim also act as a | |||
defensive barrier. | |||
Removing these daggers before | |||
attacking should be an effective means | |||
of breaking down his defenses. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2002}}It appears that Ghirahim prefers to | |||
use his right hand to attempt to grab | |||
your sword, Master. | |||
Should he succeed, I recommend | |||
{{Color|red|swinging your sword up and down}} | |||
to force him to release it. | |||
However, Ghirahim continues to utilize | |||
more of his true power, and the | |||
probability of it taking more than one | |||
swing to release your sword is 100%. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 2003}}To land an attack on Ghirahim, I | |||
advise you to swing your sword from a | |||
direction that cannot be blocked by | |||
daggers or Ghirahim's right hand. | |||
Ghirahim will move his right hand | |||
in time with your attacks. However, | |||
Master, there will be times when {{Color|red|he is | |||
too slow to meet your attack}}. | |||
{{Tt|ID: 2004}}I have detected a change in Ghirahim's | |||
fighting style since the beginning of | |||
the battle. | |||
I have concluded that this change | |||
happened because of the small amount | |||
of damage he sustained. | |||
:Tell me more! | |||
:Understood. | |||
{{Tt|ID: 2005}}When Ghirahim shoots his daggers, | |||
I recommend repelling them by | |||
swinging your sword along the line | |||
the knives are positioned in. | |||
Logically, if surrounded by daggers, | |||
using {{Color|red|a sword technique that attacks in | |||
all directions}} would be effective. | |||
:Anything else? | |||
:I'm ready. | |||
{{Tt|ID: 2006}}There will be a significant opening for | |||
counterattacks if you are able to avoid | |||
Ghirahim's overhead attack when he | |||
teleports above your head. | |||
He will teleport to places other than | |||
above you, of course, but my analysis | |||
confirms an interesting behavior | |||
pattern. | |||
He assumes different stances when he | |||
plans to teleport above you and when | |||
he plans to go somewhere else. | |||
:Anything else? | |||
:Got it. | |||
{{Tt|ID: 2007}}I am confident Ghirahim will use his | |||
sword to defend against your attacks, | |||
Master. | |||
Ghirahim wields two swords, so the | |||
probability that he will block two of | |||
your sequential attacks is 100%. | |||
{{Tt|ID: 2008}}Target lock: {{Color|#0080e0|Ghirahim}} | |||
This {{Color|#0080e0|Demon Lord}} leads the monster | |||
forces. | |||
{{Tt|ID: 2009}}There is a 90% change in outward | |||
appearance compared to previous | |||
encounters with him. I detect a dark | |||
aura emanating from his entire body. | |||
Be cautious, Master. This opponent is | |||
extremely dangerous and likely to | |||
fell you with a single blow. | |||
:Tell me more. | |||
:Understood. | |||
{{Tt|ID: 2010}}He is now revealing his true power. | |||
I am detecting a significant increase | |||
in muscular strength. | |||
Unfortunately, I must also conclude | |||
that none of your weapons will be | |||
effective against him. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 2011}}Analysis indicates that attacks from | |||
your sword {{Color|red|may drive Ghirahim back}}, | |||
if ever so slightly, Master. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2012}}I have noted that Ghirahim has a | |||
tendency to stand near the center of | |||
the platform, Master. | |||
There is an 85% probability he does | |||
this to avoid falling off. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2013}}Master, there is a 95% chance that | |||
Ghirahim will attempt {{Color|red|to intercept | |||
your sword}} in order to defend against | |||
your attacks, just like last time. | |||
If you notice a large change in his | |||
stance, take care to note the {{Color|red|position | |||
of his hand}}. | |||
{{Tt|ID: 2014}}Target lock: {{Color|#0080e0|The Imprisoned}} | |||
{{Tt|ID: 2015}}I have insufficient data on this | |||
monster. | |||
Its enormous size and ominous aura | |||
cannot be compared with previously | |||
encountered monsters. | |||
:Tell me more! | |||
:Understood. | |||
{{Tt|ID: 2016}}I can confirm that the {{Color|red|sealing spike}} | |||
observed at the top of its head is the | |||
same object originally found in the | |||
{{Color|#0080e0|Sealed Grounds}}. | |||
I hypothesize that damage can be | |||
inflicted by driving the stone pillar | |||
into the monster's head. | |||
But first, I recommend attacking the | |||
beast's feet--where your sword can | |||
reach--to stop it from moving. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 2017}}It is probable that the monster will be | |||
unable to move if you destroy all of | |||
its toes. | |||
I recommend using the air vents to | |||
move ahead of the monster instead | |||
of chasing it from behind. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 2018}}If you are able to get between the | |||
monster's toes, my analysis indicates | |||
you can effectively inflict great | |||
damage with a {{Color|green|spin attack}}. | |||
You can also choose to decrease your | |||
risk of physical harm by using {{Color|orange|bombs}} to | |||
attack from a distance. | |||
{{Tt|ID: 2019}}Target lock: {{Color|#0080e0|The Imprisoned}} | |||
{{Tt|ID: 2020}}There is insufficient data on this target | |||
to make a full report at this time. | |||
But I can confirm the appearance of | |||
limb-like appendages that were not | |||
previously present. The evil power of | |||
this creature has also increased. | |||
:More info! | |||
:Understood. | |||
{{Tt|ID: 2021}}Analysis indicates that you should be | |||
able to use the same basic strategy as in | |||
the previous encounter to seal the | |||
monster in its prison once more. | |||
The fingers and toes on its limbs can be | |||
destroyed with a physical attack, but | |||
you should wait to do so until these | |||
targets become a very high priority. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2022}}I calculate a 100% probability that the | |||
large apparatus Groose constructed | |||
will be effective against this | |||
monster. | |||
It is likely that a direct hit from this | |||
apparatus will stop the monster's | |||
movement, creating a window of | |||
opportunity for you to attack. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2023}}{{Color|#0080e0|Groose}}'s defense apparatus can be | |||
repositioned by pushing [control stick left/right]. | |||
When the monster is in your blind spot, | |||
I recommend you reposition the | |||
apparatus and target the monster. | |||
{{Tt|ID: 2024}}Target lock: {{Color|#0080e0|The Imprisoned}} | |||
{{Tt|ID: 2025}}Though the details are still unclear, | |||
this monstrosity is the demonic vessel | |||
of {{Color|#0080e0|Demise}}. | |||
I can confirm a previously unseen | |||
taillike appendage. | |||
I recommend generous use of {{Color|#0080e0|Groose}}'s | |||
catapult. | |||
:Tell me more! | |||
:Understood. | |||
{{Tt|ID: 2026}}You must attempt to seal this beast | |||
away again. I suggest a plan of attack | |||
similar to what you used in previous | |||
encounters. | |||
The monster's fingers, like its toes, are | |||
comparatively soft targets and can be | |||
destroyed by physical attack. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 2027}}After toppling the monster, it is | |||
possible that the beast's enormous bulk | |||
may prevent you from approaching | |||
the {{Color|red|sealing spike}}. | |||
In this scenario, I recommend that you | |||
descend a level and use an air vent to | |||
travel to the head of the monster. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2028}}The monster has evolved to an | |||
immensely powerful state. I calculate | |||
the odds you will defeat it by sword | |||
alone at approximately 0%. | |||
I recommend you utilize Groose's | |||
defense apparatus. As a last-ditch | |||
measure, you can launch {{Color|red|yourself}}, | |||
Master, as a projectile. | |||
{{Tt|ID: 2029}}Target lock: {{Color|#0080e0|Demise}} | |||
{{Tt|ID: 2030}}This eternal being has conquered time | |||
itself. It is the source of all monsters. | |||
According to tales passed down through | |||
generations, it appears differently in | |||
each epoch and to each person who | |||
lays eyes on it. | |||
:Tell me more! | |||
:Understood. | |||
{{Tt|ID: 2031}}It is highly probable that the only | |||
weapon capable of wounding Demise | |||
is the {{Color|orange|Master Sword}} itself. No other | |||
weapon can affect it. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 2032}}The probability that a single, standard | |||
attack of yours will injure Demise, | |||
Master, is exactly 0%. | |||
A series of attacks that can overwhelm | |||
Demise's guard is required, such as | |||
{{Color|red|repeated slashing from various angles}}. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 2033}}Results from my analysis confirm that | |||
the time to strike Demise is when he | |||
holds his sword aloft. | |||
However, vigilance is required. | |||
Any attack falling near Demise's sword | |||
has a 100% chance of being blocked. | |||
{{Tt|ID: 2034}}Target lock: {{Color|#0080e0|Demise}} | |||
{{Tt|ID: 2035}}I can confirm it is possible for Demise | |||
to store the electrical energy of a | |||
lightning strike in his sword and use it | |||
to his advantage. | |||
Master, should your sword come into | |||
contact with Demise's sword once it | |||
has electrified, you will receive a | |||
painful shock. | |||
It is essential that you time your | |||
attacks carefully. Very carefully. | |||
:Tell me more. | |||
:Understood. | |||
{{Tt|ID: 2036}}Master, I see no reason why you cannot | |||
make use of the lightning strikes the | |||
same way Demise does. | |||
:Tell me more! | |||
:Got it. | |||
{{Tt|ID: 2037}}It is possible to store lightning in the | |||
{{Color|red|Master Sword}} by raising your sword | |||
in the air as if you were readying a | |||
{{Color|red|Skyward Strike}}. | |||
When lightning strikes in the distance | |||
and the sky lights up, quickly raise | |||
your sword skyward to call down the | |||
lightning. | |||
However, be aware that while you are | |||
attempting to be struck by lightning, | |||
you will be leaving yourself open to | |||
Demise's attacks. | |||
{{Tt|ID: 2038}}I can confirm it is possible for Demise | |||
to store the electrical energy of a | |||
lightning strike in his sword and use it | |||
to his advantage. | |||
Master, should your sword come into | |||
contact with Demise's sword once it | |||
has electrified, you will receive a | |||
painful shock. | |||
:Tell me more. | |||
:Understood. | |||
{{Tt|ID: 2039}}I need more time to complete my | |||
analysis of Demise. | |||
In a few moments, use [Z] to lock on to | |||
Demise, and then call me with [d-pad down]. | |||
I will report my findings then. | |||
{{Tt|ID: 2040}}It is clear that {{Color|red|Skyward Strikes}} cannot | |||
be called down to your sword because | |||
this place is under the magical | |||
influence of Demise. | |||
Attacks using {{Color|red|Skyward Strike energy}} | |||
will not be possible here. | |||
:Tell me more. | |||
:Got it. | |||
{{Tt|ID: 2041}}Target lock: {{Color|#0080e0|Octorok (Grass)}} | |||
This monster descended from oceanic | |||
mollusks. It has developed the | |||
unsightly ability to spit rocks. | |||
The creature prefers to sleep with tufts | |||
of grass on its head, so it has learned to | |||
take on the appearance of grass in | |||
order to fool and defeat its prey. | |||
You can use a shield to bounce the | |||
rocks this monster spits back at it. | |||
{{Tt|ID: 2042}}Target lock: {{Color|#0080e0|Octorok (Rock)}} | |||
This monster descended from oceanic | |||
mollusks. It has developed the | |||
unsightly ability to spit rocks. | |||
Inexplicably, this beast prefers to sleep | |||
with rocks on its head. It camouflages | |||
itself to surprise and defeat its prey. | |||
You can use a shield to bounce the | |||
rocks this monster spits back at it. | |||
{{Tt|ID: 2043}}Target lock: {{Color|#0080e0|Red Chuchu}} | |||
The red Chuchu has an exceedingly | |||
high body temperature. Avoid all | |||
physical contact, or your clothing | |||
and shield may burst into flames. | |||
In the event you are set on fire, | |||
I recommend you quickly extinguish | |||
the flames by performing a {{Color|green|roll}}. | |||
{{Tt|ID: 2044}}Target lock: {{Color|#0080e0|Blue Chuchu}} | |||
This is a rare, aquatic Chuchu. Known | |||
for attaching itself to unaware victims, | |||
its gelatinous body will clog your air | |||
pipe, literally taking your breath away. | |||
It is exceedingly dangerous to allow | |||
one of the larger specimens to stick | |||
to you for any length of time. | |||
{{Tt|ID: 2045}}Target lock: {{Color|#0080e0|Yellow Chuchu}} | |||
Yellow Chuchus are capable of | |||
generating electricity for short bursts | |||
of time. As with other Chuchus, | |||
I suggest you remain on guard. | |||
If you make contact with this type of | |||
Chuchu when it is charged, it will give | |||
you a shock. Then it will attempt to | |||
feed on you. This is not pleasant. | |||
{{Tt|ID: 2046}}Target lock: {{Color|#0080e0|Green Chuchu}} | |||
These creatures prefer exceptionally | |||
damp environments. They will | |||
encompass and digest anything they | |||
can absorb into their gelatinous bodies. | |||
As they have no genders, | |||
they are believed to increase their | |||
population by dividing themselves | |||
into several smaller-sized Chuchus. | |||
{{Tt|ID: 2047}}Target lock: {{Color|#0080e0|Pyrup}} | |||
This skittish monster prefers to hide | |||
in small holes or inside the skeletal | |||
remains of deceased creatures. | |||
Once the cowardly Pyrup finds a small | |||
space from which to spit flames, it | |||
becomes unapproachable. | |||
You will need to employ a clever | |||
strategy to defeat it. {{Color|red|Inflicting damage | |||
from a distance may be the only way}}. | |||
{{Tt|ID: 2048}}Target lock: {{Color|#0080e0|Scaldera}} | |||
This fearsome monster inhabits the | |||
deepest recesses of the {{Color|#0080e0|Earth Temple}}. | |||
It can be categorized as a Pyroclastic | |||
Fiend. | |||
{{Tt|ID: 2049}}Its body is completely covered in rock, | |||
but you can see its weak point, the {{Color|red|eye}}, | |||
through the cracks in this outer shell. | |||
If you are able to remove parts of this | |||
creature's rocky shell, you will vastly | |||
increase your probability of success. | |||
:More info! | |||
:Understood. | |||
{{Tt|ID: 2050}}There is a 0% probability that your | |||
sword will be effective against the | |||
rock that covers this target's body. | |||
I strongly recommend using items with | |||
powerful destructive properties. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2051}}There is a 100% probability that {{Color|orange|bombs}} | |||
that come into contact with Scaldera's | |||
body will immediately explode, due to | |||
the creature's high body temperature. | |||
Analysis indicates that explosions on | |||
Scaldera's outer surface will not yield | |||
desired results, however. You must | |||
look for a more effective target site. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2052}}Results from my analysis confirm that | |||
in order to remove the rocks covering | |||
Scaldera, you will need to inflict | |||
powerful internal damage. | |||
When Scaldera is inhaling a large | |||
amount of air, I suggest {{Color|red|throwing a | |||
bomb into its mouth}}. | |||
{{Tt|ID: 2053}}Target lock: {{Color|#0080e0|Magmanos}} | |||
This hand-shaped monster dwells | |||
in fiery lava. Its body is made up | |||
entirely of flowing magma. As such, it | |||
is invulnerable to most attacks. | |||
Theoretically, it would be possible to | |||
inflict damage on the monster if you | |||
were able to {{Color|red|solidify its body}}. | |||
{{Tt|ID: 2054}}Target lock: {{Color|#0080e0|Ampilus}} | |||
These monsters have inhabited the | |||
desert for eons. Their defining | |||
characteristic is an ability to internally | |||
generate electrical energy. | |||
It is also said they live to a very old | |||
age. Their shells are able to disperse | |||
weight surprisingly well, allowing them | |||
to safely traverse desert sinksand. | |||
{{Tt|ID: 2055}}Target lock: {{Color|#0080e0|Armos}} | |||
This security and defense mechanism | |||
was developed long ago. It will attack | |||
anything that enters its security | |||
perimeter. | |||
According to my records, its weak | |||
point is its mouth, but it requires some | |||
specific measure to make it open | |||
its mouth. | |||
{{Tt|ID: 2056}}Target lock: {{Color|#0080e0|Beamos}} | |||
This is an ancient security mechanism. | |||
Its weak point is its eye. The eye is also | |||
a weapon that fires a focused energy | |||
beam. | |||
I calculate a 100% failure rate at any | |||
attempt to strike the eye with your | |||
sword while it is still on top of the | |||
pedestal. | |||
I recommend using a weapon that | |||
can strike at high targets. Conversely, | |||
you could lower its head to a height | |||
your sword can reach. | |||
{{Tt|ID: 2057}}Target lock: {{Color|#0080e0|Sentrobe}} | |||
This security drone was built in | |||
ancient times. It is armed with missiles | |||
fired from a central turret and flying | |||
bombs fired from both of its sides. | |||
Analysis suggests you can repel the | |||
missiles fired from the central turret | |||
with certain items at your disposal, | |||
such as your shield. | |||
{{Tt|ID: 2058}}Target lock: {{Color|#0080e0|Froak}} | |||
Though this odd creature is cowardly | |||
by nature, it will expose an array of | |||
densely packed defensive spines | |||
when approached or provoked. | |||
{{Tt|ID: 2059}}Target lock: {{Color|#0080e0|Cranioc}} | |||
This fishlike monster is said to settle | |||
disputes with another of its species | |||
purely by the magnificence of its | |||
bulbous crowns. | |||
When this creature chooses its prey, | |||
it will turn red with excitement and | |||
charge head-on. Stopping such an | |||
assault could prove difficult. | |||
{{Tt|ID: 2060}}Target lock: {{Color|#0080e0|Magma Spume}} | |||
This odd creature is quite at home in | |||
magma. It stores and processes gas | |||
produced by the magma into a flaming | |||
projectile that it then spits out. | |||
Cowardly by nature, it sits with its eyes | |||
just out of the lava in order to detect | |||
any danger and flee if necessary. | |||
{{Tt|ID: 2061}}Target lock: {{Color|#0080e0|Cursed Spume}} | |||
This mysterious monster's natural | |||
habitat includes poisonous swamps and | |||
other dangerous environments. It spits | |||
evil curses that it stores up in its body. | |||
Cowardly by nature, it sits with its eyes | |||
just above the surface in order to | |||
detect any danger and flee if | |||
necessary. | |||
{{Tt|ID: 2062}}Target lock: {{Color|#0080e0|Electro Spume}} | |||
At home in the desert, this monster | |||
spits a wad-like, electrified projectile | |||
that it produces internally. | |||
Cowardly by nature, it sits with its eyes | |||
just above the surface in order to | |||
detect any danger and flee if | |||
necessary. | |||
{{Tt|ID: 2063}}Target lock: {{Color|#0080e0|Tentalus}} | |||
{{Tt|ID: 2064}}As you can likely gather from its other | |||
title, this "Abyssal Leviathan" is said to | |||
have been a tyrant of the ancient seas. | |||
Its {{Color|red|enormous tentacles}} can be repelled, | |||
but they will regenerate after a | |||
short time. | |||
:More info! | |||
:Understood. | |||
{{Tt|ID: 2065}}My analysis shows that by repelling | |||
a number of its aggressive tentacles, | |||
the beast will reveal itself. | |||
There is a 99% probability that the | |||
tentacles that attacked you on the ship, | |||
Master, can be attributed to Tentalus. | |||
I theorize that using a {{Color|red|sacred power}} | |||
will be the most effective means | |||
of repelling the tentacles. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2066}}Results from my analysis confirm that | |||
its tentacles can be severed with a | |||
well-aimed {{Color|red|Skyward Strike}}. | |||
I theorize that the creature's {{Color|red|eye}} is its | |||
weak point, but the probability that you | |||
can actually hit the eye with a Skyward | |||
Strike is approximately 0%. | |||
Instead, I recommend utilizing | |||
long-range weapons. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2067}}To accurately strike at the creature's | |||
{{Color|orange|eye}}--its weak spot--a {{Color|orange|bow}} will be most | |||
effective. | |||
You can press [control stick] to move with your | |||
{{Color|orange|bow}} drawn. I recommend shooting | |||
{{Color|red|arrows}} immediately after dodging | |||
attacks launched by Tentalus. | |||
{{Tt|ID: 2068}}In order to attack Tentalus's weak | |||
spot, its {{Color|red|eye}}, you must first deal with | |||
the tentacles attempting to latch on | |||
to you. | |||
My analysis shows you can easily | |||
slice the tip of the tentacles with | |||
your sword. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2069}}Because this monster's tentacles attack | |||
incessantly and in large number, it is | |||
too dangerous to respond to them one | |||
at a time. | |||
My analysis indicates it is possible to | |||
repel the tentacles more efficiently by | |||
concentrating an all-out assault on | |||
them with your sword. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2070}}When the tentacles are repelled, | |||
they may drop {{Color|red|hearts}} and {{Color|red|arrows}}. | |||
Should you find yourself in danger | |||
because of low hearts or arrows, | |||
concentrate on attacking the tentacles | |||
rather than fleeing from battle. | |||
{{Tt|ID: 2071}}Target lock: {{Color|#0080e0|Deku Baba}} | |||
This violent plant is widespread in | |||
wooded areas. It will attempt to bite | |||
anything that approaches it. | |||
Though it is covered in a tough outer | |||
husk, the inside of its mouth is soft. | |||
I have confirmed the existence of | |||
two varieties: those that open their | |||
mouths {{Color|red|vertically}} and those that | |||
open them {{Color|red|horizontally}}. | |||
{{Tt|ID: 2072}}Target lock: {{Color|#0080e0|Quadro Baba}} | |||
This violent plant is widespread in | |||
wooded areas. It will attempt to bite | |||
anything that approaches it. | |||
More rare than {{Color|#0080e0|Deku Baba}}, Quadro | |||
Baba has greater stamina. A golden | |||
husk and dynamic mouth are this | |||
plant's distinguishing features. | |||
{{Tt|ID: 2073}}Target lock: {{Color|#0080e0|Peahat}} | |||
At first glance, this looks like any other | |||
plant species, but the Peahat has a | |||
unique ability to fly when the flower on | |||
its top is pulled off with a {{Color|orange|whip}}. | |||
{{Tt|ID: 2074}}Target lock: {{Color|#0080e0|Sentrobe Bomb}} | |||
This is a bomb projectile fired from a | |||
{{Color|#0080e0|Sentrobe}}. It will follow its target | |||
anywhere, although a timed fuse | |||
ensures it will explode after a set time. | |||
{{Tt|ID: 2075}}Target lock: {{Color|#0080e0|LD-003D Dreadfuse}} | |||
This menacing robot guards Sky Keep. | |||
It is thought to be of a similar model | |||
to the robot that stole Skipper's ship | |||
in {{Color|#0080e0|Lanayru Sand Sea}}. | |||
As before, when fighting in a narrow | |||
space like this, it is more effective to | |||
use {{Color|red|thrust}} attacks with your sword than | |||
to try to swing your sword widely. | |||
{{Tt|ID: 2076}}Target lock: {{Color|#0080e0|Ghirahim}} | |||
{{Tt|ID: 2077}}There is a 90% change in outward | |||
appearance compared to previous | |||
encounters with him. I detect a dark | |||
aura emanating from his entire body. | |||
I can confirm a change in Ghirahim's | |||
fighting style, likely as a result of the | |||
minor damage he has suffered. | |||
:More info! | |||
:Understood. | |||
{{Tt|ID: 2078}}I project that the {{Color|red|weak spot revealed | |||
on his chest}} from the previous attack | |||
will continue to be an effective target. | |||
However, there is a 100% probability | |||
that Ghirahim will block all attacks | |||
targeting this area while he is in his | |||
standard state. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2079}}I suggest you attempt to parry | |||
Ghirahim's sword away, Master. | |||
This should leave the {{Color|red|weak spot on | |||
his chest}} open to attack. | |||
Taking advantage of opportunities to | |||
attack the villain's weak spot should | |||
be your top priority. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2080}}My analysis shows that it is impossible | |||
to parry away Ghirahim's sword | |||
in one attack. | |||
I theorize that it will become possible | |||
by {{Color|red|attacking in the same direction}} | |||
a number of times. | |||
{{Tt|ID: 2081}}Target lock: {{Color|#0080e0|Ghirahim}} | |||
{{Tt|ID: 2082}}There has been a 90% change in his | |||
outward appearance since our last | |||
meeting. I detect a black aura | |||
emanating from his entire body. | |||
I have also confirmed that he is | |||
using a new weapon. | |||
:More info! | |||
:Understood. | |||
{{Tt|ID: 2083}}Results from my analysis confirm that | |||
the sword Ghirahim wields {{Color|red|can be | |||
broken}} by your sword, Master. | |||
I theorize that Ghirahim used magic | |||
to call this weapon into existence. | |||
Now that he is deeply wounded, | |||
the sword he wields appears to | |||
have become brittle. | |||
:More info! | |||
:Got it. | |||
{{Tt|ID: 2084}}I have detected identical responses | |||
from {{Color|red|the center of Ghirahim's sword | |||
and Ghirahim's chest}}. | |||
By destroying the {{Color|red|sword's core}}, there is | |||
a 100% probability that the sword itself | |||
will be destroyed. | |||
I recommend carefully watching the | |||
sword's movement and repeatedly | |||
attacking the {{Color|red|same spot}}. | |||
{{Tt|ID: 2085}}very strong | |||
{{Tt|ID: 2086}}strong | |||
{{Tt|ID: 2087}}slightly strong | |||
{{Tt|ID: 2088}}standard | |||
{{Tt|ID: 2089}}slightly weak | |||
{{Tt|ID: 2090}}weak | |||
{{Tt|ID: 2091}}very weak | |||
{{Tt|ID: 2092}}You have defeated ## of this type of | |||
enemy. My analysis shows that your | |||
battle performance rating with this | |||
enemy is [var]. | |||
{{Tt|ID: 2093}}You have defeated ## of this enemy | |||
type. I am unable to analyze your battle | |||
performance rating with this opponent | |||
due to insufficient data. | |||
{{Tt|ID: 2094}}I have something to report, Master. | |||
My analysis of this enemy's movement | |||
patterns is complete. | |||
While holding [Z] to lock on to the | |||
enemy, press [d-pad down] to call me. I will | |||
give you my analysis. Would you like to | |||
hear it now? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 2095}}A report, Master. My analysis of this | |||
enemy's movement patterns is | |||
complete. | |||
Would you like to hear my analysis | |||
now? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 2096}}Whatever you think is best, Master. | |||
Please call for me if you want to hear | |||
my findings at a later time. | |||
{{Tt|ID: 2097}}Understood, Master. If you wish to | |||
hear my analysis later, simply hold [Z] | |||
to lock on to the enemy and then press | |||
[d-pad down] to call me. | |||
{{Tt|ID: 2098}}A report, Master. My preliminary | |||
analysis of {{Color|#0080e0|Demise}} is now complete. | |||
Would you like to hear what I have | |||
discovered? | |||
:Yes. | |||
:No. | |||
===006-7KenseiNormal.msbt=== | |||
{{Tt|ID: 2099}}My apologies. I have no relevant | |||
information on the subject in my | |||
sizable memory. | |||
{{Tt|ID: 2100}}That is a sign. Most often, it is used to | |||
convey written information or | |||
warnings about the immediate area. | |||
{{Tt|ID: 2101}}That is a stone tablet. Depending on the | |||
location and intentions of the original | |||
author, important messages can be | |||
permanently chiseled on them. | |||
{{Tt|ID: 2102}}This {{Color|#0080e0|bird statue}} contains significant | |||
sacred power. If you offer prayers | |||
through it, you can {{Color|red|make a record of | |||
your quest progress}}. | |||
{{Tt|ID: 2103}}There is a 90% chance this is a type of | |||
key. Analysis indicates that there is | |||
a certain order in which the gemstones | |||
facing the four directions must be hit. | |||
I recommend searching the nearby | |||
area for clues as to what this order | |||
might be. | |||
{{Tt|ID: 2104}}This magical sentry has a natural | |||
tendency to stare at the tip of pointed | |||
objects. | |||
{{Tt|ID: 2105}}This symbol of the goddess will show | |||
you the way, Master. It will react | |||
to being struck by your {{Color|red|Skyward Strike}}. | |||
{{Tt|ID: 2106}}This mechanism is some variety of | |||
{{Color|#0080e0|hang lever switch}}. It is activated | |||
by lowering the bar. | |||
{{Tt|ID: 2107}}This is a typical tree found in {{Color|#0080e0|Skyloft}}. | |||
Its trunk is thin enough to be sliced | |||
by a sword. | |||
{{Tt|ID: 2108}}This is a {{Color|#0080e0|lotus leaf root}}. Surrounding | |||
the center is a growth of sharp | |||
protrusions that can cause injury | |||
upon contact. | |||
The central root has a ringlike | |||
structure. You may be able to {{Color|red|latch | |||
on to}} this ring with an item of some | |||
sort. | |||
{{Tt|ID: 2109}}This mechanism can be described as | |||
a sort of a {{Color|#0080e0|lever switch}}. {{Color|green|Pull}} the curled | |||
tip to activate it. | |||
{{Tt|ID: 2110}}This hook-shaped construction seems | |||
very robust and looks like it could | |||
support a great deal of weight. | |||
{{Tt|ID: 2111}}The head of this {{Color|#0080e0|bulb-shaped switch}} | |||
can be rotated, provided you have | |||
the correct tool. | |||
{{Tt|ID: 2112}}This contraption is constructed of | |||
a cogwheel and a piece of rope. The | |||
rope appears to be preventing the | |||
cog from rotating. | |||
{{Tt|ID: 2113}}This mechanism is formed by magic. | |||
Its purpose is not known to me. | |||
{{Tt|ID: 2114}}My visual inspection of this large | |||
device leads me to calculate an | |||
85% chance that it is built from very | |||
ancient technology. | |||
Analysis indicates that activating this | |||
device will require ancient energy from | |||
a remote power node. | |||
{{Tt|ID: 2115}}I calculate an 85% probability that | |||
this is an energy-generating device. | |||
It appears that it will activate if the | |||
center is rotated. | |||
{{Tt|ID: 2116}}This is a common Loft Tree. This tree's | |||
thin trunk makes it a common victim | |||
of sword practice. | |||
{{Tt|ID: 2117}}I must conclude that this is some sort | |||
of control mechanism. Each embedded | |||
stone may react to physical force. | |||
{{Tt|ID: 2118}}This statue appears to have stood here | |||
for a very long time. Nobody knows its | |||
exact purpose. | |||
{{Tt|ID: 2119}}Target lock: {{Color|#0080e0|Ampilus egg}} | |||
It is an {{Color|#0080e0|Ampilus}} that has reverted to its | |||
earliest form of development, no doubt | |||
because of the effect of the Timeshift | |||
Stone. | |||
Even in its current state, it retains the | |||
ability to generate powerful electrical | |||
current at regular intervals. | |||
My analysis indicates that you can | |||
hit it with your sword when it is not | |||
generating electricity. Also, you | |||
can carry it with the {{Color|orange|Hook Beetle}}. | |||
{{Tt|ID: 2120}}Visual inspection indicates this object | |||
is very old. I must conclude that this is | |||
a {{Color|#0080e0|Propeller}}. It is an object designed to | |||
spin in a steady wind. | |||
{{Tt|ID: 2121}}This is an ornamental wooden board. | |||
Judging from its appearance, it has | |||
recently fallen from the sky. | |||
{{Tt|ID: 2122}}This massive sword has been dropped | |||
by {{Color|#0080e0|Koloktos}}. Although it is quite heavy, | |||
you should be able to wield it, Master. | |||
{{Tt|ID: 2123}}This plant is known as a {{Color|#0080e0|Water Fruit}}. | |||
It collects moisture within its hard | |||
shell. This feature is vital to its | |||
survival here. | |||
{{Tt|ID: 2124}}This is a log used for sword training. | |||
It can be cut with a sword along the | |||
direction of the notches. | |||
{{Tt|ID: 2125}}This is a log used for {{Color|green|defense}} practice. | |||
First, thrust your sword into the log | |||
to make it swing. | |||
Next, quickly ready your shield. When | |||
the log swings back toward you, strike | |||
it with a well-timed shield bash. | |||
{{Tt|ID: 2126}}My analysis indicates a 90% chance | |||
that this is a Fairy. I calculate a 10% | |||
chance that this is a rare or previously | |||
undiscovered insect. | |||
If my analysis is correct and this is a | |||
Fairy, you can make use of the | |||
glittering dust that covers its wings | |||
to heal your wounds. | |||
Additionally, if you carry a Fairy with | |||
you in a bottle, it will {{Color|red|automatically | |||
revive you one time when you run out | |||
of hearts}}. | |||
{{Tt|ID: 2127}}I am detecting extremely strong | |||
goddess-aura readings here. There is | |||
a 90% probability that this is the | |||
doorway to the goddess's trial. | |||
{{Tt|ID: 2128}}I am detecting the goddess's aura in | |||
your current position. There is an 85% | |||
chance that something very important | |||
will occur here. | |||
{{Tt|ID: 2129}}I calculate an 85% chance that this is | |||
part of an energy-supplying device. | |||
It appears to activate when the center | |||
is rotated. | |||
{{Tt|ID: 2130}}My apologies. I have no relevant | |||
information on the subject in my | |||
sizable memory. | |||
{{Tt|ID: 2131}}It appears to be a perfectly spherical | |||
object fashioned from solid crystal. | |||
It exhibits an extremely high degree | |||
of transparency. | |||
{{Tt|ID: 2132}}The Water Dragon previously used this | |||
sizable water basin to soak in healing | |||
waters. | |||
The basin has a handle designed to aid | |||
in its transportation. | |||
However, because of its size and | |||
weight, I do not believe it could be | |||
carried by a human. No offense | |||
intended, I assure you. | |||
{{Tt|ID: 2133}}These items are available for purchase | |||
at the shop. | |||
To hear information about a particular | |||
item, or to buy it, stand in front of the | |||
item and press [A]. | |||
{{Tt|ID: 2134}}This device was designed to prevent | |||
{{Color|#0080e0|The Imprisoned}} from escaping | |||
to the outside world. | |||
According to my analysis, the sealing | |||
process can be completed with a | |||
well-aimed {{Color|red|Skyward Strike}}. | |||
{{Tt|ID: 2135}}Visual analysis indicates that is a | |||
highly mysterious type of stone tablet | |||
that is known to freely gossip and offer | |||
up information depending on location. | |||
Although not always the case, some of | |||
the information it provides can be | |||
useful. I recommend you pay attention. | |||
{{Tt|ID: 2136}}That is a {{Color|red|Gate of Time}}. It is said | |||
to transport whoever passes through | |||
its arch to a different time. | |||
According to legend, a fully enhanced | |||
form of your sword is capable of | |||
activating it with a {{Color|red|Skyward Strike}}. | |||
{{Tt|ID: 2137}}I detect an exceedingly evil aura under | |||
this location. My analysis indicates that | |||
this spike is suppressing whatever | |||
evil is hidden below. | |||
{{Tt|ID: 2138}}Insert an engraved tablet into this | |||
{{Color|red|altar}} to create a {{Color|red|column of light}} that | |||
will create an opening in the cloud | |||
barrier to the surface. | |||
{{Tt|ID: 2139}}That is a sign designed to communicate | |||
that an item is out of stock and cannot | |||
be purchased. However, it may be | |||
restocked at a later time. | |||
{{Tt|ID: 2140}}This extremely valuable stone can show | |||
you useful information in the form of a | |||
{{Color|red|hint movie}}. | |||
Whenever you're unsure of what you | |||
need to do, I recommend checking the | |||
{{Color|red|hint movies}} this stone can show you. | |||
===006-8KenseiNormal.msbt=== | |||
{{Tt|ID: 2141}}Current Session Play Time: {{Color|red|##}}{{Color|gold|:}}{{Color|red|##}} | |||
Total Play Time: {{Color|red|##}}{{Color|gold|:}}{{Color|red|##}} | |||
No further information. | |||
{{Tt|ID: 2142}}You called for me, Master? | |||
:[var] | |||
:[var] | |||
:[var] | |||
:[var] | |||
{{Tt|ID: 2143}}Summary | |||
{{Tt|ID: 2144}}Hint | |||
{{Tt|ID: 2145}}Objective | |||
{{Tt|ID: 2146}}Analysis | |||
{{Tt|ID: 2147}}Play Time | |||
{{Tt|ID: 2148}}Rumors | |||
{{Tt|ID: 2149}}Other | |||
{{Tt|ID: 2150}}Never Mind | |||
{{Tt|ID: 2151}}Yes, Master. What information do | |||
you seek? | |||
:[var] | |||
:[var] | |||
:[var] | |||
:[var] | |||
{{Tt|ID: 2152}}Advice | |||
===006-9KenseiNormal.msbt=== | |||
{{Tt|ID: 2153}}Ancient buildings can be found on | |||
the small islands floating in the | |||
area around {{Color|#0080e0|Skyloft}}. | |||
I calculate over an 80% chance that | |||
chests will be hidden on such islands. | |||
{{Tt|ID: 2154}}To the northeast of {{Color|#0080e0|Skyloft}} there is an | |||
island called {{Color|#0080e0|Bamboo Island}}. | |||
According to rumors, it is a place | |||
where swordsmen go to test their | |||
skill in the hopes of winning a reward. | |||
{{Tt|ID: 2155}}There is rumored to be an insect | |||
paradise somewhere in the sky. | |||
{{Tt|ID: 2156}}However, nobody has ever reported | |||
visiting such a place. | |||
{{Tt|ID: 2157}}The knight apprentice known as {{Color|#0080e0|Strich}} | |||
is looking for this island and is often | |||
observed exploring in the sky. | |||
It seems that he recently found an | |||
island {{Color|#0080e0|inside the thunderhead}} suitable | |||
for insect habitation. | |||
{{Tt|ID: 2158}}There is an island called {{Color|#0080e0|Pumpkin | |||
Landing}} that you can easily spot | |||
to the southeast of {{Color|#0080e0|Skyloft}}. | |||
There you can enjoy the proprietor's | |||
{{Color|orange|pumpkin soup}} and also exchange | |||
information with patrons. | |||
{{Tt|ID: 2159}}There is an island to the southwest of | |||
{{Color|#0080e0|Skyloft}} called {{Color|#0080e0|Fun Fun Island}}. | |||
{{Tt|ID: 2160}}Some say that it will be an attraction | |||
where you can obtain a great amount | |||
of Rupees easily. | |||
{{Tt|ID: 2161}}It is a place of amusement where you | |||
can procure high-value Rupees with | |||
surprisingly little exertion. | |||
You will require room in your wallet to | |||
carry Rupees back with you, though, | |||
so it would be wise to plan accordingly. | |||
{{Tt|ID: 2162}}It is a place of amusement where you | |||
can procure high-value Rupees with | |||
surprisingly little exertion. | |||
My analysis indicates that you will | |||
need to make a payment to play there. | |||
{{Tt|ID: 2163}}Your Loftwing will pick up speed when | |||
it descends. | |||
My analysis indicates that if you want | |||
to reach a destination quickly, you | |||
should try to stay in constant descent | |||
as you travel there. | |||
{{Tt|ID: 2164}}The {{Color|orange|pumpkin soup}} from the Lumpy | |||
Pumpkin on {{Color|#0080e0|Pumpkin Landing}} will cool | |||
down in five minutes. | |||
Cool pumpkin soup is not as effective | |||
at restoring hearts. The soup should | |||
be consumed while it is still hot. | |||
{{Tt|ID: 2165}}Loftwings who have mastered the | |||
advanced technique of {{Color|green|Spiral Charge}} | |||
can attack from greater distances. | |||
However, it is a dangerous technique, | |||
so it is currently only being taught to | |||
the most senior students at the Knight | |||
Academy. | |||
{{Tt|ID: 2166}}To enter {{Color|#0080e0|Beedle}}'s mobile shop, it seems | |||
you need to ring the {{Color|red|large bell}}. | |||
{{Tt|ID: 2167}}Unfortunately, Master, you do not have | |||
the equipment needed to ring the bell. | |||
You need to find {{Color|red|something}} that can | |||
shoot at it from a distance. | |||
{{Tt|ID: 2168}}The flying shop cannot be observed | |||
in {{Color|#0080e0|Skyloft}} after sundown. This leads me | |||
to infer that it moves to another island | |||
at night. | |||
{{Color|red|If you were to stay in the airborne shop | |||
until nightfall}}, there is a possibility you | |||
will discover where it travels to. | |||
{{Tt|ID: 2169}}The owner of the Gear Shop in the | |||
bazaar will buy certain items at night. | |||
However, he will only buy the | |||
particular items he feels like buying | |||
on that day. | |||
{{Tt|ID: 2170}}The fortune-teller can divine | |||
information and foresee the location | |||
you need to travel to next. | |||
I am not capable of interpreting crystal | |||
balls or calculating fates, but statistics | |||
indicate his fortunes operate at over | |||
90% accuracy. | |||
{{Tt|ID: 2171}}Various treasures are required to | |||
upgrade items at the Scrap Shop. | |||
Among them is a precious treasure | |||
called an {{Color|#0080e0|Evil Crystal}}. It may be | |||
possible to obtain one by defeating | |||
a monster that can {{Color|red|curse}}. | |||
{{Tt|ID: 2172}}Various treasures are required to | |||
upgrade items at the Scrap Shop. | |||
Among them is the {{Color|#0080e0|Blue Bird Feather}}, | |||
a particularly precious treasure. | |||
Hopefully it will come as no surprise | |||
that it can be obtained from blue birds. | |||
{{Tt|ID: 2173}}You will need various treasures to | |||
enhance items at the Scrap Shop. | |||
One of these treasures is called an | |||
{{Color|#0080e0|Ornamental Skull}}. It is possible to find | |||
one when you defeat a {{Color|#0080e0|Bokoblin}}. | |||
If you are very lucky, you will obtain a | |||
precious {{Color|#0080e0|Golden Skull}}. | |||
{{Tt|ID: 2174}}The larger your wallet, the more | |||
Rupees you can carry with you. | |||
Apparently, there is a wallet that can | |||
hold as many as 9,000 Rupees. | |||
{{Tt|ID: 2175}}Analysis indicates that you still have | |||
much to learn about the world. | |||
Periodically visiting the fortune-teller | |||
at the {{Color|#0080e0|bazaar}} would be an effective | |||
method of remedying this situation. | |||
{{Tt|ID: 2176}}{{Color|#0080e0|Beedle}}'s Airshop sells an item called a | |||
{{Color|red|Bug Net}} that will allow you to catch | |||
insects. | |||
{{Tt|ID: 2177}}You can check your {{Color|#0080e0|map}} to locate | |||
Beedle's airborne shop. You will need | |||
to ring the {{Color|red|large bell}} hanging from the | |||
shop to gain access. | |||
{{Tt|ID: 2178}}To enter {{Color|#0080e0|Beedle}}'s airborne shop, ring | |||
the {{Color|red|large bell}} hanging below the | |||
structure. | |||
Unfortunately, Master, you do not have | |||
the equipment needed to ring the bell. | |||
You need to find {{Color|red|something}} that can | |||
shoot a projectile from a distance. | |||
{{Tt|ID: 2179}}The {{Color|orange|Wooden Shield}} will protect you | |||
from electricity, while the {{Color|orange|Iron Shield}} | |||
will protect you from fire attacks. | |||
The {{Color|orange|Sacred Shield}} is effective against | |||
both of these, and it will also slowly | |||
repair itself after taking damage. | |||
{{Tt|ID: 2180}}There are rumors of a demonic | |||
creature being spotted in {{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 2181}}If you are interested, I recommend | |||
going to the {{Color|#0080e0|Lumpy Pumpkin}}, where | |||
these rumors appear to have | |||
originated. | |||
{{Tt|ID: 2182}}I now calculate a 95% chance that it is | |||
{{Color|#0080e0|Batreaux}} who lives under the shed next | |||
to the graveyard. | |||
{{Tt|ID: 2183}}Batreaux would like you to collect | |||
{{Color|orange|Gratitude Crystals}} and wants to see | |||
them for himself so that he can become | |||
a human. | |||
If you aid him in this search, Master, | |||
there is an 85% probability that it will | |||
benefit you as well. | |||
{{Tt|ID: 2184}}You collected enough {{Color|orange|Gratitude | |||
Crystals}} for Batreaux to become a | |||
human. I estimate a 60% chance that | |||
the Skyloft-demon rumor will die. | |||
But there is still a 40% probability that | |||
the rumor will not fade, based upon the | |||
possibility that people will still find | |||
Batreaux's new human face terrifying. | |||
{{Tt|ID: 2185}}Many houses in {{Color|#0080e0|Skyloft}} have chimneys | |||
on their roofs. | |||
Apparently, people regularly go up | |||
{{Color|red|inside the chimneys}} to clean the soot | |||
from them. | |||
{{Tt|ID: 2186}}Putting {{Color|#0080e0|medals}} in your pouch will grant | |||
different beneficial effects on you. | |||
Additionally, rumors exist of a special | |||
medal that confers multiple special | |||
effects to its possessor. | |||
{{Tt|ID: 2187}}It would seem that people in {{Color|#0080e0|Skyloft}} | |||
often accidentally drop precious items | |||
from their floating town to the surface. | |||
I conjecture that returning those items | |||
to their rightful owners will earn you | |||
their {{Color|red|gratitude}}. | |||
{{Tt|ID: 2188}}If you land a perfect {{Color|green|dive}} in Dodoh's | |||
High Dive on {{Color|#0080e0|Fun Fun Island}}, you will | |||
win a very precious item. | |||
{{Tt|ID: 2189}}The most highly valued Rupee is worth | |||
300 Rupees. | |||
Be aware that picking up an item called | |||
a {{Color|red|Rupoor}} will {{Color|red|reduce}} the number of | |||
Rupees you have by 10. | |||
{{Tt|ID: 2190}}Insects can sometimes be found hiding | |||
under small jars. | |||
You can locate them by breaking or | |||
moving the jars. | |||
{{Tt|ID: 2191}}There are several platforms in {{Color|#0080e0|Skyloft}} | |||
constructed specifically for mounting | |||
Loftwings. | |||
If you fall from a ledge other than one | |||
of these platforms, a knight guarding | |||
the town will think that there has been | |||
an accident and will come to the rescue. | |||
{{Tt|ID: 2192}}A knight on night patrol spotted a | |||
{{Color|#0080e0|Starry Firefly}} flying over the river | |||
in {{Color|#0080e0|Skyloft}}. | |||
Signs indicate that to see a wild Starry | |||
Firefly for yourself, you must look for | |||
one at night and also possess what | |||
humans refer to as "luck." | |||
{{Tt|ID: 2193}}If you want to pass the time until | |||
nightfall, you can always sleep in a bed. | |||
It is also possible to replenish hearts by | |||
sleeping in a bed. | |||
{{Tt|ID: 2194}}It would seem that the great sky spirit, | |||
{{Color|#0080e0|Levias}}, dwells in the clouds near | |||
{{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 2195}}Every year since he was born so long | |||
ago, he has grown larger and larger. | |||
He is now the size of a large island. | |||
However, he hasn't been seen recently. | |||
{{Tt|ID: 2196}}If you get too close to Levias, there is a | |||
danger that your Loftwing will collide | |||
with one of his fins or his tail. | |||
{{Tt|ID: 2197}}This is not exactly a rumor, but if you | |||
{{Color|green|focus}} on a target with [Z], and then | |||
press [d-pad down] {{Color|red|while still targeting it}}, it is | |||
possible for me to analyze it. | |||
{{Tt|ID: 2198}}This is not exactly a rumor, but... | |||
If you press [1] to open your {{Color|red|Gear | |||
screen}}, you can read a basic description | |||
of each item you're carrying. | |||
Simply point at the item you want | |||
more information on, and press [A]. | |||
{{Tt|ID: 2199}}I recommend that you {{Color|green|shield bash}} a | |||
monster when it swings a sword or a | |||
club at you. | |||
With your shield up, wait until just | |||
before their swing lands, then {{Color|green|shake | |||
the Nunchuk}} forward to bash them with | |||
your shield. | |||
If you are successful, you can cause an | |||
enemy to become momentarily | |||
stunned, giving you an excellent | |||
opening in which to attack. | |||
{{Tt|ID: 2200}}{{Color|green|Hold your sword straight up}} in the air | |||
to charge up your sword for a powerful | |||
{{Color|red|Skyward Strike}}. | |||
You can even charge a Skyward Strike | |||
while you're on the run if you hold the | |||
sword steadily enough. | |||
It is also possible to charge up your | |||
sword while avoiding monster attacks. | |||
If you master this technique, it can be | |||
very advantageous in battle. | |||
{{Tt|ID: 2201}}A {{Color|green|spin attack}} is a powerful combat | |||
maneuver that is executed by swinging | |||
the Wii Remote and Nunchuk in the | |||
same direction simultaneously. | |||
Swing your controllers in the intended | |||
direction to execute one of four spin | |||
attacks: up vertical, down vertical, | |||
left horizontal, or right horizontal. | |||
Choose the maneuver you want to | |||
execute based on what will be most | |||
effective. | |||
{{Tt|ID: 2202}}Some monsters with limited | |||
intelligence will mistake {{Color|orange|bombs}} | |||
for prey. | |||
I suggest you try offering a {{Color|orange|bomb}} to | |||
a {{Color|#0080e0|Chuchu}} or {{Color|#0080e0|Deku Baba}} and see what | |||
happens. | |||
{{Tt|ID: 2203}}Gelatinous {{Color|#0080e0|Chuchus}} can easily merge | |||
into each other to create a bigger, | |||
more dangerous monster. | |||
Aim your sword strikes to divide their | |||
bodies and ensure they don't merge | |||
again. | |||
{{Tt|ID: 2204}}{{Color|#0080e0|Deku Hornets}} will not hesitate to | |||
attack if you venture near their hive. | |||
They are small and agile, so I calculate | |||
the probability of hitting them with | |||
your sword at approximately 0%. | |||
I recommend that you run away or | |||
attempt to {{Color|red|capture}} them. Like other | |||
bugs, they can be taken to the potion | |||
infuser and used as raw ingredients. | |||
{{Tt|ID: 2205}}You may find Rupees if you cut grass | |||
with your sword. | |||
If you release a horizontal {{Color|red|Skyward | |||
Strike}} toward a patch of grass, you | |||
can slice it more efficiently. | |||
{{Tt|ID: 2206}}Hitting a mushroom will send spores | |||
into the air. {{Color|#0080e0|Mushroom Spores}} can be | |||
collected in an {{Color|#0080e0|Empty Bottle}}. | |||
Glittering mushrooms produce | |||
Glittering Spores when struck. When | |||
these spores are sprinkled over a heart, | |||
I project something good will happen. | |||
{{Tt|ID: 2207}}When you aren't sure of where you | |||
should go next, call me with [d-pad down] and | |||
inquire into your {{Color|red|current objective}}, | |||
or alternatively you may ask for a {{Color|red|hint}}. | |||
Additionally, you may find speaking | |||
with the {{Color|#0080e0|fortune-teller}} in Skyloft | |||
useful. | |||
{{Tt|ID: 2208}}Yes, Master. | |||
{{Tt|ID: 2209}}Do you recall seeing the {{Color|red|mysterious | |||
cubes}} bearing the mark of the goddess | |||
throughout the land below? | |||
There seems to be a connection | |||
between those cubes and the locked | |||
chests in {{Color|#0080e0|Skyloft}} and the surrounding | |||
islands. | |||
{{Tt|ID: 2210}}Technically speaking, this is no rumor, | |||
but I will pass on this information | |||
nonetheless. | |||
When energy is released from the | |||
{{Color|red|Goddess Cubes}} scattered across the | |||
land and it launches into the sky, | |||
I can calculate its trajectory. | |||
Then I will note the location in the sky | |||
that the energy has returned to on your | |||
map, Master. | |||
{{Tt|ID: 2211}}{{Color|#0080e0|Glittering Spores}} have a variety of | |||
uses. | |||
While their effects on {{Color|#0080e0|heart flowers}} | |||
and {{Color|#0080e0|Rupees}} are well known, you may | |||
want to try sprinkling them on a | |||
variety of other items as well. | |||
{{Tt|ID: 2212}}Using the [B] and [-] Buttons, you | |||
can switch items, drink potions, and | |||
perform other actions while you are | |||
{{Color|red|moving}}. | |||
This technique is valuable because it | |||
allows you to perform an action while | |||
maintaining a safe distance from your | |||
enemies. | |||
{{Tt|ID: 2213}}Yes, Master. | |||
{{Tt|ID: 2214}}{{Color|#0080e0|Bird Feathers}} are a useful material | |||
often used in equipment upgrades. | |||
However, there is a 90% probability | |||
you will need some kind of tool to | |||
catch the birds who provide these | |||
feathers. | |||
{{Tt|ID: 2215}}In ancient times, a great warrior | |||
devised a strategy to collect lots of | |||
arrows. Do you know it, Master? | |||
:Tell me! | |||
:I know it. | |||
{{Tt|ID: 2216}}The warrior took out his {{Color|#0080e0|Wooden | |||
Shield}} and approached the Bokoblin | |||
fort. | |||
He hid behind his shield as the | |||
Bokoblins rained arrows down on | |||
him. He then retreated out of range. | |||
Many arrows {{Color|red|were stuck in his}} {{Color|red|Wooden | |||
Shield}}. All he needed to do then was | |||
pull them out and fire them back at | |||
his enemies with his bow. | |||
{{Tt|ID: 2217}}You could use a Wooden Shield to | |||
employ this same strategy, Master. | |||
However, doing so will damage your | |||
shield, so {{Color|red|pay attention to your | |||
shield gauge}}. | |||
{{Tt|ID: 2218}}As you may have observed during your | |||
time as one, human beings are not a | |||
species that can stay underwater for | |||
long periods of time. | |||
{{Tt|ID: 2219}}Somewhere in the world is an item | |||
called a {{Color|#0080e0|Water Dragon's Scale}}. | |||
Rumors suggest that this item allows | |||
a person to dive deep underwater. | |||
{{Tt|ID: 2220}}If you return to places you previously | |||
visited, you may be able to reach new | |||
areas using the power of the | |||
{{Color|#0080e0|Water Dragon's Scale}}. | |||
Since you already possess this item, | |||
you can easily dive underwater. | |||
{{Tt|ID: 2221}}You may not know this, but human | |||
beings are not a species that can | |||
survive in extremely high-temperature | |||
environments. | |||
{{Tt|ID: 2222}}There is an item called {{Color|#0080e0|Fireshield | |||
Earrings}} in this world somewhere. | |||
They allow the wearer to remain in | |||
areas of extreme heat. | |||
{{Tt|ID: 2223}}Of course, you already possess the | |||
{{Color|#0080e0|Fireshield Earrings}}, so you can freely | |||
enter extremely hot areas. | |||
I recommend thoroughly exploring | |||
places that were previously too hot | |||
to travel through safely. | |||
{{Tt|ID: 2224}}Using {{Color|green|sidesteps}} and {{Color|green|backflips}} to dodge | |||
monster attacks and then quickly | |||
mounting a counterattack is considered | |||
an advanced fighting technique. | |||
To perform these maneuvers, press and | |||
hold [Z] to target and while moving [control stick] | |||
left, right, or back, press [A]. | |||
These moves will be particularly | |||
useful when your shield is broken. | |||
{{Tt|ID: 2225}}When you {{Color|green|roll}} to bump into a tree or | |||
wall, objects may become dislodged | |||
and fall from above. | |||
To do this move, press and hold [A] to | |||
{{Color|green|dash}} and then {{Color|green|shake the Nunchuk}} in | |||
front of a tree or wall. | |||
{{Tt|ID: 2226}}When you find a {{Color|red|bird statue}}, you should | |||
always examine it more closely, even if | |||
you have no intention of using it to save | |||
your progress. | |||
Examining the bird statue will record it | |||
on your map, allowing you to check its | |||
position later with [+]. | |||
{{Tt|ID: 2227}}In addition to saving your progress, | |||
{{Color|red|bird statues}} located on the surface | |||
offer you a way to return to the sky. | |||
However, it seems that statues housed | |||
inside buildings do not possess the | |||
ability to send you back to the sky. | |||
{{Tt|ID: 2228}}You can climb walls covered in vines, | |||
but doing so will slowly deplete your | |||
{{Color|red|stamina gauge}}. | |||
You can move more quickly when | |||
climbing by {{Color|green|swinging}} the Wii Remote | |||
in the direction you want to climb. | |||
{{Tt|ID: 2229}}Additionally, {{Color|orange|Clawshots}} have the | |||
ability to latch on to vines, so you may | |||
want to use them in order to reach | |||
vines from a distance. | |||
{{Tt|ID: 2230}}While this information does not | |||
technically qualify as a rumor, I feel | |||
it will be of use to you. | |||
Hold down [C] to bring up potential | |||
targets to {{Color|green|dowse}} for, then select one | |||
to begin dowsing. | |||
You can search for various items by | |||
switching your dowsing target. | |||
Also, if you do not want to dowse for | |||
anything, you can select Look Around | |||
to stop dowsing. | |||
{{Tt|ID: 2231}}On slippery slopes, you may lose your | |||
footing and slide down on your | |||
backside. Quite gracefully, I'm sure, | |||
Master. | |||
Once you begin sliding, you will not be | |||
able to stop, but you can direct your | |||
slide using [control stick left/right]. | |||
{{Tt|ID: 2232}}{{Color|#0080e0|Medals}} will give you various beneficial | |||
effects as long as you carry them in | |||
your pouch. | |||
If you carry a {{Color|#0080e0|Heart Medal}} in your | |||
pouch, my analysis indicates you will | |||
have a greater chance of finding | |||
a {{Color|#0080e0|heart}} when you defeat a monster. | |||
A {{Color|#0080e0|Rupee Medal}} has a similar effect. | |||
It increases the chance you will find | |||
Rupees when you defeat a foe. | |||
Several other types of medals are | |||
known to exist. | |||
{{Tt|ID: 2233}}Medals will grant you various | |||
beneficial effects as long as you | |||
carry them in your pouch. | |||
A {{Color|#0080e0|Potion Medal}} will increase the | |||
duration of the effects of certain | |||
potions, such as {{Color|orange|Stamina Potions}}. | |||
Additionally, several other types of | |||
medals are known to exist. | |||
{{Tt|ID: 2234}}Yes, Master. | |||
{{Tt|ID: 2235}}You possess sufficient arm strength to | |||
slice your sword through the trunks of | |||
smaller trees. | |||
If a point on a tree appears to glow, | |||
cut through that spot with your | |||
sword and you may be rewarded with | |||
a Rupee. | |||
{{Tt|ID: 2236}}Any {{Color|#0080e0|arrows}} that don't hit their | |||
target can be picked up and reused. | |||
{{Tt|ID: 2237}}I conjecture this information will be | |||
of use to you. | |||
Press [2] to read information about the | |||
actions immediately available to you. | |||
By doing this, you may learn of new | |||
actions that you can perform. | |||
{{Tt|ID: 2238}}When you want to hang down from an | |||
edge or cliff without jumping, press | |||
[A] to {{Color|green|hang down}}. | |||
Use [control stick left/right] to move along the ledge while | |||
you are hanging. | |||
{{Tt|ID: 2239}}You can fill an {{Color|#0080e0|Empty Bottle}} with many | |||
things, such as potions, water from | |||
streams, {{Color|#0080e0|Mushroom Spores}}, and | |||
{{Color|#0080e0|pumpkin soup}}. | |||
Empty Bottles can even be used to | |||
catch {{Color|#0080e0|Fairies}}. | |||
{{Tt|ID: 2240}}While not technically a rumor, I am | |||
sure the information I am about to | |||
relay to you will prove useful. | |||
While targeting an object or character | |||
with [Z], you can press [d-pad down] to hear my | |||
analysis of the targeted subject. | |||
I calculate a 60% chance that a portion | |||
of the information contained in my | |||
analysis will be new to you. | |||
{{Tt|ID: 2241}}When you require my analysis of a | |||
{{Color|green|target}}, press [d-pad down] {{Color|red|while targeting it}} | |||
with [Z]. | |||
===006-KenseiNormal.msbt=== | |||
{{Tt|ID: 2242}}Something here is reacting to our | |||
performance of Farore's Courage. | |||
I have confirmed the appearance of | |||
a strange mark on the ground. | |||
I calculate a 90% possibility that this | |||
mark is a Trial Gate, as mentioned | |||
by the goddess statue we heard | |||
from on the Isle of Songs. | |||
Thrust your sword into the center | |||
of the mark on the ground before you. | |||
{{Tt|ID: 2243}}Thrust your sword into the center of | |||
the mark and open the way to a new | |||
Silent Realm. | |||
{{Tt|ID: 2244}}Thrust your sword into the center of | |||
the mark and open the way to the final | |||
Silent Realm. | |||
{{Tt|ID: 2245}}Master, the melody you just acquired is | |||
one part of the {{Color|#0080e0|Song of the Hero}}. | |||
I recommend you seek out the other | |||
two dragons in their respective areas | |||
to learn the other two parts of the | |||
song. | |||
{{Tt|ID: 2246}}Well done, Master. You have acquired | |||
the second part of the Song of the | |||
Hero. The final part can be found | |||
somewhere within {{Color|#0080e0|Faron Woods}}. | |||
{{Tt|ID: 2247}}Well done, Master. You have acquired | |||
the second part of the Song of the | |||
Hero. The final part can be found | |||
somewhere within {{Color|#0080e0|Eldin Volcano}}. | |||
{{Tt|ID: 2248}}Well done, Master. You have acquired | |||
the second part of the Song of the | |||
Hero. The final part can be found | |||
somewhere within {{Color|#0080e0|Lanayru Desert}}. | |||
{{Tt|ID: 2249}}Well done, Master. You've successfully | |||
collected three parts of the Song of the | |||
Hero. | |||
I recommend you return to the sky | |||
and meet with the great sky spirit, | |||
{{Color|#0080e0|Levias}}, to complete the song. | |||
{{Tt|ID: 2250}}Master, I have information for you. | |||
You have obtained a map of this area. | |||
You can view it by pressing [+]. | |||
The position of doors and their locks, | |||
as well as the position and status of | |||
treasure chests, can be confirmed on | |||
the map with marks such as [X]. | |||
However, be aware that you will be | |||
{{Color|red|unable to use beacons}} here due to | |||
the indoor nature of this environment. | |||
{{Tt|ID: 2251}}A report, Master [Link]. | |||
I have detected the aura of a Trial Gate | |||
nearby. | |||
If you can pinpoint the origin of this | |||
aura using dowsing, I conjecture the | |||
song you learned at the Isle of Songs, | |||
Farore's Courage, will reveal the gate. | |||
{{Tt|ID: 2252}}A report, Master. The volcanic activity | |||
that impeded your return to the sky | |||
earlier has ceased. | |||
It is now possible to return to the sky | |||
again. | |||
{{Tt|ID: 2253}}After winning the race in the Wing | |||
Ceremony, you went on a flight with | |||
{{Color|#0080e0|Zelda}} where you encountered a storm | |||
that caused Zelda to fall to the surface. | |||
Shortly thereafter, you entered an | |||
old chamber and claimed the | |||
Goddess Sword in which I, {{Color|#0080e0|Fi}}, reside. | |||
You then used the power of an ancient | |||
{{Color|orange|tablet}} to open a {{Color|red|column of light}} | |||
leading to the land below. | |||
{{Tt|ID: 2254}}After winning the race in the Wing | |||
Ceremony, you took to the sky with | |||
{{Color|#0080e0|Zelda}} where you encountered a storm | |||
that caused Zelda to fall to the surface. | |||
Down below the clouds, you met with | |||
a mysterious old woman who spoke of | |||
a great destiny that involves both you | |||
and Zelda. | |||
{{Tt|ID: 2255}}To begin your search for {{Color|#0080e0|Zelda}}, you | |||
descended to the surface, where you | |||
met a mysterious old woman who spoke | |||
of the destiny invoking you and Zelda. | |||
Shortly thereafter, you made your way | |||
to {{Color|#0080e0|Faron Woods}} and learned from the | |||
{{Color|#0080e0|Kikwis}} that Zelda entered a temple | |||
in the area. | |||
{{Tt|ID: 2256}}In order to find {{Color|#0080e0|Zelda}}, you descended | |||
to the surface and explored {{Color|#0080e0|Skyview | |||
Temple}} deep within {{Color|#0080e0|Faron Woods}}. | |||
At the temple, you discovered a statue | |||
of the goddess whose song indicates | |||
that Zelda has now headed to | |||
{{Color|#0080e0|Eldin Province}}. | |||
{{Tt|ID: 2257}}In your search for {{Color|#0080e0|Zelda}}, who fell | |||
beneath the clouds to the land below, | |||
you have made your way to | |||
{{Color|#0080e0|Eldin Volcano}}. | |||
Judging by conversations of the {{Color|#0080e0|Mogma}} | |||
we overheard, I conjecture that Zelda | |||
is inside the {{Color|#0080e0|Earth Temple}}. | |||
{{Tt|ID: 2258}}We have learned that {{Color|#0080e0|Zelda}}, who fell | |||
to the surface and is still missing, is | |||
traveling with an {{Color|red|unknown person}} for | |||
reasons we do not fully understand. | |||
Judging by the song from the goddess | |||
statue that we heard, you now know | |||
that Zelda headed to {{Color|#0080e0|Lanayru | |||
Province}}. | |||
{{Tt|ID: 2259}}We have learned that {{Color|#0080e0|Zelda}}, who fell | |||
to the surface and is still missing, is | |||
traveling with an {{Color|red|unknown person}} for | |||
reasons we do not fully understand. | |||
I infer these two entered the {{Color|#0080e0|Temple of | |||
Time}} in {{Color|#0080e0|Lanayru Desert}}, but we are | |||
unable to enter the temple via usual | |||
means as the gate has been destroyed. | |||
{{Tt|ID: 2260}}For reasons we do not fully understand, | |||
{{Color|#0080e0|Zelda}} has been traveling all across the | |||
land. | |||
You were successful in meeting her | |||
at the {{Color|#0080e0|Temple of Time}}, but our | |||
discourse was cut short by {{Color|#0080e0|Ghirahim}}, | |||
who attempted to attack Zelda. | |||
During Ghirahim's attack, Zelda | |||
entrusted you with her {{Color|red|harp}} and then | |||
ran from the area through a {{Color|red|strange | |||
gate}}. | |||
{{Tt|ID: 2261}}In order to accomplish her own | |||
mission, Zelda entrusted her harp to | |||
you and fled through a Gate of Time. | |||
A second Gate of Time exists, but in | |||
order to activate it, you will need to | |||
{{Color|red|enhance your sword}}. | |||
{{Tt|ID: 2262}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
To meet this goal, you learned a song | |||
known as {{Color|red|Farore's Courage}} on the {{Color|#0080e0|Isle | |||
of Songs}}. It will guide you on your | |||
quest to enhance your sword. | |||
{{Tt|ID: 2263}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
In your quest to find the {{Color|red|sacred flames}} | |||
that can do this, you sought out and | |||
overcame the {{Color|red|trial}} within {{Color|#0080e0|Faron Woods}}. | |||
{{Tt|ID: 2264}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
You have learned that the first of the | |||
{{Color|red|sacred flames}} that will make this | |||
possible lies within the {{Color|#0080e0|Ancient Cistern}}. | |||
The Water Dragon, {{Color|#0080e0|Faron}}, has now | |||
granted you access to this location. | |||
{{Tt|ID: 2265}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
The {{Color|red|sacred flame}} you found in the | |||
{{Color|#0080e0|Ancient Cistern}} has purified your | |||
sword and given it its first | |||
enhancement. | |||
{{Tt|ID: 2266}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
In your quest to find the {{Color|red|sacred flames}} | |||
that can do this, you sought out and | |||
overcame the {{Color|red|trial}} located within | |||
{{Color|#0080e0|Lanayru Desert}}. | |||
{{Tt|ID: 2267}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
You learned that the second {{Color|red|sacred | |||
flame}} needed to enhance your blade is | |||
located within the {{Color|#0080e0|Sandship}} you | |||
discovered on the {{Color|#0080e0|Lanayru Sand Sea}}. | |||
{{Tt|ID: 2268}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
The {{Color|red|sacred flame}} you found within the | |||
{{Color|#0080e0|Sandship}} sailing the {{Color|#0080e0|Lanayru Sand Sea}} | |||
has purified your sword, imbuing it | |||
with a second enhancement. | |||
{{Tt|ID: 2269}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
In your quest to find the {{Color|red|sacred flames}} | |||
that can do this, you sought out and | |||
overcame the {{Color|red|trial}} located on | |||
{{Color|#0080e0|Eldin Volcano}}. | |||
{{Tt|ID: 2270}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
To find the final {{Color|red|sacred flame}} needed | |||
to enhance your blade, you have | |||
entered the {{Color|#0080e0|Fire Sanctuary}} hidden atop | |||
{{Color|#0080e0|Eldin Volcano}}. | |||
{{Tt|ID: 2271}}{{Color|#0080e0|Zelda}} passed through a Gate of Time | |||
in order to accomplish her mission. | |||
You will need to {{Color|red|enhance your sword}} | |||
to open the gate and reach her. | |||
The final {{Color|red|sacred flame}}, which you | |||
found within the {{Color|#0080e0|Fire Sanctuary}}, | |||
has purified your sword, allowing it | |||
to achieve its true form. | |||
{{Tt|ID: 2272}}Your sword has transformed into the | |||
Master Sword. With this sword, you can | |||
now activate the Gate of Time and go | |||
to Zelda, who waits beyond the gate. | |||
As you attempted to open the gate, | |||
the giant monster that you previously | |||
defeated broke free of its prison, | |||
forcing you to beat it back once more. | |||
{{Tt|ID: 2273}}After passing through the Gate of | |||
Time, you have at last reunited with | |||
{{Color|#0080e0|Zelda}}. | |||
It is there that Zelda revealed that | |||
your destiny is to vanquish Demise. | |||
You also learned that the key to finding | |||
the one power vital to defeating | |||
{{Color|#0080e0|Demise}}, the {{Color|gold|Triforce}}, is hidden | |||
somewhere within {{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 2274}}To sustain the seal that imprisons | |||
{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal | |||
sleep in the world of the past. | |||
The task of searching for the {{Color|gold|Triforce}}, | |||
a power vital to vanquishing {{Color|#0080e0|Demise}}, | |||
has fallen to you. | |||
Shortly thereafter you met with the | |||
great spirit of the sky, {{Color|#0080e0|Levias}}, who | |||
informed you that the {{Color|red|Song of the | |||
Hero}} can lead you to the Triforce. | |||
In order to learn the different parts | |||
of this song, you must seek out the | |||
three dragons who live in the land | |||
below the clouds. | |||
{{Tt|ID: 2275}}To sustain the seal that imprisons | |||
{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal | |||
sleep in the world of the past. | |||
The task of searching for the {{Color|gold|Triforce}}, | |||
a power vital to vanquishing {{Color|#0080e0|Demise}}, | |||
has fallen to you. | |||
Shortly thereafter you met with the | |||
great spirit of the sky, {{Color|#0080e0|Levias}}, who | |||
informed you that the {{Color|red|Song of the | |||
Hero}} can lead you to the Triforce. | |||
In order to learn the different parts | |||
of this song, you must seek out the | |||
three dragons who live in the land | |||
below the clouds. | |||
{{Tt|ID: 2276}}To sustain the seal that imprisons | |||
{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal | |||
sleep in the world of the past. | |||
The task of searching for the {{Color|gold|Triforce}}, | |||
a power vital to vanquishing {{Color|#0080e0|Demise}}, | |||
has fallen to you. | |||
Shortly thereafter you met with the | |||
great spirit of the sky, {{Color|#0080e0|Levias}}, who | |||
informed you that the {{Color|red|Song of the | |||
Hero}} can lead you to the Triforce. | |||
In order to learn the different parts | |||
of this song, you must seek out the | |||
three dragons who live in the land | |||
below the clouds. | |||
{{Tt|ID: 2277}}To sustain the seal that imprisons | |||
{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal | |||
sleep in the world of the past. | |||
The task of searching for the {{Color|gold|Triforce}}, | |||
a power vital to vanquishing {{Color|#0080e0|Demise}}, | |||
has fallen to you. | |||
Shortly thereafter you met with the | |||
great spirit of the sky, {{Color|#0080e0|Levias}}, who | |||
informed you that the {{Color|red|Song of the | |||
Hero}} can lead you to the Triforce. | |||
In order to learn the different parts | |||
of this song, you must seek out the | |||
three dragons who live in the land | |||
below the clouds. | |||
{{Tt|ID: 2278}}To sustain the seal that imprisons | |||
{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal | |||
sleep in the world of the distant past. | |||
The task of searching for the {{Color|gold|Triforce}}, | |||
a power vital to vanquishing {{Color|#0080e0|Demise}}, | |||
has fallen to you. | |||
You have learned of a lead to the | |||
{{Color|gold|Triforce}} in a trial revealed to you by | |||
the {{Color|red|Song of the Hero}}, and you will | |||
attempt to overcome this {{Color|red|trial}}. | |||
{{Tt|ID: 2279}}To sustain the seal that imprisons | |||
{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal | |||
sleep in the world of the distant past. | |||
You have now overcome the {{Color|red|trial}} that | |||
leads to the {{Color|gold|Triforce}}, which you must | |||
obtain in order to vanquish Demise. | |||
{{Tt|ID: 2280}}After you obtained the {{Color|gold|Triforce}}, its | |||
power caused the Isle of the Goddess | |||
to return down to the {{Color|#0080e0|Sealed Grounds}} | |||
and destroy {{Color|#0080e0|Demise}}. | |||
However, shortly thereafter, the | |||
Demon Lord {{Color|#0080e0|Ghirahim}} abducted {{Color|#0080e0|Zelda}}. | |||
He has fled to the world of the distant | |||
past, where he is attempting to revive | |||
Demise. | |||
{{Tt|ID: 2281}}After you obtained the {{Color|gold|Triforce}}, the | |||
Isle of the Goddess descended to the | |||
{{Color|#0080e0|Sealed Grounds}} and destroyed {{Color|#0080e0|Demise}}. | |||
However, shortly thereafter, the | |||
Demon Lord {{Color|#0080e0|Ghirahim}} abducted {{Color|#0080e0|Zelda}}. | |||
He has fled to the world of the distant | |||
past, where he is attempting to revive | |||
Demise. | |||
{{Tt|ID: 2282}}After you obtained the {{Color|gold|Triforce}}, the | |||
Isle of the Goddess descended to the | |||
{{Color|#0080e0|Sealed Grounds}} and destroyed {{Color|#0080e0|Demise}} | |||
in the present. | |||
However, having lost his chance to | |||
revive his master in this time, | |||
{{Color|#0080e0|Ghirahim}} has fled to the past where | |||
he successfully revived Demise. | |||
Now, Zelda's soul has been absorbed | |||
into Demise, who walks the land | |||
free once more. | |||
{{Tt|ID: 2283}}To sustain the seal that imprisons | |||
{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal | |||
sleep in the world of the distant past. | |||
The task of searching for the {{Color|gold|Triforce}}, | |||
a power vital to vanquishing {{Color|#0080e0|Demise}}, | |||
has fallen to you. | |||
Shortly thereafter you met with the | |||
great spirit of the sky, {{Color|#0080e0|Levias}}, who | |||
informed you that the {{Color|red|Song of the | |||
Hero}} can lead you to the Triforce. | |||
In order to learn the different parts | |||
of this song, you must seek out the | |||
three dragons who live in the land | |||
below the clouds. | |||
{{Tt|ID: 2284}}To sustain the seal that imprisons | |||
{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal | |||
sleep in the world of the distant past. | |||
The task of searching for the {{Color|gold|Triforce}}, | |||
a power vital to vanquishing {{Color|#0080e0|Demise}}, | |||
has fallen to you. | |||
Shortly thereafter you met with the | |||
great spirit of the sky, {{Color|#0080e0|Levias}}, who | |||
informed you that the {{Color|red|Song of the | |||
Hero}} can lead you to the Triforce. | |||
You have now successfully gathered | |||
the three parts of the Song of the | |||
Hero known to the dragons of the | |||
world below. | |||
{{Tt|ID: 2285}}You are currently reliving some of | |||
your previous battles within the | |||
Thunder Dragon's Lightning Round. | |||
I recommend you stay focused on | |||
defeating the enemy before you. | |||
===007-MapText.msbt=== | |||
{{Tt|ID: 2286}}Statue of the | |||
Goddess | |||
{{Tt|ID: 2287}}Knight Academy | |||
{{Tt|ID: 2288}}Bazaar | |||
{{Tt|ID: 2289}}The Plaza | |||
{{Tt|ID: 2290}}Sparring Hall | |||
{{Tt|ID: 2291}}Potion Shop | |||
{{Tt|ID: 2292}}Fortune-Teller | |||
{{Tt|ID: 2293}}Gear Shop | |||
{{Tt|ID: 2294}}Item Check | |||
{{Tt|ID: 2295}}Scrap Shop | |||
{{Tt|ID: 2296}}Levias | |||
{{Tt|ID: 2297}}Faron Woods | |||
{{Tt|ID: 2298}}Eldin Volcano | |||
{{Tt|ID: 2299}}Lanayru Desert | |||
{{Tt|ID: 2300}}Infusion Shop | |||
{{Tt|ID: 2301}}Skipper's Retreat | |||
{{Tt|ID: 2302}}Shipyard | |||
{{Tt|ID: 2303}}Pirate Stronghold | |||
{{Tt|ID: 2304}}Orielle and | |||
Parrow's House | |||
{{Tt|ID: 2305}}Item Check Girl | |||
Peatrice's House | |||
{{Tt|ID: 2306}}Gear Peddler | |||
Rupin's House | |||
{{Tt|ID: 2307}}Scrap Shop Owner | |||
Gondo's House | |||
{{Tt|ID: 2308}}Potion Shop Owner | |||
Bertie's House | |||
{{Tt|ID: 2309}}Fortune-Teller | |||
Sparrot's House | |||
{{Tt|ID: 2310}}Beedle's Airshop | |||
{{Tt|ID: 2311}}Dodoh's High Dive | |||
{{Tt|ID: 2312}}Clean Cut | |||
{{Tt|ID: 2313}}Bug Heaven | |||
{{Tt|ID: 2314}}Pumpkin Pull | |||
{{Tt|ID: 2315}}Pipit's House | |||
{{Tt|ID: 2316}}Piper's House | |||
{{Tt|ID: 2317}}Kukiel's House | |||
{{Tt|ID: 2318}}Sheikah Stone | |||
{{Tt|ID: 2319}}Machi | |||
{{Tt|ID: 2320}}Oolo | |||
{{Tt|ID: 2321}}Lopsa | |||
{{Tt|ID: 2322}}Erla | |||
{{Tt|ID: 2323}}Bucha | |||
{{Tt|ID: 2324}}Skyview Temple | |||
{{Tt|ID: 2325}}Ancient Cistern | |||
{{Tt|ID: 2326}}Light Tower | |||
{{Tt|ID: 2327}}Graveyard | |||
{{Tt|ID: 2328}}Earth Temple | |||
{{Tt|ID: 2329}}Fire Sanctuary | |||
{{Tt|ID: 2330}}Thrill Digger | |||
{{Tt|ID: 2331}}Thunder Dragon's | |||
Lightning Round | |||
{{Tt|ID: 2332}}Lanayru Mining | |||
Facility | |||
{{Tt|ID: 2333}}Sandship | |||
{{Tt|ID: 2334}}Rickety | |||
Coaster | |||
{{Tt|ID: 2335}}Zelda's Aura | |||
{{Tt|ID: 2336}}Sacred Flame | |||
{{Tt|ID: 2337}}Insect Detected | |||
{{Tt|ID: 2338}}? | |||
{{Tt|ID: 2339}}Skyloft | |||
{{Tt|ID: 2340}}Skyloft | |||
{{Tt|ID: 2341}}Sealed Grounds | |||
{{Tt|ID: 2342}}Sealed Grounds | |||
{{Tt|ID: 2343}}Faron Woods | |||
{{Tt|ID: 2344}}Faron Woods | |||
{{Tt|ID: 2345}}Deep Woods | |||
{{Tt|ID: 2346}}Deep Woods | |||
{{Tt|ID: 2347}}Lake Floria | |||
{{Tt|ID: 2348}}Lake Floria | |||
{{Tt|ID: 2349}}Eldin Volcano | |||
{{Tt|ID: 2350}}Eldin Volcano | |||
{{Tt|ID: 2351}}Volcano | |||
Summit | |||
{{Tt|ID: 2352}}Volcano Summit | |||
{{Tt|ID: 2353}}Lanayru Mine | |||
{{Tt|ID: 2354}}Lanayru Mine | |||
{{Tt|ID: 2355}}Lanayru Desert | |||
{{Tt|ID: 2356}}Lanayru Desert | |||
{{Tt|ID: 2357}}Lanayru Gorge | |||
{{Tt|ID: 2358}}Lanayru Gorge | |||
{{Tt|ID: 2359}}Lanayru Sand Sea | |||
{{Tt|ID: 2360}}Lanayru Sand Sea | |||
{{Tt|ID: 2361}}Skyview Temple | |||
{{Tt|ID: 2362}}Skyview Temple | |||
{{Tt|ID: 2363}}Earth Temple | |||
{{Tt|ID: 2364}}Earth Temple | |||
{{Tt|ID: 2365}}Lanayru Mining | |||
Facility | |||
{{Tt|ID: 2366}}Lanayru Mining Facility | |||
{{Tt|ID: 2367}}Ancient Cistern | |||
{{Tt|ID: 2368}}Ancient Cistern | |||
{{Tt|ID: 2369}}Sandship | |||
{{Tt|ID: 2370}}Sandship | |||
{{Tt|ID: 2371}}Fire Sanctuary | |||
{{Tt|ID: 2372}}Fire Sanctuary | |||
{{Tt|ID: 2373}}Sky Keep | |||
{{Tt|ID: 2374}}Sky Keep | |||
{{Tt|ID: 2375}}Farore's | |||
Silent Realm | |||
{{Tt|ID: 2376}}Farore's Silent Realm | |||
{{Tt|ID: 2377}}Nayru's | |||
Silent Realm | |||
{{Tt|ID: 2378}}Nayru's Silent Realm | |||
{{Tt|ID: 2379}}Din's Silent Realm | |||
{{Tt|ID: 2380}}Din's Silent Realm | |||
{{Tt|ID: 2381}}The Goddess's | |||
Silent Realm | |||
{{Tt|ID: 2382}}The Goddess's Silent Realm | |||
{{Tt|ID: 2383}}The Sky | |||
{{Tt|ID: 2384}}The Sky | |||
{{Tt|ID: 2385}}Fun Fun Island | |||
{{Tt|ID: 2386}}Fun Fun Island | |||
{{Tt|ID: 2387}}Pumpkin | |||
Landing | |||
{{Tt|ID: 2388}}Pumpkin Landing | |||
{{Tt|ID: 2389}}Beedle's | |||
Island | |||
{{Tt|ID: 2390}}Beedle's Island | |||
{{Tt|ID: 2391}}Bamboo | |||
Island | |||
{{Tt|ID: 2392}}Bamboo Island | |||
{{Tt|ID: 2393}}Isle of Songs | |||
{{Tt|ID: 2394}}Isle of Songs | |||
{{Tt|ID: 2395}}Bug Rock | |||
{{Tt|ID: 2396}}Bug Rock | |||
{{Tt|ID: 2397}}Skyview Spring | |||
{{Tt|ID: 2398}}Skyview Spring | |||
{{Tt|ID: 2399}}Earth Spring | |||
{{Tt|ID: 2400}}Earth Spring | |||
{{Tt|ID: 2401}}Temple of Time | |||
{{Tt|ID: 2402}}Temple of Time | |||
{{Tt|ID: 2403}}Knight Academy | |||
{{Tt|ID: 2404}}Knight Academy | |||
{{Tt|ID: 2405}}Bazaar | |||
{{Tt|ID: 2406}}Bazaar | |||
{{Tt|ID: 2407}}Sparring Hall | |||
{{Tt|ID: 2408}}Sparring Hall | |||
{{Tt|ID: 2409}}Lanayru Caves | |||
{{Tt|ID: 2410}}Lanayru Caves | |||
{{Tt|ID: 2411}}Inside the | |||
Great Tree | |||
{{Tt|ID: 2412}}Inside the Great Tree | |||
{{Tt|ID: 2413}}Skipper's Retreat | |||
{{Tt|ID: 2414}}Skipper's Retreat | |||
{{Tt|ID: 2415}}Shipyard | |||
{{Tt|ID: 2416}}Shipyard | |||
{{Tt|ID: 2417}}Pirate Stronghold | |||
{{Tt|ID: 2418}}Pirate Stronghold | |||
{{Tt|ID: 2419}}Inside the Statue | |||
of the Goddess | |||
{{Tt|ID: 2420}}Inside the Statue of the Goddess | |||
{{Tt|ID: 2421}}Waterfall | |||
{{Tt|ID: 2422}}Waterfall | |||
{{Tt|ID: 2423}}Orielle and | |||
Parrow's House | |||
{{Tt|ID: 2424}}Orielle & Parrow's House | |||
{{Tt|ID: 2425}}Gear Peddler | |||
Rupin's House | |||
{{Tt|ID: 2426}}Rupin's House | |||
{{Tt|ID: 2427}}Potion Shop Owner | |||
Bertie's House | |||
{{Tt|ID: 2428}}Bertie's House | |||
{{Tt|ID: 2429}}The Lumpy | |||
Pumpkin | |||
{{Tt|ID: 2430}}The Lumpy Pumpkin | |||
{{Tt|ID: 2431}}Fortune-Teller | |||
Sparrot's House | |||
{{Tt|ID: 2432}}Sparrot's House | |||
{{Tt|ID: 2433}}Scrap Shop Owner | |||
Gondo's House | |||
{{Tt|ID: 2434}}Gondo's House | |||
{{Tt|ID: 2435}}Item Check Girl | |||
Peatrice's House | |||
{{Tt|ID: 2436}}Peatrice's House | |||
{{Tt|ID: 2437}}Batreaux's House | |||
{{Tt|ID: 2438}}Batreaux's House | |||
{{Tt|ID: 2439}}Beedle's Airshop | |||
{{Tt|ID: 2440}}Beedle's Airshop | |||
{{Tt|ID: 2441}}Inside the | |||
Thunderhead | |||
{{Tt|ID: 2442}}Inside the Thunderhead | |||
{{Tt|ID: 2443}}To Faron Woods | |||
{{Tt|ID: 2444}}To Faron Woods | |||
{{Tt|ID: 2445}}To Eldin Volcano | |||
{{Tt|ID: 2446}}To Eldin Volcano | |||
{{Tt|ID: 2447}}To Lanayru Desert | |||
{{Tt|ID: 2448}}To Lanayru Desert | |||
{{Tt|ID: 2449}}Pipit's House | |||
{{Tt|ID: 2450}}Pipit's House | |||
{{Tt|ID: 2451}}Piper's House | |||
{{Tt|ID: 2452}}Piper's House | |||
{{Tt|ID: 2453}}Kukiel's House | |||
{{Tt|ID: 2454}}Kukiel's House | |||
{{Tt|ID: 2455}}Hylia's Realm | |||
{{Tt|ID: 2456}}Hylia's Realm | |||
{{Tt|ID: 2457}}Sealed Temple | |||
{{Tt|ID: 2458}}Sealed Temple | |||
{{Tt|ID: 2459}}Temple of Hylia | |||
{{Tt|ID: 2460}}Temple of Hylia | |||
{{Tt|ID: 2461}}4F | |||
{{Tt|ID: 2462}}3F | |||
{{Tt|ID: 2463}}2F | |||
{{Tt|ID: 2464}}1F | |||
{{Tt|ID: 2465}}B1 | |||
{{Tt|ID: 2466}}B2 | |||
{{Tt|ID: 2467}}B3 | |||
{{Tt|ID: 2468}}Demon Lord | |||
{{Tt|ID: 2469}}Ghirahim | |||
{{Tt|ID: 2470}}Pyroclastic Fiend | |||
{{Tt|ID: 2471}}Scaldera | |||
{{Tt|ID: 2472}}Thousand-Year Arachnid | |||
{{Tt|ID: 2473}}Moldarach | |||
{{Tt|ID: 2474}}The Imprisoned | |||
{{Tt|ID: 2475}}Ancient Automaton | |||
{{Tt|ID: 2476}}Koloktos | |||
{{Tt|ID: 2477}}Abyssal Leviathan | |||
{{Tt|ID: 2478}}Tentalus | |||
{{Tt|ID: 2479}}Demon Lord | |||
{{Tt|ID: 2480}}Ghirahim | |||
{{Tt|ID: 2481}}The Imprisoned | |||
{{Tt|ID: 2482}}Ocular Parasite | |||
{{Tt|ID: 2483}}Bilocyte | |||
{{Tt|ID: 2484}}The Imprisoned | |||
{{Tt|ID: 2485}}Demon Lord | |||
{{Tt|ID: 2486}}Ghirahim | |||
{{Tt|ID: 2487}}Demise | |||
{{Tt|ID: 2488}}Great Spirit of the Skies | |||
{{Tt|ID: 2489}}Levias | |||
{{Tt|ID: 2490}}Bird Statue | |||
{{Tt|ID: 2491}}Behind the Temple | |||
{{Tt|ID: 2492}}Faron Woods Entry | |||
{{Tt|ID: 2493}}In the Woods | |||
{{Tt|ID: 2494}}Viewing Platform | |||
{{Tt|ID: 2495}}The Great Tree | |||
{{Tt|ID: 2496}}Forest Temple | |||
{{Tt|ID: 2497}}Deep Woods | |||
{{Tt|ID: 2498}}Lake Floria | |||
{{Tt|ID: 2499}}Floria Waterfall | |||
{{Tt|ID: 2500}}Great Tree Top | |||
{{Tt|ID: 2501}}Volcano Entry | |||
{{Tt|ID: 2502}}Volcano East | |||
{{Tt|ID: 2503}}Volcano Ascent | |||
{{Tt|ID: 2504}}Temple Entrance | |||
{{Tt|ID: 2505}}Inside the Volcano | |||
{{Tt|ID: 2506}}Inside Fire Sanctuary | |||
{{Tt|ID: 2507}}Lanayru Mine Entry | |||
{{Tt|ID: 2508}}Desert Entrance | |||
{{Tt|ID: 2509}}West Desert | |||
{{Tt|ID: 2510}}North Desert | |||
{{Tt|ID: 2511}}Stone Cache | |||
{{Tt|ID: 2512}}Desert Gorge | |||
{{Tt|ID: 2513}}Temple of Time | |||
{{Tt|ID: 2514}}Ancient Harbor | |||
{{Tt|ID: 2515}}Skipper's Retreat | |||
{{Tt|ID: 2516}}Shipyard | |||
{{Tt|ID: 2517}}Pirate Stronghold | |||
{{Tt|ID: 2518}}Lanayru Gorge | |||
{{Tt|ID: 2519}}Sealed Grounds | |||
{{Tt|ID: 2520}}Sealed Grounds | |||
===008-Hint.msbt=== | |||
{{Tt|ID: 2521}}Hey, how's it going? I've got a new | |||
hint for you! Wanna see it? | |||
:Sure! | |||
:No need. | |||
{{Tt|ID: 2522}}What's up? I don't have any important | |||
hints for you, but I'll let you see any | |||
hints you've seen up till now. Wanna | |||
see some hints? | |||
:Sure! | |||
:No need. | |||
{{Tt|ID: 2523}}Heya, friend. Just so you know, I've | |||
got every hint here ready for you! | |||
Wanna see a hint? | |||
:Sure! | |||
:Nah. | |||
{{Tt|ID: 2524}}No problem. I hope you do well, and | |||
I wish you good luck! | |||
{{Tt|ID: 2525}}Hey there, friend. Unfortunately, | |||
you're such a good explorer that I don't | |||
have any hints to offer you right now. | |||
Tell you what. You press on, and if you | |||
find yourself stuck later, just come on | |||
back and see me. | |||
{{Tt|ID: 2526}}Hey, friend! Walk yourself on over | |||
here and say hello. | |||
{{Tt|ID: 2527}}How do you do? I'm what you call a | |||
{{Color|#0080e0|Sheikah Stone}}. Glad to meet you! | |||
I'm a stone of few words, so I'll get | |||
right to it. You're going to find | |||
yourself in puzzling circumstances as | |||
you make your way through this world. | |||
If you should find yourself stuck and | |||
you have no idea how to move forward, | |||
come see me. | |||
I've got nothing for you right now, but | |||
down the road when you're feeling | |||
stuck, {{Color|red|the things I'll show you}} may just | |||
get you back on the right track. | |||
Good luck out there, friend! | |||
{{Tt|ID: 2528}}How do you do? I'm what you call a | |||
{{Color|#0080e0|Sheikah Stone}}...but you knew that | |||
already, didn't you? | |||
I'm a stone of few words so I'll get right | |||
to it. I can see you're playing in {{Color|red|Hero | |||
Mode}}, so clearly you've mastered all | |||
the puzzles out there before. | |||
I think that's pretty impressive! Tell | |||
you what, I'm going to go ahead and | |||
give you access to {{Color|red|all the hints}} right | |||
from the start. | |||
If you ever get the urge to look over | |||
hints you've already seen, just come | |||
and see me. | |||
Good luck to you, friend! | |||
{{Tt|ID: 2529}}New! | |||
{{Tt|ID: 2530}}Clear! | |||
{{Tt|ID: 2531}}Skyloft - Sky | |||
{{Tt|ID: 2532}}Sealed Grounds | |||
{{Tt|ID: 2533}}Faron Woods Area | |||
{{Tt|ID: 2534}}Eldin Volcano Area | |||
{{Tt|ID: 2535}}Lanayru Desert Area | |||
{{Tt|ID: 2536}}Skyview Temple | |||
{{Tt|ID: 2537}}Earth Temple | |||
{{Tt|ID: 2538}}Lanayru Mining Facility | |||
{{Tt|ID: 2539}}Ancient Cistern | |||
{{Tt|ID: 2540}}Sandship | |||
{{Tt|ID: 2541}}Fire Sanctuary | |||
{{Tt|ID: 2542}}Sky Keep | |||
{{Tt|ID: 2543}}Extras | |||
{{Tt|ID: 2544}}Saving Your Loftwing | |||
{{Tt|ID: 2545}}Chasing the Mysterious Girl | |||
{{Tt|ID: 2546}}Getting into Beedle's Airshop | |||
{{Tt|ID: 2547}}Solving the Cemetery Mystery | |||
{{Tt|ID: 2548}}Two Whirling Sails: Part 1 | |||
{{Tt|ID: 2549}}Two Whirling Sails: Part 2 | |||
{{Tt|ID: 2550}}Moving the Isle of Songs Bridge | |||
{{Tt|ID: 2551}}Saving Levias | |||
{{Tt|ID: 2552}}Inserting the Stone of Trials | |||
{{Tt|ID: 2553}}Defeating a Deku Baba | |||
{{Tt|ID: 2554}}The Imprisoned Battle | |||
{{Tt|ID: 2555}}The Imprisoned Battle: Part 2 | |||
{{Tt|ID: 2556}}The Imprisoned Battle: Part 3 | |||
{{Tt|ID: 2557}}Battle the Horde | |||
{{Tt|ID: 2558}}Ghirahim Final Battle: Part 1 | |||
{{Tt|ID: 2559}}Ghirahim Final Battle: Part 2 | |||
{{Tt|ID: 2560}}Demise Battle | |||
{{Tt|ID: 2561}}Finding the Kikwis: Part 1 | |||
{{Tt|ID: 2562}}Finding the Kikwis: Part 2 | |||
{{Tt|ID: 2563}}Finding the Kikwis: Part 3 | |||
{{Tt|ID: 2564}}Defeating an Octorok | |||
{{Tt|ID: 2565}}Dealing with Deku Hornets | |||
{{Tt|ID: 2566}}Traveling to the Temple | |||
{{Tt|ID: 2567}}Entering the Temple | |||
{{Tt|ID: 2568}}After Getting the Water Dragon's Scale | |||
{{Tt|ID: 2569}}Crossing the Swinging Platform | |||
{{Tt|ID: 2570}}Heading to the Lake | |||
{{Tt|ID: 2571}}Catching Tadtones | |||
{{Tt|ID: 2572}}The Tadtone under the Lily Pad | |||
{{Tt|ID: 2573}}The Tadtone behind the Rocks | |||
{{Tt|ID: 2574}}Clearing the Plugged Lava Hole | |||
{{Tt|ID: 2575}}Getting By a Tower | |||
{{Tt|ID: 2576}}Finding the Pieces of the Key: Part 1 | |||
{{Tt|ID: 2577}}Crossing the Bridgeless Gap | |||
{{Tt|ID: 2578}}Finding the Pieces of the Key: Part 2 | |||
{{Tt|ID: 2579}}Finding the Pieces of the Key: Part 3 | |||
{{Tt|ID: 2580}}Quench My Thirst: Part 1 | |||
{{Tt|ID: 2581}}Finding a Large Water Basin | |||
{{Tt|ID: 2582}}Reclaiming Your Whip | |||
{{Tt|ID: 2583}}Reclaiming Your Slingshot | |||
{{Tt|ID: 2584}}Reclaiming Your Bomb Bag | |||
{{Tt|ID: 2585}}Reclaiming Your Other Items | |||
{{Tt|ID: 2586}}Lanayru Mine: Part 1 | |||
{{Tt|ID: 2587}}Lanayru Mine: Part 2 | |||
{{Tt|ID: 2588}}Lanayru Mine: Part 3 | |||
{{Tt|ID: 2589}}Rescuing the Robot | |||
{{Tt|ID: 2590}}Lanayru Desert: Part 1 | |||
{{Tt|ID: 2591}}Lanayru Desert: Part 2 | |||
{{Tt|ID: 2592}}Reaching the Temple of Time | |||
{{Tt|ID: 2593}}Reaching Lanayru Mining Facility | |||
{{Tt|ID: 2594}}Walking over Sinksand | |||
{{Tt|ID: 2595}}Finding the Remote Power Node: | |||
Part 1 | |||
{{Tt|ID: 2596}}Finding the Remote Power Node: | |||
Part 2 | |||
{{Tt|ID: 2597}}Finding the Remote Power Node: | |||
Part 3 | |||
{{Tt|ID: 2598}}Exploring New Areas with the | |||
Clawshots | |||
{{Tt|ID: 2599}}Defeating a Moblin | |||
{{Tt|ID: 2600}}Pirate Stronghold: Part 1 | |||
{{Tt|ID: 2601}}Pirate Stronghold: Part 2 | |||
{{Tt|ID: 2602}}Searching for the Sandship | |||
{{Tt|ID: 2603}}The Location of the Small Key | |||
{{Tt|ID: 2604}}The Blocked Timestone Cart | |||
{{Tt|ID: 2605}}Planting the Seedling | |||
{{Tt|ID: 2606}}The Eye Guardian | |||
{{Tt|ID: 2607}}Finding the Portcullis Switch: Part 1 | |||
{{Tt|ID: 2608}}Defeating a Skulltula | |||
{{Tt|ID: 2609}}Finding the [X] on the Map | |||
{{Tt|ID: 2610}}Defeating a Stalfos | |||
{{Tt|ID: 2611}}Finding the Portcullis Switch: Part 2 | |||
{{Tt|ID: 2612}}Ghirahim Battle | |||
{{Tt|ID: 2613}}Finding the Mogma's Key | |||
{{Tt|ID: 2614}}A Bridge across the Lava | |||
{{Tt|ID: 2615}}Crossing the Lava | |||
{{Tt|ID: 2616}}Finding the Bomb Bag | |||
{{Tt|ID: 2617}}Defeating a Lizalfos | |||
{{Tt|ID: 2618}}After You Obtain the Map | |||
{{Tt|ID: 2619}}Opening the Lava Gate | |||
{{Tt|ID: 2620}}Climbing the Slope | |||
{{Tt|ID: 2621}}Scaldera Battle | |||
{{Tt|ID: 2622}}Opening the First Portcullis | |||
{{Tt|ID: 2623}}Breaking the Wooden Boxes | |||
{{Tt|ID: 2624}}The Timeshift Stone inside the Cage | |||
{{Tt|ID: 2625}}Getting Down the Conveyor Belt | |||
{{Tt|ID: 2626}}The Treasure Chest inside the Jail | |||
{{Tt|ID: 2627}}Crossing the Sinksand | |||
{{Tt|ID: 2628}}Timeshift Stone Cart and Wind Switch | |||
{{Tt|ID: 2629}}Mystery of the Three Linked Switches | |||
{{Tt|ID: 2630}}Timeshift Stone Carts and Propeller | |||
Lifts | |||
{{Tt|ID: 2631}}Defeating a Sentrobe | |||
{{Tt|ID: 2632}}Defeating a Beamos | |||
{{Tt|ID: 2633}}Defeating an Armos | |||
{{Tt|ID: 2634}}Moldarach Battle | |||
{{Tt|ID: 2635}}The Correct Gemstone-Switch Order | |||
{{Tt|ID: 2636}}Getting By the Lily Pads Blocking the | |||
Underwater Canal | |||
{{Tt|ID: 2637}}Defeating a Stalmaster | |||
{{Tt|ID: 2638}}The Switch beside the Waterfall | |||
{{Tt|ID: 2639}}Stealing the Bokoblin's Key | |||
{{Tt|ID: 2640}}A Spin Jump Refresher | |||
{{Tt|ID: 2641}}Defeating a Furnix | |||
{{Tt|ID: 2642}}Grabbing On to the Ivy | |||
{{Tt|ID: 2643}}Getting Through the Rolling Room | |||
{{Tt|ID: 2644}}Koloktos Battle | |||
{{Tt|ID: 2645}}The Order of the Four Gemstone | |||
Switches | |||
{{Tt|ID: 2646}}Scervo Battle | |||
{{Tt|ID: 2647}}Activating the Power Generator: | |||
Part 1 | |||
{{Tt|ID: 2648}}Activating the Power Generator: | |||
Part 2 | |||
{{Tt|ID: 2649}}Beating the Tentacles Back | |||
{{Tt|ID: 2650}}Tentalus Battle: Part 1 | |||
{{Tt|ID: 2651}}Tentalus Battle: Part 2 | |||
{{Tt|ID: 2652}}The Magmanos Room | |||
{{Tt|ID: 2653}}Getting Through the Lava Room | |||
{{Tt|ID: 2654}}Quench My Thirst: Part 2 | |||
{{Tt|ID: 2655}}Defeat a Magmanos | |||
{{Tt|ID: 2656}}Finding the Hidden Passage | |||
{{Tt|ID: 2657}}Getting the Boss Key | |||
{{Tt|ID: 2658}}Ghirahim Battle: Part 2 | |||
{{Tt|ID: 2659}}The Pyrups Hiding in the Cliff | |||
{{Tt|ID: 2660}}Crossing the Swinging Platforms | |||
{{Tt|ID: 2661}}Crossing the River of Lava: Part 1 | |||
{{Tt|ID: 2662}}Crossing the River of Lava: Part 2 | |||
{{Tt|ID: 2663}}The Gemstone Switches behind the | |||
Statues | |||
{{Tt|ID: 2664}}The Sinksand Room: Part 1 | |||
{{Tt|ID: 2665}}The Sinksand Room: Part 2 | |||
{{Tt|ID: 2666}}The Sinksand Room: Part 3 | |||
{{Tt|ID: 2667}}Dreadfuse Battle | |||
{{Tt|ID: 2668}}Catching Bugs | |||
{{Tt|ID: 2669}}Delivering the Soup to Eagus | |||
{{Tt|ID: 2670}}Orielle Has Disappeared | |||
{{Tt|ID: 2671}}Getting Into the Shed with No Door | |||
{{Tt|ID: 2672}}Giving a Special Drink to Fledge | |||
{{Tt|ID: 2673}}The Fortune-Teller's Problem | |||
{{Tt|ID: 2674}}Finding the Lost Rattle | |||
{{Tt|ID: 2675}}Finding the Lost Horned Colossus Beetle | |||
{{Tt|ID: 2676}}Drawing on Goddess Walls | |||
{{Tt|ID: 2677}}Secrets of the Goddess Walls | |||
{{Tt|ID: 2678}}Finding Arrows | |||
{{Tt|ID: 2679}}A Good Skydiving Spot | |||
===word.msbt=== | |||
{{Tt|ID: 2680}}Rupee | |||
{{Tt|ID: 2681}}Rupees | |||
{{Tt|ID: 2682}}point | |||
{{Tt|ID: 2683}}points | |||
{{Tt|ID: 2684}}Faron Grasshopper | |||
{{Tt|ID: 2685}}Faron Grasshoppers | |||
{{Tt|ID: 2686}}Woodland Rhino Beetle | |||
{{Tt|ID: 2687}}Woodland Rhino Beetles | |||
{{Tt|ID: 2688}}Deku Hornet | |||
{{Tt|ID: 2689}}Deku Hornets | |||
{{Tt|ID: 2690}}Skyloft Mantis | |||
{{Tt|ID: 2691}}Skyloft Mantises | |||
{{Tt|ID: 2692}}Volcanic Ladybug | |||
{{Tt|ID: 2693}}Volcanic Ladybugs | |||
{{Tt|ID: 2694}}Blessed Butterfly | |||
{{Tt|ID: 2695}}Blessed Butterflies | |||
{{Tt|ID: 2696}}Lanayru Ant | |||
{{Tt|ID: 2697}}Lanayru Ants | |||
{{Tt|ID: 2698}}Sand Cicada | |||
{{Tt|ID: 2699}}Sand Cicada | |||
{{Tt|ID: 2700}}Gerudo Dragonfly | |||
{{Tt|ID: 2701}}Gerudo Dragonflies | |||
{{Tt|ID: 2702}}Eldin Roller | |||
{{Tt|ID: 2703}}Eldin Rollers | |||
{{Tt|ID: 2704}}Sky Stag Beetle | |||
{{Tt|ID: 2705}}Sky Stag Beetles | |||
{{Tt|ID: 2706}}Starry Firefly | |||
{{Tt|ID: 2707}}Starry Fireflies | |||
{{Tt|ID: 2708}}Bird Feather | |||
{{Tt|ID: 2709}}Bird Feathers | |||
{{Tt|ID: 2710}}time | |||
{{Tt|ID: 2711}}times | |||
==1-Town== | ==1-Town== | ||
===100-Town.msbt=== | |||
|}} | {{Tt|ID: 2712}}Skyloft | ||
{{Tt|ID: 2713}}Hey, [Link]! | |||
How's it going? The Wing Ceremony's | |||
about to begin, right? | |||
Remember when {{Color|#0080e0|Pipit}} won the last | |||
one right at the last second? It was | |||
soooo close. Now, that was a race... | |||
Hey, your Crimson Loftwing will be | |||
in the race, right? I'm looking forward | |||
to seeing what he can do. | |||
{{Tt|ID: 2714}}I'm looking forward to seeing your | |||
Loftwing in action! | |||
{{Tt|ID: 2715}}What's wrong, [Link]? | |||
What?! Your Loftwing is missing? | |||
That's terrible! I was so looking | |||
forward to seeing that red blur | |||
streak through the sky. | |||
No, no...I haven't seen him. | |||
Hmm... Why not check with | |||
Skyloft's {{Color|red|bird expert}}, {{Color|#0080e0|Pipit}}? | |||
He might be able to help. | |||
{{Tt|ID: 2716}}If you're talking Loftwings, talk to | |||
{{Color|#0080e0|Pipit}}. That guy knows almost | |||
everything about anything with wings. | |||
You know Pipit, right? He's one of | |||
the top students at the Knight | |||
Academy. | |||
{{Tt|ID: 2717}}Where in the clouds is that {{Color|#0080e0|Fledge}} boy? | |||
He's supposed to be bringing me | |||
{{Color|red|barrels}}! | |||
Sometimes I just don't know what's | |||
going on in that boy's head. | |||
{{Tt|ID: 2718}}Are you talking to me about your | |||
Loftwing? Right now? | |||
I'm a little busy here, so buzz off! | |||
{{Tt|ID: 2719}}Oh? [Link]! You're | |||
delivering something for me? | |||
That was supposed to be {{Color|#0080e0|Fledge's}} | |||
job... | |||
Anyhow, just bring the {{Color|red|barrel}} here. | |||
Yes, here. | |||
{{Tt|ID: 2720}}What's all this? I thought I told {{Color|#0080e0|Fledge}} | |||
to carry that! Bah, it's probably for | |||
the best... That skinny boy would | |||
probably have gotten flattened. | |||
Say...don't you have some important | |||
ceremony or some such today? Hmph! | |||
Well, thanks for the help. | |||
{{Tt|ID: 2721}}What do you think you're doing?! | |||
You'd better clean that up! | |||
{{Tt|ID: 2722}}Enough already! You little brat! | |||
Do that again, and you'll be mopping | |||
soup stains for a week! | |||
{{Tt|ID: 2723}}I've had it! | |||
I'm going to have a word with | |||
the headmaster about having you | |||
expelled! | |||
{{Tt|ID: 2724}}The {{Color|red|Wing Ceremony}} is starting soon. | |||
Quit with the dillyin' and dallyin', and | |||
get your tail over there! | |||
{{Tt|ID: 2725}}Master, there is a high probability | |||
that this beam of light will lead us to | |||
clues as to the whereabouts of the | |||
three flames. | |||
I recommend that you investigate what | |||
lies at the end of this beam of light. | |||
{{Tt|ID: 2726}}Mornin', [Link]. How's | |||
life? Did you manage to get even a | |||
wink of sleep last night? | |||
Figured you might've been tossin' and | |||
turnin' all night thinkin' about the big | |||
{{Color|red|ceremony}} today. | |||
What am I doin'? Oh, just fixin' this | |||
gate here... | |||
It's been squeaky lately, and we can't | |||
have that on the day of the ceremony! | |||
Hey, you haven't already forgotten to | |||
{{Color|red|send your prayers}} to the goddess this | |||
morning, have you? | |||
Just face the {{Color|red|bird statue}} over there, | |||
and say a short prayer to {{Color|red|save}} your | |||
progress. | |||
As you know, those bird statues are all | |||
over Skyloft. It's about time you get in | |||
the habit of stoppin' at a statue every | |||
time you run by one. | |||
{{Color|red|A prayer in time saves nine}}, if you | |||
know what I'm sayin'! | |||
{{Tt|ID: 2727}}I'm still workin' on the gate here, so | |||
it'll be out of commission for a little | |||
bit until I finish up. | |||
:Where's Zelda? | |||
:Ceremony? | |||
{{Tt|ID: 2728}}{{Color|#0080e0|Zelda}}? Oh, she was just at the Statue | |||
of the Goddess with Headmaster | |||
Gaepora. | |||
What's the best way up to the big | |||
statue? It's time you learn for | |||
yourself, kid. Just press [C] to take a | |||
look around. You can't miss her! | |||
If your view gets a little off when | |||
you're {{Color|green|looking around}} using [C], | |||
you can always {{Color|green|center your view}} with | |||
[d-pad down]. Remember that! | |||
{{Tt|ID: 2729}}All set for today's big {{Color|red|Wing Ceremony}}? | |||
If you come away with a win, you'll | |||
move on up to the {{Color|red|senior class}}. | |||
Then after you graduate, you get to | |||
be a {{Color|red|rescue knight}}. | |||
Those knights sure do keep order here | |||
in Skyloft, and I don't have to tell you | |||
that it's a pretty big deal to become | |||
one. I'd like to see you make it. | |||
{{Tt|ID: 2730}}Is something wrong? What's the | |||
big hurry? | |||
What?! Your Loftwing is missing?! | |||
But I just {{Color|red|saw}} him. {{Color|#0080e0|Groose's bird}} was | |||
chasing off after your feathered fella. | |||
:Which way? | |||
:Where's Groose? | |||
{{Tt|ID: 2731}}Uh, I think...uh... Well, to be honest, | |||
I don't really know where they went. | |||
{{Tt|ID: 2732}}Oh, {{Color|#0080e0|Groose}} and his little cronies were | |||
saying they were headed down to the | |||
Wing Ceremony. | |||
So my guess is they might be in town. | |||
Normally, the fastest way there is just | |||
down this path... | |||
But this gate here still needs some work | |||
before it'll open. Can you go around | |||
through the academy? | |||
{{Tt|ID: 2733}}Still got more questions, eh? | |||
:My bird! | |||
:Groose? | |||
{{Tt|ID: 2734}}Hold up, [Link]! | |||
Hey! Hey, [Link]! | |||
Could you help me with something? | |||
All you have to do is use [A] to {{Color|green|dash}} and | |||
{{Color|green|roll}} into the tree. | |||
Just like I've been doing. Dash, then | |||
{{Color|red|shake the Nunchuk}} when you're in | |||
front of the tree to--BAM! Do a {{Color|green|roll}} | |||
right into it! So come on... Pleeeeease? | |||
{{Tt|ID: 2735}}OK, so to {{Color|green|roll}}, first thing you gotta do | |||
is press [A] to run super fast... | |||
While you're running, just {{Color|red|shake the | |||
Nunchuk}} and BAM! If you hit it just | |||
right, something will drop down from | |||
above. So come on... You have to try it! | |||
{{Tt|ID: 2736}}Whooooooooa! You did it! | |||
A {{Color|#0080e0|Sky Stag Beetle}}! | |||
Wait up! | |||
{{Tt|ID: 2737}}Awwww! My {{Color|#0080e0|Sky Stag Beetle}}... | |||
So close... Oh well. To catch it, I would | |||
need a Bug Net, anyway. | |||
I wish I hadn't thrown out the one I | |||
bought at {{Color|red|Beedle's Airshop}}. | |||
Awwww... | |||
{{Tt|ID: 2738}}I'm gonna shut this! We can't have any | |||
creepy apparitions crawlin' in at night. | |||
I'll leave that door up on the second | |||
floor open, though. Just don't let me | |||
catch you going out after dark! | |||
Now I know your cute little friend | |||
Zelda is gone and you want to go rescue | |||
her, but no honest folk here in Skyloft | |||
go skulking around in the night. | |||
{{Tt|ID: 2739}}Even those bratty kids are asleep. | |||
Ahhhh, finally some peace. | |||
So! Do you think you can find Zelda? | |||
Best of luck to you! | |||
{{Tt|ID: 2740}}Hiya, [Link]! Nice breeze | |||
today, huh? Perfect for the ceremony! | |||
So who do you think will win today? | |||
I guess {{Color|#0080e0|Groose}} is a strong contender, | |||
but... | |||
The winner will get blessed by a village | |||
girl chosen to represent the goddess... | |||
How romantic! | |||
{{Tt|ID: 2741}}I dream of playing the part of the | |||
goddess at the Wing Ceremony! | |||
Just to have a romantic ceremony | |||
with the handsome, winning knight. | |||
Just once is all I ask... | |||
{{Tt|ID: 2742}}What's up, [Link]? You | |||
seem to be in a hurry... | |||
What's this about your bird? Oh, that | |||
unusual Crimson Loftwing... | |||
Have I seen him? I'm sorry. I haven't. | |||
Why don't you look for him by the | |||
Statue of the Goddess? You'll have a | |||
good view of the whole town from way | |||
up there. | |||
Just check your {{Color|red|map}} using [+]. | |||
Knowing you, that's the best way to | |||
avoid getting lost...again. | |||
{{Tt|ID: 2743}}Press [+] to check your {{Color|red|map}} and find | |||
your way to the Statue of the Goddess. | |||
Look for your bird there! | |||
{{Tt|ID: 2744}}Morning, [Link]! | |||
So...today's the {{Color|red|Wing Ceremony}}. | |||
Are you ready? | |||
All I'm saying is everyone else is out | |||
practicing at the plaza, but you seem | |||
pretty...relaxed about the whole thing. | |||
Of course, that {{Color|red|Crimson Loftwing}} of | |||
yours is something special. I'd feel | |||
pretty confident riding him, too! | |||
My bird won the last ceremony, but | |||
even I don't think he could beat that | |||
red terror of yours... | |||
Of course, a bird's true speed in a | |||
race always comes down to the skill | |||
of the rider. | |||
I'm something of a bird researcher | |||
around here. So, you know, if you | |||
ever find yourself in need of some | |||
bird expertise, come see ol' {{Color|#0080e0|Pipit}}. | |||
{{Tt|ID: 2745}}If you need to know anything about | |||
birds, you just let ol' {{Color|#0080e0|Pipit}} know! | |||
{{Tt|ID: 2746}}You're not still wandering around | |||
the academy, are you?! | |||
What?! Your Loftwing won't come | |||
when you call for it? Why would a | |||
guardian bird not come when it's | |||
called? | |||
You know, I've never heard of this | |||
ever happening before, so I can't even | |||
tell you what you're doing wrong... | |||
But a good senior never hangs an | |||
underclassman out to dry. We'll figure | |||
this out together! | |||
You go to the plaza, and ask people | |||
there if they know anything. In the | |||
meantime, I'll ask around here. | |||
{{Tt|ID: 2747}}You won't find your bird hanging | |||
around here unless he's enrolling in | |||
the academy. You should stick with | |||
searching outside for now. | |||
I'll be asking around for leads too, | |||
and I'll let you know if I find out | |||
anything that'll help. | |||
{{Tt|ID: 2748}}Hey, [Link]! I was just | |||
looking for you. | |||
{{Tt|ID: 2749}}I heard your Loftwing has gone | |||
missing, so I thought I'd join in the | |||
search. | |||
And get this: when I asked Fledge what | |||
he knew, he started acting weird. | |||
{{Tt|ID: 2750}}That's it! Right there. I think it means | |||
the {{Color|red|waterfall}} marked here with [X]. | |||
{{Tt|ID: 2751}}You know how to read a map, right? | |||
Press [+] at any time to see a map of | |||
the area. If you get lost, just press [+]! | |||
{{Tt|ID: 2752}}One more thing, [Link]! | |||
{{Tt|ID: 2753}}[Link]! | |||
{{Tt|ID: 2754}}If you're heading over to the plaza, | |||
the quickest way is out the door on the | |||
ground floor. | |||
The exit on the top floor is still locked, | |||
so you obviously can't get out there. | |||
{{Tt|ID: 2755}}What's taking the lunch lady so long? | |||
I'm going to have a word with her later. | |||
{{Tt|ID: 2756}}Hey! [Link]! | |||
{{Tt|ID: 2757}}I'm so sorry, [Link]! | |||
I really wanted to tell you, but...if | |||
{{Color|#0080e0|Groose}} found out I told you... | |||
{{Tt|ID: 2758}}It sounds like {{Color|#0080e0|Groose}} forced him to | |||
keep quiet about it. | |||
{{Tt|ID: 2759}}Just a little while ago, when I was | |||
cleaning the dining hall, Groose and | |||
his buddies came in. | |||
They didn't notice I was there and | |||
started talking about their {{Color|red|plan to hide}} | |||
your Loftwing. | |||
I wanted to warn you, | |||
[Link]. But just as I | |||
tried to sneak away... | |||
Groose and his gang grabbed me... | |||
They said that if I told you, they'd | |||
make sure I would never be able to | |||
ride a bird ever again! | |||
{{Tt|ID: 2760}}It sounds like Groose and his buddies | |||
had a plan to capture your bird and | |||
hide him near a {{Color|red|waterfall}}. | |||
Well, near a waterfall would mean... | |||
Quick--let's take a look at your {{Color|red|map}}. | |||
{{Tt|ID: 2761}}Forgive me, [Link]! I can't | |||
help being such a coward... | |||
I'm really sorry. | |||
{{Tt|ID: 2762}}If you're going out to the waterfall, | |||
remember that there are some | |||
dangerous things there. Creepy, crawly | |||
things. You'll need to carry a {{Color|red|sword}}. | |||
I think I saw the {{Color|#0080e0|Knight Commander}} go | |||
into the Sparring Hall a while ago. | |||
You should go ask him if you can | |||
borrow one! | |||
{{Tt|ID: 2763}}Listen. As an upperclassman, I've got | |||
some advice for you. There's something | |||
you should always do before you | |||
go somewhere dangerous. | |||
You should find a bird statue and {{Color|red|send | |||
your prayers to the goddess to save | |||
your progress}}. Make it part of your | |||
routine! | |||
The {{Color|red|bird statues}} you can pray to are | |||
marked on your map. It should be easy | |||
to find one. | |||
{{Tt|ID: 2764}}...Do you think you'll make it in time, | |||
[Link]? | |||
I'm such a wimp... I'm so sorry. | |||
{{Tt|ID: 2765}}...... | |||
{{Tt|ID: 2766}}[Link]! Perfect timing. | |||
{{Tt|ID: 2767}}Go on! Tell him the truth. | |||
{{Tt|ID: 2768}}Over here! | |||
I have some information about | |||
your Loftwing. Come over here! | |||
{{Tt|ID: 2769}}What are you doing out here | |||
so late?! | |||
You what?! You can't seriously think | |||
you're going to ride your Loftwing at | |||
this time of night, do you?! | |||
Listen up. Loftwings can't fly at | |||
night! They have terrible night vision, | |||
and only the few who have received | |||
special training can fly in the dark. | |||
If you really need to fly, you'll just | |||
have to wait for daylight. | |||
{{Tt|ID: 2770}}You can't go flying at night. | |||
You just can't. | |||
If you want to go out flying, tuck | |||
yourself into bed and sleep until | |||
tomorrow morning. | |||
{{Tt|ID: 2771}}Good morning, [Link]! | |||
Good luck in the {{Color|red|Wing Ceremony}} | |||
today! | |||
Just think: if you win today, you'll | |||
become a {{Color|red|senior}} like us and you'll be | |||
a very big step closer to graduating as | |||
a {{Color|red|knight}}. | |||
You'll even get a {{Color|red|knight's uniform}} like | |||
I'm wearing. Something tells me you'll | |||
be pretty handsome in it! | |||
But still not as dreamy as...him... | |||
{{Tt|ID: 2772}}Oh! It's you, [Link]... Say, | |||
you look all flustered. Did something | |||
happen? | |||
What?! You can't find your Loftwing? | |||
Umm... I don't know what to tell you. | |||
I've been here at school the whole time. | |||
{{Tt|ID: 2773}}Huh? Why do you want to know where | |||
{{Color|#0080e0|Groose}} hangs out? | |||
Is he up to no good again? | |||
I have no clue where he hangs out. | |||
{{Color|#0080e0|Pipit}} probably does, though. | |||
You should talk to him. | |||
And I think he was looking for you | |||
just now... He should be in front of the | |||
{{Color|red|Sparring Hall}}. | |||
{{Tt|ID: 2774}}If you win today's {{Color|red|ceremony}}, you'll | |||
become a {{Color|red|senior}} like us. Good luck! | |||
{{Tt|ID: 2775}}Don't men open doors for a lady anymore? | |||
How long am I supposed to stand here waiting | |||
for a little chivalry?! Ugh... | |||
{{Tt|ID: 2776}}{{Color|#0080e0|Pipit}} should be in front of the {{Color|red|Sparring | |||
Hall}}. You know, at the back of the | |||
Knight Academy. | |||
{{Tt|ID: 2777}}{{Color|#0080e0|Pipit}} is the one to ask about birds. | |||
I saw him downstairs a minute ago. | |||
Why don't you look for him there? | |||
{{Tt|ID: 2778}}Look at this thing. Who knows how long | |||
this statue has been here? | |||
And it only has one eye. Poor thing... | |||
You probably know this, but you | |||
can press [C] to look around! | |||
{{Tt|ID: 2779}}That boy really gets me steamed! | |||
It's nearly time for dinner, and he's | |||
nowhere to be seen! He'd better not | |||
be chasing bugs again. | |||
{{Tt|ID: 2780}}Mmm-MMM! Another day, another | |||
tasty soup! | |||
{{Tt|ID: 2781}}Where are you going with that? | |||
That's no use to me there! | |||
Stop fiddling around, and finish what | |||
you came to do! | |||
{{Tt|ID: 2782}}I can't believe Zelda fell off her bird | |||
and then down through the clouds. | |||
She's so good at riding her bird... | |||
You saw a ghost?! Are you sure you | |||
weren't just in shock and maybe | |||
imagined it? | |||
{{Tt|ID: 2783}}What do you think you're doing in a | |||
girl's room at this time of night?! | |||
I need to take a bath, so get out of | |||
here, [Link]! | |||
Well...I mean I WOULD take a bath if | |||
whoever is in there now would hurry | |||
up and get out. They've been in there | |||
a loooong time... | |||
{{Tt|ID: 2784}}You need to talk to me? Just come find | |||
me sometime during the day tomorrow. | |||
{{Tt|ID: 2785}}This letter from Cawlin... I don't know | |||
what to do about it! | |||
What will Pipit think if he finds out | |||
about this? | |||
{{Tt|ID: 2786}}Ah! [Link]! Thank you | |||
so much! I'm so happy now...and it's | |||
all because of you. | |||
My guy is going out on patrol again | |||
tonight. It's not even required of | |||
him--it's just something he feels he | |||
has to do... | |||
Just thinking about him makes my | |||
heart start pounding like I just ran | |||
up a flight of stairs! | |||
{{Tt|ID: 2787}}Oh, you're taking off on your journey | |||
now? Then you probably won't be | |||
eating here for a while! | |||
Well, take care of yourself! | |||
Make sure you come home every now | |||
and then. Nothing like a good sleep in | |||
your own bed. | |||
{{Tt|ID: 2788}}These past few days, I swear I hear | |||
a voice every time I walk past the | |||
{{Color|red|restroom at night}}. | |||
Who in the world is in there? I just | |||
wish they'd pipe down! | |||
{{Tt|ID: 2789}}I don't hear any voices coming from | |||
the restroom anymore. | |||
But now Cawlin has been crying | |||
himself to sleep in Groose's room... | |||
Is there anything we can do? | |||
{{Tt|ID: 2790}}I don't hear that voice from the | |||
restroom anymore. I wonder who | |||
it was... | |||
{{Tt|ID: 2791}}How are things? Now that you're here, | |||
you should find yourself a {{Color|red|bed}} to lie | |||
down in and take a rest. | |||
{{Tt|ID: 2792}}I haven't seen Groose around recently. | |||
I wonder how that boy's doing. | |||
{{Tt|ID: 2793}}Watch your step there! You can't | |||
always depend on knights like me to | |||
swoop in and save you. | |||
{{Tt|ID: 2794}}Watch your step there! Haven't they | |||
taught you at the academy that knights | |||
must always be vigilant? Sharpen up, | |||
or you'll never make it to knighthood! | |||
{{Tt|ID: 2795}}Watch your footing out there! In the | |||
dark you never know when you might | |||
take a wrong step off a ledge. | |||
Oh, and don't let me catch you going | |||
out flying at night. Only trained | |||
knights such as myself should be doing | |||
that. You take care now! | |||
{{Tt|ID: 2796}}Whoa there, trainee! You'll never be | |||
promoted to full knighthood if you | |||
can't learn to keep your wits about you. | |||
Oh, and don't let me catch you going | |||
out flying at night. Only trained | |||
knights such as myself should be doing | |||
that. You take care now! | |||
===101-Shop.msbt=== | |||
{{Tt|ID: 2797}}Ahaa! A customer! Hello there, friend. | |||
My shop carries the finest products | |||
you'll find anywhere! | |||
Please, take a moment for your senses | |||
to savor the wonderful treasures I have | |||
prepared just for you, friend! | |||
If you have any questions, please don't | |||
hesitate to ask. | |||
:How do I buy? | |||
:OK. | |||
{{Tt|ID: 2798}}Ahaa! Of course someone as bright and | |||
savvy as yourself doesn't need to hear | |||
me ramble on! Straight to business. | |||
Please, friend, feast your eyes on this | |||
landscape of fantastical treasures I | |||
have prepared for you today! | |||
{{Tt|ID: 2799}}Oh, yes, yes! Allow me to explain! | |||
All you need to do is stand in front of | |||
any of my wares and press [A] to | |||
examine its beauty. Take your time | |||
and shop to your heart's delight! | |||
It's always free to look, my friend, and | |||
there's no pressure to buy! | |||
No pressure at all... | |||
{{Tt|ID: 2800}}You may also wish to take certain | |||
items you purchased here to the | |||
Scrap Shop to have them upgraded! | |||
For example, you can take one of my | |||
finely crafted shields and even further | |||
enhance its durability. | |||
{{Tt|ID: 2801}}Ahaa! How can I assist you, friend? | |||
:How do I shop? | |||
:I'm fine. | |||
{{Tt|ID: 2802}}Ahaa! You are quite lucky, as I have | |||
a {{Color|red|new item}} just in today, friend. | |||
It's a splendid {{Color|orange|Iron Shield}}! | |||
Look at the expert craftsmanship. | |||
It steals your breath away, doesn't it? | |||
{{Tt|ID: 2803}}Ahaa! I've got some {{Color|red|new}} gear in stock | |||
to show you, friend. | |||
Available now, you can purchase an | |||
{{Color|orange|Iron Shield}} and a {{Color|orange|Small Seed Satchel}}. | |||
I hope they meet with your approval! | |||
{{Tt|ID: 2804}}Oh, yes, my friend! I've got something | |||
{{Color|red|new}} to show you! | |||
Today, I was able to procure a fine | |||
{{Color|orange|Small Bomb Bag}}! I do hope that it | |||
delights you. | |||
{{Tt|ID: 2805}}Ahaa! I've got something {{Color|red|new}} in stock | |||
for you, friend. | |||
It's a very mysterious shield called a | |||
{{Color|orange|Sacred Shield}}. I suggest you | |||
linger and give it a good look. | |||
{{Tt|ID: 2806}}Ahaa! My friend, I just got a {{Color|red|new item}} | |||
in today! | |||
My latest treasure is a finely crafted | |||
{{Color|orange|Small Quiver}}! For discerning | |||
bow owners, it's simply a must. | |||
Take a look for yourself! | |||
{{Tt|ID: 2807}}Ahaa! You are in luck, because I'm | |||
carrying a {{Color|red|new item}}. | |||
Today's new addition is an expertly | |||
woven {{Color|orange|Small Seed Satchel}}! | |||
Truly, any serious slingshot enthusiast | |||
would be embarrassed not to own this, | |||
don't you agree? Take a look, friend! | |||
{{Tt|ID: 2808}}It pains me to tell you, friend, but... | |||
It appears your pouch is full. May I | |||
suggest you stow some of your | |||
belongings at the Item Check? | |||
{{Tt|ID: 2809}}Ahhhh, it pains me to say this, but... | |||
I believe you are already carrying | |||
your limit for this item. Perhaps you | |||
could turn your attention to any of | |||
my other magnificent wares... | |||
{{Tt|ID: 2810}}Oh my! | |||
{{Tt|ID: 2811}}My dear friend! You--ahem--you don't | |||
have enough Rupees to pay for this | |||
item. You mustn't tease me like that! | |||
{{Tt|ID: 2812}}Ahaa! Thank you for your loyal and | |||
continued patronage, friend. | |||
{{Tt|ID: 2813}}Ahaa! The customer is always right! | |||
{{Tt|ID: 2814}}I've taken the liberty of placing your | |||
purchases in your pouch. Press {{Color|green|[-]}} | |||
to open it, then {{Color|red|equip}} what you need! | |||
{{Tt|ID: 2815}}I've taken the liberty of placing the | |||
item in your pouch. To open your | |||
pouch, press and hold [-]... | |||
Then {{Color|green|move}} the Wii Remote to point | |||
the cursor. Point at the item you | |||
want to equip and {{Color|green|release}} [-]. | |||
That's all there is to it. | |||
For example, to equip an item like a | |||
shield, it's as simple as selecting it | |||
in your pouch! | |||
{{Tt|ID: 2816}}If you have any doubts about the | |||
{{Color|red|durability of your shield}}, I suggest you | |||
have it examined at the {{Color|red|Scrap Shop}}. | |||
Provided you take good Gondo there | |||
the necessary treasures and the like, | |||
he will happily upgrade your items! | |||
{{Tt|ID: 2817}}That's quite all right, friend! I've | |||
quite a few other fine items in stock, | |||
so do take your time and look around! | |||
{{Tt|ID: 2818}}... | |||
{{Tt|ID: 2819}}You've got quite an eye, friend. Those | |||
{{Color|orange|10 arrows}} do make a | |||
strong point! | |||
Do be careful not to accidentally shoot | |||
people! That would be quite rude. | |||
They cost a mere {{Color|red|20 Rupees}}. | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2820}}I do apologize, but I can't sell you | |||
this unless you have a bow. It's | |||
store policy, you see. | |||
{{Tt|ID: 2821}}Ahaa! I see you eyeing those | |||
{{Color|orange|10 bombs}}. So loud. So | |||
satisfyingly smoky. And, oh yes, | |||
so very destructive! | |||
One good blast, and even a sturdy | |||
wall can't hope to remain standing. | |||
KA-BOOM! All yours for {{Color|red|20 Rupees}}. | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2822}}Ahaa! Very sorry, but I can't sell you | |||
those unless you have a Bomb Bag. | |||
Again, my apologies. | |||
{{Tt|ID: 2823}}Ahaa! That's a {{Color|orange|Wooden Shield}}. | |||
You can use it to block and repel | |||
attacks! | |||
You must be careful, though, as it will | |||
{{Color|red|break}} if it takes too much abuse. | |||
Oh, and don't forget about fire. It will | |||
burn quite easily... It's an unfortunate | |||
property of wood. It could be yours for | |||
{{Color|red|50 Rupees}}. | |||
Care to buy it, friend? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2824}}Ahaa! That there is a very sturdy | |||
{{Color|orange|Iron Shield}}. | |||
It's much more durable than a | |||
wooden shield, and I'm happy to | |||
report that it won't burst into flames! | |||
I suppose I should warn you that it | |||
won't protect you from electricity, | |||
which could come as a nasty...shock. | |||
It's yours for just {{Color|red|100 Rupees}}. | |||
Care to buy it, friend? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2825}}Ahaa! That's a {{Color|orange|Sacred Shield}}! | |||
As you might surmise from its name, it | |||
can handle all variety of attacks! | |||
Fire? Not a sweat! Electricity? No | |||
painful zaps! Plus, it will automatically | |||
repair itself when it sustains damage! | |||
It's a little fragile, but that shouldn't | |||
be a problem for one as talented and | |||
agile as yourself! | |||
At a cost of {{Color|red|500 Rupees}}, it's an | |||
investment...but an excellent one! | |||
Care to buy it? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2826}}I see you have an interest in | |||
{{Color|orange|10 Deku Seeds}}! They | |||
are truly the perfectly matched | |||
projectile for a slingshot. | |||
They could be yours for {{Color|red|20 Rupees}}. | |||
Care to buy them today? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2827}}My friend...you don't appear to have | |||
a slingshot. | |||
I simply couldn't sell you these in good | |||
conscience if you do not have a | |||
slingshot. Perhaps I can interest you | |||
in some of my other wares... | |||
{{Tt|ID: 2828}}That's a {{Color|orange|Small Seed Satchel}}. | |||
With this in your pouch, you can | |||
carry 10 additional seeds. | |||
Recommended for slingshot | |||
enthusiasts! It costs {{Color|red|100 Rupees}}. | |||
Do we have a deal, friend? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2829}}That's a {{Color|orange|Small Quiver}}. With | |||
this in your pouch, you can carry five | |||
more arrows! | |||
Perfect for anyone enamored with | |||
archery! It costs {{Color|red|150 Rupees}}. | |||
Do we have a deal, friend? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2830}}That's a {{Color|orange|Small Bomb Bag}}. Just | |||
slip this into your pouch, and you can | |||
carry five additional bombs. | |||
If you relish a good explosion, this is | |||
the item for you! It costs a mere | |||
{{Color|red|150 Rupees}}. Care to buy it, friend? | |||
:OK! | |||
:No, thanks. | |||
===102-Zelda.msbt=== | |||
{{Tt|ID: 2831}}[Link], I'm going to tend to | |||
my bird and make sure he's not hurt. | |||
I'll catch up with you later. | |||
Go and see if anyone in town knows | |||
what happened to your Loftwing. | |||
{{Tt|ID: 2832}}Hey, [Link], I was hoping | |||
I'd find you here. | |||
I heard you'd gone searching for your | |||
bird around the waterfall, so I thought | |||
I'd fly around and help you look. | |||
How's your search going? Any sign of | |||
your Loftwing? | |||
{{Tt|ID: 2833}}Oh no... | |||
Well, let's not lose hope yet. There's a | |||
place up ahead that Groose and his | |||
gang are always hanging around. | |||
Maybe we'll find something there! | |||
{{Tt|ID: 2834}}Oh, sorry, [Link]. I got | |||
distracted for a moment. Let's go! | |||
{{Tt|ID: 2835}}Huh...? | |||
{{Tt|ID: 2836}}Who... Who's that? | |||
Who's calling for me? | |||
{{Tt|ID: 2837}}Look! There he is! | |||
{{Tt|ID: 2838}}No doubt about it. That's your | |||
Loftwing, [Link]! | |||
{{Tt|ID: 2839}}What're you waiting around for, | |||
[Link]? Let's go get | |||
your Loftwing! | |||
{{Tt|ID: 2840}}That's so cruel! They've boarded him | |||
up in there! | |||
[Link], can you do | |||
something to get all those planks out of | |||
the way? | |||
{{Tt|ID: 2841}}OK, let's try this again, shall we? | |||
This time you won't have me to push | |||
you over the edge, so gather up some | |||
courage and JUMP! | |||
Just {{Color|green|dash}} off the edge to leap into | |||
a dive. | |||
Oh, and just before you land, be sure | |||
you press [B] to open up your | |||
Sailcloth and slow your fall, or it's | |||
going to be an ugly landing... | |||
And don't forget that you've got to | |||
land in the {{Color|red|middle of that round | |||
design in the courtyard below}}! | |||
{{Tt|ID: 2842}}Oh boy, I see you messed up your | |||
landing. | |||
Remember, {{Color|red|once you dive}} off the edge, | |||
you can control the angle of your fall | |||
by {{Color|green|tilting}} the Wii Remote. I bet you're | |||
ready to try again, aren't you? | |||
I won't push you this time, so take | |||
the leap when you're ready! | |||
Just {{Color|green|dash}} off the edge to jump into a | |||
dive. Then, just before you hit the | |||
ground, press and hold [B]! | |||
Oh, and don't forget that you've got to | |||
land in the {{Color|red|middle of that round design | |||
in that courtyard below}}. | |||
{{Tt|ID: 2843}}Your Loftwing really is amazing. | |||
Especially considering everything the | |||
poor guy has been through this | |||
morning. | |||
I'm going to fly back and tell Father | |||
what happened. | |||
{{Tt|ID: 2844}}Well, well, if it isn't [Link]! | |||
{{Tt|ID: 2845}}Word around the plaza is you found | |||
that dumb bird of yours. | |||
Well, that's just great. Because you and | |||
your dumb bird can't tell time, all the | |||
prerace warm-ups me and the guys did | |||
were for nothin'. Now I'm all stiff. | |||
We've been waiting forever for the | |||
race to start, and they delay it for | |||
you? I don't get it. The big flake gets | |||
special treatment? | |||
{{Tt|ID: 2846}}You're almost a man, and yet you still | |||
can't seem to go anywhere without | |||
Zelda. | |||
I bet you can't even decide what to | |||
have for lunch on your own, huh? | |||
And don't think we haven't noticed the | |||
smug looks. "Ooh, Zelda and I are | |||
BEST friends. We go everywhere | |||
together." Ugh! | |||
...You think you're pretty suave, | |||
don't you? Well? Don't you?! | |||
{{Tt|ID: 2847}}Groose has been going on forever | |||
about how he's gonna be the one to | |||
be with Zelda. He's really got his | |||
pompadour in a ruffle about her! | |||
{{Tt|ID: 2848}}Der her her. | |||
{{Tt|ID: 2849}}I hate to break it to you, but today's | |||
the day I bust up this adorable little | |||
fantasyland you're living in. | |||
Zelda's playing the role of the goddess | |||
at today's ceremony, and I'm gonna be | |||
the one to claim that {{Color|orange|Sailcloth}}. | |||
When I heard she made it herself, man, | |||
no way was I gonna let some scrawny | |||
clown snatch that prize from me. | |||
{{Tt|ID: 2850}}Oh yes, that Sailcloth--Zelda's | |||
Sailcloth--will be mine! Duh huh huh... | |||
Oh, man, I bet she was thinking about | |||
me when she was stitching it... | |||
Yup, I can see it now. First, I win the | |||
big race, and then Zelda and I finish | |||
the ceremony together on the statue. | |||
Just the two of us... | |||
It'll be our special moment alone. | |||
Nobody is stopping me and Zelda from | |||
having our moment. Oh, it's so real | |||
I can... I can see it... | |||
{{Tt|ID: 2851}}Duh... Duh huh huh huh! | |||
Oh yeah... | |||
{{Tt|ID: 2852}}Groose! Pssst, Groose! | |||
Behind you! Right behind you! | |||
{{Tt|ID: 2853}}WHAT?! Can't you two see I'm in the | |||
middle of-- | |||
{{Tt|ID: 2854}}GAH! | |||
{{Tt|ID: 2855}}Care to explain just what you meant | |||
by "our special moment alone"? | |||
{{Tt|ID: 2856}}I...uh, nothing big, really. Just... | |||
Just... | |||
[Link]! Yeah, I was just | |||
telling my buddy here how glad I was | |||
he found that red bird of his. Boy, | |||
am I looking forward to a fair race! | |||
{{Tt|ID: 2857}}Anyhow, later, Zelda. Look for me | |||
during the race. I'll be the one | |||
pulling off all the dangerous moves. | |||
{{Tt|ID: 2858}}Hey, Groose! Wait up! | |||
{{Tt|ID: 2859}}Did you hear that guy? A fair race? | |||
Yeah, the chances of that happening | |||
are just about less than zero. | |||
Either way, don't let those fools get | |||
you down, [Link]! Just get | |||
out there and fly the best you can! | |||
I know you've got these guys beat, and | |||
deep down I think you do too. | |||
:Yeah! | |||
:I dunno... | |||
:Us? Alone? | |||
{{Tt|ID: 2860}}That's the spirit, [Link]! | |||
Trust me--you can win this. | |||
{{Tt|ID: 2861}}Aww, don't be nervous. You can do this! | |||
{{Tt|ID: 2862}}Come on, [Link]! Try to | |||
focus for once. | |||
{{Tt|ID: 2863}}The Wing Ceremony will now begin! | |||
Participating students, please | |||
assemble! | |||
{{Tt|ID: 2864}}Looks like it's race time. Good luck, | |||
[Link]! | |||
{{Tt|ID: 2865}}[Link], let's run your bird | |||
through the basics just to | |||
make sure he's not hurt. | |||
{{Tt|ID: 2866}}You can change the direction your bird | |||
is flying by {{Color|green|tilting}} the Wii Remote to | |||
the {{Color|green|left and right}}. | |||
When you want to {{Color|red|speed up}}... | |||
{{Color|green|Swing the Wii Remote up}} to gain some | |||
{{Color|red|altitude}}, then {{Color|green|point the Wii Remote | |||
down}} to drop into a fast dive! | |||
So, again, {{Color|green|tilt the Wii Remote up}}, | |||
then {{Color|green|point the Wii Remote down}} to | |||
speed up! Those are the basics of | |||
getting your bird up to top speed. | |||
{{Tt|ID: 2867}}So how's he handling? Do you think | |||
he's flying all right? | |||
{{Tt|ID: 2868}}While riding your Loftwing, you | |||
can press [2] at any time to go over | |||
the basic controls again. | |||
You can also press [A] to {{Color|green|charge}}, which | |||
is an attack that also gives you a {{Color|red|burst | |||
of speed}}. Press [B] to {{Color|red|slow down}}. Try all | |||
these moves and see how they feel! | |||
{{Tt|ID: 2869}}Here's a tip for how to really {{Color|red|build up | |||
some speed}} on your bird, | |||
[Link]! | |||
{{Color|green|Swing the Wii Remote up and down}}, | |||
and when you are {{Color|red|high}} enough, {{Color|green|tilt the | |||
Wii Remote downward}} to go into a | |||
descent that increases your speed. | |||
Swing up and down, then tilt down. | |||
Got it? That's how you increase | |||
your speed! | |||
{{Tt|ID: 2870}}Well, that's a huge relief! I don't know | |||
about you, [Link], but your | |||
Loftwing looks like he's flying great. | |||
My father and the others are probably | |||
worried about your bird, so let's go | |||
give them the good news! | |||
{{Tt|ID: 2871}}[Link]! | |||
{{Tt|ID: 2872}}This is Zelda's journal. One of the | |||
entries is unfinished. | |||
Read the entry? | |||
:Read it! | |||
:Don't read. | |||
{{Tt|ID: 2873}}You've chosen not to read her journal. | |||
{{Tt|ID: 2874}}Tomorrow's the big day! The Wing | |||
Ceremony! Finally, [Link] | |||
can take a big step toward becoming | |||
a knight. | |||
I can't wait to see him promoted | |||
to full knighthood, but I'm a little | |||
worried he might have some trouble | |||
winning the race. | |||
Lately, [Link] hasn't taken | |||
his flight training seriously. Someone | |||
needs to make sure he doesn't mess up | |||
his chance! | |||
So I've made up my mind. Tomorrow | |||
I'll wake him up extra early and make | |||
sure he gets in some last-minute | |||
practice, whether he likes it or not. | |||
He has to win, or we won't be able to | |||
perform the closing ceremony | |||
together! | |||
===103-DaiShinkan.msbt=== | |||
{{Tt|ID: 2875}}Don't worry, [Link]--I'll be | |||
sure to explain your predicament to | |||
{{Color|#0080e0|Instructor Horwell}}. Go find him and | |||
ask him to meet me in my quarters. | |||
While we chat, why don't you go ask | |||
some of the other students about your | |||
bird? I seem to recall a few of them | |||
were gathered near the plaza. | |||
{{Tt|ID: 2876}}Ah, hello, [Link]. Have you | |||
managed to find your Loftwing yet? | |||
You suspect that {{Color|#0080e0|Groose}} had a hand in | |||
your bird's disappearance? I tell you, | |||
that boy is always up to trouble. | |||
{{Tt|ID: 2877}}...Headmaster, if that is true, then all | |||
the better. Groose has made it that | |||
much easier to delay the start of | |||
the race. | |||
I doubt even Groose will have the gall | |||
to complain openly, considering it's his | |||
fault we had to delay in the first place. | |||
{{Tt|ID: 2878}}I see. Yes, he has painted himself into | |||
a bit of a corner, hasn't he? Well, it's | |||
settled then. | |||
[Link], don't worry about | |||
the race starting without you. Take the | |||
time you need to find your Loftwing. | |||
{{Tt|ID: 2879}}Still can't find your bird? | |||
Calm yourself and use your head. | |||
I'm sure you'll find a lead to his | |||
whereabouts soon. | |||
{{Tt|ID: 2880}}Quite a number of inexplicable things | |||
seem to be happening here... | |||
What might happen if you do as that | |||
strange being asks? | |||
{{Tt|ID: 2881}}I hear your sparring instructor, | |||
the {{Color|red|Knight Commander}}, also knows | |||
that you will set out from Skyloft. | |||
He's concerned for you. | |||
Why don't you consider stopping by | |||
the Sparring Hall and speaking with | |||
him before you go? | |||
[Link]...be safe out there. | |||
I'm counting on you to find Zelda! | |||
{{Tt|ID: 2882}}Ah, [Link]! How goes your | |||
search? Have you found any leads as | |||
to Zelda's whereabouts? | |||
I feel terrible forcing you to face this | |||
task alone, but we mustn't let the | |||
rest of the village catch wind of what | |||
transpired that awful night. | |||
If the truth of what we saw that night | |||
was exposed to the village, it could | |||
cause mass confusion amongst the | |||
people here. | |||
I'm afraid this mission has to fall to | |||
you alone. Good luck, and may the | |||
winds be at your back. | |||
{{Tt|ID: 2883}}You're back, [Link]! | |||
Good to see you're still in one piece. | |||
So, how's it going down there? Are you | |||
any closer to finding my Zelda? | |||
{{Tt|ID: 2884}}Hmm... I see... My dear Zelda... | |||
Things must be terribly trying for her | |||
down there. | |||
And it can't be easy for you now either, | |||
can it? | |||
{{Tt|ID: 2885}}What? You want to know the lyrics to | |||
the song Zelda sang on the day of the | |||
Wing Ceremony? | |||
You know, I'm not much of a singer... | |||
:Just lyrics! | |||
:Sing it! | |||
{{Tt|ID: 2886}}Listen--as I said, I wouldn't feel | |||
comfortable serenading you. But if it's | |||
the lyrics you're after, I can recite | |||
them for you. Let's see... | |||
{{Tt|ID: 2887}}You just want the lyrics? Oh! What a | |||
relief. You really put me on the spot | |||
there for a moment. I believe the lyrics | |||
go something like this... | |||
{{Tt|ID: 2888}}{{Color|gold|Oh youth, guided by the servant of the | |||
goddess...unite earth and sky, and | |||
bring light to the land.}} | |||
That's the first part, but as I recall, | |||
there's a second verse to the song. | |||
{{Color|gold|Oh youth, show the two whirling sails | |||
the way to the Light Tower...and | |||
before you a path shall open, and a | |||
heavenly song you shall hear.}} | |||
{{Tt|ID: 2889}}I believe that's the whole thing. | |||
The {{Color|red|Light Tower}} mentioned in the song | |||
is a real place; I'm sure you've seen the | |||
tower in the plaza. I don't know a thing | |||
about two whirling sails though... | |||
It sounds like the song is suggesting | |||
that if one shows these whirling sails | |||
the way to the tower, something will | |||
happen? | |||
But how do you go about doing that, | |||
and what does it mean? {{Color|red|Two whirling | |||
sails}}. Hmm... | |||
{{Tt|ID: 2890}}Guide the two great whirling sails | |||
toward the Light Tower. The youth who | |||
does so shall be led to the place where | |||
songs of legend dwell. | |||
[Link], these lyrics have | |||
been passed down through countless | |||
generations here in Skyloft. | |||
There's a strong probability that the | |||
{{Color|red|two whirling sails}} the song mentions | |||
must also exist somewhere in Skyloft. | |||
Bear in mind, this is only a wild theory, | |||
but hopefully some of this will prove | |||
useful in your search. | |||
{{Tt|ID: 2891}}[Link], you're the only hope | |||
Zelda has now. I'm counting on you. | |||
Find her, and bring her home safe as | |||
quickly as you can! | |||
{{Tt|ID: 2892}}Ah, hello, [Link]! Have you | |||
heard anything more about my | |||
daughter? | |||
What is it...? If you know anything at | |||
all, I urge you to share it with me. | |||
{{Tt|ID: 2893}}...You want to tell me but you can't? | |||
Hmm. I...understand. I'm sure you | |||
have good reason for keeping quiet... | |||
{{Tt|ID: 2894}}[Link], I've been doing | |||
some thinking since we last spoke. | |||
You have had this destiny thrust upon | |||
you without warning...or choice, for | |||
that matter. But I wish to help you as | |||
best I can. | |||
I'm getting older, and I lack the | |||
vigor of youth...but even old men | |||
have ways of being useful, too! | |||
I wish to share as much of my | |||
knowledge with you as I can! | |||
If you have any question...any question | |||
at all about Skyloft or its history, I will | |||
be glad to tell you all that I know. | |||
:Actually... | |||
:Not now. | |||
{{Tt|ID: 2895}}What do I know of the {{Color|gold|Triforce}}...? | |||
[Link], where did you hear | |||
that word? | |||
It's true that the ancient texts make | |||
several mentions of the Triforce | |||
within their pages. | |||
Unfortunately, the actual location of | |||
the Triforce isn't illuminated in | |||
any of those tomes. Its whereabouts | |||
are lost to history. | |||
{{Tt|ID: 2896}}So you have no need for the wisdom of | |||
an old man like myself? | |||
Well, just remember that the wisdom | |||
of years can prevail where youth alone | |||
might fall short. If you desire my help, | |||
I'll be here. | |||
{{Tt|ID: 2897}}Sorry, [Link]. It shames me | |||
to say it, but my knowledge is of little | |||
use on this subject. | |||
{{Tt|ID: 2898}}Do I know anyone else who might know | |||
more about the Triforce? | |||
Within Skyloft? No, I doubt anyone | |||
else in town would know much about a | |||
subject as ancient and archaic as that... | |||
{{Tt|ID: 2899}}I see. So Levias is possessed... | |||
The Spiral Charge is a high-risk | |||
maneuver, so make sure you know | |||
what you're doing when you unleash it! | |||
{{Tt|ID: 2900}}It's happened, [Link]! | |||
The goddess... The goddess and her | |||
isle have vanished from Skyloft! | |||
:The truth is... | |||
:Err... | |||
{{Tt|ID: 2901}}No need to explain, [Link]! | |||
{{Color|gold|When all catastrophes are overcome, | |||
only then will the goddess make her | |||
return to the surface.}} | |||
These are the last of the {{Color|red|secret words}} | |||
passed down here in Skyloft. It is only | |||
now that I realize the significance of | |||
them. Yes... | |||
Their meaning is clear to me. This must | |||
mean it's all over... And my Zelda... | |||
she's safe at last? | |||
:I'm sorry. | |||
:No. | |||
{{Tt|ID: 2902}}And...whatever other surprises fate | |||
may have in store for you, I'm sure you | |||
will triumph. We're counting on you | |||
after all! | |||
Just stay focused on the task at hand. | |||
Put all your strength into it, and you | |||
can't go wrong! | |||
{{Tt|ID: 2903}}I have faith that you shall bring my | |||
daughter back to me. I desire that | |||
more than an explanation of whatever | |||
it was that transpired here! | |||
Good luck, [Link]! | |||
{{Tt|ID: 2904}}Amazing! So you've not only calmed | |||
the senseless rage that gripped | |||
Levias, but you've also discerned the | |||
location of the Triforce as well? | |||
[Link], lately you've grown | |||
so much that I feel as though I am | |||
looking at a different person each | |||
time we meet. | |||
Many troubles still await you, no doubt, | |||
but I'm confident you shall overcome | |||
any obstacle that stands in your way. | |||
May the goddess protect you! | |||
{{Tt|ID: 2905}}Hello, [Link]! I hope your | |||
search is progressing well. | |||
You need to find somewhere to insert | |||
this {{Color|red|Stone of Trials}}, you say? | |||
That gem...yes, I do believe I have seen | |||
something that it might fit into, but I | |||
just can't recall where... | |||
{{Tt|ID: 2906}}I'm quite certain I've seen a stone like | |||
that before, but I don't recall where. | |||
Perhaps the town fortune-teller might | |||
be able to put you on the right track? | |||
{{Tt|ID: 2907}}I could've sworn I heard the most | |||
thunderous noise outside a moment | |||
ago. | |||
Well, it's probably just these old ears | |||
playing tricks on me. Don't let me hold | |||
you up. I'm counting on you to bring | |||
Zelda back! | |||
{{Tt|ID: 2908}}[Link], just a moment! | |||
{{Tt|ID: 2909}}Though, there is one whose vast | |||
knowledge may be of use... | |||
Surely you're familiar with {{Color|#0080e0|Levias}}, the | |||
great {{Color|red|sky spirit}} who has guarded our | |||
realm for ages? | |||
Levias has served as the protector | |||
of our skies for a long time, and his | |||
knowledge of our world is | |||
encyclopedic, to put it mildly. | |||
If anyone in the entirety of Skyloft and | |||
beyond were to know about the | |||
Triforce, it would be him. | |||
:Where is he? | |||
:Encyclopedic? | |||
{{Tt|ID: 2910}}Yes... I feared that might be your next | |||
question. About that... | |||
{{Tt|ID: 2911}}Yes, his knowledge is almost limitless, | |||
but I fear meeting him may be harder | |||
than you anticipate... | |||
{{Tt|ID: 2912}}I imagine in your travels you've taken | |||
notice of the tremendous {{Color|red|thunderhead}} | |||
that suddenly appeared in our skies. | |||
Recently, I've heard rumors suggesting | |||
that Levias is trapped inside that | |||
massive cloud. | |||
{{Tt|ID: 2913}}I asked {{Color|#0080e0|Instructor Owlan}} to look into | |||
this troubling cloud in order to | |||
determine if there is any truth to these | |||
rumors. | |||
I had meant to inquire about his | |||
findings earlier but completely forgot | |||
about it after Zelda went missing. | |||
{{Color|#0080e0|Instructor Owlan}} can fill me in on the | |||
details later, so why don't you go | |||
speak with him yourself and see | |||
what his investigation has revealed? | |||
{{Tt|ID: 2914}}If you wish to know more about | |||
Levias's current location, speak with | |||
{{Color|#0080e0|Instructor Owlan}}. He should be in his | |||
chambers next door. | |||
{{Tt|ID: 2915}}What are you standing around for? | |||
Everyone's already in the sky! Jump | |||
off the edge and call your bird! | |||
===104-Rival.msbt=== | |||
{{Tt|ID: 2916}}Poor Zelda... | |||
You... This is your fault, you know. | |||
You can barely fly straight, and yet | |||
somehow you beat me in the race... | |||
It should've been me up there with her | |||
that day. But I guess now I'll just have | |||
to be the one to save her! | |||
{{Tt|ID: 2917}}Oh, Zelda, where are you? | |||
Hey, hotshot! Don't think I don't see | |||
you flying in and out of town all the | |||
time. | |||
I know what you're up to! You're | |||
trying to make sure you find Zelda | |||
first, but it ain't gonna happen! | |||
Aww...this is the worst. | |||
{{Tt|ID: 2918}}Where's Zelda gone off to? I can't | |||
stand it anymore... | |||
{{Tt|ID: 2919}}It's driving me crazy! I've looked | |||
absolutely everywhere, but still no | |||
Zelda. | |||
I do have one last idea, though. | |||
Have you seen the lights that popped | |||
up out of the clouds a few days ago? | |||
So I say to myself, Groose, that thing | |||
looks kinda fishy. Then one day it | |||
hits me! | |||
What if that's Zelda down there, and | |||
she's sending me a signal? It's a sign! | |||
It says, "Save me, Groose. You're my | |||
only hope!" | |||
The more I think about it, the more | |||
sure I get! It's Zelda down there, and I | |||
gotta go rescue her! | |||
Anyhow, don't think about trying to | |||
go down there before me. | |||
I'm her hero, remember? | |||
Ugh. I don't even know why I'm talking | |||
to you. Looking at you just makes me | |||
feel sad again. | |||
{{Tt|ID: 2920}}Man, when Groose gets sad, he's | |||
downright miserable. | |||
He's always in his room sulking, and | |||
when he does come out, he gets angry | |||
at everyone for no reason! Even me! | |||
The way I hear it, you're the one | |||
responsible for Zelda going missing. | |||
This is your mess, so you'd better fix it! | |||
{{Tt|ID: 2921}}Hey, I just checked Groose's room, and | |||
the guy is gone. You got any idea where | |||
he went? | |||
...Maybe he had to run away because | |||
of his broken heart? What a tough | |||
guy. Heh heh... | |||
{{Tt|ID: 2922}}Hey, I just saw the news. Out of all of | |||
us, how come only you got promoted to | |||
senior class? Talk about stupid calls! | |||
On top of all that, Groose won't come | |||
out of his room AND Zelda is missing. | |||
It's all your fault! Way to go there, | |||
buddy. Some senior-class guy you are! | |||
{{Tt|ID: 2923}}Hey! Don't you know this is my day to | |||
get all the glory? | |||
{{Tt|ID: 2924}}Yeah, you heard him! Let's see how you | |||
fly with egg on your face. | |||
{{Tt|ID: 2925}}So Zelda really fell down and vanished | |||
into the clouds? | |||
You were with her, weren't you? What | |||
gives? Why didn't you do something to | |||
save her? | |||
{{Tt|ID: 2926}}Look at Groose. Just look at him! | |||
The guy is so far down in the dumps, I | |||
hardly recognize him. It's hard to see | |||
him like this! | |||
It's all because you let Zelda fall! | |||
You messed things up, so you better | |||
fix them. | |||
{{Tt|ID: 2927}}I'm beginning to wonder if Groose | |||
is ever going to pull himself out of | |||
this nose dive. | |||
Sure, it's tough for him, but imagine | |||
how I feel having to listen to him | |||
moping all the time. | |||
I can't wait to get back to my room... | |||
===105-Terry.msbt=== | |||
{{Tt|ID: 2928}}Want to know why I'm on a bicycle? | |||
:Yeah, why? | |||
:Not really. | |||
{{Tt|ID: 2929}}Aren't you a curious one! | |||
I pedal this bike to generate enough | |||
electricity to keep this place in the air! | |||
Plus, all this pedaling has got me in | |||
fantastic shape! | |||
Yep, I'd say my lifestyle is pretty | |||
{{Color|#0080e0|ecofriendly}}! But, uh...with you on | |||
board, there's plenty of extra weight, | |||
so I have to pedal as hard as I can... | |||
{{Tt|ID: 2930}}Fine, then. Just don't break my | |||
concentration! | |||
With you on board, I have to pedal as | |||
hard as I can because of all the | |||
EXTRA WEIGHT... | |||
{{Tt|ID: 2931}}Oh, sorry! ...I don't mean to be rude! | |||
Please have a look around. I've got | |||
all kinds of great stuff! | |||
{{Tt|ID: 2932}}Oh! You are the wonderful boy who | |||
found my {{Color|#0080e0|Horned Colossus Beetle}}! | |||
To thank you, you can choose any single | |||
item here and I will sell it to you at half | |||
price. | |||
{{Tt|ID: 2933}}Oh, hello! I'm so glad to see you back | |||
at Beedle's Airshop! Let me know | |||
if you're interested in any of my items. | |||
{{Tt|ID: 2934}}Ah! Welcome! | |||
What?! You found something?! | |||
If I try to talk about it now, we | |||
might crash... | |||
Why don't we talk later this evening? | |||
You can rest on that bed over there | |||
until it's night. | |||
{{Tt|ID: 2935}}Oh! Welcome, customer... | |||
Please, help me! My {{Color|#0080e0|Horned Colossus | |||
Beetle}} is missing! | |||
It may look like it takes everything | |||
I've got to keep this place afloat, but I | |||
can't get the thought of my poor lost | |||
beetle out of my head! | |||
{{Tt|ID: 2936}}Oh... Valued customer... You're back... | |||
What? I don't seem like my usual self? | |||
I can't hide anything from you, can I? | |||
Well, I can't talk about it right now | |||
because I'm busy pedaling. | |||
Why don't you lie down on the bed over | |||
there and rest? We can talk tonight. | |||
{{Tt|ID: 2937}}Oh! If you want, you can take a nap | |||
on the bed over there. We can talk | |||
tonight when I can stop pedaling! | |||
{{Tt|ID: 2938}}Oh! You've come all this way? | |||
It's so rare to have a customer here! | |||
Beedle's Airshop has everything you | |||
could ever want. Please, take a look | |||
around! | |||
And if you actually buy something, | |||
that would be even better! | |||
{{Tt|ID: 2939}}Oh! Your {{Color|red|pouch}} is full! You can't | |||
carry any more stuff! | |||
Your space at the Item Check is | |||
completely full as well? | |||
Well, hurry up and free up some space | |||
in your {{Color|red|pouch}} or at the {{Color|red|Item Check}}, | |||
and then come back! | |||
{{Tt|ID: 2940}}Oh no! You don't have enough Rupees! | |||
Look at my face. If that's your idea of | |||
a joke, I'm not laughing! | |||
{{Tt|ID: 2941}}Oh! Thank you ever so much! You've | |||
given me the strength to keep pedaling! | |||
{{Tt|ID: 2942}}Oh! It really suits you! | |||
{{Tt|ID: 2943}}Oh! Please take a look at the other | |||
things I have for sale. | |||
{{Tt|ID: 2944}}Oh! Please wait a moment! | |||
{{Tt|ID: 2945}}Do you know how heavy you are?! | |||
I have to pedal extra hard with you | |||
up here! | |||
Then you have the gall to leave without | |||
buying anything? Off with you! | |||
{{Tt|ID: 2946}}Oh! Unfortunately, that sign means the | |||
item is sold out. | |||
Thanks to you, I've done a lot more | |||
business than usual, so I'm having | |||
trouble keeping the store stocked. | |||
{{Tt|ID: 2947}}That'll increase the number of items | |||
you can carry in your {{Color|orange|Adventure | |||
Pouch}} by one! | |||
It has to be the most useful thing | |||
imaginable for an adventure! And yet | |||
it costs a mere {{Color|red|300 Rupees}}. | |||
:I'll take it! | |||
:No, thanks. | |||
{{Tt|ID: 2948}}That will let you carry one additional | |||
item in your {{Color|orange|Adventure Pouch}}! | |||
If you're on an adventure, this has to | |||
be the most useful thing you can | |||
imagine. And it's half price just this | |||
once! It's yours for {{Color|red|150 Rupees}}. | |||
:I'll take it! | |||
:No, thanks. | |||
{{Tt|ID: 2949}}Oh! You have great taste in things... | |||
Isn't it shiny? I found it someplace | |||
nearby. | |||
To be honest, I have no idea what it's | |||
for, but I'll sell it to you for | |||
just {{Color|red|1,600 Rupees}}! | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2950}}Oh! You have great taste in things... | |||
Isn't it shiny? I found it someplace | |||
nearby. | |||
To be honest, I have no idea what it's | |||
for, but I'm pricing it at {{Color|red|1,600 Rupees}}! | |||
However, you can have it at half price | |||
today for only {{Color|red|800 Rupees}}. Is it a deal? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2951}}That's an {{Color|orange|Extra Wallet}}. It's amazingly | |||
useful! | |||
With this, you can carry an extra | |||
300 Rupees in your wallet! | |||
Say good-bye to all those times you | |||
couldn't pick up another Rupee because | |||
your wallet was stuffed full! | |||
Leave no Rupee behind! | |||
Even you must be able to see just how | |||
useful this item is, and all for only | |||
{{Color|red|100 Rupees}}. Want to buy it? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2952}}That's an {{Color|orange|Extra Wallet}}. It's amazingly | |||
useful! | |||
With this, you can carry an extra | |||
300 Rupees in your wallet! | |||
Say good-bye to all those times you | |||
couldn't pick up another Rupee because | |||
your wallet was stuffed full! | |||
Leave no Rupee behind! | |||
It's usually {{Color|red|100 Rupees}}, but I'll sell it to | |||
you now for {{Color|red|50 Rupees}}. How about it? | |||
:I'll take it! | |||
:No, thanks. | |||
{{Tt|ID: 2953}}That's a {{Color|orange|Bug Net}}. You know, for | |||
catching bugs! Insects too. | |||
OK, so there aren't so many bugs here, | |||
but you'll be able to catch tons with | |||
this when there are some! | |||
And at only {{Color|red|50 Rupees}}, I'm sure | |||
you'll make a "net profit"! | |||
Want to buy it? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2954}}That's a {{Color|orange|Life Medal}}! It bestows a bunch | |||
of mysterious and mystical effects on | |||
whoever carries it! | |||
What kind of effects...? Don't ask me-- | |||
I don't actually know! You should find | |||
out for yourself. | |||
I'm pretty sure it's a real bargain at | |||
{{Color|red|800 Rupees}}, though! How about it? | |||
:I'll buy it! | |||
:No, thanks. | |||
{{Tt|ID: 2955}}That's a {{Color|orange|Life Medal}}! It bestows a bunch | |||
of mysterious and mystical effects on | |||
whoever carries it! | |||
What kind of effects...? Don't ask me-- | |||
I don't actually know! You should find | |||
out for yourself. | |||
Today, I'm slashing the price and | |||
offering it half off! Usually {{Color|red|800 | |||
Rupees}}, now just {{Color|red|400 Rupees}}! Want it? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2956}}That thing right there will allow you | |||
to carry one additional item in your | |||
{{Color|orange|Adventure Pouch}}! | |||
For an adventurer like yourself, it | |||
has to be the most amazing item ever | |||
imagined. And it costs just {{Color|red|600 Rupees}}. | |||
What? Me, raise prices? Never! | |||
You're obviously hallucinating! So | |||
how about it? Only {{Color|red|600 Rupees}}. | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2957}}That thing right there will allow you | |||
to carry one additional item in your | |||
{{Color|orange|Adventure Pouch}}! | |||
For an adventurer like yourself, it | |||
has to be the most amazing item ever | |||
imagined. And it costs just {{Color|red|300 Rupees}}. | |||
It's usually {{Color|red|600 Rupees}}, so you'd | |||
be getting an incredible deal. | |||
So, want to buy it? Only {{Color|red|300 Rupees}}. | |||
:OK. | |||
:No, thanks. | |||
{{Tt|ID: 2958}}This thing will open up another space | |||
in your {{Color|orange|Adventure Pouch}}. It's my last | |||
one, so it's, uh...a little expensive! | |||
The price is {{Color|red|1,200 Rupees}}. If I were | |||
you, I'd think hard about whether I | |||
really need it or not... | |||
:I need it! | |||
:No, thanks. | |||
{{Tt|ID: 2959}}This will open up another space in | |||
your {{Color|orange|Adventure Pouch}}. It's my last one, | |||
so it's pretty expensive, I'm afraid! | |||
I usually sell it for {{Color|red|1,200 Rupees}}. | |||
But just for you, I'll sell it right now | |||
for {{Color|red|600 Rupees}}. | |||
Still, that's a lot of Rupees. If I were | |||
you, I'd think carefully about whether | |||
I really need it... | |||
:I need it! | |||
:No, thanks. | |||
{{Tt|ID: 2960}}That right there is a {{Color|orange|Bug Medal}}. | |||
As long as you're carrying that, you'll | |||
be able to see on your map where | |||
bugs can be found. | |||
Quite expensive, but if you like | |||
catching bugs, it's indispensable! I'll | |||
sell it for {{Color|red|1,000 Rupees}}. Wanna buy it? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2961}}That right there is a {{Color|orange|Bug Medal}}. | |||
As long as you're carrying that, you'll | |||
be able to see on your map where | |||
bugs can be found. | |||
Quite expensive, but if you like to | |||
catch bugs, it's indispensable! | |||
I usually sell this for {{Color|red|1,000 Rupees}}, but | |||
today I can offer it to you for just | |||
{{Color|red|500 Rupees}}. How about it? | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 2962}}Ah! Wakey for the young slugabed, | |||
hmmmm? You appeared to be relishing | |||
that snooze, so I declined to wake you. | |||
But I must say, old bug, you did make | |||
the shop a mite heavier... Heh heh! | |||
:Your accent! | |||
:Where am I? | |||
{{Tt|ID: 2963}}Hmmm? The mellifluous timbre of | |||
my voice sounds different to you? | |||
...Perhaps a touch, I suppose... | |||
But pray, what does it matter, hmm? | |||
{{Tt|ID: 2964}}This is my humble home, of sorts. | |||
When night draws her tenebrous | |||
curtain across the sky, I come here. | |||
A bit lacking in creature comforts, | |||
to be sure, but I can relax in peace. | |||
You're aware that Loftwings don't fly | |||
at night, I'm sure...so I suppose I shall | |||
have to take you back to town with me | |||
on the morrow, hmm? | |||
When you wish to go back to Skyloft, | |||
just chase your dreams on the bed | |||
once more, and on the morrow you | |||
shall be there. | |||
{{Tt|ID: 2965}}But I would be remiss if I didn't let | |||
you know of the weight on my heart... | |||
My precious {{Color|#0080e0|Horned Colossus Beetle}} | |||
has gone missing, along with his cage... | |||
It's a tragedy that shatters a man to the | |||
core... 'Twas such a rare insect and so | |||
very...friendly to boot. | |||
:I'll find it! | |||
:Don't worry. | |||
{{Tt|ID: 2966}}Simple for you to say, I'm sure, but I | |||
can't just forget about him so easily. | |||
{{Tt|ID: 2967}}Ah! Truly? I must thank you! | |||
I shan't forget this! | |||
{{Tt|ID: 2968}}My precious {{Color|#0080e0|Horned Colossus Beetle}}... | |||
...Please go and find him with all | |||
haste. He abides out there, | |||
somewhere, all alone in the wild. | |||
I beg of you! | |||
{{Tt|ID: 2969}}By the way... | |||
About my precious {{Color|#0080e0|Horned Colossus | |||
Beetle}}... Have you found him yet? | |||
{{Tt|ID: 2970}}Yes, can I help you? Ah... Pray, | |||
you have something to show me? | |||
{{Tt|ID: 2971}}Ohh! You really did find my precious | |||
{{Color|#0080e0|Horned Colossus Beetle}}?! | |||
{{Tt|ID: 2972}}You found him! My dear bug, I thank | |||
you from the bottom of my heart! | |||
Next time you enter my shop, I demand | |||
you take any one of my items for half | |||
off the listed price! | |||
It's just my way of saying thank you! | |||
{{Tt|ID: 2973}}Ahh, your face cries out in earnest | |||
wonder, and that cry is "What's this?!" | |||
This, my dear bug, is a very rare insect | |||
called a {{Color|#0080e0|Horned Colossus Beetle}}. | |||
He is my most precious possession. | |||
I could gaze at him all night... | |||
{{Tt|ID: 2974}}Ah! You mounted my bed and rode the | |||
sleep sheep through the fields of night | |||
once more. You were out like a log! | |||
I daresay you weigh as much as a | |||
log as well, and a rather large one at | |||
that. Pedaling around with you on | |||
board has quite enervated me. | |||
...It's quite all right, though, old bug! | |||
I'm actually getting rather used to it. | |||
You're getting me into cracking shape. | |||
{{Tt|ID: 2975}}Oh! Thank you so much! I owe you a | |||
lifetime of gratitude for this! | |||
To say thank you, I'll sell you one | |||
item from my shop at half off, so | |||
please stop by again! | |||
{{Tt|ID: 2976}}Oh! Thank you so much. I will always | |||
be grateful for this! | |||
My beloved {{Color|#0080e0|Horned Colossus Beetle}}... | |||
I just never get tired of looking at it. | |||
{{Tt|ID: 2977}}Ah, I don't suppose you'd be willing | |||
to go look for my precious {{Color|#0080e0|Horned | |||
Colossus Beetle}}? I'd be grateful if | |||
you did! | |||
:Of course! | |||
:Let it go. | |||
{{Tt|ID: 2978}}Please find my precious {{Color|#0080e0|Horned | |||
Colossus Beetle}}! | |||
{{Tt|ID: 2979}}Hmm... | |||
{{Tt|ID: 2980}}If you wish to go back to Skyloft, | |||
simply sleep in the bed until morning. | |||
===106-DrugStore.msbt=== | |||
{{Tt|ID: 2981}}Welcome, young man! | |||
This is the Potion Shop! I sell potions | |||
that you'll find handy in sticky | |||
situations. Want to hear more? | |||
:Sure! | |||
:Nah. | |||
{{Tt|ID: 2982}}No need to be rude. I'm busy too, | |||
you know! But you look like such a | |||
nice boy, so I'll forgive you. | |||
If you want some more potent potions, | |||
go and talk to my husband. He can mix | |||
up ingredients to infuse and improve | |||
the regular potions I sell here. | |||
{{Tt|ID: 2983}}Such a smart boy you are! Just stand | |||
in front of the potion you want to hear | |||
about, and press [A]. | |||
I'll talk you through everything that | |||
potion will do for you. The potions I | |||
carry are pretty basic. | |||
However, if you want something | |||
with a bit more kick to it... | |||
You can buy one of my potions and | |||
walk it a few steps down to my husband | |||
there. He'll be able to help you out. | |||
He might not look like much, but he | |||
mixes a mean potion, and he's used to | |||
dealing with kids like you. | |||
{{Tt|ID: 2984}}Hmm? Something I can do for you? | |||
:Teach me! | |||
:Not really. | |||
{{Tt|ID: 2985}}Hey! You there! Yes, you! The adorable | |||
boy with the golden hair! | |||
Welcome to the Potion Shop! | |||
You can drink our potions when you're | |||
injured to fill up your hearts. | |||
Hey, you're one of those knights, | |||
aren't you? Or one in training, | |||
at least, hmmm? | |||
Let me tell you, one look at you and | |||
I can tell you'll need my potions by | |||
the cauldron full! So don't try to slink | |||
away without stocking up. | |||
{{Tt|ID: 2986}}Oh dear... | |||
I forgot to ask if you have an Empty | |||
Bottle on you... | |||
Just so you know, I can't sell you a | |||
potion if you don't have an Empty | |||
Bottle to pour it into! | |||
For some reason, I like you, though, so | |||
I'll give you a spare Empty Bottle I've | |||
been keeping here in the stall! | |||
Oh, it's nothing. It's my little gift. | |||
You won't hear me say this often, but | |||
you can put other things besides | |||
potions in an Empty Bottle, so it's a | |||
useful thing to carry around! | |||
{{Tt|ID: 2987}}Empty Bottles fit in your Adventure | |||
Pouch. Press [-] to take a look. | |||
{{Tt|ID: 2988}}Empty Bottles fit in your Adventure | |||
Pouch. Press {{Color|green|[-]}} to take a look. | |||
Hold [-] and tilt the Wii Remote to | |||
choose the item you want to use. | |||
Release [-] to select that item. | |||
Easy, right? | |||
{{Tt|ID: 2989}}If you ever get to the point where you | |||
can't fit any more stuff in your pouch | |||
because it's full, you can always drop | |||
items off at the Item Check. | |||
So what would you like to buy? | |||
{{Tt|ID: 2990}}Dear, your pouch is full! You're quite | |||
the little shopper, aren't you? | |||
Why don't you leave some of your | |||
things with that nice Item Check girl? | |||
Then you won't have to carry all that | |||
junk around with you! | |||
{{Tt|ID: 2991}}Here's something that'll put some fire | |||
in your belly, young man! The new | |||
potion I've been concocting is finally | |||
ready! | |||
I call it a {{Color|orange|Stamina Potion}}! | |||
If you drink this up, your stamina | |||
gauge won't drop as fast as usual! | |||
I'll admit it's a bit on the pricey side, | |||
but I bet you'll find yourself in a | |||
situation where a boost of stamina | |||
will make it worthwhile! | |||
If you want to buy some, just walk on | |||
over to the display and take a look! | |||
{{Tt|ID: 2992}}Boy, have I got the new potion for you! | |||
I call it...the Air Potion! | |||
One delicious gulp of this elixir and | |||
you'll find that while you are | |||
underwater, your {{Color|#0080e0|oxygen gauge}} will | |||
drop much more slowly! | |||
You'll be like a little fish, young man! | |||
And the price is more than generous, | |||
if I do say so myself. | |||
If you're interested in a bottle, young | |||
man, just examine the blue cauldron, | |||
and I'll come running! | |||
{{Tt|ID: 2993}}You don't have an {{Color|orange|Empty Bottle}}. | |||
Come back when you've got one, | |||
young man. | |||
{{Tt|ID: 2994}}My dear, you don't have enough | |||
money! You're such a sweet boy, but I | |||
have to think of my husband and | |||
children! | |||
Come back and see me when you've | |||
got some more pocket money. | |||
{{Tt|ID: 2995}}Thank you, sweetie! If you want a | |||
potion powered up, go see my husband | |||
at the end of the counter. He can mix | |||
something up for you. | |||
{{Tt|ID: 2996}}You don't want it, dear? I know some | |||
of my potions might taste a bit strange, | |||
but there's no denying that they do | |||
what's advertised! | |||
{{Tt|ID: 2997}}Hmph! I don't need window-shoppers | |||
here, dear. | |||
{{Tt|ID: 2998}}That's a vat of {{Color|orange|Heart Potion}}! | |||
Drink this, dear, and it will replenish | |||
eight hearts. | |||
Why don't you pick some up for your | |||
adventure? It's only {{Color|red|20 Rupees}}. | |||
How about it? | |||
:Yes, please. | |||
:No, thanks. | |||
{{Tt|ID: 2999}}Hello there! | |||
Oh...but before I get into my spiel, | |||
I should warn you that you need an | |||
Empty Bottle to buy anything here. | |||
Understand, dear? | |||
If you want to know more about how | |||
things work around here, just ask! | |||
{{Tt|ID: 3000}}That's {{Color|orange|Air Potion}}! If you drink that, | |||
your {{Color|#0080e0|oxygen gauge}} will reduce less | |||
quickly when you're underwater | |||
for a short time. | |||
Are you interested, dear? It's only | |||
{{Color|red|20 Rupees}}. | |||
:Sure! | |||
:No, thanks. | |||
{{Tt|ID: 3001}}Slow down, dear. That potion is not | |||
quite ready for public consumption yet, | |||
but I promise I'll have it out soon! | |||
In the meantime, I've got plenty of | |||
other great potions for you to try out. | |||
Why not have a look? | |||
{{Tt|ID: 3002}}Now that amazing concoction is called | |||
{{Color|orange|Stamina Potion}}. | |||
Drinking it will make your {{Color|#0080e0|stamina | |||
gauge}} decrease more slowly for a | |||
short time. | |||
It's a little pricey but well worth it. | |||
I'll sell it to you for {{Color|red|50 Rupees}}! | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 3003}}This wonderful potion completely stops | |||
your {{Color|#0080e0|stamina gauge}} from being | |||
depleted for a little while. | |||
However, I haven't quite perfected | |||
the formula, so you'll have to wait until | |||
it's ready. | |||
Please feel free to take a look at my | |||
other potions, though. | |||
{{Tt|ID: 3004}}This mysterious elixir is known as | |||
{{Color|orange|Revitalizing Potion}}! | |||
Simply pour it on a broken shield, and | |||
in moments the shield will be as good as | |||
new! It's amazing! | |||
Not only that, but this multipurpose | |||
mixture will even restore {{Color|red|four}} hearts! | |||
How about some to take on your | |||
travels? It's only {{Color|red|30 Rupees}}! | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 3005}}That is a {{Color|orange|Guardian Potion}}. | |||
This stuff makes you feel invincible! | |||
It's a potion that reduces the damage | |||
you take for a little bit of time. | |||
If you find yourself facing an opponent | |||
who's a little out of your league, this is | |||
the potion for you! | |||
This kind of potion doesn't come cheap | |||
though. It's {{Color|red|200 Rupees}}. How about it? | |||
:Sure! | |||
:No, thanks. | |||
{{Tt|ID: 3006}}Ah...hello... Welcome to my humble | |||
little side business over here. | |||
I, uh...infuse the potions my wife sells | |||
with new ingredients to increase their | |||
power. It's nothing, really...just | |||
something I like to do. | |||
Well...ah, do you have any potions | |||
you would like me to infuse? | |||
:Sure. | |||
:Nah. | |||
{{Tt|ID: 3007}}These are the potions you are currently | |||
carrying that I can infuse... | |||
{{Tt|ID: 3008}}I see... No bother to me... Hope to see | |||
you again...someday... | |||
{{Tt|ID: 3009}}Oh, welcome! Our shop is in the potion- | |||
brewing-and-infusing business, as | |||
I'm sure you know... | |||
Anyway, I can improve potions you buy | |||
over there from my wife. | |||
But of course... Sir, you'll need to | |||
bring me some insects if you want me | |||
to improve potions for you. Or bugs... | |||
You can call them bugs if you like... | |||
You can buy a {{Color|orange|Bug Net}} from {{Color|red|Beedle's | |||
Airshop}} if you don't have one... | |||
Beedle is usually flying his shop outside | |||
around the Bazaar... Yes... If you {{Color|green|look | |||
around}}, you should see him up there... | |||
{{Tt|ID: 3010}}You can buy a {{Color|orange|Bug Net}} from {{Color|red|Beedle's | |||
Airshop}} if you don't have one... | |||
Beedle is usually flying his shop outside | |||
around the Bazaar... Yes... If you {{Color|green|look | |||
around}}, you should see him up there... | |||
{{Tt|ID: 3011}}Oh, welcome... Sorry, did you just say | |||
you have something to give me? | |||
You'll have to forgive me. I'm a little | |||
too busy right now. Do you think...you | |||
could come by my house later? | |||
I'll be there {{Color|red|tonight}}. | |||
Sorry for the inconvenience... Hope | |||
to see you later. | |||
{{Tt|ID: 3012}}...Welcome! | |||
......Sigh... | |||
Sorry--I shouldn't be sighing in front | |||
of a customer... You see, recently | |||
I haven't been able to sleep {{Color|red|at night}}... | |||
Ahhh... Sorry, I also shouldn't be | |||
complaining in front of a customer... | |||
Again... | |||
{{Tt|ID: 3013}}Ahh, OK... I can improve this potion. | |||
You're sure this is what you want? | |||
:Yep. | |||
:Maybe not... | |||
{{Tt|ID: 3014}}Ah, wonderful... Just a moment... | |||
Sorry to make you wait like this... | |||
{{Tt|ID: 3015}}All done... Here you are. I hope I didn't | |||
set your expectations too high... | |||
{{Tt|ID: 3016}}I understand... Is there anything else | |||
I can infuse for you? | |||
{{Tt|ID: 3017}}Oh... So you're not interested? | |||
Well, I hope to see you again. | |||
{{Tt|ID: 3018}}Thank you very much! Yes, thank you! | |||
Please, please come again! | |||
{{Tt|ID: 3019}}If you have any other potions that | |||
you want to infuse, you can bring | |||
them to me. I'll be happy to help! | |||
{{Tt|ID: 3020}}Ah... I'm afraid this potion can't be | |||
improved on. If you'd like to buy some | |||
potions, please speak with my wife... | |||
{{Tt|ID: 3021}}Oh, but...you don't have enough | |||
materials to enhance this potion... | |||
I'm really sorry, but...maybe you | |||
could choose something else? | |||
{{Tt|ID: 3022}}Oh...dear. This is so uncomfortable | |||
to say, but...you don't seem to | |||
have enough Rupees. I'd love to help | |||
you, but...you see... | |||
{{Tt|ID: 3023}}Oh no... You don't have any potions to | |||
infuse. | |||
My wife down there sells potions, | |||
if you want to speak with her... | |||
{{Tt|ID: 3024}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs just a whiff | |||
of {{Color|orange|Faron Grasshopper}}. | |||
According to my secret infuser's | |||
handbook, these can be found within | |||
heavily wooded areas. | |||
{{Tt|ID: 3025}}Sorry to disappoint... How about | |||
another potion? | |||
{{Tt|ID: 3026}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. The brew still needs a light | |||
dusting of {{Color|orange|Woodland Rhino Beetle}}. | |||
According to my secret infuser's | |||
handbook, these can be found within | |||
heavily wooded areas. | |||
{{Tt|ID: 3027}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. The brew still needs a smidge | |||
of {{Color|orange|Deku Hornet}}. | |||
According to my secret infuser's | |||
handbook, these can be found within | |||
heavily wooded areas. | |||
{{Tt|ID: 3028}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs a smidge of | |||
{{Color|orange|Skyloft Mantis}}. | |||
As I recall, there's quite a few of these | |||
around Skyloft... | |||
{{Tt|ID: 3029}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs a dusting of | |||
{{Color|orange|Volcanic Ladybug}}. | |||
According to my secret infuser's | |||
handbook, they make their home on | |||
a mountain of fire in the world below. | |||
{{Tt|ID: 3030}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs a pinch of | |||
{{Color|orange|Blessed Butterfly}}. | |||
As I recall, there's quite a few of these | |||
around Skyloft... | |||
{{Tt|ID: 3031}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs just a whiff | |||
of {{Color|orange|Lanayru Ant}}. | |||
According to my secret infuser's | |||
handbook, these bugs live in large | |||
groups and dwell somewhere sandy | |||
below the clouds. | |||
{{Tt|ID: 3032}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs a sprinkling | |||
of {{Color|orange|Sand Cicada}}. | |||
According to my secret infuser's | |||
handbook, these bugs live in large | |||
groups and dwell somewhere sandy | |||
below the clouds. | |||
{{Tt|ID: 3033}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs a pinch or | |||
two of {{Color|orange|Gerudo Dragonfly}}. | |||
According to my secret infuser's | |||
handbook, these bugs live in large | |||
groups and dwell somewhere sandy | |||
below the clouds. | |||
{{Tt|ID: 3034}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs a savory | |||
hint of {{Color|orange|Eldin Roller}}. | |||
According to my secret infuser's | |||
handbook, they make their home on | |||
a mountain of fire in the world below. | |||
{{Tt|ID: 3035}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs a smidge of | |||
{{Color|orange|Sky Stag Beetle}}. | |||
Skyloft is quite famous for these lovely | |||
bugs, isn't it? | |||
{{Tt|ID: 3036}}Oh...if you want to infuse that potion, | |||
I'm afraid you're still one ingredient | |||
short. This brew still needs just a whiff | |||
of {{Color|orange|Starry Firefly}}. | |||
As I recall, you can only find these at | |||
night in Skyloft and a few other areas | |||
around the sky. And they're quite rare. | |||
{{Tt|ID: 3037}}Heart Potion | |||
{{Tt|ID: 3038}}Regular | |||
{{Tt|ID: 3039}}Potion + | |||
{{Tt|ID: 3040}}Potion ++ | |||
{{Tt|ID: 3041}}Completely restores | |||
all Hearts. | |||
{{Tt|ID: 3042}}Restores Hearts to their | |||
maximum. Can be used | |||
twice. | |||
{{Tt|ID: 3043}}Air Potion | |||
{{Tt|ID: 3044}}Regular | |||
{{Tt|ID: 3045}}Potion + | |||
{{Tt|ID: 3046}}Keeps your oxygen | |||
gauge from dropping | |||
for a short time. | |||
{{Tt|ID: 3047}}Stamina Potion | |||
{{Tt|ID: 3048}}Regular | |||
{{Tt|ID: 3049}}Potion + | |||
{{Tt|ID: 3050}}Keeps your stamina | |||
gauge from going down | |||
for a short time. | |||
{{Tt|ID: 3051}}Revitalizing Potion | |||
{{Tt|ID: 3052}}Regular | |||
{{Tt|ID: 3053}}Potion + | |||
{{Tt|ID: 3054}}Potion ++ | |||
{{Tt|ID: 3055}}Automatically repairs | |||
your shield when broken | |||
and restores 8 hearts. | |||
{{Tt|ID: 3056}}Automatic shield repair | |||
and restores 8 hearts. | |||
Can be used twice! | |||
{{Tt|ID: 3057}}Guardian Potion | |||
{{Tt|ID: 3058}}Regular | |||
{{Tt|ID: 3059}}Potion + | |||
{{Tt|ID: 3060}}Prevents you from | |||
losing any hearts for | |||
a short time. | |||
===107-Kanban.msbt=== | |||
{{Tt|ID: 3061}}Waterfall Cave | |||
Beware of bloodsucking | |||
monsters! No kids allowed. | |||
{{Tt|ID: 3062}}[?icon?] Knight Academy | |||
Residential Quarter [?icon?] | |||
{{Tt|ID: 3063}}[?icon?] Bazaar | |||
{{Tt|ID: 3064}}[?icon?] Statue of the Goddess | |||
{{Tt|ID: 3065}}[?icon?] Skyloft Plaza | |||
{{Tt|ID: 3066}}[?icon?] Knight Academy | |||
{{Tt|ID: 3067}}No running in the halls! | |||
{{Tt|ID: 3068}}Cleanliness is next to | |||
knightliness! Keep your | |||
sleeping quarters tidy. | |||
{{Tt|ID: 3069}}Always dive from a designated | |||
diving platform when | |||
mounting your Loftwing | |||
in Skyloft. | |||
{{Tt|ID: 3070}}[Link] | |||
{{Tt|ID: 3071}}Groose | |||
{{Tt|ID: 3072}}Cawlin & Strich | |||
{{Tt|ID: 3073}}Fledge | |||
{{Tt|ID: 3074}}Headmaster Gaepora | |||
{{Tt|ID: 3075}}Instructor Owlan | |||
{{Tt|ID: 3076}}Instructor Horwell | |||
{{Tt|ID: 3077}}Karane | |||
{{Tt|ID: 3078}}Zelda | |||
{{Tt|ID: 3079}}The Wing Ceremony is today! | |||
Riders: Groose, Cawlin, | |||
Strich, and [Link]. | |||
Who will claim the prize? | |||
{{Tt|ID: 3080}}[Link] Claims | |||
Winner's Perch in the | |||
Wing Ceremony! | |||
Sadly, Tragedy Also Strikes | |||
{{Tt|ID: 3081}}Restroom | |||
{{Tt|ID: 3082}}Bath | |||
{{Tt|ID: 3083}}Sparring Hall | |||
{{Tt|ID: 3084}}Item Check Girl | |||
Peatrice's House | |||
{{Tt|ID: 3085}}Piper's House | |||
{{Tt|ID: 3086}}Kukiel's House | |||
{{Tt|ID: 3087}}Orielle & Parrow's House | |||
{{Tt|ID: 3088}}Gear Peddler | |||
Rupin's House | |||
{{Tt|ID: 3089}}Pipit's House | |||
{{Tt|ID: 3090}}Fortune-teller | |||
Sparrot's House | |||
{{Tt|ID: 3091}}Let sound the goddess's song | |||
Beneath the light's radiance | |||
Unto her chosen hero shall fall | |||
A piercing ray of guidance | |||
{{Tt|ID: 3092}}Scrap Shop Owner | |||
Gondo's House | |||
{{Tt|ID: 3093}}Potion Shop Owner | |||
Bertie's House | |||
{{Tt|ID: 3094}}Batreaux's House | |||
{{Tt|ID: 3095}}Skyloft Map | |||
N: Statue of the Goddess | |||
E: Residential Quarter | |||
S: Plaza W: Knight Academy | |||
{{Tt|ID: 3096}}Try our pumpkin soup! | |||
Nutritious and bowl-lickin' | |||
delicious! One cup, 10 Rupees! | |||
{{Tt|ID: 3097}}Kina's Stage is temporarily | |||
closed due to lack of musical | |||
accompanist. Now seeking | |||
musical accompanists! | |||
{{Tt|ID: 3098}}Kina's Stage | |||
Not-so-regularly-scheduled | |||
nighttime performances | |||
{{Tt|ID: 3099}}Customers wishing to see | |||
the Lumpy Pumpkin's famed | |||
chandelier should visit the | |||
second-floor viewing gallery. | |||
{{Tt|ID: 3100}}No roughhousing on the | |||
balcony! Big ruckuses cause | |||
the chandelier to shake. | |||
{{Tt|ID: 3101}}Our delicious pumpkin soup | |||
is best piping hot! | |||
{{Tt|ID: 3102}}Now accepting applications | |||
for workers to plow the | |||
pumpkin fields! | |||
{{Tt|ID: 3103}}Skyloft is only a flap or three | |||
to the northwest! | |||
{{Tt|ID: 3104}}Karane + Caw... | |||
{{Tt|ID: 3105}}Rotate the center pedestal to | |||
complete the bridge that allows | |||
you to step to the great tower | |||
on the Isle of Songs. | |||
{{Tt|ID: 3106}}The bazaar is now closed. | |||
We will be open again for | |||
business tomorrow. | |||
For urgent dealings, please | |||
visit the merchant with whom | |||
you have business at home. | |||
-Bazaar Peddler Association | |||
{{Tt|ID: 3107}}Clean hands are happy hands! | |||
{{Tt|ID: 3108}}Keep it squeaky clean in here. | |||
{{Tt|ID: 3109}}Out to work for the day. | |||
Those who have business for me | |||
can find me here at night. | |||
-Beedle | |||
{{Tt|ID: 3110}}Master [Link]... Observe. | |||
The {{Color|red|green pillar}} before you is a {{Color|#0080e0|column | |||
of light}}. It marks the point at which | |||
you can descend to the surface. | |||
{{Tt|ID: 3111}}You can confirm your current | |||
location on the map. Please see | |||
where you are in relation to Skyloft. | |||
{{Tt|ID: 3112}}It appears that you will be able to reach | |||
the surface by passing through the | |||
portal in the clouds at the column's | |||
base. | |||
{{Tt|ID: 3113}}Master, I have an update regarding | |||
the stone tablet and the resulting | |||
column of light it created. | |||
A column of light has appeared to the | |||
south of our location, and signs | |||
indicate that it has created an opening | |||
in the cloud barrier to the land below. | |||
{{Tt|ID: 3114}}I must also caution you that descending | |||
to the surface armed only with a sword | |||
would result in a decreased probability | |||
of survival. | |||
If you have not already done so, I | |||
advise you to purchase a {{Color|red|shield}} and | |||
{{Color|red|potions}} at the bazaar in preparation | |||
for your journey. | |||
{{Tt|ID: 3115}}Another subject to discuss, Master... | |||
Once you are accustomed to the | |||
controls, you are free to modify the | |||
on-screen {{Color|red|interface}}. | |||
On the {{Color|#0080e0|Gear Screen}}, select {{Color|red|Interface}} | |||
to change the on-screen display to suit | |||
your preferences. | |||
{{Tt|ID: 3116}}Master, the column of light is visible | |||
from here. | |||
{{Tt|ID: 3117}}Dive off a ledge and call your Loftwing | |||
from here, where you can see the | |||
column of light. | |||
{{Tt|ID: 3118}}It is time for you to set out on your | |||
search for Zelda. You can call your | |||
Loftwing with [d-pad down] after you dive off. | |||
{{Tt|ID: 3119}}Master [Link], I suggest | |||
you imbue that crest with the power of | |||
your {{Color|red|Skyward Strike}} and then insert | |||
the tablet I gave you a moment ago. | |||
To gather energy from the heavens | |||
and charge up a {{Color|red|Skyward Strike}}, | |||
{{Color|green|point your sword skyward}}. | |||
{{Tt|ID: 3120}}I am known as {{Color|#0080e0|Fi}}... Please step up to | |||
the pedestal and draw the sword. | |||
{{Tt|ID: 3121}}Master [Link], please | |||
insert the {{Color|red|stone tablet}} you recently | |||
acquired into the altar. | |||
{{Tt|ID: 3122}}Master [Link]... | |||
When you hit that {{Color|red|Goddess Cube}} with | |||
a {{Color|red|Skyward Strike}} earlier, I was able | |||
to detect a resulting energy reaction | |||
above the clouds. | |||
{{Tt|ID: 3123}}The location I have marked on your | |||
map indicates the spot where I sensed | |||
an energy reaction. | |||
{{Tt|ID: 3124}}I advise you to investigate the area | |||
around this location. | |||
{{Tt|ID: 3125}}A seedling planted here would require | |||
several thousand years to mature. | |||
I would suggest not planting one | |||
at this location. | |||
{{Tt|ID: 3126}}A report, Master. | |||
Due to your sword's enhancements, it is | |||
now possible to use your {{Color|red|dowsing}} ability | |||
to detect feelings of gratitude. | |||
I have added {{Color|red|Gratitude Crystals}} to | |||
your list of {{Color|red|dowsing}} targets. | |||
{{Tt|ID: 3127}}A report, Master. | |||
Due to your sword's enhancements, it is | |||
now possible to use your {{Color|red|dowsing}} ability | |||
to detect feelings of gratitude. | |||
I have added {{Color|red|Gratitude Crystals}} to | |||
your list of {{Color|red|dowsing}} targets. | |||
{{Tt|ID: 3128}}However, I sense that you have already | |||
gathered all of the gratitude possible, | |||
Master. Congratulations. | |||
{{Tt|ID: 3129}}A report, Master. | |||
Analysis indicates Loftwings cannot | |||
fly at night. Please return to your bed | |||
and rest, then depart during the day. | |||
{{Tt|ID: 3130}}A report, Master. | |||
I have determined that there is a {{Color|red|Trial | |||
Gate}} somewhere among these floating | |||
islands that can be opened by the | |||
Song of the Hero. | |||
I suggest you use your {{Color|red|dowsing}} ability | |||
to locate it. | |||
{{Tt|ID: 3131}}Congratulations, Master. | |||
You have passed all of the trials. | |||
{{Tt|ID: 3132}}The {{Color|red|Stone of Trials}} you just obtained is | |||
actually one of a pair, Master. | |||
Another similar object with a mark | |||
just like the one you hold exists | |||
somewhere on this island. | |||
Combining the two should open the | |||
way to the {{Color|gold|Triforce}}. | |||
I suggest that you search for that | |||
matching stone. | |||
{{Tt|ID: 3133}}Master [Link], I have | |||
memories of this island. | |||
It is known as the {{Color|#0080e0|Isle of Songs}}. | |||
Signs indicate that it was left here | |||
for you by the goddess, Master. | |||
However, I am unable to determine a | |||
means of entering the structure ahead. | |||
I suggest you investigate the area. | |||
{{Tt|ID: 3134}}Master, I have confirmed the location | |||
of a second opening in the cloud | |||
barrier. It is located in the skies to | |||
the northeast. | |||
This opening will allow you to access a | |||
new area on the surface. I suggest | |||
you fly there as soon as you complete | |||
necessary preparations. | |||
{{Tt|ID: 3135}}I've confirmed the location of a third | |||
opening in the cloud barrier in the | |||
sky to the southwest. | |||
It will allow you to reach a new area on | |||
the surface. I suggest going there as | |||
soon as you are suitably prepared. | |||
{{Tt|ID: 3136}}Master [Link]... | |||
It will be necessary for you to learn | |||
how to execute the Spiral Charge | |||
maneuver in order to rid Levias of | |||
his blight. | |||
Owlan is currently waiting {{Color|red|near the | |||
bird statue}} in the northeastern part | |||
of Skyloft. I suggest you go there | |||
to speak with him. | |||
{{Tt|ID: 3137}}Master [Link]... | |||
This treasure-chest-like object is a | |||
relic of ancient times, left by the | |||
goddess for her chosen hero. | |||
{{Tt|ID: 3138}}However, I lack any information on | |||
how it can be opened at this time. | |||
{{Tt|ID: 3139}}It would appear that each chest | |||
responds to the energy released when a | |||
specific {{Color|red|Goddess Cube}} is launched | |||
skyward, releasing its lock mechanism. | |||
Search for Goddess Cubes in the lands | |||
below and send them into the air. | |||
It is the only way to open these chests. | |||
===108-ShinkanA.msbt=== | |||
{{Tt|ID: 3140}}So what are you up to? Rushing to get | |||
some last-minute bird-riding practice | |||
in this morning, [Link]? | |||
Oh? You have someone to meet? | |||
Ah, {{Color|#0080e0|Zelda}}'s waiting for you, is she? | |||
{{Tt|ID: 3141}}Perfect timing, then! | |||
You see, Zelda's father--Headmaster | |||
{{Color|#0080e0|Gaepora}}--has a pet named {{Color|red|Mia}}, and, | |||
well...she's scampered off again. | |||
{{Tt|ID: 3142}}Look! Over there! Do you see her? | |||
The headmaster is so busy working | |||
with Zelda preparing for the | |||
ceremony... | |||
I thought that maybe I should feed her, | |||
but the ceremony is about to start and | |||
I just put on a fresh set of clothes | |||
and, well...you see... | |||
Will you help me out and go retrieve | |||
Mia for me? | |||
:I'm on it! | |||
:I'm busy... | |||
{{Tt|ID: 3143}}Ah, I see... | |||
Can you please tell the headmaster | |||
that Instructor Horwell has found Mia | |||
and that he shouldn't worry? | |||
{{Tt|ID: 3144}}Fantastic! So you'll do it?! I know | |||
you're in a hurry, so I really appreciate | |||
your taking the time to help. | |||
{{Tt|ID: 3145}}You should be able to climb up | |||
somewhere over there. If you hang off | |||
that ledge there, you can climb onto | |||
the roof from the other side. | |||
I'm terribly sorry, but I know you're | |||
quite the climber! I really do | |||
appreciate it. | |||
{{Tt|ID: 3146}}So will you help by finding Mia and | |||
bringing her back to me? | |||
:Sure! | |||
:Nah. | |||
{{Tt|ID: 3147}}Ahhh, I'm so glad Mia is safe. | |||
Such an odd creature, the {{Color|#0080e0|Remlit}}. | |||
She may look cuddly now, but at night, | |||
it's another story entirely! | |||
:Why? | |||
:At night? | |||
{{Tt|ID: 3148}}Hmm... You don't know what happens | |||
to Remlits at night? | |||
It's frightening, really... | |||
{{Tt|ID: 3149}}When night falls here in Skyloft, | |||
creatures like this Remlit become | |||
possessed by an evil force. | |||
And monsters that hide in caves during | |||
the day make their way out and prowl | |||
in the dark of night. | |||
That is why nobody dares to leave their | |||
home at night. Certainly not if they can | |||
avoid it. | |||
It might be fine for youngsters like | |||
you, well trained in the way of the | |||
knight. You can defend yourself! | |||
But still, it would be wise to keep | |||
your guard up when you're out and | |||
about after dark! | |||
{{Tt|ID: 3150}}What is it, [Link]? | |||
{{Tt|ID: 3151}}If you dash at the wall from there, | |||
you'll be able to {{Color|green|hang}} from the edge! | |||
Do be careful when you're hanging | |||
off the ledge, and keep an eye on | |||
your {{Color|red|stamina gauge}}. | |||
{{Tt|ID: 3152}}Nice work! You've brought her back | |||
safe and sound! | |||
Sorry for troubling you with this. | |||
I know you're busy, [Link]! | |||
I suppose I should feed Mia now... | |||
{{Tt|ID: 3153}}Please tell the headmaster that we | |||
found his pet. He should be up by | |||
the {{Color|red|Statue of the Goddess}}. | |||
{{Tt|ID: 3154}}I believe Zelda is there with him, so | |||
you should hurry along. | |||
{{Tt|ID: 3155}}What's wrong, [Link]? | |||
You're looking a little pale... | |||
What?! Your Loftwing is missing?! | |||
How strange and troubling. | |||
Do you...think you can find him? | |||
You're going to start looking for him | |||
now?! How will you make it back in | |||
time to fly in the ceremony?! | |||
It looks like your participation in the | |||
ceremony hinges on {{Color|red|feather}} or | |||
not you can find that bird on time... | |||
Ahem. Excuse me... | |||
{{Tt|ID: 3156}}I'll see what I can do about the | |||
ceremony. You go hurry and find | |||
your bird! | |||
{{Tt|ID: 3157}}I see... So the headmaster has | |||
summoned me? | |||
All right then, I'll go speak with him | |||
immediately. | |||
I still owe you for helping me out | |||
earlier, so don't worry about the | |||
ceremony for now. You focus on | |||
finding your Loftwing! | |||
{{Tt|ID: 3158}}Maybe that's life's way of getting | |||
back at you for not listening to your | |||
instructors... | |||
Anyway, never mind that... So you say | |||
the headmaster is summoning me? | |||
In that case, don't you worry about the | |||
ceremony. Just go find that bird of | |||
yours! | |||
{{Tt|ID: 3159}}Hey, [Link]! | |||
{{Tt|ID: 3160}}I don't care how good a jumper you | |||
think you are. You'll never reach a | |||
roof that high just pressing [A] to {{Color|green|dash}}. | |||
{{Tt|ID: 3161}}There should be a wooden box up there. | |||
Grab and move one with [A], and use it | |||
as a platform of sorts. | |||
You can climb onto a platform by | |||
pressing [A] to {{Color|green|dash}} or by pressing [control stick up] | |||
for a few moments. | |||
{{Tt|ID: 3162}}Your attention, please. At last we are | |||
ready to begin the {{Color|red|Wing C}}{{Color|red|eremony}}. | |||
I was beginning to worry that we'd have | |||
to proceed without [Link], | |||
but luckily that is no longer a concern. | |||
I'm glad you could all make it. Before | |||
we start, I'll explain the rules for | |||
today's competition. | |||
{{Tt|ID: 3163}}I have attached a small statuette to this | |||
bird, who I will then release to the | |||
skies. | |||
On my signal, press [A] to {{Color|red|dash}} and | |||
{{Color|red|dive}} off the ledge. Once you are in the | |||
air, mount your Loftwing. | |||
Remember to {{Color|green|call your bird}} promptly | |||
with [d-pad down] once you dive off the edge. | |||
Whoever catches the bird and claims | |||
the statuette with [A] will be this year's | |||
champion. | |||
Those are the rules. Simple enough, | |||
I should think, but do you need to hear | |||
them again? | |||
:Nope! | |||
:Again! | |||
{{Tt|ID: 3164}}Excellent. | |||
As you well know, today's champion | |||
will graduate to the next class, bringing | |||
him one step closer to knighthood. | |||
He will also receive a {{Color|red|gift}} from the | |||
young woman chosen to play the role | |||
of the {{Color|red|goddess}} in this year's ritual. | |||
Today is a special day for many | |||
reasons, but it is also the 25th | |||
anniversary of our fine institution. | |||
To celebrate the occasion, today's | |||
champion shall also receive his gift | |||
high {{Color|red|atop the Statue of the Goddess}}. | |||
I hear the young woman performing | |||
the role of the goddess this year has | |||
crafted the gift herself. | |||
And as you all well know, the role of | |||
the goddess this year will be | |||
performed by... | |||
{{Tt|ID: 3165}}Excellent. Now at last we are ready | |||
to begin the {{Color|red|Wing C}}{{Color|red|eremony}}. | |||
Before we start, I'll explain the {{Color|red|rules}} | |||
for today's competition. | |||
{{Tt|ID: 3166}}I have attached a small statuette to this | |||
bird, who I will then release to the | |||
skies. | |||
On my signal, press [A] to {{Color|red|dash}} and | |||
{{Color|red|dive}} off the ledge, then call your bird | |||
with [d-pad down]. | |||
Whoever catches the bird and claims | |||
the statuette with [A] will be this year's | |||
champion. | |||
Those are the rules. Simple enough, | |||
I should think, but do you need to hear | |||
them again? | |||
:Nope! | |||
:Again! | |||
{{Tt|ID: 3167}}Excellent. | |||
As you know, today's champion will | |||
receive a {{Color|red|gift}} honoring his prowess | |||
from none other than... | |||
{{Tt|ID: 3168}}Very well... But listen close this time! | |||
{{Tt|ID: 3169}}Let's see your finest flying out there. | |||
Show me just how hard you've | |||
been practicing. | |||
Also, I want to see good, clean flying. | |||
Anyone caught interfering with other | |||
riders will answer to me! | |||
{{Tt|ID: 3170}}What are you doing? {{Color|green|Dash}} off the ledge | |||
with {{Color|red|[A]}}, {{Color|red|dive}} down, and get on your | |||
bird! | |||
Remember, you'll need to press [d-pad down] to | |||
call your bird! | |||
{{Tt|ID: 3171}}All right, gentlemen, line up. At my | |||
command, the competition will begin! | |||
{{Tt|ID: 3172}}The lovely Zelda! | |||
{{Tt|ID: 3173}}That goes double for you, | |||
Groose! | |||
{{Tt|ID: 3174}}Go! | |||
{{Tt|ID: 3175}}Hey, [Link]! | |||
Up here! | |||
{{Tt|ID: 3176}}You should be able to climb up if you | |||
{{Color|green|dash}} up to the top of that wooden box, | |||
don't you think? | |||
Move while holding [A] to {{Color|green|dash}}. | |||
You should be able to make that jump | |||
fairly easily! | |||
Try climbing up here! | |||
{{Tt|ID: 3177}}Good morning to you, | |||
[Link]! Today's finally | |||
the day of the long-awaited | |||
{{Color|red|Wing Ceremony}}! | |||
Are you feeling ready? Oh, I just | |||
remembered. There's something I'd | |||
like to ask you about. | |||
Look this way while pressing and | |||
holding [Z], then press [A] to have a | |||
quick chat with me. | |||
{{Tt|ID: 3178}}Good morning to you, | |||
[Link]! I'm impressed | |||
with your decision to test | |||
your resolve in {{Color|red|Hero Mode}}! | |||
Oh, but today's the day of the long- | |||
awaited {{Color|red|Wing Ceremony}}! | |||
Are you feeling ready? There's | |||
something I'd like to talk to you about. | |||
Look this way while pressing and | |||
holding [Z], then press [A] to have a | |||
quick chat with me. | |||
{{Tt|ID: 3179}}Excellent! Always remember you can | |||
press [Z] to target something. | |||
Once you have {{Color|green|targeted}} someone with | |||
[Z], you can easily talk to him or her | |||
by pressing [A]. | |||
And even when there isn't anything to | |||
target, {{Color|green|pressing}} [Z] is a convenient | |||
way to quickly face your view forward. | |||
Oh, but it's a little silly to carry on a | |||
conversation from this distance. | |||
Why don't you come join me up here? | |||
{{Tt|ID: 3180}}Right, right. Use [Z] to target | |||
something in the direction you're | |||
facing. | |||
You're looking at me like you already | |||
know all this. There's no harm in | |||
reviewing the basics, you know. | |||
{{Color|red|In Hero Mode}}...you'll {{Color|red|lose hearts | |||
twice as fast}}, so it's doubly important | |||
to know how to effectively {{Color|green|[Z]}} target. | |||
It's a little silly to carry on a | |||
conversation from this distance. | |||
Why don't you come join me up here? | |||
{{Tt|ID: 3181}}What are you waiting for?! | |||
Listen to your instructor for once! | |||
{{Tt|ID: 3182}}You can't just ignore your instructor | |||
like this, [Link]! | |||
Look over here and press [Z] to target | |||
me, then press [A] to talk. | |||
{{Tt|ID: 3183}}So what do you think? Using [A] to | |||
{{Color|green|dash}} is useful, isn't it? | |||
However, don't dash around so much | |||
that you tire yourself out, or your | |||
{{Color|red|stamina gauge}} will empty and you'll be | |||
completely out of breath. | |||
It's best to take a little break when | |||
your stamina gauge gets close to | |||
empty. | |||
Got all that? On to the next point... | |||
You can jump a short distance like this | |||
just by moving toward it. I like to call | |||
it the {{Color|green|autojump}}. Ahh, yes, autojump... | |||
It just has a nice ring to it. | |||
{{Tt|ID: 3184}}Yes. It looks like you've mastered | |||
{{Color|green|dashing}} with [A]. Just remember, if you | |||
overdo it, your stamina gauge will run | |||
out and you'll be huffing and puffing. | |||
All right, then. You know what to do | |||
next, right? | |||
:Tell me! | |||
:I know. | |||
{{Tt|ID: 3185}}You can easily jump a distance like | |||
that just by jogging along toward it. | |||
You'll {{Color|green|autojump}} right across. | |||
Autojump... No matter how many | |||
times I say it, I never get tired of | |||
hearing it! A name for the ages, surely. | |||
{{Tt|ID: 3186}}I see. Well then, come on over here | |||
quickly! | |||
{{Tt|ID: 3187}}[Link]! | |||
You still don't get it?! | |||
{{Tt|ID: 3188}}Ah, [Link]. How goes your | |||
search for Zelda? Have you found her | |||
yet? | |||
What? Levias? Ah, so you've been | |||
talking to the headmaster, I take it? | |||
If I'm correct, Levias is the one inside | |||
the thunderhead. But...that's not the | |||
Levias that we all know. | |||
That's...a {{Color|red|monster}}! | |||
It certainly looks like Levias, but last | |||
time I approached him, he came | |||
rushing at me! And his eyes... | |||
They were full of malice. | |||
People change... Or old, wizened | |||
creatures change, rather. Perhaps | |||
it's more that...he is possessed by | |||
something. That's how it felt to me. | |||
{{Tt|ID: 3189}}What? You want to talk to Levias? | |||
That's...impossible. I don't think | |||
Levias is capable of listening. Not in | |||
his current state, no. | |||
And...even if you were to get close | |||
enough to talk to him, it will likely end | |||
with you getting brushed aside and sent | |||
flying to your death in a sea of clouds. | |||
{{Tt|ID: 3190}}Ah, [Link]! How's your | |||
search for Zelda going? | |||
Sorry for leaving it all up to you. | |||
I know you must be doing everything | |||
you can to find her. | |||
{{Tt|ID: 3191}}What? You're still planning on going? | |||
I see... It's because you need to find | |||
Zelda. | |||
I understand... I get the feeling | |||
nothing I could say would talk you | |||
out of it. | |||
{{Tt|ID: 3192}}Hey! I have an idea. | |||
Come with me! | |||
{{Tt|ID: 3193}}Oh, hello, [Link]! | |||
Hmm? The Triforce? | |||
Sorry, I can't say I know what that is! | |||
Perhaps you should ask the | |||
headmaster? | |||
{{Tt|ID: 3194}}Levias is inside the thunderhead. | |||
He's been acting so strangely... | |||
Like something has possessed him. | |||
If we can somehow free him from | |||
whatever it is that has a hold over | |||
him, then there's a chance he will | |||
return to his senses. | |||
Listen well, [Link], because | |||
I'm about to teach you a very | |||
powerful bird-riding technique. | |||
It's called the {{Color|red|Spiral Charge}}! | |||
{{Tt|ID: 3195}}Using the Spiral Charge, you can rid | |||
Levias of the blight that has hold | |||
of him! | |||
The technique is quite easy to perform. | |||
All you have to do is press [A]. | |||
However, the acceleration effect lasts | |||
longer than any {{Color|red|attack}} move you've | |||
used so far. Maintaining stable flight | |||
can be tricky. | |||
This is a technique that only senior | |||
Knight Academy students who have | |||
mastered high-level flight skills are | |||
allowed to perform. | |||
It's still a bit too early for you, but... | |||
This is an extraordinary circumstance, | |||
so I'll make an exception this time. | |||
However, I will test you. | |||
{{Tt|ID: 3196}}First, dive off this platform and call | |||
your bird. | |||
{{Tt|ID: 3197}}Hey, [Link]. The day of the | |||
Wing Ceremony is finally upon us! | |||
It's time to put what you've learned to | |||
use... All those practical skills I taught | |||
you, and all the academic prowess | |||
{{Color|#0080e0|Instructor Horwell}} taught you! | |||
While we're at it, do you remember how | |||
to {{Color|red|look around}} using [C]? | |||
{{Color|green|Press}} [C] when you want to take a look | |||
at your surroundings! | |||
If you feel as though the {{Color|red|cursor has | |||
moved out of alignment}}, point the Wii | |||
Remote at the screen and press [d-pad down] to | |||
easily rectify the situation. | |||
{{Tt|ID: 3198}}What's wrong, [Link]? | |||
Your bird won't come to you when | |||
you call it? | |||
For a Loftwing to ignore its master's | |||
call...something must be very wrong... | |||
Have you talked to {{Color|#0080e0|Instructor Horwell}} | |||
about this? He's leading today's | |||
ceremony and should be made aware | |||
of what's going on! | |||
I see... Well, if the headmaster is aware | |||
of the situation, then I'm sure he'll | |||
delay the ceremony for you. | |||
You just worry about finding that | |||
bird of yours! | |||
{{Tt|ID: 3199}}What happened to Zelda...it's just | |||
terrible. | |||
But there's no point in your kicking | |||
yourself about it. It was an accident... | |||
{{Tt|ID: 3200}}Leave the ceremony to us. You just | |||
focus on finding your bird as quickly | |||
as you can. | |||
{{Tt|ID: 3201}}That reminds me... You always seem | |||
to confuse {{Color|#0080e0|Instructor Horwell}} and | |||
me! | |||
I am {{Color|#0080e0|Owlan}}, of course. I have white | |||
hair, and I teach practical skills. | |||
{{Color|#0080e0|Instructor Horwell}} has brown hair, and | |||
he teaches academics. Don't forget it! | |||
{{Tt|ID: 3202}}I heard the news, [Link]! | |||
Zelda's fallen down through the clouds, | |||
and you're going to look for her. | |||
Is that right? | |||
The headmaster told me there's land | |||
beneath the clouds... Do you know | |||
anything about that? | |||
{{Tt|ID: 3203}}So that's the famous sword... Ah, but | |||
it won't do you much good if you don't | |||
have a shield to protect yourself with! | |||
Here--take this with you! | |||
{{Tt|ID: 3204}}So that's the famous sword... Ah, but | |||
it won't do you much good if you don't | |||
have a shield to protect yourself with! | |||
Unfortunately, you don't seem to have | |||
space to carry any other items. Here, | |||
take this instead. Consider it a little | |||
gift from your friend and teacher. | |||
{{Tt|ID: 3205}}The Wooden Shield is light and | |||
maneuverable, but it's the weakest | |||
of all the shields. Also, keep in mind | |||
that it's particularly vulnerable to fire. | |||
If it breaks, you can buy a new one | |||
at the bazaar. | |||
To equip the shield, {{Color|green|hold [-]}} and {{Color|green|point}} | |||
at it with the Wii Remote. | |||
{{Tt|ID: 3206}}Take good care of yourself, and best of | |||
luck in your search for Zelda! | |||
{{Tt|ID: 3207}}How goes your search for Zelda? | |||
Remember to find a bed and sleep if | |||
you start getting tired. A quick nap can | |||
restore your hearts and refresh your | |||
mind to explore after dark. | |||
{{Tt|ID: 3208}}Could there truly be a world below the | |||
clouds? | |||
Should it even exist, I imagine its | |||
terrain to be the exact opposite of our | |||
lush green world. It's probably nothing | |||
but dust and rock... | |||
{{Tt|ID: 3209}}So that's the famous sword... Ah, and | |||
a shield... It looks like you have one | |||
already. Very good! | |||
Here--take this as a little gift from me. | |||
{{Tt|ID: 3210}}If you're not sure how to use a shield, | |||
{{Color|#0080e0|Knight Commander Eagus}} at the | |||
Sparring Hall will happily teach you. | |||
{{Tt|ID: 3211}}Oh! You managed to destroy 10 targets | |||
within the time limit! | |||
If you can control your bird that well, | |||
you'll have no problems at all! I knew | |||
you could do it, [Link]. | |||
And what a magnificent red bird... | |||
You are henceforth permitted to use | |||
the Spiral Charge attack as a qualified | |||
bird rider! | |||
{{Tt|ID: 3212}}The next thing we have to address is | |||
just how to go about finding Levias. | |||
Maybe the {{Color|red|owner of the Lumpy | |||
Pumpkin}} might know something. | |||
Every year he makes an offering of | |||
his pumpkin soup for Levias. | |||
Go to the Lumpy Pumpkin and | |||
ask him what he knows! | |||
{{Tt|ID: 3213}}If you can't destroy 10 targets in | |||
under 120 seconds, I can't in good | |||
conscience give you permission to | |||
use this dangerous technique. | |||
I'll be here for a while, so why don't you | |||
take a break and cool off? Come talk | |||
to me when you want to try again. | |||
{{Tt|ID: 3214}}What's wrong?! Hurry up and dive off | |||
the platform! Are you having second | |||
thoughts? | |||
:I'll do it! | |||
:I quit. | |||
{{Tt|ID: 3215}}The Lumpy Pumpkin is a little | |||
gathering spot on an oblong island to | |||
the southeast of Skyloft. | |||
The owner's daughter, {{Color|#0080e0|Kina}}, works | |||
there. She has the most lovely voice. | |||
I'm also...a fan of hers. But you don't | |||
need to tell anyone else about that, | |||
do you? | |||
{{Tt|ID: 3216}}Hey, [Link]! Want to try | |||
some Spiral Charge training? | |||
:Yep! | |||
:Later. | |||
{{Tt|ID: 3217}}Excellent. That's what I want to hear! | |||
Well then, dive off this platform. | |||
{{Tt|ID: 3218}}I think it's fine to wait until you feel | |||
ready! | |||
I'll be here for a while. Come back | |||
anytime! | |||
{{Tt|ID: 3219}}Ah! That's the answer I was looking | |||
for. Take to the skies, | |||
[Link]! | |||
{{Tt|ID: 3220}}Hey, [Link]! Where do you | |||
think you're going? This is a | |||
competition! Dive off the platform! | |||
{{Tt|ID: 3221}}It's dangerous to be out at night. | |||
Yes, best to avoid it entirely! | |||
Even the headmaster's darling Mia | |||
turns quite feral when night falls... | |||
A mysterious energy settles over | |||
Skyloft with the darkness. | |||
{{Tt|ID: 3222}}I keep my distance from Mia at night. | |||
There was that one time when she | |||
snuck into the academy after nightfall. | |||
I recommend that you be extra careful | |||
when you go out at night. Oh dear... | |||
That caused quite the commotion. | |||
{{Tt|ID: 3223}}Look, [Link]! Though night | |||
has come, Mia exhibits none of the | |||
nocturnal aggressiveness we've come | |||
to expect in Remlits! | |||
It's just amazing! | |||
{{Tt|ID: 3224}}This gives me pause... The monsters | |||
that usually prowl Skyloft at night are | |||
nowhere to be seen, and the Remlits | |||
no longer show aggressive behavior. | |||
What could have happened? | |||
{{Tt|ID: 3225}}[Link]! Where are you | |||
headed? | |||
Dive off this platform and call your | |||
Loftwing! | |||
{{Tt|ID: 3226}}Ah, [Link]! You'd like a | |||
lesson from me, even at a time like | |||
this? | |||
:Please! | |||
:No... | |||
{{Tt|ID: 3227}}I... I see. Well, classes are canceled | |||
today due to the Wing Ceremony! | |||
Don't you think you'd better head | |||
outside and get ready for the | |||
ceremony? | |||
{{Tt|ID: 3228}}Well, well! Such enthusiasm! | |||
Allow me tell you about the history of | |||
Skyloft! | |||
Skyloft is an island that has floated | |||
here for ages... Thousands of years. | |||
Our ancestors have always lived on this | |||
island, as well as the surrounding | |||
islands in the sky. | |||
There is an impenetrable barrier of | |||
clouds below Skyloft. Nobody who has | |||
fallen down through the clouds has | |||
ever been seen again. | |||
They say there is a vast expanse of | |||
pure nothingness beneath the clouds! | |||
Ah, but that's a good place to leave it | |||
today. You'd better go prepare for the | |||
Wing Ceremony. | |||
{{Tt|ID: 3229}}Hey now! That's my seat that you've | |||
perched yourself on. Students must sit | |||
in the student seating! | |||
{{Tt|ID: 3230}}Lately I've been taking care of Mia | |||
for the headmaster... | |||
It's dangerous having her around. | |||
She's so adorable that I'm starting to | |||
think I need one of my own! | |||
{{Tt|ID: 3231}}I must admit I'm starting to think I | |||
might need to get a Remlit of my own. | |||
The Triforce?! What's that? Does it | |||
have anything to do with little Mia? | |||
{{Tt|ID: 3232}}Levias?! I've heard rumors about | |||
what's been going on out there, but | |||
little more. | |||
I'm afraid I lack sufficient knowledge | |||
on this subject to be of help to you. | |||
Go speak with the head of physical | |||
training, {{Color|#0080e0|Instructor Owlan}}. I'm sure | |||
he can teach you more about this | |||
particular topic! | |||
{{Tt|ID: 3233}}It seems every time I bump into you, | |||
you appear stronger and somehow | |||
more confident. Whatever you're | |||
doing, keep it up, [Link]. | |||
{{Tt|ID: 3234}}While her statue may be gone, the | |||
goddess is still with us, for she lives on | |||
in our hearts. Don't you agree, | |||
[Link]? | |||
{{Tt|ID: 3235}}The ceremony won't start until you | |||
have found your Loftwing. | |||
Don't worry about anything else. | |||
Just hurry up and find your bird! | |||
{{Tt|ID: 3236}}The start of the Wing Ceremony is | |||
being delayed until you find your | |||
Loftwing. Good news, isn't it? | |||
{{Tt|ID: 3237}}You aren't allowed to ride your birds | |||
at night, so I'm afraid you won't be | |||
able to search for Zelda then, either. | |||
For tonight, I suggest you go to bed and | |||
get some rest. You can start your | |||
quest tomorrow. | |||
You won't make smart decisions if | |||
you don't take the time to rest your | |||
mind and body. | |||
{{Tt|ID: 3238}}Well, [Link]... Are you close | |||
to finding Zelda? | |||
Don't give up! I believe if anyone can | |||
find Zelda, it's you. | |||
{{Tt|ID: 3239}}[Link]... What are you | |||
doing out at this hour? | |||
What's all this about Levias? Listen, | |||
this isn't something I want to talk | |||
about at this hour... | |||
Come back tomorrow morning. | |||
I'll tell you everything I know then. | |||
{{Tt|ID: 3240}}The Spiral Charge is a stressful | |||
maneuver for most any Loftwing to | |||
pull off. | |||
But you and that red bird of yours... | |||
I'll bet you can handle it without | |||
a sweat! | |||
{{Tt|ID: 3241}}How are things, [Link]?! | |||
Is everything going well? | |||
If there's anything else you need, | |||
don't hesitate to come talk to me. | |||
I am your instructor, after all! | |||
{{Tt|ID: 3242}}Hey, [Link]! What exactly | |||
do you think you're doing ignoring | |||
your instructor and just walking by | |||
like that? | |||
Come over here and listen to what your | |||
instructor has to say! | |||
{{Tt|ID: 3243}}Hey now, [Link]! Now is | |||
certainly not the time for that. | |||
Hurry and find your Loftwing! | |||
You should talk to the students inside | |||
the academy. Perhaps they know | |||
something? | |||
{{Tt|ID: 3244}}Hey, [Link]! What do you | |||
think you're doing slinking by your | |||
instructors like that?! | |||
Come here for a moment. | |||
{{Tt|ID: 3245}}Listen up, [Link]! | |||
I taught your Loftwing to perform a | |||
{{Color|green|Spiral Charge}} when you press [A]. | |||
{{Tt|ID: 3246}}Press [A] to {{Color|red|Spiral Charge}} and break | |||
the {{Color|red|10 targets}} placed around the | |||
floating boulders up ahead. | |||
{{Tt|ID: 3247}}If you can destroy 10 targets in under | |||
{{Color|red|120 seconds}}, I will recognize you as | |||
a skilled bird rider. | |||
{{Tt|ID: 3248}}All right! Off you go! | |||
===109-TakeGoron.msbt=== | |||
{{Tt|ID: 3249}}How's it goin', [Link]? | |||
Good to see you again! | |||
How's that slicin' arm feel? Ready to | |||
slay some bamboo? It's only {{Color|red|10 Rupees}} | |||
a shot! | |||
:I'm in! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3250}}Tell me somethin', [Link]! | |||
Did you find that dirty rotten egg | |||
burglar who's been botherin' my | |||
baby girl? | |||
Or are you here to buff up your sword | |||
arm with a little bamboo slice 'n' dice? | |||
It's only {{Color|red|10 Rupees}} a round! | |||
:I'm in! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3251}}I want the custard-bellied coward who | |||
broke my baby girl's heart. It's drivin' | |||
me crazy! | |||
Times like this, a man just wants to | |||
chop bamboo! You want to give it a | |||
whack? It'll cost you {{Color|red|10 Rupees}}. | |||
:I'm in! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3252}}How you doing, [Link]! | |||
Looks like that mangy milquetoast's | |||
stopped pesterin' my little dumplin'. | |||
Let's celebrate by butcherin' some | |||
bamboo! One try will cost you | |||
{{Color|red|10 Rupees}}. What do you say? | |||
:I'm in! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3253}}You want to try again? Need to blow | |||
off steam by mowin' down a tower of | |||
bamboo? It'll only cost you {{Color|red|10 Rupees}}! | |||
:I'm in! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3254}}All right, then. Get to slicin'! | |||
{{Tt|ID: 3255}}You have got to be pullin' my leg. | |||
I told you there's a prize on the table! | |||
You think I'll do that just for | |||
popularity's sake? | |||
How am I going to put food on my table | |||
if I let you play for free? If my family | |||
could eat popularity, they'd be stuffed | |||
full all the time. But they can't! | |||
What do you say? One try will cost you | |||
{{Color|red|10 Rupees}}. You up for a challenge? | |||
:I'm in! | |||
:No, thanks. | |||
{{Tt|ID: 3256}}What's the problem? You don't have | |||
enough Rupees? Don't worry about it-- | |||
I'll let you play for free! | |||
Bahaha! You actually believed me for | |||
a second there, didn't you? That's the | |||
problem with you kids, always thinkin' | |||
you're gettin' somethin' for nothin'! | |||
You could learn a little somethin' | |||
about reality from my little pumpkin. | |||
Now there's a gal with a head on her | |||
shoulders, believe you me! | |||
{{Tt|ID: 3257}}You're goin' to take a swing at | |||
whittlin' down that big old bamboo | |||
right there in the middle of the room. | |||
Thing is, see, it's a contest to see how | |||
many cuts you can make before it hits | |||
the ground. If you're good enough, | |||
you'll stroll out of here with a prize! | |||
{{Tt|ID: 3258}}You're goin' to take a swing at | |||
whittlin' down that big old bamboo | |||
right there in the middle of the room. | |||
Thing is, see, it's a contest to see how | |||
many cuts you can make before it hits | |||
the ground. If you're good enough, | |||
you'll stroll out of here with a prize! | |||
{{Tt|ID: 3259}}It'll cost you {{Color|red|10 Rupees}} to see what | |||
you're made of. You want to give it | |||
a try? | |||
:You bet! | |||
:Not free? | |||
{{Tt|ID: 3260}}I got it. You're afraid of sharp objects. | |||
Not the slicin' type. Come on back if | |||
you change your mind! | |||
{{Tt|ID: 3261}}Whoa! Is that you, [Link]? | |||
Never thought I'd run into you here. | |||
:What is this place? | |||
:Who are you? | |||
{{Tt|ID: 3262}}Whoa! Is that you, [Link]? | |||
Never thought I'd run into you here. | |||
{{Tt|ID: 3263}}This here's my secret spot where I come | |||
to work the kinks out of my sword arm. | |||
There was a time I was the {{Color|#0080e0|most | |||
popular guy in all of Skyloft}}. Folks | |||
were always cheerin' me on like it was | |||
a parade. But as you know, time passes. | |||
And I'm not the young buck I used to | |||
be. I eat when I get stressed, and I'm | |||
worried about my darlin' daughter all | |||
the time! I mean, look at this belly! | |||
So that's what drives a feller here | |||
to chop some bamboo! Let me tell you, | |||
there's no better way to sweat off | |||
those pounds. | |||
Here's an idea, [Link]. | |||
Why don't you try slicin' some bamboo? | |||
:Sure! | |||
:I'll pass. | |||
{{Tt|ID: 3264}}What? You tellin' me you don't know | |||
who I am? Believe it or not, I used to | |||
be the {{Color|#0080e0|most popular guy in the sky}}! | |||
Mr. Skyloft, that was me. | |||
But...you might relate better if I told | |||
you I was the proud father of Skyloft's | |||
most popular girl: {{Color|#0080e0|Peatrice}}, {{Color|#0080e0|princess | |||
of the Item Check}}. | |||
How's that? Does that clear anything | |||
up for you, young feller? Ha ha ha ha! | |||
{{Tt|ID: 3265}}What? You tellin' me you don't know | |||
who I am? Believe it or not, I used to | |||
be the {{Color|#0080e0|most popular guy in the sky}}! | |||
Mr. Skyloft, that was me. | |||
But...you might relate better if I told | |||
you I was the proud father of Skyloft's | |||
most popular girl: {{Color|#0080e0|Peatrice}}, {{Color|#0080e0|princess | |||
of the Item Check}}. | |||
How's that? Does that clear anything | |||
up for you, young feller? Ha ha ha ha! | |||
{{Tt|ID: 3266}}That's the spirit! Chop away, boy! | |||
Hold up a second! Get your horses | |||
holded. There's got to be a way to spice | |||
things up a notch or three. | |||
Hmm... | |||
Yep. That's the ticket right there! | |||
{{Tt|ID: 3267}}You kiddin' me? Girls don't want to | |||
hit the town with a wet blanket, son. | |||
Not that I want you anywhere near my | |||
little cupcake. No, sir! You lay a finger | |||
on her, and you'll have to buy new | |||
gloves. | |||
{{Tt|ID: 3268}}Aha! So you're rarin' to go, right? | |||
:You bet! | |||
:I'll pass. | |||
{{Tt|ID: 3269}}Your current high score is #! | |||
You're going to need your A-game to | |||
top that! | |||
{{Tt|ID: 3270}}So, what's it gonna be? Want to hack | |||
some bamboo? One try will cost you | |||
{{Color|red|10 Rupees}}. | |||
:I'm in! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3271}}Come on back whenever you feel like | |||
you might want to chisel up that | |||
sword arm! | |||
{{Tt|ID: 3272}}You're not lightin' any records on | |||
fire with that score, son. You got to get | |||
at least {{Color|red|15 cuts}}! | |||
Sharpen up your concentration! | |||
There's no prize for sloppy slicin'. | |||
{{Tt|ID: 3273}}Well, you got miles to go, but I'll give | |||
you something for the effort. | |||
Here's 30 Rupees. | |||
{{Tt|ID: 3274}}Next time around, shoot for {{Color|red|20 cuts}}. | |||
{{Tt|ID: 3275}}Hoo-wee! That's what I'm talking | |||
about! You really brutalized that | |||
bamboo, boy. Here's your prize! | |||
{{Tt|ID: 3276}}I want to see you do {{Color|red|28 chops}} next time! | |||
{{Tt|ID: 3277}}That is one humding-alinger of a score! | |||
I only reached that number a few | |||
times myself. Here's your prize! | |||
{{Tt|ID: 3278}}Hoo-wee! A new record. Way to go, kid! | |||
{{Tt|ID: 3279}}Hold up, son, you're all done! | |||
Let's count those cuts. | |||
Your score this time is #! | |||
{{Tt|ID: 3280}}Well, look at that. Now that I take a | |||
gander at the thing, it's clear you got | |||
yourself a stubby little sword. You did | |||
mighty well considering that. | |||
See, the longer the sword you got, the | |||
easier it is to zip through that bamboo | |||
like a loaf of warm butter! | |||
If you get yourself a longer blade in | |||
the future, come back and try again. | |||
You'll be surprised what a little extra | |||
steel can do for your chopping score! | |||
{{Tt|ID: 3281}}What seems to be the problem? | |||
Time's up! | |||
{{Tt|ID: 3282}}Listen up, pal. I don't want you gettin' | |||
too familiar with my little rainbow. | |||
And you'd better keep your eyes to | |||
yourself too, if you know what I mean. | |||
{{Tt|ID: 3283}}Thanks for stopping by. Welcome to | |||
the home of Skyloft's most popular | |||
father-and-daughter dream team. | |||
{{Tt|ID: 3284}}Howdy, [Link]. You picked | |||
a good time to visit. | |||
:Why? | |||
:Daughter? | |||
{{Tt|ID: 3285}}What do you mean "why"? This is | |||
important! My little girl's in trouble! | |||
{{Tt|ID: 3286}}Sure enough is. You're as smart as a | |||
bullwhip, aren't you? | |||
{{Tt|ID: 3287}}Yep, the shinin' star of the Item Check | |||
is the source of my problem. That's my | |||
darlin' daughter, in case you forgot. | |||
She's been out of sorts lately. She'll | |||
be sittin' and starin' off into yonder, | |||
and then she'll get redder than a | |||
tomato on the vine. | |||
Wait just a gosh-darn minute! | |||
I know what's going on! My sunshine's | |||
got herself an {{Color|red|unwanted admirer}}! | |||
Not that I can blame the feller. She's as | |||
sweet as honey and twice as pretty as a | |||
spring flower! Nope--three times as | |||
pretty! | |||
It's no wonder the boys buzz around | |||
her like a swarm of amorous bees. | |||
{{Tt|ID: 3288}}But I won't stand for it! No way. | |||
No how! I'm going to find the rascal | |||
and give him a good whuppin'! | |||
You got to help me out. You see anyone | |||
buzzin' around my little flower, you | |||
give him what for and send him | |||
packin'. | |||
I'll keep my peepers peeled too, but I | |||
can't stand watch all day long. | |||
I promise I'll make it worth your while. | |||
You chase the varmint off, and I'll let | |||
you chat with the apple of my eye. | |||
{{Tt|ID: 3289}}Hush! You don't have to say a word. | |||
I can see how you feel by the spark in | |||
your eye. | |||
There's not a feller alive who wouldn't | |||
jump at this chance! | |||
Ease this old man's heart, and get rid | |||
of the lowlife who's pesterin' my | |||
baby girl. I'm countin' on you, | |||
[Link]! | |||
{{Tt|ID: 3290}}Howdy, [Link]! I was | |||
hoping I'd run into you. | |||
:Why? | |||
:Daughter? | |||
{{Tt|ID: 3291}}What do you mean "why"? This is | |||
important! My little girl's in trouble! | |||
{{Tt|ID: 3292}}Sure enough is. You're as smart as a | |||
bullwhip, aren't you? | |||
{{Tt|ID: 3293}}Yep, the shinin' star of the Item Check | |||
is the source of my problem. That's my | |||
darlin' daughter, in case you forgot. | |||
She's been out of sorts lately. She'll | |||
be sittin' and starin' off into yonder, | |||
and then she'll get redder than a | |||
tomato on the vine. | |||
Wait just a gosh-darn minute! | |||
I know what's going on! My sunshine's | |||
got herself an {{Color|red|unwanted admirer}}! | |||
Not that I can blame the feller. She's as | |||
sweet as honey and twice as pretty as a | |||
spring flower! Nope--three times as | |||
pretty! | |||
It's no wonder the boys buzz around | |||
her like a swarm of amorous bees. | |||
{{Tt|ID: 3294}}But I won't stand for it! No way. No | |||
how! I'm going to find the rascal and | |||
give him a good whuppin'! | |||
You got to help me out. You see anyone | |||
buzzin' around my little flower, you | |||
give him what for and send him | |||
packin'. | |||
I'll keep my peepers peeled too, but I | |||
can't stand watch all day long. | |||
I promise I'll make it worth your while. | |||
You chase the varmint off, and I'll let | |||
you chat with the apple of my eye. | |||
{{Tt|ID: 3295}}Hush! You don't have to say a word. | |||
I can see how you feel by the spark in | |||
your eye. | |||
There's not a feller alive who wouldn't | |||
jump at this chance! | |||
Ease this old man's heart, and get rid | |||
of the lowlife who's pesterin' my | |||
baby girl. I'm counting on you, | |||
[Link]! | |||
{{Tt|ID: 3296}}You want to slice up some bamboo? | |||
It's {{Color|red|10 Rupees}} a turn! | |||
:I'm in! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3297}}I'm countin' on you, [Link]! | |||
Get rid of the lowlife who's been | |||
pesterin' my baby girl, and ease this | |||
old man's heart! | |||
{{Tt|ID: 3298}}That you, [Link]? What | |||
seems to be the problem? | |||
My baby girl's as restless as a twisted | |||
sheet in the wind. Is there somethin' in | |||
the water? | |||
{{Tt|ID: 3299}}Bamboo slivers! My darlin' daughter's | |||
got herself a feller, [Link]! | |||
Oh...who could it be? Who's the scamp | |||
who's stolen my muffin's heart? | |||
And you, [Link]! Why did I | |||
ever put my trust in you? Any more | |||
brains and I'd be as smart as a | |||
tree stump. | |||
Oh my goodness gracious... What am | |||
I supposed to do now? | |||
{{Tt|ID: 3300}}Bamboo slivers! My darlin' daughter's | |||
got herself a feller, [Link]! | |||
Oh...who could it be? Who's the scamp | |||
who's stolen my muffin's heart? | |||
And you, [Link]! Why did I | |||
ever put my trust in you? Any more | |||
brains and I'd be as smart as a | |||
tree stump. | |||
Oh my goodness gracious... What am | |||
I supposed to do now? | |||
{{Tt|ID: 3301}}The only thing to do now is decimate | |||
some bamboo. It's {{Color|red|10 Rupees}} for one | |||
round. Are you in or what? | |||
:I'm in! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3302}}Bamboo slivers! Who's the rascal who's | |||
gone and stolen my baby girl's heart? | |||
Oh...I knew this day had to come, but... | |||
{{Tt|ID: 3303}}Hey, [Link]! Have I got | |||
news for you! | |||
My sweetie daughter's given her | |||
good-for-nothin' feller the boot! | |||
Of course, I feel for her. I hate to see | |||
her blue and all, but... | |||
I'm pleased as punch the egg-swipin' | |||
scamp's out of the picture! | |||
Tell me true, [Link]. Are | |||
you responsible for breakin' them up? | |||
Never mind! It makes no difference | |||
to me. | |||
I'm as happy as a Loftwing in an | |||
updraft. I truly am. | |||
{{Tt|ID: 3304}}Hey, [Link]! Have I got | |||
news for you! | |||
My sweetie daughter's given her | |||
good-for-nothin' feller the boot! | |||
Of course, I feel for her. I hate to see | |||
her blue and all, but... | |||
I'm pleased as punch the egg-swipin' | |||
scamp's out of the picture! | |||
Tell me true, [Link]. Are | |||
you responsible for breakin' them up? | |||
Never mind! It makes no difference | |||
to me. | |||
I'm as happy as a Loftwing in an | |||
updraft. I truly am. | |||
{{Tt|ID: 3305}}Don't you go fallin' head over boots | |||
for my honey baby, [Link]! | |||
I know she's as irresistible as a cool | |||
glass of lemonade on a sweaty day, but | |||
I won't stand for it. You hear me, son? | |||
===110-DiviningGame.msbt=== | |||
{{Tt|ID: 3306}}Heyyyyy, then! Let me tell you all | |||
about the rules! | |||
First thing you need to know is you'll be | |||
shot out of a CANNON! You'll fly | |||
waaaaay up there. Don't cry, little | |||
boy--it's perfectly, mostly safe! | |||
Your goal is to dive onto a cheery, | |||
colorful rotating board. Land on a | |||
happy, little colored space, and you'll | |||
win Rupees based on the color. | |||
BUT! If you land on the gray space-- | |||
I call that the {{Color|red|LOSER SPACE}}--then I | |||
get to reach in and take a handful of | |||
your Rupees! Isn't that FUN?! | |||
You can risk everything to win big here | |||
at Fun Fun Island, but it's a game of | |||
{{Color|red|luck}} so, uh...don't come crying to me if | |||
you land on the {{Color|red|loser space}}! HAWHAW! | |||
{{Tt|ID: 3307}}When you're diving, superfun {{Color|red|Fortune | |||
Rings}} and {{Color|red|Dodoh Balls}} will appear like | |||
MAGIC! | |||
If you can pass through one of those | |||
{{Color|red|Fortune Rings}}, you'll increase the | |||
awesome Rupee score multiplier! | |||
OOOOOoooh! | |||
And the more rings you pass through, | |||
the slower the wheel will spin, making | |||
it easier to land on your target and | |||
WIN! | |||
But hitting one of those {{Color|red|Dodoh Balls}} | |||
will reset your multiplier and turn | |||
your smile upside down! | |||
Oh, and you {{Color|red|can't use}} your Sailcloth | |||
while you're diving. Did you get all | |||
that, little guy? | |||
{{Tt|ID: 3308}}Sounds like FUN, right?! Want to give | |||
it a try?! | |||
:Sure! | |||
:Maybe later. | |||
{{Tt|ID: 3309}}RIGHTO! There's a brave little guy! | |||
Once you're ready, hop into the cannon | |||
in the center of the island and plug | |||
your ears! I'll prepare the cannon! | |||
{{Tt|ID: 3310}}You joyful little man, I owe you | |||
everything for finding my wheel! | |||
And my dream of creating my very | |||
own, VERY SMILEY {{Color|#0080e0|Fun Fun Island}} | |||
has been realized for all to enjoy and | |||
laugh about and laugh at! | |||
Normally I'd charge 20 Rupees to play, | |||
but since I owe you, I'll let you play | |||
your first game for free! FREE is | |||
so much more fun than PAY! | |||
{{Tt|ID: 3311}}OOOOOooh! What's this?! This little | |||
boy's a scaredy-bird?! Is he scared of | |||
the widdle cannon? | |||
{{Tt|ID: 3312}}You don't have enough Rupees. I can't | |||
help you have FUN if you can't help | |||
me get rich, little boy! | |||
Come back when you've got the 20 | |||
Rupees, and we'll try this again! | |||
{{Tt|ID: 3313}}YAHAWWWWW! The boy is BACK! | |||
How about a little skydiving? I'm just | |||
itching to shoot YOU out of a cannon! | |||
Oh, but you're going to have to pay this | |||
time. It'll be {{Color|red|20 Rupees}}. Well?! | |||
:I'm in! | |||
:Rules, please. | |||
:No way. | |||
{{Tt|ID: 3314}}Want to play again, little guy?! | |||
OOOoooooooh, you're hooked! | |||
It'll be {{Color|red|20 Rupees}}. What do you say? | |||
:Yes! | |||
:Rules, please. | |||
:No way. | |||
{{Tt|ID: 3315}}YAHOOOEY! Step right up, young | |||
man! Feel like taking a little dive? | |||
As my way of saying thanks for finding | |||
my party wheel, your first blast is | |||
on the house! It's FUN for FREE! | |||
:Yes! | |||
:Rules, please. | |||
:No, thanks. | |||
{{Tt|ID: 3316}}Want me to explain the rules one more | |||
time? I know it's awfully complicated | |||
for a fun little guy like you! | |||
:OK... | |||
:Nah. | |||
{{Tt|ID: 3317}}OOOOOoooooh! Too bad, sooooo SAD. | |||
You landed on a Loser Space. | |||
That means I snag a grand Rupee total | |||
of {{Color|red|#}}! Heeeeheeee! | |||
{{Tt|ID: 3318}}Oh gee, look at this! How SAD. You've | |||
earned yourself a fun, imaginary stack | |||
of {{Color|red|0 Rupees}}. Don't give up, little guy! | |||
Come see me again real soon! | |||
{{Tt|ID: 3319}}WHOA-HO-HO! Look at this nice little | |||
space you landed on! | |||
So you landed on a #-Rupee spot, and | |||
your multiplier is #! That means you | |||
walk away with a grand Rupee total | |||
of {{Color|red|#}}! | |||
{{Tt|ID: 3320}}WHOOOPIDDY DOO! You landed on a | |||
50-Rupee space! | |||
Your multiplier is #, so that means | |||
you win {{Color|red|# Rupees}}! Wowza! | |||
{{Tt|ID: 3321}}You passed through all of the Fortune | |||
Rings! Guess which little guy gets | |||
a special prize! Go on, GUESS! | |||
{{Tt|ID: 3322}}Here's your big bag o' winnings... | |||
# Rupees! | |||
{{Tt|ID: 3323}}I've got a special prize for special | |||
people who can pass through five rings | |||
without touching a Dodoh Ball...and | |||
then land on a 50-Rupee space! | |||
Here's hoping you've got the stomach to | |||
give Dodoh's High Dive another whirl! | |||
{{Tt|ID: 3324}}Hurry up and jump into the cannon! | |||
{{Tt|ID: 3325}}YAHOOOEY! Step right up, boy! | |||
Oh. I bet you're wondering what I'm | |||
doing here... | |||
:A little. | |||
:Nah. | |||
{{Tt|ID: 3326}}Well, that's not fun at all. | |||
I'm doing everything I can to make | |||
people's dreams come true... | |||
{{Tt|ID: 3327}}Just the answer I was looking for! | |||
What a smart little guy you are! | |||
I'm hoping to make this island a FUN | |||
place where everyone can come and be | |||
happy... | |||
What's it called, you ask? Or even | |||
if you didn't ask? I call it... | |||
{{Color|#0080e0|FUN FUN ISLAND}}! | |||
I'm still getting the place set up, so | |||
hopefully you'll visit again later! You | |||
might like what you find! Especially if | |||
you like FUN and COLORS! | |||
{{Tt|ID: 3328}}{{Color|#0080e0|FUN FUN ISLAND}}! Smells like fun | |||
and danger already, doesn't it?! | |||
I'm still getting the place ready, but I | |||
hope you'll come visit again later! | |||
{{Tt|ID: 3329}}Urggggggh... My superwacky party | |||
wheel of fun fell off the island, | |||
way down below the clouds... | |||
Without that, there's just no way... | |||
The dream of fun is dead. I can't bring | |||
myself to do anything without it. | |||
The laughter has turned to tears. | |||
{{Tt|ID: 3330}}Urrrrrghhh... What am I going to do?! | |||
It's no use! It's all over... | |||
:What's wrong? | |||
: Uh... | |||
{{Tt|ID: 3331}}Oh...it's nothing, really. I don't want to | |||
bother you with my shattered dream. | |||
It was just a silly decoration I used | |||
to pin on to my back, but still... | |||
It was MY silly decoration... | |||
:I'll find it! | |||
:It's gone. | |||
{{Tt|ID: 3332}}Without it, I can't help make people | |||
happy. The smile factory is shut down. | |||
You know...but what can I do? | |||
{{Tt|ID: 3333}}You see, the party wheel that I | |||
pinned to my back flew off the island | |||
and fell down somewhere below | |||
the clouds. | |||
Without my party wheel, there's just | |||
no way I can make this island a place | |||
where people come to have fun! | |||
What can I do? It fell down below the | |||
clouds, so I guess I should just give up | |||
on it. | |||
:Look for it! | |||
:Give up. | |||
{{Tt|ID: 3334}}How am I supposed to go get something | |||
that fell below the clouds? | |||
That's impossible! | |||
{{Tt|ID: 3335}}Ugh... It would be so amazing if | |||
someone were to find it. Just think | |||
of the smiles on the children's faces... | |||
I'm not getting my hopes up, though... | |||
{{Tt|ID: 3336}}Hello there, young man. You think | |||
you can find my party wheel? | |||
No? I didn't think so... | |||
{{Tt|ID: 3337}}IS THIS...?! IS THIS...?!?! | |||
IT IS! IT IS! | |||
{{Tt|ID: 3338}}YAHOOOOOOOEY! My party wheel! | |||
{{Tt|ID: 3339}}Thank you SO MUCH! Now I can | |||
realize my dream of opening | |||
{{Color|#0080e0|Fun Fun Island}}! | |||
WOOOYAH! I'M SO HAPPY! | |||
{{Tt|ID: 3340}}And I'll let you be my first customer, | |||
young man! Thank you so much! | |||
It's going to be so much FUN! | |||
{{Tt|ID: 3341}}Here's your wheel thing, bzzzrrrt! | |||
{{Tt|ID: 3342}}If you want something else, zzrrrrt, | |||
just let me know. | |||
{{Tt|ID: 3343}}Your {{Color|red|dowsing}} ability can be calibrated | |||
to locate the item that this person | |||
seeks. | |||
However, if you are searching for | |||
another object that someone has | |||
asked you to find, that target will be | |||
removed when you switch to this target. | |||
Do you wish to set the {{Color|red|party wheel}} as | |||
your {{Color|red|dowsing}} target? | |||
:Yes. | |||
:Not now. | |||
{{Tt|ID: 3344}}Understood, Master. I will calibrate | |||
your {{Color|red|dowsing}} ability so that you can | |||
assign the {{Color|red|party wheel}} as a dowsing | |||
target. | |||
{{Tt|ID: 3345}}There is a 90% chance that the item | |||
will have landed in {{Color|#0080e0|Lanayru Desert}} if it | |||
fell in this vicinity. I recommend that | |||
you investigate the desert. | |||
{{Tt|ID: 3346}}Yes, Master. To set the dowsing target, | |||
please speak to this person again. | |||
{{Tt|ID: 3347}}Your {{Color|red|dowsing}} ability is not currently | |||
calibrated to search for the {{Color|red|party | |||
wheel}} that this person is seeking. | |||
Do you want to calibrate your {{Color|red|dowsing}} | |||
ability to search for this {{Color|red|party | |||
wheel}}? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 3348}}Understood, Master. | |||
Your {{Color|red|dowsing}} ability is now set to | |||
detect the {{Color|red|party wheel}} this man | |||
is after. | |||
{{Tt|ID: 3349}}Understood, Master. Your dowsing | |||
ability will not be set to find this item. | |||
===111-FortuneTeller.msbt=== | |||
{{Tt|ID: 3350}}Gaze into my eyes... Stare deeply into | |||
my eyes... These eyes see many things. | |||
Oh yes, these lovely, round eyes can | |||
even see...into the future! | |||
Allow me to tell your fortune, boy! | |||
Do you doubt these eyes? I look upon | |||
your shirt, boy, and I see a single | |||
thread loose on your sleeve stitching! | |||
Nothing can hide from these eyes! | |||
Normally, I seek 10 Rupees to tell a | |||
fortune, but this time I will charge but | |||
{{Color|red|1 Rupee}}. | |||
So do you want me to tell your | |||
fortune? Do you dare discover what | |||
fate these eyes see? Only {{Color|red|1 Rupee}}! | |||
:OK. | |||
:Maybe later. | |||
{{Tt|ID: 3351}}I'm hurt! Is this how you respond to | |||
kindness? | |||
Don't you trust these big, round, | |||
all-seeing eyes? I might not look on | |||
you so favorably next time. Are you | |||
sure you don't want your fortune told? | |||
:Actually... | |||
:No, thanks. | |||
{{Tt|ID: 3352}}You are stubborn...but I saw that | |||
from across the room. I can also see | |||
on your face that you don't believe in | |||
fortune-telling. | |||
Getting your fortune told will aid you | |||
on your path... Aren't you curious | |||
about what these large, dewy eyes | |||
will behold? | |||
:OK, OK. | |||
:No! | |||
{{Tt|ID: 3353}}Yessssss! I knew it! Aha... What a treat! | |||
You are the first customer I've had in | |||
a while! | |||
Oh... I mean, I'm the best at what I do! | |||
You can trust these glistening eyes! | |||
{{Tt|ID: 3354}}Hm... Peering into your eyes, I see you | |||
are a disbeliever. Don't come crying to | |||
me later, asking for my help when you | |||
find yourself lost... Hmph! | |||
{{Tt|ID: 3355}}Magnificent! Come closer, then! Let us | |||
see what I can...see! | |||
{{Tt|ID: 3356}}What? I just told you what your | |||
fortune was. I described everything I | |||
saw in detail! Didn't you hear me the | |||
first time?! | |||
Fine. Fine... I'll tell you one more time, | |||
so listen up! And don't think I can't | |||
see when you're not paying attention. | |||
{{Tt|ID: 3357}}You there! I see you, yes! Come, allow | |||
me to foresee your own fortune. It'll | |||
cost just {{Color|red|10 Rupees}} to light the way | |||
along your cloudy path ahead. | |||
Do you hunger to know what these | |||
big, lovely eyes will behold? Shall I | |||
begin? It'll cost but {{Color|red|1}}{{Color|red|0 Rupees}}. | |||
:Please! | |||
:No, thanks. | |||
{{Tt|ID: 3358}}Fine. Fine. I know the time will come | |||
when you wish these round, stupendous | |||
eyes could see your fortune! But | |||
don't come running to me! | |||
{{Tt|ID: 3359}}Ahaaaaaaaaaa. I see many things... | |||
All is revealed... | |||
{{Tt|ID: 3360}}But what's this?! I see you don't | |||
carry even a single Rupee in your | |||
shriveled wallet. These tantalizing | |||
eyes do not work for free! | |||
{{Tt|ID: 3361}}But what's this, young man?! I've just | |||
had a vision, and it's telling me you | |||
don't have the money to pay me for my | |||
amazing services! | |||
You surely aren't asking me, with my | |||
unfathomable, all-seeing eyes, to tell | |||
your fortune for free, are you?! | |||
{{Tt|ID: 3362}}But what's this, young man?! | |||
I see you have no money at all! | |||
Look into these steely, unflinching eyes | |||
and you will see that no amount of | |||
pleading will get me to lower my price. | |||
Return with money! | |||
{{Tt|ID: 3363}}That's all I can see for the moment... | |||
My eyes, they grow weary. Come see | |||
me again if you should lose your way. | |||
{{Tt|ID: 3364}}Good luck, young man! | |||
{{Tt|ID: 3365}}So, what information do you seek? | |||
What is it that you want to know? | |||
:Where to next? | |||
:Treasure! | |||
{{Tt|ID: 3366}}Very well. Let me see what I can see! | |||
Yesssss... Your fortune...it's all coming | |||
into focus now... | |||
{{Tt|ID: 3367}}What's this...? What is it that my eyes | |||
behold?! | |||
Oh, young man, what calamitous | |||
visions appear before me... | |||
You may choose not to believe me, | |||
but my eyes foresee a hazardous, | |||
thorny road ahead for you... | |||
But I can foresee what will befall you, | |||
for I am a fortune-teller! | |||
Trust my {{Color|red|piercing eyes}}... Listen to | |||
my pure and innocent voice. | |||
I will do you no harm. Gaze deeply into | |||
my eyes and come closer! | |||
{{Tt|ID: 3368}}Yesssss... Treasure, eh? You wish for | |||
me to gaze into my crystal ball and | |||
foresee treasure. I must confess, | |||
I know little about treasure... | |||
Ah well. I guess I can give it a shot. | |||
{{Tt|ID: 3369}}Yesss... A towering forest... Sandy | |||
dunes... A blazing mountain... | |||
Monsters... These are the sources of | |||
treasure that I foresee. | |||
Which source of treasure do you want | |||
to hear about? | |||
:Forest. | |||
:Dunes. | |||
:Mountain. | |||
:Monsters. | |||
{{Tt|ID: 3370}}Yesss... I see a towering forest... | |||
Treasures often found in these great | |||
woods are {{Color|orange|Bird Feathers}} and | |||
{{Color|orange|Hornet Larvae}}... | |||
I see you finding a {{Color|orange|Bird Feather}} by | |||
catching a small bird in your net! | |||
And {{Color|orange|Hornet Larvae}}... Oh yesss, you will | |||
find them by knocking down hives! | |||
Among all the small bird feathers, I see | |||
one that is highly prized! Yesss, | |||
the {{Color|red|Blue Bird Feather}}... It is said to | |||
bring happiness! | |||
If you see one, young man, you are | |||
very fortunate! | |||
{{Tt|ID: 3371}}The land of sands, eh... In the land of | |||
sands, I see you will find {{Color|orange|Tumbleweeds}}. | |||
Yessss... And something called an | |||
{{Color|orange|Ancient Flower}}. | |||
To catch a {{Color|orange|Tumbleweed}}, I foresee you | |||
swinging a net quickly just as one | |||
rolls across your path. | |||
As the name suggests, I see you can | |||
pick an {{Color|orange|Ancient Flower}} only by | |||
traveling back to ancient times. | |||
{{Tt|ID: 3372}}Smoldering and sulfurous...yesss... | |||
I see a blazing mountain! There you | |||
will find... | |||
{{Color|orange|Lizard Tails}} and something called | |||
{{Color|orange|Eldin Ore}}! I see it now... | |||
{{Color|orange|Eldin Ore}} can sometimes be found by | |||
digging in the ground, yess... I see | |||
dirt in your future... | |||
{{Color|orange|Lizard Tails}}... I see you claiming this | |||
treasure by defeating horrifying | |||
lizard-like creatures. This vision... | |||
It will haunt my dreams! | |||
{{Tt|ID: 3373}}Monsters. I see monsters... When you | |||
defeat a monster, you will often find | |||
one of these... | |||
A {{Color|orange|Monster Claw}}, {{Color|orange|Ornamental Skull}}, | |||
{{Color|orange|Jelly Blob}}, or {{Color|orange|Monster Horn}}... | |||
{{Color|orange|Monster Claws}} come from monsters | |||
that flutter and flap in the air! | |||
{{Color|orange|Ornamental Skulls}} come from human- | |||
looking monsters. They are | |||
disgusting to behold! | |||
{{Color|orange|Jelly Blobs}} come from soft-looking | |||
monsters. Oh, how they ooze... | |||
{{Tt|ID: 3374}}And {{Color|orange|Monster Horns}} come from the | |||
monsters who carry them. You can | |||
claim them for yourself by using some | |||
sort of tool to snatch them away. | |||
{{Color|orange|Evil Crystals}} often come from | |||
monsters that cast spells. Dark | |||
magic... It gives me chills... | |||
And rarely, so very rarely...a {{Color|orange|Golden | |||
Skull}} will be found instead of an | |||
Ornamental Skull. | |||
{{Tt|ID: 3375}}And then there's the {{Color|orange|Amber Relic}} and | |||
the {{Color|orange|Dusk Relic}}. These can be found in | |||
every region, I see... | |||
But for some reason, the {{Color|orange|Dusk Relic}} | |||
can only be found during some kind | |||
of trial... | |||
And my eyes, they see that the | |||
{{Color|orange|Goddess Plume}} is the rarest of all | |||
treasures! If you should find one, you | |||
will be the luckiest man alive! | |||
{{Tt|ID: 3376}}Oh no... Er, hang on a second... | |||
I see you're looking well these days! | |||
If I didn't know any better, I'd say | |||
you'd found the time to gather all | |||
variety of magnificent treasures. | |||
Come! Come closer! If it's treasure you | |||
seek, I'll use my mystical vision to find | |||
answers for you! | |||
{{Tt|ID: 3377}}Hey! What would bring you here at | |||
this hour... I'm not open at night. | |||
Come to my stall in the bazaar at a | |||
sane hour! | |||
{{Tt|ID: 3378}}Yesss, thanks to you, young man, | |||
my life is full of happiness! | |||
I have not yet foreseen how your life | |||
will fare, but if you'd like to find out, | |||
come to the bazaar during the daylight | |||
hours and we shall see! | |||
{{Tt|ID: 3379}}Ahhh! You're that young man from | |||
before! | |||
Thanks to you, I've been able to return | |||
to a life of gazing into the future to | |||
tell people's fortunes! | |||
What do you say I tell you yours, hm? | |||
And I'll even cut you a deal... From now | |||
on, it's just half price! | |||
{{Tt|ID: 3380}}Yesssss! The young man is here! | |||
Welcome! I've been waiting! | |||
And you've got that smirk on your face, | |||
yesssss... The one that says you want | |||
me to see what the future will bring! | |||
{{Tt|ID: 3381}}Come now! Let me see into the future | |||
with these big, round eyes! And you | |||
get my special rate--half off! | |||
Shall I begin to peer into your future? | |||
It'll be {{Color|red|5 Rupees}}. What do you say? | |||
:Sure! | |||
:No, thanks. | |||
{{Tt|ID: 3382}}Young man, are you about to head into | |||
a densely wooded area? Somewhere | |||
blanketed in green, yes? Ahhh... | |||
My eyes, they see all... | |||
Trees! Everywhere! Yes. Many trees... | |||
It would serve you well to buy a {{Color|red|Wooden | |||
Shield}} before you travel. | |||
I can see that you are a bit young and | |||
green yourself, so it couldn't hurt to | |||
take a {{Color|red|Heart Potion}} with you. | |||
{{Tt|ID: 3383}}Young man, my visions see... | |||
Flames! Burning! Smoke! Scorching | |||
heat! This is in your future... | |||
The thought of taking a Wooden | |||
Shield to such a place is madness... | |||
Iron! You will need an {{Color|red|Iron Shield}} to | |||
protect yourself! | |||
And you should also take with you some | |||
{{Color|red|potions to restore your vitality}}... | |||
{{Tt|ID: 3384}}I see a place...yes, it's coming into | |||
focus now... SAND! Hmm, sand? | |||
A sandbox? A giant sandbox? | |||
Well, whatever it is, I see it's a desolate | |||
place that will cause you troubles with | |||
electricity... | |||
Iron won't do you any good there. I see | |||
you'll need a {{Color|red|Wooden Shield}} or one | |||
that's stronger... | |||
And you might find yourself in need of | |||
bombs there. Make sure to carry | |||
several {{Color|red|Bomb Bags}}. | |||
{{Tt|ID: 3385}}The place you are traveling to... | |||
Something large awakens? Hmm? | |||
It's huge... Whatever it is, it's big! | |||
It's bigger than huge! | |||
I'm seeing that you should take extra | |||
{{Color|red|Heart Potions}}. Oh, yesss... I foresee | |||
that will help you succeed. | |||
{{Tt|ID: 3386}}I see the task that lies before you, | |||
young man... Oh yes, I see all... | |||
You seek a place to lay down roots. | |||
But these are the roots of no ordinary | |||
tree, are they? So where can this tree | |||
grow deep and strong? | |||
I see...a temple! A temple where an | |||
old woman now lives. Yes, there you | |||
will find the perfect place! | |||
{{Tt|ID: 3387}}Ahhhh, yesss... You are searching | |||
for something. Allow me to gaze into | |||
your future... | |||
I see...a propeller falling through a | |||
sea of clouds... It is discarded, left to | |||
the elements... | |||
Ahhh, I see a {{Color|red|mountain of fire}}... | |||
I see a temple on this burning | |||
mountain! What you seek is {{Color|red|just down | |||
the mountain from this temple}}... | |||
A burning mountain... Could such a | |||
thing truly exist? | |||
{{Tt|ID: 3388}}Ahh... Structures with large, whirling | |||
sails come into focus. Something | |||
creates a gust, and the structures... | |||
turn! The two buildings face...a tower! | |||
{{Tt|ID: 3389}}Let me see... You seek a certain | |||
something in order to repair a broken | |||
object. Yesss... | |||
Ah... I see an {{Color|orange|Ancient Flower}}... | |||
In my visions, I have seen Ancient | |||
Flowers blossoming in ages past where | |||
there is now {{Color|red|sand}}. If you scour the | |||
sands, you will find one! | |||
{{Tt|ID: 3390}}Two whirling sails face a great tower, | |||
and atop that tower you play a tune. | |||
Then I see...light! A great light! | |||
The light illuminates the path you | |||
must follow! | |||
{{Tt|ID: 3391}}Young man, I see visions of the path | |||
that lies before you. You will face a | |||
trial! Yesss...deep within the shadows. | |||
A hair-raising test... | |||
Go to the woods! There you will find | |||
the test that awaits you! | |||
{{Tt|ID: 3392}}Oh! I see that you've safely cleared the | |||
trial in the woods. Yessss...you can hide | |||
nothing from these eyes! | |||
My visions...they show me a {{Color|red|large tree}} | |||
in the middle of that forest. There is | |||
an important individual there. | |||
And a large stone statue...yesss... | |||
Underground... Going up, going | |||
down... Oh, yes, I see a flurry of | |||
activity in your future. | |||
Anyway, just get yourself to the place | |||
with many trees! | |||
{{Tt|ID: 3393}}My big, crystal-clear eyes...they see | |||
a path before you! You must learn a | |||
{{Color|red|song}} within a holy sanctum! | |||
And what's this? My vision shows me | |||
it is a place you've visited before. | |||
A sacred place among the clouds... | |||
{{Tt|ID: 3394}}What's next for you? Let's see what | |||
we can see... You will find {{Color|red|the entrance | |||
to a trial}} lying hidden in a sandy place! | |||
That is all the vision shows. These | |||
eyes, they have seen much. Your next | |||
destination is a place awash in sand. | |||
{{Tt|ID: 3395}}Oho! You appear to have passed a | |||
great trial in a sandy place. No time | |||
for congratulations--more visions | |||
approach! | |||
Hmm... You must go to a place with | |||
even MORE sand. But I also see | |||
{{Color|red|an expanse of water}}... And a {{Color|red|ship}}! | |||
This is all very confusing to behold... | |||
Anyway, you need to get to another | |||
sandy place! | |||
{{Tt|ID: 3396}}Sheesh! How many of these trials | |||
must you undergo before your hunger | |||
for challenge will be sated?! | |||
This time I see...fire! You will find | |||
{{Color|red|the entrance to a trial}} lying hidden on | |||
a fiery mountain! | |||
And of course you would not think to | |||
take a {{Color|red|Wooden Shield}}, because that | |||
would be foolish! | |||
{{Tt|ID: 3397}}Ahhh, I see you passed the trial of fire | |||
with ease. But you have jumped from | |||
the frying pan into...troubled water! | |||
Oh dear... I mean, water troubles! | |||
Ooooh, yess... I see that lack of water | |||
will cause you much hardship. When | |||
this happens, return and visit me | |||
once more. | |||
{{Tt|ID: 3398}}Water, water nowhere...and so great | |||
the need! Such a thirst to quench! | |||
This is a vexing circumstance indeed. | |||
But, young man, you have already | |||
discovered the basin needed in order | |||
to carry the water. | |||
Yes, yes...it's all clear to me now. | |||
Never forget...these eyes see ALL! | |||
Go to the woods, for it is there that | |||
you will find what you seek. | |||
{{Tt|ID: 3399}}I see a vision, yesss... I see you at a | |||
mountain of fire, guiding a basin of | |||
water. | |||
And...ah, yes! Failure to deliver it will | |||
spell trouble for a certain someone! | |||
{{Tt|ID: 3400}}Aha! The task before you is as clear as | |||
my unblinking eyes, young man! | |||
It is also as hot as ever within the | |||
mountain of fire. To go there with | |||
an {{Color|red|Iron Shield}} would be most wise! | |||
{{Tt|ID: 3401}}Gulp... Again I see the shadow of a | |||
towering monster... | |||
My boy...no matter how many times I | |||
peer into your future, it never provides | |||
a dull moment! | |||
Oh, do forgive me... I didn't mean to | |||
imply your fate was entertaining, even | |||
if it is... Just take plenty of {{Color|red|potions}}. | |||
The fortunes tell me you'll be fine! | |||
{{Tt|ID: 3402}}Young man, whatever have you done? | |||
If my eyes do not betray me, then you | |||
are the one behind the disappearance | |||
of the Isle of the Goddess! Yess... | |||
Nothing escapes my gaze. | |||
Well, worry not. I can see that you did | |||
not make the isle disappear just for | |||
idle amusement! | |||
Still, I am afraid that it will be up to | |||
you to find the proper path from here. | |||
Trust yourself! | |||
{{Tt|ID: 3403}}I see you've finally found the one | |||
you've been searching for! That is | |||
wonderful news. | |||
However, your trials are not yet ended! | |||
Now you must speak to the great giant | |||
who swims above the clouds. | |||
If you wish to know more, you should | |||
talk to the {{Color|red|headmaster of the Knight | |||
Academy}}. | |||
{{Tt|ID: 3404}}Young man, you seek a song that has | |||
been divided into four parts, do you | |||
not? Yes, yessss...I see all. | |||
Then there are one...two...three | |||
regions that you must visit! And you | |||
may go to them in the order of your | |||
choosing! | |||
In other words, go wherever you want, | |||
OK? You're bound to find something. | |||
{{Tt|ID: 3405}}Oh, there it is! Yesss, I see you have | |||
gathered three parts of the song you | |||
seek, and the fourth... It is held by | |||
someone very, very big! | |||
Make haste, for when you find this | |||
massive creature, your song will be | |||
complete. I have foreseen it! | |||
{{Tt|ID: 3406}}You will use the song you obtained | |||
from the great swimmer above the | |||
clouds to discover {{Color|red|the location of the | |||
next trial}}. | |||
My vision shows me that this next trial | |||
awaits you {{Color|red|somewhere in this very town | |||
of Skyloft}}. | |||
Strange... I have no idea what that | |||
even means! | |||
{{Tt|ID: 3407}}So I see you have finally passed the | |||
final trial... Oh, yessss, all is revealed | |||
to my uncanny vision. | |||
I can see what you're after. You want | |||
to know what to do with the item you | |||
got from the trial, don't you? | |||
Somewhere here in Skyloft is a {{Color|red|statue | |||
of an odd bird}} with {{Color|red|gem-like eyes}}. | |||
Oh, but one of the gems is missing. | |||
Surely you've seen it before... | |||
Ahem... If you place the item you have | |||
in the socket, your path will be clear! | |||
Yessss...I see it all now... | |||
{{Tt|ID: 3408}}Ah, yesss... My vision reveals that you | |||
will find what you seek on the Isle of | |||
the Goddess. | |||
However, these great big eyes also see | |||
much peril. Your path will not be an | |||
easy one. Prepare yourself well! | |||
{{Tt|ID: 3409}}Also, if you happen to be looking for a | |||
{{Color|red|plant}} of some kind, then I also saw | |||
a great green {{Color|red|forest}}. Hmm... I can | |||
hardly imagine such a place... | |||
{{Tt|ID: 3410}}Also...you are searching for someone | |||
to plow a field for you, are you not? | |||
You will find no such person in Skyloft! | |||
Instead, you must go to the {{Color|red|caves}} where | |||
{{Color|red|those who are skilled at digging}} dwell! | |||
There you will find the right person for | |||
the job. I have foreseen it! | |||
{{Tt|ID: 3411}}Ah! Yes, yes! I see it! You are searching | |||
for something lost. A shiny, whirling | |||
thing... | |||
I see {{Color|red|a dry place with sand}}! You will | |||
find it there in a place that is, itself, | |||
not easy to find. These big, dewy | |||
eyes...they do not lie! | |||
{{Tt|ID: 3412}}Oh! The mists are parting... I also see a | |||
person who has lost a rare bug... | |||
My crystal ball reveals that this bug | |||
is being held in secret on an island | |||
by {{Color|red|one with a love for insects}}! | |||
{{Tt|ID: 3413}}Ah, yesss... You have overcome a major | |||
obstacle and are understandably | |||
pleased. | |||
Your next endeavor will be... Ohhhh! | |||
The {{Color|red|Ballad of the Goddess}}... I see you | |||
want to learn about it! | |||
So who would be able to tell you about | |||
such a thing, you might wonder? | |||
Gazing into my crystal ball, I see the... | |||
{{Color|red|headmaster of the Knight Academy}}! | |||
He is the one to whom you should | |||
speak, yesssss... | |||
{{Tt|ID: 3414}}I calculate a 60% probability that the | |||
object you seek is in the woods. | |||
I advise you to search there. | |||
Do you want me to calibrate your | |||
{{Color|red|dowsing}} ability to search for the | |||
{{Color|red|Water Basin}}? | |||
:Yep! | |||
:No, thanks. | |||
{{Tt|ID: 3415}}Yes, Master. Your {{Color|red|dowsing}} ability | |||
is now set to detect the {{Color|red|Water Basin}}. | |||
I suggest you begin searching at once. | |||
{{Tt|ID: 3416}}Yes, Master. I have canceled your | |||
request to set your dowsing ability. | |||
Please talk to this person again when | |||
you want to regain this dowsing target. | |||
===112-Trustee.msbt=== | |||
{{Tt|ID: 3417}}Hello...and welcome to the Item Check. | |||
Want to put stuff from your pouch into | |||
storage? OK. Want to take something | |||
out of storage? That's fine. | |||
So is there anything in your pouch or | |||
in storage that you want to move? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 3418}}All right. Let's see it. | |||
{{Tt|ID: 3419}}Wonderful. So what do you have? | |||
{{Tt|ID: 3420}}I hope you're not in a hurry to go, | |||
sweetie! | |||
{{Tt|ID: 3421}}OK. Hand it over. | |||
{{Tt|ID: 3422}}Oh, really? Great. Not like my time is | |||
worth anything... | |||
{{Tt|ID: 3423}}What's with you? Leave me alone if | |||
you don't want anything. Sheesh... | |||
I'm busy staring at a wall. | |||
{{Tt|ID: 3424}}What's your deal? Stop bothering me | |||
if you don't want anything. I'm busy | |||
watching dust settle on my counter. | |||
{{Tt|ID: 3425}}Look, hon, it's not humane to tease | |||
someone this bored. Knock it off, OK? | |||
{{Tt|ID: 3426}}So you came all this way just for my | |||
sparkling personality, huh? I figured | |||
you couldn't stop thinking about me. | |||
{{Tt|ID: 3427}}Listen, I'd love to take some things off | |||
your hands, but it looks like I'm all | |||
full here. | |||
Just {{Color|red|trade}} some items or do something | |||
to make some room, OK? | |||
{{Tt|ID: 3428}}Listen, I'd love to take some things off | |||
your hands, but this isn't a bottomless | |||
pit. I don't have any more space here. | |||
Can't you just {{Color|red|trade}} some items or do | |||
something to make room? | |||
{{Tt|ID: 3429}}Oh. Wow. Looks like I've got too much | |||
of your stuff in storage. | |||
My shelves are just like my heart-- | |||
ready to burst at the seams! | |||
I need you to get rid of some things. | |||
Just {{Color|red|trade}} them or something, OK? | |||
{{Tt|ID: 3430}}Um... Let me see. Yep, I've got no | |||
more room for your stuff. | |||
You won't trust me with your heart, | |||
but you give me all the extra junk | |||
you don't want to have to carry around. | |||
You're such a romantic. | |||
I'm joking, I'm joking. I do need to | |||
make room, though, so {{Color|red|trade}} some | |||
items or do something to help me out. | |||
{{Tt|ID: 3431}}OK. Thank you. Come again... | |||
{{Tt|ID: 3432}}Thank you. Come again. | |||
{{Tt|ID: 3433}}See you next time! Tee hee! | |||
{{Tt|ID: 3434}}Remember, you can come by anytime | |||
you need to remind yourself about | |||
how beautiful I am. | |||
{{Tt|ID: 3435}}Hey! All of my storage space is taken | |||
up with your junk! | |||
I can't hold anything else, so you better | |||
make room by {{Color|red|trading}} or getting rid of | |||
stuff you don't need. | |||
{{Tt|ID: 3436}}Hey. Your stuff is taking up all of my | |||
storage space. | |||
Would you please get rid of stuff you | |||
don't need and help me make some | |||
room? You know, {{Color|red|trade}} some stuff. | |||
{{Tt|ID: 3437}}Oh wow. I don't have any more storage | |||
space! | |||
Would you please {{Color|red|trade}} or throw out | |||
stuff you don't need? Help a girl out, | |||
will you, hon? | |||
{{Tt|ID: 3438}}Great... I'm all out of storage space. | |||
Help me out, will you? {{Color|red|Trade}} or get | |||
rid of any items you don't need. | |||
{{Tt|ID: 3439}}Hmm... For that I'll give you | |||
{{Color|red|# Rupees}}. | |||
What do you say? | |||
:OK! | |||
:Nah. | |||
{{Tt|ID: 3440}}Let's see, how many Rupees for that... | |||
How about {{Color|red|#}}? | |||
Do we have a deal? | |||
:OK. | |||
:No, thanks. | |||
{{Tt|ID: 3441}}Thanks. Anything else? | |||
{{Tt|ID: 3442}}Thanks! I bet you've got lots more to | |||
put into storage. No rush, sweetie. | |||
Take all the time you need. | |||
{{Tt|ID: 3443}}Thanks. Anything else? | |||
{{Tt|ID: 3444}}No, thanks? OK, fine. It's your call. | |||
{{Tt|ID: 3445}}Ooh, good call, sweetie! I knew you | |||
were a smart one. | |||
{{Tt|ID: 3446}}No, thanks? You're going to pass on | |||
this deal just like you passed on me. | |||
I get it. | |||
{{Tt|ID: 3447}}Hate to break this to you, but you don't | |||
have anything to put into storage. | |||
Come back and see me when you | |||
actually get some stuff, OK? | |||
{{Tt|ID: 3448}}Listen, sweetie, you don't have | |||
anything to store. | |||
Come back and see me when your | |||
luck improves a bit. OK? Great. | |||
{{Tt|ID: 3449}}You don't have anything to store. | |||
Why don't you come back when you | |||
have some stuff. Bye now. | |||
{{Tt|ID: 3450}}You want to arrange your things, is | |||
that it? | |||
If you select that option, you can tidy | |||
up the things you have in storage. | |||
You know, for example, the arrows in | |||
your quiver will be sorted properly. | |||
{{Tt|ID: 3451}}A little spring cleaning, is that it? | |||
Tee hee! | |||
If you select that option, you can | |||
straighten up the things you have | |||
in storage. | |||
You know, for example, the arrows in | |||
your quiver will be sorted properly. | |||
{{Tt|ID: 3452}}So you want to get your junk in order, | |||
is that right? | |||
The option you picked lets you clean up | |||
and sort the stuff you have in storage. | |||
You can even sort arrows in your | |||
quiver and...yeah...whatever. | |||
===113-RemodelStore.msbt=== | |||
{{Tt|ID: 3453}}Heyyyyy! Welcome to the Scrap Shop! | |||
I can use the stuff you find to upgrade | |||
your gear and make it even stronger! | |||
And if your shield takes a beating, no | |||
worries. I can fix that too. | |||
So what'll it be? | |||
:Upgrade gear. | |||
:Fix shield. | |||
:Never mind. | |||
{{Tt|ID: 3454}}You got it! These are all the items you | |||
have that I can upgrade right now. | |||
{{Tt|ID: 3455}}What the whazzit? Well then, why'd | |||
you even come and talk to me?! | |||
{{Tt|ID: 3456}}These are the shields you can repair | |||
right now. | |||
{{Tt|ID: 3457}}What's all this nonsense? You don't | |||
even have any shields that need fixing! | |||
Haven't you got something better to | |||
do than play jokes on hardworking | |||
folks like me who are neck deep in | |||
elbow grease? | |||
{{Tt|ID: 3458}}All right. You want to upgrade this? | |||
There's no going back, y'hear? | |||
:Go for it! | |||
:Never mind. | |||
{{Tt|ID: 3459}}OK! You just wait right there! | |||
{{Tt|ID: 3460}}Make up your mind, little buddy! | |||
Try picking something else. | |||
{{Tt|ID: 3461}}All done! Here you go! | |||
{{Tt|ID: 3462}}Hold on now... You changed your | |||
mind? Well, in all the... | |||
Ehh, it's fine. Come see me whenever | |||
you change it back, little buddy! | |||
{{Tt|ID: 3463}}Oh, thanks! Come again soon, y'hear! | |||
{{Tt|ID: 3464}}If you've got anything else you want | |||
me to tinker around with, you just let | |||
me know! | |||
{{Tt|ID: 3465}}Huh. Looks like you don't have | |||
anything else I can upgrade. | |||
Come again soon! | |||
{{Tt|ID: 3466}}Hey, kid! I can't upgrade that if you | |||
haven't got the treasure I need to do it! | |||
Come on. Pick something else | |||
for me to upgrade for you! | |||
{{Tt|ID: 3467}}Hey, kid! You don't have enough | |||
Rupees. I don't do charity upgrades! | |||
Pick something else for me to upgrade | |||
for you! | |||
{{Tt|ID: 3468}}Hey, kid! You don't have anything | |||
I can upgrade for you right now... | |||
How about you head over to Rupin's | |||
shop and buy something? | |||
{{Tt|ID: 3469}}OK. One shield in need of patching up. | |||
That'll be {{Color|red|10 rupees}}. | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 3470}}Not interested, huh? Do you need me | |||
to fix anything else? | |||
{{Tt|ID: 3471}}Hey, kid! You don't have enough | |||
Rupees! Go find some and come back! | |||
{{Tt|ID: 3472}}Hey, kid! You want me to fix any of | |||
your other shields? | |||
{{Tt|ID: 3473}}Hey, kid! Looks like you're out of | |||
shields that need repairing. | |||
See you later! | |||
{{Tt|ID: 3474}}Hey, kid! It looks like you're a bit short | |||
on materials. You don't have enough | |||
{{Color|orange|Hornet Larvae}}. | |||
My grandpa's notes say you can find | |||
the stuff in some of the Deku Hornet | |||
hives found in heavily wooded areas. | |||
{{Tt|ID: 3475}}So, is there anything else you want to | |||
upgrade? | |||
{{Tt|ID: 3476}}Hey, kid! It looks like you're a bit short | |||
on materials. You don't have enough | |||
{{Color|orange|Bird Feathers}}. | |||
My grandpa's notes say you can find | |||
these feathers on little birds living in | |||
wooded areas. If you find one, you'll | |||
need to use your Bug Net to catch it. | |||
{{Tt|ID: 3477}}Looks like you're coming up short on | |||
materials, kid. Yep, you don't have | |||
enough {{Color|orange|Tumbleweeds}}. | |||
My grandpa's notes say you can find | |||
{{Color|orange|Tumbleweeds}} rolling around in the | |||
desert. You'll need a net to catch them, | |||
though. | |||
{{Tt|ID: 3478}}Hey, kid! You're a little short on | |||
materials. You don't have enough | |||
{{Color|orange|Lizard Tails}}. | |||
My grandpa's notes say you can get | |||
these from monsters that look like | |||
lizards. | |||
{{Tt|ID: 3479}}Looks like you're coming up short on | |||
materials, kid. Yep, you don't have | |||
enough {{Color|orange|Eldin Ore}}. | |||
My grandpa's notes say you can find | |||
that stuff buried within fiery | |||
mountains. | |||
{{Tt|ID: 3480}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Ancient Flowers}}. | |||
My grandpa's notes say these things | |||
used to bloom out in sandy land, but | |||
who knows if there are still any around | |||
out there. | |||
{{Tt|ID: 3481}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Ancient Flowers}}. | |||
My grandpa's notes say these blooms | |||
used to grow all over a sandy land. | |||
It's the same type of flower you used | |||
to fix Scrapper, remember? | |||
{{Tt|ID: 3482}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Amber Relics}}. | |||
My grandpa's notes say you can find | |||
{{Color|orange|Amber Relics}} on the common in lots of | |||
different places. Seems like it's one | |||
treasure that's not so hard to find. | |||
{{Tt|ID: 3483}}Looks like you're coming up short on | |||
materials, kid. Yep, you don't have | |||
enough {{Color|orange|Dusk Relics}}. | |||
My grandpa's notes say you can find | |||
these in the "world of the spirit"... | |||
whatever that's supposed to mean. | |||
{{Tt|ID: 3484}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Jelly Blobs}}. | |||
My grandpa's notes say you can get | |||
that disgusting stuff from soft, | |||
squishy monsters. | |||
{{Tt|ID: 3485}}Looks like you're coming up short on | |||
materials, kid. Yep, you don't have | |||
enough {{Color|orange|Monster Claws}}. | |||
My grandpa's notes say you can get | |||
{{Color|orange|Monster Claws}} from flying monsters, | |||
including the ones that come out | |||
around here at night. | |||
{{Tt|ID: 3486}}Hmm...though now that I think of it, | |||
nights around here have been strangely | |||
monster free lately! | |||
{{Tt|ID: 3487}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Monster Horns}}. | |||
Grandpa's notes say you can get 'em | |||
from monsters that use them to call | |||
their buddies, but you'd need to pull | |||
'em out of their hands using something. | |||
{{Tt|ID: 3488}}Looks like you're coming up short on | |||
materials, kid. Yep, you don't have | |||
enough {{Color|orange|Ornamental Skulls}}. | |||
According to my grandpa's notes, | |||
you can sometimes get these from | |||
monsters that carry clubs... | |||
{{Tt|ID: 3489}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Evil Crystals}}. | |||
According to my grandpa's notes, you | |||
can get 'em by slaying monsters who | |||
have the power to curse you... | |||
{{Tt|ID: 3490}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Blue Bird Feathers}}. | |||
My grandpa's notes say you can get | |||
these feathers from the rare little | |||
blue birds living in wooded areas. | |||
You'll need a Bug Net, though! | |||
{{Tt|ID: 3491}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Golden Skulls}}. | |||
{{Color|orange|Golden Skulls}} are Ornamental Skulls | |||
that shine bright like gold. Seems like | |||
they are crazy rare! | |||
{{Tt|ID: 3492}}Hey, kid! Looks like you're a bit | |||
short on materials. You don't have | |||
enough {{Color|orange|Goddess Plumes}}. | |||
They're very rare and extremely | |||
valuable, or at least that's what it says | |||
here in my grandpa's notes. | |||
{{Tt|ID: 3493}}Wooden Shield | |||
{{Tt|ID: 3494}}Normal | |||
{{Tt|ID: 3495}}Better | |||
{{Tt|ID: 3496}}Best | |||
{{Tt|ID: 3497}}A strengthened Wooden | |||
Shield with improved | |||
durability. | |||
{{Tt|ID: 3498}}A strengthened Wooden | |||
Shield with even more | |||
durability. | |||
{{Tt|ID: 3499}}Iron Shield | |||
{{Tt|ID: 3500}}Normal | |||
{{Tt|ID: 3501}}Better | |||
{{Tt|ID: 3502}}Best | |||
{{Tt|ID: 3503}}A strengthened Iron | |||
Shield with improved | |||
durability. | |||
{{Tt|ID: 3504}}A strengthened Iron | |||
Shield with even more | |||
durability. | |||
{{Tt|ID: 3505}}Sacred Shield | |||
{{Tt|ID: 3506}}Normal | |||
{{Tt|ID: 3507}}Better | |||
{{Tt|ID: 3508}}Best | |||
{{Tt|ID: 3509}}A strengthened Sacred | |||
Shield with improved | |||
durability. | |||
{{Tt|ID: 3510}}A strengthened Sacred | |||
Shield with even more | |||
durability. | |||
{{Tt|ID: 3511}}Slingshot | |||
{{Tt|ID: 3512}}Normal | |||
{{Tt|ID: 3513}}Scattershot | |||
{{Tt|ID: 3514}}An excellent slingshot | |||
able to scatter a single | |||
seed over a wide area. | |||
{{Tt|ID: 3515}}Beetle | |||
{{Tt|ID: 3516}}Hook | |||
{{Tt|ID: 3517}}Speed | |||
{{Tt|ID: 3518}}Stamina | |||
{{Tt|ID: 3519}}Improve your Beetle | |||
with a burst of speed! | |||
{{Tt|ID: 3520}}Further improve your | |||
Beetle with a longer | |||
flight time! | |||
{{Tt|ID: 3521}}Bow | |||
{{Tt|ID: 3522}}Wooden Bow | |||
{{Tt|ID: 3523}}Iron Bow | |||
{{Tt|ID: 3524}}Sacred Bow | |||
{{Tt|ID: 3525}}Upgrade your Wooden | |||
Bow to an Iron Bow with | |||
increased attack power! | |||
{{Tt|ID: 3526}}Upgrade your Iron Bow | |||
to a Sacred Bow with | |||
even more attack power! | |||
{{Tt|ID: 3527}}Seed Satchel | |||
{{Tt|ID: 3528}}Holds 10 | |||
{{Tt|ID: 3529}}Holds 20 | |||
{{Tt|ID: 3530}}Holds 30 | |||
{{Tt|ID: 3531}}Enlarge your Seed | |||
Satchel to carry 20 | |||
seeds instead of 10! | |||
{{Tt|ID: 3532}}Enlarge your Seed | |||
Satchel again to carry | |||
30 seeds instead of 20! | |||
{{Tt|ID: 3533}}Quiver | |||
{{Tt|ID: 3534}}Holds 5 | |||
{{Tt|ID: 3535}}Holds 10 | |||
{{Tt|ID: 3536}}Holds 15 | |||
{{Tt|ID: 3537}}Enlarge your Quiver to | |||
carry 10 arrows instead | |||
of 5! | |||
{{Tt|ID: 3538}}Enlarge your Quiver | |||
again to carry 15 arrows | |||
instead of 10! | |||
{{Tt|ID: 3539}}Bomb Bag | |||
{{Tt|ID: 3540}}Holds 5 | |||
{{Tt|ID: 3541}}Holds 10 | |||
{{Tt|ID: 3542}}Holds 15 | |||
{{Tt|ID: 3543}}Enlarge your Bomb Bag | |||
to carry 10 bombs | |||
instead of 5! | |||
{{Tt|ID: 3544}}Enlarge your Bomb Bag | |||
again to carry 15 bombs | |||
instead of 10! | |||
{{Tt|ID: 3545}}Bug Net | |||
{{Tt|ID: 3546}}Normal | |||
{{Tt|ID: 3547}}Big | |||
{{Tt|ID: 3548}}Increase the size of your | |||
net to catch more bugs! | |||
{{Tt|ID: 3549}}Hey, kid! What's up? You look like you | |||
need to get something off your chest... | |||
I think I know what it is. You've got a | |||
favor to ask me, right? | |||
:Yes. | |||
:Not really. | |||
{{Tt|ID: 3550}}...Huh? It's about this old robot my | |||
grandpa used to tinker around with? | |||
...You probably just came here to make | |||
fun of the crazy junk guy for believing | |||
in his grandpa's stupid stories, right? | |||
Well, get in line... I've heard it before. | |||
Wait... That's not why you're here? | |||
You say you need to pick up something | |||
from below the clouds with this robot? | |||
Do you know what that means?! | |||
That means...you believe in my | |||
grandpa's stories too, don't you?! | |||
{{Tt|ID: 3551}}Well, I'm happy to hear that someone | |||
else believes me, but I don't think I can | |||
help you. You see, my grandpa's old | |||
robot... What's it called again... | |||
{{Tt|ID: 3552}}Oh, hey, that's right... I remember! | |||
His name is {{Color|#0080e0|Scrapper}}. He may not be | |||
much to look at these days... | |||
But he was an amazing robot once! | |||
When you called him, he would go | |||
anywhere and haul anything! | |||
Sadly, as you can see now...he's just | |||
another busted ol' hunk of junk... | |||
{{Tt|ID: 3553}}But old Gramps did tell me this: | |||
you can get him working again with the | |||
extract from an {{Color|orange|Ancient Flower}}. | |||
It's like oil to this guy. | |||
But I've never even heard of, much less | |||
seen, any such thing! | |||
:Take mine! | |||
:Me neither. | |||
{{Tt|ID: 3554}}WHAT?! You have one?! Are you | |||
kiddin' me?! That's amazing! | |||
{{Tt|ID: 3555}}Yeah, who has, right? | |||
But if I just had one {{Color|orange|Ancient Flower}}... | |||
{{Tt|ID: 3556}}Hold it... Why would you say you have | |||
one when you really don't?! That's a | |||
dirty trick, kid. | |||
{{Tt|ID: 3557}}If you want me to get {{Color|#0080e0|Scrapper}} here | |||
working again, I need one {{Color|orange|Ancient | |||
Flower}}. But I dunno where they are. | |||
:I have one! | |||
:Me neither. | |||
{{Tt|ID: 3558}}So this is an {{Color|orange|Ancient Flower}}?! | |||
I can feel some slick, oily stuff coming | |||
out of its stem! Great, with this we can | |||
fix {{Color|#0080e0|Scrapper}}! | |||
...Wait right here! I'll have him up and | |||
running in no time! | |||
{{Tt|ID: 3559}}WHOA! It talked! Can you believe | |||
that? I guess I really did fix him! | |||
This kid gave me the materials I | |||
needed to fix you. Go on! | |||
Say thank you! | |||
{{Tt|ID: 3560}}Heyyyy now! Watch it! That's no way | |||
to talk to someone who just saved | |||
your life! | |||
...Anyway, this kid wants you to haul | |||
some stuff around, and you're going | |||
to help him! | |||
{{Tt|ID: 3561}}So...take good care of {{Color|#0080e0|Scrapper}} | |||
for me, will you? By the way, he can | |||
sense people's thought waves or | |||
something... | |||
That means wherever you are, if you | |||
need him, he'll be there in a jiffy! | |||
He's got kind of a mean little mouth on | |||
him, but if he's in a good mood, he'll | |||
work hard for you! | |||
Anyway, enough of my yappin'! | |||
{{Tt|ID: 3562}}So how 'bout another upgrade? | |||
I'll repair your shield too! | |||
:Upgrade. | |||
:Repair shield. | |||
:No, thanks. | |||
{{Tt|ID: 3563}}Phew... There you go! | |||
{{Tt|ID: 3564}}Hey, kid! How's {{Color|#0080e0|Scrapper}} treating | |||
you? Anything to upgrade today? | |||
:Upgrade. | |||
:Repair shield. | |||
:No, thanks. | |||
{{Tt|ID: 3565}}So how do you plan to recover all the | |||
stuff that fell beneath the clouds? | |||
You know, you could always ask the | |||
{{Color|red|fortune-teller}} over there... | |||
I know he's kind of goofy looking, | |||
but when it comes to finding things, | |||
he's always right on the money. | |||
{{Tt|ID: 3566}}Thank you, BZZRT! I've got a full tank | |||
of energy, and I'm ready to carry | |||
anything, zzzzt! | |||
{{Tt|ID: 3567}}Huh...? Who is this green-clad | |||
individual of small stature? | |||
{{Tt|ID: 3568}}...Hmmm. Are you sure it was him, | |||
grrzt? | |||
...Well then, I extend my reluctant | |||
thanks to you in a gesture of obligatory | |||
gratitude, vrrrrrrt-CHONK. | |||
{{Tt|ID: 3569}}Hmmph. This individual may have | |||
restored my operations, but I am not | |||
inclined to offer assistance, zrrt. | |||
Serving children is very low in my task | |||
priority, dzzt! | |||
{{Tt|ID: 3570}}Who are you?! | |||
ZRRPT-FOOOSH! | |||
{{Tt|ID: 3571}}Your name is...Fi? Dzzt! Should I call | |||
you Mistress Fi? Are you looking for | |||
something, Mistress Fi? | |||
{{Tt|ID: 3572}}I... I understand, vrrt! | |||
At your request, I will carry anything, | |||
regardless of weight or destination... | |||
whizzt! | |||
{{Tt|ID: 3573}}Master Shortpants! I offer | |||
assistance! I can now detect Mistress | |||
Fi's thought waves, vrrt! | |||
Should you need me, ask Mistress Fi to | |||
call me, and I will arrive with haste, | |||
bzzat! | |||
{{Tt|ID: 3574}}Master [Link]... | |||
Materials from the windmill have | |||
yielded a signal that you may search | |||
for with your {{Color|red|dowsing}} ability. Use it to | |||
locate the fallen {{Color|red|propeller}}. | |||
{{Tt|ID: 3575}}However, it will not be possible to | |||
carry the item in your pouch and | |||
return to the sky. | |||
{{Tt|ID: 3576}}...... | |||
{{Tt|ID: 3577}}Master... | |||
We now have the means to bring the | |||
propeller back to Skyloft. You may | |||
immediately begin your search for the | |||
{{Color|#0080e0|Windmill Propeller}}. | |||
{{Tt|ID: 3578}}A report, Master. | |||
Because of the improvement to your | |||
sword, you can now use your dowsing | |||
ability to locate {{Color|red|treasure}}. | |||
Please use the additional entry in | |||
your dowsing target list at your | |||
leisure and convenience. | |||
===114-Friend.msbt=== | |||
{{Tt|ID: 3579}}[Link]! | |||
{{Tt|ID: 3580}}That green uniform looks so... | |||
adventurous! You sure look like a | |||
knight now. | |||
{{Tt|ID: 3581}}The headmaster said you're heading | |||
out to look for Zelda. | |||
You're really something else. I could | |||
never imagine myself doing what | |||
you're about to do. | |||
I put a lot of work into making this! | |||
You should take it with you. | |||
{{Tt|ID: 3582}}It's an {{Color|red|Adventure Pouch}}. It's for... | |||
adventures. It's neat because you can | |||
fit {{Color|red|four}} things in it that you'll need | |||
on your big journey. | |||
You can buy all kinds of stuff at the | |||
bazaar that you can put in this pouch. | |||
You should go look! | |||
You could buy some {{Color|orange|potions}} and a | |||
{{Color|orange|shield}}. They'd fit in the pouch, and they | |||
might come in handy on an adventure. | |||
{{Tt|ID: 3583}}[Link]! I just know you'll | |||
find Zelda for us. | |||
{{Tt|ID: 3584}}Aww, thanks. I didn't think you had | |||
time to help me out, | |||
[Link]. | |||
:No problem! | |||
:I'm busy... | |||
{{Tt|ID: 3585}}Really? Thanks! OK, so... | |||
{{Tt|ID: 3586}}Oh, right... You've got today's | |||
Wing Ceremony to think about! | |||
You can leave that there. | |||
{{Tt|ID: 3587}}Hey, what's wrong, [Link]? | |||
You...don't know where your bird is? | |||
What are you talking about, | |||
[Link]? | |||
You called it, but...it didn't even come | |||
to you? | |||
...So that means... | |||
Oh... I knew it... | |||
Huh? Oh, uh, nothing. Really, I was, | |||
uh...talking to myself. You know, like | |||
I do... | |||
{{Tt|ID: 3588}}That's pretty serious, | |||
[Link]. Hope you find | |||
your bird soon... | |||
{{Tt|ID: 3589}}I need you to carry one of these {{Color|red|barrels}} | |||
over to the old lady who works in the | |||
kitchen. | |||
Press [A] to pick up a barrel, then press | |||
[A] again to {{Color|green|put it down}} at your feet. | |||
If you {{Color|green|hold the Wii Remote up and | |||
swing it}}, you can {{Color|green|throw}} whatever you're | |||
carrying. | |||
You can {{Color|green|roll}} small items like pots by | |||
{{Color|green|holding the Wii Remote down}} and | |||
{{Color|green|swinging}} it. | |||
But we'll get in huge trouble if any of | |||
these barrels break, so don't even think | |||
about throwing or rolling them. | |||
{{Tt|ID: 3590}}If you forget any of this, just {{Color|green|press [2]}}. | |||
That'll bring up an explanation of | |||
actions available to you at that moment | |||
in time. Pretty handy, huh? | |||
{{Tt|ID: 3591}}Thanks! That was a huge help, | |||
[Link]! | |||
I know it's not much, but here's half of | |||
the pay the old lady offered me to | |||
do that. | |||
{{Tt|ID: 3592}}I have to hang back and watch the | |||
academy today. Good luck with the | |||
{{Color|red|ceremony}}, [Link]! | |||
{{Tt|ID: 3593}}Hey, [Link]! Just make sure | |||
you come back and see me. | |||
{{Tt|ID: 3594}}Good morning, [Link]! | |||
Today's the big {{Color|red|Wing Ceremony}}, | |||
right? | |||
I wanted to fly too, but I... I didn't | |||
make the cut, so I'm stuck back here at | |||
the academy. | |||
Plus, I've got to move these {{Color|red|barrels}} | |||
over to the kitchen. | |||
I was hoping to at least be able to | |||
cheer you on, [Link], but... | |||
I guess that's the way it goes. | |||
Go out there and wow them, buddy! | |||
{{Tt|ID: 3595}}I'm not like you, [Link]. | |||
I fail at everything I try. | |||
That's why I'm still here practicing | |||
{{Color|green|picking up}} barrels with [A]. | |||
I guess it's not all bad. At least I'm | |||
getting paid. | |||
{{Tt|ID: 3596}}[Link]! | |||
{{Tt|ID: 3597}}Hey, umm... I should probably tell you... | |||
Ah, forget it. Never mind. | |||
Sorry... | |||
{{Tt|ID: 3598}}Hey, [Link]! Did you find | |||
any clues about Zelda? I know you | |||
can find her. Don't give up! | |||
{{Tt|ID: 3599}}Zelda fell from her bird... I can't | |||
believe it... | |||
She's such a good rider, you know? | |||
Since I'm pretty much the worst rider | |||
around, all I can do is hope she's OK. | |||
{{Tt|ID: 3600}}Hey, [Link]! | |||
I've pretty much maxed out on push- | |||
ups. Wonder what exercise I can pick | |||
up next... | |||
Whoa! That's one sweet bow you've | |||
got there, [Link]! | |||
Bet you're a total natural with it, too. | |||
:Yep. | |||
:Uh... | |||
{{Tt|ID: 3601}}Hey, [Link]! The Isle of the | |||
Goddess vanished! What's going on? | |||
Oh...so you already know everything, | |||
huh, [Link]? | |||
It must have something to do with | |||
finding Zelda. I get it. I'm done being | |||
surprised by this stuff. You just make | |||
sure you find Zelda, OK? | |||
{{Tt|ID: 3602}}You're amazing, [Link]! | |||
Even if I work my way up to 3,000 | |||
push-ups, I'll never be as cool as you. | |||
{{Tt|ID: 3603}}Why are you blushing? You know | |||
it's true! | |||
{{Tt|ID: 3604}}I've got it! Why don't you show | |||
me how good you are with | |||
your bow? | |||
I'm going to toss some pumpkins into | |||
the air, OK? | |||
You show me how good you are by | |||
filling them full of arrows! | |||
Throwing the pumpkins in the air will | |||
give me a good workout too! | |||
Two birds with one stone! | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 3605}}OK, [Link]. I know how | |||
busy you are. | |||
You've got the whole "save Zelda" | |||
mission going on and stuff. | |||
Sorry for bugging you. | |||
{{Tt|ID: 3606}}I'll toss pumpkins for {{Color|red|90 seconds}}! | |||
You get 10 points for every pumpkin | |||
you hit. | |||
The more pumpkins you hit in a row, | |||
the more points you get. Don't miss! | |||
{{Tt|ID: 3607}}Oh, and one more thing. It will cost you | |||
20 Rupees a try. | |||
Playing for free is no fun, right? | |||
So what do you say? You want to | |||
give it a shot for {{Color|red|20 Rupees}}? | |||
:Sure! | |||
:No, thanks. | |||
{{Tt|ID: 3608}}Can't afford it, huh? Must be rough | |||
not having enough Rupees to play | |||
a little game, huh, [Link]? | |||
{{Tt|ID: 3609}}All right! Let's get started. Show me | |||
how it's done, [Link]! | |||
{{Tt|ID: 3610}}Hey, [Link]! How's | |||
everything going? | |||
You want to try shooting some | |||
pumpkins? One go around will cost | |||
you {{Color|red|20 Rupees}}! | |||
:Yep! | |||
:Rules? | |||
:No, thanks. | |||
{{Tt|ID: 3611}}Want to try again? It'll cost you | |||
another {{Color|red|20 Rupees}}. | |||
:Yep! | |||
:Rules? | |||
:Nah. | |||
{{Tt|ID: 3612}}You scored # points. | |||
Just not feeling it today, huh, | |||
[Link]? Sorry, but you | |||
don't get a prize with that score. | |||
The easiest way to hit a pumpkin is | |||
to lead it. You know, put the cursor a | |||
little ahead of it as it's flying. | |||
Do that, and I bet you can score | |||
{{Color|red|150 points}} or so. | |||
Not that I'm giving you advice or | |||
anything. I mean, I know you know | |||
what you're doing. | |||
{{Tt|ID: 3613}}Wow, # points! Nice job, | |||
[Link]! | |||
It's not the best score ever, but you | |||
were pretty smooth, [Link]! | |||
Next time, I want you to aim for at | |||
least {{Color|red|400 points}}! | |||
Anyway, here's 50 Rupees I've earned | |||
from doing chores for the grumpy | |||
kitchen lady. | |||
{{Tt|ID: 3614}}Drop by when you want to try again! | |||
{{Tt|ID: 3615}}It would be great to see you hit {{Color|red|600 | |||
points}} and set a record next time. | |||
Give it your best shot! | |||
{{Tt|ID: 3616}}Wow, # points! That's great, | |||
[Link]! | |||
You're good at everything you do, | |||
[Link]. | |||
Here's your prize! | |||
{{Tt|ID: 3617}}You got # points! That's beyond | |||
amazing, [Link]! | |||
The pride of the Knight Academy is | |||
truly riding on your shoulders, | |||
[Link]! Here, take this! | |||
{{Tt|ID: 3618}}You got # points! That's beyond | |||
amazing, [Link]! | |||
The hopes of the Knight Academy are | |||
truly riding on your shoulders, | |||
[Link]! | |||
Take this {{Color|red|symbol of friendship}} | |||
between you and me, | |||
[Link]! | |||
===115-Town2.msbt=== | |||
{{Tt|ID: 3619}}Ah, hey... What do you need? | |||
:Shopping! | |||
:Um... | |||
{{Tt|ID: 3620}}You want to do some shopping? Just | |||
come back to the shop tomorrow. | |||
{{Tt|ID: 3621}}So when you say "um"...that means | |||
you don't have a good reason to be | |||
here, huh? | |||
{{Tt|ID: 3622}}What? You think I'm being gruff? | |||
You think I'm totally different during | |||
the day? | |||
Well, I get tired of having to be a | |||
smiley shopkeeper all day, all right? | |||
Just don't think that this is the real | |||
me. | |||
Anyway, enough about that... You're | |||
here to make some money at my | |||
{{Color|red|night market}}, am I right? | |||
:Night market? | |||
:Yep! | |||
{{Tt|ID: 3623}}Ah, it's your first time here, isn't it? | |||
Oh well... | |||
{{Tt|ID: 3624}}Why didn't you tell me that from the | |||
beginning? | |||
{{Tt|ID: 3625}}Night is when I do my buying. See, | |||
{{Color|red|I buy treasure}}, but that's not to say | |||
I'll buy just any old thing. I only deal | |||
in {{Color|red|specific types of treasure}}. | |||
Right. Let's get on with it, shall we? | |||
{{Tt|ID: 3626}}So you want to sell some treasure? | |||
{{Tt|ID: 3627}}Well, today I am buying these | |||
treasures: | |||
{{Color|orange|[var] | |||
[var]}} | |||
{{Color|orange|[var] | |||
[var]}} | |||
Just these four! So, what do you want | |||
to do? | |||
:I'll sell! | |||
:No deal. | |||
{{Tt|ID: 3628}}Which will you sell to me? | |||
{{Color|orange|:[var]}}. | |||
{{Color|orange|:[var]}}. | |||
{{Color|orange|:[var]}}. | |||
{{Color|orange|:[var]}}. | |||
{{Tt|ID: 3629}}Hmmm, how many Rupees can I offer | |||
for each {{Color|orange|[var]}}... | |||
Does # seem fair? | |||
{{Tt|ID: 3630}}Hmmm, how many Rupees can I offer | |||
for each {{Color|orange|[var]}}... | |||
Does # seem fair? | |||
{{Tt|ID: 3631}}Hmmm, how many Rupees can I offer | |||
for each {{Color|orange|[var]}}... | |||
Does # seem fair? | |||
{{Tt|ID: 3632}}Hmmm, how many Rupees can I offer | |||
for each {{Color|orange|[var]}}... | |||
Does # seem fair? | |||
{{Tt|ID: 3633}}I see that you're carrying # of those. | |||
How many will you sell me? | |||
:1. | |||
:5. | |||
:All of them! | |||
:No deal. | |||
{{Tt|ID: 3634}}Ah, the old {{Color|orange|[var]}} deal, eh? | |||
And you've got # of 'em? | |||
Let's see, how many Rupees is that | |||
worth... Let's say #? | |||
:It's a deal! | |||
:Never mind. | |||
{{Tt|ID: 3635}}You don't even have that many! | |||
Quit wasting my time. | |||
{{Tt|ID: 3636}}Listen, pal...I've had enough of the | |||
funny business. You don't even have a | |||
single one of those. So do you want to | |||
sell something else or what? | |||
:I'll sell! | |||
:No deal. | |||
{{Tt|ID: 3637}}All right. Here's your money. | |||
{{Tt|ID: 3638}}Thanks. Come back soon. | |||
{{Tt|ID: 3639}}Oh. Really? OK, well, hopefully you'll | |||
come back again sometime. | |||
{{Tt|ID: 3640}}Oh. It's you... [Link]. | |||
What do you want with me? | |||
{{Tt|ID: 3641}}Huh? What am I doing? | |||
{{Color|red|Bugs}}... I'm looking at bugs. | |||
{{Tt|ID: 3642}}Bugs are amazing. Even more | |||
amazing than Groose in a lot of ways... | |||
Oh...wait. I'm not saying Groose isn't | |||
as amazing as a bug. | |||
{{Tt|ID: 3643}}Look, {{Color|red|I just really like bugs}}... I want to | |||
collect all kinds of bugs. Sometimes, | |||
I even dream about having, like, an | |||
entire island full of bugs... | |||
{{Tt|ID: 3644}}...How about this! | |||
[Link], here's the plan. | |||
{{Color|red|If you find a bug, come sell it to me}}. | |||
When it comes to bugs, Rupees are | |||
no object. | |||
:Sure! | |||
:Er... | |||
{{Tt|ID: 3645}}Mwah hah hah! Now all my | |||
bug-collecting ambitions will finally | |||
be realized... | |||
{{Tt|ID: 3646}}What? I was sure you'd go for that... | |||
Don't make me sic Groose on you... | |||
{{Tt|ID: 3647}}So if you ever want to sell any bugs, | |||
just bring them to me. I usually hang | |||
out here at night... | |||
I won't just buy any bug, though. | |||
What I buy on any given day just | |||
depends on the {{Color|red|mood}} I'm in. | |||
Oh, one other thing... This might bug | |||
you a little bit, but I only want to | |||
{{Color|red|do these deals at night}}. I have a | |||
reputation to protect, you know. | |||
Got it, [Link]? I don't mean | |||
to be a pest, but I'm counting on you. | |||
I can't stop thinking about bugs... | |||
{{Tt|ID: 3648}}...So let's get to it. Want to sell me | |||
something? | |||
{{Tt|ID: 3649}}Oh, it's you, [Link]. | |||
I thought you might come by. | |||
Let's just say a little bug told me... | |||
{{Tt|ID: 3650}}Hey, [Link]. Something's | |||
bugging me today. I mean that in a | |||
good way... | |||
{{Tt|ID: 3651}}[Link]... Want to hear | |||
something neat? OK, so...earlier in | |||
the night, I went back into those | |||
caves behind the waterfall. | |||
I saw some {{Color|red|Blessed Butterflies}} in this | |||
empty area. I wonder why they were | |||
swarming around that spot... | |||
Weird, right? | |||
If you want to see them for yourself, | |||
you should go into the caves at night. | |||
{{Tt|ID: 3652}}Oh, right. Let's see what kind of bugs | |||
you've got for me today. | |||
{{Tt|ID: 3653}}Let's see... Tonight I feel like buying: | |||
{{Color|orange|[var] | |||
[var]}} | |||
{{Color|orange|[var]}} | |||
:I'll sell! | |||
:No deal. | |||
{{Tt|ID: 3654}}Well, that's too bad... | |||
I guess I'll "bee" seeing you... | |||
{{Tt|ID: 3655}}Which do you want to sell me? | |||
{{Color|orange|:[var]}}. | |||
{{Color|orange|:[var]}}. | |||
{{Color|orange|:[var]}}. | |||
{{Tt|ID: 3656}}{{Color|orange|[var]}}, eh? | |||
For one of those, how many Rupees | |||
should I part with? Hmmmm... | |||
How about #? | |||
{{Tt|ID: 3657}}{{Color|orange|[var]}}, hmm? | |||
For one of those, how many Rupees | |||
should I part with? Hmmmm... | |||
How about #? | |||
{{Tt|ID: 3658}}{{Color|orange|[var]}}, hmm? | |||
For one of those, how many Rupees | |||
should I part with? Hmmmm... | |||
How about #? | |||
{{Tt|ID: 3659}}Thanks, mantis face! | |||
I mean that in a good way! I love | |||
mantises. Well, I'm looking forward | |||
to seeing more of your bugs, | |||
[Link]. | |||
{{Tt|ID: 3660}}You don't have even one of those! | |||
You look like you wouldn't harm a fly, | |||
but you're still trying to rip me off? | |||
Or do you just want to sell me a | |||
different bug? | |||
:Yep! | |||
:No deal. | |||
{{Tt|ID: 3661}}How many have you got there--#? | |||
And how many of those are you looking | |||
to sell? | |||
:1. | |||
:5. | |||
:All of them! | |||
:No deal. | |||
{{Tt|ID: 3662}}You don't have that many... So I'll ask | |||
you again... | |||
{{Tt|ID: 3663}}I love a good {{Color|orange|[var]}}... | |||
And you're selling # of 'em, eh? | |||
How many Rupees should I throw your | |||
way... I'm gonna say #. | |||
:OK! | |||
:Never mind. | |||
{{Tt|ID: 3664}}OK, here's your money. | |||
{{Tt|ID: 3665}}Nnngghh snrrrk... | |||
SNNNNRRRKK... | |||
{{Tt|ID: 3666}}Ahhh... This child just won't go to | |||
sleep for me... What can I do? Ahhh... | |||
:That's terrible! | |||
:And your wife? | |||
{{Tt|ID: 3667}}Yeah, it is pretty terrible... But even | |||
when babies cry, they're still really | |||
cute... If they're yours, I guess. | |||
You'll understand someday when | |||
you've got one of your own! | |||
{{Tt|ID: 3668}}Ah, the missus... She gets tired from | |||
running the business all day. | |||
I have to let her get some rest | |||
sometime, right...? Ha ha... | |||
{{Tt|ID: 3669}}...Sigh... | |||
{{Tt|ID: 3670}}Ahhh... Doesn't look like I'll get much | |||
sleep tonight...again. | |||
:Why? | |||
:Are you tired? | |||
{{Tt|ID: 3671}}Sorry to worry you... | |||
{{Tt|ID: 3672}}Well, you can see what my nights are | |||
like, right? | |||
{{Tt|ID: 3673}}The baby just goes on and on like this | |||
all night. I haven't slept a wink in... | |||
Ahhh... I don't even know how long. | |||
The baby usually sleeps like a sack of | |||
rocks. But that was before we lost | |||
the you know what... | |||
:No, what? | |||
:Oh, that? | |||
{{Tt|ID: 3674}}The baby's {{Color|orange|Rattle}}. | |||
{{Tt|ID: 3675}}So you know about it? Yes, the baby's | |||
{{Color|orange|Rattle}}. | |||
{{Tt|ID: 3676}}If we had the you know what, then | |||
the baby would settle down. But we | |||
lost it the other day. | |||
{{Color|red|A bird picked it up}} in its beak and {{Color|red|flew | |||
off with it}}. Maybe the bird thought it | |||
was food. I don't know... | |||
Of course, the bird wouldn't have | |||
eaten it, so I think it must still be | |||
{{Color|red|somewhere here in town}}. I just don't | |||
know where... | |||
Sigh... It sure would be nice if | |||
someone would find it for me. | |||
{{Tt|ID: 3677}}Ahh...I hope someone finds the | |||
baby's {{Color|orange|Rattle}}... | |||
A {{Color|red|bird flew away with it}}. It must still | |||
be {{Color|red|somewhere in town}}... Sigh. | |||
It looks like I won't get any sleep | |||
tonight, either... | |||
{{Tt|ID: 3678}}Is that...? The baby's {{Color|orange|Rattle}}! | |||
You found it! | |||
{{Tt|ID: 3679}}Who's a sleepy baby? | |||
Time for beddy-bye. | |||
{{Tt|ID: 3680}}Whew. The baby seems to have settled | |||
down nicely. I bet the baby will sleep | |||
well tonight. Oh! That means I'll | |||
finally get a good night's sleep too! | |||
Thank you so much! I won't forget | |||
what you did for me. | |||
{{Tt|ID: 3681}}Finally, I can sleep! Thank you! | |||
{{Tt|ID: 3682}}Oh, thank you, thank you! I appreciate | |||
everything you've done. | |||
{{Tt|ID: 3683}}5...6...7... | |||
{{Tt|ID: 3684}}Nnghh... Snrrrk... Hrmmph... | |||
{{Tt|ID: 3685}}55...56...57... | |||
{{Tt|ID: 3686}}Snrrrrrk... Hrrmphh... | |||
{{Tt|ID: 3687}}3,985...3,986... | |||
3,987...3,988... | |||
{{Tt|ID: 3688}}Hrrrnnnnghhh...! | |||
{{Tt|ID: 3689}}Whew... Let me catch my breath... | |||
Hey... [Link]! Oh! | |||
What am I doing? I'm training! | |||
I can't even lift a single barrel... | |||
Pathetic, I know! That's why I want | |||
to get stronger. | |||
I'm a bit embarrassed about it, though, | |||
so I do it at night when no one's | |||
around to laugh at me... | |||
But it's not going so well. I'm just too | |||
tired. I was actually about ready to | |||
throw in the towel... | |||
{{Tt|ID: 3690}}Ahh...if only there were {{Color|red|a potion that | |||
would give me stamina}}, then I could | |||
drink that and maybe find that last | |||
little bit of strength I need... | |||
{{Tt|ID: 3691}}...Fat chance, right? I suppose I'll have | |||
to just put my nose to the grindstone... | |||
Yep, just buckle down my bootstraps | |||
and all that... Right? | |||
Anyway, I'll just keep working on this | |||
for as long as I can! All on my own, | |||
I guess... Sigh... | |||
{{Tt|ID: 3692}}Oh...but don't worry about me... | |||
I still have some get-up-and-go in | |||
me... I think... Maybe... | |||
{{Tt|ID: 3693}}Whew...whoo... It's no good... | |||
If only I had {{Color|red|a potion that would give | |||
me stamina}}, then maybe I could reach | |||
down deep for that 110%... | |||
{{Tt|ID: 3694}}I just...whoo...need a breather... | |||
[Link], what have you got | |||
there? Is that... a {{Color|orange|Stamina Potion}}? | |||
I don't suppose you'd...let me have | |||
that, would you? | |||
:Take it! | |||
:Sorry... | |||
{{Tt|ID: 3695}}Oh! [Link], what have you | |||
got there? That's not... It's not a | |||
{{Color|orange|Stamina Potion}}, is it? | |||
I don't suppose you would mind letting | |||
me have that, would you? | |||
:Take it! | |||
:No way. | |||
{{Tt|ID: 3696}}Oh... Of course... I don't mean to put | |||
you out. | |||
{{Tt|ID: 3697}}Really?! Thank you! I owe you one! | |||
{{Tt|ID: 3698}}Whoo-yeah! I can feel my muscles | |||
perking back up already! | |||
{{Tt|ID: 3699}}It's just that...at this rate, I don't | |||
know if I'll ever get strong and burly. | |||
:Try your best! | |||
:Yes, you can! | |||
{{Tt|ID: 3700}}Right! That's exactly what I need to do. | |||
No more whining! I need to push | |||
myself. | |||
{{Tt|ID: 3701}}Wow... Really? It's great to hear | |||
you're so confident in me. Maybe I can | |||
actually do this... | |||
{{Tt|ID: 3702}}Thank you, [Link]. | |||
I'll make you proud. You'll see! I'll be | |||
super burly in no time! | |||
OK, back to training! Come back soon | |||
so I can show you the new me! | |||
{{Tt|ID: 3703}}I'll do my best! And someday I'll be | |||
strong. Come back soon so I can show | |||
you the new me! | |||
{{Tt|ID: 3704}}Oh...whoo...I'm sweating up a storm. | |||
Good evening, [Link]! | |||
I've been training hard ever since we | |||
last spoke, but I still feel so sluggish... | |||
Maybe I've just run out of energy. | |||
{{Tt|ID: 3705}}Hey, [Link]. Do you think | |||
you could give me some more | |||
{{Color|red|Stamina Potion}}? | |||
{{Tt|ID: 3706}}No, no... I can't keep asking you for | |||
favors like that! I'll just keep working | |||
at it on my own. | |||
{{Tt|ID: 3707}}Ah! [Link], is that... | |||
Is that a {{Color|red|Stamina Potion}} you're | |||
carrying? | |||
Would you mind if I had some? | |||
:Take some! | |||
:Sorry. | |||
{{Tt|ID: 3708}}Whoo... I can't seem to catch my | |||
breath... | |||
Hey, [Link], I wonder... | |||
Would you mind sharing some | |||
{{Color|orange|Stamina Potion}} with me? | |||
:Take some! | |||
:Sorry. | |||
{{Tt|ID: 3709}}Of course, of course... Sorry, I was | |||
being foolish and presumptuous. | |||
{{Tt|ID: 3710}}It's OK. I'll be fine! I'll just keep at it | |||
on my own. | |||
{{Tt|ID: 3711}}Really? Wow, thanks! I'll gladly take | |||
it, then. | |||
{{Tt|ID: 3712}}Whoo-hoo! That's the stuff! It's like a | |||
refreshing splash of ENERGY! | |||
{{Tt|ID: 3713}}...Sometimes I worry, though. All this | |||
training, and no results! How long do I | |||
need to train before I start to get | |||
stronger? | |||
What do you think, [Link]? | |||
How many push-ups do you think I | |||
need to do to get strong? | |||
:About 1,000! | |||
:Not about numbers. | |||
{{Tt|ID: 3714}}Ulp... That many? Really? | |||
OK, then... I guess there really is no | |||
gain unless there is also pain. So much | |||
pain... | |||
{{Tt|ID: 3715}}It's not about numbers? ...Of course! | |||
You mean I should just keep at it until | |||
I've forgotten how many I've done, | |||
right? | |||
{{Tt|ID: 3716}}I guess that makes sense. Now that I | |||
know that, I'll definitely start getting | |||
stronger! | |||
Come back soon so you can see how | |||
I'm doing! | |||
{{Tt|ID: 3717}}[Link]! You're going to be | |||
shocked by how strong I am! | |||
Come back and see me soon! | |||
{{Tt|ID: 3718}}Phew! Well, that was a nice warm-up! | |||
...Hey, [Link]! I was just | |||
hoping you'd come by. I wanted to ask | |||
you something. | |||
The other day I tried lifting some | |||
barrels, and I was able to do it with | |||
one arm! | |||
Do you think that means I've got | |||
enough muscle? What do you think, | |||
[Link]? Do I look strong? | |||
:Too strong! | |||
:For sure. | |||
{{Tt|ID: 3719}}Really? Thanks! I'm so happy. | |||
{{Tt|ID: 3720}}Huh? Aww, you're just saying that. | |||
But it's still nice to hear it. | |||
{{Tt|ID: 3721}}It's all thanks to you, | |||
[Link]. | |||
I would have gotten discouraged if | |||
you hadn't come by to cheer me on. | |||
You gave me motivation! | |||
Thank you so much, [Link]! | |||
{{Tt|ID: 3722}}I could just keep going and going! | |||
Next, I'm going to train so hard that | |||
I can lift a barrel with one finger. | |||
{{Tt|ID: 3723}}Phew! Not a bad warm-up... | |||
{{Tt|ID: 3724}}Ugh... I'm so worried... | |||
So worried... | |||
:What's wrong? | |||
:Calm down. | |||
{{Tt|ID: 3725}}Ahh, [Link]. | |||
You really want to hear about all my | |||
troubles? That's kind of you. | |||
{{Tt|ID: 3726}}CALM?! How could I be calm at a time | |||
like this?! ...I'm sorry. I know I | |||
shouldn't be yelling at you. | |||
That won't help. | |||
{{Tt|ID: 3727}}So you see, a short while ago my {{Color|red|little | |||
sister}} went out for a quick flight, but | |||
she hasn't come home yet. | |||
It was getting late for her to still be | |||
out, so I went looking for her | |||
everywhere... But I couldn't find her. | |||
I just hope nothing has happened. | |||
...I'm worried sick thinking about it. | |||
{{Tt|ID: 3728}}Hey, [Link], would you | |||
mind helping me look for her? | |||
{{Tt|ID: 3729}}She said she was curious about that | |||
{{Color|#0080e0|colorful island}} that appeared recently, | |||
so I suspect she's somewhere in the | |||
{{Color|red|south}}{{Color|red|western sky}}. | |||
{{Tt|ID: 3730}}I'm counting on you, | |||
[Link]! | |||
{{Tt|ID: 3731}}I'm so worried... I feel just...sick. | |||
What was she thinking? | |||
I always made her take a {{Color|red|bottle}} | |||
of potion with her...but today I | |||
forgot... | |||
{{Tt|ID: 3732}}My sister said she was curious about | |||
that {{Color|#0080e0|colorful island}} that appeared | |||
recently, so I suspect she's somewhere | |||
in the {{Color|red|south}}{{Color|red|western sky}}. | |||
{{Tt|ID: 3733}}Would you please help us look for her, | |||
[Link]? | |||
{{Tt|ID: 3734}}What?! You found my sister?! | |||
Her bird's injured and can't fly?! | |||
That's terrible! In that case, take her | |||
this as quick as you can! | |||
These are {{Color|orange|Mushroom Spores}}. | |||
They will heal the bird's injury. | |||
{{Tt|ID: 3735}}But, wait... You're carrying too much. | |||
Make some space in your pouch, | |||
and then come and talk to me. | |||
{{Tt|ID: 3736}}If she uses this, it will quickly heal | |||
the bird. She should then be able to | |||
make her own way home. | |||
Take it to my sister! | |||
You can keep the {{Color|red|Empty Bottle}} once | |||
she's had a chance to use the stuff | |||
inside. | |||
I'm counting on you, | |||
[Link]! | |||
{{Tt|ID: 3737}}Where did all the {{Color|orange|Mushroom Spores}} | |||
go? You haven't given them to her yet? | |||
To get more {{Color|orange|Mushroom Spores}}, just | |||
{{Color|red|collect them from mushrooms}}. I'm | |||
counting on you, [Link]. | |||
{{Tt|ID: 3738}}Great--you've made room in your | |||
pouch. Well then, take these! | |||
They're {{Color|orange|Mushroom Spores}}. | |||
They'll heal the bird's injury. | |||
{{Tt|ID: 3739}}What's the deal, [Link]? | |||
You need to hurry up and take those | |||
{{Color|orange|Mushroom Spores}} to my sister! | |||
I'm counting on you! | |||
{{Tt|ID: 3740}}[Link]! My sister made | |||
it home safely! Thank goodness... | |||
I was so worried about her. | |||
Thanks so much for your help, | |||
[Link]! | |||
{{Tt|ID: 3741}}[Link]! My sister is safe! | |||
I'm so relieved! I was getting so | |||
worried there. All these worst-case | |||
scenarios kept popping into my head. | |||
What? You're the one who gave my | |||
sister the bird medicine? | |||
Thank you so much! I don't have much | |||
to give you to repay you, but please | |||
take this with my gratitude! | |||
{{Tt|ID: 3742}}Oh, that's a shame. I wanted to | |||
give you this {{Color|orange|Empty Bottle}}, but it looks | |||
like your pouch is full and you're also | |||
out of room at the Item Check... | |||
But I'll hang on to it for you. If you can | |||
get rid of something from your pouch | |||
or make some room at the Item Check, | |||
come see me later and it's all yours. | |||
{{Tt|ID: 3743}}It may not look like much, but believe | |||
me, there's a dozen uses for a fine | |||
bottle like that. Thanks again! | |||
{{Tt|ID: 3744}}Hey, [Link], thanks for | |||
taking care of my sister like that. | |||
I won't forget what you did. | |||
{{Tt|ID: 3745}}Hey there, [Link]! I haven't | |||
seen Zelda around lately. Do you know | |||
what happened to her? | |||
{{Tt|ID: 3746}}Hey there, [Link]! | |||
What's that? Something about {{Color|red|two | |||
sails}}? Sorry, but I've got zero interest | |||
in silly riddles. Why don't you go ask | |||
the town {{Color|red|fortune-teller}} for help? | |||
{{Tt|ID: 3747}}Hey! Did you see what's going on?! | |||
The Light Tower is shooting a beam of | |||
light off into the thunderhead. | |||
It's almost like the tower is telling us | |||
to head into that big mass of | |||
thunderclouds...or something. | |||
{{Tt|ID: 3748}}Hey there, [Link]! Have you | |||
seen those three troublemakers around | |||
here recently? It's been a while since | |||
I've seen them hanging around. | |||
Maybe failing the test to get promoted | |||
to the senior class got them to finally | |||
buckle down and study for once. | |||
{{Tt|ID: 3749}}Hello, [Link]! Did I tell you | |||
I went to see that Fun Fun Island place | |||
my sister was talking about? | |||
The guy I met there was telling me how | |||
he dropped his {{Color|red|party wheel}} below the | |||
clouds, whatever that is. He looked | |||
pretty broken up about it. | |||
If you ask me, he'd best get over it. | |||
Everyone knows that once something | |||
falls below the clouds, it's long gone! | |||
{{Tt|ID: 3750}}Hey, [Link]! Always in a | |||
hurry to get somewhere, aren't you? | |||
{{Tt|ID: 3751}}Doesn't it seem weird that all these | |||
butterflies have been gathering here in | |||
the plaza? There's nothing I can see | |||
that would draw them here. | |||
{{Tt|ID: 3752}}Were you up to something down in the | |||
plaza? All of a sudden the whole sky | |||
got real dark. | |||
{{Tt|ID: 3753}}Did you hear all that racket just now? | |||
It sounded like the island was fixing to | |||
shake itself to bits. What was all that? | |||
{{Tt|ID: 3754}}The Isle of the Goddess has... | |||
disappeared? I mean, how does | |||
that even happen?! | |||
This can't be good. Something bad is | |||
about to happen. I know it. I mean, | |||
other than the island disappearing... | |||
{{Tt|ID: 3755}}Hey, you have a classmate named | |||
{{Color|#0080e0|Strich}}, right? | |||
He said he'd discovered some kind of | |||
insect paradise {{Color|red|inside that big | |||
thunderhead}}. That guy really loves | |||
bugs, doesn't he? | |||
I wonder what he intends to do | |||
with this insect paradise... | |||
{{Tt|ID: 3756}}That {{Color|#0080e0|Strich}} guy said he was getting | |||
a bunch of insects together so he could | |||
create Bug Heaven on an island {{Color|red|inside | |||
that thunderhead}}! | |||
{{Tt|ID: 3757}}Just a while back I bumped into {{Color|#0080e0|Strich}}, | |||
who told me he'd found some {{Color|red|rare bug}}. | |||
The guy headed for the thunderhead | |||
looking happier than I'd ever seen him. | |||
Looks like he's setting himself up to | |||
bomb his exam again... | |||
{{Tt|ID: 3758}}Well! If it isn't [Link]! | |||
I'm so glad you're here. My bird | |||
got injured while I was out for a | |||
quick flight, and now he can't fly. | |||
I somehow managed to make a | |||
crash landing here, but now we can't | |||
get home! | |||
I can't go home until my bird's better. | |||
{{Color|red|I need medicine}} to get him healthy. | |||
Of course, it can't be human medicine. | |||
It has to be {{Color|red|bird medicine}}. | |||
Hey, [Link], I really need | |||
your help. Will you go get some bird | |||
medicine for me? | |||
:Of course! | |||
:Sorry. | |||
{{Tt|ID: 3759}}Thank you! You're a real lifesaver. | |||
{{Tt|ID: 3760}}You...you monster! | |||
...But you're just joking, right? | |||
You must be... | |||
{{Tt|ID: 3761}}{{Color|red|My older brother has some bird | |||
medicine}}. Just go find him, and he'll | |||
give you what I need. | |||
I bet he's probably pacing {{Color|red|around | |||
the plaza in Skyloft}}, waiting for me | |||
to come home and being worried | |||
out of his mind. | |||
{{Tt|ID: 3762}}So you have the medicine after all! | |||
Why didn't you say so? Those | |||
{{Color|orange|Mushroom Spores}} are just what I need! | |||
If you could just give them to me, | |||
my bird would be better in no time! | |||
Do you mind if I have them? | |||
:Here you go. | |||
:No way. | |||
{{Tt|ID: 3763}}So you'll give me those Mushroom | |||
Spores you're carrying? If you could | |||
just give them to me, my bird would be | |||
better in no time! | |||
:Here you go. | |||
:No way. | |||
{{Tt|ID: 3764}}No? Oh... Well, I guess there's nothing | |||
else I can do but ask you to find my | |||
brother and tell him what's happened | |||
here. Would you mind? | |||
{{Tt|ID: 3765}}Huh? Really? You already spoke to | |||
him? Well, that makes things easier. | |||
{{Tt|ID: 3766}}I'll be waiting for you here with | |||
my bird. Hurry back! | |||
{{Tt|ID: 3767}}{{Color|red|My brother has some bird medicine}}. | |||
Please go find him! | |||
I'll be waiting for you here with | |||
my bird. | |||
{{Tt|ID: 3768}}...Oh, {{Color|orange|Mushroom Spores}}! What a relief! | |||
You brought the medicine! | |||
:Here, take it! | |||
:Sorry, no. | |||
{{Tt|ID: 3769}}You...you monster! | |||
{{Tt|ID: 3770}}Thank you! Now I can heal my bird's | |||
injury. | |||
{{Tt|ID: 3771}}Now my poor bird should be healthy | |||
again in no time! | |||
{{Tt|ID: 3772}}I was beginning to think we were | |||
doomed... | |||
You've saved my life...and my bird's! | |||
We both owe you a big thanks! | |||
{{Tt|ID: 3773}}Here we go! See you back in town! | |||
{{Tt|ID: 3774}}Oh, [Link]. Thanks for all | |||
your help! | |||
My bird is back to full health. | |||
Thank you so much. | |||
{{Tt|ID: 3775}}Oh, hey, [Link]. | |||
Where's your friend from the | |||
academy? You know, Zelda... | |||
Was that it? | |||
I haven't seen you two together at all | |||
recently. Did you have a fight or | |||
something? | |||
{{Tt|ID: 3776}}Hey, [Link]. | |||
{{Color|red|Two whirling sails}}, you say? | |||
You know, those blades on the | |||
{{Color|red|windmills}} look kind of like whirling | |||
sails, don't they? I wonder if that's it... | |||
{{Tt|ID: 3777}}For a moment there, it looked like | |||
the sky was shrouded in darkness. | |||
I wonder if something happened... | |||
{{Tt|ID: 3778}}What?! The Triforce?! | |||
Yeah, never heard of it... | |||
Have you tried asking the Knight | |||
Academy headmaster about it? | |||
{{Tt|ID: 3779}}Hey, [Link]. | |||
So is it true you learned how to get | |||
your Loftwing to pull off that | |||
legendary Spiral Charge maneuver? | |||
That's amazing! | |||
{{Tt|ID: 3780}}Wow, I've never felt the island shake | |||
like it did. What could've happened? | |||
{{Tt|ID: 3781}}The Isle of the Goddess has | |||
vanished, [Link]! | |||
And it was such a great resting spot | |||
for the birds... | |||
{{Tt|ID: 3782}}Ooooooooh... | |||
{{Tt|ID: 3783}}Oooooh... Somebody... | |||
Please, somebody help me... | |||
{{Tt|ID: 3784}}Oooh... {{Color|red|Paper}}... | |||
Please... Somebody bring me {{Color|red|paper}}... | |||
{{Color|red|Bring me some paper}}... | |||
{{Color|red|Any kind of paper at all}}... Ooooh... | |||
{{Tt|ID: 3785}}Ahhh... {{Color|red|Paper}}! You brought me | |||
some {{Color|red|paper}}! | |||
I'll open the door... Please come in... | |||
{{Tt|ID: 3786}}Please forget about the paper... | |||
Good-bye... | |||
{{Tt|ID: 3787}}Ooooh... {{Color|red|Paper}}... | |||
I need {{Color|red|paper}}... | |||
I'm not angry or anything... | |||
{{Color|red|I just need some paper}}... | |||
:Give letter. | |||
:Don't do it. | |||
{{Tt|ID: 3788}}Ooooh... Somebody... Paper... | |||
{{Tt|ID: 3789}}Huh? You're giving me paper? | |||
I'm so happy... | |||
{{Tt|ID: 3790}}But...this looks like someone's letter... | |||
Are you sure I can have this? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 3791}}Thank you... I will use it with care... | |||
But I'm shy, so don't ask me what I | |||
want the paper for... | |||
May we meet again... | |||
You kind soul... | |||
{{Tt|ID: 3792}}Ah... You're the one from the | |||
other day... | |||
{{Tt|ID: 3793}}It's good to see you again... Actually, | |||
thanks to you, I met my true love... | |||
Yes, him... | |||
It all started with that letter that | |||
you gave me... | |||
Those beautiful words of affection | |||
caused me to fall hopelessly in love... | |||
{{Tt|ID: 3794}}Ahh, my heart is bursting with thoughts | |||
of him... I feel so excited, so cheerful, | |||
so full of life... | |||
{{Tt|ID: 3795}}Ahh... My love... I will always be by | |||
your side... Tee hee... | |||
{{Tt|ID: 3796}}Hmm... Should I give it to her...? | |||
Should I not give it to her...? | |||
{{Tt|ID: 3797}}...Uwah! [Link], it's you! | |||
Don't sneak up on me like that! | |||
I have a serious dilemma on my mind | |||
right now. And you're distracting me! | |||
:Dilemma? | |||
:Can I help? | |||
{{Tt|ID: 3798}}What? You want to hear about it? | |||
Hmph! Normally I would never, | |||
ever tell someone like you... | |||
But these are dire times... | |||
{{Tt|ID: 3799}}Huh? Really?! | |||
Arrgh... Normally, I would never ask | |||
someone like you for help... But these | |||
are dire times... | |||
{{Tt|ID: 3800}}Come to think of it, you might be just | |||
the person I need! You seem to be | |||
pretty good with the ladies... | |||
...Ugh. I can't believe I just said that. | |||
But whatever! Let's do this! | |||
[Link]! I have a task for | |||
you! | |||
{{Tt|ID: 3801}}So listen up... Your mission is to take | |||
this piece of {{Color|red|paper}} to a certain person! | |||
It's a very important piece of {{Color|red|paper}}! | |||
Make SURE you deliver it. | |||
{{Tt|ID: 3802}}Huh...? What's your problem? Why are | |||
you looking at the restroom? | |||
{{Tt|ID: 3803}}What? There's someone in the | |||
restroom at night who wants...paper? | |||
{{Tt|ID: 3804}}You fool! How dare you! This is no | |||
ordinary piece of paper! It's a {{Color|red|letter}}! | |||
A very special one at that! | |||
I put my heart into every word... | |||
I guess you could say it's sort of like a... | |||
All right, fine! It's a love letter! | |||
And that is why you will not, under any | |||
circumstances, EVER allow it to be | |||
used as toilet paper! Do you hear me?! | |||
{{Tt|ID: 3805}}So listen up! The person you must give | |||
it to is a girl... An upperclassman... | |||
Her name is {{Color|#0080e0|Karane}}. | |||
You know who I mean, right? | |||
She's the one with the {{Color|red|round hat}}. | |||
She's really cute. You know the one. | |||
And don't you dare...not even by | |||
mistake...even think of giving it to | |||
that {{Color|red|weirdo in the restroom}}! Swear it! | |||
{{Tt|ID: 3806}}Here it is. I'm entrusting this letter | |||
to you. So don't read what's inside! | |||
Do you hear me?! | |||
{{Tt|ID: 3807}}I'm counting on you, | |||
[Link]! Get to it! | |||
If you don't mess this up, maybe I'll let | |||
you be my sidekick! | |||
{{Tt|ID: 3808}}Get it straight, [Link]. | |||
I need you to give the letter to the cute | |||
upperclassman with the {{Color|red|round hat}}. | |||
And don't even think about giving it to | |||
that {{Color|red|weirdo in the restroom}}! Not even | |||
by mistake! Don't you DARE! | |||
{{Tt|ID: 3809}}What now, [Link]?! | |||
Tonight my head is swimming | |||
with thoughts of Karane! | |||
If you need to talk to me about | |||
something, it can wait until | |||
tomorrow. Now get lost! | |||
{{Tt|ID: 3810}}What?! You actually did it?! | |||
You gave the letter to {{Color|#0080e0|Karane}}...?! | |||
Oh no. OH NO. What now?! What do | |||
I do? Maybe I should go see what she | |||
thought of the letter... | |||
Ahh, but...this is so embarrassing... | |||
{{Tt|ID: 3811}}Ahhh...so {{Color|#0080e0|Karane}} finally knows how | |||
I feel about her... | |||
What should I do...? | |||
My heart is pounding... | |||
{{Tt|ID: 3812}}Heh heh heh... I'm not afraid of | |||
{{Color|#0080e0|Groose}}! His room is mine now! | |||
{{Tt|ID: 3813}}Ugh... Nngh...nngh... | |||
H-help... | |||
{{Tt|ID: 3814}}Ugh... Stupid {{Color|#0080e0|Pipit}}... So much hate | |||
for you... For crying out loud... | |||
{{Tt|ID: 3815}}Hey, [Link]! Did you hand | |||
over that letter like I asked? | |||
:Actually... | |||
:Huh? | |||
{{Tt|ID: 3816}}Wh-what did you just say?! You gave it | |||
to that weirdo in the restroom?! | |||
{{Tt|ID: 3817}}Y... You... Are you out of your mind?! | |||
Seriously?! You gave it to that creep | |||
in the restroom? Really?! You gave | |||
it to that restroom weirdo?! | |||
{{Tt|ID: 3818}}Didn't I specifically tell you NOT to | |||
give it to the weirdo in the restroom?! | |||
Seriously! I said it like five times! | |||
I know I did! | |||
You fool! How could you?! Anyone who | |||
blocks the path of true love deserves | |||
to be kicked by a bird! | |||
I hate you, [Link]! | |||
{{Tt|ID: 3819}}Uwahhhhh!!! | |||
{{Tt|ID: 3820}}What do you want, [Link]?! | |||
I'm just hurting so bad right now... | |||
I don't know who that was in the | |||
restroom, but I'm completely freaked | |||
out just knowing that they read my | |||
letter... | |||
I still can't even believe it! Who exactly | |||
did you give it to?! | |||
{{Tt|ID: 3821}}What do you want, [Link]?! | |||
I won't forget what you've done to me! | |||
And ever since you botched that thing | |||
with the letter, I've been having | |||
nightmares and can't get any sleep! | |||
It's just one thing after another! | |||
What is going on?! I wonder if that | |||
bed is cursed? Maybe it's {{Color|#0080e0|Groose}}'s | |||
revenge! You gotta help me, | |||
[Link]! | |||
{{Tt|ID: 3822}}Ever since you botched that mission | |||
with the letter, I've been having | |||
nightmares and can't get any sleep! | |||
It's just one thing after another! | |||
What is going on?! I wonder if that | |||
bed is cursed? Maybe it's {{Color|#0080e0|Groose}}'s | |||
revenge! You gotta help me, | |||
[Link]! | |||
{{Tt|ID: 3823}}It's over... It's all over... | |||
What do you want, [Link]?! | |||
Have you come to laugh at me in my | |||
miserable state? Just leave me alone! | |||
{{Tt|ID: 3824}}Hey, [Link], what do you | |||
think about {{Color|#0080e0|Pipit}}? | |||
:He's nice. | |||
:Why? | |||
{{Tt|ID: 3825}}Yes! Yes, he is! He's kind and caring. | |||
And handsome and wonderful! | |||
Oh dear... I don't know what's come | |||
over me all of a sudden... | |||
Sorry for bothering you with such an | |||
awkward question... | |||
{{Tt|ID: 3826}}Huh? Oh... Well, you know... I just... | |||
Oh, forget about it. I don't even know | |||
what I was thinking asking you a | |||
strange question like that. Silly me... | |||
{{Tt|ID: 3827}}Ah! [Link]! | |||
Congratulations on advancing! | |||
Wow... So this year's knight's uniform | |||
is dark green, eh? Looks neat! | |||
I bet Zelda will be really happy to see | |||
you in that... | |||
Oh, and don't worry... I'm sure she's | |||
fine, wherever she is! She'll definitely | |||
be home soon. | |||
{{Tt|ID: 3828}}That outfit looks great on you! | |||
Not as good as it looks on Pipit, | |||
though! | |||
{{Tt|ID: 3829}}Sigh... Oh, {{Color|#0080e0|Pipit}}... How can I get you to | |||
notice me? | |||
{{Tt|ID: 3830}}Ah! [Link]! | |||
Uhh, what's the matter? Do you, uh... | |||
need something? | |||
I wonder if he heard what I was just talking about...? | |||
:Give the letter. | |||
:Don't give it. | |||
{{Tt|ID: 3831}}Huh? You're a strange one, aren't you, | |||
[Link]? | |||
{{Tt|ID: 3832}}Huh? A letter? For me...? | |||
Could it be from {{Color|#0080e0|Pipit}}?! | |||
:Here you go! | |||
:Never mind. | |||
{{Tt|ID: 3833}}What kind of a trick is that? | |||
Stop messing around! | |||
{{Tt|ID: 3834}}Oh... Thank you. I'll just take that. | |||
{{Tt|ID: 3835}}I wonder who it's from?! | |||
{{Tt|ID: 3836}}Whoa... That's some really terrible | |||
handwriting... | |||
Anyway, never mind that... Let's see | |||
what it says... | |||
{{Tt|ID: 3837}}..."Greetings. My love for you is wider | |||
than the horizon and deeper than the | |||
clouds." | |||
"I would very much like it if you would | |||
go out with me. | |||
Your brave knight, | |||
{{Color|#0080e0|Cawlin}}" | |||
......... | |||
Wow... This {{Color|#0080e0|Cawlin}} guy... Isn't he one | |||
of {{Color|#0080e0|Groose}}'s flunkies? | |||
And...this... This is a love letter from | |||
that {{Color|#0080e0|Cawlin}} kid...right? | |||
Hoo boy... | |||
{{Tt|ID: 3838}}So, yeah... I have to say, he really put | |||
his heart into it and everything... | |||
I don't know... Maybe I should consider | |||
going out with {{Color|#0080e0|Cawlin}}. | |||
...Hah! As if! | |||
Sigh... I wonder what {{Color|#0080e0|Pipit}} would think | |||
if he knew about this... | |||
{{Tt|ID: 3839}}Thank you for bringing me the letter, | |||
[Link]. | |||
Sigh... I wonder what {{Color|#0080e0|Pipit}} would think | |||
if he knew about this... | |||
{{Tt|ID: 3840}}Hee hee! Thanks, [Link]. | |||
Because of you, I have an amazing new | |||
boyfriend! | |||
But I feel kind of bad about {{Color|#0080e0|Cawlin}}, | |||
you know? | |||
{{Tt|ID: 3841}}Well, if it isn't [Link]. | |||
You know, you seem to be getting more | |||
handsome by the day. | |||
That knight's uniform really suits you. | |||
And you give off that "reliable guy" | |||
vibe too. | |||
{{Tt|ID: 3842}}Huh, the Triforce? What's that | |||
supposed to mean? | |||
{{Tt|ID: 3843}}Whoa, you can already Spiral Charge?! | |||
Wow...that's cool, [Link]! | |||
I mean...whatever. I'm sure Pipit can | |||
do it, too! | |||
{{Tt|ID: 3844}}Did you hear all that noise outside a | |||
little while ago? I wonder what that | |||
was all about... | |||
{{Tt|ID: 3845}}Hey, [Link]! You made it! | |||
Finally in the senior class! That outfit | |||
suits you. | |||
But now's hardly the time to celebrate, | |||
right? I can't believe Zelda has gone | |||
missing. | |||
You and Zelda are so close... I know | |||
you must be worried sick! | |||
I don't know... I just have this feeling | |||
she's alive and well somewhere! | |||
You've got to believe that and wait | |||
for her to come home. | |||
{{Tt|ID: 3846}}Hey, [Link]! How are you? | |||
Feeling a bit better, I hope. | |||
I'm afraid I've got some problems too. | |||
But, you know, I try to put on a brave | |||
face in front of other people. | |||
If you do that, the unhappiness rolls | |||
off like water on a Loftwing's back. | |||
I always try to keep that in mind. | |||
{{Tt|ID: 3847}}Hey, [Link]! | |||
You're looking pretty upbeat lately. | |||
That's the spirit! Zelda will be home | |||
before you even know it. Just keep on | |||
believing that while you wait for her | |||
to come back! | |||
{{Tt|ID: 3848}}Hey, [Link]! | |||
How are you doing? | |||
Huh?! What's this about a Triforce | |||
hidden by the goddess? | |||
Uhhh, I really don't know anything | |||
about that... | |||
If you want to know about that kind | |||
of stuff, then you should ask one of | |||
the instructors. | |||
{{Tt|ID: 3849}}Hey, [Link]. Listen to this... | |||
It's a confidential piece of information | |||
that hasn't been shared with anyone | |||
but you. | |||
So, I was flying around outside when | |||
all of a sudden this weird building | |||
popped out of the bottom half of the | |||
Isle of the Goddess! | |||
Just what's going on here in Skyloft?! | |||
{{Tt|ID: 3850}}Can you believe it? The Isle of the | |||
Goddess fell right out of the sky! | |||
It breaks my heart to see it missing | |||
from Skyloft...but, you know, I think | |||
it was a message from the goddess, | |||
telling us to make the most of our lives. | |||
{{Tt|ID: 3851}}Besides, she's not the only goddess in my life... | |||
{{Tt|ID: 3852}}What's up, [Link]? | |||
{{Tt|ID: 3853}}...Huh? {{Color|#0080e0|Karane}} got a love letter? | |||
I-I see... That's interesting... | |||
Wow... | |||
Erm... Wh-what do you think she | |||
intends to do...? | |||
:Date him. | |||
:Beats me. | |||
{{Tt|ID: 3854}}What?! Th-this is a big problem, | |||
isn't it?! | |||
{{Tt|ID: 3855}}So you don't know? Well... That's going | |||
to bother me until I find out... | |||
{{Tt|ID: 3856}}...Oh! I mean, uhh... It's not like | |||
there's anything going on between | |||
me and {{Color|#0080e0|Karane}}, you know? | |||
We're just friends... | |||
So it's not my business who she goes | |||
out with. I don't have much to say | |||
about it. | |||
But you know...I do have a duty to | |||
make sure that everyone is living up | |||
to the high ideals of our knight school, | |||
right? | |||
I mean, ideal love is unfettered and | |||
passionate. Anything less than that | |||
can't really be called love at all, you | |||
know what I mean? | |||
So I should just step in and make sure | |||
that she's found a true love that | |||
aspires to the highest ideals of our | |||
fine educational institution, right? | |||
And what about me? I have the right to | |||
experience an unfettered and | |||
passionate love too, don't I? | |||
You understand, don't you, | |||
[Link]? I'm not wrong | |||
about this, am I? | |||
:I don't know. | |||
:You like her? | |||
{{Tt|ID: 3857}}Wha-what?! Don't be ridiculous, | |||
[Link]! | |||
I don't even understand how you could | |||
make such a wild accusation! | |||
{{Tt|ID: 3858}}I see... Of course. You've got more | |||
important things to worry about | |||
than this right now! | |||
{{Tt|ID: 3859}}Well, either way... | |||
I don't suppose you'd mind asking her | |||
what her decision is going to be, | |||
would you? | |||
{{Tt|ID: 3860}}Erm... Hmm... | |||
Let's just say you had an interest | |||
in how that relationship turned out. | |||
Do you think it would be best to go | |||
and ask her about it? | |||
I mean... That isn't to say that I have | |||
a personal interest here, though. | |||
I'm just interested in the emotion | |||
of love...in general... | |||
{{Tt|ID: 3861}}Hey, [Link]! Thanks to you, | |||
I found a wonderful girlfriend! | |||
Thank you so much! | |||
{{Tt|ID: 3862}}You're the one who sent the letter, | |||
right? | |||
{{Tt|ID: 3863}}Y-yes... | |||
{{Tt|ID: 3864}}Tee hee. It was a wonderful love letter. | |||
Thank you! | |||
{{Tt|ID: 3865}}It wasn't...that...great... | |||
{{Tt|ID: 3866}}And, um... Wh-what's your...answer? | |||
{{Tt|ID: 3867}}My answer? Ah...my answer... | |||
{{Tt|ID: 3868}}Oh, please! Please go out...with me! | |||
{{Tt|ID: 3869}}Wait! | |||
{{Tt|ID: 3870}}I think you should go out with me | |||
instead! I mean...er...I want to ask | |||
you out! | |||
{{Tt|ID: 3871}}What...? Hey, hold on there! | |||
What are you trying to pull all | |||
of a sudden? | |||
{{Tt|ID: 3872}}Errr... | |||
I want to go out with... Pipit... | |||
{{Tt|ID: 3873}}Ha! See that, you fool?! I knew she | |||
would choose me! She's been checking | |||
me out for weeks! Uhh, wait a second... | |||
{{Tt|ID: 3874}}Wait... Really?! | |||
{{Tt|ID: 3875}}Truly? You choose me? | |||
{{Tt|ID: 3876}}Yes! I'm so happy. Thank you... | |||
{{Tt|ID: 3877}}This can't be happening... | |||
{{Tt|ID: 3878}}Aaaaaghhhh!!! | |||
{{Tt|ID: 3879}}[Link]! | |||
{{Tt|ID: 3880}}When you told me about the letter, | |||
it was at that moment I finally | |||
realized. I realized that...I love her. | |||
I thought to myself, "I can't let anyone | |||
else take her from me!" | |||
If you hadn't told me, I might | |||
never have even noticed my own | |||
feelings for her. | |||
I'm so grateful. I don't know how I can | |||
ever thank you! | |||
===116-InsectGame.msbt=== | |||
{{Tt|ID: 3881}}[Link]? I wasn't expecting | |||
to see you here. | |||
I flew into this thick fog and ended up | |||
on this island. | |||
But once I got here, I looked around | |||
and realized...this is some kind of | |||
insect paradise! | |||
So I decided to go after my dream and | |||
raise a bunch of bugs here. Now I can | |||
spend my days catching all the bugs | |||
I want! | |||
You want to try catching some bugs? | |||
I'll release a few for you, so why don't | |||
you give it a shot? | |||
{{Tt|ID: 3882}}I have come up with two levels for my | |||
bug-catching competition: an easy | |||
{{Color|red|Bug Beginner}} level and a {{Color|red|Bug Wrangler}} | |||
level for real bug masters like me. | |||
Since you aren't a bug lover, I'll | |||
charge you {{Color|red|20 Rupees}} for the Bug | |||
Beginner level and {{Color|red|50}} for the Bug | |||
Wrangler level. Do you want in on this? | |||
:Bug Beginner! | |||
:Bug Wrangler! | |||
:No, thanks. | |||
{{Tt|ID: 3883}}WHAT?! You don't even have a | |||
{{Color|red|Bug Net}}?! I don't believe this. | |||
You've never experienced the passion, | |||
thrill, and joy of bug hunting? I feel | |||
sorry for you. | |||
You can buy a Bug Net at {{Color|red|Beedle's | |||
Airshop}}, so do yourself a favor and go | |||
there right now and get one! | |||
{{Tt|ID: 3884}}Well, I guess that means you never | |||
were a real bug lover. | |||
{{Tt|ID: 3885}}You ready to start catching some | |||
bugs? Maybe you'll get bitten by the | |||
bug-catching fever, just like me. | |||
Or maybe you'll just get bitten... | |||
Anyway, it's {{Color|red|20 Rupees}} for the Bug | |||
Beginner level or {{Color|red|50}} for the Bug | |||
Wrangler level. What do you say? | |||
:Bug Beginner! | |||
:Bug Wrangler! | |||
:No, thanks. | |||
{{Tt|ID: 3886}}Looks like you don't have enough | |||
money. So what if we went to the | |||
Knight Academy together? I'm not | |||
cutting you any deals. | |||
{{Tt|ID: 3887}}Think you can go bug catching with | |||
so few {{Color|red|hearts}}? You're not taking this | |||
seriously. It's not looking good for you. | |||
Come back once you get some | |||
more hearts. | |||
{{Tt|ID: 3888}}I'm going to be timing you while you're | |||
in the course. If you get a decent time, | |||
I'll give you a prize! | |||
In the Bug Beginner course, I will show | |||
you pictures of five different bugs. | |||
Catch one of each to finish! Got it? | |||
OK, get ready! | |||
{{Tt|ID: 3889}}I'm going to be timing you while you're | |||
in the course. If you get a decent time, | |||
I'll give you a prize! | |||
In the Bug Wrangler course, you will | |||
need to catch a total of 10 bugs that | |||
I specify from among eight different | |||
types. Got all that? OK, get ready! | |||
{{Tt|ID: 3890}}Hey! You're not thinking about quitting | |||
this round of bug catching, are you? | |||
:I quit! | |||
:Continue. | |||
{{Tt|ID: 3891}}So you really are quitting... I guess you | |||
don't appreciate bugs like I do. | |||
{{Tt|ID: 3892}}I know, right? Time flies when you're | |||
catching bugs! | |||
{{Tt|ID: 3893}}Uhh...don't you think you're taking | |||
too long? | |||
I know you're not done yet, but I'm | |||
calling it. Time's up! | |||
{{Tt|ID: 3894}}Easy now! You were about to make a | |||
beeline for a quick death there! | |||
Don't forget that bugs can fight back! | |||
I knew you were in over your head | |||
there, so I had to stop the game. | |||
{{Tt|ID: 3895}}Hold on! Just hold it. You still don't | |||
have a {{Color|orange|Bug Net}}! Why am I wasting my | |||
time with you? | |||
Come back when you finally get around | |||
to buying one! | |||
{{Tt|ID: 3896}}That's it--time's up! Umm...you've still | |||
got A LOT of improving to do. | |||
For starters, shoot for getting your | |||
time {{Color|red|under five minutes}}. Just keep on | |||
practicing. | |||
Oh, at night, I buy bugs back in my | |||
room in Skyloft. You should come by | |||
and sell me any beauties you find. | |||
{{Tt|ID: 3897}}Time's up! That was pretty decent, | |||
I have to admit. | |||
Your times will get even better if you | |||
remember where the bugs live. Next | |||
time, shoot for {{Color|red|under three minutes}}. | |||
{{Tt|ID: 3898}}All right, here's some money. You | |||
get {{Color|red|80 Rupees}}! | |||
{{Tt|ID: 3899}}OK! Time! Hey... This is incredible! | |||
I think you might be in the running for | |||
second place as the best bug catcher | |||
after me. You should aim for {{Color|red|under two | |||
minutes}}. | |||
Do that, and a prize package of {{Color|red|five | |||
fabulous bugs}} is yours to take home! | |||
{{Tt|ID: 3900}}OK, time's up! ...Th-this is amazing! | |||
I don't have any choice. I'm forced to | |||
admit you're one of the all-time greats | |||
of bug catching! I bow down to your | |||
bug-wrangling skills. | |||
Let me give you your prize! You get | |||
a set of insects... {{Color|red|Five}} rare ones at that! | |||
{{Tt|ID: 3901}}It's pretty sad that you can't see just | |||
how fun catching bugs can be. | |||
But come back when you change | |||
your mind! | |||
{{Tt|ID: 3902}}Sorry, I don't do refunds! | |||
Better luck next time. Heh heh heh. | |||
{{Tt|ID: 3903}}Heh heh heh... Who would have thought | |||
you'd get so into bug catching that | |||
you'd put your own life at risk?! | |||
Sorry, I don't do refunds! Come back | |||
later when you have more hearts. | |||
{{Tt|ID: 3904}}OK, you're done! Huh. I guess I | |||
should've expected this kind of time | |||
from you. | |||
You know, sometimes the same type of | |||
bug is a lot easier to catch in just a | |||
different place. Make sure you look | |||
around for the right spot. | |||
{{Tt|ID: 3905}}Next time, try for {{Color|red|under three minutes}}. | |||
Oh, and I guess I should throw you | |||
a little money. Here's {{Color|red|30 Rupees}}. | |||
{{Tt|ID: 3906}}That's it--time's up! Whoa... | |||
I'm impressed. You might just be a | |||
natural at this! | |||
Don't get full of yourself, though. | |||
You're still not good enough to win | |||
any of my rare insects. | |||
{{Tt|ID: 3907}}Next time, pull out all the stops and | |||
try to finish in {{Color|red|less than two minutes}}. | |||
Oh, and your prize this time is | |||
{{Color|red|50 Rupees}}! | |||
{{Tt|ID: 3908}}Stop! Stop! Time's up! That was just... | |||
incredible! | |||
Oh, but let me just remind you that you | |||
were doing the Bug Beginner level | |||
of difficulty. | |||
Next time, try Bug Wrangler! As a | |||
prize, here are {{Color|red|five}} of my absolute | |||
favorite {{Color|red|bugs}}! | |||
{{Tt|ID: 3909}}Take good care of them for me... | |||
{{Tt|ID: 3910}}Heh heh heh heh. Well well, it's | |||
[Link]! How's life? | |||
Oh, you think I look happy? Heh heh... | |||
Well, I guess I can't help it. | |||
I mean, I did discover an insanely rare | |||
insect, after all. | |||
:Tell me! | |||
:Who cares? | |||
{{Tt|ID: 3911}}You want to know more, huh? | |||
Well... Let's just say I managed to land | |||
a legendary {{Color|#0080e0|Horned Colossus Beetle}}. | |||
It's pretty much a miracle that I found | |||
it! I can't stop laughing or smiling. | |||
I'm so happy, my face hurts! | |||
{{Tt|ID: 3912}}What?! You're saying this is Beedle's | |||
pet bug?! The same Beedle who flies | |||
around in that shack selling his junk? | |||
:Give it back! | |||
:Poor Beedle... | |||
{{Tt|ID: 3913}}I see... You really are a snake | |||
in the grass... | |||
{{Tt|ID: 3914}}So you really think a sob story like | |||
that is going to work on me? | |||
What a joke. | |||
I found this bug, and it's all mine! | |||
{{Tt|ID: 3915}}...I suppose it would be kind of mean | |||
to keep someone's favorite pet bug. | |||
But at the same time, I don't feel so | |||
bad that I'm just going to give it | |||
right back... | |||
How about this? | |||
If you can pull off a time in my game | |||
that makes even me admit you are | |||
the master of bug catching, I'll give | |||
this little guy back. | |||
So, what's it going to be? Are you up | |||
for the challenge? | |||
:You're on! | |||
:Not now. | |||
{{Tt|ID: 3916}}Do you have any idea how much | |||
this bug is worth? | |||
With this bad boy in my collection, | |||
my credibility in the bug-catching | |||
community will skyrocket! I'll be | |||
a bug-catching celebrity! | |||
{{Tt|ID: 3917}}And because this is still business, | |||
I'll be taking {{Color|red|10 Rupees}} from you... | |||
:OK... | |||
:No, thanks. | |||
{{Tt|ID: 3918}}Well then, go get 10 insects of my | |||
choosing! | |||
I'll be timing you. You've got to get | |||
10 insects {{Color|red|within three minutes}}. | |||
If you somehow do it, I'll give the | |||
{{Color|#0080e0|Horned Colossus Beetle}} back. | |||
All right then, get set! | |||
{{Tt|ID: 3919}}Heh heh heh... You've come to take | |||
back the {{Color|#0080e0|Horned Colossus Beetle}}, eh? | |||
:Of course! | |||
:Nope. | |||
{{Tt|ID: 3920}}Oh, so are you hoping to become part | |||
of my collection too? | |||
I mean, you are an annoying gnat... | |||
heh heh heh. | |||
{{Tt|ID: 3921}}OK, you're done! | |||
Heh heh heh... Who would have thought | |||
it would be so easy for you to break the | |||
record time! | |||
{{Tt|ID: 3922}}OK, OK... As I promised, here's the | |||
{{Color|#0080e0|Horned Colossus Beetle}}. | |||
I have to admit, you're a pretty tough | |||
competitor. I guess I won't be able to | |||
{{Color|red|bug}} you anymore. | |||
Heh heh heh... | |||
{{Tt|ID: 3923}}Make sure to tell Beedle that, bug | |||
lover to bug lover, I feel sort of bad | |||
for causing him so much stress. | |||
{{Tt|ID: 3924}}Phew... | |||
Sorry, but I won't be able to give the | |||
{{Color|#0080e0|Horned Colossus Beetle}} back! | |||
Not with that kind of time. At the very | |||
least, you're going to have to finish in | |||
less than three minutes... Come on! | |||
Let's see some hustle! | |||
===117-Pumpkin.msbt=== | |||
{{Tt|ID: 3925}}Oh? So you're willing to help us pick | |||
pumpkins, are you? | |||
:I'm in! | |||
:Nah... | |||
{{Tt|ID: 3926}}I've got a favor to ask of you. See, | |||
there were some pumpkins that I | |||
wasn't able to pick, but... | |||
Do you think you can help me get those | |||
in the storage shed? Don't worry--I'll | |||
pay you for your efforts this time. | |||
:Sure! | |||
:No way. | |||
{{Tt|ID: 3927}}Great! Glad to have you. I know you're | |||
the guy for the job! | |||
:Let's do it! | |||
:Never mind. | |||
{{Tt|ID: 3928}}Oh...and your next job has been | |||
decided! Looks like you'll be {{Color|red|helping | |||
with the pumpkin harvest}}! | |||
What a relief! Do you have any idea | |||
how heavy those pumpkins are? | |||
Oh yeah? You think this is going to be | |||
a piece of pumpkin cake, do you? | |||
Heh heh... Let's make this interesting. | |||
How about you {{Color|red|carry five pumpkins}} at | |||
once? | |||
You better take it slow, or you'll | |||
risk dropping them. Just get out there | |||
and haul those pumpkins! | |||
:Let's do it! | |||
:I'm busy. | |||
{{Tt|ID: 3929}}Oh! It's the knight who broke the | |||
chandelier! Still working it off, huh? | |||
Oh, hey...Father said he had some | |||
more work for you. | |||
You better go talk to him and find out | |||
what he has in mind. | |||
{{Tt|ID: 3930}}Oh, look! It's the brave knight who | |||
slayed the chandelier! Still working it | |||
off, eh? | |||
Say, it's almost pumpkin-picking | |||
season... | |||
I wonder how I'm going to lift all those | |||
heavy pumpkins this year... | |||
{{Tt|ID: 3931}}Oh, look! It's the brave knight who | |||
slayed the chandelier! Still working it | |||
off, eh? | |||
{{Tt|ID: 3932}}OK, then! I'll show you where you | |||
need to carry the pumpkins! | |||
{{Tt|ID: 3933}}See that storage shed up ahead? | |||
Carry the pumpkins there. | |||
{{Tt|ID: 3934}}The trick to carrying several pumpkins | |||
at once is {{Color|red|to walk slowly}}! | |||
If they start to lean right, move right. | |||
If they start to lean left, move left. | |||
Take your time, and keep your balance! | |||
But if you panic and start to rush, | |||
well, you're going to drop them. | |||
So... Good luck! | |||
{{Tt|ID: 3935}}I knew you wouldn't let me down! | |||
{{Tt|ID: 3936}}Really?! I'm telling Father about this! | |||
{{Tt|ID: 3937}}Really?! I thought for sure you'd be | |||
willing to lend a hand. | |||
{{Tt|ID: 3938}}Ugh... Are you always this boring? | |||
{{Tt|ID: 3939}}I just knew you would come through. | |||
You managed to carry them all! | |||
I guess that means you're done carrying | |||
pumpkins! | |||
Thank you very much! | |||
{{Tt|ID: 3940}}I knew you would come through for me! | |||
Somehow you carried them all. | |||
You're the one I can trust to get the | |||
job done! | |||
Here's 50 Rupees for your hard work. | |||
{{Tt|ID: 3941}}Thank you very much! I hope you'll | |||
stop in again soon. | |||
{{Tt|ID: 3942}}Awww, you dropped them! You can't | |||
be careless like that... | |||
If you want to try again, come on | |||
over here. | |||
{{Tt|ID: 3943}}Now that the pumpkins have been | |||
harvested, the field needs to be plowed | |||
before we can plant new seeds! | |||
If I could only find someone who | |||
was good at plowing... | |||
{{Tt|ID: 3944}}Oh! Perfect timing! How do you | |||
feel about breaking a sweat with some | |||
honest work? | |||
Think you can help carry pumpkins | |||
to the storage shed? I'll pay you. | |||
:Sure! | |||
:No, thanks. | |||
{{Tt|ID: 3945}}I hope I can count on you when it comes | |||
time to harvest the pumpkins again. | |||
You strong knight, you! | |||
{{Tt|ID: 3946}}Oh! Thanks for helping me carry the | |||
pumpkins the other day. | |||
Thanks to you, we're ready to plant the | |||
new seeds! | |||
The only thing is, plowing the patch so | |||
that it's ready to be planted | |||
is hard work! | |||
If only there was someone who was | |||
really good at plowing the field... | |||
:I know someone! | |||
:No idea... | |||
{{Tt|ID: 3947}}Oh, come on! Are you telling me you're | |||
OK with a cute girl like me working the | |||
field all by herself?! Some chivalrous | |||
knight you are! | |||
{{Tt|ID: 3948}}Really?! If that's the case, I'd love to | |||
ask this person to help me out. | |||
If you find this person, please tell them | |||
to come find me right away! OK? | |||
{{Tt|ID: 3949}}Is there really someone who would | |||
help me out? | |||
Well, I'll try to keep my hopes up and | |||
just wait here patiently until they | |||
show up. | |||
{{Tt|ID: 3950}}I sure hope you can find someone to | |||
plow the patch soon... | |||
{{Tt|ID: 3951}}Yay! You found someone, didn't you?! | |||
{{Tt|ID: 3952}}Wait a second... This isn't a person... | |||
Ah, so you're saying that this mole | |||
is going to plow the patch for me? | |||
{{Tt|ID: 3953}}Well, good luck, Mr. Mole Man! | |||
{{Tt|ID: 3954}}Wow! Look at that! That's amazing! | |||
{{Tt|ID: 3955}}Wow! One more time! Please?! | |||
Again! Again! | |||
{{Tt|ID: 3956}}I am so grateful that you brought | |||
this lovely guy to help me! | |||
I'm going to ask him to help with all | |||
kinds of things! Thank you very, very, | |||
very much! | |||
{{Tt|ID: 3957}}The fields are in good hands...er, | |||
claws? He can easily do the work of a | |||
hundred people! I'm so lucky to have | |||
him around. | |||
{{Tt|ID: 3958}}Are you looking to help out with | |||
pumpkin picking? | |||
It's kind of late to be harvesting now... | |||
How about you come back tomorrow | |||
morning? Me and the patch will | |||
be waiting! | |||
{{Tt|ID: 3959}}Teehee! Ever since the mole man came, | |||
work on the patch has been going like a | |||
dream! | |||
We can grow way more pumpkins now! | |||
{{Tt|ID: 3960}}I calculate a 90% chance that this | |||
request is in some way connected to | |||
{{Color|orange|Gratitude Crystals}}. | |||
Your {{Color|red|dowsing}} ability can be calibrated | |||
to locate the person who will plow the | |||
pumpkin patch for this girl. | |||
However, if you are searching for | |||
another object that someone has | |||
asked you to find, that target will be | |||
removed when you switch to this target. | |||
Do you wish to set your dowsing target | |||
as {{Color|red|a person to plow the pumpkin | |||
patch}}? | |||
:Yes! | |||
:Not yet. | |||
{{Tt|ID: 3961}}Understood, Master. Should you wish | |||
to assign the person in question as a | |||
dowsing target, talk to this girl again. | |||
{{Tt|ID: 3962}}Understood, Master. I will set your | |||
dowsing target to find an {{Color|red|individual | |||
who can plow the pumpkin patch}}. | |||
{{Tt|ID: 3963}}Your {{Color|red|dowsing}} ability is not currently | |||
set to locate the individual this person | |||
seeks. | |||
Do you wish to set your {{Color|red|dowsing}} ability | |||
to locate a {{Color|red|person who will plow the | |||
pumpkin patch}}? | |||
:Yes! | |||
:Not now. | |||
{{Tt|ID: 3964}}Understood, Master. | |||
Your {{Color|red|dowsing}} ability has been set to | |||
locate the type of person she is | |||
currently looking for. | |||
{{Tt|ID: 3965}}Understood, Master. I will cancel your | |||
current dowsing target. | |||
{{Tt|ID: 3966}}C'mon! Are you seriously trying to get | |||
me to work on a field all day?! | |||
Is that why you hauled me all the way | |||
up here into the sky? | |||
{{Tt|ID: 3967}}What?! But you... Well...I suppose... | |||
I guess I could at least give it a try. | |||
{{Tt|ID: 3968}}Hey! So what d'ya think?! | |||
{{Tt|ID: 3969}}Hah... Ya think? Well, it was nothin' | |||
really. | |||
Rootin' around in the dirt is child's | |||
play for us Mogmas! | |||
{{Tt|ID: 3970}}Hooo yeah! I'm gonna show you how | |||
it's done! | |||
{{Tt|ID: 3971}}Hah... Nothing better than a dirty | |||
day's work to make a guy feel alive! | |||
Especially when I see that girl. Makes | |||
all the tiredness just melt away! | |||
Say...have you seen the way she's | |||
been eyeing me? | |||
I think maybe that girl's fallen for me! | |||
Lemme tell you, it makes me want to | |||
work even harder tomorrow! | |||
{{Tt|ID: 3972}}Oh yeah! Here I go! | |||
{{Tt|ID: 3973}}WHY WOULD YOU DO | |||
THAT?! | |||
Get down and come here this instant! | |||
{{Tt|ID: 3974}}Welcome to every bird rider's favorite | |||
rest stop, the Lumpy Pumpkin! | |||
This is the one and only place you can | |||
enjoy some of our famous {{Color|red|pumpkin | |||
sou}}{{Color|red|p}}! | |||
What do you think? Want to try a bit | |||
and see what all the buzz is about? | |||
:Just a little. | |||
:I'll pass. | |||
{{Tt|ID: 3975}}Welcome! Can I interest you in a | |||
little {{Color|red|pumpkin soup}} pick-me-up? | |||
:Just a little. | |||
:I'll pass. | |||
{{Tt|ID: 3976}}I'm impressed that a young man like | |||
yourself can appreciate the refined | |||
taste! | |||
Just {{Color|red|10 Rupees}} a bottle. Interested? | |||
:Fill 'er up! | |||
:No, thanks. | |||
{{Tt|ID: 3977}}Looks like you don't have enough | |||
money. Maybe next time, then? | |||
{{Tt|ID: 3978}}I get it. Sure. This place is good for | |||
more than just drinking soup. You can | |||
also meet some colorful folks here. | |||
Make yourself at home! | |||
But don't break anything or make a | |||
mess of my pub. | |||
Especially my special-ordered, | |||
custom-made chandelier hanging from | |||
the ceiling! | |||
I don't want to see you shaking it! | |||
Don't even look at it sideways. | |||
Am I clear? | |||
{{Tt|ID: 3979}}I see. Well, I guess you'll just have to | |||
work off the cost of that chandelier. | |||
Give me some time and come back | |||
and see me. Got that? | |||
{{Tt|ID: 3980}}I think you've done enough work to | |||
make up for breaking my chandelier. | |||
You're off the hook, kid. I'd even say | |||
you did a good job! | |||
I thought you might give up partway | |||
through, but you stuck it out. | |||
I hope you'll come back and see | |||
us again, but as a customer next time! | |||
{{Tt|ID: 3981}}Ahh! You came! Let me see... What was | |||
it that I wanted you to do next...? | |||
Hey! What's that?! That's a strange- | |||
looking instrument you have there... | |||
Oh yes! You might just be surprised | |||
to hear that Kina is actually quite | |||
the singer! | |||
It wasn't that long ago that she would | |||
sing for our customers! | |||
But she had to stop because her | |||
partner quit. | |||
Think you'd be willing to do a quick | |||
duet with Kina? | |||
:Of course! | |||
:Nah... | |||
{{Tt|ID: 3982}}Impressive! You're done harvesting | |||
all those pumpkins! | |||
But don't celebrate yet. You've still got | |||
a ways to go before you've paid off that | |||
fancy chandelier! | |||
Give me some time to think about what | |||
I need you to work on next. Just come | |||
back and see me. | |||
{{Tt|ID: 3983}}I haven't figured out your next job yet! | |||
Come back later. | |||
Or are you interested in buying some | |||
pumpkin soup and helping out our | |||
profits a bit? | |||
:In that case... | |||
:No, thanks. | |||
{{Tt|ID: 3984}}Oh, it's you! What should I have you | |||
work on next? | |||
Oh yeah, you've got that interesting- | |||
looking instrument... | |||
I got it! I've got the perfect job for you! | |||
But that job can only be done at night. | |||
Wait until nightfall and come back | |||
and see me, all right? | |||
{{Tt|ID: 3985}}Hey, it's you! Oh, I know that look. | |||
You're fixing to play that harp of | |||
yours, aren't you? | |||
Sorry, but we have to prepare the stage | |||
during the day. | |||
Come back after nightfall! | |||
{{Tt|ID: 3986}}Oh! Looks like you were able to deliver | |||
the soup to Eagus safely! | |||
I'll subtract your wages from the bill | |||
for the chandelier. | |||
And if you think that we're even, you | |||
better think again! | |||
Next, I need you to {{Color|red|help harvest the | |||
pumpkins}}! And I'm not taking no for | |||
an answer! | |||
:Fine... | |||
:No way! | |||
{{Tt|ID: 3987}}Oh! You're here just in time. | |||
Just in time for another job, that is! | |||
Your next job is to {{Color|red|help pick the | |||
pumpkins}}! And I don't want to hear | |||
any moaning or complaining. | |||
:Fine... | |||
:No way! | |||
{{Tt|ID: 3988}}Ah, I see you've delivered the soup to | |||
Eagus! | |||
I'll subtract your pay from the bill for | |||
the chandelier... | |||
But you're not done yet! I'm already | |||
scheming about what I need you | |||
to do next. | |||
I'm gonna need some time to think | |||
about this, though, so come back and | |||
see me later. | |||
{{Tt|ID: 3989}}Huh? What's wrong? I'm still thinking | |||
about what I need you to work on next! | |||
Why? Because you still need to pay off | |||
that fancy chandelier! | |||
Well, are you going to add to our | |||
profits and buy some pumpkin soup? | |||
:Sure. | |||
:No, thanks. | |||
{{Tt|ID: 3990}}What is wrong with you?! Just look | |||
at what you've done! | |||
You broke my fancy, custom-ordered | |||
chandelier! | |||
You're going to be working for me | |||
for free until you pay off every single | |||
Rupee that chandelier cost me! | |||
Got that? | |||
Are you ready to own up to your | |||
responsibility? | |||
:Of course! | |||
:No way. | |||
{{Tt|ID: 3991}}That's right! And I'm going to hold | |||
you to that! | |||
Let's not waste any time putting you | |||
to work. I need you to deliver my | |||
famous soup to {{Color|red|Eagus}}, {{Color|red|Skyloft's | |||
Knight Commander}}! | |||
The Knight Commander is a regular | |||
here. He says he can't get his day | |||
started without a bowl of my soup! | |||
What do you say? Are you ready to | |||
deliver some soup to the Knight | |||
Commander? | |||
:Yep! | |||
:Wait... | |||
{{Tt|ID: 3992}}So are you ready to start paying | |||
off that chandelier? | |||
:Yep! | |||
:Uh... | |||
{{Tt|ID: 3993}}Hey! A man's word is his honor! | |||
I need you to deliver this soup to | |||
the Knight Commander! Got it? | |||
:Got it! | |||
:Wait... | |||
{{Tt|ID: 3994}}All right, then! Here's the | |||
{{Color|orange|Hot Pumpkin Soup}}! | |||
Deliver that to the Knight Commander! | |||
{{Tt|ID: 3995}}Listen up, kid. The Knight Commander | |||
hates cold soup! | |||
So you're gonna take this hot soup over | |||
to him. | |||
I'd say you've got to deliver it in {{Color|red|less | |||
than five minutes}} or the soup will | |||
get cold! | |||
{{Tt|ID: 3996}}WHAT DID YOU JUST SAY?! You got | |||
some nerve coming in here, busting up | |||
my chandelier and thinking you can | |||
get away with it! | |||
{{Tt|ID: 3997}}Hey now! | |||
You don't think you can come in here | |||
and break my chandelier and just | |||
get away with it, do you?! | |||
{{Tt|ID: 3998}}That soup will be cold in {{Color|red|five minutes}}! | |||
Now get on your way and deliver that | |||
soup to the Knight Commander! | |||
{{Tt|ID: 3999}}What's that? You don't have any | |||
Hot Pumpkin Soup? | |||
Don't tell me you drank it! | |||
I guess there's nothing to be done | |||
about it now. Here--take some more! | |||
{{Tt|ID: 4000}}What's that? You don't have any | |||
Hot Pumpkin Soup?! | |||
Don't tell me that you drank it! | |||
Anyhow, guess I'll just have to fill | |||
that bottle up again. | |||
{{Tt|ID: 4001}}But you'll have to pay me for it! | |||
That'll be {{Color|red|10 rupees}}! | |||
{{Tt|ID: 4002}}What?! You don't have 10 Rupees?! | |||
Well...what can I do? You're off the | |||
hook...but just this once! | |||
{{Tt|ID: 4003}}Hey! You haven't got an Empty Bottle! | |||
You need an Empty Bottle if you want | |||
to carry soup! Go get yourself one and | |||
come back here. | |||
{{Tt|ID: 4004}}Oh, I see you brought an Empty Bottle | |||
with you like I asked. Great! | |||
{{Tt|ID: 4005}}Hey! Did you not hear a thing I said? | |||
You let the soup get cold! | |||
I can't believe this... I'll fill it up again. | |||
{{Tt|ID: 4006}}You don't have an Empty Bottle?! | |||
It's mighty hard to drink soup when | |||
you've got nothing to drink from! | |||
Come see me again when you've found | |||
an Empty Bottle! | |||
{{Tt|ID: 4007}}It's about time! Take this! | |||
{{Tt|ID: 4008}}The soup is meant to be enjoyed hot! | |||
Just so you know, it'll be cold in just | |||
five minutes. | |||
{{Tt|ID: 4009}}Why do I waste my time... Don't you | |||
feel even a little bad about what | |||
you did? | |||
{{Tt|ID: 4010}}Go on out and talk with Kina. I need | |||
you to help her with the pumpkin | |||
harvest! | |||
{{Tt|ID: 4011}}This should be an easy one for you. | |||
Kina spends her afternoons picking | |||
pumpkins in the patch out back. | |||
Carry those to the storage shed. | |||
{{Color|#0080e0|Kina}} can give you the details! | |||
{{Tt|ID: 4012}}Oh, but...you can only work on the | |||
patch during the day! | |||
There's no telling what will happen | |||
under the night sky! | |||
{{Tt|ID: 4013}}Ugh... I'll explain one more time. | |||
{{Tt|ID: 4014}}Great! That's what I want to hear! | |||
But make sure you put your heart into | |||
it! I won't stand for anything but | |||
your best. | |||
{{Tt|ID: 4015}}Customers will start waving their arms | |||
as Kina sings her song, so you can just | |||
follow them if you need a guide to the | |||
rhythm you should be playing. | |||
Pick a customer whose movements are | |||
easy for you to follow, and strum with | |||
them to stay on the right tempo. | |||
Don't worry about the direction of your | |||
strumming. Just make sure you're not | |||
playing too fast or too slow, and use | |||
nice, big, sweeping motions to strum! | |||
When the customers stop moving, | |||
it's your chance to freestyle a little bit | |||
and play however you like! | |||
It's all about playing to the rhythm! | |||
Got it? | |||
:OK! | |||
:Huh? | |||
{{Tt|ID: 4016}}All right then! Hey! Kina! | |||
{{Tt|ID: 4017}}Yes, Father! What is it? | |||
{{Tt|ID: 4018}}This kid is going to accompany you | |||
while you sing! Now how about letting | |||
your Pops hear that beautiful voice of | |||
yours, eh?! | |||
{{Tt|ID: 4019}}Of course! Let's do it, kid. | |||
{{Tt|ID: 4020}}What's wrong? Did you not understand | |||
what I said? Listen up! | |||
{{Tt|ID: 4021}}Hey! So you're saying that you'll | |||
play one more time for Kina? | |||
:I'm in! | |||
:Explain! | |||
:No way. | |||
{{Tt|ID: 4022}}Fair enough. Rest up and come back | |||
when you're ready to play! | |||
{{Tt|ID: 4023}}Great! I was hoping you'd say that. | |||
{{Tt|ID: 4024}}Well, well... Welcome! I can see from | |||
your handsome outfit there that you're | |||
a Skyloft knight! | |||
I hope you'll make yourself at home! | |||
Have the Rupees sitting on top of | |||
the chandelier caught your eye? | |||
Don't go thinking that you can get | |||
those down, you hear? | |||
You might think that you could knock | |||
the Rupees down by bumping | |||
something and making the chandelier | |||
shake, but... | |||
Don't even think about it! | |||
Are we clear? | |||
{{Tt|ID: 4025}}Well, well... Welcome! | |||
My father told me! He said that you | |||
have to work to pay off the chandelier! | |||
It won't be easy, but I know you can | |||
do it. | |||
{{Tt|ID: 4026}}Don't even pretend that was an | |||
accident! I put signs up there to | |||
warn people to be careful of the | |||
chandelier and everything! | |||
Well I wash my hands of the whole | |||
thing! Don't be surprised if my dad | |||
gives you a royal chewing out! | |||
{{Tt|ID: 4027}}Hey there! | |||
Welcome to the Lumpy Pumpkin! | |||
Sit back and relax! Are you OK? | |||
You look flustered. | |||
{{Tt|ID: 4028}}What?! Something happened to | |||
Levias? | |||
You know, Father used to deliver his | |||
pumpkin soup to Levias every year. | |||
Maybe you should talk to him? | |||
{{Tt|ID: 4029}}Listen to this! | |||
The old guy over there says he saw a | |||
demon! | |||
He's obviously trying to get Kina's | |||
attention, but he won't get anywhere | |||
using creepy lines like that! | |||
{{Tt|ID: 4030}}Don't tell me you believe in | |||
superstitious hogwash like | |||
demons now, do you? | |||
Hold on! Are you trying to get Kina | |||
to look your way too?! | |||
{{Tt|ID: 4031}}Oh no. You've done it now! | |||
There's no escaping this one! | |||
{{Tt|ID: 4032}}So all that talk about monsters and | |||
demons was just superstition, right?! | |||
That old guy was just talking nonsense! | |||
{{Tt|ID: 4033}}Hey, did you know this? | |||
{{Color|#0080e0|Kina}} will sometimes get on that stage | |||
and sing a song or two for us. | |||
If there was a lovely melody playing, | |||
I bet she couldn't help but sing along. | |||
{{Tt|ID: 4034}}Hooo boy! It's been too long since I | |||
heard Kina sing like that. I might have | |||
fallen in love with her all over again! | |||
{{Tt|ID: 4035}}I hear this chandelier is here 'cause of | |||
all your hard work. | |||
You aren't just doing it to try and | |||
impress Kina, are you? | |||
{{Tt|ID: 4036}}You believe me, don't ya?! | |||
:Believe what? | |||
:Sure! | |||
:No chance. | |||
{{Tt|ID: 4037}}There's a fiendish demon living in | |||
Skyloft! | |||
I'm tellin' ya, I came this close to | |||
getting eaten by that evil beast! | |||
You look like you've gotten a little | |||
knight training, but you'd better keep | |||
your guard up, or he'll take a bite out | |||
of you too! | |||
{{Tt|ID: 4038}}I know, right?! You're a good kid! | |||
{{Tt|ID: 4039}}Hey, now... What's with you kids today | |||
and all your disrespectin' and whatnot! | |||
I swear... | |||
{{Tt|ID: 4040}}You have that gullible look that says | |||
you might take an old man's ramblings | |||
seriously. So tell me... Do you believe | |||
in the Skyloft monster? | |||
I shouldn't even call it a monster! | |||
It's a demon, I tell ya! But no one | |||
can say fer sure because no one's | |||
seen it and lived to tell the tale! | |||
Wha-huh? You wanna know how | |||
come I'm tellin' the tale if nobody | |||
who's seen it is left alive? Is that it? | |||
:Yep. | |||
:Not at all! | |||
{{Tt|ID: 4041}}Well, you see... It was the dead of | |||
night. I hit the {{Color|red|gravestone closest to | |||
the tree}}. The {{Color|red|impact}} made the | |||
gravestone light right up! | |||
After that, I went to inspect the lit-up | |||
gravestone. When I {{Color|red|pushed against the | |||
gravestone}}, the door to the storage | |||
shed next to it opened all on its own... | |||
And that's when I saw it! I saw the | |||
monster! It lives in the storage shed! | |||
I'm serious! You shouldn't go in | |||
there! If you do, don't say I didn't | |||
warn ya! | |||
{{Tt|ID: 4042}}What?! Didn't you hear me the first | |||
time? | |||
:Nighttime? | |||
:Cemetery? | |||
{{Tt|ID: 4043}}Yeah. If you want to wait till {{Color|red|night}}, | |||
return to Skyloft and {{Color|green|rest in a bed}}. | |||
Skyloft becomes a completely different | |||
place at night... | |||
I don't think you should go, though. | |||
And it's not my fault if something bad | |||
happens to ya. Nope. | |||
{{Tt|ID: 4044}}Yeah, well...I saw it, but I was able to | |||
escape by the seat of my pants. I was | |||
saved by my catlike reflexes, I tell ya! | |||
Any regular person wouldn't have | |||
lived long enough to scream! | |||
{{Tt|ID: 4045}}Well I will keep going if you stop | |||
interrupting me like that! | |||
{{Tt|ID: 4046}}Anyway, I saw the thing, I tell ya! | |||
There's a great big tree in the | |||
cemetery. I walked by that tree in the | |||
{{Color|red|middle of the night}} and... | |||
I saw it {{Color|red|hit}} the {{Color|red|gravestone nearest the | |||
tree}}, and the gravestone lit up! | |||
It {{Color|red|pushed the gravestone}}, and the door | |||
to the storage shed opened up all by | |||
itself... | |||
The monster then went into the shed, | |||
and then...it closed the door behind | |||
itself, which was unexpectedly polite | |||
for a demon... | |||
It was the most terrifying thing these | |||
old eyes have ever seen! If you're | |||
smart, you'll stay clear of the {{Color|red|cemetery | |||
in the middle of the night}}! | |||
{{Tt|ID: 4047}}What?! Are you telling me you moved | |||
the gravestone?! | |||
And did you see the monster?! | |||
What?! Weren't you scared? | |||
You can't fool me! I bet you were | |||
scared stiff! | |||
{{Tt|ID: 4048}}You really shouldn't wander around | |||
Skyloft at night! If there's something | |||
you want to talk to me about, do it | |||
during the day. | |||
{{Tt|ID: 4049}}What were you thinking? You scared | |||
a year off my life! | |||
What did you want again? I lost my | |||
train of thought... | |||
{{Tt|ID: 4050}}Kina's singing voice is beautiful! | |||
...But her music partner quit recently, | |||
and so I haven't heard her sing in a | |||
while. | |||
I really wish I could hear her voice | |||
again. | |||
{{Tt|ID: 4051}}Yep! Kina's singing is the best I've | |||
ever heard! There's nothing like it. | |||
It's the opposite of my wife's warbly | |||
voice... | |||
{{Tt|ID: 4052}}It's nice having a bigger chandelier | |||
and all, but I think the thing's a bit | |||
too bright for my eyes. | |||
{{Tt|ID: 4053}}Hey, so I guess he's going to be helping | |||
with the pumpkin patch! | |||
{{Tt|ID: 4054}}I don't understand that Kina. If she | |||
was having trouble tending to the | |||
pumpkin patch on her own, she could | |||
have just asked me for help! | |||
{{Tt|ID: 4055}}Seriously! I could plow the patch | |||
much faster than that mole guy out | |||
there! | |||
{{Tt|ID: 4056}}What? Seriously? I'm so happy! | |||
{{Tt|ID: 4057}}Hahaha! For Kina, I'd do anything! | |||
Whether that's on a pumpkin patch | |||
or inside a burning house! | |||
{{Tt|ID: 4058}}Hehe! Well then I look forward to | |||
getting your help out there! | |||
{{Tt|ID: 4059}}You're all so sweet! | |||
{{Tt|ID: 4060}}Oh, but that's asking too much. | |||
Customers shouldn't be made to | |||
work in the pumpkin patch! | |||
{{Tt|ID: 4061}}It's fine! I'll be a lot more reliable and | |||
hardworking than that shady-looking | |||
mole man you got here now! | |||
{{Tt|ID: 4062}}Hah! I'm happy to do it. After all, | |||
I live to see that smile! | |||
{{Tt|ID: 4063}}I brought the old Mogma, zzzrt! | |||
{{Tt|ID: 4064}}Send my best to Fi, bzzzzzzat! | |||
{{Tt|ID: 4065}}What's the matter? You look like | |||
you've got something mighty | |||
serious on your mind. | |||
:Actually... | |||
:Really? | |||
{{Tt|ID: 4066}}Oh! I guess it was nothing, then. | |||
If that's the case, why don't you kick up | |||
your boots and stay awhile? | |||
{{Tt|ID: 4067}}If that's the case, how about doing | |||
some more work to pay off that | |||
chandelier? | |||
{{Tt|ID: 4068}}Welcome to the Lumpy Pumpkin! | |||
This here's every bird rider's favorite | |||
rest stop. | |||
Of course, this is the only place you can | |||
drink our famous homemade pumpkin | |||
soup! | |||
Judging from the look on your face, | |||
I'd say you've got something stewing | |||
in your mind. | |||
:Actually... | |||
:Really? | |||
{{Tt|ID: 4069}}{{Color|#0080e0|Levias}}... What about him? | |||
Sure, I know Levias well, but I wasn't | |||
aware anything was wrong... | |||
Every year I offer him an entire | |||
basin full of my {{Color|red|pumpkin soup}}! | |||
But lately a huge thunderhead has | |||
been brewing there, and I haven't yet | |||
made this year's offering. I tell you, | |||
I feel horrible about it! | |||
{{Tt|ID: 4070}}You say you'll deliver a pot of my soup | |||
to Levias? | |||
Huh. I don't know how you plan to fly | |||
into that huge thunderhead brewing | |||
out there, but... | |||
If that's the case, I'm going to do | |||
everything I can to make Levias the | |||
best batch of soup ever! | |||
{{Tt|ID: 4071}}You wait right here! I'm getting | |||
inspired to fire up some soup like I've | |||
never souped before! | |||
{{Tt|ID: 4072}}Voilà! Here it is! | |||
I've been cooking this stuff for well | |||
over 10 years, and I have to say this is | |||
the best batch of {{Color|orange|pumpkin soup}} I have | |||
ever created! | |||
{{Tt|ID: 4073}}Master, I will signal for the robot. | |||
{{Tt|ID: 4074}}Miss Fi! I'm heeeeere, bzzzrt! | |||
{{Tt|ID: 4075}}Oh, this is another heavy load... | |||
But don't worry! I can carry anything! | |||
I'll be waiting outside. I can take you | |||
wherever you need to go as soon as | |||
you're ready, zizzat! | |||
{{Tt|ID: 4076}}The place where I offer soup to {{Color|#0080e0|Levias}} | |||
is inside the thunderhead cloud, on an | |||
island with an everlasting {{Color|red|rainbow}}. | |||
Oh, you'll know it when you see it. | |||
Good luck! | |||
{{Tt|ID: 4077}}Hey! What are you thinking?! I go to | |||
the trouble of making that soup, and | |||
you change your mind before you | |||
deliver it? | |||
That robot of yours brought it all | |||
back here! | |||
:Sorry! | |||
:Try again! | |||
{{Tt|ID: 4078}}Fine, I'll whip up another batch. | |||
But only because it's for Levias! | |||
{{Tt|ID: 4079}}Huh... I thought it would sound a lot | |||
better when you played it, just 'cause | |||
that's such a pretty little instrument | |||
you have there... | |||
The customers didn't seem impressed, | |||
either... | |||
{{Tt|ID: 4080}}You're much better than I expected! | |||
I think I underestimated you. | |||
I hope we have a chance to | |||
entertain the customers again! | |||
{{Tt|ID: 4081}}That wasn't just amazing... That | |||
blew my socks right off! Your harp | |||
playing was even more impressive than | |||
my voice! | |||
You've got yourself a fan! I hope I'll | |||
have a chance to hear you play again | |||
sometime. | |||
{{Tt|ID: 4082}}I...guess you could call that playing... | |||
Sort of... | |||
To tell the truth, I found your | |||
"performance" a little lacking. | |||
{{Tt|ID: 4083}}What in the blue sky was that?! | |||
Is that your sad little idea of what | |||
music is?! | |||
What?! Don't look at me like you think | |||
we're even now! You're crazy! I'm not | |||
paying you for that. You're gonna have | |||
to try again later! | |||
{{Tt|ID: 4084}}Impressive! I'd say you passed. | |||
{{Tt|ID: 4085}}Wow... Even I got a little dust in my | |||
eye there during your performance! | |||
I didn't think you had it in you. | |||
{{Tt|ID: 4086}}With this, I say we're even! You don't | |||
have to work for me anymore. | |||
Great job! | |||
You know, I'm going to buy a new | |||
chandelier to replace that old one! | |||
It really fancied up the place. | |||
Considering all the hard work you put | |||
in around here, I feel like I should | |||
give you a little something. Take this! | |||
{{Tt|ID: 4087}}Maybe you can swing by later. Yep, | |||
as a customer next time. | |||
{{Tt|ID: 4088}}And what was that?! Your horrible | |||
"music" made even Kina's | |||
performance look bad! | |||
You listen here. I'm not paying you for | |||
that little stunt. Got that?! | |||
{{Tt|ID: 4089}}That was all right, I suppose. Though | |||
you could really make Kina smile if | |||
you played just a bit better. | |||
I'll give you {{Color|red|20 Rupees}} for that | |||
performance. Go on, take it. | |||
{{Tt|ID: 4090}}[Link], that was fantastic! | |||
I'm giving you {{Color|red|50 Rupees}} for that | |||
performance! | |||
{{Tt|ID: 4091}}I can't say it knocked my socks off, but | |||
you know, for a first try, you did good | |||
enough! | |||
{{Tt|ID: 4092}}I hate to tell you this, but you need to | |||
work on your playing. I'm not shelling | |||
out hard-earned Rupees for a sloppy | |||
performance like that. | |||
{{Tt|ID: 4093}}Hey, [Link]! What do you | |||
think of this new chandelier? | |||
Let me tell you, this beauty set me back | |||
quite a bit! | |||
{{Tt|ID: 4094}}You...think I spent too much on it?! | |||
Don't be a wet blanket! It's thanks to | |||
your hard work that I was able to buy | |||
such a stunner of a chandelier! | |||
So don't break it! | |||
{{Tt|ID: 4095}}Anyway, what can I do for you? If it's | |||
work you're after, I'm sure I can find | |||
something for you to do. Just for | |||
old times' sake! | |||
And, of course, I'll pay you for it this | |||
time. Want to make some money | |||
playing your harp for us? Or maybe | |||
you just want some soup? | |||
:Play harp. | |||
:Soup. | |||
:I'm busy. | |||
{{Tt|ID: 4096}}I get it. Well, even if there's nothing in | |||
particular you need, I hope you'll take | |||
some time to sit back and relax! | |||
Oh, and don't forget to stop and | |||
say hello to Kina now, you hear? | |||
{{Tt|ID: 4097}}Come on! Make your mind up, | |||
will you?! | |||
{{Tt|ID: 4098}}Great! You can entertain my customers | |||
and put a smile on Kina's face! | |||
{{Tt|ID: 4099}}Oh, sorry, but Kina only does | |||
performances at night. | |||
Come on back at night, OK? | |||
{{Tt|ID: 4100}}So what will it be? | |||
:Harp. | |||
:Soup. | |||
:Nothing. | |||
{{Tt|ID: 4101}}Wow! I didn't know people were | |||
skydiving over the Lumpy Pumpkin! | |||
I heard there are colorful critters that | |||
sometimes accompany you when you | |||
skydive. | |||
I wonder if something good happens | |||
when they appear? Seems only right. | |||
{{Tt|ID: 4102}}Say, I wonder how Dodoh's doing. | |||
Have you heard anything? | |||
I know he was working hard to make | |||
a place where we can all have some | |||
fun and blow off some steam. | |||
{{Tt|ID: 4103}}Have you seen {{Color|#0080e0|Owlan}}'s collection of | |||
plants? | |||
I wonder if he's made any new | |||
discoveries lately? | |||
{{Tt|ID: 4104}}With all of her jobs, {{Color|#0080e0|Kina}} has a lot | |||
on her plate. | |||
If only there was someone who was | |||
really good at digging holes... | |||
{{Tt|ID: 4105}}{{Color|#0080e0|Sparrot}} hasn't been seen hanging | |||
around the bazaar lately... | |||
It's a shame. His predictions were | |||
so accurate it was spooky! | |||
{{Tt|ID: 4106}}{{Color|#0080e0|Jakamar}} is pretty good at fixing stuff. | |||
I'll bet he can fix Skyloft's windmill | |||
too! | |||
{{Tt|ID: 4107}}Oh, now I've done it... | |||
I knew better than to get greedy! | |||
{{Tt|ID: 4108}}Oh yeahhh... There's nowhere else | |||
I'd rather be at night! | |||
{{Tt|ID: 4109}}What? Is something wrong? | |||
{{Tt|ID: 4110}}Hey, [Link]! | |||
I didn't think I'd see you here. | |||
Bet you're wondering what I'm | |||
doing here. | |||
:Yep. | |||
:Not really. | |||
{{Tt|ID: 4111}}I think I mentioned this before, but | |||
man, I am really into bugs. | |||
That's why I'm out collecting insects | |||
wherever I think I'll find them. | |||
If you have a Bug Net too, you should | |||
try catching some. Heh heh heh... | |||
If you don't have one, you can pick | |||
one up at Beedle's Airshop. | |||
I'm sure that sweaty shopkeeper is | |||
flying around Skyloft now... | |||
{{Tt|ID: 4112}}Not really...? | |||
I always knew you weren't a bug lover | |||
like me... | |||
{{Tt|ID: 4113}}Oh no... You've gone and made a | |||
terrible mess of things, haven't you? | |||
Well, now you're going to be in a world | |||
of trouble! | |||
{{Tt|ID: 4114}}Hey, [Link]. If you catch a | |||
bunch of bugs and you have more than | |||
you know what to do with, I'll be happy | |||
to take some off your hands. | |||
But rather than do it here, come by | |||
my room in the academy... | |||
{{Tt|ID: 4115}}Hey, [Link]. Wanna hear | |||
some worthwhile information? | |||
Ever come across those {{Color|red|big rocks with | |||
holes}} while you're out flying? | |||
Well, there's a mysterious power or | |||
vortex or something in them. If you | |||
fly through it, you'll get a {{Color|red|temporary}} | |||
boost of speed. | |||
Skilled bird riders use this trick to | |||
get across that big sky quickly. | |||
{{Tt|ID: 4116}}Flying through the holes in the rocks | |||
makes flying so much faster. But it's an | |||
experts-only kind of thing. | |||
You're more likely to smack into the | |||
rock and have the opposite effect. | |||
Heh heh heh... | |||
{{Tt|ID: 4117}}Welcome! This is the {{Color|red|Lumpy Pumpkin}}, | |||
home of the finest pumpkin | |||
soup in the big, wide sky! | |||
There isn't much to do here but take | |||
a load off, relax, and enjoy yourself! | |||
{{Tt|ID: 4118}}Don't just sit there! I suggest you get | |||
a move on and find my father, or else! | |||
You're going to be in big trouble! | |||
{{Tt|ID: 4119}}Hey, why are you just sitting there? | |||
Well, I guess we all have to sit and | |||
ponder things once in a while. Good | |||
for the noggin, I always say. | |||
So relax! Take your time, thinker! | |||
{{Tt|ID: 4120}}Hey, don't just sit there! Haven't you | |||
got something to do right about now? | |||
{{Tt|ID: 4121}}Hey, hard worker. You've gotten a lot | |||
done for us. | |||
You're always welcome here, as a | |||
handyman or a customer! | |||
If you're itching to do some work like | |||
you did before, that's just fine with me! | |||
I'll even pay you for it this time. | |||
===118-Town3.msbt=== | |||
{{Tt|ID: 4122}}Kukiel! Kukiel! Where could that | |||
child have gone?! | |||
{{Tt|ID: 4123}}Oh, Kukiel... Where did you go? | |||
What will I do if she's been... | |||
kidnapped?! | |||
{{Tt|ID: 4124}}Oh, my sweet Kukiel... Please...find my | |||
daughter before anything bad happens | |||
to her. | |||
If something happened... I just... | |||
I don't know what I would do. | |||
{{Tt|ID: 4125}}What is this world coming to? | |||
The Isle of the Goddess is falling, | |||
and there's still no sign of Kukiel... | |||
Oh, my sweet Kukiel... | |||
Please, [Link]! Hurry and | |||
find her! | |||
You...wouldn't think of abandoning | |||
the search, would you?! | |||
{{Tt|ID: 4126}}Oh! [Link]! | |||
{{Tt|ID: 4127}}What perfect timing! You haven't seen | |||
my Kukiel, have you? | |||
:Nope. | |||
:Kuki-who? | |||
{{Tt|ID: 4128}}Oh no! This is terrible! The Isle of the | |||
Goddess has fallen! I was just | |||
searching there for my Kukiel... | |||
Have you seen her?! My Kukiel?! | |||
:Nope. | |||
:Kuki-who? | |||
{{Tt|ID: 4129}}I...I see. | |||
{{Tt|ID: 4130}}My daughter! She's a little | |||
five-year-old girl! | |||
{{Tt|ID: 4131}}Please, [Link], won't you | |||
help me look for her? I've been looking | |||
everywhere, but I can't find her! | |||
I've asked everyone I could find for | |||
help, and a few people have said she's | |||
been spotted with some unknown | |||
person with a scary face. | |||
Someone else even said they thought | |||
they'd seen her carried off by a | |||
monster. A monster! | |||
She must have been kidnapped! | |||
She's so cute and friendly... Someone | |||
must have just walked off with her! | |||
{{Tt|ID: 4132}}Find Kukiel, please! Please! It breaks | |||
my heart to think she's somewhere | |||
out there, crying! | |||
Please, [Link]! | |||
:You got it. | |||
:Nah... | |||
{{Tt|ID: 4133}}And you truly consider yourself a | |||
knight in training? Isn't it a knight's | |||
duty to protect the townspeople?! | |||
{{Tt|ID: 4134}}Thank you! The Knight Academy | |||
should be proud to have a student | |||
like you. | |||
Please, find my daughter quickly! | |||
{{Tt|ID: 4135}}Oh, [Link]! | |||
Kukiel is safely back at home, and | |||
it's all because of you! I don't know | |||
how to express my gratitude. | |||
I can finally smile and laugh again! | |||
Thank you ever so much. | |||
{{Tt|ID: 4136}}Oh! You found Kukiel? | |||
Hmm. Well, I guess it's good to hear | |||
she's at least with a friendly and | |||
responsible adult... But I just can't | |||
wait to see her! | |||
{{Tt|ID: 4137}}[Link], thanks so much | |||
for finding Kukiel. | |||
I'll need to be sure to find and thank | |||
that kind gentleman who kept an eye | |||
on her too... | |||
{{Tt|ID: 4138}}Oh hello, [Link]. | |||
You haven't seen my husband around, | |||
have you? | |||
I know he's curious why the night | |||
turned silent so suddenly, but it's no | |||
reason to dash out there. What if he | |||
bumped into a monster?! | |||
{{Tt|ID: 4139}}[Link], it's great. | |||
Ever since Kukiel came back, she's | |||
stopped wandering out on her own. | |||
It's too bad her father can't follow her | |||
example. He always slips out to wander | |||
around town. | |||
{{Tt|ID: 4140}}EEEEEEEEEEEK! | |||
{{Tt|ID: 4141}}He's not a bad man! He saved me | |||
one time when I almost fell over the | |||
edge! And he lets me come here and | |||
scream as loud as I want! | |||
Anyway, he said it was dangerous to go | |||
out alone at night, so I'll just hang out | |||
here for a while. Tell my mom I'll come | |||
home in the morning! | |||
{{Tt|ID: 4142}}Hey, what's wrong? Why do you look so | |||
scared? Did something happen to you? | |||
{{Tt|ID: 4143}}Oh, it's you, [Link]! | |||
Uncle Bats told me he wants to see all | |||
the grabitude crackles he can! | |||
But how's he going to do that? | |||
{{Tt|ID: 4144}}Heya, [Link]! | |||
Huh? Uncle Bats is a human now? | |||
...Awww, that's too bad. I liked his | |||
flappy bat wings... | |||
{{Tt|ID: 4145}}Oh, [Link]! How's it going? | |||
Any luck tracking down Zelda? | |||
...I see. Well, we're all pulling for you! | |||
By the way, I saw Kukiel's mother | |||
heading up toward the temple a | |||
little while ago. She looked pretty | |||
upset... | |||
You don't suppose something | |||
happened, do you? | |||
{{Tt|ID: 4146}}Huh? Kukiel's gone missing?! | |||
We've got to do something! I'll start | |||
looking too! Ask around and see if you | |||
can find somebody who's seen her, | |||
[Link]! | |||
{{Tt|ID: 4147}}Check the plaza, [Link]! | |||
I'll try some other places. | |||
I wonder if that boy she was playing | |||
with yesterday is still around... | |||
{{Tt|ID: 4148}}I still haven't seen any sign of Kukiel, | |||
[Link]! | |||
Have you been really looking for her? | |||
You're not putting it off for later | |||
or anything, are you? | |||
I'm doing my best to find her, but | |||
I can't do it alone. You do the same! | |||
{{Tt|ID: 4149}}I still haven't seen any sign of Kukiel, | |||
[Link]! | |||
Are you really looking for her? | |||
What? She's safe?! | |||
That's a huge relief! I'm so glad you | |||
tracked her down, [Link]! | |||
I knew you'd do it. | |||
{{Tt|ID: 4150}}Oh, hey, [Link]! Kukiel's | |||
mother must have been thrilled, | |||
huh? I'm sure glad you found her! | |||
{{Tt|ID: 4151}}You should go and let Kukiel's | |||
mother know! I'm sure she's at | |||
their house near the water's edge. | |||
{{Tt|ID: 4152}}Oh, [Link]! How's it going? | |||
Any luck tracking down Zelda? | |||
...I get it. Well, all of us here are | |||
pulling for you! | |||
By the way, I saw Kukiel's mother | |||
heading up toward the temple a little | |||
while ago. She looked really upset. | |||
Do you know if something happened? | |||
:Wait, who? | |||
:I know! | |||
{{Tt|ID: 4153}}Oh, [Link]! This is just | |||
so awful it's hard to believe... | |||
The Isle of the Goddess is gone! | |||
That cute little Kukiel girl has gone | |||
missing... | |||
There's no sign of Zelda. Groose is | |||
gone... What's this world coming to?! | |||
I'll do my best to help look for | |||
them, but this may be up to you, | |||
[Link]! | |||
{{Tt|ID: 4154}}You know, she lives in that house | |||
near the water with her husband and | |||
their little girl. | |||
I don't know what was wrong, but | |||
she was definitely upset. | |||
{{Tt|ID: 4155}}...You're just pulling my chain, aren't | |||
you? | |||
{{Tt|ID: 4156}}I'm sure you'll find Zelda too! | |||
{{Tt|ID: 4157}}You probably heard about the Isle of | |||
the Goddess, huh? I wonder what | |||
happened. It's just crazy... | |||
There's no sign of Zelda. Groose | |||
is gone... What is going on around | |||
here?! | |||
{{Tt|ID: 4158}}Hey, [Link]. Any closer to | |||
finding Zelda? | |||
Don't go around telling anyone, but | |||
lately I've been working out {{Color|red|at night}} | |||
so that I can get strong like you. | |||
...No, no, no! Please don't come to | |||
{{Color|red|my room}} at night when I'm training. | |||
I'd be so embarrassed! | |||
{{Tt|ID: 4159}}Just you wait! I'm going to keep | |||
working out at night until I'm | |||
strong like you! | |||
{{Tt|ID: 4160}}I've been secretly working out at night | |||
so that someday I might be strong like | |||
you, but...it's not as easy as you make | |||
it look, [Link]. | |||
You really are amazing! | |||
{{Tt|ID: 4161}}Oh, how embarrassing... You caught | |||
me in the middle of my nightly | |||
workout routine. | |||
I want to become strong like you, but I | |||
just don't seem to be making any | |||
progress. I'll keep trying, though. | |||
{{Tt|ID: 4162}}Hey there, [Link]! Thanks | |||
again for that {{Color|orange|Stamina Potion}}! | |||
Since you gave it to me, I've been | |||
doing push-ups like a machine! | |||
You'll see! I'll be as tough as you in | |||
no time! | |||
{{Tt|ID: 4163}}Hey there, [Link]! I've been | |||
training hard at {{Color|orange|night}} since you gave | |||
me that {{Color|orange|Stamina Potion}}. | |||
But, I don't know... It's started feeling | |||
like maybe I've reached my peak. | |||
Like maybe I'm just wasting my time. | |||
I don't know if I'll ever be as strong | |||
as you, [Link]... | |||
Still, there's nothing to be gained from | |||
feeling sorry for myself, so I'll keep | |||
working out every {{Color|red|night}}! Come by and | |||
give me pointers anytime! | |||
{{Tt|ID: 4164}}Hey, [Link]! Any closer to | |||
finding Zelda yet? | |||
I think I mentioned this before, but | |||
it's started feeling like maybe I've | |||
reached my peak. Like maybe I'm just | |||
wasting my time... | |||
Anyhow, I'll be here doing my thing at | |||
{{Color|red|night}}, so come by and give me some | |||
advice whenever you've got the time. | |||
{{Tt|ID: 4165}}Hey, [Link]! How goes it? | |||
I've been great, thanks to that | |||
{{Color|orange|Stamina Potion}} you gave me! | |||
The longer I train, though, the more | |||
I realize I'll never measure up to you... | |||
I'm just so...scrawny. | |||
Hey, if you're up for it, why don't you | |||
come by and visit again some night? | |||
{{Tt|ID: 4166}}Oh, hey there, [Link]! | |||
Hmm? The {{Color|red|Ballad of the Goddess}}? | |||
Sure, I know it. Zelda used to sing it all | |||
the time. | |||
I'm afraid I don't know the lyrics, but | |||
I bet you anything the headmaster | |||
of the academy does. | |||
{{Tt|ID: 4167}}Hey, [Link]! | |||
{{Color|red|Two whirling sails}}, eh...? That's a | |||
tough one. The wind is really strong | |||
here in Skyloft, so there are lots of | |||
things that look like sails. | |||
{{Tt|ID: 4168}}[Link], this is amazing! | |||
There's some kind of beam coming out | |||
of the Light Tower! I've never seen | |||
anything like it! | |||
{{Tt|ID: 4169}}Hey, [Link]! Did you find | |||
any trace of Zelda? I hope she gets | |||
back soon. | |||
{{Tt|ID: 4170}}Whoa! What's the matter, | |||
[Link]? You look pale! | |||
:It's Kukiel! | |||
:Do I? | |||
{{Tt|ID: 4171}}What?! Kukiel is missing? | |||
She was abducted by a monster?! | |||
You don't think this has anything to | |||
do with all those silly stories about | |||
a horrifying monster that's been | |||
living here in Skyloft for ages, do you? | |||
People say the creature appears in | |||
the dead of night, scaring folks and | |||
even taking away children! | |||
Probably nothing more than a scary | |||
story some older brother made up to | |||
terrorize his younger siblings, but | |||
still...it makes me wonder. | |||
{{Tt|ID: 4172}}Well, it looked that way to me. | |||
If nothing is wrong, though, I guess | |||
there's nothing to worry about! | |||
{{Tt|ID: 4173}}I heard you won the Wing Ceremony! | |||
Congratulations! That's incredible! | |||
Hey, you don't seem all that happy | |||
about winning. What's the matter? | |||
{{Tt|ID: 4174}}Oh! Kukiel turned up OK?! | |||
You were the one who found her? | |||
Nice work! That's showing 'em what | |||
a student of the Knight Academy | |||
can do! | |||
You should go and let her mother | |||
know she's safe! Their house is down | |||
near the water's edge. | |||
{{Tt|ID: 4175}}How weird... I can't see the Statue of | |||
the Goddess for some reason. | |||
That's weird... | |||
Well, never mind that. | |||
{{Tt|ID: 4176}}What was that thunderous rumbling | |||
just now? | |||
{{Tt|ID: 4177}}Kukiel's mother was calling for her | |||
like she was worried. I wonder what | |||
happened... | |||
{{Tt|ID: 4178}}Did you hear? A child who'd been | |||
playing in the graveyard went missing. | |||
Can you believe it? Do you really think | |||
there are monsters abducting children | |||
in our little town? | |||
:I do! | |||
:I dunno... | |||
{{Tt|ID: 4179}}What?! So there's a chance she | |||
was dragged off by a monster? | |||
Let's not be ridiculous here. | |||
This monster business is going a | |||
bit far. Oh... | |||
Now that you mention it, there's an | |||
{{Color|red|old man}} who lives near here who's | |||
always ranting about hidden monsters | |||
here in Skyloft... | |||
Everyone knows he's a little loony, | |||
though, so no one takes him seriously. | |||
{{Tt|ID: 4180}}Nothing fazes you, does it? A child | |||
just vanished from our little village! | |||
{{Tt|ID: 4181}}You want to know where the | |||
old man is? | |||
I'd imagine he's at the {{Color|red|Lumpy | |||
Pumpkin}}, to the east of here, as usual. | |||
You'll need to fly your bird there, | |||
of course! | |||
{{Tt|ID: 4182}}Oh! So you won the Wing Ceremony | |||
and graduated to the senior class? | |||
I can tell by that handsome knight's | |||
uniform you're wearing! It looks | |||
very dashing on you. | |||
One step closer to knighthood, eh? | |||
{{Tt|ID: 4183}}Hmm...? The girl who went missing has | |||
been found safe? | |||
I see. So she wasn't abducted after all. | |||
That's a relief to hear! | |||
Well, anyway, I guess that case is | |||
closed! Great work, valiant knight! | |||
{{Tt|ID: 4184}}Sweet mercy... First the ground starts | |||
shaking... Next thing I know, the whole | |||
Isle of the Goddess disappears! | |||
Oh, by the way... | |||
{{Tt|ID: 4185}}That was some real shaking there! | |||
What do you suppose could have | |||
caused it? | |||
Oh, and while I've got you here... | |||
{{Tt|ID: 4186}}There's talk going around that a little | |||
girl has disappeared! | |||
{{Tt|ID: 4187}}So you went and spoke to that old | |||
pumpkin chugger, did you? | |||
Hmm. He told you that you should | |||
{{Color|green|deal a blow}} to the {{Color|red|gravestone nearest | |||
the tree}} and then {{Color|green|move}} it...to find | |||
a monster? | |||
Probably just a lot of hot air... | |||
Either way, you're better off not | |||
walking around outside after dark. | |||
{{Tt|ID: 4188}}Hmm. He told you that you should | |||
{{Color|green|deal a blow}} to the {{Color|red|gravestone | |||
nearest the tree}} and then {{Color|green|move}} it | |||
if you want to find the monster? | |||
Either way, you're better off not | |||
walking around outside at night. | |||
{{Tt|ID: 4189}}Hmm... I wonder how I can get my | |||
hands on a Bug Net from Beedle's | |||
Airshop. | |||
:Where's Kukiel? | |||
:Airshop? | |||
{{Tt|ID: 4190}}Kukiel? | |||
Well, I did see her playing over | |||
by the {{Color|red|graveyard}} yesterday... | |||
My mom called me home, so I left. | |||
I don't know what she did after that. | |||
Why? Did something happen? | |||
{{Tt|ID: 4191}}I'm trying to think up a way to get | |||
Beedle's Airshop to stop. | |||
There's a bell hanging down from | |||
it, and I hear if you ring it, Beedle | |||
will stop for you. | |||
But being up that high, you'd have | |||
to {{Color|red|launch}} something at it to have | |||
any hope of hitting that bell. | |||
If you ever look around and can't see | |||
the shop, try opening your {{Color|green|map}}! | |||
{{Tt|ID: 4192}}Hey, look up there! It's {{Color|#0080e0|Beedle's | |||
Airshop}}! It's here! | |||
He sells {{Color|red|Bug Nets}} there! I want one | |||
sooooo bad! | |||
There's a bell hanging down from the | |||
shop, and I hear if you ring it, Beedle | |||
will stop for you and pick you up! | |||
But that bell is up off the ground... | |||
You'd have to {{Color|red|launch}} something at it | |||
to have any hope of ringing it! | |||
{{Tt|ID: 4193}}Oh, Kukiel's safe?! | |||
I hope she'll be allowed to come out | |||
and play! I was worried she got eaten! | |||
{{Tt|ID: 4194}}I have to figure out a way to get up | |||
to Beedle's Airshop soon so I can | |||
get a Bug Net too! | |||
Then I'm going straight to the Scrap | |||
Shop to get Gondo to upgrade it and | |||
make it even bigger! | |||
{{Tt|ID: 4195}}Ahhh, the wait is killing me! I've got | |||
to have a Bug Net! How can I get up to | |||
Beedle's Airshop?! | |||
{{Tt|ID: 4196}}The Statue of the Goddess is gone! | |||
What are we gonna do?! | |||
That was easily the best place in the | |||
whole world to catch bugs! | |||
{{Tt|ID: 4197}}Hi, [Link]! | |||
WHAT? You went to Beedle's Airshop? | |||
Without me?! That's so unfair! | |||
{{Tt|ID: 4198}}Hey, [Link]! | |||
Look at the Light Tower! | |||
There's a beam of light shooting out | |||
of it! How cool is that?! | |||
{{Tt|ID: 4199}}Hey, [Link]! Is it true you | |||
can catch more than just bugs with a | |||
{{Color|red|Bug Net}}? | |||
The guy at the Scrap Shop said you can | |||
use one to catch all kinds of stuff... | |||
like things you'd never even think of! | |||
{{Tt|ID: 4200}}Yo, [Link]! | |||
Huh? The {{Color|red|lyrics}} to a song Zelda | |||
was singing? | |||
What's a {{Color|red|lyric}}? Is that some kind of | |||
bug? I don't get it. I'm so confused... | |||
{{Tt|ID: 4201}}Hey, [Link]! I haven't seen | |||
Groose around lately. I wonder if he | |||
got into big trouble and now he has to | |||
go to detention at the academy... | |||
{{Tt|ID: 4202}}Hey, [Link]! Strich taught | |||
me some great {{Color|red|bug-catching | |||
techniques}}! | |||
He said it works better if you swing | |||
the net to your side instead of over | |||
your head! | |||
He also said it's best to sneak up on | |||
the bugs slowly and then swing fast! | |||
{{Tt|ID: 4203}}Hi, [Link]! | |||
Huh? {{Color|#0080e0|Try and force}}...? What are you | |||
talking about? Sometimes you're so | |||
weird... | |||
{{Tt|ID: 4204}}What's up, [Link]? | |||
{{Tt|ID: 4205}}So you're curious about that windmill, | |||
eh? | |||
Pretty smart design, I gotta say. | |||
See, you can turn the windmill so that | |||
it can always catch the wind no matter | |||
which way it's blowing. | |||
{{Tt|ID: 4206}}But... Well, there used to be this little | |||
{{Color|red|propeller}} attached to the windmill so | |||
that you could turn it. | |||
The thing flew off ages ago. It must | |||
have dropped down off the edge, down | |||
beneath the clouds. | |||
{{Tt|ID: 4207}}The windmill's been uselessly sitting | |||
there ever since. | |||
{{Tt|ID: 4208}}You wanna know if I could fix the | |||
windmill if you brought back the | |||
propeller? | |||
Well, if I had the propeller, I could | |||
probably rig something together to | |||
get it back on there, sure... | |||
{{Tt|ID: 4209}}But how would you even go looking | |||
for the propeller in the first place? | |||
Once something falls through the | |||
clouds, it's gone for good. | |||
{{Tt|ID: 4210}}...Hang on. | |||
Come to think of it, {{Color|#0080e0|Gondo}} at the Scrap | |||
Shop told me that someone in his | |||
family once used a {{Color|red|flying robot}} to haul | |||
junk back from beneath the clouds. | |||
But we're talking about a tale that's | |||
been passed down over a lot of years, | |||
so I wouldn't put much stock in it. | |||
{{Tt|ID: 4211}}Dredging things up from some mystical | |||
"world beneath the clouds" that doesn't | |||
even exist? Sounds like a lot of hot air. | |||
{{Color|#0080e0|Gondo}} actually bought into the whole | |||
thing, though. That's why he's always | |||
tinkering with that busted old robot. | |||
{{Tt|ID: 4212}}Whoa! Isn't that...the beat-up | |||
old robot from Gondo's place?! | |||
{{Tt|ID: 4213}}Wait just a second... | |||
Is that... It is! That's the {{Color|red|windmill | |||
propeller}}! That thing was supposed to | |||
have fallen down below the clouds! | |||
Are you saying that whole story handed | |||
down through Gondo's family was | |||
actually true? | |||
Hmm... Somehow I get the feeling | |||
this is all some elaborate prank, but I | |||
guess I'll try to fix this thing... | |||
{{Tt|ID: 4214}}This goes in here... And I just crank | |||
that a few clicks... | |||
{{Tt|ID: 4215}}Phew! | |||
{{Tt|ID: 4216}}That ought to do it! If you can find | |||
some way to spin the propeller, you can | |||
probably turn the windmill around. | |||
{{Tt|ID: 4217}}Honeeeeey! Honeeeey? | |||
{{Tt|ID: 4218}}Oh no! I think I might've promised my | |||
wife I'd fix our cupboard! I swear that | |||
woman's always looking for somebody. | |||
{{Tt|ID: 4219}}Oh, no! I just remembered I'm | |||
supposed to be looking for Kukiel! | |||
{{Tt|ID: 4220}}See you around, [Link]! | |||
{{Tt|ID: 4221}}Catch you later, [Link]! | |||
If you happen to see Kukiel, let me | |||
know, all right? | |||
{{Tt|ID: 4222}}Thank you so much for tracking down | |||
Kukiel, [Link]! It's such a | |||
gorgeous day today too. | |||
On a day like today, there's nothing I'd | |||
love more than to head over to the | |||
Lumpy Pumpkin for a sip of soup. | |||
But of course my wife asked me to fix | |||
the cupboard, so I'm not going | |||
anywhere. | |||
Sigh... The story of my life... | |||
{{Tt|ID: 4223}}Hey, [Link]. Still no sign of | |||
Kukiel! Even I'm starting to get a | |||
bit worried... | |||
Help keep an eye out for her, all right? | |||
{{Tt|ID: 4224}}I highly suggest you retrieve the | |||
{{Color|red|windmill propeller}} from the land | |||
below to reorient the windmill. | |||
{{Tt|ID: 4225}}Your {{Color|red|dowsing}} ability can be calibrated | |||
to locate the crystal ball that this | |||
person is seeking. | |||
However, if you are searching for | |||
another object that someone has | |||
asked you to find, that target will be | |||
removed when you switch to this target. | |||
Do you wish to set the {{Color|red|crystal ball}} as | |||
your dowsing target? | |||
:Yes! | |||
:Not yet. | |||
{{Tt|ID: 4226}}Understood, Master. I'll set your | |||
dowsing target to the crystal ball in | |||
question. | |||
{{Tt|ID: 4227}}Understood, Master. Should you wish | |||
to set your dowsing target to the item | |||
in question later, simply speak to this | |||
person again. | |||
{{Tt|ID: 4228}}Your {{Color|red|dowsing}} ability can be calibrated | |||
to locate the {{Color|red|plant}} that this person | |||
seeks. | |||
However, if you are searching for | |||
another object that someone has | |||
asked you to find, that target will be | |||
removed when you switch to this target. | |||
Do you wish to set this {{Color|red|plant}} as your | |||
current {{Color|red|dowsing}} target? | |||
:Yes! | |||
:Not now. | |||
{{Tt|ID: 4229}}Understood, Master. I will set the plant | |||
in question as your current dowsing | |||
target. | |||
{{Tt|ID: 4230}}Your {{Color|red|dowsing}} ability is not currently | |||
calibrated to search for the {{Color|red|crystal ball}} | |||
that this person seeks. | |||
Do you wish to calibrate your {{Color|red|dowsing}} | |||
ability to search for this {{Color|red|crystal ball}}? | |||
:Yes, please. | |||
:Not now. | |||
{{Tt|ID: 4231}}Your {{Color|red|dowsing}} ability is not currently | |||
calibrated to search for the {{Color|red|plant}} | |||
that this person seeks. | |||
Do you wish to calibrate your {{Color|red|dowsing}} | |||
ability to search for this {{Color|red|plant}}? | |||
:Sure. | |||
:Not yet. | |||
{{Tt|ID: 4232}}Understood, Master. | |||
Your {{Color|red|dowsing}} ability is now set to | |||
detect the {{Color|red|crystal ball}} this person | |||
seeks. | |||
{{Tt|ID: 4233}}Understood, Master. | |||
Your {{Color|red|dowsing}} ability is now set to | |||
detect the {{Color|red|plant}} this person seeks. | |||
{{Tt|ID: 4234}}Understood, Master. Your dowsing | |||
ability will not be set to find this item. | |||
{{Tt|ID: 4235}}Dzzat! Everything you do is wonderful, | |||
Mistress Fi. I will drop anything to | |||
fulfill your any wish...bzzrt. | |||
{{Tt|ID: 4236}}... | |||
{{Tt|ID: 4237}}Here's that bright and shiny | |||
crystal ball, BZZAT! | |||
{{Tt|ID: 4238}}Here's that {{Color|red|windmill propeller}}, zzzazt! | |||
{{Tt|ID: 4239}}If you need me...zzrboosh- | |||
CLANG...feel free to call! | |||
For Mistress Fi, I will travel to | |||
any destination, ker-dizzzt! | |||
{{Tt|ID: 4240}}I have come bearing the unusual Kikwi, | |||
fzzzzk! | |||
{{Tt|ID: 4241}}Zzzz-TING! If you should have need of | |||
me again, just call, dzzzrp! | |||
{{Tt|ID: 4242}}I'm fine. Go on, go on... Please leave | |||
me be... | |||
My crystal ball has shattered, and | |||
without it, my eyes can no longer gaze | |||
deeply into the future... | |||
It's almost as though these exquisite, | |||
all-seeing eyes of mine have begun to | |||
dull and cloud over with sadness now | |||
that my crystal ball is gone. | |||
If only... If only I had a new crystal | |||
ball to gaze into... | |||
{{Tt|ID: 4243}}Is it not true that you recovered a | |||
piece of the windmill from beneath | |||
the clouds recently, young man? | |||
This shattered crystal ball was salvaged | |||
from below by Gondo's ancestor long | |||
before it found its way into my | |||
delicate hands. | |||
There may still be others like it where | |||
it came from, yes, yes! Would you | |||
search for a new one for me? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 4244}}Yesssss... No doubt you can see the | |||
gratitude in my eyes! | |||
The robot who originally retrieved this | |||
crystal ball was said to have reported | |||
that he found it in {{Color|red|a building atop a | |||
mountain peak}}! Can you believe it?! | |||
{{Tt|ID: 4245}}I'm counting on you, young man! | |||
Without my crystal ball, I cannot gaze | |||
into the future. Oh no... My eyes, they | |||
would droop with despair... | |||
Please bring me a new crystal ball | |||
with all haste! | |||
{{Tt|ID: 4246}}...Such a cruel world... | |||
{{Tt|ID: 4247}}Come now! What are you doing here? | |||
Hurry and find me a new crystal ball! | |||
{{Tt|ID: 4248}}...Oh! What do my eyes behold?! | |||
This...this is it! You found it! This is | |||
exactly the same as the crystal ball I | |||
used before! | |||
{{Tt|ID: 4249}}Fates and fortunes! My eyes are wide | |||
with the thrill of possibility and damp | |||
with tears of gratitude! | |||
I'll be able to start gazing into the | |||
future and making predictions at | |||
once! | |||
Come by the bazaar again, and I'll tell | |||
your fortune for a special price! | |||
{{Tt|ID: 4250}}Please come by the bazaar again when | |||
you have the chance! | |||
I'll tell your fortune for a special | |||
price! | |||
{{Tt|ID: 4251}}[Link]! I don't suppose | |||
you'd be willing to lend an ear to my | |||
troubles this time, would you? | |||
:What is it? | |||
:No, sorry. | |||
{{Tt|ID: 4252}}Hah! Surely it wouldn't cause you | |||
pain to listen to one of my concerns | |||
for once! | |||
{{Tt|ID: 4253}}Actually, let's talk about this matter | |||
another time. Since Kukiel has gone | |||
missing, her mother has asked me to | |||
help with the search. | |||
If you have the time, I'm sure she'd | |||
appreciate your help as well. | |||
{{Tt|ID: 4254}}Oh, [Link]! How did it go? | |||
Were you able to hear what Levias | |||
had to say? | |||
...I see! I was right, then. There is | |||
something special about you. I have a | |||
feeling you and that vibrant Loftwing | |||
of yours will be just fine. | |||
The road ahead of you certainly won't | |||
be a smooth one, but don't lose faith! | |||
{{Tt|ID: 4255}}Ahem. By the way...would you be | |||
willing to listen to a little request | |||
of mine as well? | |||
As I'm sure you're aware, I'm the | |||
eminent authority on plant collecting | |||
in Skyloft. If I do say so myself... | |||
{{Tt|ID: 4256}}Ha! I suppose you do have other | |||
matters to be minding. Just don't | |||
forget to stop and take a moment for | |||
yourself and relax now and again! | |||
If you're always so focused on the | |||
task at hand, you'll wear yourself out. | |||
{{Tt|ID: 4257}}But you see...I have begun to fear that | |||
I have collected everything I can hope | |||
to collect. My plant collection now | |||
features every known species. | |||
I've started wondering if, in light of | |||
your travels, there isn't somewhere you | |||
might be able to discover something | |||
new for me. | |||
What do you think? Would you be | |||
willing to look for a new plant species | |||
for me? Perhaps something exotic... | |||
The kind that would turn a few heads? | |||
:I'll try. | |||
:Maybe later. | |||
{{Tt|ID: 4258}}Oh! Have you decided to help me | |||
after all, [Link]? | |||
Collecting exotic plants is my passion! | |||
{{Tt|ID: 4259}}Aha! I knew you would be willing | |||
to help me out, [Link]. | |||
I'm truly sorry to trouble you, but | |||
please try to bring me something | |||
rare... Something no one will have | |||
seen before! | |||
{{Tt|ID: 4260}}How goes the search for exotic flora? | |||
Any luck finding new varieties of | |||
exotic plant species? | |||
{{Tt|ID: 4261}}Ha! I knew you would lend me a | |||
green thumb, [Link]! | |||
Thank you in advance! | |||
{{Tt|ID: 4262}}This...this is... Unbelievable! You've | |||
found me an entirely new plant species! | |||
It's precisely what I wanted! | |||
{{Tt|ID: 4263}}Hmm... Fascinating! Should this | |||
actually be classified as flora or | |||
fauna...? I mean, plant or animal? | |||
Hmm... You know, this may very well | |||
mark the discovery of a new type of | |||
species altogether! | |||
{{Tt|ID: 4264}}OH! How incredible! | |||
The world is still full of new plants | |||
waiting to be discovered, isn't it? | |||
I can barely contain my excitement! | |||
{{Tt|ID: 4265}}Oh, [Link]! You have | |||
no idea what this means to me! | |||
Thank you so much! | |||
I'll take great care of this plant...life- | |||
form... Whatever it is. If you should | |||
happen across any other interesting | |||
specimens, be sure to let me know! | |||
{{Tt|ID: 4266}}Oh, [Link]! The world is | |||
bursting with undiscovered surprises, | |||
isn't it? I wonder how many | |||
unidentified plants are still out there. | |||
{{Tt|ID: 4267}}You know, the longer I spend with this | |||
plant, the more interested I become! | |||
Just how much of this thing is a | |||
plant and how much an animal, do | |||
you suppose? Fascinating! | |||
{{Tt|ID: 4268}}Can you believe the Isle of the Goddess | |||
is gone? The thought boggles the mind. | |||
I couldn't believe it until I went and | |||
confirmed the truth of it with my own | |||
eyes! | |||
Terrible though it is, the headmaster | |||
has informed me that it was a price we | |||
had to pay to save Zelda. We're | |||
counting on you to find her! | |||
{{Tt|ID: 4269}}Keeee-paleeep! I'm not used to getting | |||
stared at like this. It's making me | |||
blush! | |||
{{Tt|ID: 4270}}This guy here says people will probably | |||
be surprised when they see me because | |||
I don't look like a plant, koo-kwee. | |||
So in the meantime, kew-kaloo, I've | |||
been told to sit here and not move | |||
a leaf. | |||
This isn't any different from my | |||
life in the forest, kweee! | |||
{{Tt|ID: 4271}}You feel a suspicious presence | |||
emanating from within the room. | |||
===119-Captain.msbt=== | |||
{{Tt|ID: 4272}}Hey! It's [Link]! | |||
So you still want to get in some sword | |||
practice, even though today is the Wing | |||
Ceremony? I'm impressed. | |||
The sword is in the back room. | |||
Go on back there and get it. | |||
I'll be here for a while, so if there's | |||
anything you don't understand about | |||
handling a sword, go ahead and ask. | |||
{{Tt|ID: 4273}}Oh yeah? You want to learn about how | |||
to use a sword? | |||
:Yes, please. | |||
:No, thanks. | |||
{{Tt|ID: 4274}}That's right. You're good with a sword. | |||
But practice is everything! You don't | |||
become a sword master sitting on | |||
your rear end. | |||
You've got to practice those | |||
fundamentals, like using [Z] {{Color|red|to target | |||
enemies}}. It's not glamorous, but that's | |||
a swordsman's bread and butter. | |||
{{Tt|ID: 4275}}OK! {{Color|red|Just swing the Wii Remote}} to swing | |||
your sword! | |||
Swing the Wii Remote vertically to do a | |||
{{Color|green|vertical slash}}, and swing it sideways to | |||
do a {{Color|green|side slash}}. | |||
Thrust the Wii Remote forward to do a | |||
{{Color|green|thrust}}! | |||
And then there's the {{Color|green|spin attack}}, | |||
a more advanced technique. To do that, | |||
swing the Wii Remote and Nunchuk | |||
together in a sideways motion. | |||
If you remember these moves, you can | |||
handle yourself in any fight. | |||
Just remember the fundamentals! | |||
Always press [Z] {{Color|red|to target}} an enemy | |||
as soon as you see it. | |||
{{Tt|ID: 4276}}Try getting in some good practice on | |||
those {{Color|red|logs}}! | |||
If the sword doesn't respond quite the | |||
way you want it to, try big {{Color|red|vertical}} | |||
{{Color|green|overhead practice swings}} in front of | |||
you, then get back to the action. | |||
Once you've sliced up those logs, I'll | |||
set it up so you can try out your | |||
{{Color|red|big move}}. | |||
{{Tt|ID: 4277}}Hey! [Link]! | |||
{{Tt|ID: 4278}}You can't take swords outside of the | |||
Sparring Hall. | |||
What do you think you're doing | |||
sneaking out with that?! | |||
{{Tt|ID: 4279}}What? Your Loftwing is missing? | |||
You want to go look for it? | |||
Well I guess I could make an exception | |||
just this once. But remember that | |||
Skyloft is a peaceful place. Only | |||
knights carry swords! | |||
So I don't want to see you swinging | |||
it around like crazy out there! | |||
I don't want to get in a ton of trouble | |||
over this, so here's the deal... | |||
Make sure you get plenty of practice | |||
on these logs first, and once you get | |||
outside with that sword, only use it | |||
when you absolutely have to, got it? | |||
{{Tt|ID: 4280}}[Link]... The headmaster | |||
told me about Zelda. Poor girl... | |||
I'm worried about her... | |||
Now, I don't know all the details of | |||
what's going on here... | |||
But that sword you're carrying isn't | |||
from Skyloft. It's an {{Color|red|ancient artifact}} | |||
that can only be carried by the chosen | |||
one. | |||
And since you happen to be the one | |||
carrying it, I guess I can figure out | |||
a lot of the rest of this crazy story... | |||
{{Tt|ID: 4281}}The art of the shield is the art of | |||
defense. You don't have a chance of | |||
winning a battle if your attack and | |||
defense aren't balanced. | |||
You can get a {{Color|red|shield}} at the {{Color|red|bazaar}}. | |||
Always practice with a shield in your | |||
hand. It will lead you to the way of | |||
the sword! | |||
I'm telling you all this for your | |||
benefit, so pay attention! | |||
{{Tt|ID: 4282}}Impressive, [Link]! That's | |||
a nice shield you have there. | |||
Well then, it's time I taught you the | |||
{{Color|red|art of defense}}! | |||
We'll start with {{Color|red|basic training}}! | |||
{{Tt|ID: 4283}}{{Color|green|Give your Nunchuk a shake}} to take | |||
your {{Color|red|shield}} out. Simple stuff, I know, | |||
but you need to review the basics! | |||
To lower your shield, {{Color|green|swing your sword | |||
with the Wii Remote}}, or press [A] to put | |||
your sword and shield away entirely. | |||
Just be careful when trying to attack | |||
while on the defensive. Every time you | |||
{{Color|green|swing your sword}}, you move your shield | |||
out of the way, {{Color|red|lowering your guard}}! | |||
{{Tt|ID: 4284}}Why don't you try that first! | |||
{{Tt|ID: 4285}}Oh? Ready to talk more about the | |||
{{Color|red|secrets of defense}}? | |||
:Practical stuff. | |||
:Basics! | |||
:No, thanks. | |||
{{Tt|ID: 4286}}{{Color|red|Practical stuff}}? OK! | |||
If you ready your shield right before an | |||
enemy attacks you, the force from your | |||
shield arm will {{Color|green|repel}} the enemy's | |||
attack. | |||
This technique is called a {{Color|red|shield bash}}, | |||
and it will make the enemy recoil, | |||
giving you an opening in which to | |||
attack. | |||
This technique is very useful against | |||
enemies who throw weapons at you or | |||
just refuse to give you an opening | |||
for attack. | |||
{{Tt|ID: 4287}}In a real battle, pulling off a defensive | |||
shield maneuver requires perfect | |||
timing. Believe me, you really don't | |||
want to miss. | |||
Why don't you put what you learned | |||
to use with that {{Color|red|defense-practice log}}? | |||
{{Tt|ID: 4288}}I wish there was something else I could | |||
do for you, [Link]... | |||
Wait, maybe there is... Yes! Get a | |||
{{Color|red|shield}} and come back here! | |||
Then I'll be able to teach you the | |||
{{Color|red|secrets of defense}}! It's the least | |||
I can do for you. | |||
{{Tt|ID: 4289}}I see... Well, trying it out for yourself | |||
is the best way to learn. Why don't | |||
you practice on that defense log? | |||
{{Tt|ID: 4290}}You know, [Link]... | |||
I just wish there was more I could do | |||
for you... | |||
But I can offer this as a parting gift... | |||
Get ready to learn some new moves! | |||
It's time to learn the {{Color|red|secrets of | |||
defense}}. | |||
First, we should start with the {{Color|red|basics}}! | |||
{{Tt|ID: 4291}}That's a log for practicing your | |||
{{Color|red|vertical slash}}. Hold the Wii Remote | |||
straight up, and then swing it straight | |||
down to make a clean cut! | |||
{{Tt|ID: 4292}}That's a log for practicing your | |||
{{Color|red|side slash}}. Hold the Wii Remote | |||
horizontally, and then slash it to the | |||
side to make a clean cut! | |||
{{Tt|ID: 4293}}That log is set up for practicing your | |||
{{Color|red|diagonal slash}}. Swing the Wii Remote | |||
diagonally to cut right along the gash | |||
in the log. | |||
{{Tt|ID: 4294}}That's a log used for practicing your | |||
{{Color|red|thrust}}. Sharply move the Wii Remote | |||
forward to thrust your sword. | |||
{{Tt|ID: 4295}}That log there is for practicing | |||
{{Color|red|defense}}. You don't have a {{Color|red|shield}} yet, so | |||
don't mess with it, or it'll send you | |||
flying! | |||
{{Tt|ID: 4296}}That log is used to practice defense. | |||
Hit the log with your sword, and then | |||
{{Color|green|sharply move the Nunchuk forward}} to | |||
execute a {{Color|red|shield bash}} when it swings | |||
back at you. | |||
{{Tt|ID: 4297}}That log is used to practice {{Color|red|defense}}. | |||
You don't have a {{Color|red|shield}} equipped, | |||
though, so don't mess with it, or it'll | |||
send you flying! | |||
{{Tt|ID: 4298}}You really are a strong swordsman. | |||
Easy to teach too. You make this | |||
instructor proud! | |||
Are you ready to try a {{Color|green|spin attack}}? | |||
:OK! | |||
:Not yet. | |||
{{Tt|ID: 4299}}Great! Now I'm going to surround you | |||
with logs. You need to cut them all | |||
without moving from that spot! | |||
All you have to do is swing the | |||
Wii Remote and Nunchuk {{Color|green|horizontally}} | |||
{{Color|red|at the same time}}. | |||
Give it a shot! | |||
{{Tt|ID: 4300}}Good one! | |||
{{Tt|ID: 4301}}That's right, [Link]! | |||
{{Tt|ID: 4302}}What's the matter, [Link]? | |||
You don't seem your usual self. | |||
{{Tt|ID: 4303}}Stand in the center of a pack of | |||
enemies, and swing the Wii Remote and | |||
Nunchuk {{Color|red|horizontally at the same time}}. | |||
That's how you do a real spin attack. | |||
Do you want to try again? | |||
:Please! | |||
:Nah... | |||
{{Tt|ID: 4304}}That sure looked like it felt good! | |||
So... Why don't you try a {{Color|green|fatal blow}} | |||
to close out our session? | |||
:Sure! | |||
:Nah. | |||
{{Tt|ID: 4305}}All right! When your enemy is down, | |||
{{Color|red|target}} it with [Z] and {{Color|red|swing the | |||
Wii Remote and Nunchuk at the same | |||
time}} to land a {{Color|green|fatal blow}}. | |||
Do a side slash on that log. When it's | |||
down, try finishing it off with this | |||
technique! | |||
{{Tt|ID: 4306}}That's the way! | |||
{{Tt|ID: 4307}}A {{Color|green|fatal blow}} is also an effective | |||
move to use right after you've used | |||
your {{Color|red|shield}} or a well-placed {{Color|green|spin attack}} | |||
to knock an enemy on its back. | |||
Oh, but monsters don't stay down for | |||
long, so you'll have to swing the | |||
Wii Remote and Nunchuk quickly | |||
before they get back on their feet! | |||
{{Tt|ID: 4308}}Hey! [Link]! Have you been | |||
working hard on your swordsmanship? | |||
Hmm? I smell something... | |||
I know that earthy aroma! Isn't that | |||
my favorite {{Color|red|pumpkin soup}}?! | |||
I asked the owner of the Lumpy | |||
Pumpkin to bring me some, but... | |||
You went out of your way to deliver | |||
some to me?! | |||
:That's right! | |||
:Uh, no... | |||
{{Tt|ID: 4309}}Huh... I told Pumm to bring some | |||
right away, so what is he doing? | |||
You do not want to be around me when | |||
I don't get my daily pumpkin soup. | |||
{{Tt|ID: 4310}}YES! Give it to me! | |||
:Here you go! | |||
:Sorry... | |||
{{Tt|ID: 4311}}What?! Weren't you asked to bring | |||
this to me? You think you can tease | |||
me like this? You DO NOT tease a man | |||
about pumpkin soup! | |||
If this soup isn't good anymore, you're | |||
going to have to go get me some more! | |||
And it had better be hot! | |||
{{Tt|ID: 4312}}Ugh! This is disgusting... It's cold! | |||
{{Tt|ID: 4313}}If there are two things I can't stand in | |||
this world, it's cold soup and slackers. | |||
Now bring me another one--and make | |||
it hot! | |||
{{Tt|ID: 4314}}Mmm! This is the stuff! | |||
Pumpkin soup is best piping hot! | |||
{{Tt|ID: 4315}}Well done! Say thanks to the owner | |||
for me! | |||
{{Tt|ID: 4316}}Sooo good! | |||
{{Tt|ID: 4317}}Hey...did you happen to bring more | |||
piping-hot pumpkin soup?! It looks | |||
sooo good... | |||
:Uh...here. | |||
:... | |||
{{Tt|ID: 4318}}... | |||
... | |||
HAH! Just joking around with you! | |||
{{Tt|ID: 4319}}Oh! For me?! I mean, sorry for just | |||
assuming it was for me... | |||
Well, in that case, I'll help myself! | |||
{{Tt|ID: 4320}}Yeah! That hits the spot! | |||
I tell you, morning, noon, or night, | |||
nothing satisfies like Pumm's yummy | |||
pumpkin soup! | |||
{{Tt|ID: 4321}}Thank you, [Link]! | |||
Here's a token of my appreciation. | |||
{{Tt|ID: 4322}}Send my regards to the owner of | |||
the Lumpy Pumpkin! | |||
===120-Nushi.msbt=== | |||
{{Tt|ID: 4323}}Tell me, boy, was it you who brought | |||
me this most delectable cauldron | |||
of pumpkin soup? | |||
I must apologize for my earlier | |||
behavior. A most peculiar and irksome | |||
pest possessed me. I was not myself. | |||
But that business is done with now! | |||
The delicious aroma of that soup | |||
has restored me to my senses. | |||
{{Tt|ID: 4324}}I am the great spirit they call Levias. | |||
Before she passed from this world so | |||
long ago, the goddess, Hylia, appointed | |||
me as warden of the skies. | |||
And what do they call you, boy? | |||
Ah, [Link], is it? A rather | |||
pleasing name, that. Your parents | |||
clearly have excellent taste in names! | |||
Hmm... You carry a curious sword, | |||
boy. And I sense a silent power dwelling | |||
somewhere in that little frame. | |||
Ah, I see it now. [Link], you | |||
are the goddess's chosen hero. | |||
How interesting... | |||
I assume you've come to hear what | |||
I know of the {{Color|gold|Triforce}}. | |||
:Right. | |||
:You know? | |||
{{Tt|ID: 4325}}Do I know? You do realize you are | |||
speaking to the great sky spirit, | |||
do you not? Bahhh. No matter. | |||
{{Tt|ID: 4326}}As I suspected... Listen closely, and | |||
I will tell you. | |||
As you likely know, long ago, an evil | |||
force attempted to take the Triforce | |||
for his own. | |||
The goddess did everything in her | |||
power to prevent it from falling | |||
into his hands. | |||
For the safety of all things, she hid | |||
the Triforce somewhere within the | |||
rock you call Skyloft. However, its | |||
location has been kept secret. | |||
Even I do not know where it rests now. | |||
Oh, but the goddess did entrust me | |||
with a hint as to the Triforce's location. | |||
The clue is a song, meant to be played | |||
on the harp you hold. It is known as the | |||
{{Color|red|Song of the Hero}}. | |||
{{Tt|ID: 4327}}The song is the {{Color|red|key}} to revealing the | |||
secret location of the Triforce. | |||
{{Tt|ID: 4328}}The goddess split this song into four | |||
parts. She entrusted one part to me | |||
and the other three to the dragons | |||
of the land. | |||
You must gather each of the {{Color|red|parts | |||
of the Song of the Hero}}. Seek out | |||
the dragons, and convince them to | |||
teach you their parts. | |||
When they've taught you what they | |||
know, come to me and I will complete | |||
the song with my own voice! | |||
The dragons can be found at Faron | |||
Woods, Eldin Volcano, and Lanayru | |||
Desert. Go on, then. Find the dragons | |||
you now seek! | |||
{{Tt|ID: 4329}}Ho-hohoho! How goes your quest, boy? | |||
You must learn the three parts of the | |||
the Song of the Hero known to the | |||
dragons and then return to me | |||
once more! | |||
The dragons reside in Faron Woods, | |||
Eldin Volcano, and Lanayru Desert. | |||
Go and find those dragons! | |||
{{Tt|ID: 4330}}Gather the parts of the Song of the | |||
Hero from the three dragons | |||
and then return to me. | |||
Then I shall complete the tune with | |||
my own performance! | |||
It's been quite a while since I last sang. | |||
Ahem-hem... I do believe some vocal | |||
exercises are in order... | |||
{{Tt|ID: 4331}}Surely you understand what you need | |||
to do now. The song opens a doorway | |||
to a trial. The entrance to it is hidden | |||
somewhere {{Color|#0080e0|in the sky}}. | |||
If you persevere through this trial, the | |||
path to the {{Color|gold|Triforce}} will be revealed | |||
to you, my boy. | |||
{{Tt|ID: 4332}}Ho ho! Astonishing. I see you've finally | |||
found the location of the Triforce! | |||
{{Tt|ID: 4333}}Ho hoho! So you now hold the | |||
Triforce, do you? Astonishing! | |||
{{Tt|ID: 4334}}You know what you must do. Go, and | |||
do not stray from the path you know | |||
you must walk. | |||
{{Tt|ID: 4335}}I'm unloading this cargo of pumpkin | |||
soup here. | |||
You've picked an odd place for | |||
soup delivery. Feels dangerous. | |||
Something could jump out at us at any | |||
moment, hungry for soup...or robot. | |||
{{Tt|ID: 4336}}I'm out of here! See you around, zzzrt! | |||
===121-AkumaKun.msbt=== | |||
{{Tt|ID: 4337}}Stop! Please! I beg of you... | |||
don't hurt me! | |||
Oh goodness, I know how bad this must | |||
look to you right now, but I assure you I | |||
mean no harm! We were just playing | |||
the scream-as-loud-as-you-can game! | |||
{{Tt|ID: 4338}}Isn't that a fun game...? Oh, dear... | |||
Perhaps an explanation is in order! | |||
My name is {{Color|#0080e0|Batreaux}}, and I am a | |||
monster who resides here in this | |||
humble dwelling below Skyloft. | |||
But please allow me to correct one | |||
popular misconception. While I'm | |||
certainly a monster, I wouldn't dream | |||
of terrorizing the people of this town! | |||
You see, this adorable little girl is the | |||
only one who didn't let loose a blood- | |||
curdling scream at the sight of me! | |||
Since she began to visit me here, I've | |||
felt positively jubilant! You see, my | |||
heart's only wish is to become friends | |||
with the lovely people of Skyloft. | |||
But as you can surely imagine, it has | |||
proven quite difficult to break the ice | |||
when they are struck with paralyzing | |||
fear at the mere sight of me! | |||
{{Tt|ID: 4339}}I assure you, nothing would fill my | |||
heart with joy more than to be friends | |||
with the fine people of this town. | |||
But as soon as I try to approach any of | |||
them and extend my claw in friendship, | |||
they run and scream as though they've | |||
seen a walking nightmare! | |||
Oh, right... Silly me. I've gotten ahead | |||
of myself! You see, there is an old tale | |||
among my monstrous kin that goes | |||
as follows... | |||
{{Tt|ID: 4340}}It seems that when humans make other | |||
humans happy, the happy humans | |||
produce a substance known as a | |||
{{Color|orange|Gratitude Crystal}}. | |||
{{Tt|ID: 4341}}{{Color|orange|Gratitude Crystals}} are quite amazing! | |||
Just looking at them and knowing there | |||
was such gratitude in the world could | |||
turn me from a monster into a human! | |||
{{Tt|ID: 4342}}Oh goodness, nothing would delight me | |||
more than to become a human! | |||
From the moment I laid my regrettably | |||
demonic eyes on you, I could tell | |||
you had a gentle and generous heart. | |||
{{Tt|ID: 4343}}Won't you please gather {{Color|orange|Gratitude | |||
Crystals}} and show them to me? | |||
:Sure! | |||
:Nope. | |||
{{Tt|ID: 4344}}Please, gentle sir! I beg you. Do not | |||
make me bend my wings and grovel. | |||
:OK, fine. | |||
:No chance! | |||
{{Tt|ID: 4345}}Truly?! You'll help me? | |||
{{Tt|ID: 4346}}I've heard that you can obtain pure | |||
{{Color|orange|Gratitude Crystals}} by helping people | |||
solve their troubles! | |||
{{Tt|ID: 4347}}They could also be merely lying about | |||
here in Skyloft or elsewhere among the | |||
clouds...anywhere you find people! | |||
I'm sure someone with a heart as pure | |||
and genuine as yours will be able to see | |||
them. | |||
Please, solve some troubles and gather | |||
me all the {{Color|orange|Gratitude Crystals}} you | |||
can find! | |||
{{Tt|ID: 4348}}Any help you can provide will be dearly | |||
appreciated. I promise your assistance | |||
will not go unrewarded! | |||
{{Tt|ID: 4349}}Oh, dear, I want to be a human so | |||
badly it pains me! Please hurry along | |||
and gather some {{Color|orange|Gratitude Crystals}}... | |||
Just come and show me {{Color|red|five}} to start | |||
with. If you do a great kindness for | |||
someone, you may even get several | |||
at once! | |||
{{Tt|ID: 4350}}Magnificent! Yes, that is truly a | |||
{{Color|orange|Gratitude Crystal}}! That did not take | |||
you long at all. | |||
As a start, can you please bring me | |||
{{Color|red|five}} of them? | |||
If you do a great kindness for someone, | |||
you may even get several of them at | |||
once! | |||
{{Tt|ID: 4351}}That dear girl should be back home | |||
safe and sound by tomorrow morning. | |||
Give her parents my warmest regards | |||
when you see them. | |||
Oh, and good luck gathering the | |||
{{Color|orange|Gratitude Crystals}} I require. To start, | |||
please bring me {{Color|red|five}} if you can! | |||
That would be so splendid! | |||
If you do a great kindness for someone, | |||
you may even find several at once! | |||
{{Tt|ID: 4352}}Oh, I want to be a human so badly it | |||
pains me! Please hurry and gather | |||
more {{Color|orange|Gratitude Crystals}}! | |||
Next, come and see me when you've | |||
gathered {{Color|red|10}} of them! | |||
{{Tt|ID: 4353}}Oh, I want to be a human so badly it | |||
pains me! Please hurry and gather | |||
more {{Color|orange|Gratitude Crystals}}! | |||
Next, come and see me when you've | |||
gathered {{Color|red|30}} of them! | |||
{{Tt|ID: 4354}}Oh, I want to be a human so badly it | |||
pains me! Please hurry and gather | |||
more {{Color|orange|Gratitude Crystals}}! | |||
Next, come and see me when you've | |||
gathered {{Color|red|40}} of them! | |||
{{Tt|ID: 4355}}Oh, I want to be a human so badly it | |||
pains me! Please hurry and gather | |||
more {{Color|orange|Gratitude Crystals}}! | |||
Next, come and see me when you've | |||
gathered {{Color|red|50}} of them! | |||
{{Tt|ID: 4356}}Oh, I want to be a human so badly it | |||
pains me! Please hurry and gather | |||
more {{Color|orange|Gratitude Crystals}}! | |||
Next, come and see me when you've | |||
gathered {{Color|red|70}} of them! | |||
{{Tt|ID: 4357}}Oh, I want to be a human so badly it | |||
pains me! Please hurry and gather | |||
more {{Color|orange|Gratitude Crystals}}! | |||
Next, come and see me when you've | |||
gathered {{Color|red|80}} of them! | |||
{{Tt|ID: 4358}}Oh! You've gathered quite a lot of | |||
{{Color|orange|Gratitude Crystals}}, haven't you? | |||
How magnificent! | |||
Please take this as a token of this | |||
demon's deepest appreciation! | |||
{{Tt|ID: 4359}}I'm still going to need more {{Color|orange|Gratitude | |||
Crystals}} to become a human. | |||
Please, won't you aid a poor, | |||
unfortunate demon in need? | |||
{{Tt|ID: 4360}}You have made such magnificent | |||
progress gathering {{Color|orange|Gratitude Crystals}}. | |||
Please just continue helping me a bit | |||
longer... | |||
{{Tt|ID: 4361}}I only require a few more {{Color|orange|Gratitude | |||
Crystals}} to become human. Please | |||
help this needy demon a bit more... | |||
{{Tt|ID: 4362}}Ah! Oh dear...now you've done it! | |||
You opened it, didn't you?! | |||
Human desire is an insatiable, | |||
fearsome thing...even to a demon! | |||
But then again, I suppose it's also | |||
what makes your kind so intriguing... | |||
If your pouch won't open, fear not. | |||
That will only happen while you're | |||
carrying that medal. | |||
If you leave it at an {{Color|#0080e0|Item Check}}, you'll | |||
be able to open your pouch once again. | |||
{{Tt|ID: 4363}}Oh gracious me! That is a prodigious | |||
quantity of {{Color|orange|Gratitude Crystals}} you've | |||
brought for me! | |||
This is such an appallingly insufficient | |||
reward that my cheeks burn hot with | |||
embarrassment, but please...take this! | |||
{{Tt|ID: 4364}}But that's not all I want you to have. | |||
Goodness, no. I have so much more | |||
thanks to give! | |||
Here, take this too! | |||
{{Tt|ID: 4365}}Oh, you're back! And it does appear | |||
you've gathered more {{Color|orange|Gratitude | |||
Crystals}}! | |||
Oh, my! You've gathered {{Color|red|80 Gratitude | |||
Crystals}}! If I'm not mistaken, that's all | |||
the Gratitude Crystals in the whole | |||
wonderful world! | |||
Thank you! Thank you ever so much! | |||
Please accept this final gift with all | |||
of my gratitude. | |||
{{Tt|ID: 4366}}Oh, dear... With this, I now have all the | |||
{{Color|orange|Gratitude Crystals}} I require to | |||
become human! | |||
I wonder if I'll really be able to make | |||
the transformation... My heart is | |||
aflutter! | |||
{{Tt|ID: 4367}}It's...aghh! | |||
{{Tt|ID: 4368}}Graaauuugh! | |||
{{Tt|ID: 4369}}...Well? How do I look, my dear | |||
friend [Link]? | |||
{{Tt|ID: 4370}}...Oh, you needn't even say it. I can | |||
tell from the look of sheer | |||
astonishment on your face. | |||
{{Tt|ID: 4371}}My appearance has changed so | |||
dramatically you've been struck | |||
speechless, haven't you? | |||
{{Tt|ID: 4372}}Allow me to tell you this...there's | |||
simply no word in your language to | |||
describe how grateful I am for your | |||
help. I am deeply touched! | |||
From now on, I plan to live happily | |||
with everyone else. Not as a monster... | |||
but as any other person. | |||
{{Tt|ID: 4373}}This is an embarrassingly small token | |||
of my gratitude, but I hope it will be | |||
useful to you. | |||
{{Tt|ID: 4374}}Well? Were you surprised? I bet for a | |||
moment there you could not recognize | |||
who was standing before you! | |||
{{Tt|ID: 4375}}It's quite understandable, really. | |||
Everything is so new and different, | |||
I don't even feel like myself! | |||
{{Tt|ID: 4376}}Oh, thank you so much! Now I can | |||
finally walk the streets of Skyloft | |||
without fear of eliciting screams! | |||
{{Tt|ID: 4377}}Oh, my! You've gathered {{Color|red|80}} {{Color|orange|Gratitude | |||
Crystals}}! If I'm not mistaken, that's all | |||
the Gratitude Crystals in the whole | |||
wonderful world! | |||
Thank you! Thank you ever so much! | |||
Please accept this final gift with all | |||
of my gratitude. | |||
{{Tt|ID: 4378}}Oh, good day, [Link]! | |||
I simply can't thank you enough for all | |||
your help! I'm overjoyed! | |||
For so long, I wondered what it would | |||
be like to casually stroll through the | |||
bazaar, and here I am! | |||
And look around... The best part is | |||
nobody is screaming in horror! | |||
{{Tt|ID: 4379}}Look how bright and cheery this place | |||
is! Such a flurry of color and activity-- | |||
it's positively bustling! I could spend | |||
all day here just taking it in. | |||
{{Tt|ID: 4380}}No, I beg you! Stop! That chest is not to | |||
be opened, under any circumstance! | |||
There's something unspeakable inside! | |||
:What? | |||
:I want to open it. | |||
{{Tt|ID: 4381}}I said NO! | |||
{{Tt|ID: 4382}}That chest contains the infamous evil | |||
of the dreaded {{Color|orange|Cursed Medal}}. | |||
If you carry that medal with you, you'll | |||
find more Rupees than ever before! | |||
You'll even have better chances of | |||
discovering treasure! | |||
You'll... You'll... Oh, don't make me | |||
say it! | |||
:Sounds handy! | |||
:Say...what? | |||
{{Tt|ID: 4383}}It gets worse! Far, far worse... | |||
Any poor soul who holds that medal | |||
will find himself {{Color|red|unable to open his | |||
pouch}}! | |||
No matter how badly you want to use | |||
your potions or shields, they will be | |||
denied to you! Can you imagine a | |||
more gruesome fate? | |||
Please, push any thought of this chest | |||
out of your mind forever! You must | |||
never think of it again. | |||
{{Tt|ID: 4384}}Now that you mention it, that does | |||
sound pretty enticing, but... | |||
{{Tt|ID: 4385}}Good evening, [Link]! | |||
I thought I'd take a refreshing stroll | |||
around town, and to my surprise | |||
there's not a monster to be seen. | |||
You don't suppose their disappearance | |||
has something to do with me becoming | |||
human, do you? | |||
:Could be! | |||
:No way. | |||
{{Tt|ID: 4386}}Goodness, I suppose you are right... | |||
{{Tt|ID: 4387}}Please, there's no reason to hide your | |||
doubts from me. | |||
{{Tt|ID: 4388}}There's no denying that when I was a | |||
demon, I must have radiated a fiendish | |||
power into my surroundings. | |||
Now that I'm human, it seems that | |||
most-unpleasant aura has completely | |||
faded from this place, like an | |||
odious aroma in the wind! | |||
And goodness me, I couldn't be more | |||
elated! Now everyone can finally live | |||
in peace, and it's all thanks to you. | |||
{{Tt|ID: 4389}}When I figured out that my very | |||
presence in Skyloft was causing trouble | |||
for its good citizens, it was quite a | |||
most unpleasant shock. | |||
But now I can put that all behind me! | |||
I feel like I'm finally an ordinary | |||
resident of Skyloft. Thank you! | |||
===122-Town4.msbt=== | |||
{{Tt|ID: 4390}}Next, a dash of pepper... | |||
Delicious! Another culinary delight | |||
ready to be savored and enjoyed! | |||
{{Tt|ID: 4391}}Only one thing to do when you're tired: | |||
get some sleep. {{Color|green|You can sleep anywhere | |||
there's a bed}}, you know? | |||
Skyloft is a different place after the | |||
sun goes down. It's no lie. | |||
{{Color|green|Find a bed and take a nap}} to sleep until | |||
nightfall. There's all kinds of curious | |||
things to enjoy at night... | |||
{{Tt|ID: 4392}}Have you explored Skyloft at night? | |||
It's a different place under the cover | |||
of darkness. | |||
For example, if you go to the Gear | |||
Shop owner's house at night, he'll buy | |||
your treasures. | |||
Now it's true there are dangers to be | |||
found at night, but a student at the | |||
Knight Academy should have no | |||
trouble with that. | |||
All you have to do is {{Color|green|nap in a bed}} until | |||
nightfall. That's it! | |||
{{Tt|ID: 4393}}I haven't seen the {{Color|#0080e0|fortune-teller}} much | |||
these days... | |||
You knew his crystal ball got broken, | |||
right? I just hope he's not sitting at | |||
home kicking himself for not | |||
foreseeing this. | |||
{{Tt|ID: 4394}}His place is over on the {{Color|red|eastern | |||
edge of town}}... | |||
It's a bit too quiet around here without | |||
him. Why don't you go check on him? | |||
Make sure he's doing all right. | |||
{{Tt|ID: 4395}}Would you mind running over and | |||
checking in on him? | |||
His house is on the {{Color|red|eastern edge}} of | |||
Skyloft. | |||
{{Tt|ID: 4396}}With the fortune-teller back on the | |||
job, this place feels alive again. | |||
It's just not the same without him. | |||
{{Tt|ID: 4397}}So the fortune-teller's at home with | |||
a case of the blues, eh? | |||
I wonder if he'd come back if we found | |||
him a new crystal ball... | |||
{{Tt|ID: 4398}}What? | |||
{{Tt|ID: 4399}}So you're on your way to becoming | |||
a knight now, right? Congratulations! | |||
But I'm sure there's still plenty you | |||
don't know. Don't forget to press [2] | |||
if you need a pointer or two. | |||
{{Tt|ID: 4400}}Hi there! I hope you're pressing [2] | |||
whenever you need help. | |||
{{Tt|ID: 4401}}I've been hearing a weird rumor. | |||
Apparently, after {{Color|red|nightfall}}, people | |||
have been hearing a woman sobbing | |||
in the {{Color|red|dormitory}}. | |||
I tell you, it gives even a big guy like | |||
me the creeps. | |||
{{Tt|ID: 4402}}What? Calling out for toilet paper | |||
while you're stuck in the restroom? | |||
Yikes, that's rough. I should know-- | |||
I've been there before. | |||
{{Tt|ID: 4403}}Huh? A hand? Reaching out of the | |||
stall? | |||
That...that's one way of going about | |||
it, I guess. | |||
{{Tt|ID: 4404}}Hey, [Link]! Today's the big | |||
day, isn't it? You know, the Wing | |||
Ceremony thing! | |||
Win this thing, and you'll get bumped | |||
up to the senior class. | |||
{{Tt|ID: 4405}}Here in Skyloft, it's being able to ride a | |||
Loftwing that separates the kids from | |||
the adults. | |||
And if your goal is to become a knight, | |||
well, good technique is even more | |||
important. All of us learned to fly the | |||
hard way: lots of practice. | |||
{{Tt|ID: 4406}}Ever heard of banging your knuckles | |||
against the door? It's called knocking. | |||
Barging into someone's house is what | |||
most people call...rude. | |||
Anyway, you're lucky I'm home. | |||
I'm usually over at the bazaar working | |||
at my stall, but we're closed for the | |||
Wing Ceremony. | |||
Most days at work all I can think about | |||
is how bored I am, but now that I'm | |||
not at work, I'm...even more bored! | |||
My life is pretty sad... | |||
{{Tt|ID: 4407}}Is that you, [Link]? | |||
What are you doing up so late? | |||
I'm hungry! My mom's still cooking, | |||
but it's taking forever. When will it | |||
be ready? | |||
{{Tt|ID: 4408}}Heyyy! Up to some late-night mischief, | |||
eh? Better watch yourself, or a Remlit | |||
will take a bite out of your backside! | |||
Most of us don't go out after dark | |||
without a really good reason, y'know? | |||
{{Tt|ID: 4409}}Heyyy, kid! I hope you're putting ol' | |||
Scrapper to good use. | |||
He's got a bit of a mouth on him, but | |||
he's a robot with a good heart. Well, | |||
if robots had hearts... | |||
Just remember to treat him kindly, | |||
and everything will work out fine! | |||
{{Tt|ID: 4410}}Good grief! Will you talk to that boy | |||
of mine for me? | |||
{{Tt|ID: 4411}}All that lug does is make one filthy | |||
mess after another. I swear he leaves | |||
a grease spot wherever he sits! | |||
I know he likes tinkering around with | |||
his oily doodads, but I'm drowning in | |||
dirty laundry here! | |||
:That lug? | |||
:Sounds tough. | |||
{{Tt|ID: 4412}}That's right! My greasy-fingered son | |||
who runs the Scrap Shop in the bazaar! | |||
{{Tt|ID: 4413}}It IS tough! That greasy lug nut is | |||
fraying my wires! | |||
{{Tt|ID: 4414}}He's up at unspeakable hours trying to | |||
repair that rusty pile of an old robot he | |||
inherited! | |||
What he intends to do with that | |||
scrap-heap reject is beyond me! | |||
{{Tt|ID: 4415}}I thought he would settle down a bit | |||
and maybe even wash his hands now | |||
that he's got that robot up and running, | |||
but he's still tinkering away! | |||
I'm telling you, that boy will never get | |||
the grease out from beneath his | |||
fingernails. Ah... | |||
{{Tt|ID: 4416}}Pardon me, [Link]. | |||
You haven't seen Kukiel, have you? | |||
She's always running off without a | |||
word to anyone. I don't know what I'm | |||
going to do with her. | |||
I guess she'll never learn unless she | |||
runs into trouble one day. | |||
{{Tt|ID: 4417}}Hi, [Link]. Have you seen | |||
Kukiel anywhere? | |||
I swear that child can disappear in the | |||
blink of an eye! She's quite a magician. | |||
{{Tt|ID: 4418}}Hi, [Link]! This house | |||
belongs to Kukiel. Pssst--by the way, | |||
that's ME. | |||
I'm gonna go play with my special | |||
friend today! It's going to be so much | |||
fun! | |||
{{Tt|ID: 4419}}Zzz...let's play...zzz... | |||
Uncle Bats! | |||
{{Tt|ID: 4420}}[Link], just look at Kukiel | |||
sleeping. She sure is a cutie. | |||
She makes all the hard work I do | |||
meaningful and gives me reason to | |||
keep on doing it. | |||
No idea who or what "Uncle Bats" is. | |||
Silly girl. | |||
{{Tt|ID: 4421}}I wonder where that little mischief | |||
maker Kukiel's gone off to now. | |||
Her mom thinks she was kidnapped, | |||
but I'm not so sure. | |||
I mean, there's nobody here in Skyloft | |||
who would do such a thing, right? | |||
I bet she'll show up sooner or later. | |||
Anyway, keep your eyes peeled, and let | |||
us know right away if you see her. | |||
{{Tt|ID: 4422}}I heard you're the one responsible | |||
for finding Kukiel! | |||
Thank you so much! Just look at her... | |||
She puts her parents through all | |||
that worry and heartache, and now | |||
she's out like a light. | |||
{{Tt|ID: 4423}}Hey, [Link]! Have you | |||
taken a look here recently? | |||
There's not a Keese to be seen. | |||
No other angry monsters either... | |||
Been a while since I could take a quiet | |||
walk out in the dark... | |||
{{Tt|ID: 4424}}What? Are you serious? You found | |||
Kukiel? | |||
What did I tell you? Nobody here in | |||
Skyloft would harm a hair on her head! | |||
{{Tt|ID: 4425}}Oh, good evening. It's awfully late, | |||
but is there something I can do for | |||
you? | |||
{{Tt|ID: 4426}}I still can't find Kukiel! | |||
Would you please help me find her? | |||
Just...hurry! | |||
{{Tt|ID: 4427}}Hey there, [Link]. | |||
You know what's funny? Folks here call | |||
this the {{Color|red|Light Tower}}. It's supposedly | |||
here to help people find Skyloft and | |||
prevent them from crashing into us. | |||
But I've never seen any light coming | |||
out of it. I wonder who built it. | |||
And why... | |||
You should climb all the way to the top, | |||
anyway. There's one amazing view of | |||
the goddess from up there. | |||
{{Tt|ID: 4428}}Me? | |||
No, thank you, I'm good right down | |||
here. Me and heights, we don't get | |||
along. | |||
{{Tt|ID: 4429}}Oh, it's you, [Link]. | |||
Looks like Kukiel's run off again. | |||
My wife's in hysterics. She's telling | |||
folks our girl's been kidnapped. | |||
But it's Kukiel we're talking about | |||
here! You can bet she's just off playing | |||
somewhere. | |||
{{Tt|ID: 4430}}Let me know if you see her, OK? | |||
{{Tt|ID: 4431}}Hey, [Link]! Kukiel's come | |||
home! | |||
I heard you were the one who found | |||
my girl! | |||
Thanks a lot! The missus is grinning | |||
from ear to ear. | |||
{{Tt|ID: 4432}}Hi, [Link]! | |||
This is the {{Color|red|Light Tower}}! You should try | |||
climbing to the top. It is sooooo cool | |||
up there! | |||
{{Tt|ID: 4433}}Such a beautiful day, but we're too busy | |||
to enjoy it. Some things never change. | |||
{{Tt|ID: 4434}}Isn't that the truth! The only thing my | |||
lug nut of a son is good for is getting | |||
grease on his shirt! All I do is laundry, | |||
laundry, laundry. It never ends! | |||
{{Tt|ID: 4435}}I hear you! And I'm terrible at washing | |||
clothes. I wish I could get someone to | |||
do it for me. | |||
{{Tt|ID: 4436}}Did you hear the news? One of the | |||
students in the Wing Ceremony has | |||
lost his bird. It's gone missing! | |||
{{Tt|ID: 4437}}Oh, really? That's terrible! | |||
{{Tt|ID: 4438}}To tell the truth, I'm not comfortable | |||
around birds. It's their talons--they | |||
look so sharp and painful! | |||
{{Tt|ID: 4439}}Let me give you some information you | |||
might find useful somewhere down | |||
the line. | |||
The Knight Academy you and your | |||
friends attend produces some | |||
first-class Loftwing riders. | |||
Keep your nose to the grindstone, | |||
and you might find yourself soaring | |||
through the skies and protecting the | |||
good folk of Skyloft too. | |||
Don't know if you've met 'em or not, | |||
but the rescue knights save anyone | |||
clumsy enough to fall off of Skyloft. | |||
Only the Knight Academy's seniors are | |||
invited to join that group. They're the | |||
best of the best! | |||
You might just have what it takes to | |||
join them, but don't think it'll be easy. | |||
No slacking, you hear! | |||
Guess I should tell you my grandson's | |||
one of 'em! Heh heh heh. | |||
{{Tt|ID: 4440}}Heh heh heh. Seems like you're on the | |||
road to success, little friend. How 'bout | |||
I buy us a beverage? | |||
:Thanks! | |||
:Nah. | |||
{{Tt|ID: 4441}}Hmph! No time for an old-timer... | |||
I see how it is. | |||
{{Tt|ID: 4442}}There's a good lad. Cheers! | |||
{{Tt|ID: 4443}}That's the stuff! There we go! | |||
{{Tt|ID: 4444}}Stop by and chat with me once in a | |||
while, you hear? I may be old, but I'm | |||
not boring. | |||
{{Tt|ID: 4445}}Let me tell you something that may | |||
come in handy. | |||
When you're out on the skies, you might | |||
see {{Color|red|ring-shaped rocks}} now and again. | |||
I've heard there's some kind of | |||
unknown energy that builds up in the | |||
center of those big rocks. | |||
So get this: if you fly your Loftwing | |||
through a hole, you'll come blasting | |||
out like you were shot out of a cannon. | |||
I hear all the hotshot knights use this | |||
trick to cover huge distances in a | |||
hurry. | |||
{{Tt|ID: 4446}}Let me share a bit of wisdom with you. | |||
The sky is filled with floating islands | |||
of all shapes and sizes. Skyloft just | |||
happens to be the one we call home. | |||
And no one knows when they were | |||
created or just how it is they stay | |||
airborne. | |||
The only thing I can tell you with any | |||
certainty is that we owe all of it--and | |||
that includes our life here--to the | |||
generosity of the goddess. | |||
{{Tt|ID: 4447}}Listen--here's a little information you | |||
may find useful. | |||
Are you using those {{Color|orange|Stamina Potions}} | |||
they're selling over at the bazaar? | |||
It's great stuff! Drink some of that, | |||
and your stamina gauge doesn't empty | |||
out so darn fast. | |||
And it's not just for running, either! | |||
You can do spin attacks without getting | |||
tired so easily! I suggest you carry one | |||
around in case you tangle with | |||
something big and nasty. | |||
{{Tt|ID: 4448}}You looking to get your grub on? | |||
The food here is sooooo good! | |||
You gotta be patient, though. It seems | |||
like you wait forever for anything | |||
around here. | |||
{{Tt|ID: 4449}}Hi, [Link]. Are you tired? | |||
You look beat. | |||
I know how you feel! I'm always up | |||
for a quick nap. | |||
You just make yourself at home. | |||
{{Tt|ID: 4450}}Mirror, mirror, on the wall... | |||
Who's the loveliest of them all? | |||
{{Tt|ID: 4451}}That IS what you were thinking, | |||
right, [Link]? | |||
{{Tt|ID: 4452}}Th-thanks for your help! | |||
{{Tt|ID: 4453}}Don't you mention it! | |||
I guess I should hustle over and say | |||
hello to your mother too. | |||
I'm sure she's just like you, Pipit-- | |||
trustworthy and dependable. | |||
{{Tt|ID: 4454}}Whoa! Uhhhh, that's moving a bit too | |||
fast, don't you think? | |||
{{Tt|ID: 4455}}Of course not! Don't be silly. It's best | |||
to get these things sorted out right | |||
away. | |||
I hope you'll invite me to your house | |||
next time. | |||
{{Tt|ID: 4456}}This is unbelievable... The goddess | |||
statue is gone! | |||
Would somebody please explain just | |||
what's going on here in Skyloft? | |||
{{Tt|ID: 4457}}And my little girl, Kukiel, still hasn't | |||
come home. I'm starting to get | |||
worried. | |||
Would you please go and look for | |||
her, [Link]? | |||
{{Tt|ID: 4458}}It may look like my master only tinkers | |||
with machines as a hobby, bzzt, but | |||
that's not the whole story...vrrrrm... | |||
He's building an automatic washing | |||
machine for his mother, bzzt-CLANG! | |||
Isn't that great, vrrrrm? | |||
He's not at all like a certain someone | |||
I know who drags Mistress Fi around | |||
the world without a care for her | |||
safety or happiness, bzzat! | |||
{{Tt|ID: 4459}}Man, it feels good to just sit here and | |||
relax. | |||
I like to kick back here and spend time | |||
thinking about that girl. | |||
Yep, {{Color|#0080e0|Kina}} is the best thing about the | |||
old pumpkin bar. She's adorable! | |||
{{Tt|ID: 4460}}I wonder what they're talking about | |||
over there. It looks pretty serious. | |||
{{Tt|ID: 4461}}Hey! Shouldn't you rush off and look | |||
for your bird? I think you should. | |||
{{Tt|ID: 4462}}Hey, mister! Did you know the goddess | |||
is gone? | |||
Do you think she got mad and left | |||
'cause I never listen to my mom | |||
and dad? | |||
{{Tt|ID: 4463}}HEY! | |||
Oh... I guess it's OK as long as you're | |||
going to just sit. | |||
But listen up! THAT is an expensive | |||
chair, and if you get it dirty... Well, I | |||
can't be held responsible for what | |||
happens. | |||
{{Tt|ID: 4464}}You're too late for breakfast. | |||
We stopped serving hours ago. | |||
You'll have to wait for lunch! | |||
{{Tt|ID: 4465}}Zrrrt! This is the entrance to the | |||
volcano! I better get there before | |||
Master Shortpants! | |||
{{Tt|ID: 4466}}Uh... I wonder where she's gone... | |||
{{Tt|ID: 4467}}Hey, [Link]! Nice night for | |||
a stroll outside, eh? I forgot how nice | |||
it feels to be out here at night with no | |||
monsters to bother you. | |||
===123-Town5.msbt=== | |||
{{Tt|ID: 4468}}Ahh, [Link]. Welcome. | |||
How's my Pipit doing at school? | |||
{{Tt|ID: 4469}}How's my Pipit doing at school? | |||
He's a real go-getter, unlike myself, | |||
so I'm sure I have no reason to worry. | |||
:Such a mess! | |||
:... | |||
{{Tt|ID: 4470}}Oh, you're right... This place is filthy | |||
again. It keeps doing that! | |||
It's just that I hate cleaning, you know. | |||
It would be great if someone would | |||
clean the place up for me... | |||
{{Tt|ID: 4471}}Oh, what's wrong? You just made a | |||
face like you wanted to say something. | |||
{{Tt|ID: 4472}}Ahh, [Link]. Welcome. | |||
So here's the thing, [Link]. | |||
My house is terribly dirty... | |||
Pipit is always telling me to do some | |||
dusting around here, but I just can't | |||
bring myself to do it. | |||
That's why I wanted to ask you if you | |||
wouldn't mind cleaning it for me. | |||
I'll even pay you, [Link]. | |||
:I'm on it! | |||
:Nah... | |||
{{Tt|ID: 4473}}You will?! Great! I knew you wouldn't | |||
leave me to sit in this dusty house, | |||
[Link]. | |||
What's that? ...A broom? You know, | |||
I don't even remember where we keep | |||
the crazy thing... | |||
...Or if we ever owned one... | |||
Most of the time I just wait for a good | |||
strong wind to come along and {{Color|red|blow the | |||
dust away}}. | |||
So look, I don't really care how you get | |||
the job done--I just want you to {{Color|red|blow it | |||
all away}} for me. | |||
So I'll just leave you to it, then! | |||
{{Tt|ID: 4474}}Oh, that makes me so happy! I knew | |||
you wouldn't leave me to a life of dirt, | |||
[Link]. | |||
So I'll just leave you to it, then! | |||
{{Tt|ID: 4475}}Oh...[Link], I was sure | |||
you'd help me out! | |||
{{Tt|ID: 4476}}Ahh, [Link]. Welcome. | |||
Do you think you could do some light | |||
cleaning for me? I've always hated | |||
cleaning... | |||
I'll even pay you...OK? | |||
:Sure! | |||
:Sorry, no. | |||
{{Tt|ID: 4477}}Welcome, [Link]. | |||
My house is all dusty again. Do you | |||
mind cleaning it? I'll give you some | |||
pocket money... | |||
:Sure! | |||
:No, sorry. | |||
{{Tt|ID: 4478}}Do you think you could do some light | |||
cleaning for me? I've always hated | |||
cleaning... | |||
I'll give you some money, OK? | |||
:Sure! | |||
:No, sorry. | |||
{{Tt|ID: 4479}}Oh, it's so nice to have someone who's | |||
going to do some cleaning around here, | |||
[Link]. | |||
When all the dust is gone, I'll give you | |||
some money, so make sure you talk to | |||
me afterward, OK? | |||
Or are you already done? | |||
:All done! | |||
:Not quite. | |||
{{Tt|ID: 4480}}Oh, well then by all means, please | |||
continue. I'd start with the floor, as | |||
it could really use some work... | |||
There's probably still some dust around | |||
the {{Color|red|window}}, the {{Color|red|shelves}}, and the {{Color|red|bed}} as | |||
well. You have to keep a sharp eye out | |||
to get all of it! | |||
{{Tt|ID: 4481}}Well, that's too bad... Oh well. | |||
Let me know if you can help out | |||
next time, OK? | |||
{{Tt|ID: 4482}}Hold on there, [Link]. | |||
I've got your reward for cleaning the | |||
place. Just come on over here. | |||
{{Tt|ID: 4483}}Thank you so much, [Link]! | |||
My home is sparkling clean again! | |||
It feels so much better when the | |||
place isn't under a blanket of dust. | |||
{{Tt|ID: 4484}}Oh my! There's no more dust in my | |||
home! Thank you, [Link]! | |||
You've brightened my day. Come over | |||
here, and let me pay you. | |||
{{Tt|ID: 4485}}...I can't let you go without your | |||
reward. Watch out--there's some big | |||
money coming... BAM, {{Color|red|20 Rupees}}! | |||
{{Tt|ID: 4486}}If the place gets dusty again, I might | |||
need you to come back and tidy it up | |||
for me. But I'll pay you again, OK? | |||
{{Tt|ID: 4487}}Oh...one more thing. | |||
Don't tell Pipit about this. | |||
He'll only get angry at me for spending | |||
money on something he thinks I should | |||
be doing myself. You can keep a secret, | |||
right? | |||
{{Tt|ID: 4488}}Welcome, [Link]. | |||
If my house gets dirty again, you'll be | |||
the first to know! | |||
{{Tt|ID: 4489}}Oh. Hi there, [Link]. | |||
Are you still working on cleaning the | |||
place? | |||
Or are you done for today? | |||
:All done! | |||
:Almost... | |||
{{Tt|ID: 4490}}Leaving already, [Link]? | |||
If you see Pipit out on patrol, make | |||
sure you wave and say hello! | |||
{{Tt|ID: 4491}}Hi there, [Link]. | |||
Pipit is really angry with me... | |||
He said I shouldn't be spending our | |||
money on a housekeeper. | |||
... | |||
But...you're not exactly a housekeeper, | |||
are you, [Link]? | |||
That makes it OK, doesn't it? | |||
Anyway, that's good enough for me. | |||
As far as I'm concerned, I'll pay you to | |||
clean my house anytime it gets dusty. | |||
{{Tt|ID: 4492}}We've been over this, Mom! | |||
{{Tt|ID: 4493}}Calm down, Pipit. Don't get so mad... | |||
{{Tt|ID: 4494}}How could I not be mad?! | |||
It's been obvious lately that you've | |||
been {{Color|red|giving someone Rupees}} to | |||
clean the house! | |||
I gave you that money so you could buy | |||
some bread! | |||
If you keep spending money like this, | |||
I won't have any money to go to the | |||
Knight Academy! | |||
I didn't take that job patrolling just so | |||
you could live a life of luxury! | |||
You've got to stop doing this! | |||
{{Tt|ID: 4495}}Oh... Hey there, [Link]... | |||
What could you want at this hour? | |||
{{Tt|ID: 4496}}You...didn't hear any of that, did you? | |||
There's no way you heard, right? | |||
:Heard what? | |||
:Sorry... | |||
{{Tt|ID: 4497}}Nothing... It's nothing. | |||
Anyway, I've got to get back out on | |||
patrol! You take care of yourself when | |||
you're out walking the streets! | |||
{{Tt|ID: 4498}}Oh... You heard! | |||
It's true. I'm working the night patrol | |||
to earn some money! | |||
But don't look at me like that! | |||
You're not exactly Mr. Perfect either, | |||
are you, Mr. Eavesdropper! | |||
Maybe we should just forget about | |||
everything that happened here tonight! | |||
{{Tt|ID: 4499}}Hey, [Link]! It's dangerous | |||
out at night, so be careful! | |||
This area is my patrol route. | |||
At night, monsters get really active | |||
around here! | |||
It's the duty of a knight to protect the | |||
public from any danger! | |||
:How admirable! | |||
:Duty or job? | |||
{{Tt|ID: 4500}}Admirable?! Nonsense! It's the bare | |||
minimum of what people expect from | |||
us! We are knights in training, and this | |||
is what knights do! | |||
That's the Pipit way! All I need are | |||
the smiles of the people I protect as | |||
my payment! | |||
This is what it means to be a knight. | |||
I'm sure you'll understand how that | |||
feels one day too, [Link]! | |||
{{Tt|ID: 4501}}[Link]! For shame! Why did | |||
you decide to become a knight, | |||
anyway? | |||
For the money?! How could you be | |||
swayed by the temptation of material | |||
gain? Do you have no honor?! | |||
That's the Pipit way! More than money, | |||
I love seeing people happy and safe. | |||
That's what being a knight is all about! | |||
{{Tt|ID: 4502}}[Link]! One day you'll | |||
understand what it is to be a knight! | |||
Don't you worry. | |||
{{Tt|ID: 4503}}You...weren't supposed to see that | |||
whole spectacle, [Link]. | |||
How embarrassing... | |||
I feel so ashamed of my mother | |||
sometimes. She's just so lazy | |||
sometimes. I don't know what to do. | |||
But I'll be fine. You don't need to | |||
worry about me. | |||
I still haven't worked out who did the | |||
cleaning for my mother, though... | |||
Who do they think they are, getting | |||
involved in our business like that? | |||
{{Tt|ID: 4504}}Hey, [Link]. I'm protecting | |||
the peace in Skyloft! | |||
Let's make this a safe place to live, | |||
where we all can live in peace! | |||
Umm... Why are you looking at me so | |||
suspiciously? | |||
{{Tt|ID: 4505}}Hey, [Link]! It can be | |||
dangerous out here at night, so be | |||
careful. | |||
Oh, and about that thing the other | |||
night... We agreed to keep that secret, | |||
right?! | |||
{{Tt|ID: 4506}}Hmm... Recently the monsters that | |||
usually roam the town at night are | |||
nowhere to be seen. | |||
I wonder what's going on... Not that | |||
I'm complaining or anything! | |||
Peaceful nights are the best. | |||
{{Tt|ID: 4507}}I love to collect antiques, you know? | |||
All the things you see in my house | |||
are very old and valuable. | |||
Make sure you don't break anything! | |||
{{Tt|ID: 4508}}You broke my antique! | |||
Next time that happens, we're going to | |||
have words! | |||
{{Tt|ID: 4509}}Nooo! How could you?! | |||
{{Tt|ID: 4510}}You broke my antique! | |||
That's it! You break it, you buy it! | |||
Let me see now... That was a very | |||
expensive antique, so {{Color|red|about 20 Rupees}} | |||
should suffice! | |||
What's that look for? Oh, you think I'm | |||
just making that number up? | |||
That's ridiculous! I know the value of | |||
every item in my possession, and I | |||
intend to be compensated in full! | |||
{{Tt|ID: 4511}}Next time that happens, we're going to | |||
have words! | |||
{{Tt|ID: 4512}}You broke my precious antique! | |||
{{Tt|ID: 4513}}That was a very valuable item, | |||
so you're going to have to pay me | |||
{{Color|red|30 Rupees or so}}! And I didn't just | |||
make that number up! | |||
{{Tt|ID: 4514}}That was a pretty expensive item, | |||
so you're going to have to pay me | |||
{{Color|red|about 20 Rupees}}! And I didn't just | |||
make that number up! | |||
{{Tt|ID: 4515}}That was a pretty nice item, | |||
so you're going to have to pay me | |||
{{Color|red|roughly 10 Rupees}}! And no...I didn't | |||
just make that number up! | |||
{{Tt|ID: 4516}}...But you don't even have enough to | |||
pay! Hmph. The nerve! | |||
Then I'll just take what you have on | |||
you. And next time, be more careful! | |||
{{Tt|ID: 4517}}...But you don't even have a single | |||
Rupee on you! | |||
So you think you can just wander | |||
about, penniless, destroying people's | |||
things and laughing in their faces when | |||
they ask for money in return?! | |||
The nerve! I don't even want your | |||
money anymore. Just get out of my | |||
sight! | |||
{{Tt|ID: 4518}}...Look, I already know you don't have | |||
even a single Rupee to your name... | |||
SO STOP BREAKING THINGS! | |||
Get out of here! | |||
{{Tt|ID: 4519}}YOU! Did I do something horrible to | |||
you in a past life?! Why are you | |||
punishing me like this?! | |||
{{Tt|ID: 4520}}Oh. Hey. This is the Item Check. | |||
But I bet you're here just to check me | |||
out, right? Well don't make a habit of | |||
it, OK? | |||
Anyway, you need to grab something? | |||
Or drop something off? | |||
:Yes, please! | |||
:No, thanks. | |||
{{Tt|ID: 4521}}Oh. You're back. I'll hold on to | |||
anything of yours you want me to. | |||
Something in your pouch today that | |||
you want to deposit? Or something | |||
you want to pick up? | |||
:Yes, please! | |||
:No, thanks. | |||
{{Tt|ID: 4522}}Welcome, my {{Color|red|darling}}! I've been waiting | |||
for you! You can trust me with | |||
anything! Errr, your stuff, I mean... | |||
Anything you want me to hold on to? | |||
Or anything you want to pick up? | |||
:Yes, please. | |||
:No, thanks. | |||
{{Tt|ID: 4523}}Hey. Welcome to the Item Check. | |||
...Oh, it's you again... | |||
You've been coming by a lot recently. | |||
You're pretty much the only one who | |||
comes by regularly, actually... | |||
Hey...wait a second... | |||
I don't suppose... | |||
You don't come by here just to see me, | |||
do you? | |||
:Uhh, no. | |||
:Yes, it's true. | |||
{{Tt|ID: 4524}}Oh... Right... | |||
Well, of course. That wouldn't even | |||
make sense, right? | |||
Oh, it's no big deal that you don't. | |||
Not at all. | |||
{{Tt|ID: 4525}}What?! Really? | |||
Yeah, right... You think I'm going to | |||
fall for that old line? | |||
But...if it were true, that might be | |||
kind of nice... | |||
{{Tt|ID: 4526}}...Oh! I almost forgot. I still have a | |||
job to do. Do you have something | |||
for me to hold on to? | |||
:Yes, please. | |||
:No, thanks. | |||
{{Tt|ID: 4527}}Hello. Welcome to the Item Check... | |||
Oh. | |||
{{Tt|ID: 4528}}Oh. I, uhh... W-welcome... | |||
:What's wrong? | |||
:You seem different. | |||
{{Tt|ID: 4529}}Um... Nothing... There's nothing | |||
wrong... | |||
{{Tt|ID: 4530}}I... I do? I don't think I do... | |||
Maybe you're mistaken? | |||
{{Tt|ID: 4531}}It's not like "Oh, hey, that guy's back! | |||
I'm so happy!" or anything like that... | |||
But...if you think about how often | |||
we meet, you have to admit that our | |||
relationship has gone beyond employee | |||
and customer, you know? | |||
Oh no... I didn't mean to... What am | |||
I saying?! | |||
Please forget everything I just said. | |||
OK? | |||
OK, get it together... Be professional... | |||
Do you have anything you want me to | |||
hold on to? | |||
:Yes, please. | |||
:No, thanks. | |||
{{Tt|ID: 4532}}...Oh. | |||
{{Tt|ID: 4533}}You... You came to see me! | |||
I'm so happy! | |||
:... | |||
:That's right. | |||
{{Tt|ID: 4534}}Don't stare at me like that. | |||
You're making me blush, {{Color|red|darling}}! | |||
{{Tt|ID: 4535}}You...make me so happy... I think I'm | |||
going to keel over... | |||
{{Tt|ID: 4536}}Lately, when I think about you, my | |||
head gets all fuzzy, my heart races, | |||
I get short of breath, and I feel all | |||
dizzy... | |||
You don't think... Could this be... | |||
:Sounds bad. | |||
:Yep, it's love. | |||
{{Tt|ID: 4537}}Oh, you're such a tease... | |||
{{Tt|ID: 4538}}Aaaah! I can't believe you just said it | |||
out loud! It's so embarrassing! | |||
{{Tt|ID: 4539}}Whoops. Kinda forgot myself there. | |||
Back to work! | |||
Now where was I? Oh yeah, I was going | |||
to ask you if you wanted me to | |||
take care of you forever... | |||
:Yes, please. | |||
:... | |||
{{Tt|ID: 4540}}Really...? That makes me so happy... | |||
{{Tt|ID: 4541}}Oh no! I am SO sorry! I need to learn | |||
how to keep these delirious dreams | |||
in check. | |||
...No, wait... Ahh! I mean, are there | |||
some items you want me to check? | |||
{{Color|red|Darling}}? | |||
:Please! | |||
:No, thanks. | |||
{{Tt|ID: 4542}}Hello, darling! | |||
Umm... I, uhh... {{Color|red|I want you to visit me | |||
at my house tonight}}. I have something | |||
I need to say. | |||
My house is just next to the bazaar. | |||
You'll definitely come, right? | |||
I'll be waiting! | |||
{{Tt|ID: 4543}}Oh, and do you have something you | |||
want to pick up or have me store? | |||
:Yes, please! | |||
:No, thanks. | |||
{{Tt|ID: 4544}}Welcome, darling! | |||
I'm happy to hold on to anything my | |||
precious darling needs me to! | |||
Anything at all! | |||
:Great! | |||
:No, thanks. | |||
{{Tt|ID: 4545}}Hello, darling! I'll store anything you | |||
want me to here. | |||
:Great! | |||
:No, thanks. | |||
{{Tt|ID: 4546}}Oh... Welcome, [Link]. | |||
Sorry for acting so crazy the other day. | |||
I thought long and hard about it, and | |||
I'm completely over it now. | |||
There's an old saying that women grow | |||
more beautiful after their heart's been | |||
broken. I think I know what that | |||
means now... | |||
And I fully intend to make myself | |||
more and more beautiful every day. | |||
No regrets, OK? | |||
So...where were we? Anything to | |||
deposit today? | |||
:Yes, please! | |||
:No, thanks. | |||
{{Tt|ID: 4547}}Welcome, [Link]. Do you | |||
have something to deposit with me, the | |||
woman who got over her broken heart | |||
and is getting prettier by the day? | |||
:Yes, please! | |||
:No, thanks. | |||
{{Tt|ID: 4548}}Sigh... Isn't there anyone special out | |||
there for me? I wonder... I wish I could | |||
find someone to share a beautiful love | |||
with... | |||
Uhh... Hey, buddy, do you mind? | |||
Do you always just walk into people's | |||
houses without asking permission? | |||
{{Tt|ID: 4549}}No matter how much you may miss me, | |||
I don't make it a habit of having | |||
customers come around my house when | |||
I'm off the clock, you know? | |||
Or am I being too self-conscious? | |||
{{Tt|ID: 4550}}Oh, hello! You decided to come see me | |||
at home... | |||
You're not trying to tell me I'm your | |||
special someone, are you? | |||
{{Tt|ID: 4551}}Hello, {{Color|red|darling}}! Welcome... | |||
You've come to see me at home... | |||
I'm so happy! | |||
{{Tt|ID: 4552}}[Link]... You came to see | |||
me. Thank you. | |||
The truth is...there's something I'm | |||
just dying to get off my chest, | |||
[Link]. | |||
I'm just going to ask you something | |||
point-blank, OK? | |||
{{Tt|ID: 4553}}What do you think about me? | |||
:I like you. | |||
:You store items. | |||
{{Tt|ID: 4554}}You do? Really?! You're not lying?! | |||
:Really! | |||
:Lying, actually... | |||
{{Tt|ID: 4555}}I'm so happy! I feel like I'm in a dream. | |||
I have to hear it again just to be sure! | |||
Do you really, really, really like me? | |||
:I do! | |||
:Uh, sorry... | |||
{{Tt|ID: 4556}}You're not lying, are you? I don't know | |||
what I'd do if I found out you're lying! | |||
:It's true! | |||
:I'm lying. | |||
{{Tt|ID: 4557}}...Huh? | |||
M-maybe I didn't ask you the right | |||
way... | |||
OK. Let me think here... What am I | |||
to you? | |||
:Someone I like! | |||
:A shopkeeper. | |||
{{Tt|ID: 4558}}Are you serious?! How could you do | |||
that to me?! | |||
Oh, wait... I see what's going on here... | |||
You're just too shy to admit your true | |||
feelings, aren't you? | |||
:Yep, I'm shy! | |||
:No... | |||
{{Tt|ID: 4559}}No way... | |||
You have no feelings for me? All I am | |||
to you is some girl who stores your | |||
items? You really think that? | |||
:Actually, I like you! | |||
:Yep. | |||
{{Tt|ID: 4560}}What? So you really do like me? | |||
:I like you! | |||
:I'm...sorry. | |||
{{Tt|ID: 4561}}...Thank you! I love you so much, | |||
darling! I'm sorry I doubted you and | |||
put you through all that questioning! | |||
{{Tt|ID: 4562}}...But I understand your true feelings. | |||
Better than you know. | |||
You're saying that you cannot give | |||
yourself over to love just yet... | |||
That you have much more important | |||
things to do right now. | |||
You have some kind of serious job you | |||
have to attend to first, right? | |||
If you weren't off on an adventure, | |||
you probably wouldn't need to come | |||
by the Item Check so often. | |||
And that's why I won't ask any more of | |||
you. I'll just watch over you, protecting | |||
you from afar, keeping a vigilant eye | |||
on your items. | |||
And when your important work is done, | |||
we'll tell my dad we're in love! | |||
Until then, we'll keep our love secret! | |||
Darling, I... I'll see you again at the | |||
Item Check. | |||
{{Tt|ID: 4563}}...I understand. That's your answer... | |||
I'm sorry for causing you trouble... | |||
{{Tt|ID: 4564}}...Don't. I don't need your sympathy. | |||
I'm fine. I'll get over you quickly... | |||
The next time we meet, I'll greet | |||
you as I would any old customer... | |||
{{Tt|ID: 4565}}But tonight I want to be alone... | |||
Goodnight...my darling. | |||
{{Tt|ID: 4566}}I'm glad you told me how you feel, | |||
darling. See you soon at the shop! | |||
{{Tt|ID: 4567}}I'm strong. I'll get over you. Please let | |||
me be alone with the cold night now... | |||
{{Tt|ID: 4568}}Darling! I told you that we need to | |||
keep our relationship secret! If you | |||
come over too often, my dad will | |||
catch on to us! | |||
What could you possibly want this late? | |||
:Need to talk! | |||
:Nothing. | |||
:Deposit items! | |||
{{Tt|ID: 4569}}I'd love to talk forever with you, | |||
but my father is staring at us! | |||
We can talk another time! | |||
{{Tt|ID: 4570}}Well, aren't you the strong and | |||
domineering type? But that's | |||
just how I like you, my darling! | |||
{{Tt|ID: 4571}}Well, if that's all you wanted, couldn't | |||
you have just come to visit me at the | |||
Item Check during the day? | |||
Or are you trying to tell me that that's | |||
all I am to you? | |||
{{Tt|ID: 4572}}Oh, [Link]... | |||
I never knew it would hurt so much... | |||
to have my heart broken... | |||
{{Tt|ID: 4573}}I know I said I'd get over it, but... | |||
Sometimes at night, I feel this pain in | |||
my chest... I guess that's why they call | |||
it a broken heart... | |||
{{Tt|ID: 4574}}I don't know why, but my father | |||
has been in a great mood lately... | |||
Does he even realize that his only | |||
daughter has just had her heart | |||
broken for the very first time? | |||
How annoying... | |||
===124-Town6.msbt=== | |||
{{Tt|ID: 4575}}Hey there, friend! What luck you have! | |||
You've just stumbled upon me, the | |||
infamous {{Color|#0080e0|Moonlight Merchant}}! | |||
Don't ask how I get my wares, 'cause | |||
I'm not telling! | |||
If there's a rare bauble or two you're | |||
dying to get your hands on, I might | |||
know a stone who knows a stone who | |||
can get them for you...for a price! | |||
{{Tt|ID: 4576}}But...but! Before you go whipping out | |||
your Rupees, you should know my | |||
wares carry a hefty price tag. | |||
People who come to me usually don't | |||
like collecting treasure on their own, | |||
or simply can't manage to collect what | |||
they need. You sure this is for you? | |||
:Sure! | |||
:No way. | |||
{{Tt|ID: 4577}}Excellent! So, tell me, what kind of | |||
treasure are you in the market for? | |||
:Blue Bird Feather | |||
:Golden Skull | |||
:Goddess Plume | |||
:Other. | |||
{{Tt|ID: 4578}}Something else, huh? Well do any of | |||
these pique your interest? | |||
:Dusk Relic | |||
:Evil Crystal | |||
:Monster Horn | |||
:Other. | |||
{{Tt|ID: 4579}}Sorry, friend, that's all I've got to sell | |||
right now. If none of those did the trick | |||
for you, you'll just have to find what | |||
you're after on your own! | |||
{{Tt|ID: 4580}}OK, one Blue Bird Feather it is! | |||
For {{Color|red|200 Rupees}}, it's all yours! | |||
:Sounds good! | |||
:Too much. | |||
{{Tt|ID: 4581}}OK, one Golden Skull it is! This baby's | |||
all yours for just {{Color|red|200 Rupees}}. | |||
:Sounds good! | |||
:Too much. | |||
{{Tt|ID: 4582}}OK, one Goddess Plume coming right | |||
up! That'll be just {{Color|red|200 Rupees}}, friend. | |||
:Sounds good! | |||
:Too much. | |||
{{Tt|ID: 4583}}OK, one Dusk Relic it is! It's a steal at | |||
just {{Color|red|100 Rupees}}. | |||
:Sounds good! | |||
:Too much. | |||
{{Tt|ID: 4584}}OK, one Evil Crystal it is! | |||
For {{Color|red|100 Rupees}} it's all yours! | |||
:Sounds good! | |||
:Too much. | |||
{{Tt|ID: 4585}}OK, one Monster Horn it is! | |||
For {{Color|red|100 Rupees}} it's all yours! | |||
:Sounds good! | |||
:Too much. | |||
{{Tt|ID: 4586}}Fine then. Folks who walk the straight | |||
and narrow are better off not getting | |||
mixed up with a shady character like | |||
myself anyhow. Know what I'm saying? | |||
{{Tt|ID: 4587}}Puh-leeeze, I've heard that one before. | |||
You say it costs too much. I say you | |||
probably didn't want it that much in | |||
the first place or you'd cough it up! | |||
{{Tt|ID: 4588}}And we have a deal! Here's your | |||
not-at-all-shady treasure! | |||
{{Tt|ID: 4589}}Hmm. Looking a little short on funds | |||
there, friend. Oh well. When you | |||
scrape together the Rupees, you know | |||
I'll be here. | |||
{{Tt|ID: 4590}}Hopefully your purchase lives up to | |||
your expectations, fella! If you get the | |||
itch to buy some more treasure, you | |||
know the stone to talk to. | |||
{{Tt|ID: 4591}}Hey there, friend! What luck you have! | |||
You've just stumbled upon one of th-- | |||
Oh. You again. You looking to buy | |||
some treasure or what? | |||
:Yep! | |||
:Nah... | |||
{{Tt|ID: 4592}}So you're looking to buy then, eh? | |||
:Please! | |||
:Nah... | |||
{{Tt|ID: 4593}}You're a weird one, climbing all the | |||
way up here. | |||
Hey, if you tried to {{Color|green|dive}} off the ledge | |||
here, I bet you could land in the | |||
nest on top of the tower down there. | |||
But what do I know? I'm a stone. | |||
===125-D3.msbt=== | |||
{{Tt|ID: 4594}}Sky Keep | |||
{{Tt|ID: 4595}}Master, I have information to report. | |||
I've detected three sources of sacred | |||
power within this building. This power | |||
clearly radiates from the {{Color|gold|Triforce}}. | |||
I've triangulated the three sources of | |||
power and marked them on your map | |||
as %³. | |||
{{Tt|ID: 4596}}Master, I have new information for | |||
you. Analysis indicates that the shaking | |||
you felt just now was caused by a | |||
{{Color|red|change in the building's structure}}. | |||
{{Tt|ID: 4597}}Now that the building's structure has | |||
been altered, it appears you can | |||
enter the adjacent room. | |||
{{Tt|ID: 4598}}I propose you use this {{Color|red|control panel}} to | |||
move through the structure and collect | |||
the components of the {{Color|gold|Triforce}}. | |||
{{Tt|ID: 4599}}By altering the internal structure of | |||
this building, you will be able to gain | |||
access to other chambers. | |||
{{Tt|ID: 4600}}Seek the {{Color|red|gemstones}} that sleep | |||
behind each statue. If you strike | |||
them in order from lowest to | |||
highest, the door will open. | |||
{{Tt|ID: 4601}}Master, look over that way. | |||
{{Tt|ID: 4602}}The design carved into the floor there | |||
is the {{Color|red|mark of Farore}}. | |||
I detect the sacred power of the | |||
{{Color|gold|Triforce}} emanating from its vicinity. | |||
{{Tt|ID: 4603}}To reach the area where that mark is | |||
located, I propose you pass through the | |||
door in front of you. | |||
{{Tt|ID: 4604}}I have identified the design on the | |||
floor there as the {{Color|red|mark of Nayru}}. | |||
I detect the sacred power of the | |||
{{Color|gold|Triforce}} radiating from it. | |||
Unfortunately, the way leading to | |||
the mark is closed off. | |||
{{Tt|ID: 4605}}I propose you utilize the nearby | |||
{{Color|orange|Timeshift Orb}} to open a path to | |||
the {{Color|red|mark}}. | |||
{{Tt|ID: 4606}}There appears to be a {{Color|orange|Timeshift Orb}} | |||
over there. | |||
{{Tt|ID: 4607}}The symbol visible on the floor here is | |||
the {{Color|red|mark of Din}}. | |||
I detect the sacred power of the | |||
{{Color|gold|Triforce}} emanating from its vicinity. | |||
{{Tt|ID: 4608}}Unfortunately, there seems to be no | |||
way to reach the mark from your | |||
current position. | |||
I recommend you find another | |||
entrance into this chamber. | |||
{{Tt|ID: 4609}}Master, I have information for you. | |||
The chamber you stand in now is the | |||
same one where you previously spotted | |||
the {{Color|red|mark of Din}}. | |||
{{Tt|ID: 4610}}If you can find a way through the river | |||
of magma, I calculate a 60% chance | |||
you will arrive at one of the sources | |||
of sacred power. | |||
{{Tt|ID: 4611}}Master, I have information for you. | |||
I've detected a source of sacred power | |||
somewhere within this chamber. | |||
{{Tt|ID: 4612}}I recommend you press forward in | |||
search of the power present here. | |||
{{Tt|ID: 4613}}Master [Link], you have | |||
reached the mark. Offer your sword | |||
to it. | |||
If you do this, I calculate a high | |||
probability that you will be shown | |||
the way to a part of the {{Color|gold|Triforce}}. | |||
===150-Siren.msbt=== | |||
{{Tt|ID: 4614}}Master [Link]. | |||
{{Tt|ID: 4615}}You have entered the last of the trials, | |||
the {{Color|#0080e0|Goddess's Silent Realm}}. | |||
{{Tt|ID: 4616}}When you have filled the {{Color|orange|Spirit Vessel}} | |||
once more, you shall finally be | |||
recognized as the true hero of legend. | |||
Only then will you be shown the door | |||
that will lead you to the {{Color|gold|Triforce}}. | |||
Master, I wish you success in this trial. | |||
Do you have any questions before you | |||
face the task ahead of you? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 4617}}Which topic do you wish to review? | |||
:The Spirit Vessel? | |||
:Guardians? | |||
:Waking Water? | |||
:Never mind. | |||
{{Tt|ID: 4618}}Do you have any further questions? | |||
:The Spirit Vessel? | |||
:Guardians? | |||
:Waking Water? | |||
:Never mind. | |||
{{Tt|ID: 4619}}Understood, Master. | |||
{{Tt|ID: 4620}}Master, I await your return in the | |||
outside world. | |||
{{Tt|ID: 4621}}Yes, Master. | |||
To fill the {{Color|orange|Spirit Vessel}}, you need to | |||
locate and collect the {{Color|orange|Sacred Tears}} | |||
scattered across this Silent Realm. | |||
{{Tt|ID: 4622}}Master, do you see the glowing | |||
object a ways in front of you? | |||
{{Tt|ID: 4623}}That is a {{Color|orange|Sacred Tear}}. | |||
You will need to collect {{Color|red|15}} of them. | |||
{{Tt|ID: 4624}}Understood, Master. | |||
Allow me to explain. | |||
{{Tt|ID: 4625}}If you take even a single step outside | |||
the protective circle you stand in, the | |||
{{Color|red|Guardians}} of this realm will wake up | |||
and pursue you, Master. | |||
{{Tt|ID: 4626}}If a {{Color|red|Guardian}} manages to land even a | |||
single hit on you, your spirit will | |||
shatter and you will fail the trial. | |||
{{Tt|ID: 4627}}You must collect the {{Color|orange|tears}} scattered | |||
throughout this area and fill the | |||
{{Color|orange|Spirit Vessel}} without | |||
being hit by an attack. | |||
{{Tt|ID: 4628}}The unusual liquid substance that | |||
covers that area is known as Waking | |||
Water, and it has certain unique | |||
properties. | |||
If you make contact with Waking | |||
Water, the {{Color|red|Guardians will be | |||
immediately alerted to your presence}}. | |||
Pools of Waking Water are located all | |||
throughout the area. I suggest you | |||
watch where you step... | |||
{{Tt|ID: 4629}}When your {{Color|orange|Spirit Vessel}} is filled with | |||
15 {{Color|orange|tears}}, your spirit will grow and you | |||
will be blessed by the goddess with | |||
a new power. | |||
Master, I await your return in the | |||
outside world. | |||
{{Tt|ID: 4630}}Master [Link], I can | |||
unfortunately confirm that you | |||
have failed to pass the trial. | |||
{{Tt|ID: 4631}}Collect all the {{Color|orange|tears}} within the Silent | |||
Realm. I shall await your return here. | |||
{{Tt|ID: 4632}}Master, so long as you have the will and | |||
determination, you can retry a trial | |||
as many times as you like. | |||
A good strategy is {{Color|red|to find, but then | |||
deliberately not pick up}}, the most- | |||
easily-accessible {{Color|orange|tears}} until you are | |||
discovered and really need one. | |||
Collect the 15 {{Color|orange|tears}} and complete the | |||
trial. I will await your return in the | |||
outside world. | |||
{{Tt|ID: 4633}}The locations of {{Color|orange|tears}} you have | |||
gathered during your trial are | |||
{{Color|red|marked on the map}}. | |||
You will have an easier time | |||
completing your task if you first | |||
set out to discover the locations | |||
of all 15 tears. | |||
{{Tt|ID: 4634}}{{Color|red|Two types of Watchers}} patrol the | |||
realm, looking for intruders. I highly | |||
suggest you take caution. | |||
So long as you do not step into their | |||
light, you will remain undetected | |||
by {{Color|red|flying Sky Watchers}}. | |||
However, the {{Color|red|Earth Watchers}}, who | |||
{{Color|red|hover near the ground}}, will give chase | |||
if you come too close to them, so {{Color|red|stay | |||
alert}} and maintain a safe distance. | |||
{{Tt|ID: 4635}}Master, the chances of your not being | |||
the chosen hero are increasing... | |||
Repeated attempts at this trial have | |||
scattered your concentration and made | |||
your performance erratic. I suggest | |||
you rest awhile before trying again. | |||
{{Tt|ID: 4636}}I suggest using smart tactics to your | |||
advantage. Try {{Color|red|leaving easy-to-collect | |||
tears}} for when you are being pursued. | |||
{{Tt|ID: 4637}}The locations of {{Color|orange|tears}} that you have | |||
previously collected will be {{Color|red|marked | |||
on the map}}, so make good use of that. | |||
Confirm the locations of all 15 tears | |||
first to increase your chances of | |||
successfully completing the trial. | |||
{{Tt|ID: 4638}}Master, in addition to the {{Color|red|Guardians}} | |||
who will attack you, there are also two | |||
types of {{Color|red|Watchers}} that search for | |||
intruders {{Color|red|on the ground and in the sky}}. | |||
The two types of Watchers exhibit | |||
dramatically different behavior, so be | |||
sure you understand how to avoid | |||
detection by both. | |||
{{Tt|ID: 4639}}Here we are, [Link]! | |||
Show me what you got! | |||
===199-Demo.msbt=== | |||
{{Tt|ID: 4640}}{{Color|purple|This is a tale that you humans have passed | |||
down through uncounted generations...}} | |||
{{Tt|ID: 4641}}It tells of a war of unmatched scale and ferocity, | |||
the likes of which would never be seen again. | |||
{{Tt|ID: 4642}}One dark, fateful day, the earth cracked wide and | |||
malevolent forces rushed forth from the fissure. | |||
{{Tt|ID: 4643}}They mounted a brutal assault upon the surface | |||
people, driving the land into deep despair... | |||
{{Tt|ID: 4644}}They burnt forests to ash, choked the land's sweet | |||
springs, and murdered without hesitation. | |||
{{Tt|ID: 4645}}They did all this in their lust to take the {{Color|red|ultimate | |||
power}} protected by Her Grace, the goddess. | |||
{{Tt|ID: 4646}}The power she guarded was without equal. | |||
{{Tt|ID: 4647}}Handed down by gods of old, this power gave its | |||
holder the means to make any desire a reality. | |||
{{Tt|ID: 4648}}Such was the might of the ultimate power that | |||
the old ones placed it in the care of the goddess. | |||
{{Tt|ID: 4649}}To prevent this great power from falling into | |||
the hands of the evil swarming the lands... | |||
{{Tt|ID: 4650}}the goddess gathered the surviving humans | |||
on an outcropping of earth. | |||
{{Tt|ID: 4651}}She sent it skyward, beyond the reach of the | |||
demonic hordes. Beyond even the clouds. | |||
{{Tt|ID: 4652}}With the humans safe, the goddess joined forces with the | |||
land dwellers and fought the evil forces, sealing them away. | |||
{{Tt|ID: 4653}}At last, peace was restored to the surface. | |||
{{Tt|ID: 4654}}This is a tale that you humans have told for | |||
many ages, generation to generation... | |||
{{Tt|ID: 4655}}But there are other legends, long hidden away from | |||
memory, that are intertwined with this tale. | |||
{{Tt|ID: 4656}}Now, a new legend bound to this great story | |||
stands ready to be revealed. | |||
{{Tt|ID: 4657}}A legend that will be forged by your own hand. | |||
{{Tt|ID: 4658}}Rise, {{Color|#0080e0|[Link]}}... | |||
The time has come for you to awaken... | |||
{{Tt|ID: 4659}}You are fated to have a hand in a great | |||
destiny, and it will soon find you... | |||
The time has come for you to awaken... | |||
[Link]... | |||
{{Tt|ID: 4660}}Hey, sleepyhead. I know how much you | |||
like to sleep in, so I'm guessing this | |||
letter will be your alarm clock this | |||
morning. Did I guess right? | |||
Rise and shine, {{Color|#0080e0|[Link]}}! | |||
Today's the {{Color|red|Wing Ceremony}}! | |||
You promised to meet me before it | |||
starts, remember? | |||
You'd better not keep me waiting. | |||
-{{Color|#0080e0|Zelda}} | |||
{{Tt|ID: 4661}}{{Color|gold|Oh youth, guided by the servant of the | |||
goddess... Unite earth and sky... | |||
Bring light to the land...}} | |||
{{Tt|ID: 4662}}Hey! Good morning, {{Color|#0080e0|[Link]}}. | |||
{{Tt|ID: 4663}}I'm glad to see my {{Color|red|Loftwing}} got you out | |||
of bed. | |||
I was pretty sure you'd sleep in and | |||
forget to meet me this morning. | |||
{{Tt|ID: 4664}}But look at this instrument! And look | |||
at this outfit! They're mine to use today | |||
in the {{Color|red|ceremony}}, since I'll be playing | |||
the role of the goddess. | |||
{{Tt|ID: 4665}}Aren't they beautiful? Especially this | |||
instrument! They tell me it's just like | |||
the one the goddess was said to have in | |||
the legends. | |||
It sounds gorgeous too. I asked {{Color|#0080e0|Father}} | |||
about it, and he says it's called a {{Color|#0080e0|harp}}. | |||
{{Tt|ID: 4666}}And look at these clothes! I made this | |||
wrap myself, and we get to use it in | |||
today's ceremony! | |||
Between the harp and this outfit, I'm | |||
going to make a great goddess today! | |||
I got you up early this morning because | |||
I wanted you to be the first to see me | |||
like this, [Link]! | |||
{{Tt|ID: 4667}}So...how do I look? | |||
:Great! | |||
:Uh... | |||
:Nice...costume. | |||
{{Tt|ID: 4668}}Hah, I think so too! But it's nice to | |||
know you agree. Thanks, | |||
[Link]. | |||
{{Tt|ID: 4669}}Really...? You know...maybe it does | |||
look a little weird... | |||
{{Tt|ID: 4670}}And what exactly is THAT supposed to | |||
mean, you goof? If you think I look | |||
silly, just come out and say it. | |||
{{Tt|ID: 4671}}Ah, there you are, {{Color|#0080e0|Zelda}}. Are you all | |||
prepared for today's ceremony? | |||
{{Tt|ID: 4672}}Oh, hello, {{Color|#0080e0|Father}}. | |||
{{Tt|ID: 4673}}Ah, [Link], you're here too. | |||
Outstanding. | |||
It's encouraging to see you up so early, | |||
given your capacity for sleep. No doubt | |||
today's ceremony had you too excited | |||
to close your eyes for once! | |||
{{Tt|ID: 4674}}If you win today's ceremonial race, | |||
you'll get to participate in the | |||
postrace ritual with Zelda, so give it | |||
your best out there. | |||
{{Tt|ID: 4675}}Yes. About that... | |||
{{Tt|ID: 4676}}Father, I don't know if he can do it! | |||
Recently [Link] hasn't | |||
been practicing much at all | |||
for the ceremony! | |||
{{Tt|ID: 4677}}And even when he's out riding his | |||
Loftwing, he's just lazily gliding | |||
around. Probably daydreaming! | |||
I don't know what he's thinking. | |||
He's going to have to be in perfect | |||
control of his bird to win today. | |||
{{Tt|ID: 4678}}No need to worry yourself, Zelda. | |||
Though you may have a point. | |||
Today's {{Color|red|Wing Ceremony}} tests the skill | |||
of the rider as well as his bond to his | |||
bird. Victory will not come easily. | |||
{{Tt|ID: 4679}}And, as you pointed out, I haven't seen | |||
him practicing as hard as some of the | |||
other students. | |||
But you've known him since you were | |||
both very little. You should know | |||
better than to fret about him! | |||
You see, [Link] and his | |||
Loftwing share a special connection. | |||
I've never seen anything quite like it. | |||
{{Tt|ID: 4680}}As you know, each of us in Skyloft is | |||
but one half of a pair. | |||
We are only made whole by our | |||
Loftwings, the {{Color|red|guardian birds}} that | |||
the goddess bestows upon each of us | |||
as a symbol of her divine protection. | |||
{{Tt|ID: 4681}}When we are young, every one of us | |||
meets our Loftwing under the great | |||
Statue of the Goddess. It's quite a big | |||
moment, as I'm sure you recall. | |||
{{Tt|ID: 4682}}Ahh, but that first meeting between | |||
[Link] and his Loftwing was | |||
extraordinary. | |||
The bird that came to him was a | |||
{{Color|red|Crimson Loftwing}}. It is a breed so rare | |||
we were sure for some time that it had | |||
vanished from the line. | |||
{{Tt|ID: 4683}}Yes, and the boy and his bird seemed | |||
to share a profound connection from | |||
the moment they met. | |||
Do you recall when [Link] | |||
and that Loftwing of his first met? | |||
What a sight! | |||
The little boy just hopped up on that | |||
bird and gracefully flew away, without | |||
even a moment of instruction! | |||
They were meant for each other. | |||
And judging by how jealous you were | |||
that day, I'd say the friendship he | |||
shared with his bird didn't go | |||
unnoticed by you, my dear. | |||
{{Tt|ID: 4684}}Ah, but who can blame you? I'm sure | |||
you weren't the only one envious of | |||
the powerful bond shared by | |||
[Link] and his bird. | |||
Anyone who is a part of something | |||
special is bound to catch some nasty | |||
looks sooner or later, hoo hoo. | |||
{{Tt|ID: 4685}}This contest is nothing to laugh at, | |||
Father! This ceremony is part of the | |||
final test for those training to become | |||
knights of Skyloft! | |||
{{Tt|ID: 4686}}If [Link] doesn't fly fast | |||
enough during the race... | |||
{{Tt|ID: 4687}}What if [Link] messes up | |||
his big chance... What if he's not | |||
allowed to become a knight? | |||
{{Tt|ID: 4688}}Calm down, my dear. It will be fine. | |||
Honestly, it's almost as though you | |||
become a completely different person | |||
when you worry about | |||
[Link]. | |||
{{Tt|ID: 4689}}Listen, [Link], you'd better | |||
fly your heart out today. At the very | |||
least, you need to squeeze in a little | |||
practice time before the race! | |||
{{Tt|ID: 4690}}Come on! You'll thank me later! | |||
{{Tt|ID: 4691}}Here we are. Go on now. Jump off | |||
the edge and call your Loftwing. | |||
It's almost time for the ceremony, | |||
so try to practice seriously for once! | |||
Hmm? Oh yeah? You can't "sense" | |||
your bird out there? | |||
Oh, I get it. You're trying to weasel out | |||
of having to practice! Nice try, but | |||
you're not fooling me. | |||
{{Tt|ID: 4692}}Off you go! | |||
{{Tt|ID: 4693}}OK, [Link], go ahead! | |||
Just {{Color|green|press}} [d-pad down] and call your Loftwing! | |||
{{Tt|ID: 4694}}Hmm... His bird sure is taking a long | |||
time to get here... | |||
{{Tt|ID: 4695}}Something's wrong! | |||
{{Tt|ID: 4696}}Hang in there, [Link]! | |||
I've got you! | |||
{{Tt|ID: 4697}}Are you two all right? | |||
{{Tt|ID: 4698}}I'm sorry, friend. I didn't mean to push | |||
you so hard. You didn't sprain your | |||
wing, did you? | |||
{{Tt|ID: 4699}}This is very odd, [Link]. | |||
What could have possibly happened to | |||
your Loftwing? | |||
For a bird to ignore the call of his | |||
master... It's unheard of! | |||
{{Tt|ID: 4700}}And you still can't sense your bird | |||
nearby, eh, [Link]? | |||
This is quite a problem, especially | |||
considering the {{Color|red|Wing Ceremony}} is | |||
about to start... | |||
{{Tt|ID: 4701}}[Link], when you said you | |||
couldn't sense your Loftwing, well... | |||
I should have believed you. | |||
...I'm sorry. | |||
{{Tt|ID: 4702}}I need to tend to my own Loftwing, so | |||
I'll catch up with you later. | |||
You'd better go on ahead and see if you | |||
can find where your bird has gone! | |||
{{Tt|ID: 4703}}My, how did it get to be so late? | |||
If I recall correctly, this year | |||
{{Color|#0080e0|Instructor Horwell}} is presiding over | |||
the {{Color|red|ceremony}}. | |||
[Link], you should go | |||
explain the situation to him and see if | |||
he's willing to delay the race a little | |||
so that you can find your bird. | |||
{{Tt|ID: 4704}}But, Father, you're the {{Color|red|headmaster}} of | |||
the academy! If [Link] asks | |||
{{Color|#0080e0|Instructor Horwell}}, he'll probably | |||
just come talk to you about it. | |||
{{Tt|ID: 4705}}Ah, quite true. As usual, you make an | |||
excellent point, my dear. | |||
Very well, I'll explain the situation | |||
to him myself. [Link], run | |||
along and tell Instructor Horwell | |||
to come see me in my quarters. | |||
{{Tt|ID: 4706}}...You know, {{Color|#0080e0|Groose}}, that sure was a | |||
pain, what with all the scratching and | |||
pecking. | |||
{{Tt|ID: 4707}}Course it was. You thought a big | |||
{{Color|red|Crimson Loftwing}} like that was | |||
gonna go down without a fight? | |||
{{Tt|ID: 4708}}But we got him, and I don't care how | |||
tough those birds are supposed to be. | |||
He's not getting out of that pen | |||
anytime soon, boys. | |||
{{Tt|ID: 4709}}Whoa! | |||
[Link]! So, uh...yeah. | |||
Just how long you been standing there? | |||
{{Tt|ID: 4710}}What's your problem, anyway? | |||
Oh, wait...I got it. You're here to talk | |||
about today's {{Color|red|race}}. I can see it in those | |||
dopey eyes of yours. | |||
They're pleading, "Oh, Groose, can you | |||
please find it in your heart to let me | |||
win today? Please!" | |||
You're just desperate to win so you can | |||
get some {{Color|red|alone time}} with Zelda up on | |||
the {{Color|red|Statue of the Goddess}} at the end of | |||
the ceremony. | |||
{{Tt|ID: 4711}}Well, sorry, pal. Groose doesn't do | |||
charity for wimps. My advice? Work | |||
hard and wish with all your heart. | |||
You might even come in second. | |||
{{Tt|ID: 4712}}...Say, come to think of it, how come I | |||
don't see your bird? Where is that | |||
scruffy pile of red feathers? | |||
{{Tt|ID: 4713}}I can't imagine what could've happened | |||
to him. Do you think his tiny brain got | |||
confused by all the clouds and got lost? | |||
:Bring it on. | |||
:Give him back! | |||
:Nice hair. | |||
{{Tt|ID: 4714}}Pfft. Sure. Only thing is, I don't know | |||
how you're going to do that with no | |||
bird! You gonna grow wings? | |||
{{Tt|ID: 4715}}Huh? I've got no idea what you're | |||
talking about. | |||
{{Tt|ID: 4716}}You lay off my do right now, or I'll | |||
flatten you. Everyone knows I've | |||
got the slickest pompadour in town. | |||
{{Tt|ID: 4717}}You know, we're all getting tired of | |||
how you never let anyone forget you | |||
and Zelda {{Color|red|go way back}}. | |||
{{Tt|ID: 4718}}You've been friends since you were | |||
kids? Big deal. It doesn't change the | |||
fact that you float through life with | |||
your head in the clouds. | |||
{{Tt|ID: 4719}}Would you wake up, straighten up, | |||
and grow a backbone already? | |||
{{Tt|ID: 4720}}Dopes like you are dragging our | |||
honored academy through the mud. | |||
{{Tt|ID: 4721}}And just who might you be talking | |||
about, Groose? | |||
{{Tt|ID: 4722}}Oh...Zelda. Hey. Nah, it's...uh... | |||
{{Tt|ID: 4723}}Don't even try it, Groose! You're | |||
picking on [Link] again, | |||
aren't you? | |||
{{Tt|ID: 4724}}He's a student at the academy, | |||
like all of us. | |||
{{Tt|ID: 4725}}Why do you insist on bullying him | |||
around so much? | |||
{{Tt|ID: 4726}}Yeah... I suppose... | |||
{{Tt|ID: 4727}}You suppose? Suppose what? | |||
{{Tt|ID: 4728}}I...suppose...you... Er... | |||
{{Tt|ID: 4729}}Pfft! Forget it. I wasn't supposing | |||
anything, OK? | |||
{{Tt|ID: 4730}}OK, we're outta here, boys. | |||
Later, [Link]! Hope you | |||
find your bird, or else you're gonna | |||
have to sit out today's race! | |||
{{Tt|ID: 4731}}That could be a major setback toward | |||
knighthood, so find that bird or get | |||
real used to the taste of failure! | |||
It's your special flavor. | |||
{{Tt|ID: 4732}}I hate to say it, but I'm beginning to | |||
suspect that those blockheads had | |||
something to do with your Loftwing's | |||
disappearance. | |||
[Link], those guys aren't | |||
going to help us find your bird, | |||
so we'd better start searching. | |||
{{Tt|ID: 4733}}I'll fly around Skyloft and see if I can | |||
spot any trace of your bird. | |||
{{Tt|ID: 4734}}Father said he'd talk to Instructor | |||
Horwell about delaying the start of the | |||
Wing Ceremony, so don't worry. | |||
We'll find your bird in time. | |||
{{Tt|ID: 4735}}We should hurry, [Link]. | |||
Now that your Loftwing is free, you | |||
should fly to the {{Color|red|ceremony}}... | |||
{{Tt|ID: 4736}}But before you go, I have to ask you | |||
something. I...I heard this voice a few | |||
moments ago. Did you hear it too? | |||
{{Tt|ID: 4737}}It's been happening a lot lately. It's the | |||
strangest feeling... Almost like | |||
someone is calling out to me. | |||
{{Tt|ID: 4738}}Have you ever wondered what's | |||
beneath the clouds? | |||
Some say that it's an empty, barren | |||
place, or even that there's nothing at | |||
all down below, but I just have this | |||
feeling that they're wrong. | |||
Some of Father's old texts talk about a | |||
place called the {{Color|red|surface}}. The old | |||
tales describe a whole world under | |||
there, far more vast than Skyloft! | |||
The thing is, no one's ever been down | |||
there to see it, and our Loftwings won't | |||
fly through the cloud barrier. | |||
...But I can't help imagining the wild | |||
things that might be waiting below. | |||
Someday, I want to see for myself. | |||
{{Tt|ID: 4739}}Oh, sorry, [Link]. We don't | |||
have time to talk! Let's get going. | |||
Look, your bird's waiting for you! | |||
Just leap off the edge and {{Color|green|press}} [d-pad down]. | |||
Don't worry about falling. Your bird | |||
will catch you for sure this time! | |||
{{Tt|ID: 4740}}[Link]! | |||
{{Tt|ID: 4741}}Don't worry--I'm fine! | |||
{{Tt|ID: 4742}}Great flying, [Link]! | |||
Congratulations! | |||
{{Tt|ID: 4743}}Now we'd better get on with the | |||
ceremony! | |||
{{Tt|ID: 4744}}[Link], hand me that Bird | |||
Statuette you grabbed in the race. | |||
I must offer it to the goddess. | |||
{{Tt|ID: 4745}}Great goddess, guiding light and | |||
protector of our people, grant us your | |||
blessing and mercy as I act in your | |||
stead during this ceremony. | |||
{{Tt|ID: 4746}}{{Color|gold|Valiant youth who grasped victory at | |||
the celebration of the bird folk... | |||
In accordance with the old ways...}} | |||
{{Color|gold|I now bestow the blessings of the | |||
goddess upon you.}} | |||
{{Tt|ID: 4747}}{{Color|gold|The blessings of the goddess drift down | |||
from the heavens aloft a sail, which I | |||
now pass on to you.}} | |||
{{Tt|ID: 4748}}You got the {{Color|orange|Sailcloth}}! | |||
Now you can jump from any height without | |||
fear of a painful landing! | |||
...It smells nice too. | |||
{{Tt|ID: 4749}}[Link]! Quit goofing. | |||
This is supposed to be a sacred ritual, | |||
remember? | |||
{{Tt|ID: 4750}}You know, they say that the goddess | |||
gave the Sailcloth to her {{Color|red|chosen hero}} | |||
long ago. | |||
Of course, the one you're holding isn't | |||
the same one. I've been working hard | |||
to finish making this Sailcloth in time | |||
to give it to today's champion. | |||
I'm really glad I got to give it to you, | |||
[Link]. Make sure you | |||
take good care of it, OK? | |||
{{Tt|ID: 4751}}Thanks for making it up here to do this | |||
with me today like you promised, | |||
[Link]. | |||
{{Tt|ID: 4752}}Now we really should finish up this | |||
ritual... | |||
{{Tt|ID: 4753}}You...do know what happens at the | |||
end, right? | |||
:Nope. | |||
:Uh-oh... | |||
:Sort of... | |||
{{Tt|ID: 4754}}Really? Huh. I thought you would've | |||
figured it out by now. | |||
{{Tt|ID: 4755}}And just what are you thinking? | |||
Don't be silly. This is your big moment, | |||
[Link]. | |||
{{Tt|ID: 4756}}Heehee, I'm glad you're so well | |||
informed on the subject. | |||
{{Tt|ID: 4757}}You have to jump off the statue! | |||
{{Tt|ID: 4758}}Look down. See that {{Color|red|big}}, {{Color|red|round design}} | |||
on the courtyard below? | |||
To finish the ceremony, you need to | |||
drop down right into the center of it! | |||
Leap off the edge here. Right before | |||
you hit the ground, press [B] to open up | |||
your {{Color|orange|Sailcloth}}! | |||
Just how brave are you? If you were | |||
really fearless, you'd wait until the | |||
last second to use your Sailcloth. | |||
...So, ready to jump? | |||
{{Tt|ID: 4759}}That was perfect! You're amazing, | |||
[Link]! | |||
{{Tt|ID: 4760}}You know, [Link], seeing as | |||
how you won today... | |||
{{Tt|ID: 4761}}And with the weather being so nice... | |||
{{Tt|ID: 4762}}You think maybe you'd like to, you | |||
know, go fly around the clouds | |||
together? | |||
{{Tt|ID: 4763}}...[Link]? | |||
Hey, [Link]! | |||
{{Tt|ID: 4764}}Today was amazing. Watching you win | |||
the race and performing the ritual | |||
together... I'll always remember this. | |||
{{Tt|ID: 4765}}It really was wonderful. | |||
{{Tt|ID: 4766}}You know... [Link]... | |||
{{Tt|ID: 4767}}There's something I've been meaning to | |||
talk to you about... | |||
{{Tt|ID: 4768}}What is that? | |||
{{Tt|ID: 4769}}What's going on? | |||
{{Tt|ID: 4770}}Ahhh! [Link]! | |||
{{Tt|ID: 4771}}[Link]...? | |||
{{Tt|ID: 4772}}I am waiting for you. | |||
The time has come for you to awaken. | |||
You are vital to a mission of great | |||
importance. | |||
{{Tt|ID: 4773}}[Link]... | |||
{{Tt|ID: 4774}}...Ah, you're awake. | |||
{{Tt|ID: 4775}}When your Loftwing carried you back, | |||
you were limp and unconscious. | |||
I feared the worst. | |||
Fortunately, you don't appear to have | |||
any serious injuries. For that much | |||
we can be grateful. | |||
{{Tt|ID: 4776}}But, [Link]... | |||
Where's Zelda? She was with you, | |||
was she not? | |||
...What's happened to my daughter? | |||
{{Tt|ID: 4777}}A black tornado, you say? Hmm. | |||
That was no ordinary storm. | |||
{{Tt|ID: 4778}}You must not push yourself. | |||
You're still recovering. | |||
Tell me, when you saw Zelda today, | |||
did anything about her seem...off? | |||
{{Tt|ID: 4779}}I see. She was talking about the | |||
{{Color|red|surface}} then? | |||
And you've been having dreams about | |||
a "great mission"? How interesting... | |||
{{Tt|ID: 4780}}I'm sorry. I was lost in thought there | |||
for a moment. It's all very strange, but | |||
I doubt there's much of a connection | |||
between these things. | |||
I'm concerned for Zelda, but so long | |||
as she's with her Loftwing, I'm sure | |||
she'll be fine. | |||
Either way, daybreak has yet to arrive. | |||
It would be very difficult to spot one | |||
girl and her bird in the dark of night. | |||
It would also be very dangerous. | |||
{{Tt|ID: 4781}}Rest now, [Link]. | |||
Zelda's going to be fine. She's out | |||
there alive. I know it. | |||
{{Tt|ID: 4782}}The one chosen by my creator. | |||
I have been waiting for you. | |||
You will play a role in a great destiny. | |||
{{Tt|ID: 4783}}According to your social customs, | |||
I should provide you with my personal | |||
designation. {{Color|#0080e0|Fi}} is the name I was given. | |||
I was created for a single purpose, | |||
long before the recorded memory of | |||
your people. | |||
I must aid you in fulfilling the great | |||
destiny that is your burden to carry. | |||
{{Tt|ID: 4784}}Come, [Link]. | |||
You must take up this sword. As the | |||
one chosen by my creator, it is your | |||
destiny. | |||
{{Tt|ID: 4785}}The strange dreams troubling your | |||
sleep. My sudden appearance. | |||
Uncertainty surrounding the fate of | |||
one you hold dear. | |||
Under the circumstances, it is only | |||
logical that you would exhibit some | |||
apprehension. | |||
{{Tt|ID: 4786}}To minimize your uncertainty, allow | |||
me to share some information. | |||
My projections indicate that this | |||
information has a high probability of | |||
altering your current emotional state. | |||
{{Tt|ID: 4787}}The one you seek, honorable {{Color|#0080e0|Zelda}}, | |||
is still alive. | |||
{{Tt|ID: 4788}}And this spirit maiden...the one you | |||
call Zelda...is another chosen one fated | |||
to be part of the same great mission. | |||
Therefore, should you wish to meet | |||
with your friend, I highly recommend | |||
you take up this sword before you | |||
set out to search for her. | |||
{{Tt|ID: 4789}}Does that information invigorate you? | |||
Are you ready to accept this sword? | |||
{{Tt|ID: 4790}}It seems that further persuasive | |||
measures will not be required. | |||
In the name of my creator, draw the | |||
sword and raise it skyward. | |||
{{Tt|ID: 4791}}Recognition complete, Master... | |||
[Link]... My master. | |||
{{Tt|ID: 4792}}[Link]! | |||
{{Tt|ID: 4793}}I've had my suspicions, but until now I | |||
wasn't sure. | |||
Yet here we are in the {{Color|red|Chamber of the | |||
Sword}}, the very place where it was | |||
foretold the youth of legend would one | |||
day appear. | |||
{{Tt|ID: 4794}}It is said that this place was left to our | |||
people by the goddess herself. | |||
The very knowledge of this room's | |||
existence is a secret passed down to a | |||
select few each generation, along with | |||
a handful of words... | |||
{{Tt|ID: 4795}}{{Color|gold|When the light of the goddess's sword | |||
shines bright, the great apocalypse | |||
will wake from its long slumber.}} | |||
{{Color|gold|Do not fear, for it is then that a youth, | |||
guided by my hand, shall reveal himself | |||
in a place most sacred.}} | |||
{{Tt|ID: 4796}}It started days ago. The sword that I've | |||
kept secret all these years... It began to | |||
give off a faint, otherworldly light. | |||
{{Tt|ID: 4797}}At first I was sure I was seeing things, | |||
here alone with the sword. There was | |||
simply no other explanation. | |||
I never dreamed the prophecy of | |||
legend would come to pass in my | |||
lifetime. | |||
{{Tt|ID: 4798}}The words I have sworn to keep secret | |||
are coming true before my very eyes. | |||
{{Color|gold|The youth will be guided by one born | |||
of the blade--one who is also youthful | |||
in likeness yet wise with knowledge | |||
immeasurable.}} | |||
{{Tt|ID: 4799}}Ah yes, the oral tradition, one of the | |||
least reliable methods of information | |||
retention and transmission. | |||
It appears that critical sections of the | |||
passage have been lost over the | |||
generations. | |||
{{Tt|ID: 4800}}{{Color|gold|The youth who draws forth the guiding | |||
sword shall be known as the goddess's | |||
chosen hero, and it is he who possesses | |||
an unbreakable spirit. | |||
He shall be burdened with the task of | |||
abolishing the shadow of apocalypse | |||
from the land. Such is his destiny.}} | |||
{{Color|gold|With the spirit of the blade at his side, | |||
he shall soar over the clouds and | |||
plummet below...}} | |||
{{Color|gold|...And united with the spirit maiden, | |||
shall bring forth a piercing light that | |||
resurrects the land.}} | |||
{{Tt|ID: 4801}}Some of Father's old texts talk about a | |||
place called the {{Color|red|surface}}. | |||
The old tales describe a whole world | |||
below, far more vast than Skyloft! | |||
{{Tt|ID: 4802}}Master, you must embark on a great | |||
journey beneath the clouds to the vast | |||
realm of the {{Color|red|surface}}. | |||
It is only through this journey that you | |||
can fulfill the mission set before you | |||
by my creator, the goddess. | |||
It is also the only method available for | |||
you to reunite with the spirit maiden, | |||
honorable Zelda. | |||
{{Tt|ID: 4803}}This is no easy task, [Link]. | |||
The world below is a forsaken place, | |||
and to reach it you must pierce the | |||
cloud barrier below. | |||
In living memory, no one has ever | |||
done this. | |||
{{Tt|ID: 4804}}This tablet will illuminate a path | |||
through the clouds to the land below. | |||
Take it, and place it within the altar | |||
behind me. | |||
{{Tt|ID: 4805}}You got the {{Color|orange|Emerald Tablet}}! | |||
The weathered surface of this heavy stone | |||
tablet feels very old. | |||
{{Tt|ID: 4806}}Master, the first thing you must | |||
do is hit the crest sitting in this | |||
room with a {{Color|red|Skyward Strike}}. | |||
These blasts are formed of pure energy | |||
that charges within your blade when | |||
you lift it skyward. | |||
Once you have charged your blade, | |||
face the crest and swing your sword | |||
to send out a powerful Skyward Strike. | |||
{{Tt|ID: 4807}}Master [Link], it is done. | |||
{{Tt|ID: 4808}}Until now, a {{Color|red|cloud barrier}} created by | |||
the goddess has separated the world | |||
you know from the one below. | |||
The tablet you placed in the altar has | |||
opened a small rift in the barrier. | |||
You can use it to travel through the | |||
clouds to the realm below. | |||
I have recognized you as my master, | |||
and so it is my duty to follow you | |||
wherever you may go. | |||
I reside within your sword and will | |||
accompany you in your travels. | |||
{{Color|green|Press}} [d-pad down] to summon me whenever you | |||
require my assistance. | |||
{{Tt|ID: 4809}}[Link], listen a moment. | |||
The nature of the great apocalypse | |||
mentioned in the old texts is a complete | |||
mystery to me. | |||
But whatever it turns out to be, it | |||
seems that both you and Zelda have big | |||
roles to play in the destiny of this land. | |||
Just think--if what this Fi says is true, | |||
Zelda is alive! Alive and no doubt | |||
coming to terms with whatever it is the | |||
goddess has in store for her. | |||
Should you heed the call of destiny, | |||
I don't know what dangers you may | |||
have to face, [Link]. | |||
Especially down there... | |||
But if you've decided to brave the | |||
unknown, please find my daughter and | |||
bring her back to me. | |||
{{Tt|ID: 4810}}What we've seen here today defies | |||
explanation, but it is only the start of | |||
your journey. Please, see it through | |||
and prove the legends true. | |||
:OK! | |||
:No way. | |||
:It's so much... | |||
{{Tt|ID: 4811}}You do your people proud, | |||
[Link]! | |||
{{Tt|ID: 4812}}I understand how you feel, but this is | |||
destiny itself calling for you. You must | |||
not run from it, [Link]! | |||
{{Tt|ID: 4813}}Ah... I'm sorry, [Link]. | |||
I know it's a heavy load to shoulder, | |||
but you're the only one who can bear | |||
its weight. | |||
{{Tt|ID: 4814}}Dawn is drawing near. It has been a | |||
long night for the both of us, hasn't it? | |||
You have a great journey before you, | |||
[Link], and those clothes... | |||
They don't look up to the task. | |||
The uniform you were to receive for | |||
winning the race should be ready | |||
by now. | |||
A sturdy uniform like that will prove | |||
much more suitable for a long journey. | |||
You'd better change before you go. | |||
{{Tt|ID: 4815}}That green uniform is what our knights | |||
will be wearing this year. To be honest, | |||
I've had my doubts about the color. | |||
But oddly enough, seeing you wear this | |||
uniform, I can't imagine a more fitting | |||
color for you. It's as though you were | |||
born to wear it. | |||
{{Tt|ID: 4816}}Take care on your journey, and be sure | |||
to stop by some of the shops at the | |||
bazaar here in town to equip yourself | |||
properly for the travels ahead. | |||
I will return to my quarters and see if | |||
I can glean more useful information | |||
from the ancient texts. | |||
You are always welcome to stop by if | |||
you have questions. You and Zelda | |||
shall be in my prayers. May the | |||
goddess watch over and guide you both. | |||
{{Tt|ID: 4817}}Master [Link], I have | |||
important information. | |||
When you struck the crest with a | |||
Skyward Strike from your sword, a | |||
message from the {{Color|#0080e0|goddess}} awakened | |||
deep within my memory. | |||
The goddess intended this message for | |||
you, Master. These are her words. | |||
{{Tt|ID: 4818}}{{Color|gold|He who seeks the}} {{Color|#0080e0|sacred flames}}{{Color|gold|, listen | |||
well, for I guide you from my place at | |||
the edge of time.}} | |||
{{Tt|ID: 4819}}{{Color|gold|The}} {{Color|#0080e0|sacred flames are three in number. | |||
To obtain them, you must also earn | |||
relics known as the}} {{Color|#0080e0|three sacred gifts}}{{Color|gold|.}} | |||
{{Color|gold|For each}} {{Color|red|trial you overcome, you shall | |||
be blessed with one of the gifts...}} | |||
{{Tt|ID: 4820}}{{Color|gold|Make use of the power of these gifts, | |||
and you will find your way to the | |||
purifying}} {{Color|#0080e0|sacred flames}}{{Color|gold|.}} | |||
{{Color|gold|Now, I bestow unto you a melody. | |||
It will serve you as a key, opening the | |||
first trial that awaits you deep in the | |||
wilds of}} {{Color|red|Faron Woods}}{{Color|gold|.}} | |||
{{Tt|ID: 4821}}That song is called {{Color|#0080e0|Farore's Courage}}. | |||
Its rousing melody will guide you. | |||
{{Tt|ID: 4822}}You learned {{Color|orange|Farore's Courage}}! | |||
{{Tt|ID: 4823}}Master, you must overcome the {{Color|red|trials}} | |||
set before you and obtain the three | |||
gifts to reach the sacred flames. | |||
I have committed Farore's Courage | |||
to memory. Now you can use your | |||
{{Color|red|dowsing}} ability to search for the {{Color|#0080e0|gate}} | |||
leading to the first trial you must face. | |||
I suggest you set out for {{Color|#0080e0|Faron Woods}} | |||
as soon as you are ready. | |||
{{Tt|ID: 4824}}Master [Link], I have | |||
important information. | |||
When you struck the crest with a | |||
Skyward Strike from your sword, a | |||
message from the {{Color|#0080e0|goddess}} awakened | |||
deep within my memory. | |||
The goddess intended this message for | |||
you, Master. These are her words. | |||
{{Tt|ID: 4825}}{{Color|gold|He who seeks the}} {{Color|#0080e0|sacred flames}}{{Color|gold|, listen | |||
well, for I am the one guiding you from | |||
my place at the edge of time.}} | |||
{{Tt|ID: 4826}}{{Color|gold|Two}} {{Color|#0080e0|sacred flames remain. Should you | |||
desire to possess them, you must obtain | |||
the other}} {{Color|#0080e0|sacred gifts}}{{Color|gold|.}} | |||
{{Color|gold|For each}} {{Color|red|trial you overcome, you shall | |||
be blessed with another gift.}} | |||
{{Tt|ID: 4827}}{{Color|gold|Harness the power of these gifts, and | |||
let there be no doubt you shall find | |||
yourself standing before the majesty | |||
of the}} {{Color|#0080e0|sacred flames}}{{Color|gold|. | |||
Now, I give you another melody. It will | |||
serve as a key to unlocking your next | |||
trial, which awaits you within the | |||
shifting sands of}} {{Color|red|Lanayru Desert}}{{Color|gold|.}} | |||
{{Tt|ID: 4828}}The song you just heard is called | |||
{{Color|#0080e0|Nayru's Wisdom}}. Use this song of | |||
knowledge to find the next trial. | |||
{{Tt|ID: 4829}}You learned {{Color|orange|Nayru's Wisdom}}! | |||
{{Tt|ID: 4830}}I have memorized Nayru's Wisdom for | |||
you. You can now use {{Color|red|dowsing}} to | |||
locate the {{Color|#0080e0|gate}} to the next trial. | |||
You should set a course for {{Color|#0080e0|Lanayru | |||
Desert}} immediately. | |||
{{Tt|ID: 4831}}Master [Link], I have | |||
important information. | |||
When you struck the crest with a | |||
Skyward Strike from your sword, a | |||
message from the {{Color|#0080e0|goddess}} awakened | |||
deep within my memory. | |||
The goddess intended this message | |||
for you, Master. These are her words. | |||
{{Tt|ID: 4832}}{{Color|gold|He who seeks the}} {{Color|#0080e0|sacred flames}}{{Color|gold|, listen | |||
well, for I am the one guiding you from | |||
my place at the edge of time.}} | |||
{{Tt|ID: 4833}}{{Color|gold|The last of the}} {{Color|#0080e0|sacred flames still | |||
eludes you. To obtain it, you must claim | |||
another}} {{Color|#0080e0|sacred}} {{Color|gold|gift.}} | |||
{{Color|gold|For each}} {{Color|red|trial you overcome, you shall | |||
be blessed with another gift.}} | |||
{{Tt|ID: 4834}}{{Color|gold|Make use of the power of these gifts, | |||
and you will most certainly find the | |||
path to the}} {{Color|#0080e0|sacred flames}}{{Color|gold|.}} | |||
{{Color|gold|Now, I bestow unto you another | |||
melody. Let it serve as a key to | |||
unlocking your final trial. It awaits you | |||
upon}} {{Color|red|Eldin Volcano}}{{Color|gold|.}} | |||
{{Tt|ID: 4835}}According to my records, that song you | |||
just heard is called {{Color|#0080e0|Din's Power}}. | |||
Use this song of might to locate the | |||
last trial. | |||
{{Tt|ID: 4836}}You learned {{Color|orange|Din's Power}}! | |||
{{Tt|ID: 4837}}I have committed Din's Power to my | |||
memory. Now you have the ability to | |||
use {{Color|red|dowsing}} to locate the {{Color|#0080e0|gate}} to the | |||
final trial. | |||
I suggest you travel to {{Color|#0080e0|Eldin Volcano}}. | |||
{{Tt|ID: 4838}}Bahah! So you've learned all three | |||
parts of the song from the dragons, | |||
eh? You have done well, young one! | |||
{{Tt|ID: 4839}}True to my word, I will perform the | |||
last part of the song for you. Ahem... | |||
{{Tt|ID: 4840}}You learned the {{Color|orange|final part of the | |||
Song of the Hero}}... | |||
{{Tt|ID: 4841}}The {{Color|orange|Song of the Hero}} is now complete! | |||
{{Tt|ID: 4842}}Now that you know the song, I trust you | |||
know what to do with it. That old song | |||
opens a door to a great {{Color|#0080e0|trial}}. | |||
Should you succeed in conquering the | |||
challenge awaiting you there, I'm | |||
certain the path to the {{Color|gold|Triforce}} will be | |||
revealed to you. | |||
{{Tt|ID: 4843}}A report, Master [Link]. | |||
My calculations indicate an 85% chance | |||
that the structure you uncovered | |||
houses the {{Color|gold|Triforce}}. | |||
Given this development, I project that | |||
the moment for Zelda to fulfill her | |||
destiny and bring an end to {{Color|#0080e0|Demise}} is | |||
close at hand. | |||
{{Tt|ID: 4844}}Master, I believe at this juncture that | |||
a prayer is required. The ultimate goal | |||
we have traveled so far for is now | |||
within reach. | |||
Focus now, and wish with all your might | |||
for the {{Color|red|destruction}} of {{Color|#0080e0|Demise}}. | |||
==2-Forest== | ==2-Forest== | ||
===200-Forest.msbt=== | |||
|{{#if: {{# | |||
|}} | {{Tt|ID: 4845}}Faron Woods | ||
{{Tt|ID: 4846}}Come on... Just go away... | |||
{{Tt|ID: 4847}}Just play dead... Just play dead, koo-kwee... | |||
Play dead... Must think dead... | |||
{{Tt|ID: 4848}}Huh...? It's gone quiet. | |||
{{Tt|ID: 4849}}Kwee-koo! Now there's a green | |||
one! I didn't even know they | |||
came in green! | |||
{{Tt|ID: 4850}}Don't hurt me, koo-weep! | |||
{{Tt|ID: 4851}}It spotted me again! | |||
{{Tt|ID: 4852}}Kweeee! | |||
{{Tt|ID: 4853}}... ... | |||
{{Tt|ID: 4854}}Huh? You don't want to...eat me? | |||
Kwee... And come to think of it, | |||
why did you fight off all those red | |||
monsters? | |||
{{Tt|ID: 4855}}Kee-paleep! I'm {{Color|#0080e0|Machi}}. I'm a Kikwi. | |||
You seem OK, even though you're | |||
scary. Thanks for helping me! | |||
{{Tt|ID: 4856}}That's weird, kee-koo. A little while | |||
ago I ran into another funny animal | |||
like you, but that one was a girl. | |||
:Who? | |||
:Zelda? | |||
{{Tt|ID: 4857}}I don't know who she was, but she | |||
seemed to be in big trouble when I saw | |||
her. She a friend of yours, kwee? | |||
{{Tt|ID: 4858}}What's a Zelda? I don't know who this | |||
girl was, koo-kwee, but she was in a | |||
bunch of trouble when I saw her. | |||
{{Tt|ID: 4859}}A pack of those mean red guys were | |||
after her, kwee, but she escaped with | |||
the Kikwi {{Color|#0080e0|elder}}. | |||
{{Tt|ID: 4860}}Kee-paleep... It sounds like you're | |||
set on finding this friend and the elder. | |||
If you're heading that way anyway, | |||
kwee, would you mind {{Color|red|telling our elder | |||
that I'm safe}}? | |||
Cheer up, koo-weep! I bet your | |||
friend is safe with our elder. | |||
{{Tt|ID: 4861}}You really spooked me, kwee... | |||
You keep some very strange company, | |||
friend. | |||
{{Tt|ID: 4862}}Tell the elder that I'm safe. I'm sure | |||
the girl you're looking for is safe too. | |||
She's probably with the elder, kwi-koo! | |||
{{Tt|ID: 4863}}It's good to hear the elder is OK! | |||
I can't believe he was hiding nearby | |||
all this time, kweee! | |||
Sorry to hear that girl you're looking | |||
for wasn't with him, though. | |||
{{Tt|ID: 4864}}Thanks a ton for finding all my other | |||
Kikwi buddies. | |||
Too bad that girl you've been looking | |||
for wasn't with any of my friends. | |||
I just hope you find her, kwee! | |||
{{Tt|ID: 4865}}Hey! It's me, kwee! Did you find the | |||
girl? | |||
:Who are you? | |||
:Not yet... | |||
{{Tt|ID: 4866}}What do you mean, who am I? Don't | |||
tell me you forgot your old buddy | |||
{{Color|#0080e0|Machi}}! Now I'm sad... Koo-kwee... | |||
{{Tt|ID: 4867}}Oh. That's too bad. But it sounds like | |||
you at least know where you need to | |||
search next to find her, kwee. | |||
That's...something, right? | |||
{{Tt|ID: 4868}}I'm so glad I've finally been reunited | |||
with all my Kikwi friends. It's all | |||
thanks to you, koo-weep! | |||
{{Tt|ID: 4869}}With any luck, hopefully you'll find | |||
that girl you've been searching for real | |||
soon, koro-koo! Take care, OK? | |||
{{Tt|ID: 4870}}Don't eat me! I taste TERRIBLE! | |||
Let me go, kwee! | |||
{{Tt|ID: 4871}}Huh? The elder was worried about | |||
me? I'm glad to hear he's safe, kwee! | |||
{{Tt|ID: 4872}}Huh? But you don't seem like a | |||
monster, koo-weep... | |||
A girl with blonde hair, you say? | |||
Can't say I saw anyone like that. | |||
I was lying low this whole time. | |||
{{Tt|ID: 4873}}I'm {{Color|#0080e0|Oolo}}. If you meet the elder, | |||
tell him I'm here, kee-paleep! | |||
I don't know if it's safe yet... I'm going | |||
to stay here awhile longer and wait | |||
for those monsters to go away. | |||
{{Tt|ID: 4874}}What WAS that just now, kwee? | |||
Don't scare me like that! | |||
{{Tt|ID: 4875}}I'm going to stay here for a while. | |||
If you see the elder, kwee, would you | |||
tell him where I am? | |||
{{Tt|ID: 4876}}Good to hear the elder is safe, kwee. | |||
I'm going to stay here for a while, | |||
though, and wait until all those | |||
monsters are out of here. | |||
{{Tt|ID: 4877}}Thanks for finding all of my friends, | |||
koo-weep! | |||
But...it looks like it's still dangerous | |||
here in the forest. | |||
{{Tt|ID: 4878}}Kikwi! | |||
{{Tt|ID: 4879}}You fought off all those red guys. | |||
So does that mean that you're... | |||
a good guy? | |||
See, I've got this problem. My legs | |||
have turned to jelly, and I can't get | |||
down. Think you could help me, kwee? | |||
{{Tt|ID: 4880}}Ouch! That, uh...was effective. | |||
Anyway, thanks to you I'm saved, | |||
kee-paleep! | |||
{{Tt|ID: 4881}}Really? The elder was worried about | |||
me? Well, I'm glad to hear he's safe, | |||
kwee-koo. | |||
{{Tt|ID: 4882}}Huh? A girl? Sorry, kwee, I don't know | |||
anything about that. | |||
The elder will probably know | |||
something about her, though. | |||
{{Tt|ID: 4883}}My name's {{Color|#0080e0|Lopsa}}. If you see the elder, | |||
can you please tell him where I am? | |||
Oh kwee... My legs are still shaking. | |||
{{Tt|ID: 4884}}I thought you were another monster. | |||
Don't scare me like that, koo-kwee! | |||
{{Tt|ID: 4885}}I'm going to rest here awhile. If you | |||
see the elder, let him know I'm here, | |||
koo-weep! | |||
{{Tt|ID: 4886}}It's a relief to hear the elder is safe. | |||
My legs are still shaking, kwee, so I'm | |||
going to stay here for a while. | |||
{{Tt|ID: 4887}}Kee-paleep! Thanks for finding all the | |||
other Kikwis! | |||
It looks like this clearing is monster | |||
free right now, unlike most of the | |||
forest, so I'm sticking here for now. | |||
{{Tt|ID: 4888}}I've been discovered! And here I | |||
thought I had a good hiding place, | |||
kwee... | |||
{{Tt|ID: 4889}}I'm {{Color|#0080e0|Erla}}. You won't find another | |||
Kikwi in these woods that's half as | |||
good at hiding as I am. Except the | |||
elder, of course. Kwee! | |||
{{Tt|ID: 4890}}You met the elder? And he's OK? | |||
Phew, glad to hear it, kwee! | |||
If you see him again, would you | |||
please tell him I'm here? | |||
{{Tt|ID: 4891}}No one hides like the elder. He's a | |||
true master of camouflage. I don't | |||
know if you'll ever find him, koo-weep! | |||
{{Tt|ID: 4892}}How did you find me?! I was blending | |||
in perfectly with my environment, | |||
kwee... | |||
{{Tt|ID: 4893}}I'm impressed you found me, kwee, | |||
but you still haven't found the elder, | |||
right? | |||
{{Tt|ID: 4894}}You found him already?! I don't know | |||
how you do it, but you sure do have a | |||
knack for spotting hidden things, kwee! | |||
{{Tt|ID: 4895}}You've found everyone? Wow, you're | |||
pretty serious about searching. Maybe | |||
you should rest your eyes, koo-weep. | |||
{{Tt|ID: 4896}}Kweeeee-heee... I am {{Color|#0080e0|Bucha}}, the | |||
Kikwi elder. | |||
I saw the way you spotted me through | |||
my ingenious camouflage. Kweee, | |||
you are clearly a master woodsman. | |||
:Where's Zelda? | |||
:Others like you? | |||
{{Tt|ID: 4897}}Zelda...? | |||
Ah, the girl creature with the blonde | |||
hair. She looked like one of your kind. | |||
Yes, she was with me, kweeee. | |||
But now is not the time for such talk... | |||
The woods are full of monsters. I am | |||
worried about my missing tribe. | |||
Kweeee... The shock and worry has | |||
made my memories of the girl quite | |||
hazy... | |||
{{Tt|ID: 4898}}What? You say you've met some of | |||
my people, kweee? | |||
{{Tt|ID: 4899}}And you're looking for one of your | |||
lost people as well? | |||
Hmmm... Yes. At one point during the | |||
monster panic here, I did speak with a | |||
blonde girl of your kind, kweee. | |||
But now is not the time for such talk. | |||
The forest is full of monsters, and I am | |||
worried about my missing tribe. | |||
Kweee... The shock and worry has | |||
made my memories of the girl quite | |||
hazy... | |||
{{Tt|ID: 4900}}Kweee-hee! I am {{Color|#0080e0|Bucha}}, the Kikwi | |||
elder. | |||
You must be a master woodsman if you | |||
managed to spot me through my expert | |||
camouflage, kwee. | |||
{{Tt|ID: 4901}}Hmm... So Machi, Oolo, and Lopsa are | |||
safe, are they? Oh, but there are still | |||
monsters lurking in the forest, so I | |||
dare not leave this spot, kwee. | |||
{{Tt|ID: 4902}}So Machi, Oolo, and Lopsa are safe, | |||
eh? Sadly, {{Color|red|one more Kikwi}} remains | |||
unaccounted for. Would you mind | |||
searching for him to see if he's OK? | |||
He likes to hide in grassy areas, so | |||
search any tufts of grass you see... | |||
By the way, I haven't forgotten about | |||
the girl you search for. Give me just a | |||
bit more time, and I'm sure I can recall | |||
something about where she was headed. | |||
{{Tt|ID: 4903}}A {{Color|red|single Kikwi}} remains unaccounted | |||
for, kweee. Would you mind searching | |||
for him to see if he's OK? | |||
He likes to hide in grassy areas, so you | |||
had better thoroughly search any | |||
grassy tufts you spot. | |||
If you can find him for me, I should | |||
be able to remember the whereabouts | |||
of that girl you're looking for, kwee. | |||
{{Tt|ID: 4904}}Hmm... So Machi, Oolo, and Erla are | |||
safe, are they? Oh, but there are still | |||
monsters lurking in the forest, so I | |||
dare not leave this spot, kwee. | |||
{{Tt|ID: 4905}}Kwee... So Machi, Oolo, and Erla are | |||
now safe? | |||
Sadly, {{Color|red|one more Kikwi}} remains | |||
unaccounted for. Would you mind | |||
searching for him to see if he's OK? | |||
He likes to climb trees, so I'd suggest | |||
you search the treetops for him, kwee. | |||
By the way, I haven't forgotten about | |||
the girl you search for. Give me just a | |||
bit more time, and I'm sure I can recall | |||
something about where she was headed. | |||
{{Tt|ID: 4906}}{{Color|red|One more Kikwi}} remains unaccounted | |||
for, kweee. Would you mind searching | |||
for him to see if he's OK? | |||
He likes to climb trees, so I'd suggest | |||
you search the treetops for him, | |||
kwee. | |||
By the way, I haven't forgotten about | |||
the girl you search for. Give me just a | |||
bit more time, and I'm sure I can recall | |||
something about where she was headed. | |||
{{Tt|ID: 4907}}Kweee... So Machi and Oolo are safe, | |||
eh? | |||
Oh, but there are still monsters lurking | |||
in the forest, so I dare not leave this | |||
spot. | |||
{{Tt|ID: 4908}}I'm glad to hear that Machi and Oolo | |||
are safe, kwee, but I still worry about | |||
the other Kikwis. | |||
{{Color|red|Two}} Kikwis are still unaccounted for. | |||
Could I ask you to search the area | |||
for them and make sure they are safe? | |||
Oh, and I believe I remembered | |||
something about the girl you seek. | |||
She took off that way, kwee! Or maybe | |||
it was this way? Oh dear. | |||
{{Tt|ID: 4909}}{{Color|red|Two more}} of my tribe are still | |||
unaccounted for, kwee! Could I ask | |||
you to search the area for them | |||
and make sure they are safe? | |||
I've been worried about my fellow | |||
Kikwis, but if you could put my fears | |||
to rest, I might remember something | |||
about where the girl you seek went. | |||
{{Tt|ID: 4910}}Kwee... So Machi, Lopsa, and Erla are | |||
safe, eh? | |||
Oh, but there are still monsters lurking | |||
in the forest. I dare not leave this spot. | |||
{{Tt|ID: 4911}}Kwee... So Machi, Lopsa, and Erla are | |||
safe, are they? | |||
Good news! Oh, but {{Color|red|one last Kikwi}} | |||
is still unaccounted for. Could I ask | |||
you to search the area for him? | |||
He has quite a talent for disguising | |||
himself as a clump of tall grass, so | |||
look for him amongst any lush, | |||
grassy tufts you may encounter, kwee. | |||
On a separate note, I feel like I'm on | |||
the verge of remembering something | |||
about that girl you're after and where | |||
she went. I need just a little more time. | |||
{{Tt|ID: 4912}}{{Color|red|One last Kikwi}} is still unaccounted | |||
for. Could I ask you to search the | |||
area for him, kwee? | |||
He has quite a talent for disguising | |||
himself as a clump of tall grass, so | |||
look for him amongst any lush, | |||
grassy tufts you may encounter. | |||
Oh, but I feel like I'm on the verge of | |||
remembering something about that girl | |||
you're after and where she went, kwee. | |||
Give me just a little more time. | |||
{{Tt|ID: 4913}}Kweee... So Machi and Lopsa are | |||
safe, eh? | |||
But it's not safe! There are still | |||
monsters lurking in the forest, so | |||
I dare not leave this spot. | |||
{{Tt|ID: 4914}}I'm glad to hear that Machi and Lopsa | |||
are safe, kwee, but I still worry about | |||
the other Kikwis. | |||
{{Color|red|Two}} of my tribe are still unaccounted | |||
for. Could you please search the area | |||
for them and make sure they are safe? | |||
Oh, and I believe I remembered | |||
something about the girl you seek. | |||
She took off that way, kwee! | |||
Or maybe it was this way? Oh dear. | |||
{{Tt|ID: 4915}}{{Color|red|Two more}} of my tribe are still | |||
unaccounted for. Could I ask you | |||
to search the area for them and | |||
make sure they are safe, kwee? | |||
I am worried about my fellow Kikwis. | |||
If you could calm my panic, I might be | |||
able to remember more about where | |||
the girl you seek went off to. | |||
{{Tt|ID: 4916}}Kweee... So Machi and Erla are | |||
safe, eh? | |||
Oh, there are still monsters lurking in | |||
the forest. I dare not leave this spot. | |||
{{Tt|ID: 4917}}I'm relieved to hear that Machi and | |||
Erla are safe, kwee, but I still worry | |||
about the other Kikwis. | |||
{{Color|red|Two}} of my tribe are still unaccounted | |||
for. Do you think you could search the | |||
area for them and make sure they | |||
are safe? | |||
Oh, and I believe I remembered | |||
something about the girl you seek. | |||
She took off that way, kweee! | |||
Or maybe it was this way? Oh dear. | |||
{{Tt|ID: 4918}}{{Color|red|Two}} of my tribe are still missing, kwee. | |||
Could you please search around the | |||
area and make sure they're safe? | |||
I've been so worried about my Kikwis. | |||
But if you could put my fears to rest, | |||
I might remember where that girl | |||
you seek ran off to, kwee. | |||
{{Tt|ID: 4919}}Kweee... So Machi is safe, eh? | |||
Ahhh, but the monsters! They are still | |||
lurking in the forest. I don't dare | |||
leave this spot. | |||
{{Tt|ID: 4920}}I'm glad to hear that Machi is safe, | |||
yes, kwee, but I still worry about the | |||
other Kikwis. | |||
{{Color|red|Three}} of my tribe are still unaccounted | |||
for. Could I convince you to search the | |||
area for them and make sure they are | |||
safe? | |||
Now if I could just recall where that | |||
girl went off to, kwee. Hmm... | |||
{{Tt|ID: 4921}}{{Color|red|Three}} Kikwis are still unaccounted for. | |||
Could I ask you to search for them | |||
and make sure they are safe, kweee? | |||
I am worried sick for my fellow Kikwis. | |||
If you could calm my fears, I might be | |||
able to remember more about where | |||
the girl you seek went off to, kwee. | |||
{{Tt|ID: 4922}}Kwee! So all my fellow Kikwis are well. | |||
And they want me to stop worrying? | |||
Aha, excellent! They know me too well. | |||
You have a real talent for finding | |||
whatever is missing, kweee. I don't | |||
know who you are or where you come | |||
from, but you have my thanks. | |||
{{Tt|ID: 4923}}Kwee hee hee, I feel much less worried | |||
now! I believe I just remembered | |||
where that young lady went! | |||
{{Tt|ID: 4924}}I think she headed down that way | |||
toward the temple, kwee...but be sure | |||
to take great care if you follow her. | |||
That area is crawling with monsters. | |||
{{Tt|ID: 4925}}Oho! I almost forgot, kwee! | |||
As a reward for finding all my fellow | |||
Kikwis, I will give you a precious | |||
Kikwi heirloom. | |||
Let me just fetch it for you right | |||
now, kweee. Pardon me a moment... | |||
{{Tt|ID: 4926}}Come now, kwee, no need to be shy! | |||
Climb up onto my back and claim your | |||
reward. | |||
{{Tt|ID: 4927}}Go on, kwee. Just climb up onto me and | |||
take the reward you earned! | |||
{{Tt|ID: 4928}}That young girl...Zelda--was that her | |||
name? Yes...it's all coming back to me. | |||
She said she had to travel to the temple | |||
deep within these woods, kweee... | |||
Oho! I tried to warn her about how | |||
dangerous it was there, but the clever | |||
little thing vaulted off my belly and | |||
ran off on her own just the same. | |||
{{Tt|ID: 4929}}What's that, kwee? You are also | |||
searching for someone who is lost? | |||
Well, kwee...now that I think about it, | |||
I did bump into a young lady earlier. | |||
She had blonde hair, that one. | |||
{{Tt|ID: 4930}}No doubt about it, kwee. This Zelda girl | |||
you're looking for ran off toward the | |||
temple in the Deep Woods. | |||
{{Tt|ID: 4931}}With a {{Color|orange|slingshot}}, a clever young man | |||
like you should be able to find a way | |||
to the temple. | |||
Go now and find that girl! I'll be | |||
rooting for you. Kwee hee hee... | |||
{{Tt|ID: 4932}}With that slingshot, kwee, you should | |||
be able to find a path into the Deep | |||
Woods where that temple is. | |||
{{Tt|ID: 4933}}To start, why not try shooting that | |||
curled-up vine over there? | |||
{{Tt|ID: 4934}}To get started, why don't you shoot that | |||
vine over-- Huh? | |||
Couldn't wait to shoot it, could you? | |||
Well, kwee...I suppose that's a good | |||
thing. It will make my explanation | |||
that much easier to understand. | |||
{{Tt|ID: 4935}}Press [B] to ready your slingshot, kwee, | |||
then press [A] to let a shot fly. | |||
If you run out of ammunition, just | |||
{{Color|green|grab some seeds}} from the fruit that | |||
grows on the trees over there. | |||
{{Tt|ID: 4936}}Now go find that girl! I'll be rooting | |||
for you. Kwee heh heh. | |||
{{Tt|ID: 4937}}Master, you have entered {{Color|#0080e0|Faron Woods}}. | |||
{{Tt|ID: 4938}}The plentiful water in this region | |||
clearly sustains a large diversity | |||
of flora, including this massive tree. | |||
{{Tt|ID: 4939}}It is logical that the lush plant life and | |||
water resources have attracted animal | |||
species to the region. | |||
{{Tt|ID: 4940}}Looking at the probabilities, it is | |||
extremely likely that Zelda is | |||
somewhere in the area. | |||
I recommend you continue to use your | |||
dowsing ability to search for her. | |||
{{Tt|ID: 4941}}Master, I picked up a highly interesting | |||
spike in {{Color|red|dowsing readings}} from the | |||
creature you just encountered. | |||
:Really? | |||
:Zelda? | |||
{{Tt|ID: 4942}}Yes, Master. Based on the creature's | |||
characteristics, I must conclude that it | |||
is a peaceful, forest-dwelling animal | |||
known as a {{Color|#0080e0|Kikwi}}. | |||
Kikwis are intelligent beings capable of | |||
speech. However, such a creature could | |||
obviously not be confused with Zelda. | |||
It is unclear why such a creature would | |||
elicit a dowsing response attuned to | |||
Zelda. You should follow the creature | |||
and investigate this phenomenon. | |||
{{Tt|ID: 4943}}The probability of this life-form being | |||
Zelda is 5%, so I must conclude that | |||
this is, in fact, not Zelda but a peaceful | |||
forest creature known as a Kikwi. | |||
Kikwis are highly intelligent beings, | |||
capable of speech. Yes, upon further | |||
observation...clearly not Zelda. | |||
It is unclear why such a creature would | |||
elicit a dowsing response attuned to | |||
Zelda. You should follow the creature | |||
and investigate this phenomenon. | |||
{{Tt|ID: 4944}}Master, I recommend you investigate | |||
the well-being of the creature curled | |||
up on the forest floor. | |||
{{Tt|ID: 4945}}Master, if you do not inquire into the | |||
health of the creature curled up here, | |||
it has less than a 5% chance of survival. | |||
{{Tt|ID: 4946}}I have detected an exceptionally strong | |||
dowsing response in this area. You | |||
should continue searching the vicinity. | |||
{{Tt|ID: 4947}}I detect no monsters in the immediate | |||
area and therefore conclude it is | |||
safe for the Kikwi to leave its perch. | |||
It seems that this Kikwi is unable to | |||
descend the tree. I suggest you | |||
find a way to expedite his dismount. | |||
If you find yourself lacking ideas, | |||
you can always press [2] to review your | |||
available actions. | |||
{{Tt|ID: 4948}}I do not detect a strong dowsing | |||
response corresponding with Zelda in | |||
this area. It would be best to move | |||
your search to another location. | |||
{{Tt|ID: 4949}}An analysis of dowsing readings | |||
indicates that there are no additional | |||
Kikwis in this area. | |||
I suggest you speak with the Kikwi | |||
elder. | |||
{{Tt|ID: 4950}}Master, I highly suggest you save the | |||
progress of your quest before you set | |||
out for the temple deep within the | |||
woods in pursuit of Zelda. | |||
{{Tt|ID: 4951}}This area commands an excellent view | |||
of your surroundings. It would be wise | |||
to utilize this vantage point to dowse | |||
for nearby Kikwis. | |||
{{Tt|ID: 4952}}Master [Link], now would | |||
be an excellent time to arm you with | |||
additional information regarding the | |||
use of your items. | |||
You should be aware that you can | |||
instantly ready the {{Color|orange|slingshot}} you used a | |||
moment ago by {{Color|green|quickly tapping}} [B]. | |||
If you experience difficulty aiming | |||
while you're using this at any time, | |||
point the Wii Remote forward and | |||
press [d-pad down] to {{Color|green|recenter your aim}}. | |||
{{Tt|ID: 4953}}Master, my calculations indicate | |||
there is an 80% probability that a | |||
sacred flame lies beyond this gate. | |||
I have also deduced that the power of | |||
the goddess the Kikwi hermit referred | |||
to is in fact the {{Color|red|Skyward Strike}}. | |||
Charge your sword while standing in | |||
front of the gate and use its energy to | |||
{{Color|green|draw the missing portion of the symbol}}. | |||
{{Tt|ID: 4954}}Master [Link], you should | |||
be aware that I have calculated an | |||
80% probability that a sacred flame | |||
lies beyond this lake. | |||
{{Tt|ID: 4955}}Master, we have obtained new | |||
information on Zelda's current status. | |||
This information indicates that she was | |||
assailed by monsters but somehow | |||
evaded capture. However, I infer that | |||
she is still in significant danger. | |||
{{Tt|ID: 4956}}I have marked the position of the | |||
Kikwi known as Machi. Please | |||
confirm your current location. | |||
{{Tt|ID: 4957}}Furthermore, my analysis suggests that | |||
this Kikwi most likely produces a | |||
false-positive dowsing reaction due to | |||
previous direct contact with Zelda. | |||
Using this hypothesis, I theorize there | |||
is an 85% chance that the Kikwi elder | |||
will also generate a dowsing reaction | |||
for the same reason. | |||
I propose you continue dowsing to | |||
search for Zelda. | |||
{{Tt|ID: 4958}}Learning that Zelda is no longer with | |||
the Kikwi elder is an unfortunate | |||
setback. But he may still have useful | |||
information. | |||
Taking this into account, I calculate | |||
an 85% probability that your quest | |||
will be aided if you find the lost Kikwis | |||
for the elder. | |||
To expedite your search for these | |||
forest-dwelling creatures, I have | |||
added {{Color|red|Kikwis}} as a dowsing option. | |||
{{Tt|ID: 4959}}Do you need me to explain how to | |||
switch dowsing targets? | |||
:Yes! | |||
:No, thanks. | |||
{{Tt|ID: 4960}}Press and hold [C] to display the targets | |||
you are currently able to dowse for. | |||
{{Color|green|Point the Wii Remote}} at the target you | |||
want to dowse for, and release [C] | |||
to confirm your selection. | |||
If you do not want to dowse for | |||
anything, {{Color|green|look around}} and release [C]. | |||
:Again, please? | |||
:Got it. | |||
{{Tt|ID: 4961}}Additionally, I will mark any Kikwis | |||
you discover on your map and disable | |||
dowsing readings for them. That way, | |||
you will not revisit the same Kikwis. | |||
This concludes my explanation. When | |||
ready, please begin your search for | |||
the missing Kikwis. | |||
{{Tt|ID: 4962}}I have marked the location of Oolo | |||
the Kikwi on your map. However, | |||
dowsing readings indicate there are | |||
still Kikwis to search for. | |||
{{Tt|ID: 4963}}I have marked the location of Oolo | |||
the Kikwi on your map. Unfortunately, | |||
Zelda is not with him. | |||
{{Tt|ID: 4964}}I have marked the location of Lopsa | |||
the Kikwi on your map. However, | |||
dowsing readings indicate there are | |||
still Kikwis to search for. | |||
{{Tt|ID: 4965}}I have marked the location of Lopsa | |||
the Kikwi on your map. Unfortunately, | |||
Zelda is not with him. | |||
{{Tt|ID: 4966}}I have marked the location of Erla | |||
the Kikwi on your map. However, | |||
dowsing readings indicate there are | |||
still Kikwis to search for. | |||
{{Tt|ID: 4967}}I have marked the location of Erla | |||
the Kikwi on your map. Unfortunately, | |||
Zelda is not with him. | |||
{{Tt|ID: 4968}}I am not detecting any additional | |||
dowsing responses in the area. | |||
I suggest you go speak with the Kikwi | |||
elder. | |||
{{Tt|ID: 4969}}Master [Link], I have | |||
detected {{Color|#0080e0|Zelda}}'s aura emanating | |||
from within this structure. | |||
{{Tt|ID: 4970}}However, I have also detected the | |||
presence of numerous monsters. | |||
Are you sure you want to proceed? | |||
:Of course! | |||
:No. | |||
{{Tt|ID: 4971}}It would be very unwise to display | |||
overconfidence here. Within the walls | |||
of this place, no one will come to | |||
your aid. | |||
{{Tt|ID: 4972}}Do not feel embarrassed. Fear is a | |||
natural self-preservation instinct | |||
common among living creatures. | |||
{{Tt|ID: 4973}}If you feel unprepared to face the | |||
dangers ahead, consider {{Color|green|returning to | |||
the sky}} to properly equip yourself. | |||
{{Tt|ID: 4974}}Master, it appears you do not currently | |||
have a {{Color|red|shield}} equipped. To reduce the | |||
probability of extreme bodily harm, | |||
I recommend carrying one at all times. | |||
{{Tt|ID: 4975}}It would be wise to carry a {{Color|red|shield}} to | |||
protect yourself, as well as a stock of | |||
{{Color|red|potions}} to restore lost hearts. | |||
{{Tt|ID: 4976}}Now we should continue the search for | |||
Zelda. | |||
{{Tt|ID: 4977}}I have confirmed the plant life of this | |||
area matches that of Faron Woods. | |||
We have reached the area locally | |||
referred to as the Deep Woods. | |||
Now we should continue toward the | |||
temple in search of Zelda. | |||
{{Tt|ID: 4978}}Master [Link], should | |||
you have questions about anything, | |||
I encourage you to call me with [d-pad down]. | |||
Once I'm summoned, select {{Color|red|Advice}} or | |||
{{Color|red|Hints}} and I will promptly offer you | |||
information pertinent to your current | |||
circumstance. | |||
{{Tt|ID: 4979}}Master, I am also capable of providing | |||
an analysis of your current battle- | |||
performance rating versus each enemy | |||
type you've encountered. | |||
{{Tt|ID: 4980}}While {{Color|green|targeting}} an enemy with [Z], | |||
press [d-pad down] to summon me. I will provide | |||
information on your enemy as well as | |||
your battle-performance rating. | |||
{{Tt|ID: 4981}}Now, there is a face I know. Hey, bud! | |||
{{Tt|ID: 4982}}Now, there is a face I know! Hey, bud! | |||
I got something I need your help with. | |||
Come over here and take a look! | |||
{{Tt|ID: 4983}}Hey, bud, come over here and give a | |||
Goron a hand, will you? | |||
{{Tt|ID: 4984}}I tell you, your timing could not have | |||
been better. | |||
Look here. I stumbled onto one of | |||
these things just now, and it looks just | |||
like something I have seen in those | |||
ancient texts! | |||
{{Tt|ID: 4985}}If I remember right... Yup, this is one | |||
of the things the goddess was said to | |||
have left behind for the hero of legend. | |||
Pretty amazing, right? I even thought | |||
up a name for these things. I have been | |||
calling them Goddess Cubes! | |||
Makes sense, right? | |||
{{Tt|ID: 4986}}Those ancient texts say some real | |||
interesting stuff about these things. | |||
How did it go again? Let me see, uh... | |||
"Summon forth the light from a | |||
heavenly blade, and may that sword's | |||
master receive aid." So there you | |||
have it. | |||
{{Tt|ID: 4987}}I see you got yourself a sword there. | |||
What do you say we try and crack the | |||
mystery of this cube together? | |||
:Sure! | |||
:Nah. | |||
{{Tt|ID: 4988}}Hey! Thanks a billion, bud! | |||
{{Tt|ID: 4989}}Aww, come on, I am begging you here! | |||
Help me out? | |||
:OK. | |||
:Nope. | |||
{{Tt|ID: 4990}}OK, I get the picture. I will make sure | |||
this is worth your while. | |||
{{Tt|ID: 4991}}You would have to be crazy to refuse | |||
me now! Unless you are... You are not | |||
crazy, are you? | |||
{{Tt|ID: 4992}}This cube is made of some sort of | |||
metal I have never seen. I have whaled | |||
on it, but nothing happens. | |||
{{Tt|ID: 4993}}You know, bud, I would say the key to | |||
cracking this egg is that one line. | |||
You know, "{{Color|red|the light from a | |||
heavenly blade}}"? | |||
{{Tt|ID: 4994}}WHOOOA! Did you see that?! The cube | |||
just shot up into the sky! | |||
I think it reacted to that whirly-beam | |||
thing that shot out of your sword. | |||
And where do you think the cube shot | |||
off to, anyhow? This mystery just got a | |||
whole lot more, uh, mysterious! | |||
The texts say there are cubes like that | |||
one all over this land. | |||
Tell you what. You blast as many of | |||
those cubes as you can find. If you find | |||
out more about them along the way, | |||
you come see me. | |||
{{Tt|ID: 4995}}Hmm? What is up, bud? You got a | |||
question? | |||
:Cubes? | |||
:Temple? | |||
:Not really. | |||
{{Tt|ID: 4996}}Yeah, hit those cubes with a blast of | |||
light from your sword and WHOOSH... | |||
They shoot up into the sky. | |||
The ancient texts I have read say those | |||
cubes are all over this land. | |||
{{Tt|ID: 4997}}The old texts refer to a place near here | |||
called Skyview Temple where, as the | |||
story goes, a visitor from the sky will | |||
one day be received. | |||
{{Tt|ID: 4998}}Come to think of it, I seem to | |||
remember seeing an old stone marker | |||
somewhere in these parts. | |||
I do not remember exactly what was | |||
written on the thing, but my gut tells | |||
me it is the key to getting inside! | |||
{{Tt|ID: 4999}}Hey, do not run off! | |||
I need your help figuring out the secret | |||
of these Goddess Cubes. | |||
{{Tt|ID: 5000}}Hold up, bud! | |||
I need to ask you a favor. | |||
{{Tt|ID: 5001}}Hold it, bud! | |||
Do not walk on by like you do not see | |||
me when I know you do. Are you mad | |||
at me or something? | |||
:Sorry! | |||
:I don't like you. | |||
{{Tt|ID: 5002}}Oh, you are busy searching for your | |||
friend. I get it. Sorry to get in your | |||
way, bud. Really, I am. | |||
But this will not take long. Come help | |||
me out, will you? | |||
{{Tt|ID: 5003}}Oh. Ouch. Is that so? I guess it is just | |||
how it is for us explorer types. We are | |||
fated to be misunderstood. | |||
Just the same, could you take a few | |||
minutes to help me out? | |||
{{Tt|ID: 5004}}He who descended from above: | |||
look to the star that the bird | |||
rising heavenward gazes upon, | |||
and aim your shot there. | |||
===201-ForestD1.msbt=== | |||
{{Tt|ID: 5005}}Skyview Temple | |||
{{Tt|ID: 5006}}Gaze upon your map until your | |||
eye finds the [X], for it is there | |||
that you must strike a glittering | |||
gemstone to reveal a path. | |||
You shall find a temple map in | |||
a room with two such gemstones. | |||
{{Tt|ID: 5007}}He who descended from the sky: | |||
lend your ear to the wise voice | |||
of the servant who brought you | |||
to the firm soil. | |||
{{Tt|ID: 5008}}Two doors lead to rooms left and | |||
right, but they will only open | |||
when the gemstones are struck. | |||
One is above, one below. | |||
{{Tt|ID: 5009}}I detect Zelda's aura! There is a high | |||
probability that she is beyond this | |||
large door. | |||
{{Tt|ID: 5010}}The mechanism controlling the lock on | |||
this door appears to have been | |||
deactivated. | |||
{{Tt|ID: 5011}}Master, I have bad news. The auras of | |||
many creatures reverberate | |||
throughout this temple. | |||
As a result, I can't isolate Zelda's aura. | |||
You will {{Color|red|not be able to track her}} here. | |||
Given the situation, I suggest you | |||
{{Color|green|look around}} to see where we should | |||
move next. | |||
{{Tt|ID: 5012}}Master [Link], I have | |||
information concerning the | |||
mechanisms that open the doors. | |||
Given their function, logic dictates | |||
that the mechanisms are positioned | |||
near the doors that they open. | |||
There is an 80% probability you will | |||
locate these mechanisms if you | |||
thoroughly explore and {{Color|green|look around}} | |||
in every direction. | |||
{{Tt|ID: 5013}}It appears one of Ghirahim's | |||
underlings has reengaged the lock | |||
here. You will need to search the | |||
area for the key once again. | |||
{{Tt|ID: 5014}}You have acquired a new item. | |||
Analysis of this object's insect-like | |||
profile and wings indicates it can {{Color|red|fly}}. | |||
Tilt the Wii Remote to {{Color|red|remotely pilot}} | |||
the device. The sharp structure on the | |||
front of the device can sever threads | |||
and deliver a blow to smaller objects. | |||
To launch the device, press [B] to | |||
ready it for takeoff then press [A]. | |||
{{Tt|ID: 5015}}I will explain about your newly | |||
acquired {{Color|orange|Hook Beetle}}. | |||
Use the Wii Remote to {{Color|red|pilot it remotely}}. | |||
This item's strong jaw can cut thin | |||
ropes or threads and even deliver a | |||
blow to smaller objects. | |||
The jaw power has increased, and it | |||
can now carry light objects. | |||
For detailed instructions on using this | |||
item, press [B] to ready it for takeoff, | |||
then press [2]. | |||
{{Tt|ID: 5016}}I am detecting a greater enemy | |||
presence in the vicinity than I | |||
previously observed. You would be | |||
wise to proceed with caution. | |||
{{Tt|ID: 5017}}My readings indicate the presence | |||
of {{Color|orange|sacred water}} within the temple. | |||
Unfortunately, it is {{Color|red|not possible to | |||
use your dowsing}} ability here. | |||
Based on my calculations, I estimate | |||
the water is located in the deepest | |||
part of the temple complex. | |||
{{Tt|ID: 5018}}I recommend using the [X] on your | |||
map as a guide when revisiting the | |||
deepest area of the temple. | |||
{{Tt|ID: 5019}}I detect {{Color|red|sacred water}} nearby. There | |||
are no monster auras causing | |||
interference, so you can {{Color|red|dowse}} here. | |||
{{Tt|ID: 5020}}Master [Link], it is likely | |||
that I am the servant this tablet is | |||
referring to. | |||
To help you with your mission, the | |||
goddess gave me a massive quantity | |||
of knowledge about this land. | |||
Should you find yourself in need of | |||
answers, I hope you won't hesitate to | |||
call on me by pressing [d-pad down]. | |||
If you {{Color|green|target}} an object with [Z] and | |||
then {{Color|red|press}} [d-pad down], I will tell you all the | |||
information I know about it. | |||
{{Tt|ID: 5021}}The sentries you see here are born of | |||
evil magic. They have a tendency to fix | |||
their gaze on any pointed object that | |||
moves within their view. | |||
{{Tt|ID: 5022}}This set of sentries is bound together. | |||
This allows them to resist being rotated | |||
independently of one another. | |||
{{Tt|ID: 5023}}Master, I detect targetable objects in | |||
your immediate vicinity. | |||
If you press [d-pad down] while {{Color|green|targeting}} a | |||
person or object with [Z], I will provide | |||
you with information on that subject. | |||
{{Tt|ID: 5024}}Master [Link], the water | |||
in this room is...{{Color|red|ordinary water}}. | |||
The {{Color|orange|sacred water}} that the Water | |||
Dragon seeks is likely located in | |||
the deepest part of the temple. | |||
{{Tt|ID: 5025}}Just fantastic. I work like a weasel | |||
just to swipe a key from that monster, | |||
and then I hafta go and lose it. | |||
{{Tt|ID: 5026}}I just can't remember which hole | |||
I hid it in. | |||
{{Tt|ID: 5027}}Eh, what do I need a key for, anyway? | |||
I can buy a trunk full of those things | |||
once I find the treasure I'm after! | |||
{{Tt|ID: 5028}}Aww...and here I thought that key | |||
would be my ticket to a life of luxury. | |||
I could have sworn I {{Color|red|buried it right | |||
around here}}... | |||
{{Tt|ID: 5029}}Hey. What do you want? | |||
:Key? | |||
:Treasure? | |||
:Never mind. | |||
{{Tt|ID: 5030}}Huh? I can't find it anywhere... | |||
{{Tt|ID: 5031}}It's the darnedest thing. I buried a key | |||
around here, but I can't recall where | |||
exactly I put it. | |||
{{Tt|ID: 5032}}You know that big guy? The one who | |||
looks like a boulder with legs? | |||
Craaazy eyebrows too. | |||
So anyway, he told me about this | |||
{{Color|red|golden sculpture}} that opens a | |||
door to some fancy place here. | |||
{{Tt|ID: 5033}}Now where could I have hidden that | |||
key? I guess it might not be this room | |||
after all. You don't happen to have a | |||
map on you, do you, pal? | |||
{{Tt|ID: 5034}}Heyyy, what's with the grin? Ya know | |||
something, don'tcha? Come on. | |||
Spit it out, kid. | |||
{{Tt|ID: 5035}}Say, that's my missing key! You found | |||
it and brought it back to me! | |||
{{Tt|ID: 5036}}What?! Ya found my key and then | |||
used it already? | |||
{{Tt|ID: 5037}}Hmm. I was just thinkin', what use do | |||
us Mogmas have for keys? We can dig | |||
our way in and out of anything! | |||
{{Tt|ID: 5038}}Well, good to know where that key | |||
went. I gotta get back to hunting for | |||
treasure. Here's hoping we both | |||
strike it rich in here! See ya! | |||
{{Tt|ID: 5039}}Hold it... You're that guy. That guy | |||
I met in the volcano! | |||
{{Tt|ID: 5040}}Here to do some treasure hunting too? | |||
:Yep! | |||
:Nope. | |||
{{Tt|ID: 5041}}I called it! You got treasure hunter | |||
written all over your face. | |||
{{Tt|ID: 5042}}You're a terrible liar, guy. Ya got | |||
treasure hunter written all over | |||
your face. | |||
{{Tt|ID: 5043}}Did the big stone guy out there tip ya | |||
off to the loot too? | |||
:Stone guy? | |||
:Tip? | |||
{{Tt|ID: 5044}}Yeah, what'd he say again? | |||
"{{Color|green|Strum a chord}} most beautiful | |||
in the place within the temple | |||
where the butterflies dance." | |||
{{Tt|ID: 5045}}So I get here, and I let loose with | |||
some of the most gorgeous humming | |||
I've done in my entire life, and | |||
nothing happens! | |||
{{Tt|ID: 5046}}But seeing how I've come this far, | |||
there's no chance I'm gonna give | |||
up the hunt for treasure just yet! | |||
{{Tt|ID: 5047}}Sheesh. I dig some serious miles to | |||
get my paws on treasure, and I've | |||
found squat. Talk about bad luck! | |||
{{Tt|ID: 5048}}I think some no-good thief beat me | |||
to the goods. There's nuttin' here | |||
but {{Color|red|water}} now. | |||
{{Tt|ID: 5049}}Who in the stinkin' world would | |||
come all this way for water? | |||
Nobody, that's who. | |||
{{Tt|ID: 5050}}I'm cuttin' my losses and headin' home. | |||
See ya! | |||
{{Tt|ID: 5051}}Whoa there, buddy. I bet you think | |||
you're going to run ahead and swipe | |||
all the best treasure for yourself. | |||
{{Tt|ID: 5052}}But I say you're setting yourself | |||
up for big-time disappointment. | |||
Just 'cause some weird design popped | |||
up on the wall doesn't mean you're any | |||
closer to finding treasure, all right? | |||
{{Tt|ID: 5053}}I think you've been had by that | |||
boulder with legs! | |||
{{Tt|ID: 5054}}Stay here if ya want. I'm going on | |||
ahead! | |||
{{Tt|ID: 5055}}No one's beatin' me to all the sweet | |||
loot piled up in this place! | |||
{{Tt|ID: 5056}}Well... You put up more of a fight than | |||
I would have thought possible out of | |||
such a soft boy. | |||
But don't clap for yourself quite yet. | |||
That sword of yours is the only reason | |||
you still live. | |||
{{Tt|ID: 5057}}I fear I spent far too long teasing and | |||
toying with you. | |||
The girl's presence has all but faded | |||
from this place, which means there's | |||
no reason to linger here. | |||
Good-bye, sky child. Run and play this | |||
time. Get in my way again, though, | |||
and you're dead. | |||
{{Tt|ID: 5058}}Hah, quite the sword you have here. | |||
But so long as {{Color|red|you telegraph your | |||
attacks}} like the novice you are, | |||
you'll never land a blow. | |||
{{Tt|ID: 5059}}Master, as I just translated, it would | |||
appear that {{Color|#0080e0|Zelda}} purified herself in | |||
the waters of this spring. | |||
I calculate a 97% chance that she has | |||
already set out for {{Color|#0080e0|Eldin}}, where | |||
another great spring exists. | |||
However, it is not clear what method of | |||
travel Zelda used to move from here | |||
to her next destination. | |||
{{Tt|ID: 5060}}My analysis suggests you should take | |||
the tablet to the altar in Skyloft. | |||
Doing so will likely open a new {{Color|red|column | |||
of light}} on the surface, allowing you to | |||
descend to another area and continue | |||
your search for Zelda. | |||
{{Tt|ID: 5061}}Let's return to the sky once more | |||
before continuing our search. The {{Color|#0080e0|bird | |||
statue}} outside can take us back up. | |||
{{Tt|ID: 5062}}The bird statue that transports you | |||
back to the sky should be in the forest | |||
you previously passed through. | |||
{{Tt|ID: 5063}}There is a 95% probability that the | |||
water here is identical to the water | |||
within the Water Dragon's basin. | |||
I suggest we take it back to her. | |||
{{Tt|ID: 5064}}My analysis of the water here reveals | |||
an extraordinarily high concentration | |||
of energy. | |||
There is a strong likelihood that this | |||
energy will be amplified upon contact | |||
with an object of conforming | |||
wavelength. | |||
===202-ForestD2.msbt=== | |||
{{Tt|ID: 5065}}Ancient Cistern | |||
{{Tt|ID: 5066}}Strike the {{Color|red|gemstones pointing in | |||
four directions}} wisely. The way | |||
will only open for one who knows | |||
the temple's {{Color|red|secret order}}. | |||
{{Tt|ID: 5067}}Carved into the {{Color|red|great statue}} | |||
are inscriptions of gratitude. | |||
They reveal the {{Color|red|secret order}} of | |||
this temple. | |||
First the {{Color|red|back}}, then the {{Color|red|rear}}, | |||
then the {{Color|red|back of the right hand}}, | |||
and finally the {{Color|red|back of the left | |||
hand}}. | |||
{{Tt|ID: 5068}}Return the stone giant to its | |||
original form, and descend | |||
below the earth again along | |||
the thread. | |||
There you will find the {{Color|red|key}} to | |||
the path ahead. | |||
{{Tt|ID: 5069}}Look for the {{Color|red|key}} that lies | |||
beneath the earth. | |||
{{Tt|ID: 5070}}A gemstone shines deep within | |||
the eye. Strike it to shut the | |||
mouth and dam the flow. | |||
{{Tt|ID: 5071}}Based on the patterns we have seen | |||
so far, I believe the {{Color|red|key}} mentioned on | |||
the stone marker is the {{Color|red|key}} required | |||
to unlock the device ahead of us. | |||
{{Tt|ID: 5072}}Master, I have some important | |||
information that I am certain | |||
you will want to hear. There is a | |||
large treasure chest in the area. | |||
There is an 85% probability it | |||
contains the {{Color|red|key}} that will open the | |||
door we observed at the top of the | |||
stone statue. | |||
{{Tt|ID: 5073}}Master, I have taken the liberty to | |||
confirm that a door is located at | |||
the uppermost section of this statue. | |||
The lock is unfamiliar to me. | |||
{{Tt|ID: 5074}}You certainly are persistent... | |||
{{Tt|ID: 5075}}I'm terribly busy trying to find the | |||
clues that will help me revive the | |||
demon king. | |||
{{Tt|ID: 5076}}Your incessant buzzing around my | |||
head like some irksome gadfly | |||
when I'm THIS busy is... Well, it's | |||
making me very disagreeable. | |||
===203-ForestF2.msbt=== | |||
{{Tt|ID: 5077}}Lake Floria | |||
{{Tt|ID: 5078}}Kikwiiiiiiiiii! | |||
{{Tt|ID: 5079}}Whoozit?! I'm nappin'! | |||
{{Tt|ID: 5080}}Oooh, look at that! A real live human! | |||
Haven't seen one of you in a while, | |||
kwrrrrrk. | |||
They used to call me {{Color|#0080e0|Yerbal}}. Now I'm | |||
just the old {{Color|#0080e0|Kikwi hermit}}. I watch over | |||
this forest here...when I'm not nappin'. | |||
I don't know how you wandered all the | |||
way up here, but let me ask you | |||
something... Can you really see me? | |||
:Sure can. | |||
:Nope. | |||
{{Tt|ID: 5081}}Hmmmmmm? Oh, you again...kwwrk. | |||
Is there something I can do for you? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 5082}}Whazzit? Say, you got a familiar face. | |||
Have you and I met before, kwrrrrrk? | |||
:Sure have! | |||
:Nah... | |||
{{Tt|ID: 5083}}Ah, you're playing in {{Color|red|Hero Mode}}. That | |||
explains it. In that case, you don't need | |||
me blabbing on about what you need to | |||
do, do you? | |||
:Pretty much. | |||
:Uh, I forgot... | |||
{{Tt|ID: 5084}}Huh, maybe so. Maybe so. This must be | |||
what folks call déjà vu, kwwwrk. | |||
Creepy. | |||
{{Tt|ID: 5085}}Uh-oh. If your memory is so shaky that | |||
you've already forgotten our past | |||
conversation, things could get pretty | |||
hairy for you this time around, kwwrk! | |||
{{Tt|ID: 5086}}Is that so? Well then, slap yourself on | |||
the back, kwwwrk! You know, some | |||
Kikwis can't even see me these days. | |||
{{Tt|ID: 5087}}Fibber! You're a fibbity fibber, kwwrk! | |||
And just how did you peg me with your | |||
fancy shooter thing without being able | |||
to see me, eh? | |||
{{Tt|ID: 5088}}...But forget all that nonsense and tell | |||
me, kwwwrk, what business does a | |||
real live human have in these woods? | |||
:The flame! | |||
:Nothing. | |||
{{Tt|ID: 5089}}You're out questing for a flame to | |||
enhance your sword, kwwrk? So that | |||
you can find someone important to | |||
you, eh? | |||
How about that... A human who can see | |||
me and seeks a great flame, kwwwrk! | |||
{{Tt|ID: 5090}}Remember what I said about it being | |||
my job to watch over the forest? | |||
I know things most don't, kwrrrk! | |||
A human who seeks a great flame to | |||
enhance his sword... Pffft. I know | |||
who you are! | |||
{{Tt|ID: 5091}}Listen, do you promise not to breathe | |||
a word of what I'm about to tell you | |||
to another soul? I'm serious, kwwwrk! | |||
:I promise. | |||
:No promises! | |||
{{Tt|ID: 5092}}All right, I'll tell you. But remember-- | |||
it's a secret to everybody. | |||
{{Tt|ID: 5093}}You can't keep a secret?! | |||
Here I am trying to let you in on a big | |||
secret, and you can't even promise to | |||
keep it to yourself? Do you even want | |||
to hear it, kwwwwwrk? | |||
:Please! | |||
:Nah... | |||
{{Tt|ID: 5094}}WHATSIT?! | |||
Oh, fine. I give up, kwwwrk. | |||
You climbed all the way up here, | |||
so I'll tell you anyway. | |||
{{Tt|ID: 5095}}The flame that you seek...is most | |||
likely {{Color|#0080e0|Farore's Flame}}. | |||
Yes, yes... Farore's Flame... That story | |||
begins very long ago, when the goddess | |||
was still with us, kwwwrk... | |||
{{Tt|ID: 5096}}The goddess gave the flame to the | |||
{{Color|#0080e0|Water Dragon}}, a great spirit that | |||
presides over {{Color|#0080e0|Faron Woods}}. | |||
{{Tt|ID: 5097}}The way I hear it is she left the flame | |||
in the care of the Water Dragon so that | |||
one day the mighty dragon could pass | |||
it on to the "{{Color|#0080e0|one from the sky}}"... | |||
{{Tt|ID: 5098}}You see, kwwwwrk, I've got a hunch | |||
that the goddess was talking about | |||
you, lad. | |||
Well, that settles that. You must | |||
seek out the mighty Water Dragon. | |||
{{Tt|ID: 5099}}Her lair is deep in a lake in the south | |||
of these woods, kwwwwwwrk. | |||
She watches over the flame there. | |||
{{Tt|ID: 5100}}There's a problem, though. The gate | |||
that leads to that lake is sealed shut to | |||
all those judged unworthy... | |||
But don't worry, kwwwwrk. I'll let you | |||
in on the trick to opening the gate. | |||
{{Tt|ID: 5101}}To open the gate, you have to channel | |||
the {{Color|red|power of the goddess}} into the | |||
symbol carved into its doors, kwwwrk! | |||
Oh, but it isn't so simple! The symbol is | |||
incomplete. To unlock the gate, | |||
you must make the symbol whole. | |||
{{Tt|ID: 5102}}The only way you'll know what the | |||
completed symbol should look like is | |||
to first find that same completed | |||
symbol somewhere else in these woods. | |||
{{Tt|ID: 5103}}The gate is down in the south, so it's | |||
likely that there's a matching symbol | |||
somewhere up north. Try searching | |||
near this [X], kwwwrk! | |||
{{Tt|ID: 5104}}Is all of this seeping into your head, | |||
lad? Do you know where you must go | |||
to find the symbol you seek? | |||
:Got it! | |||
:Uh... | |||
{{Tt|ID: 5105}}All right, kwwwwrk, let's try that | |||
again... | |||
{{Tt|ID: 5106}}Channel the power of the goddess | |||
into the gate, and complete the symbol | |||
carved upon its doors using that power. | |||
{{Tt|ID: 5107}}Place a beacon on your map over | |||
this [X] so that you can find the | |||
location I was talking about, kwwwrk! | |||
{{Tt|ID: 5108}}Then I wish you safe travels, lad. | |||
{{Tt|ID: 5109}}I'll be here nappin' if you need some | |||
of my elder wisdom. See you around! | |||
Kwwwwwwrk... | |||
{{Tt|ID: 5110}}I forgot to mention this earlier, but | |||
it's important. Her Excellence, the | |||
Water Dragon, is VERY persnickety | |||
about manners... So watch yours! | |||
I've heard stories of folks who caught | |||
her in a fussy mood. They ended up as | |||
midmorning snacks, kwwwwrk! | |||
{{Tt|ID: 5111}}I probably taste like old cave moss, | |||
but I'm not in a hurry to become a | |||
royal meal, kwwwrk! | |||
So don't let her know I told you about | |||
Farore's Flame, OK? | |||
And remember, when you're in her | |||
hall, you'd better be on your best | |||
behavior and be a gracious guest. | |||
{{Tt|ID: 5112}}Oh, wait up! | |||
{{Tt|ID: 5113}}There's no need to be so rough, | |||
you know. | |||
Hmm? You need to fetch some sacred | |||
water to prove yourself to the | |||
Water Dragon? | |||
Did you try searching the temple here? | |||
I think I remember Her Excellence | |||
was quite fond of the water from one | |||
of the little springs inside. | |||
{{Tt|ID: 5114}}There's no need to be so rough, | |||
you know. | |||
Ah, no mistaking it. That's the water | |||
Her Excellence craves. If you're | |||
embarrassed to give it to her, you | |||
could always say it's a gift from me! | |||
{{Tt|ID: 5115}}Hey now! You're going to give me | |||
a bruise like that. | |||
So you've managed to open the gate | |||
to Lake Floria, eh? | |||
Remember, if the Water Dragon | |||
asks how you found out where she | |||
resides, you didn't hear it from me! | |||
{{Tt|ID: 5116}}Ack! That stings! | |||
I hear the Water Dragon's pretty | |||
impressed with you. | |||
Of course, she's been impressed with | |||
me for ages now, so... | |||
{{Tt|ID: 5117}}You! I told you to keep quiet about | |||
our conversation! | |||
When the Water Dragon flooded the | |||
forest, I was sure she was going to | |||
eat me like a dinner salad! | |||
Still, the flood isn't so bad, is it? | |||
The water's flushed out most of those | |||
monsters. The woods are quite | |||
peaceful, really. | |||
{{Tt|ID: 5118}}Heya! Remember me? You ever find | |||
that girl you were searching after? | |||
:Who're you? | |||
:Not yet... | |||
{{Tt|ID: 5119}}Who am I...? Is it that hard to | |||
remember who I am? | |||
Want to know the best way to tell us | |||
Kikwis apart? If you point to us on | |||
your map, you'll see our names appear. | |||
{{Tt|ID: 5120}}Oh... I sure hope you two find each | |||
other soon. Let me tell you, there's | |||
nothing like reuniting with friends. | |||
{{Tt|ID: 5121}}I'm sure glad all those mean guys | |||
are gone. We can finally live in | |||
peace again! | |||
I really hope you find your friend, | |||
just so the two of you can get back | |||
to life as usual! | |||
{{Tt|ID: 5122}}How long do we have to live in | |||
constant fear? | |||
Is no place in the woods completely | |||
safe? One day it would be nice to | |||
go for a relaxing walk. | |||
{{Tt|ID: 5123}}Everyone keeps saying the forest | |||
is safe again, but I don't buy it. | |||
I mean, is anywhere truly safe | |||
anymore? One day, I'd like to go for | |||
a walk without cringing with fear | |||
every time I hear a sound. | |||
{{Tt|ID: 5124}}This is where we've made our home. | |||
There's plenty of food to go around. | |||
It's a pretty nice place, all in all. | |||
{{Tt|ID: 5125}}I love that it's so safe here, but you | |||
know...it's kind of boring now. | |||
I should really stop complaining and | |||
just enjoy this "problem" of mine. | |||
{{Tt|ID: 5126}}You may not have noticed, but I'm | |||
trying to hide here. Could you please | |||
scoot along before you draw monsters | |||
over this way? | |||
{{Tt|ID: 5127}}You found me again. Sheesh, there's | |||
just no hiding from those eagle eyes | |||
of yours. | |||
You know, I think you deserve a | |||
reward. Here--take this. I found it | |||
while I was hiding. | |||
{{Tt|ID: 5128}}Don't forget: it's a secret to everybody! | |||
{{Tt|ID: 5129}}Hiding from you isn't even fun. You're | |||
too good at finding me. | |||
{{Tt|ID: 5130}}It's nice to get lost in your own | |||
thoughts sometimes. | |||
Sitting down for a quick break does | |||
wonders for the body and the mind. | |||
{{Tt|ID: 5131}}I see that you didn't find the girl in the | |||
Deep Woods, kee-paleep. | |||
But you can't lose heart! Just as I have | |||
been reunited with my fellow Kikwis, | |||
you will find your friend one day, kwii! | |||
{{Tt|ID: 5132}}Ah, hello again. I see you have the | |||
Water Dragon's Scale there, | |||
kewwww. | |||
That's amazing! I heard that if you | |||
have one, kewww, you can swim | |||
through the water like a dragon soars | |||
through the sky! | |||
{{Tt|ID: 5133}}There must be places here in the woods | |||
that you haven't visited yet, kewww. | |||
You should use the Water Dragon's | |||
Scale to explore areas you couldn't | |||
even get to before, kewww! | |||
{{Tt|ID: 5134}}There are still some parts of this forest | |||
that you haven't discovered yet, | |||
kewwwww. | |||
If you use the power of the Water | |||
Dragon's Scale, you can dive | |||
underwater, kewww. Just hold [A] | |||
on the water's surface. | |||
{{Tt|ID: 5135}}Hoo-hoo-hoo. | |||
{{Tt|ID: 5136}}You found a way inside the great | |||
tree, eh? Hah, impressive! | |||
{{Tt|ID: 5137}}If you reach the top branches of the | |||
tree, the view is spectacular! | |||
You never know what you might | |||
see from up there. | |||
{{Tt|ID: 5138}}So you climbed your way to the | |||
very top of the tree? Very impressive! | |||
What's that? Someone's living up | |||
there? Well, I'm counting on you to | |||
find out more about this mystery tree | |||
resident. | |||
{{Tt|ID: 5139}}What's that? You met an old hermit | |||
Kikwi living up in the tree? Amazing! | |||
All this time I was sure there were only | |||
five of our kind in these woods! | |||
{{Tt|ID: 5140}}What a wild world we live in. I hope | |||
I can meet our lost brother soon. | |||
{{Tt|ID: 5141}}So you've met Her Excellence, the | |||
Water Dragon? What an experience! | |||
I am terribly envious of you. | |||
{{Tt|ID: 5142}}So the Water Dragon has found you | |||
worthy, has she? You are full of | |||
surprises. | |||
{{Tt|ID: 5143}}I confess that now that the water has | |||
receded, I do miss it a bit. It was | |||
exciting to have a change of scenery. | |||
{{Tt|ID: 5144}}Speaking of a change of scenery, how | |||
is Oolo faring out there in the big, | |||
wide world? Is he well? | |||
{{Tt|ID: 5145}}By the by, did you hear about Oolo? | |||
He's considering leaving the woods on | |||
his own. That's one brave Kikwi... | |||
{{Tt|ID: 5146}}You have reached the top of the tree. | |||
From this vantage point, you have a | |||
good view of the woods. Perhaps you | |||
will see an area you haven't explored. | |||
{{Tt|ID: 5147}}Master, look up there... | |||
{{Tt|ID: 5148}}I have confirmed the discovery of | |||
a new Kikwi. | |||
Analysis indicates a 90% chance that | |||
the sounds we have been hearing were | |||
the loud snores of this Kikwi. | |||
{{Tt|ID: 5149}}I am analyzing the water remaining in | |||
this basin... Excellent. I can now help | |||
you {{Color|red|dowse}} for the water type you are | |||
searching for. | |||
{{Tt|ID: 5150}}Master, you do not have a container | |||
suitable for transporting water. Please | |||
prepare a vessel for this purpose. | |||
{{Tt|ID: 5151}}Master, you have wisely elected to | |||
carry an {{Color|orange|Empty Bottle}}. Use it to carry | |||
the water you seek. | |||
{{Tt|ID: 5152}}I am analyzing the water in this basin... | |||
Its unique {{Color|red|properties match}} the water | |||
you collected at Skyview Spring. | |||
{{Tt|ID: 5153}}I estimate an 80% probability that this | |||
symbol is the one the hermit was | |||
describing. | |||
{{Tt|ID: 5154}}I recommend you memorize its shape. | |||
{{Tt|ID: 5155}}Congratulations, | |||
Master [Link]. | |||
{{Tt|ID: 5156}}You have passed this trial. You now | |||
have the power to proceed to the | |||
location of the first sacred flame | |||
that will enhance your sword. | |||
{{Tt|ID: 5157}}The {{Color|orange|Water Dragon's Scale}} is one | |||
of the goddess's sacred gifts. | |||
The great spirit of the {{Color|#0080e0|Water Dragon}} | |||
has provided you with the ability to | |||
swim freely underwater. | |||
{{Tt|ID: 5158}}The flame you seek is somewhere | |||
within these woods... Master, I must | |||
conclude that this flame is likely in a | |||
part of this area you have not explored. | |||
{{Tt|ID: 5159}}Master, I have information to report. | |||
By my estimates, you are currently | |||
situated in the southwest area of | |||
Faron Woods. Please confirm your | |||
location with your map. | |||
{{Tt|ID: 5160}}Yes, as I suspected, the water level in | |||
Faron Woods has dropped. The forest | |||
has returned to its former less- | |||
aquatic state. | |||
{{Tt|ID: 5161}}Master, listen closely. | |||
Do you hear that? | |||
{{Tt|ID: 5162}}Measurements indicate a large amount | |||
of water in this {{Color|gold|basin}}. This quantity of | |||
water has an 85% chance of putting out | |||
the flames that block our path. | |||
I recommend you attempt to borrow | |||
this basin from the Water Dragon. | |||
{{Tt|ID: 5163}}Were you to transport this {{Color|gold|basin}} to the | |||
volcano, the water in this container has | |||
an 85% chance of extinguishing the | |||
flames barring your path. | |||
I recommend you attempt to borrow | |||
this basin from the Water Dragon. | |||
{{Tt|ID: 5164}}To transport the Water Dragon's basin | |||
to the volcano, you will need to enlist | |||
the service of that transport robot. | |||
Shall I send word to him? | |||
:Call him! | |||
:Not that guy... | |||
{{Tt|ID: 5165}}Very well, shall I call for the robot? | |||
:Sure! | |||
:Not that guy... | |||
{{Tt|ID: 5166}}Understood, Master. I will call him | |||
at once. | |||
{{Tt|ID: 5167}}Master...unless you plan to carry the | |||
tub on your back, now is not the | |||
time to be picky about who will help | |||
you. I will call for the robot. | |||
{{Tt|ID: 5168}}Master...despite your somewhat | |||
warranted reservations, it would be | |||
irrational to abandon the most logical | |||
solution. I will call for the robot now. | |||
{{Tt|ID: 5169}}Master, your task here is complete for | |||
the moment. We should return to the | |||
sky so that we can set a course for | |||
the volcano. | |||
{{Tt|ID: 5170}}Hmm... | |||
{{Tt|ID: 5171}}Ah! You there, human! | |||
{{Tt|ID: 5172}}You have intruded into my home, | |||
a sacred place few are permitted to | |||
enter! | |||
This is no place for one such as you. | |||
And yet here you stand! You will | |||
explain how you got here, and quickly. | |||
:Water Dragon? | |||
:I'm lost. | |||
{{Tt|ID: 5173}}I am. Those with manners address | |||
me as Faron, warden of the woods. | |||
I was appointed by the goddess herself. | |||
Though my current stature is less | |||
than, well, intimidating, shall we say, | |||
know that you stand in the presence | |||
of a loyal servant of the goddess! | |||
...Hmm? | |||
{{Tt|ID: 5174}}I say, that's one of MY scales you have | |||
there! | |||
A sacred gift such as that could only be | |||
carried by the goddess's chosen hero. | |||
But could you really be him? | |||
This raises questions. Even with that | |||
scale in your possession, finding my | |||
hall is no easy task... How did you | |||
find me? | |||
{{Tt|ID: 5175}}Ah, yes... That cackling, old hermit | |||
Kikwi told you where I live, didn't he? | |||
Honestly, I can't remember how many | |||
times I've told that scruffy thing to | |||
keep his mouth shut. That's the last | |||
straw. Next time I see him, he's dinner! | |||
Oh, but I digress. You've come here | |||
seeking a {{Color|red|sacred flame}}, have you? | |||
:Of course! | |||
:I forget... | |||
{{Tt|ID: 5176}}I knew it. | |||
{{Tt|ID: 5177}}But I'll be straight with you. A shrimpy | |||
boy like you hardly looks the part of | |||
the goddess's chosen hero. | |||
There's no doubt about it. A test is in | |||
order to prove you're everything you | |||
say you are. | |||
Shortly before your arrival, I was | |||
attacked by a pompous creature calling | |||
himself {{Color|#0080e0|Ghirahim}}. | |||
I stood against this self-proclaimed | |||
Demon Lord, but I was wounded in the | |||
encounter. | |||
{{Tt|ID: 5178}}The wounds he's given me are stubborn | |||
things. I have been forced to | |||
recuperate in this basin of {{Color|#0080e0|sacred | |||
water}}. | |||
Unfortunately, the healing properties | |||
of the sacred water have diminished, | |||
and I am now in need of another dose | |||
to freshen up my healing bath. | |||
{{Color|red|Bring me the container of fresh sacred | |||
water}} that I require. | |||
{{Tt|ID: 5179}}Do me this favor, and I'll gladly show | |||
you where to find the sacred flame | |||
you desire. What say you? | |||
:You got it! | |||
:No, thanks. | |||
{{Tt|ID: 5180}}Excellent. Now run along. One does not | |||
keep a dragon waiting. | |||
{{Tt|ID: 5181}}Do not mock me, boy! | |||
Linger in my hall a moment longer, | |||
and I'll bite your head clean off! | |||
{{Tt|ID: 5182}}I am willing to lead you to the sacred | |||
flame you seek, but only if you bring | |||
me the {{Color|#0080e0|sacred water}} I seek. | |||
:All right. | |||
:No, thanks. | |||
{{Tt|ID: 5183}}Quickly now, bring me the sacred water | |||
I desire. Do so, and I will show you | |||
the way to the sacred flame. | |||
{{Tt|ID: 5184}}Yes! Just look at that color. There's | |||
no doubt this is the water I need. | |||
Quickly, boy, pour it into my basin! | |||
{{Tt|ID: 5185}}Hmph. So it's too great a task for you? | |||
Then I guess you are a mere human | |||
after all. | |||
{{Tt|ID: 5186}}Do not mock me, boy! If this is | |||
an attempt at humor, you will | |||
find this a cold audience! | |||
Still...few mortals have had the | |||
courage to speak so boldly before me. | |||
You do not intimidate easily. Yes, | |||
a laudable trait to be sure. | |||
{{Tt|ID: 5187}}If you continue down this way, you will | |||
find an exit back to the woods. | |||
{{Tt|ID: 5188}}What's this? You have a bottle of the | |||
{{Color|#0080e0|sacred water}} I seek here with you? | |||
Go on and pour it into my basin! | |||
{{Tt|ID: 5189}}Mmmmmm! Exquisite! I can feel its | |||
energy surging through me! | |||
{{Tt|ID: 5190}}Behold the full majesty of {{Color|#0080e0|Faron}}, | |||
Water Dragon and guardian of these | |||
lands! I stand tall--healed and whole | |||
once again! | |||
{{Tt|ID: 5191}}Human. You have done well to bring | |||
me the {{Color|#0080e0|sacred water}} I asked you for. | |||
I see now it was no coincidence that | |||
you completed the goddess's trial | |||
and obtained a {{Color|#0080e0|Water Dragon's Scale}}. | |||
{{Tt|ID: 5192}}Human. You have done well to bring | |||
me the {{Color|#0080e0|sacred water}} I asked you for. | |||
I see now it was no coincidence that | |||
you completed the goddess's trial | |||
and obtained a {{Color|#0080e0|Water Dragon's Scale}}. | |||
{{Tt|ID: 5193}}In turn, I will grant you the favor you | |||
have asked of me and lead you to the | |||
{{Color|red|sacred flame}} of my land. | |||
Come. | |||
{{Tt|ID: 5194}}One day I shall also repay Ghirahim in | |||
full for his actions here. | |||
{{Tt|ID: 5195}}That is a great sword you carry. | |||
Devote yourself to growing into a man | |||
strong enough to wield its might. | |||
{{Tt|ID: 5196}}It pleases me that you have driven so | |||
many monsters from these woods. | |||
You have finally grown to possess | |||
strength worthy of the sword you bear. | |||
When you first came to my hall, you | |||
seemed an uncertain little thing... | |||
But now your confidence is written | |||
across your face. | |||
Just the same, continue to temper your | |||
body and mind! You must, if you hope | |||
to carry out the divine task entrusted | |||
to you. | |||
{{Tt|ID: 5197}}Now...behold. | |||
{{Tt|ID: 5198}}Hah-hmm... | |||
{{Tt|ID: 5199}}Go. The sacred flame you seek lies | |||
within this place. | |||
While the waterfall has barred | |||
entrance to this place for many | |||
years, monsters have still found a | |||
way in...and inside they flourish. | |||
{{Tt|ID: 5200}}Ah, but you are the goddess's chosen | |||
hero. Swatting a few monsters will be | |||
no trouble for you. | |||
I imagine you and I will cross paths | |||
again. Until then, do not lower your | |||
guard. | |||
Farewell, boy. | |||
{{Tt|ID: 5201}}Ah, it's you. Tell me, are you mastering | |||
the power that dwells within your | |||
sword? | |||
Oh? You wish to borrow my {{Color|red|water | |||
basin}}? Hmm... Very well. I have | |||
recovered, and I have no intention of | |||
having to soak in it again soon! | |||
Begone with it. It's yours to use as | |||
you please. | |||
{{Tt|ID: 5202}}Hmm? You wish to borrow my {{Color|red|water | |||
basin}} once again? | |||
Hmm...very well. But I must say the | |||
annoying contraption that returned | |||
with it last time had a wicked tongue | |||
on him! | |||
I let it go because he's in your service, | |||
but if you don't teach that impudent | |||
runt some manners, know that I will. | |||
{{Tt|ID: 5203}}Return the basin to me when you finish | |||
with it. There is no rush, though. | |||
It's yours to do with as you please. | |||
{{Tt|ID: 5204}}Ah, the sword you carry is different | |||
since I last saw you. Yes, I see it is | |||
much improved... | |||
{{Tt|ID: 5205}}To think, the goddess's chosen hero is | |||
but a mere boy. Quite a twist... | |||
{{Tt|ID: 5206}}Chosen hero or not, you do not yet | |||
possess the strength required to wield | |||
the full power of that blade. | |||
{{Tt|ID: 5207}}You must train yourself further! | |||
Devote yourself wholly to this task. | |||
{{Tt|ID: 5208}}Farewell, boy. | |||
{{Tt|ID: 5209}}Yes? If you have a question for me, | |||
you need only speak it. | |||
:Fire Dragon? | |||
:Thunder Dragon? | |||
:Faron Woods? | |||
:Nothing. | |||
{{Tt|ID: 5210}}Hah! Him? Just as I was charged with | |||
watching the woods, so does he preside | |||
over the volcanic lands to the north. | |||
He's a peculiar fellow who has made | |||
his lair deep in the sweltering depths | |||
of the volcano, beyond the reach of | |||
monster and man. | |||
If you can't handle the heat, I'd suggest | |||
you stay clear. That is, unless you want | |||
the flame-charred look! | |||
{{Tt|ID: 5211}}Hah! Oh, him? Just as the goddess | |||
charged me with watching the woods, | |||
so does he preside over the bone-dry | |||
sands of the desert. | |||
He's the oldest of the dragons. For | |||
some time, he's neglected his own | |||
health. I wonder how he's been faring | |||
of late... | |||
{{Tt|ID: 5212}}A great many ancient songs praise the | |||
way humans once lived in these woods. | |||
They were in harmony with nature. | |||
Honestly, I think those songs fail to | |||
see the big picture. Don't you agree | |||
these woods are far more beautiful | |||
now that the humans are gone? | |||
{{Tt|ID: 5213}}Continue to temper your body and | |||
mind! This is vital if you are to carry | |||
out the divine mission entrusted to you! | |||
{{Tt|ID: 5214}}Quit following me, pest! If you don't | |||
move along, I'll be forced to tell | |||
Her Excellence the Water Dragon | |||
about your little incursion! | |||
{{Tt|ID: 5215}}Ack! Another human! | |||
OK, OK... I just have to avoid eye | |||
contact and back away slowly... | |||
{{Tt|ID: 5216}}Ha-HA! Didn't see that coming, | |||
did you? Yep, there's no way you're | |||
going to be able to follow me now! | |||
So, what now? Are you going to cry? | |||
If you think you can make it through, | |||
just go ahead and try! | |||
{{Tt|ID: 5217}}Yep, nothing short of a mighty {{Color|green|spin}} | |||
move will get you through here, and | |||
you obviously can't do that! | |||
{{Tt|ID: 5218}}GAH! How is that even possible? | |||
I've never seen a human pull off a | |||
spin like that! | |||
Wait... That's a {{Color|#0080e0|Water Dragon's Scale}}! | |||
Does that make you the emissary | |||
of the goddess, like the Water | |||
Dragon said? | |||
Hey, I've got an idea! Maybe you | |||
can help Her Excellence! | |||
:What's wrong? | |||
:Take me to her! | |||
{{Tt|ID: 5219}}Yeah, about that... It happened really | |||
recently. This weirdo came in here | |||
with a gang of monsters and went | |||
right after Her Excellence. | |||
My lady the Water Dragon is a fierce | |||
fighter, and, boy, did she gobble up | |||
most of those monsters in the first | |||
few seconds. | |||
Thing is, there were just so many of | |||
them! While she was distracted, the | |||
weirdo leading all those creatures | |||
managed to wound her. | |||
She's healing up now, but she says we | |||
don't have enough special water for her | |||
to make a full recovery. | |||
So could you please go talk with Her | |||
Excellence and see if you can help | |||
her out? | |||
I'll even take you to her. Follow me! | |||
{{Tt|ID: 5220}}Huh? That's weird. I was expecting | |||
to meet up with my friend here... | |||
And the path is blocked with a | |||
huge boulder. | |||
Lovely. Now what do we do? | |||
{{Tt|ID: 5221}}You see those pointy, bloated fellas | |||
over there? Sure they look tough, but | |||
if you {{Color|green|shake your Nunchuk}} and {{Color|red|spin}} at | |||
'em, they go down easy. | |||
{{Tt|ID: 5222}}Oh, now that's using your noodle! | |||
Her Excellence is just up ahead. | |||
Over this way! | |||
{{Tt|ID: 5223}}Come on, come on! Hurry up! | |||
Huh? You can't get through? Sheesh, | |||
you humans and your bones. Talk about | |||
inconvenient. I guess you can leap over | |||
the top of this wall if you have to. | |||
{{Tt|ID: 5224}}If you can't pass through here, you'll | |||
just have to jump over the top of the | |||
wall. | |||
{{Tt|ID: 5225}}Wow! Perfect jump! | |||
I'd call you amazing, but I think we | |||
both know it was the Water Dragon's | |||
Scale that made that little stunt | |||
possible. | |||
{{Tt|ID: 5226}}Yikes! Oh, they're back! That's one of | |||
the fish that weirdo brought in here | |||
and used to attack Her Excellence. | |||
Watch out--they're mean as they come! | |||
{{Tt|ID: 5227}}Hey there, big guy... We're friends, | |||
right? We both like...water. | |||
Don't hurt me now... | |||
{{Tt|ID: 5228}}Wow! The goddess sure knows how to | |||
pick them! You did great! | |||
{{Tt|ID: 5229}}At last, we're here! | |||
{{Tt|ID: 5230}}Her Excellence the Water Dragon is | |||
just up ahead. Hang on just a second. | |||
{{Tt|ID: 5231}}Please, come in. | |||
{{Tt|ID: 5232}}Her Excellence is just up ahead. | |||
Please, go in and speak with her! | |||
{{Tt|ID: 5233}}Go on! Talk with the Water Dragon! | |||
{{Tt|ID: 5234}}Please help Her Excellence recover! | |||
{{Tt|ID: 5235}}Help her! Help her! | |||
{{Tt|ID: 5236}}Thanks to you, the Water Dragon has | |||
made a complete recovery. | |||
Many thanks! | |||
{{Tt|ID: 5237}}Many thanks! | |||
Many thanks! | |||
{{Tt|ID: 5238}}Her Excellence is currently out | |||
and about. | |||
{{Tt|ID: 5239}}Out and about! | |||
Out and about! | |||
{{Tt|ID: 5240}}Talk about bad luck. While the woods | |||
were flooded, I had to stay here and | |||
hold down the fort. | |||
Talk about disappointment! I was | |||
really looking forward to swimming | |||
around that area for once. | |||
{{Tt|ID: 5241}}Disappointment! | |||
Disappointment! | |||
{{Tt|ID: 5242}}Eeep! Don't eat me! | |||
:Your Excellence? | |||
:I won't eat you. | |||
{{Tt|ID: 5243}}Me, the Water Dragon? No! | |||
Are you looking for Her Excellence? | |||
You possess one of her scales, so you | |||
must be a friend to our kind. I will | |||
tell you where you can find her. | |||
{{Tt|ID: 5244}}The Water Dragon lives just a little | |||
ways up from here. If you want to | |||
make a note of that, now's probably | |||
a good time to do it! | |||
{{Tt|ID: 5245}}It's a secret to everybody. | |||
{{Tt|ID: 5246}}Whaaa? You don't want to gobble | |||
me up? Oh, that's a relief. | |||
I've been hiding here for a while. | |||
Ever since that school of scary-looking | |||
fish swam through. | |||
{{Tt|ID: 5247}}Me, the Water Dragon? No! | |||
Are you looking for Her Excellence? | |||
She's actually very kind, but if you're | |||
rude to her...she can be quite scary! | |||
When you see her, make sure you | |||
stay on her good side. | |||
{{Tt|ID: 5248}}The Water Dragon is actually very | |||
kind...unless you irritate her. | |||
Make sure you stay on her good side! | |||
{{Tt|ID: 5249}}Her Excellence hasn't been herself | |||
since the attack. Can't you do | |||
something for her? | |||
{{Tt|ID: 5250}}I'm so glad Her Excellence has made | |||
a speedy recovery. Thank you for | |||
coming to her aid! | |||
{{Tt|ID: 5251}}It's a shame the woods aren't flooded | |||
anymore. I wish I could have explored | |||
a bit more outside. | |||
{{Tt|ID: 5252}}I never knew there were humans who | |||
could dive this deep! | |||
Can you also do a {{Color|red|spin}} by {{Color|green|shaking your | |||
Nunchuk}}? | |||
{{Tt|ID: 5253}}Say, Mr. Human Person, do you know | |||
how to do a {{Color|red|spin jump}}? | |||
If you spin up {{Color|red|toward the water's | |||
surface}}, you can do an amazing leap | |||
right out of the water! | |||
{{Tt|ID: 5254}}Hah! Human in the water! Look at him | |||
trying to flap around in the water! | |||
{{Tt|ID: 5255}}The place was just perfectly peaceful | |||
for the longest time. Then weirdo | |||
people like you started showing up. | |||
On top of that, scary fish have been | |||
terrorizing our water! All this | |||
commotion has made it impossible | |||
for me to get any shut-eye. | |||
{{Tt|ID: 5256}}That one over there? He's dying to | |||
get in good with the Water Dragon. | |||
My advice? Keep your distance. | |||
Nothing good will come of hanging | |||
around with a fin-kissing Parella. | |||
{{Tt|ID: 5257}}I love my home here. I just wish it was | |||
a little easier to get in and out of the | |||
place. | |||
{{Tt|ID: 5258}}Mistress Fi, bzzzt! My deep apologies | |||
for keeping you waiting! | |||
{{Tt|ID: 5259}}Let's see here... This cargo looks very | |||
heavy, but it's well within my payload | |||
tolerances, bzzrrt! | |||
{{Tt|ID: 5260}}Ugh, vweep. This old {{Color|red|basin}} again... | |||
Fine, vrrm! I got this... | |||
{{Tt|ID: 5261}}Master Shortpants! Watch carefully | |||
while I demonstrate what a real hero | |||
looks like, bzzzzat! | |||
{{Tt|ID: 5262}}As usual, vrrrt, I shall await you in the | |||
skies above. | |||
===204-ForestF3.msbt=== | |||
{{Tt|ID: 5263}}Koro-koo! I was so shocked when | |||
water started flowing out of the | |||
{{Color|red|Great Tree's roots}}! | |||
Kwee... How am I supposed to hide | |||
when the whole forest is underwater? | |||
I hope things go back to normal soon! | |||
{{Tt|ID: 5264}}I'll teach you something useful. | |||
Some rocks will roll away if you | |||
attack them, kwi-koo! | |||
{{Tt|ID: 5265}}Yeah, the forest's flooded, ka-roo, but | |||
I'm holding up! Give my best to the | |||
{{Color|#0080e0|Water Dragon}}! | |||
{{Tt|ID: 5266}}We're finished, kew! What'll become | |||
of our forest? It's so...wet. | |||
{{Tt|ID: 5267}}The {{Color|#0080e0|Water Dragon}} flooded the forest? | |||
Kew-aroo! She's probably planning to | |||
eat us all when we're soggy! | |||
{{Tt|ID: 5268}}I don't care if you go dowsing or | |||
diving or what, kwi-koo. Just please | |||
find those Tadtones! | |||
{{Tt|ID: 5269}}Oh, when will this water go away?! | |||
I can't swim, kik-kwoo! | |||
{{Tt|ID: 5270}}All this started after the {{Color|#0080e0|Water Dragon}} | |||
showed up, kera-kwoo! This flood must | |||
be her fault! | |||
{{Tt|ID: 5271}}Kik-kwee! If you want to know more | |||
about Tadtones, you should talk to the | |||
Parella. They know all about them. | |||
:Parella? | |||
:I know. | |||
{{Tt|ID: 5272}}Yeah, the forest's flooded, karoo, but | |||
I'm holding up! Give my regards to the | |||
{{Color|#0080e0|Water Dragon}}! | |||
{{Tt|ID: 5273}}They're those water-dwelling folks with | |||
the pointy mouths, kwee-koo! | |||
{{Tt|ID: 5274}}If you run into one in the water, kweek, | |||
see what it has to say! | |||
{{Tt|ID: 5275}}Kee-paleep! I saw the {{Color|#0080e0|Water Dragon}}! | |||
She must be hiding around here | |||
somewhere! | |||
{{Tt|ID: 5276}}As you collect Tadtones, kew-kwee, | |||
you'll fill in the musical score. | |||
Keep searching till you find them all! | |||
{{Tt|ID: 5277}}Try dowsing, kwook, and find the | |||
Tadtones! | |||
{{Tt|ID: 5278}}Hurry back to the {{Color|#0080e0|Water Dragon}}, kwee! | |||
{{Tt|ID: 5279}}Our elder is waiting for you, koo-kew! | |||
Go and hear what he has to say! | |||
{{Tt|ID: 5280}}Oh, kewwwwww. You... You're that one | |||
from before. Come to think of it, I'd | |||
forgotten to ask your name. | |||
...I see. [Link], is it? | |||
Now there's an odd name, kewwwww. | |||
Ah... | |||
What brings you to see me? | |||
:This water! | |||
:The woods... | |||
{{Tt|ID: 5281}}Oh, [Link]. | |||
What's this? The {{Color|#0080e0|Water Dragon}} caused | |||
this flood? So the old girl finally grew | |||
angry with all the monsters running | |||
about the forest, kewwww? | |||
...The woods won't be getting drier | |||
anytime soon, kewwww... | |||
{{Tt|ID: 5282}}Off you go, now! Hurry and return to | |||
the {{Color|#0080e0|Water Dragon}}! | |||
{{Tt|ID: 5283}}Kewwww... How nice to see you again, | |||
[Link]! | |||
How goes the {{Color|#0080e0|Tadtone}} gathering? | |||
I'd actually thought of something | |||
you might be interested to know. | |||
You see, it's like...hrmm... How | |||
should I explain this, kewwww? | |||
There was a technique you used when | |||
searching for the others of my tribe, | |||
remember? That! | |||
Use that thing you do, kewww, and | |||
you'll have a much easier time getting | |||
those Tadtones! | |||
{{Tt|ID: 5284}}Yes, yes! That's it! Dowsing! Use your | |||
dowsing ability, and you'll find the rest | |||
of those Tadtones in no time flat! ...Or | |||
is it sharp? Ahem...kewww... | |||
{{Tt|ID: 5285}}Kewwww, it's good to see you again! | |||
Yes, things look a bit different here, | |||
don't they? | |||
The water came gushing out of the {{Color|red|base | |||
of the tree}} behind me and flooded the | |||
entire woods. | |||
I don't know what caused it, | |||
but I suppose it will clear out the | |||
monster infestation, kewww, so you | |||
won't hear me complaining! | |||
{{Tt|ID: 5286}}All of a sudden water came gushing | |||
from the {{Color|red|base of the tree}} and flooded | |||
the entire woods, kewwwww. | |||
But, you know...I rather like it this | |||
way! Oh ho ho! | |||
{{Tt|ID: 5287}}Oh, [Link]! | |||
You've gathered all the Tadtones, | |||
haven't you? That's no small feat! Or | |||
should I say no small beat, kewwwww! | |||
Ahem... Anyway, hurry and return to | |||
the {{Color|#0080e0|Water Dragon}}! | |||
{{Tt|ID: 5288}}Hey, [Link]! Some nasty | |||
fish seem to have swam their way into | |||
the flooded woods. I'd hate to bump | |||
into those things underwater, kewww! | |||
Watch your toes! | |||
{{Tt|ID: 5289}}Kewwwwww, [Link]! | |||
Can you hear me? | |||
I thought up something good! Why | |||
don't you come and chat with me for a | |||
moment, kewwwwwww. | |||
{{Tt|ID: 5290}}If you wish to earn my favor, gather | |||
the {{Color|red|Tadtones}} and return to me. | |||
{{Tt|ID: 5291}}You can catch those rogue {{Color|#0080e0|Tadtones}} | |||
with a {{Color|green|spin}}! It will pull them toward | |||
you so you can grab them. | |||
Oh... But I guess you humans {{Color|red|use up air}} | |||
when you do that, so don't go | |||
overboard! | |||
{{Tt|ID: 5292}}The pretty bubbles are {{Color|red|poisonous}}. | |||
Be careful! If you breathe one in, | |||
you'll {{Color|red|choke}}! | |||
{{Tt|ID: 5293}}Hey, are you collecting Tadtones? | |||
:Yep. | |||
:Nope. | |||
{{Tt|ID: 5294}}Oh...sorry. | |||
{{Tt|ID: 5295}}I'll let you in on a secret, then. | |||
Some Tadtones hang out in groups. | |||
You have to catch those similar | |||
Tadtones {{Color|red|one right after the other}}, or | |||
they'll swim out of your score. | |||
If you want to catch a bunch at once, | |||
use a {{Color|green|spin maneuver}} to {{Color|red|draw in}} nearby | |||
Tadtones. That's your best bet. | |||
Aside from that...it's really just a | |||
matter of keeping at it! | |||
{{Tt|ID: 5296}}Some Tadtones hang out in groups. | |||
You have to catch those similar | |||
Tadtones {{Color|red|one right after the other}}, or | |||
they'll swim out of your score. | |||
If you want to catch a bunch at once, | |||
use a {{Color|green|spin maneuver}} to {{Color|red|draw in}} nearby | |||
Tadtones. That's your best bet. | |||
{{Tt|ID: 5297}}If you don't collect Tadtones of the | |||
same color {{Color|red|one right after another}}, | |||
they'll wriggle out of your score. | |||
But don't work yourself into a panic! | |||
{{Tt|ID: 5298}}If you make those spiky things {{Color|red|explode}}, | |||
you're in for a world of hurt. They're | |||
like bombs! | |||
{{Tt|ID: 5299}}Tadtones get along with everybody. | |||
You can usually find them where | |||
{{Color|red|other fish are swimming}}. | |||
{{Tt|ID: 5300}}Hurry back! The {{Color|#0080e0|Water Dragon}} is | |||
waiting! | |||
{{Tt|ID: 5301}}Those big fish are scary. They charge | |||
you for no reason! So testy... I'm glad | |||
none of them are around right now. | |||
{{Tt|ID: 5302}}The {{Color|#0080e0|ferocious fish}} are baaaaack! | |||
SWIM FOR YOUR LIFE! | |||
They can't follow you if you dive | |||
{{Color|red|deep}}! | |||
{{Tt|ID: 5303}}Tadtones store oxygen in their bodies, | |||
so when you catch one, it will {{Color|red|restore | |||
some of your air}}. | |||
{{Tt|ID: 5304}}The Kikwi elder has been looking for | |||
you. Why don't you go and hear what he | |||
has to say? | |||
{{Tt|ID: 5305}}The woods have been flooded! | |||
{{Tt|ID: 5306}}The Water Dragon is furious! | |||
{{Tt|ID: 5307}}There aren't as many monsters in the | |||
woods anymore. | |||
{{Tt|ID: 5308}}The woods are a lake now! | |||
{{Tt|ID: 5309}}Signs indicate this is a reference to | |||
your {{Color|red|dowsing}} ability. | |||
It is a valid suggestion, Master. I am | |||
familiar with the unique aura | |||
signatures of Tadtones. | |||
{{Tt|ID: 5310}}I will calibrate your {{Color|red|dowsing}} ability to | |||
locate Tadtones. This capability should | |||
prove to be quite useful in your search. | |||
However, please note that you {{Color|red|cannot | |||
use your dowsing ability underwater}}. | |||
{{Tt|ID: 5311}}Hey, hey! The current is pretty strong | |||
past here. If you're heading outside, | |||
you better use the exit above! | |||
{{Tt|ID: 5312}}It's a human! | |||
The current is strong beyond this | |||
point. It's too swift for a human like | |||
you to swim through, so you better | |||
use the exit over there. | |||
===250-ForestSiren.msbt=== | |||
{{Tt|ID: 5313}}Master [Link]. | |||
{{Tt|ID: 5314}}As expected, I cannot follow you into | |||
this realm, for this trial calls out to | |||
your mind alone. | |||
This is the nature of places known as | |||
{{Color|#0080e0|Silent Realms}}. They are domains of the | |||
spirit, accessible only to the goddess's | |||
chosen hero. | |||
This particular trial, {{Color|#0080e0|Farore's Silent | |||
Realm}}, tests the limits of your {{Color|red|courage}}. | |||
Your spirit has temporarily separated | |||
from your physical body so that you | |||
may undertake this challenge. | |||
To reach the location of the flames | |||
that will enhance your sword, it is | |||
necessary for you to overcome this | |||
trial and undergo spiritual growth. | |||
{{Tt|ID: 5315}}I will await your return in the outside | |||
world. | |||
{{Tt|ID: 5316}}That is your {{Color|orange|Spirit Vessel}}. | |||
When this vessel is full, it will signify | |||
you have successfully completed the | |||
trial, allowing your spirit to grow. | |||
This, in turn, will allow the goddess | |||
to bless you with a {{Color|red|new power}}. | |||
{{Tt|ID: 5317}}To fill the {{Color|orange|Spirit Vessel}}, you need to | |||
search for something known as a | |||
{{Color|orange|Tear of Farore}}. There are many of | |||
them spread across this strange world. | |||
{{Tt|ID: 5318}}Master, do you see the glowing | |||
object just in front of you? | |||
{{Tt|ID: 5319}}That is a {{Color|orange|Tear of Farore}}. | |||
You will need to collect {{Color|red|15}} of them. | |||
{{Tt|ID: 5320}}However, this is not as simple a task | |||
as it would seem. Your work in this | |||
realm is referred to as a {{Color|red|trial}} for | |||
good reason. | |||
{{Tt|ID: 5321}}If you take even a single step outside | |||
the protective circle you stand in, the | |||
{{Color|red|Guardians}} of this realm will wake up | |||
and pursue you, Master. | |||
{{Tt|ID: 5322}}If a {{Color|red|Guardian}} manages to land even a | |||
single hit on you, your spirit will | |||
shatter and you will fail the trial. | |||
{{Tt|ID: 5323}}You must collect the {{Color|orange|tears}} scattered | |||
throughout this area and fill the | |||
{{Color|orange|Spirit Vessel}} without being hit by | |||
an attack. | |||
{{Tt|ID: 5324}}Understood, Master. | |||
I will be eagerly awaiting your return | |||
in the outside world. | |||
May the goddess watch over you, | |||
Master. | |||
{{Tt|ID: 5325}}Was my explanation clear, Master? | |||
Do you want me to explain again? | |||
:Explain again. | |||
:I got it. | |||
{{Tt|ID: 5326}}Which topic do you wish to review? | |||
:The Spirit Vessel? | |||
:Guardians? | |||
:Silent Realm? | |||
:Never mind. | |||
{{Tt|ID: 5327}}Understood, Master. | |||
{{Tt|ID: 5328}}The {{Color|#0080e0|Silent Realm}} is a {{Color|red|spirit world}} that | |||
only the goddess's chosen hero is | |||
allowed to enter. | |||
You have separated from your physical | |||
form and exist in this world as a spirit. | |||
The tasks you perform here test your | |||
spiritual resolve. You must focus and | |||
complete the trial. | |||
{{Tt|ID: 5329}}When your {{Color|orange|Spirit Vessel}} is filled with | |||
15 {{Color|red|tears}}, your spirit will grow and you | |||
will be blessed by the goddess with a | |||
new power. | |||
Master, I will await your return in the | |||
outside world. | |||
{{Tt|ID: 5330}}Master [Link], I can | |||
unfortunately confirm that you | |||
have failed to pass the trial. | |||
{{Tt|ID: 5331}}Collect all the {{Color|orange|tears}} within the Silent | |||
Realm. I shall await your return here. | |||
{{Tt|ID: 5332}}Master, so long as you have the will and | |||
determination, you can retry a trial | |||
as many times as you like. | |||
A good strategy is {{Color|red|to find, but then | |||
deliberately not pick up}}, the most- | |||
easily-accessible {{Color|orange|tears}} until you are | |||
discovered and really need one. | |||
Collect the 15 {{Color|orange|tears}} and complete the | |||
trial. I will await your return in the | |||
outside world. | |||
{{Tt|ID: 5333}}The locations of {{Color|orange|tears}} you have | |||
gathered during your trial are | |||
{{Color|red|marked on the map}}. | |||
You will have an easier time | |||
completing your task if you first set | |||
out to discover the locations of all | |||
15 tears. | |||
{{Tt|ID: 5334}}{{Color|red|Two types of Watchers}} patrol the | |||
realm, looking for intruders. I highly | |||
suggest you take caution. | |||
So long as you do not step into their | |||
light, you will remain undetected | |||
by {{Color|red|flying Sky Watchers}}. | |||
However, the {{Color|red|Earth Watchers}}, who | |||
{{Color|red|hover near the ground}}, will give chase | |||
if you come too close to them, so {{Color|red|stay | |||
alert}} and maintain a safe distance. | |||
{{Tt|ID: 5335}}Master, the chances of your not being | |||
the chosen one are increasing... | |||
Repeated attempts at this trial have | |||
scattered your concentration and made | |||
your performance erratic. I suggest | |||
you rest awhile before trying again. | |||
{{Tt|ID: 5336}}I suggest using smart tactics to your | |||
advantage. Try {{Color|red|leaving easy-to-collect | |||
tears}} for when you are being pursued. | |||
{{Tt|ID: 5337}}The locations of {{Color|orange|tears}} that you have | |||
previously collected will be {{Color|red|marked | |||
on the map}}, so make good use of that. | |||
Confirm the locations of all 15 tears | |||
first to increase your chances of | |||
successfully completing the trial. | |||
{{Tt|ID: 5338}}Master, in addition to the {{Color|red|Guardians}} | |||
who will attack you, there are also two | |||
types of {{Color|red|Watchers}} that search for | |||
intruders {{Color|red|on the ground and in the sky}}. | |||
The two types of Watchers exhibit | |||
dramatically different behavior, so be | |||
sure you understand how to avoid | |||
detection by both. | |||
{{Tt|ID: 5339}}The unusual liquid substance that | |||
covers that area is known as {{Color|red|Waking | |||
Water}}, and it has certain unique | |||
properties. | |||
If you make contact with Waking | |||
Water, the {{Color|red|Guardians will be | |||
immediately alerted to your presence}}. | |||
Pools of Waking Water are located all | |||
throughout the area. I suggest you | |||
watch where you step... | |||
{{Tt|ID: 5340}}We're here, [Link]! | |||
Show me what you've got! | |||
===251-Salvage.msbt=== | |||
{{Tt|ID: 5341}}I can verify with only 40% accuracy | |||
that this person is a plant. However, | |||
{{Color|#0080e0|Owlan}}'s field of study includes | |||
cataloging unidentified plant species. | |||
We can take this creature to Skyloft | |||
using the robot. Would you like to call | |||
the robot? | |||
:Please! | |||
:No, thanks. | |||
{{Tt|ID: 5342}}Yes, Master. Simply inspect | |||
the specimen again if you change your | |||
mind and wish to take it to Skyloft. | |||
{{Tt|ID: 5343}}Yes, Master. I will signal the robot | |||
with a telepathic transmission. | |||
{{Tt|ID: 5344}}Mistress Fi! I hope you weren't | |||
waiting long, bzzzzat! So you want me | |||
to carry this, zrrbt? | |||
{{Tt|ID: 5345}}I'll be waiting for you up in the sky, | |||
so don't take too long, vrrrt! | |||
{{Tt|ID: 5346}}Master, I suggest we also return to | |||
the sky and carry the Kikwi to its | |||
destination quickly. | |||
{{Tt|ID: 5347}}Move it! Move it! Zrrppt! Forcing me to | |||
tell you this every time reduces my | |||
overall efficiency, brrzt! | |||
{{Tt|ID: 5348}}Oh, hello again, kweek! I've been | |||
hiding out so long my shoulders are | |||
stiff. | |||
:What shoulders? | |||
:Poor thing. | |||
{{Tt|ID: 5349}}How rude! I do have shoulders, | |||
kweek--they're just not very | |||
pronounced! | |||
All I was trying to say is that constantly | |||
hiding from danger is a stressful way to | |||
live, koo-keek! | |||
{{Tt|ID: 5350}}That's right, kwee! Sitting in one spot | |||
all the time, never knowing when | |||
danger is going to come along...kook. | |||
You can't know what that's like! | |||
{{Tt|ID: 5351}}I bet there are still tons of horrible | |||
monsters out there waiting to scratch | |||
me and do mean things, koo-weep! | |||
We Kikwis have to spend our entire | |||
lives hiding like this just to survive, | |||
kwee-koo! | |||
{{Tt|ID: 5352}}Everyone seems happy that peace | |||
has returned to the forest... But I don't | |||
believe it for a second, koo-kakoo! | |||
There's no way I'm going to give up | |||
and come out of hiding. Not ever, | |||
kee-woop! | |||
{{Tt|ID: 5353}}But sometimes I wonder, keep-eep... | |||
Isn't there somewhere peaceful I can | |||
live without fear, without having to | |||
hide? | |||
:There is! | |||
:I can help. | |||
{{Tt|ID: 5354}}Oh! That's fantastic news, koo-karoo! | |||
I want you to take me there as soon as | |||
you can! | |||
{{Tt|ID: 5355}}You've got some nerve, ko-ko-ko! | |||
How dare you promise to take me to | |||
the skies, kee-roo, and then suddenly | |||
change your mind! | |||
I was so sad thinking I would never get | |||
to settle down somewhere safe, | |||
kee-reep! | |||
{{Tt|ID: 5356}}So! Take me with you this time, ka-koo! | |||
Kee-karoo! Don't let me down! | |||
{{Tt|ID: 5357}}Take me to a peaceful place where | |||
I can live in comfort without having | |||
to hide, kee-roo! | |||
I'm counting on you, keek-eep! | |||
===299-Demo.msbt=== | |||
{{Tt|ID: 5358}}Look who it is... | |||
{{Tt|ID: 5359}}I thought that tornado I stirred up | |||
would have tossed and torn you apart, | |||
yet here you are. Not in pieces. | |||
{{Tt|ID: 5360}}Not that your life or death has any | |||
consequence. | |||
{{Tt|ID: 5361}}It's just the girl that matters now, | |||
and I can sense her here...just beyond | |||
this door. | |||
Yes, we plucked Her Majesty from her | |||
perch in the clouds, and now she's ours. | |||
{{Tt|ID: 5362}}Oh, but listen to me. I'm being | |||
positively uncivil. Allow me to | |||
introduce myself. | |||
I am the Demon Lord who presides | |||
over this land you look down upon, this | |||
world you call the surface. You may | |||
call me {{Color|#0080e0|Ghirahim}}. | |||
In truth, I very much prefer to be | |||
indulged with my full title: | |||
Lord Ghirahim. But I'm not fussy. | |||
{{Tt|ID: 5363}}Did you really just draw your sword? | |||
Foolish boy. | |||
{{Tt|ID: 5364}}By all rights the girl should have fallen | |||
into our hands already. | |||
{{Tt|ID: 5365}}She was nearly ours when that | |||
loathsome servant of the goddess | |||
snatched her away. | |||
Do you have any idea how that made | |||
me feel inside? | |||
{{Tt|ID: 5366}}Furious! Outraged! | |||
Sick with anger! | |||
{{Tt|ID: 5367}}This turn of events has left me with a | |||
strong appetite for bloodshed. | |||
{{Tt|ID: 5368}}Still...it hardly seems fair, being of my | |||
position, to take all of my anger out | |||
on you. | |||
Which is why I promise up front not to | |||
murder you... | |||
{{Tt|ID: 5369}}No, I'll just beat you within an inch of | |||
your life! | |||
{{Tt|ID: 5370}}Master, I have a message written in the | |||
language of the gods of old. Allow me | |||
to translate for you. | |||
{{Tt|ID: 5371}}{{Color|gold|From the edge of time I guide you, | |||
the one chosen to carry out the | |||
goddess's mission.}} | |||
{{Tt|ID: 5372}}{{Color|gold|The spirit maiden who descended | |||
from the clouds must travel to two | |||
sacred places to purify her body.}} | |||
{{Color|gold|You stand in one of these places:}} | |||
{{Color|red|Skyview Spring}}{{Color|gold|. The other is known | |||
as the Earth Spring}}{{Color|gold|.}} | |||
{{Tt|ID: 5373}}{{Color|gold|This second spring is hidden away deep | |||
within the scorched earth of}} {{Color|red|Eldin}}{{Color|gold|.}} | |||
{{Color|gold|The spirit maiden, ever mindful of the | |||
heavy task entrusted to her, has set out | |||
for this second sacred place.}} | |||
{{Tt|ID: 5374}}You got the {{Color|orange|Ruby Tablet}}! | |||
The weathered surface of this heavy stone | |||
tablet feels very old. | |||
{{Tt|ID: 5375}}Raise your sword, Master. | |||
{{Tt|ID: 5376}}The flames of Farore have improved your | |||
sword, making it longer and sharp enough | |||
to do twice as much damage! | |||
{{Tt|ID: 5377}}The sacred flame has purified your | |||
blade, enhancing and evolving it. | |||
{{Tt|ID: 5378}}With your sword now enhanced, | |||
you are ready to learn a new melody. | |||
We should return to the {{Color|#0080e0|Isle of Songs}}. | |||
{{Tt|ID: 5379}}Who dares to dip even a toe in my | |||
waters without my leave? | |||
{{Tt|ID: 5380}}Oh, I remember you. You're the young | |||
human who helped me recover from my | |||
injuries some time ago. | |||
Ah...[Link], was it? | |||
{{Tt|ID: 5381}}Let's have a look at you... Yes, you | |||
seem a good deal stronger than the | |||
last time we met. | |||
And look at that sword... You're the | |||
real thing, boy. It's clear you have | |||
the spirit of a hero of the goddess. | |||
{{Tt|ID: 5382}}Let me guess... You swam all the way | |||
here to try to get me to teach you the | |||
part of the {{Color|#0080e0|Song of the Hero}} the | |||
goddess entrusted to me. | |||
{{Tt|ID: 5383}}That's all well and good, but I can't go | |||
around giving away something that | |||
precious to every hero who flounders | |||
into my waters. | |||
No, I think a final test is in order to | |||
ensure you are in fact the one meant to | |||
hear this melody of mine. | |||
This may be news to you, but some very | |||
irksome monsters have been | |||
overrunning my woods of late. | |||
Well, I decided that I'd had enough! | |||
The easiest way to deal with the awful | |||
things was to flood the whole woods. | |||
{{Tt|ID: 5384}}As it happens, almost every inch of | |||
greenery in the area is submerged. | |||
So it's here, in this flooded land, that I | |||
will test you. | |||
If you're up to completing the task I | |||
ask of you, I see no reason why I | |||
shouldn't reward you with the melody | |||
you seek. | |||
{{Tt|ID: 5385}}As you just saw, I have split the melody | |||
you seek among my many Tadtones and | |||
I have hidden them around the forest. | |||
{{Tt|ID: 5386}}If you haven't already guessed, | |||
[Link], here's your task: | |||
take this score and {{Color|green|collect}} all my little | |||
musical friends out there. | |||
{{Tt|ID: 5387}}You can use that score to figure out | |||
how many Tadtones are in each group. | |||
Find them, collect them, and bring | |||
them back to me. | |||
{{Tt|ID: 5388}}If you can do that, well, then I'll just | |||
have to see you as someone worthy of | |||
learning the {{Color|#0080e0|Song of the Hero}}. | |||
{{Tt|ID: 5389}}You learned part of the {{Color|orange|Song of the Hero}}! | |||
{{Tt|ID: 5390}}Ah, you've brought back all my colorful | |||
little Tadtones. | |||
You are indeed worthy of being called | |||
a hero. This much is clear. I'm good for | |||
my word, so I will teach you my part | |||
of the song you seek. | |||
{{Tt|ID: 5391}}Originally, I had planned to keep these | |||
woods underwater so that those awful | |||
monsters could never return. | |||
But your task is far from over, and | |||
you're not exactly at home in the water. | |||
I suppose I'll return the woods to their | |||
natural state. | |||
All this excitement has been rather | |||
draining. I believe I'll retire to my hall. | |||
You'd best be on your way as well. | |||
==3-Mountain== | ==3-Mountain== | ||
===300-Mountain.msbt=== | |||
|{{#if: {{# | |||
|}} | {{Tt|ID: 5392}}Master, I require your confirmation. | ||
You are currently attempting to | |||
ascertain the location of {{Color|red|Zelda}}. | |||
Are you familiar with how to use | |||
{{Color|red|dowsing}} to search for Zelda? | |||
:Of course! | |||
:I forgot... | |||
{{Tt|ID: 5393}}Master, this is {{Color|#0080e0|Eldin Volcano}}. It is an | |||
active volcano rich with the power | |||
of the earth. | |||
{{Tt|ID: 5394}}Approximately 65% of the region is | |||
covered by lava. It is inhabited by a | |||
large number of creatures that thrive | |||
in the extreme heat and direct flame. | |||
{{Tt|ID: 5395}}Please exercise caution with flammable | |||
materials such as {{Color|red|wood}} and {{Color|red|fabric}}. | |||
{{Tt|ID: 5396}}In the event you catch on fire, I highly | |||
recommend you extinguish the flames | |||
by performing a {{Color|green|forward roll}} or a {{Color|green|spin | |||
attack}}. | |||
{{Tt|ID: 5397}}Master [Link], I require | |||
your confirmation on critical | |||
information obtained from that | |||
{{Color|#0080e0|Mogma}} conversation. | |||
The {{Color|red|oddly garbed figure}} taken deeper | |||
into the region must be... | |||
:Zelda! | |||
:Woman in black? | |||
{{Tt|ID: 5398}}My calculations agree, Master. | |||
There is a 90% probability the figure in | |||
question was indeed Zelda. | |||
{{Tt|ID: 5399}}The woman in black? The probability | |||
of your assessment being correct | |||
is...10%. Rounded up. | |||
I conclude the subject was likely | |||
{{Color|red|Zelda}}. | |||
{{Tt|ID: 5400}}Additionally, I calculate there is a 95% | |||
probability that the key to this door is | |||
made of the same material composition | |||
as this mechanism that bars it. | |||
{{Tt|ID: 5401}}I have detected objects of the same | |||
material in the surrounding area. | |||
Ascertaining the location of these | |||
objects will aid in our search for | |||
{{Color|red|Zelda}}. I have registered them as | |||
{{Color|red|dowsing}} targets. | |||
{{Tt|ID: 5402}}Of course you do. My apologies. Please | |||
continue your search for Zelda. | |||
{{Tt|ID: 5403}}Understood, Master. To begin {{Color|red|dowsing}}, | |||
press and hold [C]. | |||
Use the Wii Remote to select a dowsing | |||
target. You will be able to sense the | |||
target through the tip of your sword. | |||
The closer you get to the target, the | |||
{{Color|red|stronger the sword's reaction will | |||
become}}. You will be alerted with a | |||
vibration and audible cue. | |||
You may also use the {{Color|red|cursor}} to gauge | |||
an accurate direction of the target's | |||
location. | |||
Please select Zelda as your dowsing | |||
target and commence your search. | |||
{{Tt|ID: 5404}}Master, I am detecting {{Color|red|extremely high | |||
temperatures}} from the area directly | |||
ahead. | |||
I calculate a 95% chance your clothing | |||
will immediately combust upon | |||
entrance. Please proceed with caution. | |||
You may be able to pass through safely | |||
if you {{Color|green|run}}. I recommend confirming | |||
your direction by {{Color|red|dowsing}} before | |||
making the attempt. | |||
{{Tt|ID: 5405}}Master, I am detecting {{Color|red|extremely high | |||
temperatures}} from the area ahead. | |||
You will not survive this environment | |||
with your heart total. | |||
Additionally, {{Color|red|dowsing}} results do not | |||
support this path. Please reconfirm | |||
the correct direction to proceed. | |||
{{Tt|ID: 5406}}Master, I am detecting {{Color|red|extremely high | |||
temperatures}} from the area directly | |||
ahead. | |||
You will not survive this environment | |||
with your current heart total. | |||
I recommend you turn back. | |||
{{Tt|ID: 5407}}Master, the abilities of your sword have | |||
increased. It is now possible to {{Color|red|dowse}} | |||
for {{Color|orange|Rupees}}. | |||
I have registered {{Color|orange|Rupees}} as a viable | |||
{{Color|red|dowsing}} target. Use this exciting new | |||
feature as you deem necessary. | |||
{{Tt|ID: 5408}}Whoa! Now there's a green one! | |||
{{Tt|ID: 5409}}One of your people just came charging | |||
through here. {{Color|red|Dressed all in black}}! | |||
That a friend of yours? | |||
{{Tt|ID: 5410}}See that up ahead? That's what we call | |||
a drop-dead dead end, but this | |||
character danced right over it. | |||
{{Tt|ID: 5411}}Seriously? Jumping over a gap like | |||
that? My jaw hit the dirt. | |||
{{Tt|ID: 5412}}The mountains ahead are crawling with | |||
those red troublemakers, but... | |||
I got a feeling that shady so-and-so is | |||
gonna zip right on by 'em. | |||
Can you imagine treasure hunting with | |||
someone who could do that? You got | |||
yourself some good friends, don'tcha? | |||
{{Tt|ID: 5413}}Grrr... Those creeps just shimmied on | |||
in and took over our territory. | |||
{{Tt|ID: 5414}}Yeow! What're you doing? Don't be | |||
sneakin' up on me like that! | |||
Huh? You're looking for your friend? | |||
Can't help you there. Nobody's come | |||
through here, so... | |||
Maybe they went up the mountain | |||
from over thataway. | |||
{{Tt|ID: 5415}}Ahh... Wish someone would chase these | |||
clowns outta here. | |||
{{Tt|ID: 5416}}Now there's an idea! Why don'tcha | |||
make yourself useful and get rid of | |||
'em? Yeah, like that's gonna happen... | |||
{{Tt|ID: 5417}}What's that? You really sent those | |||
creeps packing? | |||
Well, seems like they're extra mad at | |||
you, so... Guess it's only natural that | |||
you had to handle things. | |||
But did you notice when you start | |||
whittling 'em down, they call in | |||
reinforcements with that {{Color|red|horn}}? | |||
That ain't a fair fight, if you ask me. | |||
I bet the horn blower in the {{Color|red|blue cap}} | |||
is the leader. | |||
{{Tt|ID: 5418}}When that creep in the {{Color|red|blue hat}} blows | |||
his horn, it starts a bad-guy stampede. | |||
What're you gonna do about it? | |||
{{Tt|ID: 5419}}Whoa... You took out every last one | |||
of 'em... | |||
{{Tt|ID: 5420}}You're one tough customer! Thanks for | |||
all your help! | |||
I don't blame you for not knowing | |||
this, but us {{Color|#0080e0|Mogmas}} always honor our | |||
debts. Let me give you something to | |||
prove it. Any special requests? | |||
:A way forward. | |||
:Rupees! | |||
{{Tt|ID: 5421}}Oh, right. You're trying to find your | |||
friend, aren'tcha? | |||
In that case, take these things! | |||
They're something pretty special, if I | |||
say so myself. | |||
{{Tt|ID: 5422}}Huh? Rupees? Is that really what | |||
you're after? | |||
I mean, it's his reward and all, but...really? | |||
Just Rupees? Seems like a waste of a reward | |||
opportunity to me. And I don't even have any. | |||
Oh wait, I know. I got something good instead. | |||
So, hey...uh...I don't exactly have any | |||
Rupees on me... | |||
But I got something better! Didn't you | |||
say you were looking for a friend? | |||
Well, I got something that can help you | |||
reach this friend... Take these instead! | |||
{{Tt|ID: 5423}}With these, you should be able to get to | |||
the top of that ledge right behind me. | |||
Just try digging in that hole below the | |||
ledge. You're in for a surprise! | |||
{{Tt|ID: 5424}}It's not like I'm using these things, you know? | |||
And they're WAY better than Rupees! | |||
{{Tt|ID: 5425}}I just hope your friend hasn't been | |||
captured by those red guys. Here's | |||
hoping everything's OK. | |||
{{Tt|ID: 5426}}Hey, I'm hoping you find your friend | |||
all in one piece! | |||
{{Tt|ID: 5427}}Hmm... I'm sure they buried it around | |||
here someplace, but I can't find it. | |||
{{Tt|ID: 5428}}Yo, {{Color|#0080e0|Ledd}}! This is the place, ain't it? | |||
So what is it they buried again? | |||
{{Tt|ID: 5429}}A {{Color|red|key}}! {{Color|red|K-E-Y}}, {{Color|red|KEY}}! | |||
{{Tt|ID: 5430}}They busted up the {{Color|red|key to that door}} and | |||
hid the pieces all over the place. | |||
I'm telling you, one of the {{Color|red|five pieces}} is | |||
buried right around here. | |||
{{Tt|ID: 5431}}Hey, that reminds me... That {{Color|red|strange | |||
blonde girl in the weird clothes}} got | |||
taken away too. | |||
{{Tt|ID: 5432}}That's right! I bet they got something | |||
really valuable stashed in there. | |||
And that blonde girl they took is | |||
probably part of their master plan too. | |||
I'm telling you, I can smell the riches | |||
from here! | |||
{{Tt|ID: 5433}}So what're you saying we do once we | |||
find all the pieces to the key? | |||
{{Tt|ID: 5434}}Whaddya think, igneous? We sneak | |||
inside and take all the treasure we | |||
can carry! | |||
{{Tt|ID: 5435}}Hey... Why are we so worried about a | |||
key when we can just dig our way in? | |||
{{Tt|ID: 5436}}What? Um... | |||
{{Tt|ID: 5437}}Just sayin'. | |||
{{Tt|ID: 5438}}You ain't as dumb as you look! | |||
{{Tt|ID: 5439}}Hey! Hey! HEY! Y-you mess with our | |||
turf and you're gonna...pay? | |||
{{Tt|ID: 5440}}Whoa! You're not... Yo, {{Color|#0080e0|Ledd}}, I don't | |||
think this is one of those red creeps. | |||
{{Tt|ID: 5441}}Y-y-yeah, I think you're right... | |||
No reason to scare the hair off us, | |||
though! | |||
Sorry 'bout that, pal. These monsters | |||
showing up and messing with our | |||
turf has got me on edge. | |||
They show up here, and I'm gonna | |||
knock the red clean out of 'em! | |||
That's what I'm doing here. | |||
Yeah, me, {{Color|#0080e0|Ledd}}. | |||
{{Tt|ID: 5442}}Yeah, whatever, Mr. Too Scared to Dig in | |||
the Dark. | |||
{{Tt|ID: 5443}}Anyway, if you're looking for treasure, | |||
you should stay clear of those red guys. | |||
{{Tt|ID: 5444}}Huh? You're looking for a friend? | |||
NOT treasure? | |||
So that must have been your pal that | |||
passed by earlier, {{Color|red|sprinting by}} without | |||
so much as a glance in this direction. | |||
It was sorta a blur of movement, so I | |||
didn't get a real good look, but I knew | |||
it wasn't one of those red creeps. | |||
Your pal must have gone straight up | |||
here, so why don't you follow? | |||
{{Tt|ID: 5445}}Us {{Color|#0080e0|Mogmas}} have claimed this territory | |||
to search around for riches. We're | |||
what you'd call {{Color|#0080e0|treasure hunters}}. | |||
There are loads of these red, blue, and | |||
green stones called {{Color|orange|Rupees}} around | |||
here. Sometimes you can even find | |||
{{Color|red|silver}} and {{Color|red|gold}} ones too. | |||
And while they ain't technically | |||
treasure, you can also find these tough | |||
{{Color|red|mineral chunks}}. I bet you could {{Color|red|use 'em | |||
to make stuff}}. | |||
Since you're here and all, you might as | |||
well look around, right? | |||
{{Tt|ID: 5446}}The one that went running through | |||
here looked kinda like you. | |||
I don't think he was dressed in green, | |||
though. | |||
{{Tt|ID: 5447}}There are loads of these red, blue, and | |||
green stones called {{Color|orange|Rupees}} around | |||
here. Sometimes you can even find | |||
{{Color|red|silver}} and {{Color|red|gold}} ones too. | |||
And while they ain't technically | |||
treasure, you can also find these tough | |||
{{Color|red|crystals}}. I bet you could {{Color|red|use them to | |||
make stuff}}. | |||
{{Tt|ID: 5448}}Gyaah! Sneak attack! | |||
Wait... You ain't one of those red guys. | |||
Don't creep up on me like that! | |||
Almost had to tackle ya there. | |||
Didn't mean to yell at ya, but those red | |||
jerks moved in and have been stinking | |||
up our turf, ya know? | |||
{{Tt|ID: 5449}}They came up through that hole back | |||
there, so I sunk the road leading to it | |||
in lava. That'll stop more of 'em | |||
from moving in, I'd say. | |||
{{Tt|ID: 5450}}Of course, we can tunnel underneath | |||
it, so it's no sweat for us. | |||
Pretty clever, right? | |||
{{Tt|ID: 5451}}So stay away from the plug that's | |||
holding back the lava. It'll do more | |||
than singe your brows off. Bye now! | |||
{{Tt|ID: 5452}}Gyaah! Sneak attack! Hey, where'd all | |||
the lava go? Now the road's open | |||
again! You won't get away with this! | |||
{{Tt|ID: 5453}}Whoa! You scared me silly! You can't | |||
just start digging right above my head, | |||
you know? | |||
But I get where you're coming from. | |||
You never know what you're going to | |||
find when you dig, so it's impossible to | |||
stop! | |||
{{Color|red|Rupees}} are the most common treasure | |||
you'll dig up, but sometimes you might | |||
even score {{Color|red|Eldin Ore}} or some {{Color|red|hearts}}! | |||
So if you run across a hole and you've | |||
got the time, dig, dig, dig! | |||
{{Tt|ID: 5454}}Whoa! You scared me silly! You can't | |||
just start digging right above my head, | |||
you know? | |||
But I get where you're coming from. | |||
You never know what you're going to | |||
find when you dig. That's what makes | |||
it so impossible to stop! | |||
{{Color|red|Rupees}} are the most common thing | |||
you'll dig up, but you might get some | |||
{{Color|red|Eldin Ore}} as well! | |||
Used to be plenty of hearts buried down | |||
here too, but weirdly enough I haven't | |||
seen any recently. Go figure. | |||
Anyhow, if you run across a hole and | |||
you've got the time, dig, dig, dig! | |||
{{Tt|ID: 5455}}Oh, hey! Sometimes these {{Color|red|red, blobby | |||
things}} will pop out too. Disgusting! | |||
Be careful not to let 'em grab you. | |||
{{Tt|ID: 5456}}Hey, you! You're gonna try your mitts | |||
at {{Color|#0080e0|Tubert's}} {{Color|red|Thrill Digger}} game, right? | |||
Pssst. You want some {{Color|red|top-secret info}}? | |||
It's guaranteed to make you rich! | |||
R-I-C-H. | |||
Now since you'll be lining your pockets | |||
with Rupees, it's only fair I get a little | |||
piece of the pie. And I want my pie | |||
now, thank you. | |||
{{Tt|ID: 5457}}I've got a super-discount price just | |||
for you, buddy. How does {{Color|red|20 Rupees}} | |||
sound? | |||
:Deal! | |||
:No, thanks. | |||
{{Tt|ID: 5458}}Heh, heh... That's the spirit! Now | |||
you've got to promise me this stays | |||
between the two of us. You gotta keep | |||
your trap shut. Got it? | |||
{{Tt|ID: 5459}}The color of the Rupee you dig up will | |||
tell you how many bad holes are | |||
around you. | |||
Like if you dig up a {{Color|green|green Rupee}}, there | |||
are {{Color|red|no bad holes}} around it! | |||
A {{Color|blue|blue Rupee}} will have {{Color|red|one or two bad | |||
holes}}. A {{Color|red|red Rupee}} will have {{Color|red|three or | |||
four}}, and a {{Color|silver|silver Rupee}} has got {{Color|red|five or | |||
six}}. | |||
If you're lucky enough to dig up a rare | |||
{{Color|gold|gold Rupee}}, there will be {{Color|red|seven or eight | |||
bad holes}} nearby. There are almost no | |||
good holes! | |||
{{Tt|ID: 5460}}What do you think? Makes planning | |||
where to dig a bit easier, don't it? | |||
But at the end of the day, it comes down | |||
to luck. YOUR luck. So just do the | |||
best you can, and cross your fingers | |||
or something. | |||
{{Tt|ID: 5461}}Why you gotta be such a Rupee | |||
pincher? Fortune's knocking at your | |||
door, pal. | |||
All right, it's your call. You change | |||
your mind, come see me. The info | |||
will cost you {{Color|red|20 Rupees}}. | |||
{{Tt|ID: 5462}}You listening? You've gotta remember | |||
this. There are {{Color|red|no bad holes}} around a | |||
{{Color|green|green Rupee}}. | |||
A {{Color|blue|blue Rupee}} will have {{Color|red|one or two bad | |||
holes}} around it, and a {{Color|red|red Rupee}} will | |||
have {{Color|red|three or four}}. | |||
A {{Color|silver|silver Rupee}} will be surrounded by | |||
{{Color|red|five or six bad holes}} and a {{Color|gold|gold Rupee}} | |||
by {{Color|red|seven or eight}}. Those are the rules! | |||
The only thing standing between you | |||
and being filthy rich is luck. Here's | |||
hoping you're luckier than you look. | |||
Heh heh. | |||
{{Tt|ID: 5463}}C'mon, pal! You ain't got enough | |||
Rupees. | |||
Unless you bring me exactly | |||
{{Color|red|20 Rupees}}, I'm not telling you a thing. | |||
{{Tt|ID: 5464}}What? You looking to buy what I'm | |||
selling? | |||
{{Tt|ID: 5465}}Secret information on {{Color|red|Thrill Digger}} | |||
can be yours for only {{Color|red|20 Rupees}}. | |||
:Tell me! | |||
:Nah... | |||
{{Tt|ID: 5466}}Huh? Another stranger? And you're | |||
not one of those red creeps, either. | |||
I swear this neighborhood's getting | |||
crummier every day... | |||
{{Tt|ID: 5467}}Huh? Oh, nothing, just talking to | |||
myself. Hey, I saw this {{Color|red|funny-dressed | |||
character}} go into that hole over there. | |||
{{Tt|ID: 5468}}It might be the friend you're looking | |||
for? You want to know what this | |||
kook was wearing? | |||
{{Tt|ID: 5469}}Let's see... Yeah, I'm pretty sure the | |||
getup was {{Color|red|blackish}}. Other than that, I | |||
don't remember much. | |||
{{Tt|ID: 5470}}I'm pretty sure the getup was blackish. | |||
Besides that, I don't remember much. | |||
{{Tt|ID: 5471}}Huh? Who're you supposed to be? | |||
Never seen you around here before... | |||
Whoa, hold it right there! Are you a | |||
friend of those red creeps? | |||
:No way! | |||
:Red creeps? | |||
{{Tt|ID: 5472}}You're not, huh? Well, you don't look | |||
like 'em, that's for sure. You're not | |||
THAT ugly. | |||
So what then? You here to pick | |||
{{Color|orange|bomb flowers}} ? | |||
:Bomb what? | |||
:Yep. | |||
{{Tt|ID: 5473}}Yeah, monsters carrying big blades? | |||
They're crawling all over the place. | |||
Can't believe you haven't run into any | |||
of 'em. | |||
But if you don't know 'em, I guess | |||
you're not pals. | |||
So what is it then? You here to pick | |||
{{Color|orange|bomb flowers}}? | |||
:Bomb what? | |||
:Yep. | |||
{{Tt|ID: 5474}}{{Color|orange|Bomb flowers}}. You're joking, right? | |||
Those are them growing right over | |||
there. | |||
{{Tt|ID: 5475}}You pick one with [A], and the fuse | |||
lights. A few seconds later...BOOM! | |||
You don't wanna stop and sniff this | |||
flower. Dangerous plants, believe me. | |||
But once you learn to use them, they're | |||
a powerful weapon. Us {{Color|#0080e0|Mogmas}} are | |||
crazy about 'em! | |||
You can {{Color|green|toss}} and {{Color|green|roll}} them the same | |||
way you do jars. See what you can do | |||
with those {{Color|orange|bomb flowers}} over there. | |||
Um... Huh? You do know {{Color|green|how to roll | |||
and throw}} stuff, right? | |||
:Uh-huh. | |||
:Not really... | |||
{{Tt|ID: 5476}}That's what I figured. You can pick | |||
some pretty powerful ones in this area. | |||
Look! There are some right over there! | |||
Take as many as you want. | |||
{{Tt|ID: 5477}}I'm sure you already know this, but | |||
once you pick a flower with [A], the | |||
fuse starts burning. Then it'll blow up | |||
in just a couple of seconds. | |||
You can also {{Color|green|toss}} or {{Color|green|roll}} them, just | |||
like you can with some other stuff. | |||
You should practice. | |||
Um...huh? You do know {{Color|green|how to roll}} | |||
stuff, right? | |||
:Yep. | |||
:Not really... | |||
{{Tt|ID: 5478}}Of course you do! You use the | |||
Wii Remote. {{Color|green|Point it up and swing it | |||
forward}} to {{Color|green|throw}} things. {{Color|green|Point it down | |||
and swing it forward}} to {{Color|green|roll}} 'em. | |||
I mean, hey, everyone knows that! | |||
{{Tt|ID: 5479}}Don't know any of this stuff, huh? | |||
No worries, pal. I gotcha covered with | |||
all the info you need. | |||
When you've got a {{Color|orange|bomb flower}}, point | |||
the Wii Remote {{Color|green|up}}! | |||
The trajectory of the bomb will show | |||
up for ya, so all ya do is line it up with | |||
your target and {{Color|green|swing it down}} to | |||
chuck it! | |||
A trajectory guide will also show up if | |||
you point the Wii Remote {{Color|green|down}}. | |||
{{Color|green|Swing it up}} to roll the bomb along that | |||
guideline! | |||
To reach places up {{Color|red|high}}, it's best to | |||
throw bombs, but to {{Color|red|cover distances}} or | |||
{{Color|red|pass through narrow spaces}}, rolling is | |||
definitely the way to go. | |||
{{Tt|ID: 5480}}I'm stating the obvious here, but you | |||
can {{Color|green|pick up and put down}} {{Color|orange|bomb flowers}} | |||
with [A], the same way you do with jars. | |||
When you're holding something, | |||
{{Color|green|point up and swing}} the Wii Remote | |||
down to throw it. | |||
To roll it, {{Color|green|point down and swing}} the | |||
Wii Remote up. | |||
Go on and practice a bit with those | |||
{{Color|orange|bomb flowers}} over there. | |||
{{Tt|ID: 5481}}You, uh...know you don't have | |||
a {{Color|orange|Bomb Bag}}, don'tcha? | |||
Without a {{Color|orange|Bomb Bag}}, you can't safely | |||
carry {{Color|orange|bomb flowers}} with you when | |||
you're out and about. You won't find a | |||
{{Color|#0080e0|Mogma}} without one. | |||
What? Why are you staring at me | |||
like that? | |||
No! No way, no how. You are not | |||
getting my bag. You'll have to be | |||
satisfied with blowing up stuff | |||
right around here. | |||
{{Tt|ID: 5482}}Hey! Welcome to my place! Make | |||
yourself at home. | |||
What? Of course this is my house! | |||
OK, OK, those red creeps built it, | |||
but... They split, right? So what's | |||
the harm? | |||
Us {{Color|#0080e0|Mogmas}} live in the ground, so we | |||
don't have what you would call | |||
"houses." I just wanted to see what it | |||
felt like to say "Welcome to my place!" | |||
{{Tt|ID: 5483}}Back again, huh? Don't mind me or | |||
anything--it's just MY HOUSE! | |||
What? What do you mean I didn't have | |||
to tunnel all the way up here? | |||
Look, I know it's a run-down, dirty | |||
hovel, but it's MINE! And I want to | |||
know who's dropping by my dirty hovel. | |||
Oh, and just 'cause you're all rested | |||
doesn't mean you can {{Color|green|roll around}} | |||
and bust the place up! | |||
{{Tt|ID: 5484}}Do me a favor, will ya? Try not to go | |||
crazy and {{Color|green|roll around}} all over the | |||
place. Dust bunnies, ya know? | |||
{{Tt|ID: 5485}}Hey, you! Long time no see. Thanks | |||
for helping me earlier. | |||
Speaking of helping, did you find that | |||
friend you were looking for? | |||
:Sure did! | |||
:Not yet... | |||
{{Tt|ID: 5486}}You did? Heyyy, that's great news! | |||
Huh? You haven't rescued her? | |||
Don't look so glum, pal. I'm sure you'll | |||
figure it out and save her. | |||
Never give up! | |||
{{Tt|ID: 5487}}Oh, really? You think those red creeps | |||
might have...gulp...you know? | |||
What? You know she's still alive? | |||
Then everything's gonna be fine! | |||
Stop with the sad face, will ya? | |||
You give up, she's done for. That's why | |||
ya can't ever, ever crawl into your | |||
tunnel defeated. Ya hear me? | |||
{{Tt|ID: 5488}}I just know your friend's waiting on | |||
you. That's why ya can't ever, ever | |||
give up! | |||
{{Tt|ID: 5489}}Just curious, but...what do ya think | |||
those red guys eat, anyway? | |||
{{Tt|ID: 5490}}You're looking pretty chipper, pal. | |||
You come back here to do some | |||
treasure hunting this time? In that | |||
case, I'll let you in on a little secret. | |||
{{Color|#0080e0|Eldin Volcano}} is riddled with hidden | |||
caves. You can find 'em by checking | |||
around for thin walls with cracks. | |||
You can find all kinds of things in these | |||
caves. It's mostly {{Color|orange|Rupees}}, but ya never | |||
know. I got a hunch there's one right | |||
around here somewhere... | |||
{{Tt|ID: 5491}}Huh? It was right there all along? | |||
Nice work, greenie. | |||
{{Tt|ID: 5492}}You can find caves aboveground | |||
and belowground. I bet you can sniff | |||
out thin walls wherever you go! | |||
{{Tt|ID: 5493}}I got a hunch there's one around here | |||
somewhere... | |||
{{Tt|ID: 5494}}Around here, you can find little | |||
pockets or caves hidden behind thin, | |||
cracked walls. Who knows what | |||
you might find in those places... | |||
{{Tt|ID: 5495}}You're looking pretty chipper, pal. | |||
You come back to do some treasure | |||
hunting? | |||
You may already know this, but {{Color|#0080e0|Eldin | |||
Volcano}} is riddled with hidden | |||
caves. | |||
You can find 'em by checking around | |||
for thin, cracked walls. | |||
You can find all kinds of things in these | |||
caves. It's mostly {{Color|orange|Rupees}}, sure, but ya | |||
never know. If you get the itch for loot, | |||
you should try some cave hunting. | |||
{{Tt|ID: 5496}}Hey, you! I hope you're taking good | |||
care of my {{Color|orange|Bomb Bag}}. | |||
By the way, you ever been to the | |||
heart of {{Color|#0080e0|Eldin Volcano}}? | |||
It's so hot down there it'll burn the | |||
clothes right off your back. POOF! | |||
Your average traveler will be dead in | |||
minutes. | |||
But if you survive... Well, rumor has it | |||
there are amazing ruins overflowing | |||
with piles and mountains of treasure. | |||
Course, it's nothing for my people | |||
to just tunnel right in there, ya know? | |||
Yeah... I may have to make the effort | |||
sometime in the near future. | |||
{{Tt|ID: 5497}}Long-lost ruins in the heart of a | |||
volcano... Heh... Now that's a tale to | |||
get any {{Color|#0080e0|treasure hunter}}'s heart | |||
pumping! | |||
{{Tt|ID: 5498}}Hey, you! Did ya make it to the ruins? | |||
I decided it wasn't worth the trouble. | |||
Boy, was my partner steamed! | |||
He kept shouting, "All you had to do | |||
was dig your way in! How hard could it | |||
be?" He's right too. Digging would | |||
have made it easy. Heh heh... | |||
{{Tt|ID: 5499}}Wonder where the next treasure might | |||
be... Gotta remember not to forget | |||
about the whole digging thing. | |||
{{Tt|ID: 5500}}Hey, you. Hope you're taking good care | |||
of my {{Color|orange|Bomb Bag}}. | |||
I was nice enough to give it to you, so | |||
be sure you put it to good use. | |||
Oh, and don't burn a hole in it! | |||
{{Tt|ID: 5501}}Wonder where my search for riches | |||
will lead me next... A {{Color|#0080e0|treasure hunter's | |||
journey never ends}}. Heh heh... | |||
{{Tt|ID: 5502}}Hey, you! You've really got those guys' | |||
attention. And it looks like they're | |||
spoiling for a fight. | |||
Take one for the rest of us and chase | |||
'em outta here, will you? | |||
{{Tt|ID: 5503}}Hey! No running away! Take care of | |||
these creeps, will ya? | |||
{{Tt|ID: 5504}}You got those creeps all worked up, so | |||
now you've got to take care of 'em! | |||
But they keep using that {{Color|red|horn to call | |||
in reinforcements}}. They just keep | |||
coming and coming! | |||
I bet the horn blower in the {{Color|red|blue hat}} | |||
is the leader. | |||
{{Tt|ID: 5505}}Eldin Volcano | |||
{{Tt|ID: 5506}}You, the goddess's chosen hero... | |||
{{Tt|ID: 5507}}Zelda is ahead... Hurry. | |||
===301-MountainD1.msbt=== | |||
{{Tt|ID: 5508}}My partner's gone missing, and those | |||
red guys are everywhere! | |||
I never shoulda come here. | |||
{{Tt|ID: 5509}}Oh, it's you again. Come all this way | |||
in search of your friend, eh? | |||
That reminds me... Before I came in | |||
here, I saw a {{Color|red|weird-looking blonde girl}} | |||
get dragged away. | |||
But don't even dream about going to | |||
the rescue. Those baddies are | |||
everywhere! | |||
If you wanna live to...live again one | |||
day, you should head for home, pal! | |||
{{Tt|ID: 5510}}Blast! I must have dropped it earlier... | |||
{{Tt|ID: 5511}}Hey! Nice timing, pal. It's me, {{Color|#0080e0|Ledd}}! | |||
You showing up here must mean we're | |||
connected somehow. You know, like | |||
fate or something. Anyways, do me a | |||
favor and get my {{Color|orange|Bomb Bag}}, OK? | |||
{{Tt|ID: 5512}}I was behind that rock looking for | |||
treasure when those creeps showed up. | |||
I panicked and hit the road, but | |||
it looks like I dropped it. | |||
{{Tt|ID: 5513}}It's a {{Color|red|bag for carrying around bomb | |||
flowers}}. I can't imagine not having one. | |||
Oh, hey...I guess I don't have to | |||
imagine it, 'cause I lost mine! | |||
Anyway, it's back there... Do me a | |||
favor and get my {{Color|orange|Bomb Bag}} back, | |||
will you? | |||
{{Tt|ID: 5514}}Oh, right... You can't tunnel, so you | |||
can't get back there. Hmm... | |||
You should be able to blow your way | |||
in there with a {{Color|orange|bomb flower}}. | |||
Why don't you start by seeing if there | |||
are any {{Color|orange|bomb flowers}} in the area? | |||
{{Tt|ID: 5515}}I think you should be able to blow your | |||
way in there. Why don't you search the | |||
area for some {{Color|orange|bomb flowers}}? | |||
{{Tt|ID: 5516}}Heh heh, nice work. Rolling {{Color|orange|bomb | |||
flowers}} through there--that's the mark | |||
of a real professional adventurer! | |||
Keep it up, and go grab my {{Color|orange|Bomb Bag}}! | |||
{{Tt|ID: 5517}}Heyyyyy! You found my {{Color|orange|Bomb Bag}}! | |||
Sorry to put you through that. I guess | |||
I owe you one now! So let me have it... | |||
What's this, now? You want to borrow | |||
it so you can go deeper into the | |||
volcano? | |||
Oh, right. You're looking for your | |||
friend. You sure have put yourself out | |||
there, getting this far... | |||
That reminds me! How's MY pal? | |||
:Gone... | |||
:Worried! | |||
:No idea. | |||
{{Tt|ID: 5518}}Seriously? Can't depend on anybody | |||
these days... | |||
Let me take that back. Looks like your | |||
friend can count on you, though, right? | |||
You've risked life and limb to get here. | |||
I'm not letting you borrow my bag, | |||
though. Nope. I'm GIVING it to you! | |||
Just don't blow yourself up... | |||
{{Tt|ID: 5519}}He's worried? About me? What kind | |||
of pal am I, putting him through that? | |||
You must be worried too. Not knowing | |||
if your friend's dead or alive... | |||
I'm not letting you borrow my bag, | |||
though. Nope. I'm GIVING it to you! | |||
Just don't blow yourself up... | |||
{{Tt|ID: 5520}}That so? Hmm... I hope he's OK. | |||
Hey...you don't think those monsters | |||
have... | |||
You must be worried yourself. | |||
Not knowing if your friend's dead or | |||
alive or some awful place in between... | |||
I'm not letting you borrow my bag, | |||
though. Nope. I'm GIVING it to you! | |||
Just don't blow yourself up... | |||
{{Tt|ID: 5521}}Now you've got my {{Color|orange|Bomb Bag}}. | |||
Go find your friend! | |||
{{Tt|ID: 5522}}Hold up! I forgot to tell you something! | |||
Knowing me, that bag's probably | |||
empty, so let me give you a little | |||
something to get you started. | |||
{{Tt|ID: 5523}}If you run out of bombs, just find some | |||
more and fill the bag back up. | |||
When you've got a bomb flower, press | |||
{{Color|green|[B] to put it in the bag}}. Don't forget! | |||
That bag can {{Color|red|hold up to 10 bombs}}. | |||
So if you run across bomb flowers, | |||
be sure to fill up the bag. | |||
{{Tt|ID: 5524}}Let me ask you something. You ever | |||
been set on fire when you're fighting | |||
bad guys? | |||
Do yourself a favor and put the fire | |||
out quick! Oh, and never, EVER pull | |||
out a {{Color|orange|bomb}} when you're covered in | |||
flames. Trust me on that. | |||
{{Tt|ID: 5525}}Master [Link]. It appears | |||
Zelda has cleansed herself in the | |||
waters of this fountain. | |||
Based on the information from the | |||
message I just imparted, I project she | |||
is traveling to a region known as | |||
{{Color|#0080e0|Lanayru}}. | |||
If you transport this tablet back to the | |||
statue in Skyloft, a new column of | |||
light will appear that will allow you to | |||
travel to the {{Color|#0080e0|Lanayru region}}. | |||
I suggest you return at once to {{Color|#0080e0|Skyloft}} | |||
and then set out for the Lanayru | |||
region. | |||
{{Tt|ID: 5526}}Master, I detect Zelda's aura in the | |||
surrounding area. | |||
{{Tt|ID: 5527}}I detect an especially strong reaction | |||
from this chain. I calculate the | |||
probability Zelda was bound by it | |||
recently at 95%. | |||
{{Tt|ID: 5528}}I surmise Zelda was somehow able to | |||
escape and proceed along this path. | |||
I suggest we continue with all possible | |||
speed. | |||
{{Tt|ID: 5529}}Master, I am detecting new enemies | |||
ahead. They appear to be creatures | |||
of very significant physical ability. | |||
Press [Z] to {{Color|green|target}} an enemy, then [d-pad down] | |||
to call me. I will then share any data | |||
I have on that enemy. | |||
{{Tt|ID: 5530}}Oh, it's you. | |||
{{Tt|ID: 5531}}Let me see... No, that's not it. This is | |||
so very embarrassing, but I seem to be | |||
at a loss for your name. | |||
Not that it matters, really. To tell you | |||
the truth, I'm feeling a bit frustrated, | |||
and right now I just need someone to | |||
vent to. | |||
{{Tt|ID: 5532}}I heard my underlings had finally | |||
captured the spirit maiden, so of | |||
course I rushed over here. What can I | |||
say? I was excited. Flustered, even... | |||
But what did I find when I arrived? | |||
That agent of the goddess... | |||
{{Tt|ID: 5533}}She had once again... | |||
You see, what I'm trying to say is... | |||
{{Tt|ID: 5534}}That goddess-serving dog | |||
escaped with the girl! | |||
{{Tt|ID: 5535}}I MUST have the spirit maiden | |||
in order to resurrect my master! | |||
I MUST HAVE HER! | |||
{{Tt|ID: 5536}}...I got a little carried away there, | |||
didn't I? I don t deal well with... | |||
complications to plans I ve laid out so | |||
carefully. It s a character flaw of mine. | |||
Ah, but something good can still come | |||
from this day! I've had all this bottled- | |||
up anger smoldering inside me, and | |||
now I can release it. | |||
{{Tt|ID: 5537}}There's someone special I'd like you to | |||
meet. Oh, don't be shy! I need to vent | |||
all this unhealthy anger, and your | |||
agony is such a great stress reliever. | |||
{{Tt|ID: 5538}}It won't take more than a few moments | |||
with my friend before you're charred | |||
to a satisfying crisp. And let me tell | |||
you, that will put a spring in my step! | |||
{{Tt|ID: 5539}}Earth Temple | |||
===302-Anahori.msbt=== | |||
{{Tt|ID: 5540}}Do you like money? How about | |||
explosions? Well, dig up some Rupees | |||
before you hit a bomb in a suspenseful | |||
game of {{Color|#0080e0|Thrill Digger}}! Want to try it? | |||
:Beginner! | |||
:Intermediate! | |||
:Expert! | |||
:No, thanks. | |||
{{Tt|ID: 5541}}Hope you dig up lots of Rupees! | |||
Just be careful what you're poking | |||
down in the dirt. Could go KA-BOOM! | |||
So uh...good luck! | |||
{{Tt|ID: 5542}}Come back soon! | |||
{{Tt|ID: 5543}}You haven't got enough Rupees. | |||
Save some up and then come back! | |||
{{Tt|ID: 5544}}Welcome! | |||
{{Tt|ID: 5545}}Hello there! Thanks for stopping by. | |||
First time here, am I right? | |||
{{Tt|ID: 5546}}The name's {{Color|#0080e0|Tubert}}. Nice to meet you! | |||
I run this little game I like to call | |||
{{Color|red|Thrill Digger}}! | |||
{{Tt|ID: 5547}}Here's how it works: you go on and dig | |||
up ALL the Rupees you can! Well, | |||
until you dig your mitts into a | |||
spicy little bomb... | |||
Would you like to... Oh, I'm sorry, | |||
but you don't look so good. Why not | |||
come back when you have some | |||
more hearts? | |||
{{Tt|ID: 5548}}If you like, use the seat over there | |||
and take a load off. | |||
{{Tt|ID: 5549}}The Beginner course has less spots to | |||
burrow into, but it's great for | |||
first-timers! | |||
{{Tt|ID: 5550}}It's {{Color|red|30 Rupees}} to play. Want to give | |||
it a go? | |||
:You bet! | |||
:Nope. | |||
{{Tt|ID: 5551}}The Intermediate course has plenty of | |||
spots to sink your mitts into, but watch | |||
out for {{Color|orange|Rupoors}}. | |||
{{Tt|ID: 5552}}It'll cost you {{Color|red|50 Rupees}} a go. | |||
Interested? | |||
:Sure. | |||
:Nope. | |||
{{Tt|ID: 5553}}The Expert course has more bombs, | |||
sure, but more valuable Rupees too. | |||
It could be highly profitable... | |||
or highly explosive. | |||
{{Tt|ID: 5554}}Each round costs {{Color|red|70 Rupees}}. Do you | |||
dare to try? | |||
:Sure. | |||
:Nope. | |||
{{Tt|ID: 5555}}So which course will it be? | |||
:Beginner. | |||
:Intermediate. | |||
:Expert. | |||
:None. | |||
{{Tt|ID: 5556}}You should try again. How about | |||
another go? | |||
:Beginner. | |||
:Intermediate. | |||
:Expert. | |||
:I'm done. | |||
{{Tt|ID: 5557}}You didn't dig up even a single Rupee? | |||
Not a one? You poor little digger... | |||
{{Tt|ID: 5558}}Looks like you took a heavy loss. | |||
Yep. Well, I'm sorry, my friend. | |||
{{Tt|ID: 5559}}You didn't quite turn a profit. | |||
Chalk that up to bad luck, I say. | |||
{{Tt|ID: 5560}}You broke even! No loss. No gain. | |||
At least you had yourself some fun, eh? | |||
And you got to see an explosion! | |||
{{Tt|ID: 5561}}You made a small profit. Nice digging! | |||
{{Tt|ID: 5562}}Wow, you made yourself a fortune! | |||
Congratulations! | |||
{{Tt|ID: 5563}}Well, I'm just stupefied! You dug up all | |||
the Rupees! Listen--you earned this | |||
prize. Take it! | |||
{{Tt|ID: 5564}}Here's your grand Rupee total: {{Color|red|#}}! | |||
{{Tt|ID: 5565}}Let's see how many Rupees you | |||
managed to dig up... | |||
{{Tt|ID: 5566}}Here's a useful tip: {{Color|red|low-value Rupees}} | |||
have only {{Color|red|a few bad spots}} nearby, | |||
so you can relax a little. | |||
But the {{Color|red|higher the value of the Rupee}}, | |||
the {{Color|red|more bad spots}} are nearby. | |||
Be careful of the spaces surrounding | |||
a valuable Rupee! | |||
If your first burrow digs up a bomb... | |||
you'll just have to admit defeat and | |||
try again. But don't let it get to you! | |||
{{Tt|ID: 5567}}You look a bit tired out. Why not rest | |||
up until you get a few hearts back? | |||
{{Tt|ID: 5568}}There's a stool over there. It ain't | |||
exactly lined with satin pillows, but | |||
go ahead and take a load off. | |||
{{Tt|ID: 5569}}Sorry. There's a time limit here, | |||
and you just hit it. Time's up! | |||
{{Tt|ID: 5570}}I wish you'd hurry up about it. | |||
Your time's almost up... | |||
{{Tt|ID: 5571}}Ah, you're taking a break? Too much | |||
suspense for you? | |||
Well then, will you take a load off and | |||
chat with me a bit? | |||
:OK. | |||
:Not now. | |||
{{Tt|ID: 5572}}Oh...that's too bad. Anyway, once | |||
you've rested up, I hope you'll consider | |||
giving {{Color|#0080e0|Thrill Digger}} a try. | |||
{{Tt|ID: 5573}}Oh, yes! OK, OK...is there anything | |||
you want to ask me? | |||
:Who are you? | |||
:Are you floating? | |||
:Is it too bright for you? | |||
:Nothing. | |||
{{Tt|ID: 5574}}My name is {{Color|#0080e0|Tubert}}! I run this game I | |||
like to call {{Color|red|Thrill Digger}}! Yep, I'm kind | |||
of important around here. | |||
You could even call me {{Color|#0080e0|Mr. Tubert}}. | |||
You know, if you want to. Thanks, kid. | |||
I want everyone to get their claws on | |||
plenty of Rupees, so I made up this | |||
{{Color|#0080e0|Thrill Digger}} thing! | |||
The sad thing is there's been a {{Color|red|scary- | |||
red-monster}} infestation in these parts | |||
lately, and it's been bad for business. | |||
Almost nobody comes to play! | |||
Some days I wish someone would | |||
just demolish those ugly {{Color|red|towers}} with | |||
a bang and send them scampering | |||
away. | |||
{{Tt|ID: 5575}}My name is {{Color|#0080e0|Tubert}}! I run this game I | |||
like to call {{Color|red|Thrill Digger}}! Yep, I'm kind | |||
of important around here. | |||
You could even call me {{Color|#0080e0|Mr. Tubert}}. | |||
You know, if you want to. Thanks, kid. | |||
I want everyone to get their hands on | |||
plenty of Rupees, so I made up this | |||
{{Color|#0080e0|Thrill Digger}} thing! | |||
The sad thing is all my {{Color|#0080e0|Mogma}} friends | |||
think Rupees are easy to find. They | |||
never come and play... | |||
So that's why I need you to step up and | |||
become not just a repeat customer, | |||
but my only customer! | |||
{{Tt|ID: 5576}}My name is {{Color|#0080e0|Tubert}}! I run this game I | |||
like to call {{Color|red|Thrill Digger}}! Yep, I'm kind | |||
of important around here. | |||
You could even call me {{Color|#0080e0|Mr. Tubert}}. | |||
You know, if you want to. Thanks, kid. | |||
{{Tt|ID: 5577}}You mean my glasses? Looking dapper, | |||
eh? The round frames make me | |||
look even more fashionable! | |||
{{Tt|ID: 5578}}And I'm plenty proud of my fine | |||
{{Color|red|mustache}} too! Cute and curly, | |||
all the way. I groom it every day! | |||
Wait. That rhymed, didn't it? | |||
{{Tt|ID: 5579}}But it's only to be expected. I can't have | |||
my customers upset by my looks! | |||
{{Tt|ID: 5580}}No, it's not too bright. I just wear these | |||
to look cool. | |||
{{Tt|ID: 5581}}No, I'm not floating. I'm standing on | |||
my tail. | |||
{{Tt|ID: 5582}}I don't need to tell you that my {{Color|red|paws}} | |||
are my best feature. | |||
{{Tt|ID: 5583}}I like to give all my customers a chance | |||
to admire them. That's why I stand on | |||
my tail--it does wonders for sales! | |||
{{Tt|ID: 5584}}I'm not floating, no. I just want | |||
customers to see my cute little {{Color|red|paws}}, | |||
so I'm standing on my tail. | |||
{{Tt|ID: 5585}}So what do you want to ask me next? | |||
:Who are you? | |||
:Are you floating? | |||
:Is it too bright for you? | |||
:Nothing. | |||
{{Tt|ID: 5586}}Really? That's a shame. Well, take | |||
a nice break. {{Color|#0080e0|Thrill Digger}} is waiting | |||
for you whenever you're in the mood | |||
to poke around for Rupees and bombs! | |||
{{Tt|ID: 5587}}Really? What a shame... | |||
But thanks for asking all those | |||
great questions! Actually, here, | |||
let me tell you something. | |||
You see the shining stone sticking out | |||
of the wall? That's pure {{Color|red|Rupee Ore}}! | |||
It's also why there are so many Rupees | |||
to dig up here. | |||
If you sling something at it, it'll {{Color|red|pop}} | |||
right out. Go on and give it a try! | |||
{{Tt|ID: 5588}}Thank you very much for your | |||
participation in {{Color|red|Thrill Digger}}. | |||
Here's a helpful tip: {{Color|red|low-value | |||
Rupees}} have only {{Color|red|a few bad | |||
spots}} nearby, so you can relax a | |||
little. | |||
But the {{Color|red|higher the value of the | |||
Rupee}}, the {{Color|red|more bad spots}} are | |||
nearby, so watch it. | |||
See you again soon! | |||
===303-MountainF2.msbt=== | |||
{{Tt|ID: 5589}}Get moving, Master Shortpants! | |||
I'll be following right behind you, zrrt! | |||
{{Tt|ID: 5590}}Whoa! Sure is hot here, brrzrrt. | |||
No sweat, though, because I'm a | |||
cutting-edge, zzort, robot! | |||
{{Tt|ID: 5591}}Hey! This isn't the right way, zrrt! | |||
Do you need to stop and ask for | |||
directions? | |||
{{Tt|ID: 5592}}Are we almost there? Let's get a move | |||
on, brzzt! | |||
{{Tt|ID: 5593}}Bzzzrpt! Where are you going now? | |||
I'll wait here if you've got an errand | |||
to run, zzzt, but get going! | |||
{{Tt|ID: 5594}}Zzzbt! I'm in trouble over here! | |||
Hurry up and help me, bzzzzat! | |||
{{Tt|ID: 5595}}HEY! Brzzpt! I need help...NOW! | |||
{{Tt|ID: 5596}}ZZRRRPT! | |||
{{Tt|ID: 5597}}MAL-MAL-MALfunction! Zzrrt! | |||
Too...zzrrggt...damage...bzzzz... | |||
{{Tt|ID: 5598}}Do better this time, zzbrrrt! | |||
{{Tt|ID: 5599}}HEY! I can't use that, zzrrpt! You're | |||
going to have to walk! | |||
{{Tt|ID: 5600}}Brrzt! Wait for me! | |||
{{Tt|ID: 5601}}I can't see you, brrrzt! Open your {{Color|red|map}} | |||
with [+] and see where I am. Then | |||
come get me, brzzzpt! | |||
{{Tt|ID: 5602}}Monsters! Zrrrbt, are you going to | |||
handle those or what?! | |||
{{Tt|ID: 5603}}Bzzzrt! Help! DANGER! | |||
{{Tt|ID: 5604}}Monsters, zzzbrt! I can't stand | |||
monsters! | |||
{{Tt|ID: 5605}}HEY! Just how long, zzrrt, do I have to | |||
wait for you? Press [+] and use your | |||
{{Color|red|map}} to find me, brzzzt! | |||
{{Tt|ID: 5606}}Why are you so, zzzrrrt, SLOW? | |||
Press [+] to open your {{Color|red|map}} and | |||
confirm my location! | |||
{{Tt|ID: 5607}}Brrzpt! What are you doing? Get over | |||
here already! If you don't know where | |||
I am, press [+] to open your {{Color|red|map}}, zzzrt! | |||
{{Tt|ID: 5608}}It's about time, bzrrt! Don't leave me | |||
hanging like that. | |||
{{Tt|ID: 5609}}Bzzzort! What do you think you're | |||
doing? | |||
{{Tt|ID: 5610}}HEY! Keep that up, and you're going to | |||
break something, zzbrrt! | |||
{{Tt|ID: 5611}}Master, the robot is waiting at the | |||
volcano. I suggest you return there. | |||
{{Tt|ID: 5612}}Where have you been, zzzrbt! Get me | |||
to the top of the volcano! Now, brrzzt! | |||
{{Tt|ID: 5613}}Don't leave me! Press [+] to open your | |||
{{Color|red|map}} to find me, zzrrt! | |||
{{Tt|ID: 5614}}You want me to pour the water on this? | |||
No problem, zzzbrt! | |||
{{Tt|ID: 5615}}Did you see that, Mistress Fi? | |||
{{Tt|ID: 5616}}If there's anything else I can do to be | |||
of assistance, zzzzrp, just call me! | |||
Anytime, zzzrbtzz! | |||
{{Tt|ID: 5617}}What's going on, brzzt? I almost blew | |||
a rotor trying to slow myself during | |||
that descent, zrbt... Anyway, this is | |||
where you wanted the water, right? | |||
WHAT?! THE SUMMIT? Why didn't | |||
you say so from the start, bzzrt? | |||
I don't want to carry this thing back | |||
to the sky. IT'S HEAVY, BRZZZT! | |||
Bzzzrt...zrrbt...tzzptrr. | |||
{{Tt|ID: 5618}}This place is, zrrrt, swarming with | |||
monsters. Vrrrrrm... | |||
{{Tt|ID: 5619}}I bust up enemies like a junkyard | |||
wrecker, zzizat! Too bad I've got | |||
my mitts full with this basin, bzzz... | |||
{{Tt|ID: 5620}}Hey, Master Shortpants! Since we | |||
came all this way, let's play a little | |||
game called "protect the robot," bzzrt! | |||
Here's how it works--I'll follow you up | |||
the volcano, zzzrt, and you make sure | |||
nothing touches me. Got it? Good! | |||
{{Tt|ID: 5621}}Your job is simple, zzrrt! You make | |||
sure none of these monsters lays a | |||
claw on me. NOT...ONE...CLAW! | |||
{{Tt|ID: 5622}}Oh, hey! We meet again. How have you | |||
been, bud? | |||
I rumbled over here 'cause I heard | |||
someone had spotted {{Color|orange|Goddess Cubes}} | |||
in the area. | |||
You may have already found some, | |||
but I got a feeling there are some | |||
others hidden away around here. | |||
You might think about searching for | |||
them yourself when you get the time. | |||
{{Tt|ID: 5623}}I have got a hunch there are still | |||
{{Color|orange|Goddess Cubes}} on this mountain. | |||
You should see if you can find them. | |||
{{Tt|ID: 5624}}Oh, hey! We meet again. How have you | |||
been, bud? | |||
I rumbled over here 'cause I heard | |||
someone had spotted some {{Color|orange|Goddess | |||
Cubes}} in the area. | |||
I have got a hunch they may be down in | |||
that direction, but...this flaming | |||
wall of fire is blocking the way! | |||
{{Tt|ID: 5625}}Hey! Are you here looking for | |||
{{Color|orange|Goddess Cubes}} too? Nice work getting | |||
past that hot spot back there, bud. | |||
The heat back there did not bother | |||
me a bit, but these flames right | |||
here are another matter. | |||
{{Tt|ID: 5626}}I wish there was something we could do | |||
to put out these flames... | |||
{{Tt|ID: 5627}}"Quench my thirst"? Hmm... That | |||
reminds me. If you head back out of | |||
here and turn right, you will end up | |||
outside. | |||
I found a {{Color|red|spring}} there. Let me tell you, | |||
bud, that water was dee-licious! | |||
No idea how you would bring it in here, | |||
though. I doubt those weird-looking | |||
frog beasts would carry it for you. | |||
Got any ideas? | |||
{{Tt|ID: 5628}}Well, I know if you head out of here | |||
and hang a right, you will find this | |||
nice, refreshing {{Color|red|spring}}, but... | |||
Yeah, I am not sure what you should | |||
do, to be honest. | |||
{{Tt|ID: 5629}}Hey, the flames are out! Now we can | |||
get through here. | |||
{{Tt|ID: 5630}}More flames... This is starting to burn | |||
me up... | |||
{{Tt|ID: 5631}}Hate to ask you this, bud, but could | |||
you do the fire-extinguisher routine | |||
again? | |||
{{Tt|ID: 5632}}Hey! Nice work, bud. Now we are | |||
getting somewhere! | |||
{{Tt|ID: 5633}}Do you see this, bud? Talk about | |||
intriguing! We are definitely off the | |||
map here. | |||
This does not feel like {{Color|orange|Goddess Cube}} | |||
stuff to me! I bet there is something | |||
{{Color|red|super important}} hidden around here! | |||
{{Tt|ID: 5634}}All I can say is that is a big frog with | |||
a big thirst. I do not think the amount | |||
of water one of your little {{Color|orange|bottles}} can | |||
hold is going to cut it this time. | |||
{{Tt|ID: 5635}}Hmmm... You will have to have a {{Color|red|big | |||
container}} to hold the water needed | |||
for this job. Got anything like that? | |||
And speaking of which, where are you | |||
going to get all the {{Color|red|water}}? I gotta | |||
say, I am pretty much stumped. | |||
{{Tt|ID: 5636}}How are we supposed to give this fellow | |||
enough {{Color|red|water}}? Whatever it is, it is | |||
going to have to be one {{Color|red|big container}}... | |||
You have been adventuring all over the | |||
place, right? You got any ideas? | |||
{{Tt|ID: 5637}}Lots of {{Color|red|water}} and {{Color|red|something to carry it | |||
around in}}... Any bright ideas on where | |||
to find those things, bud? | |||
{{Tt|ID: 5638}}You are something else, bud! There is | |||
nothing you cannot do! | |||
You go ahead on in! You have earned | |||
the right to blaze this trail. | |||
{{Tt|ID: 5639}}Well, how was it? What did you find? | |||
:Traps! | |||
:Monsters! | |||
{{Tt|ID: 5640}}Is that so? Hmm... Guess I will leave | |||
the exploring past here to you, bud. | |||
By the way, I have got a hunch there is | |||
a {{Color|orange|Goddess Cube}} somewhere nearby. | |||
And my hunches are usually spot on, | |||
so you should take a good look around. | |||
{{Tt|ID: 5641}}Is that so? Hmm... Guess I will leave | |||
the exploring past here to you, bud. | |||
I am going to head out to another | |||
location and continue my research. | |||
Give me a holler if you see me again. | |||
{{Tt|ID: 5642}}I am off to continue my research, bud. | |||
I am sure I will bump into you again! | |||
{{Tt|ID: 5643}}Well, look who we have here! You still | |||
looking for your friend? | |||
Of course, I'm on the hunt for | |||
treasure. Heard there were some fancy | |||
ruins out this way...so here I am! | |||
Believe it or not, I haven't found a | |||
thing. Got any information for me? | |||
:Want to know? | |||
:I'm not telling! | |||
{{Tt|ID: 5644}}You know something? Spill it! | |||
We're friends, right? | |||
{{Tt|ID: 5645}}Don't get all tight lipped on me now! | |||
We're friends, right? Out with it! | |||
{{Tt|ID: 5646}}What? There's some fire blocking your | |||
path? Why don'tcha just pour some | |||
water on it and move on? | |||
Ya need how much water? Whoa... | |||
I get it. So the water we got here's not | |||
enough, right? | |||
You know, I hear the little water we | |||
got here is fed by some far-off water | |||
source called {{Color|red|Lake Floria}}. | |||
So a buddy of mine went huntin' for | |||
treasure in {{Color|#0080e0|Faron Woods}}, and he told | |||
me he used the waterways there to find | |||
his way back home. | |||
He tells me Lake Floria was just about | |||
the biggest lake you could imagine. Bet | |||
if you checked it out, there'd be enough | |||
water there to solve your dilemma. | |||
{{Tt|ID: 5647}}Too bad you came all this way only to | |||
get stopped dead in your tracks. | |||
It's just not your lucky day, bud. | |||
Uh...I get the feeling I'm forgetting | |||
something important... | |||
I think it's something my buddy told | |||
me once, but... Nope, can't remember. | |||
Oh well, back to the water. If you need | |||
lots of the wet stuff, you should head | |||
over to {{Color|red|Lake Floria}}. I think you'll find | |||
what you need. | |||
{{Tt|ID: 5648}}Oh, you again! It's been a looong time, | |||
but I remember that face. | |||
Heh heh heh. How're those gloves I | |||
invented treatin' ya? Are they up to | |||
your satisfaction? | |||
How've I been? Awful nice of ya to ask. | |||
Lemme see... | |||
I've been searchin' high and low for | |||
new treasure, but I've come up empty | |||
pawed. | |||
I gotta say, I'm tired of diggin' after | |||
my fortune in this blast furnace. | |||
I'm startin' to think it's time I gave | |||
up this life of treasure huntin' and | |||
settled down to enjoy my twilight | |||
years. | |||
{{Tt|ID: 5649}}If I'm going to retire, I want to live in | |||
a place up high with a glorious view. | |||
I've lived most of my life underground, | |||
it's true, but I still gaze up at that sky. | |||
It's so...big and blue and fluffy. | |||
If I had my way, I'd like to come back | |||
in my next life as a bird and spend my | |||
time soaring the wild blue yonder. | |||
{{Tt|ID: 5650}}Whoa there! It's my old pal! How ya | |||
been, old pal? | |||
Me? Ah, my claws are sharp, and my | |||
nose is tuned in to treasure! Yep, I'd | |||
say I'm great. | |||
One thing's got me worried, though. | |||
See, our elder, {{Color|#0080e0|Guld}}, has been actin' | |||
kinda odd since going to those ruins. | |||
Would ya go and see {{Color|#0080e0|Guld}}? He's over | |||
thataway somewhere, and I know he'd | |||
be happy to see your mug. | |||
{{Tt|ID: 5651}}{{Color|#0080e0|Guld}}'s wanderin' around over there | |||
somewhere. Go see him! Chat with him | |||
a bit, ya know? | |||
It might cheer him up to see a familiar | |||
face. | |||
{{Tt|ID: 5652}}Hey, pal, did ya go and visit the elder? | |||
How's he doin'? | |||
What? Twilight years? | |||
Uh...what are ya talkin' about? | |||
Is "twilight years" some sort of | |||
code name for a big treasure? | |||
I gotta tell ya, I've never heard of such | |||
a thing. | |||
But if that's what the elder wants help | |||
with, go on and help him out, will ya? | |||
{{Tt|ID: 5653}}Whoa! It's my old pal! How've you | |||
been? | |||
Me? Ah, my claws are sharp, and my | |||
nose is tuned in to treasure! I'm great! | |||
One thing's got me worried, though. | |||
The tribal elder's been acting odd since | |||
going to those ruins. He's just not | |||
himself. | |||
You talked to him earlier, right? | |||
How was he doing? | |||
What? Twilight years? | |||
Uh...what are you talking about? | |||
Is "twilight years" some sort of code | |||
name for treasure? | |||
I gotta tell you, I've never heard of | |||
such a thing. And I know a thing or two | |||
about treasure. | |||
But if that's what the elder wants, help | |||
him out, will ya? | |||
{{Tt|ID: 5654}}Twilight years, eh? Well, if that's | |||
what the elder wants, help an old | |||
Mogma out, will ya? | |||
{{Tt|ID: 5655}}Wh-wha-what? The elder got... | |||
launched up somewhere? | |||
Where'd he go, then? | |||
:Up in the sky! | |||
:Beyond... | |||
{{Tt|ID: 5656}}The sky? Up in the big, blue stuff, eh? | |||
Oh... Well, he always was talkin' about | |||
how much he loved the sky. | |||
I bet he's up there now digging around | |||
in the clouds for treasure. | |||
{{Tt|ID: 5657}}Beyond? | |||
Uh...beyond? Whaddya mean | |||
"beyond"? Are ya telling me he's | |||
"gone" gone? | |||
I mean, we all gotta go sometime, | |||
but, wow... | |||
{{Tt|ID: 5658}}Elder...I'm gonna do ya proud--just | |||
wait and see. I hope ya watch over | |||
me from wherever it is you are now! | |||
{{Tt|ID: 5659}}What do you mean, the elder's back? | |||
Are you saying he can travel between | |||
here and the sky? That is one amazing | |||
guy, I tell you. | |||
{{Tt|ID: 5660}}Traveling back and forth between here | |||
and the sky. The elder is soooo cool! | |||
{{Tt|ID: 5661}}Hey, it's you! That guy from before... | |||
Heh heh heh... Yeah, that was | |||
pretty embarrassing. | |||
We're all good now, though, because | |||
my pal found out about it. | |||
Truth is he got captured once too. | |||
Guess that makes us even. Nothin' for | |||
either of us to worry about. | |||
Yeah, anyway, you seen {{Color|#0080e0|Plats}} around | |||
anywhere? | |||
:He was over there. | |||
:Nope. | |||
{{Tt|ID: 5662}}Oh, really? We're all cool, then. | |||
I just hadn't seen his ugly mug in a | |||
while and, well, you know... | |||
I thought maybe he'd gone and gotten | |||
himself all tied up again. | |||
Let me tell ya, that guy's like a | |||
trouble magnet! | |||
{{Tt|ID: 5663}}That dirt-brain... I bet he's off on some | |||
solo treasure-hunting dig. | |||
He knows he's not supposed to be out | |||
by himself. This place is dangerous! | |||
What am I supposed to do, huh? | |||
I guess that's what you get when you're | |||
{{Color|#0080e0|treasure hunters}}. Bunch of guys who | |||
don't know when to quit. | |||
If you happen to run into {{Color|#0080e0|Plats}}, give | |||
him my best, will you? | |||
{{Tt|ID: 5664}}The deal with {{Color|#0080e0|Plats}} is he only shows | |||
some backbone when he's off | |||
hunting treasure. | |||
{{Tt|ID: 5665}}Hey, pal! You're still alive! | |||
And by the looks of it, ya got all your | |||
loot back too. I knew you had it in ya. | |||
So, uh...did ya find any treasure? | |||
:Tons! | |||
:Not a thing... | |||
{{Tt|ID: 5666}}Seriously? I'm soooo jealous! | |||
But the world's a big place, ya know? | |||
And I'm sure there's more treasure | |||
out there for the swiping. | |||
Yeah, I'm not sitting on my tail waiting | |||
for it to fall into my lap! You know | |||
who's going to find all the loot next | |||
time? Me! This guy! That's who! | |||
{{Tt|ID: 5667}}Whaaat? Ya didn't find much of | |||
anything? Aw, that's too bad, pal. | |||
Don't get all sad and weepy on me, | |||
though. The world's a big place, and | |||
it's filled with treasure! | |||
{{Tt|ID: 5668}}All right, then. Where's the next place | |||
to hunt for riches, eh? | |||
{{Tt|ID: 5669}}Yo, pal. This your idea of a break | |||
room? Battling all them monsters | |||
got ya a little run down, huh? | |||
If those creeps with the {{Color|red|big shields}} | |||
are as tough as they are ugly, they | |||
must be a real pain in the neck. | |||
See, I got some {{Color|red|secret information}} that | |||
I'm sure will make your life easier. | |||
{{Tt|ID: 5670}}Of course, nothing comes for free in | |||
this day and age. You're gonna have | |||
to part with some R-U-P-E-E-S. | |||
That spells Rupees, by the way. | |||
It's all yours for {{Color|red|30 Rupees}}. | |||
Whaddya say? | |||
:Tell me! | |||
:Nah. | |||
{{Tt|ID: 5671}}What're you being so stingy for? | |||
It's only {{Color|red|30 Rupees}}. | |||
All right, whatever. Come see me if you | |||
change your mind. | |||
{{Tt|ID: 5672}}What's the deal, pal? You don't have | |||
enough Rupees, so you're getting a | |||
load of nothing from me. | |||
Find yourself {{Color|red|30 Rupees}}, then come | |||
and see me. | |||
{{Tt|ID: 5673}}Thank you very much, pal! Listen up! | |||
This is for your ears only. Don't go | |||
squawking about it with every mug | |||
you meet. | |||
Here's the deal... The shields those | |||
lugs are carrying around? You can cut | |||
them with your sword! What did I tell | |||
you? Is that not top-notch info? | |||
Watch out for the creeps with the tough | |||
iron shields, though--you can't cut | |||
them. | |||
:Got it, thanks! | |||
:What? Is that it? | |||
{{Tt|ID: 5674}}Heh heh... And I've got plenty more | |||
info where that came from. You | |||
know you want to hear it. | |||
You willing to cough up...another | |||
{{Color|red|30 Rupees}}? | |||
:You bet! | |||
:No way. | |||
{{Tt|ID: 5675}}Yo! What's up with you giving me that | |||
face? You know, the "I've heard it all | |||
before" face. | |||
That last tidbit was just the tip of the | |||
iceberg, pal. Not that I ever seen one... | |||
I got something really juicy here for | |||
you. Got another {{Color|red|30 Rupees}} on you? | |||
:Yep! | |||
:Nope. | |||
{{Tt|ID: 5676}}I knew there was a reason I liked ya! | |||
All right, here goes... | |||
Those thugs are always trying to skewer | |||
ya with those monster spears, right? | |||
Take one of those in the gut, and it's | |||
lights out. | |||
If ya time it right, you can {{Color|red|repel}} their | |||
attacks and...well, you know what | |||
happens after that. | |||
:Good info! | |||
:I knew that. | |||
{{Tt|ID: 5677}}You bet it is! I put my life on the line | |||
to get it too. | |||
And I got more where that came from. | |||
This next one's the hidden cherry | |||
on top of the secret sundae. It's only | |||
{{Color|red|50 Rupees}}. | |||
:Gimme! | |||
:No, thanks. | |||
{{Tt|ID: 5678}}You did? Nice work, pal. You're an | |||
observant...uhm...whatever you are. | |||
Good thing I saved the best for last! | |||
This one's a real showstopper, but it | |||
ain't cheap. It'll cost ya {{Color|red|50 Rupees}}! | |||
:I'm in! | |||
:No, thanks. | |||
{{Tt|ID: 5679}}Yes! There's not a stingy bone in your | |||
body, is there? Truth be told, it makes | |||
me a bit worried about ya. | |||
Keep your wits about ya, pal. | |||
There are hustlers out there who'll | |||
fleece ya for every Rupee you've got. | |||
{{Tt|ID: 5680}}All right, here goes my last secret. | |||
Those creeps' shields are huge, right? | |||
Like a wall? | |||
Well then, treat 'em like a wall and | |||
jab, jab, jab! | |||
I'm not going to tell ya what happens, | |||
but I highly recommend ya try it. | |||
I think you'll like the results! | |||
Go get 'em, pal! And thanks again for | |||
the business. | |||
{{Tt|ID: 5681}}Hey, pal. You still having problems | |||
with them {{Color|red|mugs with the big shields}}? | |||
I got some {{Color|red|secret information}} here that | |||
will make your life a whole lot easier. | |||
{{Tt|ID: 5682}}But nothing in life is free, ya know? | |||
It's gonna cost ya some R-U-P-E-E-S. | |||
Yep, {{Color|red|30 Rupees}} to be exact. | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 5683}}Hey, pal. You still having problems | |||
with them {{Color|red|mugs with the big shields}}? | |||
I got some {{Color|red|more secret information}} | |||
that will make your life a whole lot | |||
easier. | |||
{{Tt|ID: 5684}}But there's no free lunch, ya hear me? | |||
It's gonna cost you some R-U-P-E-E-S. | |||
Yep, {{Color|red|30 Rupees}} to be exact. | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 5685}}Hey, pal. You still haven't figured out | |||
those {{Color|red|mugs with the big shields}}, right? | |||
I've got one {{Color|red|last bit of secret info}} that | |||
will make your life a whole lot easier. | |||
{{Tt|ID: 5686}}You know the drill by now, right? | |||
It's gonna cost you some R-U-P-E-E-S. | |||
And the price for this is {{Color|red|50 Rupees}}. | |||
:OK! | |||
:No, thanks. | |||
{{Tt|ID: 5687}}Hey, pal. You bust up those {{Color|red|mugs with | |||
the big shields}} yet? | |||
Here's all you got to remember: | |||
cut wooden shields, repel spear | |||
attacks, and clamber up shields like | |||
they were walls. | |||
If you keep all that in your head, you'll | |||
do just fine. I promise! | |||
{{Tt|ID: 5688}}What are you getting all stingy for? | |||
It's a lousy {{Color|red|50 Rupees}}. | |||
Pfft. Whatever. Come see me if you | |||
change your mind. | |||
{{Tt|ID: 5689}}What are you trying to pull, pal? You | |||
don't have enough Rupees! | |||
Come back when you've managed to | |||
scrape together {{Color|red|50 Rupees}}, all right? | |||
{{Tt|ID: 5690}}Quench my thirst to | |||
clear your path. | |||
{{Tt|ID: 5691}}Master, I have information for you. | |||
With the enhanced capabilities of your | |||
sword, you are now able to use your | |||
{{Color|red|dowsing}} ability to find {{Color|orange|Goddess Cubes}}. | |||
I have taken the liberty of registering | |||
{{Color|orange|Goddess Cubes}} as {{Color|red|dowsing}} targets. | |||
Please use this ability as you deem | |||
necessary. | |||
{{Tt|ID: 5692}}The flames blocking your path have | |||
been fully extinguished. I recommend | |||
proceeding ahead. | |||
{{Tt|ID: 5693}}I have a status update for you, Master. | |||
We are now near the crater at the peak | |||
of {{Color|#0080e0|Eldin Volcano}}. | |||
{{Tt|ID: 5694}}I am detecting extremely high | |||
temperatures in this area. However, | |||
your {{Color|orange|Fireshield Earrings}} will allow for | |||
extended periods of exploration. | |||
{{Tt|ID: 5695}}I calculate the probability of finding | |||
the final {{Color|red|sacred flame}} here at 90%. | |||
I recommend searching for flames. | |||
{{Tt|ID: 5696}}I am detecting malfunctions within the | |||
robot. I recommend repairing it and | |||
trying again. | |||
{{Tt|ID: 5697}}A report, Master [Link]. | |||
I recommend following the {{Color|#0080e0|Mogma}}'s | |||
advice and returning to {{Color|red|Lake Floria}}. | |||
I also have some advice pertinent to | |||
the situation. It concerns a method | |||
for transporting water from the lake... | |||
I suggest you visit the {{Color|red|Water Dragon}}. | |||
I conjecture that you can transport | |||
a large volume of water using the {{Color|red|water | |||
basin}} that the previously injured | |||
Water Dragon recuperated in. | |||
{{Tt|ID: 5698}}Would you like me to analyze previous | |||
data and register the vessel as a | |||
{{Color|red|dowsing}} target? | |||
:Yes! | |||
:Not yet. | |||
{{Tt|ID: 5699}}Master [Link], I have a | |||
status report for you. The flames that | |||
impede your progress have not yet been | |||
extinguished. | |||
Shall I register the {{Color|#0080e0|Water Dragon}}'s | |||
vessel as a {{Color|green|dowsing}} target? | |||
:Yes! | |||
:Not yet. | |||
{{Tt|ID: 5700}}Master, I have completed registering | |||
the {{Color|#0080e0|Water Dragon}}'s vessel as a {{Color|green|dowsing}} | |||
target. | |||
{{Tt|ID: 5701}}Understood, Master. I will not proceed | |||
with registration. | |||
{{Tt|ID: 5702}}We have arrived at Eldin Volcano. | |||
You can use your {{Color|red|dowsing}} ability to | |||
locate the gate to the trial. You must | |||
pass this trial in order to locate the | |||
sacred flame. | |||
{{Tt|ID: 5703}}Welcome back, Master. | |||
I conjecture your newly acquired | |||
{{Color|orange|Fireshield Earrings}} will allow you to | |||
safely travel in extremely hot areas. | |||
I recommend continuing your search | |||
for the {{Color|red|sacred flame}}. | |||
{{Tt|ID: 5704}}Master [Link], I detect | |||
no {{Color|red|water}} in the immediate vicinity. | |||
Of course, you will need a large basin | |||
to proceed past the impediment, but | |||
you will also need {{Color|red|water}}. I recommend | |||
you start with that task. | |||
{{Tt|ID: 5705}}A report, Master [Link]. | |||
The transport robot is waiting for you | |||
at the base of the volcano. | |||
I recommend going up into the sky | |||
again and returning to the base of | |||
the volcano to guide the robot to | |||
this location. | |||
{{Tt|ID: 5706}}Volcano Summit | |||
===304-MountainD2.msbt=== | |||
{{Tt|ID: 5707}}Ohhh yah! You've come along at the | |||
right time, pal! | |||
I don't know who ya are or where | |||
you're from, but what I need right now | |||
is for ya to get me offa this chain! | |||
:I'm in a hurry. | |||
:... | |||
{{Tt|ID: 5708}}I'm not asking ya to do it for nothing, | |||
though! Set me free, and I'll tell ya the | |||
{{Color|red|big, gigantic secret}} about this room! | |||
It's a secret about treasure! OK? | |||
{{Tt|ID: 5709}}Hey! Hang on there a second! | |||
What kinda right-thinkin' person does | |||
that? Just ignores a fella in need? | |||
That's just despicable. Terrible, | |||
isn't it? Isn't it? | |||
I've got some pipin'-hot info, and all | |||
ya need to do for it is get me offa this | |||
chain! | |||
{{Tt|ID: 5710}}Hey! Where are you tearin' off to right | |||
this second?! | |||
I've got some pipin'-hot info, and all | |||
ya need to do for it is get me offa | |||
this chain! | |||
{{Tt|ID: 5711}}Signs indicate that there is an 80% | |||
chance the information held by this | |||
individual will be of benefit to you. | |||
I strongly recommend that you rescue | |||
him and acquire the information. | |||
{{Tt|ID: 5712}}Hey! Hey! Come on, pal! Please help | |||
me! Get me offa this chain! | |||
I got a hot tip just for you if you help | |||
me out! | |||
{{Tt|ID: 5713}}Hoooo-yah! That is the sweet, sweet | |||
flavor of freedom, hoss! | |||
And, uhh...heh heh...thanks for | |||
taking the trouble to free me... | |||
Sucker! | |||
You really think I would divulge super- | |||
secret info about treasure? My momma | |||
didn't raise no patsy! I spent too long | |||
findin' that info! | |||
Huh?! | |||
Those gloves are from my brother's | |||
secret collection! Are ya friends with | |||
my brother or something? | |||
:That's right. | |||
:I helped him! | |||
{{Tt|ID: 5714}}Wait, wait, wait! There's somethin' | |||
I want to give you! | |||
I'll just go get it. Wait here! | |||
{{Tt|ID: 5715}}Here! Take this! | |||
This here's some super-secret info that | |||
I put together. Took some real sweat | |||
and work too. | |||
I had to survey this place near a | |||
hundred times to figure it out, but... | |||
You ready for this? Now don't go | |||
faintin' when I tell ya. Right around | |||
here, there is... | |||
A {{Color|red|hidden room}}! | |||
... | |||
So in return, please don't tell anyone | |||
that I was captured. It'll just be our | |||
little secret, OK? | |||
:OK, it's a secret. | |||
:... | |||
{{Tt|ID: 5716}}All right, then! Go ahead and open | |||
'er up. But don't forget our deal! | |||
Later, then... I said bye now. | |||
{{Tt|ID: 5717}}All right, then! Go ahead and open | |||
'er up! But don't forget our deal! | |||
{{Tt|ID: 5718}}Well, ain't that the lowest of the low! | |||
And here I thought I was bein' polite... | |||
{{Tt|ID: 5719}}You low-down, no-good'un! | |||
{{Tt|ID: 5720}}Oh... | |||
{{Tt|ID: 5721}}...Did you already figure out where | |||
the treasure was from that map? | |||
{{Tt|ID: 5722}}Seriously? Then what did I give | |||
you that map for? And you call | |||
yourself an adventurer... | |||
Agh... Well, I must look dumber than | |||
a jug of Moblin drool right now... | |||
{{Tt|ID: 5723}}Maaan... Why can't I just do one thing | |||
right?! What a lunkhead! | |||
{{Tt|ID: 5724}}That stuff looks HOT! I wouldn't mind | |||
a little hot bath for my sore shoulders, | |||
but this is too much! | |||
{{Tt|ID: 5725}}Hot! HOT! | |||
I'm not some sideshow for ya to gawk | |||
at! Get lost! Shoo now! | |||
{{Tt|ID: 5726}}What've we got here? Another new | |||
guard? | |||
Hah! | |||
You can't break me with interrogation, | |||
son. You'll never make me talk! | |||
I'm not some sideshow for you to gawk | |||
at! Get lost! Shoo now! | |||
{{Tt|ID: 5727}}Hey! | |||
I was watching ya, pal! Ya really | |||
socked it to those lava thingers! | |||
Amazing stuff! | |||
And if ya don't mind doing one more | |||
thing while you're at it, how about ya | |||
get me down from here! | |||
{{Tt|ID: 5728}}Hey, pal! | |||
You're the one who lowered the level of | |||
the lava, right? | |||
While you're at it, maybe you could | |||
do something about this chain too! | |||
{{Tt|ID: 5729}}Oh yaaah! I'm saved! | |||
I don't know who ya are or where | |||
you're from, but I owe ya big-time! | |||
Are ya here looking for treasure too? | |||
:Yep! | |||
:Treasure? | |||
{{Tt|ID: 5730}}Right, then--I'm outta here! | |||
So long! | |||
{{Tt|ID: 5731}}I can see it on your face! You're here | |||
because of the "legend of the {{Color|red|sleeping | |||
statue}}," right?! | |||
But those are some busted, old diggin' | |||
mitts. Ya can't go using them for | |||
treasure huntin'! | |||
I got it! As thanks, I'm gonna give ya | |||
a replacement pair from my secret | |||
stash! Don'tcha go nowhere! | |||
{{Tt|ID: 5732}}Ha ha! You were totally caught up in | |||
that too, pal! | |||
{{Tt|ID: 5733}}Well, well! No point trying to hide it! | |||
There's only one reason you could have | |||
for coming so far in here! | |||
{{Tt|ID: 5734}}All yours! | |||
They've been in a buried treasure | |||
chest, so they ain't dirty or anything. | |||
Now these ain't the kind of thing that | |||
you can easily get your hands on just | |||
anywhere, so take good care of 'em! | |||
{{Tt|ID: 5735}}Hey, pal! | |||
How are those mitts treatin' ya? | |||
If you want to get a good look | |||
{{Color|red|aboveground}}, try pressing [Z]! | |||
Got it? Press [Z] to see {{Color|red|aboveground}}! | |||
Don't you go forgettin' it! | |||
{{Tt|ID: 5736}}Hey, pal! How are the mitts I gave ya? | |||
Press [Z] when you're diggin' down | |||
underground to get a quick peep at | |||
what's happening aboveground. | |||
Even when we're burrowing, we know | |||
what's happening aboveground too! | |||
{{Tt|ID: 5737}}Those mitts I gave you were one of | |||
the finest pieces in my collection. | |||
{{Tt|ID: 5738}}... | |||
{{Tt|ID: 5739}}Heyyy! We meet again! | |||
Heh heh heh... Sorry, but I kinda | |||
happened to overhear that | |||
conversation. | |||
It seems one of my guys was giving ya | |||
a hard time. Sorry about that. | |||
But that stuff he was sayin' was all | |||
true. | |||
There's a breeze coming from | |||
somewhere in this room. I tell ya, | |||
I can smell it. | |||
I figure the information in that chest | |||
will be useful to ya. | |||
{{Tt|ID: 5740}}This room has a {{Color|red|fake wall}} somewhere... | |||
And on the other side of that wall, | |||
there's another room. Or so I hear... | |||
The ground underneath us is full of | |||
monsters, so we don't go tunneling | |||
too much down there, but... | |||
If you're feelin' adventurous, there | |||
just might be a {{Color|red|hidden route}}... | |||
{{Tt|ID: 5741}}Did you get that from one of ours? | |||
Don't you worry. I won't try to take it | |||
from ya. | |||
I'm tellin' ya, the information in that | |||
box... I think it'll definitely be useful. | |||
{{Tt|ID: 5742}}Wow, you just took down the wall! | |||
You got some starch in your socks, | |||
pal! | |||
{{Tt|ID: 5743}}Me? I'm going to explore this room a | |||
little more. | |||
I also need to report to the boss for | |||
that guy who ran off. | |||
{{Tt|ID: 5744}}Ahhh! So busy, so busy... Burning the | |||
midnight oil again looking for loot! | |||
{{Tt|ID: 5745}}Aghhh! A green monster! | |||
Ack... I can't believe they're following | |||
us down here now... | |||
Guess I can have some fun with him for | |||
now, though... | |||
Heh, heh, heh! You're on Mogma turf | |||
now, fiend! You may be scary, but {{Color|red|as | |||
long as the way ahead of me is clear}}, | |||
you'll never catch me! | |||
{{Tt|ID: 5746}}ACK! You again?! | |||
Heh heh! Doesn't matter how many | |||
times you try to catch me, you'll always | |||
end up empty handed! | |||
{{Tt|ID: 5747}}Noooooooo... You got me! Go on, then, | |||
you monster! Boil me, bake me... | |||
Do your worst! | |||
... | |||
Huh? I know those gloves... | |||
Ain't those from my brother's secret | |||
collection? | |||
:He gave me 'em. | |||
:That's right. | |||
{{Tt|ID: 5748}}What?! You know my brother?! | |||
Awww, you're all green. I thought you | |||
were a monster! | |||
Hey, don't get all angry! I thought you | |||
were one of them. Sorry, guy! | |||
Lemme give ya something good to make | |||
up for it. Hang on there a sec. | |||
{{Tt|ID: 5749}}Here ya go! | |||
Ya know, some monsters seemed to be | |||
looking for something on those cliffs | |||
ahead of us... | |||
You heading that way too, guy? | |||
You take care out there. Don't wanna | |||
see you get skewered or nothin'. | |||
Me? I'm headin' back to the boss's | |||
place. I'll open the door for you while | |||
I'm at it. See ya! | |||
{{Tt|ID: 5750}}Hey, guy! Still in one piece, eh? | |||
Did ya see all the monsters around | |||
that place I was talkin' about? | |||
I wonder what in the ever-tunnelin' | |||
world those guys are looking for... | |||
{{Tt|ID: 5751}}As long as those monsters are still | |||
there, you and me oughta stay clear! | |||
{{Tt|ID: 5752}}...Whoa! | |||
Don't scare me like that! I thought you | |||
were one of those monster creeps! | |||
...Oh, hey, what's this? | |||
You got yourself a swanky pair of | |||
{{Color|orange|Digging Mitts}}, don'tcha? | |||
Who are ya, anyway? Whatcha doing | |||
here? | |||
:On a quest! | |||
:Well... | |||
{{Tt|ID: 5753}}...No offense, pal, but you don't look | |||
like the kinda guy I'd send in here on a | |||
treasure-huntin' mission... | |||
But what do I know... Ya might just | |||
surprise me. | |||
So here's the deal... Word in the | |||
tunnels is there's a huge treasure | |||
hidden in these here ruins... | |||
But nobody who's ever seen it has | |||
come back to tell the tale. | |||
Countless treasure hunters have | |||
disappeared in here! Poof! Gone. | |||
As a treasure digger, I gotta warn | |||
you to just turn around and enjoy the | |||
many peaceful years of diggin' left to | |||
you, but... | |||
You're gonna do this no matter what | |||
I say, aren't ya? | |||
:Pretty much. | |||
:... | |||
{{Tt|ID: 5754}}Hmm... I getcha. | |||
Huh? Me? | |||
Oh yah, the name's {{Color|#0080e0|Guld}}. I'm the big | |||
boss of the Mogmas. | |||
Those Digging Mitts you got right | |||
there... I invented 'em! | |||
Hahah! | |||
{{Tt|ID: 5755}}All right, then... I'm gonna let you in | |||
on an ancient treasure-hunting legend | |||
passed down among generations of | |||
Mogmas. | |||
Every Mogma worth a handful o' dirt | |||
knows this one... | |||
Here we go... | |||
"Ye who seek the entrance to the king's | |||
treasure, look for the {{Color|red|two statues that | |||
face one another}}." | |||
"Show your bravery and {{Color|red|jump into the | |||
mouth of the sleeping statue}}. Do this, | |||
and the path will open before you." | |||
You remember all that, and you're | |||
golden. | |||
:Thanks. | |||
:Say it again! | |||
{{Tt|ID: 5756}}Here it is, the Mogma legend of these | |||
ruins... | |||
"Ye who seek the entrance to the king's | |||
treasure, look for the {{Color|red|two statues that | |||
face one another}}." | |||
"Show your bravery and {{Color|red|jump into the | |||
mouth of the sleeping statue}}. Do this, | |||
and the path will open before you." | |||
It might all just be some frilly old story | |||
for baby Mogmas, but we'll never stop | |||
looking. And today's no exception. | |||
{{Tt|ID: 5757}}Hahah hah... You sure are set on this! | |||
Ready? Here goes... | |||
"Ye who seek the entrance to the king's | |||
treasure, look for the {{Color|red|two statues that | |||
face one another}}." | |||
"Show your bravery and {{Color|red|jump into the | |||
mouth of the sleeping statue}}. Do this, | |||
and the path will open before you." | |||
Got it this time? | |||
:Yep! | |||
:One more time. | |||
{{Tt|ID: 5758}}Some of my guys are searchin' around | |||
here for the treasure. | |||
If you get lost, holler at one of 'em. | |||
{{Tt|ID: 5759}}Ho ho ho... Ahhh! | |||
The exit at last... | |||
{{Tt|ID: 5760}}...Enough of this foolishness... | |||
I am Ghirahim, Demon Lord! | |||
{{Tt|ID: 5761}}It shouldn't matter how powerful your | |||
sword is, you are still nothing... | |||
Not just a human... A human child! | |||
And yet you prevail! | |||
{{Tt|ID: 5762}}You filthy scamp! You have awakened | |||
a wrath that will burn for eons! I swear | |||
to you, whatever it takes, I will drag | |||
you into an eternity of torment! | |||
{{Tt|ID: 5763}}Fire Sanctuary | |||
{{Tt|ID: 5764}}Bring light to each statue in | |||
accordance with the number of | |||
wings each possesses, from least | |||
to most. | |||
When light resides in each | |||
statue, the king's treasure shall | |||
be yours. | |||
{{Tt|ID: 5765}}The bridge of decision... | |||
Choose the path you believe in... | |||
Move forward bravely. | |||
===305-MountainF3.msbt=== | |||
{{Tt|ID: 5766}}I'm afraid that eruption was caused by | |||
an explosion of my power. It looks like | |||
you were caught up in it. My apologies. | |||
The skies above this land should clear | |||
soon... | |||
You should go. | |||
{{Tt|ID: 5767}}Yes... You appear as if summoned! | |||
Young hero, do you wish to ask a | |||
question of me? | |||
:{{Color|#0080e0|Water Dragon}}? | |||
:{{Color|#0080e0|Thunder Dragon}}? | |||
:Volcano? | |||
:No, thanks. | |||
{{Tt|ID: 5768}}Yes... The {{Color|#0080e0|Water Dragon}}. You see, | |||
the goddess gave the Water Dragon | |||
the power to protect the woods. | |||
That power is strong, but the will of the | |||
dragon is even stronger. ...You may | |||
want to be careful with that one, lest | |||
you be eaten like an appetizer. | |||
Ha ha ha ha! | |||
{{Tt|ID: 5769}}Yes, yes... The {{Color|#0080e0|Thunder Dragon}}. | |||
The goddess gave the Thunder Dragon | |||
the power to protect the desert. | |||
This dragon possesses a {{Color|red|legendary | |||
shield}}. It is truly one of its most prized | |||
treasures. | |||
It is said that the Thunder Dragon | |||
delights in testing those with promise | |||
in the hopes of someday finding a | |||
worthy recipient for the shield. | |||
But the dragon is a wily one. And his | |||
test is not as simple as it may appear! | |||
Ha ha ha ha! | |||
{{Tt|ID: 5770}}Yes... This mountain was not always | |||
such a dangerous and unforgiving | |||
place. | |||
There was a time when those above- | |||
ground and those below lived together | |||
in harmony by the blessing of the | |||
great mountain. | |||
The desolation that you see now is all | |||
that remains to remind us of those | |||
glorious days... | |||
{{Tt|ID: 5771}}Yes... You see the path before you, | |||
then. Go. Follow it. | |||
{{Tt|ID: 5772}}What is this? You have another | |||
question for me? | |||
:{{Color|#0080e0|Water Dragon}}? | |||
:{{Color|#0080e0|Thunder Dragon}}? | |||
:Volcano? | |||
:Not really. | |||
{{Tt|ID: 5773}}Ta-DAH! I'm here to save the day! | |||
{{Tt|ID: 5774}}Heyyyy! Long time no see! | |||
Huh? Don't tell me ya forgot my ugly | |||
mug! | |||
I'm Plats, the Mogma you helped | |||
in the northern temple! | |||
I saw them draggin' you off | |||
unconscious, so I tailed 'em! | |||
{{Tt|ID: 5775}}You're pretty fearless, eh? | |||
What are you up to now? | |||
:Well... | |||
:Searching. | |||
{{Tt|ID: 5776}}Th-the dragon? You mean the | |||
dragon-god thing? | |||
Uhh, yeah... I heard a rumor that a big | |||
dragon-god lives in this mountain... | |||
You really like those fantasy stories, | |||
eh, pal? | |||
Hmm? Why am I here, you ask? | |||
I just heard a rumor that some bad | |||
guys were gettin' together on this | |||
mountain! | |||
Heh heh heh... And everyone knows | |||
that when bad guys get together, | |||
they'll be fightin' over some loot. | |||
{{Tt|ID: 5777}}...Haha! I know why you're really here! | |||
You heard the rumor about the baddies | |||
and their treasure too, didn't ya, pal? | |||
Heh heh heh! You know what I'm | |||
talkin' about! The rumor that some | |||
bad guys are havin' a little get- | |||
together on this mountain. | |||
And everybody knows that where | |||
there's bad guys, there's treasure! | |||
That's just the way of the world. | |||
{{Tt|ID: 5778}}Don't you gotta take care of your own | |||
business first? | |||
Haven't ya noticed? They swiped all | |||
your stuff! | |||
While you were out, they shook you | |||
down good, pal! You're gonna want to | |||
get your stuff back before ya go and | |||
try anything else. | |||
I can get you started. I stole these back | |||
for ya... | |||
{{Tt|ID: 5779}}Time for me to tunnel out, pal! | |||
You got your work cut out for you! | |||
Good luck out there! | |||
{{Tt|ID: 5780}}Heyyyy! | |||
{{Tt|ID: 5781}}Whaddya thinkin'? You shouldn't be | |||
out here in the open with no way to | |||
defend yourself... | |||
This place is crawlin' with thugs! | |||
Well, just be careful they don't spot | |||
ya while you're sneakin' around! | |||
{{Tt|ID: 5782}}I feel just terrible for you, pal... | |||
Here, let me do one more thing for ya! | |||
Ol' Plats here's gonna show ya what's | |||
in all the treasure chests! | |||
...Ta-dahh! | |||
{{Tt|ID: 5783}}After all, none of it looked like stuff | |||
I'd really want anyhow... | |||
But if some of them things are yours, | |||
I'll bet you're gonna want to get 'em | |||
back, right? | |||
{{Tt|ID: 5784}}And I probably don't even need to say | |||
this again... But seriously, pal, don't | |||
let them bad guys see ya, y'hear? | |||
They ain't gonna do nothin' nice if they | |||
catch you! So don't do anything heroic | |||
and get yourself caught! | |||
Got it? | |||
:OK, already... | |||
:... | |||
{{Tt|ID: 5785}}All right then, I'm going back to | |||
rummage around for treasure! | |||
See ya later! | |||
{{Tt|ID: 5786}}... | |||
Ahh... You know, I really worry about | |||
ya, pal. It's a weakness of mine! | |||
OK, tell you what...I'm gonna show you | |||
something good! Open up your map! | |||
{{Tt|ID: 5787}}Wheeeeeeze... So hot... | |||
One of the most amazing treasures | |||
of the world, just up ahead... | |||
{{Tt|ID: 5788}}Huff... | |||
A little while ago, all them bad guys | |||
started disappearing... Then I noticed | |||
they were all gathering up ahead... | |||
They must have something good... | |||
{{Tt|ID: 5789}}Pst! Hey, boy oh boy, have I got some | |||
great hints for you. Want to see one? | |||
:Show me! | |||
:No, thanks. | |||
{{Tt|ID: 5790}}Hey there, friend. Do you want a hint? | |||
I've got new ones to show! | |||
:Show me! | |||
:No, thanks. | |||
{{Tt|ID: 5791}}Hiya, friend. So, I don't have any new | |||
hints to show you, but I'll gladly let you | |||
look over all the hints that are | |||
currently available. Want a peek? | |||
:Show me! | |||
:No, thanks. | |||
{{Tt|ID: 5792}}I gotcha. Then I wish ya luck! | |||
{{Tt|ID: 5793}}Thank you, Master [Link]. | |||
Please excuse me for leaving your side | |||
during this brief trouble with the | |||
volcanic eruption. | |||
While I was here, I detected a strong | |||
source of power emanating from the | |||
area on the far right. | |||
Signs indicate a 60% chance that the | |||
dragon who knows a verse from the | |||
{{Color|#0080e0|Song of the Hero}} dwells there. | |||
Please reacquire the rest of your gear | |||
and continue your search for the | |||
dragon. | |||
===350-MountainSiren.msbt=== | |||
{{Tt|ID: 5794}}Master [Link]... | |||
{{Tt|ID: 5795}}You stand within {{Color|#0080e0|Din's Silent Realm}}, | |||
the third trial. It will test the limits of | |||
your {{Color|red|power}}. | |||
To locate the last flame that will | |||
enhance your sword, you must first | |||
complete this final challenge and | |||
achieve spiritual growth once again. | |||
{{Tt|ID: 5796}}When your vessel is full, your spirit | |||
will grow and you will be entrusted | |||
with a {{Color|red|new power}} by the goddess. | |||
Do you have any questions? | |||
:Yes! | |||
:No. | |||
{{Tt|ID: 5797}}Which topic do you wish to review? | |||
:The Spirit Vessel? | |||
:Guardians? | |||
:Waking Water? | |||
:Never mind. | |||
{{Tt|ID: 5798}}Do you have any further questions? | |||
:The Spirit Vessel? | |||
:Guardians? | |||
:Waking Water? | |||
:Never mind. | |||
{{Tt|ID: 5799}}Understood, Master. | |||
{{Tt|ID: 5800}}Master, I await your return in the | |||
outside world. | |||
{{Tt|ID: 5801}}Yes, Master. | |||
To fill the {{Color|orange|Spirit Vessel}}, you need to | |||
locate and collect every {{Color|orange|Tear of Din}} | |||
scattered across this Silent Realm. | |||
{{Tt|ID: 5802}}Master, do you see the glowing | |||
object a ways in front of you? | |||
{{Tt|ID: 5803}}That is a {{Color|orange|Tear of Din}}. | |||
You will need to collect {{Color|red|15}} of them. | |||
{{Tt|ID: 5804}}Understood, Master. | |||
Allow me to explain. | |||
{{Tt|ID: 5805}}If you take even a single step outside | |||
the protective circle you stand in, the | |||
{{Color|red|Guardians}} of this realm will wake up | |||
and pursue you, Master. | |||
{{Tt|ID: 5806}}If a {{Color|red|Guardian}} manages to land even a | |||
single hit on you, your spirit will | |||
shatter and you will fail the trial. | |||
{{Tt|ID: 5807}}You must collect the {{Color|orange|tears}} scattered | |||
throughout this area and fill the | |||
{{Color|orange|Spirit Vessel}} without | |||
being hit by an attack. | |||
{{Tt|ID: 5808}}The unusual liquid substance that | |||
covers that area is known as {{Color|red|Waking | |||
Water}}, and it has certain unique | |||
properties. | |||
If you make contact with Waking | |||
Water, the {{Color|red|Guardians will be | |||
immediately alerted to your presence}}. | |||
Pools of Waking Water are located all | |||
throughout the area. I suggest you | |||
watch where you step... | |||
{{Tt|ID: 5809}}When your {{Color|orange|Spirit Vessel}} is filled with | |||
15 {{Color|red|tears}}, your spirit will grow and you | |||
will be blessed by the goddess with a | |||
new power. | |||
Master, I will await your return in the | |||
outside world. | |||
{{Tt|ID: 5810}}Master [Link], I can | |||
unfortunately confirm that you | |||
have failed to pass the trial. | |||
{{Tt|ID: 5811}}Collect all the {{Color|orange|tears}} within the Silent | |||
Realm. I shall await your return here. | |||
{{Tt|ID: 5812}}Master, so long as you have the will and | |||
determination, you can retry a trial | |||
as many times as you like. | |||
A good strategy is {{Color|red|to find, but then | |||
deliberately not pick up}}, the most- | |||
easily-accessible {{Color|orange|tears}} until you are | |||
discovered and really need one. | |||
Collect the 15 {{Color|orange|tears}} and complete the | |||
trial. I will await your return in the | |||
outside world. | |||
{{Tt|ID: 5813}}The locations of {{Color|orange|tears}} you have | |||
gathered during your trial are | |||
{{Color|red|marked on the map}}. | |||
You will have an easier time | |||
completing your task if you | |||
first set out to discover the | |||
locations of all 15 tears. | |||
{{Tt|ID: 5814}}{{Color|red|Two types of Watchers}} patrol the | |||
realm, looking for intruders. I highly | |||
suggest you take caution. | |||
So long as you do not step into their | |||
light, you will remain undetected | |||
by {{Color|red|flying Sky Watchers}}. | |||
However, the {{Color|red|Earth Watchers}}, who | |||
{{Color|red|hover near the ground}}, will give chase | |||
if you come too close to them, so {{Color|red|stay | |||
alert}} and maintain a safe distance. | |||
{{Tt|ID: 5815}}Master, the chances of your not being | |||
the chosen one are increasing... | |||
Repeated attempts at this trial have | |||
scattered your concentration and made | |||
your performance erratic. I suggest | |||
you rest awhile before trying again. | |||
{{Tt|ID: 5816}}I suggest using smart tactics to your | |||
advantage. Try {{Color|red|leaving easy-to-collect | |||
tears}} for when you are being pursued. | |||
{{Tt|ID: 5817}}The locations of {{Color|orange|tears}} that you have | |||
previously collected will be {{Color|red|marked | |||
on the map}}, so make good use of that. | |||
Confirm the locations of all 15 tears | |||
first to increase your chances of | |||
successfully completing the trial. | |||
{{Tt|ID: 5818}}Master, in addition to the {{Color|red|Guardians}} | |||
who will attack you, there are also two | |||
types of {{Color|red|Watchers}} that search for | |||
intruders {{Color|red|on the ground and in the sky}}. | |||
The two types of Watchers exhibit | |||
dramatically different behavior, so be | |||
sure you understand how to avoid | |||
detection by both. | |||
{{Tt|ID: 5819}}We're here, [Link]! | |||
Show me what you've got! | |||
===351-Salvage.msbt=== | |||
{{Tt|ID: 5820}}I have located a substance that closely | |||
resembles the material used in the | |||
fortune-teller's crystal ball... It should | |||
make a suitable replacement. | |||
Shall I call the robot to collect it? | |||
:Yes. | |||
:Not now. | |||
{{Tt|ID: 5821}}Yes, Master. If you change your mind | |||
and decide to retrieve it, please | |||
examine it again. | |||
{{Tt|ID: 5822}}Master, I will send word to the robot | |||
using telepathic transmission. | |||
{{Tt|ID: 5823}}Mistress Fi! I'm heeeeereeeee, zrrpt! | |||
Oh. You want me to carry this old | |||
thing, bzzt? | |||
{{Tt|ID: 5824}}I'll be waiting for you in the sky, | |||
so don't take too long, vrrt!! | |||
{{Tt|ID: 5825}}Master, I suggest we also return to | |||
the sky and collect the crystal ball as | |||
soon as possible. | |||
{{Tt|ID: 5826}}Hey, Master Shortpants! How come | |||
you always get the easy jobs, zrrpt? | |||
{{Tt|ID: 5827}}So we meet again, eh? I gotta thank ya | |||
for your help last time! | |||
See, I've been searchin' for new | |||
treasure spots, but I can't find a | |||
single bauble or bit of treasure. | |||
Maybe I'm just gettin' woozy from | |||
working so long in this heat. | |||
Sometimes I wish I could find a job that | |||
really played to my strengths, yeah... | |||
somethin' in a cool climate. Then I'd | |||
be set! | |||
:I know a place! | |||
:Keep dreaming. | |||
{{Tt|ID: 5828}}So ya know a place with work that I'd | |||
be good at? | |||
And it's in the sky?! | |||
... | |||
... | |||
I LOVE THE SKY! | |||
Where do I sign up? I'm tellin' ya, | |||
I'm in! Let's do this thing! | |||
{{Tt|ID: 5829}}Right... Well, yeah, I guess I could try | |||
to stick it out for a little while longer... | |||
{{Tt|ID: 5830}}This individual's capabilities match | |||
perfectly to the types of duties | |||
expected of an employee at the Lumpy | |||
Pumpkin. | |||
Do you want to call the robot and | |||
transport this individual? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 5831}}Hey, what gives?! You said you'd take | |||
me to the sky, but then you backed out | |||
of our deal! Now I'm back here. | |||
If you're going to make a promise | |||
like that, you better follow through! | |||
{{Tt|ID: 5832}}Master, I suggest that we also return | |||
to the sky and accompany the Mogma | |||
to his destination quickly. | |||
{{Tt|ID: 5833}}You don't have to tell me twice, zrrbt! | |||
===399-Demo.msbt=== | |||
{{Tt|ID: 5834}}[Link]! | |||
{{Tt|ID: 5835}}You cannot go to him, Your Grace. | |||
Remember what we discussed. | |||
Restrain yourself. Focus on the task | |||
at hand. | |||
{{Tt|ID: 5836}}I... I have to go. I'm sorry, | |||
[Link]. | |||
{{Tt|ID: 5837}}It took you far too long to get here. | |||
Looking at you, I fear the {{Color|#0080e0|goddess}} | |||
is mistaken in her choice of agents. | |||
If this failure is any indication, you | |||
have no hope of defending Her Grace | |||
from those who seek to assail her. | |||
{{Tt|ID: 5838}}Do my words anger you, boy? | |||
Do my words sting? Let them. If I had | |||
not come when I did, your Zelda would | |||
already have fallen into the hands of | |||
the enemy. | |||
The truth of it is you were late. | |||
You were late, and you failed to | |||
protect her. | |||
{{Tt|ID: 5839}}I sent Zelda ahead to learn more of the | |||
fate in which she is destined to play | |||
a part. | |||
Listen well, chosen one. If you wish to | |||
be of help to Her Grace, you must | |||
summon a shred of courage and face | |||
the trials laid out before you. | |||
Only when you've conquered the trials | |||
will you be of use to Zelda. No sooner. | |||
Am I understood? | |||
{{Tt|ID: 5840}}Master, I have a message written in the | |||
language of the gods of old. | |||
Allow me to translate for you. | |||
{{Tt|ID: 5841}}{{Color|gold|From the edge of time I guide you, | |||
the one destined to carry out the | |||
goddess's mission.}} | |||
{{Tt|ID: 5842}}{{Color|gold|The spirit maiden who descended from | |||
the clouds has passed through the | |||
Earth Spring and makes her way to a | |||
fated place.}} | |||
{{Tt|ID: 5843}}{{Color|gold|The parched desert of Lanayru... | |||
That is where the chosen will pass | |||
through the}} {{Color|red|Gate of Time}} {{Color|gold|into a | |||
distant world.}} | |||
{{Tt|ID: 5844}}You got the {{Color|orange|Amber Tablet}}! | |||
The weathered surface of this heavy stone | |||
tablet feels very old. | |||
{{Tt|ID: 5845}}...Oh, hello there, [Link]. | |||
I see you're still among the living. | |||
Fancy meeting you here. | |||
{{Tt|ID: 5846}}We seem to bump into each other time | |||
and time again. Oh, it's no coincidence, | |||
though, is it? You and I, we're bound | |||
by a {{Color|red|thread of fate}}. | |||
{{Tt|ID: 5847}}Look at these old drawings! | |||
{{Tt|ID: 5848}}Until I found these, I was...upset about | |||
that little stunt the goddess's guard dog | |||
pulled at the {{Color|red|Gate of Time}}. What was | |||
that twig's name again? {{Color|#0080e0|Impa}}? | |||
{{Tt|ID: 5849}}Well, never mind that, because these | |||
drawings suggest the existence of a | |||
second Gate of Time. This news has | |||
just filled my heart with rainbows! | |||
{{Tt|ID: 5850}}I've been a busy boy, searching here | |||
and there and everywhere for another | |||
Gate of Time. | |||
{{Tt|ID: 5851}}And yet, I couldn't even find a single | |||
clue. Since I know I can be honest with | |||
you, I'll admit I got a little sulky. | |||
It was frowns all around. | |||
{{Tt|ID: 5852}}The thought of never getting my hands | |||
on that darling young girl again was... | |||
well, more than I could bear. | |||
{{Tt|ID: 5853}}But then... Then I found this place! | |||
The prospect of a second Gate of Time | |||
has made me positively giggly! | |||
{{Tt|ID: 5854}}That girl... Your adorable friend... | |||
She will be instrumental in bringing | |||
about the revival of my master. | |||
And though I feared she was now quite | |||
beyond my reach, I despair no longer! | |||
{{Tt|ID: 5855}}...But before we talk any further on | |||
that subject, there's still the | |||
outstanding matter of your | |||
punishment, [Link]. | |||
Do you remember when I told you that | |||
the next time we met, I'd make your | |||
ears bleed from the sound of your own | |||
screams? | |||
Well, I've been thinking... Perhaps | |||
corporal punishment is a touch harsh. | |||
I might be willing to forgive and forget | |||
if you'll strike a deal. | |||
{{Tt|ID: 5856}}...All I ask is that you tell me where | |||
I can find the other Gate of Time. | |||
That's not too much to ask, is it? | |||
Oh, and don't you play coy with me. | |||
I know that you know, so why not let me | |||
in on the fun? | |||
{{Tt|ID: 5857}}Such behavior. A mischievous boy like | |||
you needs to be dealt with firmly. | |||
I must warn you, I won't go easy on you | |||
this time. | |||
{{Tt|ID: 5858}}Lovely, aren't they? You'll find the | |||
supple skin of my arms tougher than | |||
any armor. Doesn't their shape just | |||
leave you...breathless? | |||
{{Tt|ID: 5859}}Behold! | |||
{{Tt|ID: 5860}}Such beauty! | |||
{{Tt|ID: 5861}}Such a pure form! | |||
{{Tt|ID: 5862}}Such an exquisite physique! | |||
{{Tt|ID: 5863}}Such stunning features! | |||
{{Tt|ID: 5864}}Yes, I've pretty much got it all. Though | |||
there is one teensy, tiny thing I lack... | |||
{{Tt|ID: 5865}}Namely, mercy. | |||
Come to me, [Link]. | |||
You and I, we're bound by that {{Color|red|thread}} | |||
of fate. Destined to fight. | |||
So come close, [Link]! | |||
Meet me in battle, and the thread of | |||
fate that binds us will be soaked | |||
crimson with your {{Color|red|blood}}! | |||
{{Tt|ID: 5866}}The flames of Din have imbued your | |||
blade with a sacred white light that | |||
demons revile. | |||
{{Tt|ID: 5867}}Master, now that it has been tempered | |||
by the last of the sacred flames, your | |||
blade has finally revealed its true | |||
form. You now hold the {{Color|red|Master Sword}}. | |||
{{Tt|ID: 5868}}With this sword's great power, you can | |||
awaken the Gate of Time within the | |||
{{Color|#0080e0|Sealed Temple}}. I recommend you | |||
make your way to this location. | |||
{{Tt|ID: 5869}}Ho! A man of flesh and blood has | |||
walked his way to the heart of my | |||
burning hall! Now this is something. | |||
{{Tt|ID: 5870}}If I have the right of it, the mark you | |||
bear upon your hand is not just a | |||
fashionable decoration. | |||
There can be no doubt about it, then. | |||
The goddess has chosen you to hear the | |||
melody I have guarded for her all | |||
these years. | |||
Listen well, human child. I will sing | |||
you my part of the {{Color|#0080e0|Song of the Hero}}. | |||
{{Tt|ID: 5871}}You learned part of the {{Color|orange|Song of the Hero}}! | |||
==4-Desert== | ==4-Desert== | ||
===400-Desert.msbt=== | |||
|{{#if: {{# | |||
|}} | {{Tt|ID: 5872}}Lanayru Mine | ||
{{Tt|ID: 5873}}Lanayru Desert | |||
{{Tt|ID: 5874}}... | |||
{{Tt|ID: 5875}}... | |||
{{Tt|ID: 5876}}... | |||
{{Tt|ID: 5877}}Where did you come from, dzzzzt? | |||
We're here collecting Timeshift Stones | |||
and transporting them to {{Color|#0080e0|Lanayru | |||
Mining Facility}}. | |||
Stay away from the blue stones, zrrpt. | |||
They're too dangerous for humans! | |||
{{Tt|ID: 5878}}Stay away from the blue stones, zrrpt. | |||
They're too dangerous, vrrrrrm, for | |||
humans! And try not to get in the way! | |||
{{Tt|ID: 5879}}... | |||
{{Tt|ID: 5880}}That's a mine cart for transporting | |||
Timeshift Stones, zrrpt. They're not | |||
for human use, so get lost, vrrm! | |||
{{Tt|ID: 5881}}... | |||
{{Tt|ID: 5882}}Do not interfere with mining | |||
operations! Stop talking to me, zrrpt! | |||
{{Tt|ID: 5883}}... | |||
{{Tt|ID: 5884}}The mine cart in front of the door is | |||
going to pass through here, so it's | |||
dangerous for you to be there, vrrm! | |||
Maybe you should just go away, zrrpt! | |||
{{Tt|ID: 5885}}... | |||
{{Tt|ID: 5886}}Help, zrrt! | |||
{{Tt|ID: 5887}}If you hadn't come along, they would | |||
have sucked all of the electricity out | |||
of me, vrrm! | |||
Oh... Look at that, zrrpt... You have a | |||
{{Color|gold|Beetle}}. It appears to be an older model | |||
of Lanayru fabrication. | |||
As thanks for saving me, I will upgrade | |||
{{Color|red|that}} for you, zwooop. Give it here for a | |||
second, phwing! | |||
{{Tt|ID: 5888}}I've added a {{Color|red|pincer modification so | |||
you can grab things}}, brrrrrrrt. | |||
Be careful out there, zrrt! | |||
{{Tt|ID: 5889}}Still hanging around here? | |||
Be careful, vrrm! | |||
{{Tt|ID: 5890}}Thank you, zrrt! | |||
{{Tt|ID: 5891}}... | |||
{{Tt|ID: 5892}}This is the {{Color|#0080e0|Temple of Time}}. Within it | |||
is the sacred {{Color|#0080e0|Gate of Time}} made by the | |||
goddess, bzzt. | |||
It's my job to patrol outside the temple, | |||
vrrm! If you want to reach the Gate of | |||
Time, you will need to pass through | |||
that door, bzzap. | |||
Huh? You need another way in, | |||
phoo-weep? | |||
Well, {{Color|#0080e0|Lanayru Mining Facility}} and the | |||
{{Color|#0080e0|Temple of Time}} {{Color|red|are connected | |||
underground}}, dzzt. Lanayru Mining | |||
Facility is right here! | |||
{{Tt|ID: 5893}}Lanayru Mining Facility is just ahead. | |||
Good luck, vrrt! | |||
{{Tt|ID: 5894}}No matter how many times I see the | |||
Temple of Time, my circuits still get | |||
overloaded with impressiveness, zrrp! | |||
{{Tt|ID: 5895}}Help, zrrt! | |||
{{Tt|ID: 5896}}That was scary, vrrrrrm... | |||
Thanks for helping me, bzzt. | |||
{{Tt|ID: 5897}}This map... It looks inaccurate, bzzt. | |||
I'm going to fix it for you, zrrm! | |||
{{Tt|ID: 5898}}... | |||
{{Tt|ID: 5899}}You are not in my memory banks, brrt. | |||
This is the power generator for the | |||
mechanism that opens the entrance | |||
to Lanayru Mining Facility, zrrpt! | |||
But it won't budge until you activate | |||
the remote power nodes and set those | |||
{{Color|red|three dials}} to access them correctly. | |||
{{Tt|ID: 5900}}Did you figure out how to access the | |||
remote power nodes, zrrpt? Just | |||
setting the dials will not be enough to | |||
open the entrance to the facility, vrrm. | |||
{{Tt|ID: 5901}}Did you figure out how to access the | |||
remote power nodes, zrrbt? That is | |||
most impressive...for a human, vrrm. | |||
This is {{Color|#0080e0|Lanayru Mining Facility}}, | |||
phwing! It is where Timeshift Stones | |||
are produced. | |||
No matter how many times I see this | |||
place, my rotors still hum with | |||
admiration, bzzt! | |||
{{Tt|ID: 5902}}This is {{Color|#0080e0|Lanayru Mining Facility}}, | |||
phwing! It is where Timeshift Stones | |||
are produced. | |||
No matter how many times I see this | |||
place, my rotors still hum with | |||
admiration, bzzt! | |||
{{Tt|ID: 5903}}... | |||
{{Tt|ID: 5904}}You're trying to figure out how to | |||
configure the device to get you into | |||
Lanayru Mining Facility, zrrpt? | |||
You look kind of suspicious, vrrm. | |||
I probably shouldn't be telling you how | |||
to access the remote power nodes to | |||
enter the facility, zwoop. | |||
And don't let me catch you stabbing | |||
or fiddling with this device, bzzt! | |||
{{Tt|ID: 5905}}Ahhh! What are you doing, vrrt?! | |||
Still... You'll never get it to open just | |||
fiddling with the dials, bzzt. | |||
{{Tt|ID: 5906}}You look kind of suspicious, vrrm. | |||
Don't let me catch you fiddling with | |||
this device, bzzt! | |||
{{Tt|ID: 5907}}Did you figure out how to access the | |||
remote power nodes, zrrbt? That is | |||
most impressive...for a human, vrrm. | |||
{{Tt|ID: 5908}}... | |||
{{Tt|ID: 5909}}You're trying to figure out how to | |||
configure the device to get you into | |||
Lanayru Mining Facility, zrrpt? | |||
You look kind of suspicious, vrrm. | |||
I probably shouldn't be telling you how | |||
to access the remote power nodes to | |||
enter the facility, zwoop. | |||
And don't let me catch you stabbing | |||
or fiddling with this device, bzzt! | |||
{{Tt|ID: 5910}}Ahhh! What are you doing, vrrt?! | |||
Still... You'll never get it to open just | |||
fiddling with the dials, bzzt. | |||
{{Tt|ID: 5911}}You look kind of suspicious, vrrm. | |||
Don't let me catch you fiddling with | |||
this device, bzzt! | |||
{{Tt|ID: 5912}}Did you figure out how to access the | |||
remote power nodes, zrrbt? That is | |||
most impressive...for a human, vrrm. | |||
{{Tt|ID: 5913}}... | |||
{{Tt|ID: 5914}}You're trying to figure out how to | |||
configure the device to get you into | |||
Lanayru Mining Facility, zrrpt? | |||
You look kind of suspicious, vrrm. | |||
I probably shouldn't be telling you how | |||
to access the remote power nodes to | |||
enter the facility, zwoop. | |||
And don't let me catch you stabbing | |||
or fiddling with this device, bzzt! | |||
{{Tt|ID: 5915}}Ahhh! What are you doing, vrrt?! | |||
Still... You'll never get it to open just | |||
fiddling with the dials, bzzt. | |||
{{Tt|ID: 5916}}You look kind of suspicious, vrrm. | |||
Don't let me catch you fiddling with | |||
this device, bzzt! | |||
{{Tt|ID: 5917}}Did you figure out how to access the | |||
remote power nodes, zrrbt? That is | |||
most impressive...for a human, vrrm. | |||
{{Tt|ID: 5918}}... | |||
{{Tt|ID: 5919}}Huh? You're looking for work, zrrpt? | |||
Then get rid of that funny-looking hat | |||
and come back with a helmet, vrrm! | |||
{{Tt|ID: 5920}}... | |||
{{Tt|ID: 5921}}These strange things have started | |||
attacking us recently, vrrm. We don't | |||
have any weapons to defend ourselves, | |||
so if they attack, we're fried, phweep! | |||
{{Tt|ID: 5922}}... | |||
{{Tt|ID: 5923}}You're interested in the Timeshift | |||
Stones? Then you should take a tour | |||
of {{Color|#0080e0|Lanayru Mining Facility}}, zooop! | |||
{{Tt|ID: 5924}}... | |||
{{Tt|ID: 5925}}The Timeshift Stones power us, as | |||
well as the machines we use, vreep! | |||
That's why we have to stay hard at | |||
work, zoop! | |||
{{Tt|ID: 5926}}... | |||
{{Tt|ID: 5927}}I don't see many humans around here, | |||
vrrt. Are you interested in the | |||
Timeshift Stones, phweep? | |||
{{Tt|ID: 5928}}... | |||
{{Tt|ID: 5929}}My friend was kidnapped the other | |||
day, vrrt! And I heard they sucked out | |||
all of his electricity, zrrrrpt! | |||
{{Tt|ID: 5930}}You are looking for the dragon god, | |||
zrrpt? | |||
If it's {{Color|#0080e0|Master Thunder Dragon}} you | |||
want to meet, he's to the south of | |||
{{Color|#0080e0|Lanayru Caves}}, bzzt. I don't know of | |||
any other dragons, though, phweep. | |||
{{Tt|ID: 5931}}A report, Master [Link]. | |||
We have arrived at {{Color|#0080e0|Lanayru Mine}}. | |||
{{Tt|ID: 5932}}This arid region was transformed into | |||
a desert over the course of several | |||
hundred years. | |||
{{Tt|ID: 5933}}My projections show that {{Color|#0080e0|Zelda}} must | |||
have traveled through this area. | |||
{{Tt|ID: 5934}}My estimates indicate that this object | |||
has been broken for many years. | |||
I am unable to analyze the content of | |||
its speech at this time. | |||
{{Tt|ID: 5935}}I am able to confirm that a time shift | |||
has occurred within this space. | |||
Any impact to the blue stones creates a | |||
sustained temporal disruption field in | |||
the surrounding area. Readings show | |||
that this area {{Color|red|is in a past time state}}. | |||
{{Tt|ID: 5936}}Readings indicate the materials used | |||
to construct the {{Color|#0080e0|generator}} are also | |||
present in this area. You can now use | |||
your {{Color|red|dowsing}} ability to locate them. | |||
{{Tt|ID: 5937}}A report, Master. I can no longer | |||
detect {{Color|#0080e0|Zelda}}'s aura. | |||
{{Tt|ID: 5938}}The moment the gate was destroyed, | |||
Zelda's presence disappeared from my | |||
readings. {{Color|red|You can no longer search for | |||
her with your dowsing ability}}. | |||
{{Tt|ID: 5939}}Zelda's companion instructed you to | |||
meet with the ancient one in the Sealed | |||
Grounds. | |||
This corresponds with the records in | |||
my memory. I propose that we travel to | |||
the {{Color|#0080e0|Sealed Temple}}. | |||
{{Tt|ID: 5940}}We have arrived at {{Color|#0080e0|Lanayru Deser}}{{Color|#0080e0|t}}. | |||
The terrain in this area changed | |||
dramatically as climate forces rapidly | |||
turned it into a desert. | |||
{{Tt|ID: 5941}}I have confirmed numerous areas of | |||
{{Color|red|sinksand}}. Should you step in sinksand, | |||
you may be swallowed by the desert. | |||
Bodily danger has increased by 30%. | |||
{{Tt|ID: 5942}}As a safety measure, I recommend | |||
you {{Color|red|check the terrain}} on your map | |||
with [+]. | |||
{{Tt|ID: 5943}}My readings indicate that {{Color|#0080e0|Zelda}} has | |||
passed through here. As previously | |||
stated, this area is highly dangerous. | |||
I suggest reuniting with her quickly | |||
to determine the motivations behind | |||
her actions at {{Color|#0080e0|Eldin Province}}. | |||
{{Tt|ID: 5944}}A report, Master [Link]. | |||
The map you possess corresponds to the | |||
actual terrain of this area with only | |||
35% accuracy. | |||
The robot you met earlier modified | |||
your map to show {{Color|red|past terrain}} that is | |||
now submerged below the sinksand. | |||
{{Tt|ID: 5945}}Master [Link], I have | |||
information to report. | |||
I can confirm that you will not be | |||
consumed by the sinksand in this | |||
current position. I suggest verifying | |||
your location on the map. | |||
{{Tt|ID: 5946}}Readings indicate that there is a | |||
submerged path beneath the | |||
sinksand. | |||
It is possible to walk along a route | |||
above this path without submerging | |||
completely into the sinksand. | |||
Simulations suggest that placing | |||
beacons to mark a safe route along | |||
these paths before proceeding would | |||
significantly reduce risk. | |||
{{Tt|ID: 5947}}I recommend placing {{Color|#0080e0|multiple}} beacons. | |||
{{Tt|ID: 5948}}We have arrived at {{Color|#0080e0|Lanayru Mine}}. | |||
You can use your dowsing ability to | |||
locate the entrance to the trial you | |||
must pass to open the way to the | |||
sacred flame. | |||
{{Tt|ID: 5949}}We have arrived at {{Color|#0080e0|Lanayru Desert}}. | |||
You can use your dowsing ability to | |||
locate the entrance to the trial you | |||
must pass to open the way to the | |||
sacred flame. | |||
{{Tt|ID: 5950}}We have arrived at the {{Color|#0080e0|Temple of | |||
Time}}. | |||
You can use your dowsing ability to | |||
locate the entrance to the trial you | |||
must pass to open the way to the | |||
sacred flame. | |||
{{Tt|ID: 5951}}Congratulations, Master. | |||
{{Tt|ID: 5952}}You have completed the trial. You now | |||
have the power to proceed to the sacred | |||
flame that will be entrusted to your | |||
sword and your strong spirit. | |||
{{Tt|ID: 5953}}The {{Color|orange|Clawshots}} are one of the goddess's | |||
sacred gifts. | |||
You can extend these claws attached to | |||
chains to pull yourself to {{Color|red|targets}} and | |||
{{Color|red|vines}} beyond your reach. | |||
{{Tt|ID: 5954}}The flame is somewhere in the desert... | |||
I conjecture that it lies in a place | |||
you have not yet visited, Master. | |||
{{Tt|ID: 5955}}A report, Master [Link]. | |||
{{Tt|ID: 5956}}The symbols on this power generator | |||
correspond to the symbols on the three | |||
remote power nodes you activated. | |||
Logic suggests that they are connected. | |||
{{Tt|ID: 5957}}Master [Link], all three | |||
remote power nodes have been | |||
activated. | |||
Please make your way to the {{Color|red|power | |||
generator}} in front of {{Color|#0080e0|Lanayru | |||
Mining Facility}}. | |||
{{Tt|ID: 5958}}A report, Master [Link]. | |||
My analysis indicates that you can | |||
restore this {{Color|red|device}} to an operable state | |||
by inserting a source of energy. | |||
{{Tt|ID: 5959}}{{Color|#0080e0|Tumbleweeds}} sometimes roll across the | |||
sand in Lanayru Desert and other | |||
places. | |||
Tumbleweeds are used as a material to | |||
upgrade a variety of items. You can | |||
collect them with a {{Color|red|Bug Net}}. | |||
{{Tt|ID: 5960}}Hello, hello, [Link]. | |||
{{Tt|ID: 5961}}I just remembered, [Link]. | |||
I have got something to report on the | |||
excavation project you invested in | |||
earlier! | |||
I found loads of Timeshift Stones! | |||
Now I can pay you back 10 times what | |||
you gave me! | |||
{{Tt|ID: 5962}}How is your search for that {{Color|#0080e0|sacred | |||
flame}} going? Did you find it?! | |||
I have been dying to hear whether you | |||
found it. Well...did you? | |||
...So after that wild, long adventure, | |||
you found it! [Link], you | |||
are truly amazing. | |||
{{Tt|ID: 5963}}You know, I think it is time I tell you | |||
what I found out about the legend of | |||
the three dragons. | |||
I am certain there is a hidden area just | |||
beyond here in the desert! | |||
You see, I found a {{Color|red|narrow passageway}} | |||
that was too tight for me to fit through. | |||
And my gut tells me that one of the | |||
three dragons of legend, the {{Color|red|Thunder | |||
Dragon}}, lives there! | |||
These robots are connected to him | |||
somehow. I am sure of it, bud. | |||
{{Color|red|The T}}{{Color|red|hunder Dragon}}, robots, and | |||
Timeshift Stones... | |||
What an adventure! | |||
{{Tt|ID: 5964}}I found the passage that leads | |||
to where the {{Color|red|Thunder Dragon}} lives... | |||
But it is too narrow for a big guy like | |||
me to pass through. If only there was a | |||
way... | |||
{{Tt|ID: 5965}}Hey, you over there! Say, is that | |||
my buddy [Link]? | |||
It is! | |||
You have come at the perfect | |||
time! I have something I want to | |||
show you. | |||
Come on up here! | |||
{{Tt|ID: 5966}}[Link]! You made it into the | |||
dragon's territory?! | |||
I am so jealous! | |||
You outdid me again, bud! | |||
{{Tt|ID: 5967}}Good to see you, bud! Seems like you | |||
pop up everywhere! Though I am one | |||
to talk... | |||
Anyway, bud, there is something I am | |||
dying to tell you. It is the discovery of | |||
the century! | |||
This is a sacred place known as the | |||
{{Color|#0080e0|Temple of Time}}. | |||
I could not believe my eyes when I saw a | |||
{{Color|red|human who lives on the legendary | |||
Isle of the Goddess}}! | |||
It wore clothes just like the ones | |||
written about in the ancient | |||
manuscripts! And it looked just | |||
like you, bud! | |||
It came with another person...and they | |||
entered the temple! I wanted to chase | |||
after them... | |||
But then there was an explosion all of a | |||
sudden! And the entrance... Well, you | |||
can see for yourself, bud. | |||
I do not think we are getting past this | |||
mess. I just wish we could find out | |||
what is happening on the other side! | |||
{{Tt|ID: 5968}}What? You made it inside? | |||
You mean to say there is a secret | |||
passage I did not know about? | |||
Why did you not tell me, bud?! | |||
I was just about to give up and go home | |||
when I heard this huge crash. I rushed | |||
back to find that the way had been | |||
cleared. | |||
I am going to explore inside. I have to | |||
go back to the Sealed Grounds soon, | |||
so it looks like I am going to be busy! | |||
{{Tt|ID: 5969}}I wish I could see what is happening | |||
on the other side! Maybe there is | |||
another way into the temple? | |||
{{Tt|ID: 5970}}I am going to explore inside! I have to | |||
head back to the Sealed Grounds soon, | |||
so it looks like I am going to be busy. | |||
{{Tt|ID: 5971}}Avoid workplace accidents, | |||
vrrm! Safety first, zrrt! | |||
--Floor Supervisor | |||
{{Tt|ID: 5972}}This month's shipping quota: | |||
150 containers | |||
--Floor Supervisor | |||
{{Tt|ID: 5973}}Monthly Temple of Time | |||
Cleaning Assignments | |||
--Floor Supervisor | |||
{{Tt|ID: 5974}}Plants are drying out, vrrt! | |||
Let's keep Lanayru green, zzt! | |||
--Floor Supervisor | |||
===401-DesertD2.msbt=== | |||
{{Tt|ID: 5975}}Sandship | |||
{{Tt|ID: 5976}}... | |||
{{Tt|ID: 5977}}... | |||
You came with the {{Color|#0080e0|captain}} to save us, | |||
vweep! I'm so happy, vrrm! | |||
But we can't get out of here while that | |||
{{Color|red|sparky thing}} blocks the exit, zrrt. | |||
{{Tt|ID: 5978}}You can do it, phoo-weep! | |||
{{Tt|ID: 5979}}Please rescue us quickly, vweep! | |||
First, you need to turn on the {{Color|red|power | |||
generators in the engine room}}, bzzt! | |||
{{Tt|ID: 5980}}You will need to activate the {{Color|red|power | |||
generators}} in two different locations, | |||
zrrt. | |||
{{Tt|ID: 5981}}I'm scared, brrzrrt... Please remove | |||
those monsters and get us out of here, | |||
phoo-weep. | |||
{{Tt|ID: 5982}}You turned on one of the power | |||
generators, vrrm! But you still need to | |||
activate one more to be able to get | |||
through the engine room to us, zrrt. | |||
Hurry up and activate the other {{Color|red|power | |||
generator}}, then come rescue us, bzzt! | |||
{{Tt|ID: 5983}}You activated both power generators, | |||
vrrm! You should now be able to get | |||
through the engine room and come | |||
save us, zrrt! So hurry up, bzzt! | |||
{{Tt|ID: 5984}}That was scary, vrrm! | |||
You're a human, aren't you, brrzrrt? | |||
So how did you get in here, vweep? | |||
{{Tt|ID: 5985}}You're a human, aren't you, brrzrrt? | |||
So how did you get in here, vweep? | |||
{{Tt|ID: 5986}}You really came to save us, vweep! | |||
My circuits are glowing with | |||
happiness, vrrm! | |||
{{Tt|ID: 5987}}Really, vrrm? You came on board to | |||
find {{Color|red|Nayru's Flame}}, zrrt? | |||
If you want to reveal {{Color|red|Nayru's Flame}}, | |||
you're going to have to regain control | |||
of this ship, phoo-weep. | |||
The control room is next to the brig, | |||
but its huge door is sealed shut and | |||
you'll need a key to open it, vrrm. | |||
First you should head to the {{Color|#0080e0|captain's | |||
cabin}}, zrrt! The control-room key | |||
should be in there, vweep! | |||
{{Tt|ID: 5988}}But I'm getting out of here, vrrm. | |||
Sorry to leave you on your own, but | |||
you look like you can handle it, zrrt! | |||
We're counting on you, vweep! | |||
{{Tt|ID: 5989}}... | |||
I almost forgot to mention it, but the | |||
engine room is right below this brig, | |||
vrrrrrm. | |||
{{Tt|ID: 5990}}There's a corridor from the engine | |||
room that connects to this brig, vrrm. | |||
{{Tt|ID: 5991}}But to get through the engine room to | |||
here, bzzt, you need to activate the two | |||
{{Color|red|power generators}} in the engine room. | |||
{{Tt|ID: 5992}}You can get to the captain's cabin | |||
through a door on the deck in the | |||
back, vrrm. | |||
{{Tt|ID: 5993}}Huh...? Oh hey, did you turn on one | |||
of the {{Color|red|power generators}}, vrrm? | |||
You still need to activate the other one, | |||
zrrt! There are two {{Color|red|power generators}}, | |||
vweep! | |||
{{Tt|ID: 5994}}Huh...? Oh! It looks like the engine | |||
room is up and running, vrrm. | |||
Did you turn on the {{Color|red|power}}, vweep? | |||
OK, then I'm sure you can get through | |||
the engine room to here now, zrrt! | |||
We'll be waiting, phoo-weep! | |||
{{Tt|ID: 5995}}The last {{Color|red|power generator}} is here, vrrm. | |||
{{Tt|ID: 5996}}I've seen you before, vweep... | |||
You're the one who left me here | |||
earlier, vrrm. That's pretty cold | |||
for a human, zrrt! | |||
But how did you get in here anyway, | |||
phoo-weep? | |||
{{Tt|ID: 5997}}You're a human, right, vrrm? | |||
How did you get in here, zrrt? | |||
{{Tt|ID: 5998}}... | |||
So you came with {{Color|#0080e0|Skipper}} to rescue us, | |||
vrrm?! You've made us so happy, zrrt! | |||
{{Tt|ID: 5999}}Please take this {{Color|red|key}} as thanks for | |||
rescuing us, vrrrrm. | |||
This {{Color|red|key}} will open the door to the | |||
{{Color|#0080e0|captain's cabin}}, vweep. | |||
{{Tt|ID: 6000}}[Link]! Good job, vweep! | |||
{{Tt|ID: 6001}}It's still pretty dangerous here, so I'll | |||
just wait in the boat, zrrt. | |||
You can do it, vrrm! | |||
{{Tt|ID: 6002}}Now the ship looks just like it used to, | |||
phoo-weep! That makes me so happy, | |||
vrrm! | |||
Now I just need you to go rescue my | |||
{{Color|#0080e0|crew}}, vweep! | |||
I'm pretty sure they're being held | |||
in the {{Color|#0080e0|brig}} inside the ship, brrzrrt! | |||
{{Tt|ID: 6003}}A report, Master. Judging by their size, | |||
these {{Color|red|tentacles}} belong to a monster | |||
of considerable size. | |||
The current situation is difficult to | |||
determine with complete accuracy, | |||
but signs indicate that this ship is | |||
under attack. | |||
If we do nothing, there is an 80% | |||
chance the ship will capsize. | |||
I recommend forcing it back with | |||
{{Color|red|sacred power}}, then exiting to further | |||
assess the current situation. | |||
{{Tt|ID: 6004}}Master, I can confirm that, as | |||
mentioned by the crew, the engine | |||
room is now fully operational. | |||
But the corridor to the brig will not be | |||
passable until you activate the other | |||
{{Color|red|power generator}}. I suggest hurrying | |||
to the second {{Color|red|power generator}}. | |||
{{Tt|ID: 6005}}Master, I can confirm that the engine | |||
room is now fully operational. | |||
I suggest hurrying to the brig through | |||
the engine room and {{Color|green|freeing}} the crew | |||
immediately. | |||
{{Tt|ID: 6006}}Master, I am detecting very strong | |||
vibrations. | |||
Signs indicate that activating this | |||
mechanism has caused something | |||
within the ship to begin moving. | |||
The current situation is difficult | |||
to accurately assess, but I suggest | |||
hurrying to the {{Color|#0080e0|crew in the brig}} | |||
and freeing them first. | |||
{{Tt|ID: 6007}}Master, I am detecting strong | |||
vibrations again. | |||
The current situation is difficult | |||
to accurately assess, but I suggest | |||
hurrying to the area beneath the | |||
{{Color|#0080e0|crew in the brig}} first. | |||
{{Tt|ID: 6008}}Master, I conjecture that this is the | |||
{{Color|red|key}} to the control room mentioned by | |||
the crew. | |||
{{Tt|ID: 6009}}My memory indicates that the location | |||
of the {{Color|#0080e0|door to the control room}} is | |||
marked with the [X] symbol. | |||
{{Tt|ID: 6010}}I suggest you quickly make your way to | |||
the {{Color|#0080e0|control room}}. | |||
{{Tt|ID: 6011}}Master, please look. | |||
{{Tt|ID: 6012}}This large door here is sealed shut. | |||
{{Tt|ID: 6013}}This door must lead to an important | |||
room in the ship. | |||
{{Tt|ID: 6014}}Warning, Master. | |||
{{Tt|ID: 6015}}I sense an evil presence on the other | |||
side of this door. | |||
{{Tt|ID: 6016}}There is a 90% chance it is the primary | |||
body mass of the creature whose | |||
tentacles are destroying this ship. | |||
I suggest making all necessary | |||
preparations before exiting to | |||
the outside of the ship. | |||
{{Tt|ID: 6017}}Master, I have important information | |||
for you. There is a 90% chance the | |||
object you see over there is a | |||
{{Color|red|Timeshift Stone}}. | |||
If you could {{Color|green|deliver an impact}} to it by | |||
some means, it could have a significant | |||
effect on the ship. | |||
{{Tt|ID: 6018}}Master, that synthetic life-form... | |||
There is a 99% chance that it was the | |||
{{Color|#0080e0|pirate}} described by the captain. | |||
I can't help but admire the tenacity | |||
it has displayed in staying alive and | |||
functional all these years. | |||
{{Tt|ID: 6019}}However, it will be difficult to target it | |||
from here, so I recommend you return | |||
to the deck. | |||
{{Tt|ID: 6020}}Master, a report about the bow you | |||
have just obtained... | |||
Your bow's elasticity can propel arrows | |||
through the air with great force, | |||
allowing you to {{Color|green|strike your targets | |||
from afar}}. | |||
To confirm the controls associated | |||
with your bow, raise your bow by | |||
pressing [B] then press [2]. | |||
{{Tt|ID: 6021}}You can also shoot arrows to strike | |||
{{Color|red|certain devices}} in order to activate | |||
them. | |||
{{Tt|ID: 6022}}I have confirmed that such a {{Color|red|device}} | |||
exists on the {{Color|#0080e0|deck}}. | |||
{{Tt|ID: 6023}}Master, look up. | |||
{{Tt|ID: 6024}}You can reach the Timeshift Stone | |||
on the deck through the ventilation | |||
shaft in the ceiling. | |||
I believe it will be possible to shoot | |||
through the grate with a small | |||
projectile, such as an arrow. | |||
===402-DesertF2.msbt=== | |||
{{Tt|ID: 6025}}Lanayru Sand Sea | |||
{{Tt|ID: 6026}}Shipyard | |||
{{Tt|ID: 6027}}Pirate Stronghold | |||
{{Tt|ID: 6028}}Skipper's Retreat | |||
{{Tt|ID: 6029}}... | |||
{{Tt|ID: 6030}}Hmm... Who are you, bzzt? | |||
Some human, vrrrm? | |||
Who am I, brrzrrt...? | |||
I am the proud skipper of the ship | |||
that protects {{Color|red|Nayru's Flame}}, phweep! | |||
:Nayru's Flame? | |||
:Protector ship? | |||
{{Tt|ID: 6031}}Hmm... There's something weird about | |||
that map of yours...vrrm. | |||
If you're going to navigate these | |||
treacherous waters, then you need a | |||
proper {{Color|orange|sea chart}}, doo-weep! | |||
There is a {{Color|orange|sea chart}} in my shack | |||
at {{Color|#0080e0|Skipper's Retreat}}, bzzzt. So first | |||
you need to get on this boat and set a | |||
course for {{Color|#0080e0|Skipper's Retreat}}! | |||
{{Tt|ID: 6032}}Really, vrrm? Well, in that case, bzzt... | |||
{{Tt|ID: 6033}}Ready to shove off, brrzt? | |||
:To sea. | |||
:To the Sandship. | |||
:Never mind. | |||
{{Tt|ID: 6034}}All right! Let's go, vrrrrm! | |||
{{Tt|ID: 6035}}We need to get a move on, bzzt! | |||
{{Tt|ID: 6036}}Right, I'll take you to my boat, vrrm! | |||
{{Tt|ID: 6037}}Then I'm not letting you on board, | |||
brrt! | |||
And you won't be able to get anywhere | |||
without getting on this boat, vweep! | |||
{{Tt|ID: 6038}}What's that, vwooot? Changed | |||
your mind? | |||
Will you help me to get back my ship, | |||
bzztzzz? | |||
:I'll help! | |||
:No way. | |||
{{Tt|ID: 6039}}Shall we shove off, vrrm? | |||
:Let's go! | |||
:Wait... | |||
{{Tt|ID: 6040}}If you'll help me, vzzzt, then I guess | |||
I'll let you on my boat. | |||
:I'll help! | |||
:No way. | |||
{{Tt|ID: 6041}}In order to protect {{Color|red|Nayru's Flame}}, the | |||
ship has a function that allows it to | |||
become invisible, vweep... | |||
You say you're searching for {{Color|red|Nayru's | |||
Flame}}, bzzt? Oh... So you need {{Color|red|Nayru's | |||
Flame}} to find someone important to | |||
you, vrrrm...? | |||
In that case, you should help me search | |||
for my ship and crew, phweep! | |||
{{Tt|ID: 6042}}... | |||
It was the day of the storm, | |||
phoo-weep... My crew and I were | |||
navigating the seas as usual, vrrm... | |||
And then those brutes, bzzt... | |||
the pirates, suddenly attacked us, | |||
brrzt. | |||
They were after {{Color|red|Nayru's Flame}}, zzpt. | |||
My crew was imprisoned...vrrrt... | |||
and I was thrown into the sea! | |||
{{Tt|ID: 6043}}I drifted on the current to this port, | |||
vrrrrm... | |||
{{Tt|ID: 6044}}It haunts me, wondering where my | |||
ship could be, phweep... | |||
I'd bet my hat they've turned the ship | |||
invisible and are hiding out | |||
somewhere, vrrm! You can't see it. | |||
:Why not? | |||
:Invisible? | |||
{{Tt|ID: 6045}}Let's get going quick, vrrm! Don't you | |||
need to find that person you're looking | |||
for, brrzt? | |||
Or do you need me to take the boat | |||
somewhere else on this sea? | |||
:To sea! | |||
:To the Sandship! | |||
:Never mind. | |||
{{Tt|ID: 6046}}You made it, zrrt! Did you find who | |||
you were looking for, phaweep? | |||
Do you want me to take you somewhere | |||
by boat, brrzrrt? | |||
:To sea! | |||
:To the Sandship! | |||
:Never mind. | |||
{{Tt|ID: 6047}}You are looking for a dragon god, | |||
vrrm? | |||
If it's {{Color|#0080e0|Master Thunder Dragon}} you | |||
want to meet, he's to the south of | |||
{{Color|#0080e0|Lanayru Caves}}, bzzt. I don't know any | |||
other dragon gods, though, brrzrrt. | |||
Do you want me to take you somewhere | |||
by boat? | |||
:To sea! | |||
:To the Sandship! | |||
:Never mind. | |||
{{Tt|ID: 6048}}Come and visit again sometime, vrrm! | |||
{{Tt|ID: 6049}}After that, I took this boat and went | |||
searching for my ship and crew, but | |||
they were nowhere to be found, bzzt. | |||
{{Tt|ID: 6050}}What are you waiting for, zrrt? | |||
Hurry and get the {{Color|orange|sea chart}} from my | |||
old house, vrrm! | |||
Or did you want to go back to sea, | |||
phweep? | |||
:Sea. | |||
:Never mind. | |||
{{Tt|ID: 6051}}You got the {{Color|orange|sea chart}}, vrrm! Now we | |||
can finally navigate properly, zrrt! | |||
Phweep! Let's go look for my ship! | |||
{{Tt|ID: 6052}}That house holds many dear memories | |||
of my family, vrrm. | |||
I wonder when I will be able to go | |||
home, zrrt. I really want to see my | |||
family again, phweep... | |||
{{Tt|ID: 6053}}You are looking for a dragon god, | |||
vrrm? | |||
If it's {{Color|#0080e0|Master Thunder Dragon}} you | |||
want to meet, he's to the south of | |||
{{Color|#0080e0|Lanayru Caves}}, bzzt. I don't know any | |||
other dragon gods, though, brrzrrt. | |||
{{Tt|ID: 6054}}Shall we set sail, vrrt? | |||
:Set sail! | |||
:Not yet. | |||
{{Tt|ID: 6055}}Anchors aweigh, zrrm! | |||
{{Tt|ID: 6056}}I see, phweep... | |||
{{Tt|ID: 6057}}Thank you for getting me my ship back, | |||
vrrm. | |||
It may have been half wrecked, but my | |||
crew and I got it shaped up to almost | |||
proper working order in no time, vrrt. | |||
I wish you good luck in finding | |||
whomever it is you're looking | |||
for, phweep! | |||
Come visit again. You're welcome | |||
anytime, vweep! | |||
{{Tt|ID: 6058}}What are you waiting for, zrrt? | |||
Hurry up and look for clues in the | |||
{{Color|#0080e0|Shipyard}}, vrrm! | |||
Or do you want to go back to sea, | |||
phweep? | |||
:To the sea! | |||
:Never mind. | |||
{{Tt|ID: 6059}}So my ship wasn't here, zrrt? | |||
Then there is only one place left for us | |||
to look for clues, vrrm... | |||
Brrzrrt. This could be scary, but... | |||
we have to head to the stronghold of | |||
the pirates who stole my ship, phweep! | |||
So let's not waste any time, vrrm! | |||
:Let's go! | |||
:Wait. | |||
{{Tt|ID: 6060}}Prepare yourself, brrzrrt! We're | |||
heading to the {{Color|#0080e0|Pirate Stronghold}}, | |||
phweep! | |||
{{Tt|ID: 6061}}So my ship wasn't here, zrrt? | |||
Then there is only one place left for us | |||
to look for clues, vrrm... | |||
Brrzrrt. This could be scary, but... | |||
we'll head to the stronghold of the | |||
pirates who stole my ship, phweep! | |||
The pirate captain is a mechanical | |||
maniac, zrrt! Worse, he has plenty of | |||
evil underlings too, vrrm! | |||
I never wanted to lay my optical | |||
receptors on him again, brrzrrt. But... | |||
If we want to take the ship back, then | |||
we have no choice, phoo-weep! | |||
{{Tt|ID: 6062}}I remember when my ship was finished | |||
being built here, vrrm. I was so happy. | |||
Ah, the good old days, voo-weeet... | |||
{{Tt|ID: 6063}}Awooga! There's danger thataway! | |||
First we need to go to {{Color|#0080e0|Skipper's | |||
Retreat}}, phoo-weet! | |||
{{Tt|ID: 6064}}That's the stronghold of those | |||
fearsome pirates, vweep! | |||
Zrrrt! It's dangerous, so we should stay | |||
far away for now. We need to go to the | |||
{{Color|#0080e0|Shipyard}} first anyway, vrrm! | |||
{{Tt|ID: 6065}}My circuits spark to life in the salt air, | |||
vrrm! It feels good to take to the seas | |||
again after so long, but let's see if I can | |||
remember how to navigate, brrzrrt. | |||
Press [control stick] to move, zrrt. Press [A] while | |||
moving to speed up, vrrm! | |||
Press [B] to ready the cannon, phweep. | |||
Then press [A] to fire it, zrrt! | |||
{{Tt|ID: 6066}}Right, let's go, vrrm! | |||
{{Tt|ID: 6067}}I placed an [X] mark over on the | |||
island where my house is, vrrm! | |||
There's a {{Color|red|pier}} on the island where we | |||
can dock, brrzrrt! | |||
{{Tt|ID: 6068}}What are you waiting for, vrrm? | |||
Afraid of the pirates, zrrt? | |||
Don't worry--they're all dead, vweep. | |||
Or do you want to head to sea, phweep? | |||
:To sea. | |||
:Never mind. | |||
{{Tt|ID: 6069}}So my ship wasn't here either, vrrm... | |||
Zrrt? Vweeeeet? You found a clue? | |||
You know the place? Some kind of | |||
thing called {{Color|red|dowsing}}, vrrm? | |||
That's amazing, phoo-weep! | |||
This time we'll definitely find my ship, | |||
voo-whooot! | |||
Ready to set sail, vweep? | |||
:To sea! | |||
:Not yet. | |||
{{Tt|ID: 6070}}We need to hurry up, vweeeet, and look | |||
for my ship! | |||
{{Tt|ID: 6071}}Or do you want to head back out to sea, | |||
vrrm? | |||
:To sea. | |||
:Never mind. | |||
{{Tt|ID: 6072}}[Link], voo-weet! That was | |||
absolutely amazing! | |||
The big mouth opened, zrrt! | |||
How did you do that, vrrm?! | |||
{{Tt|ID: 6073}}There's something at the bridge inside | |||
the mouth, vweep! | |||
Could be a clue to my ship, zrrt! | |||
I'm just going to have a look, brzzt! | |||
{{Tt|ID: 6074}}So my ship wasn't at the Pirate | |||
Stronghold either, vrrm... | |||
What's that, bzzt? You found a clue? | |||
You know the place, vrrm? Something | |||
called {{Color|red|dowsing}}, phweeep? Wow, that's | |||
amazing, brrzrrt! | |||
{{Tt|ID: 6075}}Brrzrrrt... I still have nightmares | |||
about the day the pirates took my ship, | |||
vrrm. I was so scared I was fused... | |||
{{Tt|ID: 6076}}We've arrived, vweep! | |||
{{Tt|ID: 6077}}My shack is at the very top, vrrm! | |||
{{Tt|ID: 6078}}The {{Color|orange|sea chart}} we need is in my shack, | |||
zrrt. But you're the one who will have | |||
to go get it, bzzt! | |||
There are more monsters about than | |||
before, so be careful, vweep! | |||
I can't wander far from the boat, | |||
so I'll just stay here, vrrm. | |||
{{Tt|ID: 6079}}We've arrived, vrrm! | |||
This is the island where we used to | |||
make our ships, bzzt. You'll find the | |||
Shipyard here, as well as the town | |||
where the workers lived, vweep! | |||
{{Tt|ID: 6080}}But the entrance is closed, vrrrm. | |||
Looks like you can't get in. | |||
{{Tt|ID: 6081}}Each location on the island is linked | |||
to the others via a mine-cart track, | |||
vrrm! | |||
{{Tt|ID: 6082}}There's a mine-cart station over there, | |||
zrrt! | |||
{{Tt|ID: 6083}}You should head to the station first. | |||
I'll wait here, phoo-weep! | |||
{{Tt|ID: 6084}}You might be able to get to the back | |||
door of the construction bay if you can | |||
get around to the other side of it using | |||
a mine cart, brrzrrt. | |||
{{Tt|ID: 6085}}That building is the construction bay, | |||
vrrm! | |||
{{Tt|ID: 6086}}This is easily as scary as I thought it | |||
would be, vrrm... | |||
But if you think about it, they should | |||
all be dead, brrzrrt! | |||
The only reason I'm up and about like | |||
this is because of that Timeshift Stone | |||
on the boat, phoo-weep! | |||
So I have nothing to worry about, vrrm! | |||
I feel better now, [Link]. | |||
And so it's time for you to go look for | |||
my ship, zrt! | |||
I'll wait here, of course, bzzt. | |||
{{Tt|ID: 6087}}You can now set your {{Color|red|dowsing}} ability | |||
to search for the ship that holds | |||
{{Color|red|Nayru's Flame}}. | |||
{{Tt|ID: 6088}}I have information to report, Master. | |||
Please take a look. | |||
{{Tt|ID: 6089}}There is a 60% probability that these | |||
masts and these sails are from the ship | |||
that protects {{Color|red|Nayru's Flame}}. | |||
{{Tt|ID: 6090}}A report, Master. I calculate a 0% | |||
chance that searching further in this | |||
location will lead to the appearance | |||
of the ship. | |||
Because of those substantially | |||
unfavorable odds, I suggest reporting | |||
to the ship's captain and leaving this | |||
island. | |||
{{Tt|ID: 6091}}Master, it would appear that in the | |||
many years this factory went unused, | |||
monsters have moved in and built | |||
a nest. | |||
I now estimate that the chance of | |||
finding a clue in the sand here as to the | |||
ship's location is extremely low. | |||
{{Tt|ID: 6092}}Did you see it, phoo-weep? | |||
That's my ship, vrrm! | |||
We must pursue, bzzt! And keep | |||
pounding it with the cannon, zrrt! | |||
{{Tt|ID: 6093}}Open up the {{Color|orange|sea chart}} you brought | |||
with you, zrrt! | |||
{{Tt|ID: 6094}}The {{Color|#0080e0|Shipyard}} is at this location, | |||
vrrt. Let me mark it for you with an | |||
[X], vweep. | |||
{{Tt|ID: 6095}}OK! Set sail, vrrm! | |||
{{Tt|ID: 6096}}The Shipyard is where we used to build | |||
our ships, vrrt. My ship was built there | |||
too, vweep! | |||
If you go to the Shipyard, you might | |||
find some clues to the location of my | |||
ship, brrzrrt! | |||
{{Tt|ID: 6097}}This is pretty scary, vweep... | |||
The pirate captain is a mechanical | |||
maniac, zrrt! He's got no shortage | |||
of evil underlings too, vrrm! | |||
I never wanted to lay eyes on him | |||
again, brrzrrt. But... | |||
If we want to take the ship back, then | |||
we have no choice, phoo-weep! | |||
{{Tt|ID: 6098}}The {{Color|#0080e0|Pirate Stronghold}} is here at this | |||
[X] mark, zrrt. | |||
{{Tt|ID: 6099}}Tighten up whatever you humans have | |||
instead of bolts, and let's get going, | |||
phoo-weep! | |||
{{Tt|ID: 6100}}How are we going to search this whole | |||
huge sea, vrrm? | |||
I have no choice but to ask you to do | |||
it for me, brrzrrt! So get cracking, | |||
vweep! | |||
There is a high probability that the ship | |||
is currently hidden from our view, | |||
phoo-weep. But {{Color|green|if we attack it}}, then we | |||
might catch a glimpse of it, zrrt! | |||
{{Tt|ID: 6101}}Master, please take a look. | |||
{{Tt|ID: 6102}}This object is called a {{Color|orange|Timeshift Orb}}. | |||
I conjecture that, unlike the Timeshift | |||
Stones we've seen, this device was | |||
designed to be carried around and | |||
installed in different locations. | |||
{{Tt|ID: 6103}}Master, I have determined that this | |||
is {{Color|orange|Skipper's sea chart}}. Let's take it | |||
back to him. | |||
Master, look over there. | |||
{{Tt|ID: 6104}}That is the ship containing Nayru's | |||
Flame. There is a 90% chance that the | |||
synthetic life-forms assembled here | |||
are the crew. | |||
{{Tt|ID: 6105}}This image would indicate that the | |||
ship's captain spent many happy days | |||
among his many crew members. | |||
{{Tt|ID: 6106}}Master, please take a look. | |||
{{Tt|ID: 6107}}This device looks like it is meant to | |||
hold a {{Color|red|Timeshift Stone}}, but there is | |||
not one currently installed. | |||
There is a 95% chance that it is the | |||
same type of device as the ones we | |||
encountered in {{Color|#0080e0|Lanayru Mine}}. | |||
{{Tt|ID: 6108}}Signs indicate that {{Color|red|Timeshift Stones}} | |||
were used in this facility as a kind of | |||
power source. | |||
{{Tt|ID: 6109}}Master, we have arrived at the | |||
Shipyard construction bay. | |||
{{Tt|ID: 6110}}With the passing of many years, this | |||
structure has filled with sand. | |||
{{Tt|ID: 6111}}I recommend looking in the sand for a | |||
clue that may direct you to the location | |||
of the ship. | |||
{{Tt|ID: 6112}}I recommend waiting until after you | |||
have achieved your objective before | |||
taking a rest. First we need to find the | |||
sea chart. | |||
{{Tt|ID: 6113}}A report, Master. | |||
{{Tt|ID: 6114}}I have detected a bug infestation in | |||
the upper area of the house. | |||
{{Tt|ID: 6115}}A report, Master. The power of the | |||
Timeshift Orb appears to have caused | |||
a change in this structure. | |||
I recommend going outside to further | |||
assess the situation. | |||
{{Tt|ID: 6116}}To Shipyard Center | |||
{{Tt|ID: 6117}}To the Pier | |||
{{Tt|ID: 6118}}To the Construction Bay | |||
{{Tt|ID: 6119}}Approach the cart | |||
and press [A] to get on. | |||
{{Tt|ID: 6120}}Lean your body with the | |||
Wii Remote to balance the | |||
weight of the cart as you | |||
approach a curve. | |||
{{Tt|ID: 6121}}If you're moving too fast, | |||
press [B] to slow down. | |||
{{Tt|ID: 6122}}Shake the Wii Remote upward | |||
to jump over obstacles. | |||
{{Tt|ID: 6123}}Last Stop: Construction Bay | |||
{{Tt|ID: 6124}}Only YOU can warn your | |||
coworkers early enough to | |||
avoid pirate attacks, zrrt! | |||
{{Tt|ID: 6125}}At the end of this month, rail | |||
cars will be out of operation | |||
for a full day while the track | |||
is inspected, vrrm. | |||
{{Tt|ID: 6126}}I hope the plans for my ship | |||
are completed soon... | |||
{{Tt|ID: 6127}}A report, Master. | |||
This is {{Color|#0080e0|Lanayru Sand Sea}}. This whole | |||
area was once a vast ocean. | |||
{{Tt|ID: 6128}}But the water has all evaporated, and | |||
now the area is a sea of sand. | |||
{{Tt|ID: 6129}}Signs indicate that this place | |||
functioned as a port, linking the land | |||
to the sea. | |||
{{Tt|ID: 6130}}This area operated on a new form | |||
of power. There is a 90% probability | |||
that the {{Color|red|sacred flame}} is located ahead. | |||
I recommend exploring this sand sea. | |||
{{Tt|ID: 6131}}Dear Captain, | |||
Thanks for everything, zrrt! | |||
Yours, the Crew, vrrrrrm. | |||
{{Tt|ID: 6132}}Dear Dad, | |||
Good luck at work, vrrm! | |||
===403-DesertD1.msbt=== | |||
{{Tt|ID: 6133}}Lanayru Mining | |||
Facility | |||
{{Tt|ID: 6134}}Master, look at this. | |||
{{Tt|ID: 6135}}There is a great door here that is | |||
locked tight. | |||
{{Tt|ID: 6136}}It is only logical that something of | |||
great importance likely rests behind | |||
this door. | |||
===404-DesertF3.msbt=== | |||
{{Tt|ID: 6137}}Lanayru Gorge | |||
{{Tt|ID: 6138}}Cough...cough... | |||
Oh, hello... I haven't had a visitor like | |||
you here in...quite a while. | |||
You're a human, aren't you? You must | |||
have some reason for coming this far. | |||
What is it? | |||
... | |||
I see. So you're [Link] | |||
from the sky... Cough... | |||
That's not much of a name, is it? | |||
How about I add a model number to | |||
your name like my friends have got? | |||
Maybe {{Color|red|LD-[Link]-16}}...? | |||
Oh. I can tell you don't like the sound | |||
of that. That's a shame... | |||
Cough...cough... | |||
So, what can I do for you? | |||
Ohh... You say you need me to teach | |||
you a song? Cough... | |||
{{Tt|ID: 6139}}Hold on, now. Didn't you just say you | |||
came from the sky, [Link]? | |||
So then you're the hero chosen by the | |||
goddess, aren't you? | |||
I see... Well, that is something... | |||
Although I must apologize. You see, | |||
I can't really help you. | |||
I may have enough strength for a brief | |||
chat like this, but... Well, as you can | |||
see, I am quite ill. Cough... | |||
I'm in no shape to sing. | |||
And to think it was the goddess herself | |||
who entrusted me with this important | |||
duty... I feel the deepest shame... | |||
Cough... | |||
{{Tt|ID: 6140}}Hello there, [Link]. | |||
It looks like you've found a {{Color|red|seedling | |||
from the Tree of Life}}, haven't you? | |||
But it's too late. I'm done for. | |||
I won't live long enough for the tree to | |||
grow large and produce the fruit that | |||
could save me. Cough...cough... | |||
It's such a shame. If I had the strength, | |||
I could sing you as many songs as you | |||
wanted. Cough...cough... | |||
{{Tt|ID: 6141}}... | |||
{{Tt|ID: 6142}}The robots were worried about me, so | |||
they planted a {{Color|red|seedling from the Tree | |||
of Life}}. The fruit of this tree is said to | |||
be able to cure any illness... | |||
They planted the seedling over there. | |||
Cough... But it just won't grow. | |||
Cough... I think this is the end for me. | |||
{{Tt|ID: 6143}}What's that, [Link]? | |||
You say you will find a place where | |||
the seedling {{Color|red|will grow quickly}} for me? | |||
That would be a great help... All I | |||
would need to do is eat one piece of | |||
{{Color|red|fruit from the Tree of Life}} to recover | |||
my full strength. | |||
But that seedling cannot be planted | |||
just anywhere. Look for a place with | |||
{{Color|red|very rich soil}}. | |||
{{Tt|ID: 6144}}[Link]! I owe you my life! | |||
You have to let me repay you. | |||
Give me some time to prepare, and | |||
when you next return to visit me... | |||
I believe you will be mightily pleased! | |||
{{Tt|ID: 6145}}[Link]... Please bring me | |||
the {{Color|#0080e0|fruit from the Tree of Life}} as soon | |||
as you...can. | |||
{{Tt|ID: 6146}}... | |||
{{Tt|ID: 6147}}{{Color|#0080e0|Master Thunder Dragon}}'s condition has | |||
been bad for a long time, and the soil | |||
here is not suitable for growing trees, | |||
zrrt. If only we had more time, vrrm... | |||
{{Tt|ID: 6148}}What are you doing with that seedling, | |||
vrrm?! {{Color|#0080e0|Master Thunder Dragon}} needs | |||
{{Color|red|fruit from the Tree of Life}} to recover! | |||
Unless you mean to help our master, | |||
bzzzzt? | |||
:Of course. | |||
:Not really. | |||
{{Tt|ID: 6149}}Really, vrrm?! Thank you, zrrt! | |||
Make sure you plant the seedling | |||
somewhere it will be sure to thrive, | |||
phoo-weep. | |||
I fear growing the seedling to maturity | |||
in {{Color|red|Lanayru Province is impossible}}, | |||
brrzrrt. We're counting on you, vweep! | |||
{{Tt|ID: 6150}}Well, since you uprooted it, it's your | |||
responsibility now, vrrm! Make sure | |||
you plant that seedling where it can | |||
grow to maturity, phoo-weep. | |||
And that means taking it somewhere | |||
{{Color|red|outside of the Lanayru area}}, bzzt! | |||
We're all counting on you, vweep! | |||
{{Tt|ID: 6151}}I don't think there's any way that | |||
seedling would ever mature if you | |||
planted it in the {{Color|#0080e0|Lanayru area}}, vrrm... | |||
We need your help, brrzrrt! Master | |||
Thunder Dragon needs the {{Color|red|fruit from | |||
the Tree of Life}} to regain his strength! | |||
{{Tt|ID: 6152}}I love the view from here, vweep. | |||
{{Tt|ID: 6153}}Brrm-ZORT! Is that what I think it is?! | |||
Quick, take it to {{Color|#0080e0|Master Thunder | |||
Dragon}}, vweep-vweep! | |||
{{Tt|ID: 6154}}... | |||
{{Tt|ID: 6155}}Situation critical, vrrrrm! {{Color|#0080e0|Master | |||
Thunder Dragon}} is very sick, bzzt. | |||
And we can't do anything with this | |||
Timeshift Stone without Master | |||
Thunder Dragon's permission, vrrm. | |||
But I guess we have bigger things to | |||
worry about than a Timeshift Stone, | |||
brrzrrt... | |||
{{Tt|ID: 6156}}We wanted Master Thunder Dragon to | |||
get well, so we planted a {{Color|red|seedling from | |||
the Tree of Life}}, which bears a fruit | |||
that is said to cure any illness, vrrm. | |||
{{Tt|ID: 6157}}This area is only good for growing | |||
grass and flowers, zrrt. If we can't find | |||
a way to grow the seedling quickly... | |||
Our master will not make it, bzzt... | |||
{{Tt|ID: 6158}}Master Thunder Dragon has regained | |||
his strength, and it is all thanks to your | |||
help, brrzrrt! We thank you, vweep! | |||
{{Tt|ID: 6159}}Once he eats the {{Color|red|fruit from the Tree | |||
of Life}}, Master Thunder Dragon will | |||
regain his strength, vrrm! | |||
{{Tt|ID: 6160}}Did you come to visit Master Thunder | |||
Dragon, phoo-weep? | |||
{{Tt|ID: 6161}}Master Thunder Dragon's present | |||
condition concerns me greatly, vwerp. | |||
Find him {{Color|red|fruit from the Tree of Life}}, | |||
or his systems may fail... | |||
{{Tt|ID: 6162}}... | |||
{{Tt|ID: 6163}}There are lots of big Timeshift Stones | |||
here, zrrt. Did you get permission from | |||
{{Color|#0080e0|Master Thunder Dragon}} to come here | |||
like we did, vrrm? | |||
We were just about to transport this | |||
Timeshift Stone to Master Thunder | |||
Dragon, vweep. | |||
{{Tt|ID: 6164}}There are many monsters, vrrm. | |||
Practice extreme caution, bzrt! | |||
{{Tt|ID: 6165}}You should hurry up before you get left | |||
behind, vrrm! | |||
{{Tt|ID: 6166}}... | |||
{{Tt|ID: 6167}}We got permission from our master, | |||
the Thunder Dragon, to dig for | |||
{{Color|#0080e0|Timeshift Stones}}, vweep. | |||
But {{Color|#0080e0|Master Thunder Dragon}} is very ill | |||
right now, brrzrrt. I'm worried about | |||
him, vrrm. At this rate, our master | |||
may cease functioning, vweep... | |||
{{Tt|ID: 6168}}On the other side of the bridge, we | |||
planted a {{Color|red|seedling from the Tree of | |||
Life}}, which is said to bear fruit that | |||
can cure any illness, vrrm. | |||
But trees don't grow so well around | |||
here, vweep... | |||
{{Tt|ID: 6169}}The {{Color|#0080e0|Lanayru area}} is terrible for | |||
growing trees, zrrt. Do you know | |||
of a place where trees grow quickly, | |||
vweep? | |||
{{Tt|ID: 6170}}Master Thunder Dragon is in very high | |||
spirits, vweep! | |||
{{Tt|ID: 6171}}Kerr-CHUNK! Where did you get that | |||
fruit?! Did you bring it for {{Color|#0080e0|Master | |||
Thunder Dragon}}, voo-weep?! | |||
{{Tt|ID: 6172}}Master Thunder Dragon is strong | |||
again, vrrm! | |||
{{Tt|ID: 6173}}I almost never get visitors! My name is | |||
{{Color|#0080e0|Golo}}, and I am researching the {{Color|red|legend | |||
of the three dragons}}, one of which is | |||
said to live here! | |||
At first glance, it would seem that | |||
there is nothing in this area, but I know | |||
there is something here. I will just keep | |||
on looking! | |||
So your name is [Link]? | |||
I see... Not the easiest name to | |||
say, is it? | |||
And how about you, [Link]? | |||
Why are you here...? | |||
You are looking for a {{Color|#0080e0|sacred flame}}? | |||
That sounds like something I have | |||
heard of before, but maybe not... | |||
Sweet goro, I remember now! I read | |||
something about it in ancient | |||
scrolls that spoke of the {{Color|#0080e0|Lanayru | |||
Sand Sea}}. | |||
I do not remember all the details, but | |||
you can get to Lanayru Sand Sea if you | |||
just go straight through here. | |||
{{Tt|ID: 6174}}So...you would not happen to be | |||
interested in excavating, would you? | |||
You are?! Well then, you are going to | |||
love this! | |||
The thing is, these research digs can | |||
get really expensive... But they can | |||
also be lucrative! Any interest in | |||
investing 10 Rupees in my dig? | |||
:Sure! | |||
:No chance. | |||
{{Tt|ID: 6175}}That is too bad... I guess no one | |||
understands the importance of | |||
funding research digs these days... | |||
{{Tt|ID: 6176}}Little goro, it seems you do not have | |||
enough Rupees. Well, you could always | |||
come back later to make a small | |||
investment. My research needs you! | |||
{{Tt|ID: 6177}}Thanks! I will put these funds to good | |||
use! | |||
{{Tt|ID: 6178}}You have certainly proved your passion | |||
for digging, my good friend! I will | |||
make sure these funds are put to good | |||
use, and I appreciate your patience. | |||
{{Tt|ID: 6179}}Is there anything else I can help you | |||
with? If you find out anything about | |||
the legend of the three dragons, | |||
be sure to let me know! | |||
{{Tt|ID: 6180}}You have certainly proved your passion | |||
for digging, my friend! If you find | |||
out anything about the legend of the | |||
three dragons, be sure to let me know. | |||
{{Tt|ID: 6181}}If you want to get to the Lanayru Sand | |||
Sea, you are going to need this key! | |||
{{Tt|ID: 6182}}Good luck to you! | |||
{{Tt|ID: 6183}}Hey, over there! Is that you, | |||
[Link]? | |||
Nice timing! I have been | |||
meaning to look for you! | |||
Come over here for a minute! | |||
{{Tt|ID: 6184}}Nice to see you, [Link]. | |||
Say, you ever find that {{Color|#0080e0|sacred flame}} | |||
you were looking for? Really? | |||
You did?! Great! I was pretty curious | |||
about it, so spill all the details! | |||
...I see. So after all that adventuring, | |||
you finally found it! | |||
[Link], I have to say... | |||
You are pretty amazing! | |||
{{Tt|ID: 6185}}You are not the only one! I found | |||
out some more about the legend of the | |||
three dragons. This news is going to | |||
blow your mind! | |||
...I have found out that there is indeed | |||
a hidden area beyond here! There is a | |||
{{Color|red|narrow path}} that I cannot fit through | |||
without losing a few pounds! | |||
My theory is that it probably links to | |||
the home of the {{Color|red|Thunder Dragon}}, one | |||
of the three dragons in the legend. | |||
And I am convinced that these robots | |||
must have something to do with it as | |||
well. | |||
The {{Color|red|Thunder Dragon}}, a bunch of | |||
robots, and Timeshift Stones... | |||
What a story! | |||
{{Tt|ID: 6186}}Oh, I almost forgot, [Link]! | |||
Do you remember that excavation | |||
project you invested in? | |||
Well, we hit the jackpot! I found a | |||
large cache of Timeshift Stones. | |||
I can pay you back tenfold now! | |||
{{Tt|ID: 6187}}I was able to dig a tunnel to the place | |||
where the {{Color|red|Thunder Dragon}} lives, but... | |||
It is too narrow for me to go through. | |||
What am I going to do? | |||
{{Tt|ID: 6188}}You made it to the dragon's home, | |||
[Link]? | |||
I am so jealous! | |||
You beat me to the punch! | |||
{{Tt|ID: 6189}}Hey there, [Link]! | |||
I wanted to tell you that I found a hole | |||
that leads farther in! | |||
But this rock is really strong. It looks | |||
like it will be a while before I can get | |||
all the way through it. | |||
{{Tt|ID: 6190}}This is {{Color|#0080e0|Lanayru Gorge}}. Legend tells of | |||
a dragon loyal to the goddess living | |||
in this area. | |||
{{Tt|ID: 6191}}Signs indicate that an ancient | |||
civilization established a quarry | |||
here to mine the deposit of | |||
high-quality Timeshift Stones. | |||
{{Tt|ID: 6192}}Consequently, the terrain is intricately | |||
subdivided with the remnants of long- | |||
abandoned mining equipment, such as | |||
mine carts and their tracks. | |||
{{Tt|ID: 6193}}Some Bokoblins carry a Monster Horn | |||
on their waist. | |||
If you latch on to it and {{Color|gold|pull with your | |||
whip}}, it is possible to claim it for | |||
yourself. | |||
{{Tt|ID: 6194}}Ahead is Lanayru Sand Sea, | |||
an area covered in an ocean of | |||
sand! There are lots of ancient | |||
ruins there. | |||
{{Tt|ID: 6195}}Ahead is Lanayru Desert. | |||
Adventures await those | |||
solving the mysteries of the | |||
quarry in the desert! | |||
{{Tt|ID: 6196}}Ahead is Lanayru Mine. It is | |||
there that I will solve the | |||
mystery of the Timeshift | |||
Stones! | |||
{{Tt|ID: 6197}}Entry to the area ahead is | |||
allowed only by permission of | |||
the {{Color|#0080e0|Thunder Dragon}}, {{Color|#0080e0|Lanayru}}. | |||
===405-DesertD2Clear.msbt=== | |||
{{Tt|ID: 6198}}... | |||
{{Tt|ID: 6199}}This is {{Color|red|Nayru's Flame}}, vrrm! Just | |||
looking at it makes my circuits hum, | |||
vweeeeep. | |||
In fact, the protection of the flame | |||
is what allowed us to fix the ship so | |||
quickly, brrzrrt! | |||
{{Tt|ID: 6200}}Once we're all ready, our ship will set | |||
sail on this glorious sea once again, | |||
phoo-weep! | |||
{{Tt|ID: 6201}}Thanks for getting my ship back, vrrm! | |||
{{Tt|ID: 6202}}And these guys will get what's coming | |||
to them later, don't you worry, vweep! | |||
{{Tt|ID: 6203}}What a view, vrrm... | |||
{{Tt|ID: 6204}}Timeshift Stones propel our ship, | |||
vweep! That's why we have to make | |||
sure nothing hits them, brrzrrt... | |||
{{Tt|ID: 6205}}There's nothing finer than seeing the | |||
whole crew standing at attention with | |||
the wind in their servos, phoo-weep! | |||
{{Tt|ID: 6206}}Our precious treasure is gone, brrzrrt! | |||
Who stole it, vrrm?! | |||
{{Tt|ID: 6207}}That's our precious treasure, zrrt! | |||
Don't touch it, vrrm! | |||
{{Tt|ID: 6208}}We're getting ready for our next | |||
voyage, vweep! But the captain is | |||
working us so hard I think my | |||
gears are grinding, vrrm... | |||
{{Tt|ID: 6209}}This control room transmits the power | |||
of the Timeshift Stones to the engine | |||
room, zrrrt. No unauthorized entry! | |||
{{Tt|ID: 6210}}This is the engine room, brrzrrt. | |||
We're getting ready for a long | |||
journey, vweep. Try not to get | |||
crushed in here, vrrm! | |||
{{Tt|ID: 6211}}There were more crew members | |||
originally, but after our ship was | |||
taken, many of them decided to | |||
pursue other functions, vrrm. | |||
This next journey across the seas is | |||
a mission to reunite with our | |||
missing crew members, phoo-weep! | |||
{{Tt|ID: 6212}}Nothing is finer than sailing the high | |||
seas, phoo-weep! Are you coming with | |||
us, vrrm? | |||
{{Tt|ID: 6213}}We're so proud of our captain, vweep! | |||
There's nothing we wouldn't do for | |||
him, vrrm! | |||
{{Tt|ID: 6214}}Standing here on the bow brings back | |||
so many memory functions, vweep... | |||
Some good, some bad, but such is the | |||
life of a sailor, zrrt! | |||
===406-TrolleyRace.msbt=== | |||
{{Tt|ID: 6215}}This station here was used by | |||
folks heading into the old mines. | |||
People still ride the mine carts | |||
all over the place, though! | |||
I am probably supposed to tell you | |||
there is some "safety information" | |||
about using the carts posted on | |||
the wall over there. | |||
Cart riding can be, uh...dangerous at | |||
times, so I would suggest you give that | |||
stuff a quick read. | |||
{{Tt|ID: 6216}}It is pretty fun to ride these mine carts. | |||
One day, I would love to set up a race! | |||
{{Tt|ID: 6217}}Up for another run on the Rickety | |||
Coaster? You never know what will | |||
happen. Just 20 Rupees! | |||
:Sure! | |||
:Uh...no. | |||
{{Tt|ID: 6218}}Hey, [Link]! You are back! | |||
Think you have got the stomach to ride | |||
the Rickety Coaster? Just 20 Rupees! | |||
:I'm in! | |||
:No, thanks. | |||
{{Tt|ID: 6219}}Oh well. Maybe some other time, eh? | |||
{{Tt|ID: 6220}}You are out of cash? Well, then I guess | |||
that is that. Come back once you get | |||
yourself some pocket change. | |||
{{Tt|ID: 6221}}Want to hear the rules again? | |||
:Sure. | |||
:Nope. | |||
{{Tt|ID: 6222}}This here is a race against time-- | |||
scream across that finish line as fast | |||
as you can! | |||
Tilt the Wii Remote to lean your cart. | |||
If you lean at just the right angle on a | |||
corner, you will get a nice speed boost. | |||
Lose your concentration when you are | |||
cruising around a bend, though, and | |||
you will run right off the rails. If that | |||
happens, you lose the race. | |||
{{Tt|ID: 6223}}Your best time so far is: | |||
#:##.##. | |||
{{Tt|ID: 6224}}All right, let us get going! | |||
{{Tt|ID: 6225}}So I have your attention? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 6226}}Hey, you! What are you doing? | |||
Well, you are here now...so how about a | |||
little fun? | |||
:Fun? | |||
:No way. | |||
{{Tt|ID: 6227}}Now, come on, do not be like that. | |||
Hear me out first! | |||
:OK. | |||
:No chance. | |||
{{Tt|ID: 6228}}Got your attention, eh? Geheh. | |||
Let me explain... | |||
{{Tt|ID: 6229}}You could at least let me explain | |||
the rules... | |||
{{Tt|ID: 6230}}Oh, all right, see you some other time! | |||
{{Tt|ID: 6231}}What about all these prizes I have? | |||
So you are OK with letting them go to | |||
waste? You really are not interested? | |||
:Let's do it. | |||
:I'm sure. | |||
{{Tt|ID: 6232}}Well, come back anytime you want to | |||
give it a try! | |||
{{Tt|ID: 6233}}You finished! | |||
{{Tt|ID: 6234}}You set a new record! | |||
Great work! | |||
{{Tt|ID: 6235}}Hope you come by again soon! | |||
{{Tt|ID: 6236}}Hold it. You cannot be serious. | |||
That was way too slow! Look, there is | |||
just no way I can give you a prize for | |||
that time. | |||
{{Tt|ID: 6237}}I know you can do better than that. | |||
You were just warming up, right? | |||
The secret is in getting just the right | |||
tilt. Here--you have earned this prize | |||
at least. | |||
{{Tt|ID: 6238}}Not a bad time. Nope, not bad at all! | |||
Here is your prize! | |||
{{Tt|ID: 6239}}Whoa, now! That was...unbelievable! | |||
Even I cannot go that fast. | |||
{{Tt|ID: 6240}}What do you say? Have you got the guts | |||
to ride the Rickety Coaster? Just 20 | |||
Rupees a ride. | |||
:Sure! | |||
:No, thanks. | |||
{{Tt|ID: 6241}}So what track will it be? | |||
:Scary! | |||
:Heart stopping! | |||
{{Tt|ID: 6242}}Got it--the scary track it is. Good luck! | |||
{{Tt|ID: 6243}}So you want the heart-stopping track, | |||
eh? You got it, but I just hope you are | |||
ready... | |||
{{Tt|ID: 6244}}Your best time so far is: | |||
#:##.##. | |||
{{Tt|ID: 6245}}Time is up. Try again next time! | |||
{{Tt|ID: 6246}}Here you go! I found this treasure | |||
right here on this very island. | |||
{{Tt|ID: 6247}}This is something I have been saving | |||
just for you. | |||
{{Tt|ID: 6248}}You get a Rupee I have taken really | |||
good care of! I have been holding on to | |||
this one forever, but it is yours now. | |||
{{Tt|ID: 6249}}Not a bad time, but you are nowhere | |||
near as fast as I am. Here are | |||
50 Rupees! | |||
{{Tt|ID: 6250}}Hey, that is my seat! Nobody sits their | |||
rear end on my seat but me, got it? | |||
{{Tt|ID: 6251}}I have been here alone for...well, who | |||
knows how long. Years. | |||
But I get to ride these carts every | |||
day, and I never get bored of it! | |||
{{Tt|ID: 6252}}I am here every day running this | |||
coaster, but you are the only one who | |||
ever shows up. Could you spread the | |||
word? It is lonely out here. And...dry. | |||
===450-DesertSiren.msbt=== | |||
{{Tt|ID: 6253}}Master [Link]. | |||
{{Tt|ID: 6254}}As you know by now, I cannot follow | |||
you. The trial calls out to your mind | |||
alone, as it is in every {{Color|#0080e0|Silent Realm}}. | |||
This is the second trial, known as | |||
{{Color|#0080e0|Nayru's Silent Realm}}. It will test | |||
your {{Color|red|wisdom}}, Master. | |||
You must overcome this trial to find | |||
the flames that will enhance your | |||
sword. | |||
{{Tt|ID: 6255}}When your vessel is full, your spirit | |||
will grow and you will be entrusted | |||
with a {{Color|red|new power}} by the goddess. | |||
Do you have any questions? | |||
:Yes! | |||
:No. | |||
{{Tt|ID: 6256}}Which topic do you wish to review? | |||
:The Spirit Vessel? | |||
:Guardians? | |||
:Waking Water? | |||
:Never mind. | |||
{{Tt|ID: 6257}}Do you have any further questions? | |||
:The Spirit Vessel? | |||
:Guardians? | |||
:Waking Water? | |||
:Never mind. | |||
{{Tt|ID: 6258}}Yes, Master. | |||
{{Tt|ID: 6259}}Master, I will await your return in the | |||
outside world. | |||
{{Tt|ID: 6260}}Yes, Master. | |||
To fill the {{Color|orange|Spirit Vessel}}, you need to | |||
locate and collect every {{Color|orange|Tear of Nayru}} | |||
scattered across this Silent Realm. | |||
{{Tt|ID: 6261}}Master, do you see the glowing | |||
object just in front of you? | |||
{{Tt|ID: 6262}}That is a {{Color|orange|Tear of Nayru}}. | |||
You will need to collect {{Color|red|15}} of them. | |||
{{Tt|ID: 6263}}However, this is not as simple a task | |||
as it would seem. Your work in this | |||
realm is referred to as a {{Color|red|trial}} for | |||
good reason. | |||
{{Tt|ID: 6264}}If you take even a single step outside | |||
the protective circle you stand in, the | |||
{{Color|red|Guardians}} of this realm will wake up | |||
and pursue you, Master. | |||
{{Tt|ID: 6265}}If a {{Color|red|Guardian}} manages to land even | |||
one attack on you, your spirit will | |||
shatter and you will fail the trial. | |||
{{Tt|ID: 6266}}The unusual liquid substance that | |||
covers that area is known as Waking | |||
Water, and it has certain unique | |||
properties. | |||
If you make contact with Waking | |||
Water, the {{Color|red|Guardians will be | |||
immediately alerted to your presence}}. | |||
Pools of Waking Water are located all | |||
throughout the area. I suggest you | |||
watch where you step... | |||
{{Tt|ID: 6267}}You must collect the {{Color|orange|tears}} scattered | |||
throughout this area and fill the | |||
{{Color|orange|Spirit Vessel}} without | |||
being hit by an attack. | |||
{{Tt|ID: 6268}}When your {{Color|orange|Spirit Vessel}} is filled with | |||
15 {{Color|red|tears}}, your spirit will grow and you | |||
will be blessed by the goddess with a | |||
new power. | |||
Master, I will await your return in the | |||
outside world. | |||
{{Tt|ID: 6269}}Master [Link], I can | |||
unfortunately confirm that you | |||
have failed to pass the trial. | |||
{{Tt|ID: 6270}}Collect all the {{Color|orange|tears}} within the Silent | |||
Realm. I shall await your return here. | |||
{{Tt|ID: 6271}}Master, so long as you have the will and | |||
determination, you can retry a trial | |||
as many times as you like. | |||
A good strategy is {{Color|red|to find, but then | |||
deliberately not pick up}}, the most- | |||
easily-accessible {{Color|orange|tears}} until you are | |||
discovered and really need one. | |||
Collect the 15 {{Color|orange|tears}} and complete the | |||
trial. I will await your return in the | |||
outside world. | |||
{{Tt|ID: 6272}}The locations of {{Color|orange|tears}} you have | |||
gathered during your trial are | |||
{{Color|red|marked on the map}}. | |||
You will have an easier time | |||
completing your task if you | |||
first set out to discover the | |||
locations of all 15 tears. | |||
{{Tt|ID: 6273}}{{Color|red|Two types of Watchers}} patrol the | |||
realm, looking for intruders. I highly | |||
suggest you take caution. | |||
So long as you do not step into their | |||
light, you will remain undetected | |||
by {{Color|red|flying Sky Watchers}}. | |||
However, the {{Color|red|Earth Watchers}}, who | |||
{{Color|red|hover near the ground}}, will give chase | |||
if you come too close to them, so {{Color|red|stay | |||
alert}} and maintain a safe distance. | |||
{{Tt|ID: 6274}}Master, the chances of your not being | |||
the chosen one are increasing... | |||
Repeated attempts at this trial have | |||
scattered your concentration and made | |||
your performance erratic. I suggest | |||
you rest awhile before trying again. | |||
{{Tt|ID: 6275}}I suggest using smart tactics to your | |||
advantage. Try {{Color|red|leaving easy-to-collect | |||
tears}} for when you are being pursued. | |||
{{Tt|ID: 6276}}The locations of {{Color|orange|tears}} that you have | |||
previously collected will be {{Color|red|marked | |||
on the map}}, so make good use of that. | |||
Confirm the locations of all 15 tears | |||
first to increase your chances of | |||
successfully completing the trial. | |||
{{Tt|ID: 6277}}Master, in addition to the {{Color|red|Guardians}} | |||
who will attack you, there are also two | |||
types of {{Color|red|Watchers}} that search for | |||
intruders {{Color|red|on the ground and in the sky}}. | |||
The two types of Watchers exhibit | |||
dramatically different behavior, so be | |||
sure you understand how to avoid | |||
detection by both. | |||
{{Tt|ID: 6278}}We're here, [Link]! | |||
Show me what you've got! | |||
===451-Salvage.msbt=== | |||
{{Tt|ID: 6279}}I have identified the item that the... | |||
highly unusual man on Fun Fun Island | |||
says was lost. | |||
We can call the Scrap Shop robot to | |||
come and retrieve it. Would you like | |||
me to call the robot? | |||
:Yes! | |||
:No, thanks. | |||
{{Tt|ID: 6280}}Yes, Master. If you change your mind | |||
and decide to retrieve it, please | |||
examine it again. | |||
{{Tt|ID: 6281}}Master, I will send word to the robot | |||
using telepathic transmission. | |||
{{Tt|ID: 6282}}Mistress Fi, zrrpt! You called? | |||
Whoa, zrrft... This place seems | |||
strangely familiar, brrzrrt... | |||
Bzzzt, so you want me to carry this | |||
thing? | |||
{{Tt|ID: 6283}}I'll be waiting for you in the sky, | |||
so don't take too long, vrrt! | |||
{{Tt|ID: 6284}}Master, I suggest that we head back to | |||
the sky and return this party wheel to | |||
its owner as soon as possible. | |||
{{Tt|ID: 6285}}OK, OK, zrrft... You just sit tight | |||
there and stay out of my way, | |||
Master Shortpants, bzzzt! | |||
{{Tt|ID: 6286}}I have identified the item that the | |||
unusual man on Fun Fun Island says | |||
was lost. | |||
Under usual circumstances, we could | |||
call the Scrap Shop robot to come and | |||
retrieve it. | |||
However, the robot is currently | |||
carrying out some duties at Eldin | |||
Volcano, so we cannot call him here. | |||
I recommend returning to Eldin | |||
Volcano and verifying the status | |||
of the robot. | |||
===460-RairyuMinigame.msbt=== | |||
{{Tt|ID: 6287}}Finally, [Link]! You really | |||
did come back! Glad to see it. | |||
Well then, let's have some fun! | |||
Or maybe a hero such as yourself has | |||
no time for playing around? | |||
Well, what I offer is more than mere | |||
child's play! I would have you face | |||
challenges that draw upon the many | |||
hardships you've experienced thus far. | |||
Look to the past to understand the | |||
future! That's what I say. And I think | |||
you will find that you have much to | |||
gain in revisiting your own past. | |||
So what do you say, [Link]? | |||
:I'm game! | |||
:Maybe not. | |||
{{Tt|ID: 6288}}You're a true hero! That's the spirit. | |||
Then if you would permit me, I'll take a | |||
peek at your past experiences. | |||
... | |||
Indeed. Indeed. You have done some | |||
amazing things, like {{Color|red|battling}} fierce | |||
foes and overcoming the daunting | |||
trials in the Silent Realm. | |||
All right, then! Based on those | |||
experiences, you can choose one of two | |||
exciting challenges! | |||
Which one would you like to try? | |||
Pick whichever one you like. | |||
:Battle! | |||
:Silent Realm! | |||
:Neither. | |||
{{Tt|ID: 6289}}What? You're not interested? | |||
How dull... | |||
Ah, well. Come back anytime you | |||
change your mind. I'll be waiting. | |||
{{Tt|ID: 6290}}[Link]! Are you here to do | |||
{{Color|red|battle}} or challenge yourself in one | |||
of the trials in the {{Color|red|Silent Realm}}? | |||
:Battle! | |||
:Silent Realm! | |||
:Neither. | |||
{{Tt|ID: 6291}}So, [Link], tell me... | |||
Are you ready to have some fun? | |||
We're just going to relive some of the | |||
greatest challenges in your young life... | |||
Are you up for it? | |||
:Bring it on! | |||
:Maybe not... | |||
{{Tt|ID: 6292}}You want to do {{Color|red|battle}}? Fantastic! | |||
I like your moxie. | |||
Because you chose {{Color|red|battle}}, I will select | |||
from only the toughest opponents | |||
you've ever faced... | |||
And I will use my power to re-create | |||
the same battle, so you can face your | |||
greatest enemies once more! | |||
You're being a good sport, so I'll | |||
reward you. Do well enough, and I | |||
might give you something truly special: | |||
an absurdly sturdy shield! | |||
Oh, but if you lose... | |||
Well, let's just say that this isn't just a | |||
game... {{Color|red|If you lose, it's all over}}. You | |||
won't be going home in one piece! | |||
Still interested? | |||
:Yes! | |||
:No, thanks. | |||
{{Tt|ID: 6293}}...Hey, hold on a second... You look like | |||
you're about to fall over! Are you sure | |||
you're really ready for this? | |||
:Of course! | |||
:No... | |||
{{Tt|ID: 6294}}Right... No need to knock yourself out | |||
fighting these enemies here. Might as | |||
well save yourself for the real battles, | |||
I suppose... | |||
So don't even sweat it. Just come on | |||
back when you're back to full strength. | |||
I'll be waiting! | |||
{{Tt|ID: 6295}}Spoken like a little warrior. I like it! | |||
{{Tt|ID: 6296}}From the beginning of your journey, | |||
huh? In that case, let's see... Here we | |||
go! These guys look pretty tough. | |||
Which one would you like to face? | |||
:Ghirahim! | |||
:Scaldera! | |||
:Moldarach! | |||
:The Imprisoned! | |||
{{Tt|ID: 6297}}From the middle of your journey, you | |||
say? In that case, let's see... Here we | |||
go! These guys look pretty tough. | |||
Which one would you like to face? | |||
:Koloktos! | |||
:Tentalus! | |||
:Ghirahim! | |||
:The Imprisoned! | |||
{{Tt|ID: 6298}}From later on in your journey, huh? | |||
...It looks like the only opponent you | |||
can face right now from the end of | |||
your journey is {{Color|#0080e0|the Imprisoned}}. | |||
{{Tt|ID: 6299}}From later on in your journey, huh? | |||
In that case, let's see... Here we go! | |||
These guys look pretty tough. | |||
Which one would you like to face? | |||
:The Imprisoned! | |||
:Horde battle! | |||
{{Tt|ID: 6300}}From later on in your journey, huh? | |||
In that case, let's see... Here we go! | |||
These guys look pretty tough. | |||
Which one would you like to face? | |||
:The Imprisoned! | |||
:Horde battle! | |||
:Ghirahim! | |||
{{Tt|ID: 6301}}From later on in your journey, huh? | |||
In that case, let's see... Here we go! | |||
These guys look pretty tough. | |||
Which one would you like to face? | |||
:The Imprisoned! | |||
:Horde battle! | |||
:Ghirahim! | |||
:Demise! | |||
{{Tt|ID: 6302}}A fairly recent battle, huh? | |||
In that case, let's see... Here we go! | |||
These guys look pretty tough. | |||
Which one would you like to face? | |||
:Koloktos! | |||
:Tentalus! | |||
:Ghirahim! | |||
:The Imprisoned! | |||
{{Tt|ID: 6303}}{{Color|#0080e0|Scaldera}}, coming right up! It's that | |||
blazing-hot fireball-looking thing | |||
from the {{Color|#0080e0|Earth Temple}}. | |||
{{Tt|ID: 6304}}{{Color|#0080e0|Ghirahim}} it is! He's that creeeepy guy | |||
you fought in {{Color|#0080e0|Skyview Temple}}. | |||
{{Tt|ID: 6305}}{{Color|#0080e0|Scaldera}}, coming right up! It's that | |||
blazing-hot fireball-looking thing | |||
from the {{Color|#0080e0|Earth Temple}}. | |||
{{Tt|ID: 6306}}{{Color|#0080e0|Moldarach}} it is! This creepy crawly is | |||
that big bug you fought in {{Color|#0080e0|Lanayru | |||
Mining Facility}}. | |||
{{Tt|ID: 6307}}All right, you'll face {{Color|#0080e0|the Imprisoned}}! | |||
It's that gigantic thing you battled at | |||
the {{Color|#0080e0|Sealed Grounds}}. | |||
{{Tt|ID: 6308}}{{Color|#0080e0|Koloktos}} it is! It's that six-armed | |||
mechanized monstrosity you fought | |||
at the {{Color|#0080e0|Ancient Cistern}}! | |||
{{Tt|ID: 6309}}{{Color|#0080e0|Tentalus}} it is! You might know this | |||
beast as the weirdo with one eye | |||
that you fought on the {{Color|#0080e0|Sandship}}. | |||
{{Tt|ID: 6310}}{{Color|#0080e0|Ghirahim}} it is! This is the creepy- | |||
looking guy you fought in that | |||
sweltering-hot {{Color|#0080e0|Fire Sanctuary}}. | |||
{{Tt|ID: 6311}}{{Color|#0080e0|The Imprisoned}} it is! It's that gigantic, | |||
disgusting beast you battled for a | |||
second time at {{Color|#0080e0|Sealed Grounds}}. | |||
{{Tt|ID: 6312}}{{Color|#0080e0|The Imprisoned}} it is! This is the huge | |||
beast you battled for a third time at | |||
the {{Color|#0080e0|Sealed Grounds}}. | |||
{{Tt|ID: 6313}}Oh-ho, a {{Color|#0080e0|horde battle}}! You'll face off | |||
against the horde of monsters that | |||
{{Color|#0080e0|Ghirahim}} summoned at the {{Color|#0080e0|Sealed | |||
Grounds}}. | |||
{{Tt|ID: 6314}}{{Color|#0080e0|Ghirahim}} it is! He's the creepy guy you | |||
fought at the {{Color|#0080e0|Sealed Grounds}}. | |||
{{Tt|ID: 6315}}OK, {{Color|#0080e0|Demise}} it is! You've fought some | |||
real baddies, but this one really makes | |||
my scales crawl! | |||
{{Tt|ID: 6316}}Ah! I forgot to tell you something! | |||
The only items you can use in battle are | |||
{{Color|red|items you would have had at the time}}. | |||
Yep, that's it! | |||
Also, {{Color|red|pouch items are prohibited}}! | |||
I know that sounds really hard, but you | |||
fought these guys once before, so I've | |||
got to keep it interesting. | |||
Hmm... Maybe I am being a little bit | |||
rough on you here. Tell you what... | |||
I'll let you take the {{Color|red|shield you currently | |||
have equipped}}. | |||
{{Tt|ID: 6317}}You all set? You've got a shield on | |||
and everything? If you're ready, | |||
we're going to do this for real! | |||
Are we ready? | |||
:Let's do this! | |||
:Maybe not. | |||
{{Tt|ID: 6318}}Psych yourself up for this! | |||
{{Tt|ID: 6319}}Oh, so you've changed your mind? | |||
No scales off my back. If you want to | |||
try later, you're welcome to come back | |||
at any time. | |||
If you want to change your shield, just | |||
equip the one you need and come talk | |||
to me again. | |||
{{Tt|ID: 6320}}All right, then...which period of your | |||
journey would you like to face an | |||
enemy from? | |||
:The beginning. | |||
:The middle. | |||
:Later on. | |||
:Never mind. | |||
{{Tt|ID: 6321}}Now then...would you like to face an | |||
enemy from near the beginning of | |||
your journey, or a fairly recent one? | |||
:The beginning. | |||
:Fairly recent. | |||
:Never mind. | |||
{{Tt|ID: 6322}}Wow, [Link]! That was | |||
incredible. You're quite a warrior! | |||
{{Tt|ID: 6323}}Well done! Spectacular skills on display | |||
once again. | |||
{{Tt|ID: 6324}}Here's how long it took you to finish | |||
off {{Color|#0080e0|[var]}}: | |||
#:##.##. | |||
{{Tt|ID: 6325}}Hey, you know what? That was your | |||
first time reliving that battle! Let's | |||
celebrate with a little prize for your | |||
efforts. | |||
{{Tt|ID: 6326}}Nice work! You beat your record! | |||
I can't let you go empty handed. | |||
Here--take this. | |||
{{Tt|ID: 6327}}That was not your finest, I have to say! | |||
No new record. Seriously, maybe you | |||
could step it up a little bit next time. | |||
{{Tt|ID: 6328}}That was not your finest, I have to say! | |||
No new record! Still...you beat | |||
everything I can throw at you right | |||
now, so that's something! | |||
{{Tt|ID: 6329}}By the way, if you want my greatest | |||
prize, you'll have to beat the record: | |||
{{Color|red|#:##}}. | |||
If you want to best that, you're going to | |||
have to start training like a champ! | |||
{{Tt|ID: 6330}}Congratulations! That's eight victories | |||
in a row! | |||
{{Tt|ID: 6331}}Wow! You pulled off nine victories in a | |||
row! Who would have thought? | |||
{{Tt|ID: 6332}}You pulled off 10 victories in a row?! | |||
You're something else! | |||
{{Tt|ID: 6333}}You keep amazing me, you know that? | |||
Eleven victories in a row... I've never | |||
seen anything like it! | |||
{{Tt|ID: 6334}}Twelve battles, twelve victories! | |||
You are the real deal... A genuine | |||
warrior! | |||
{{Tt|ID: 6335}}What's this? Your pouch is full, and so | |||
is your space at the Item Check in | |||
Skyloft? Then I guess you won't be | |||
getting this shield. | |||
{{Tt|ID: 6336}}Ouch! Can't be helped, I guess. Oh, but | |||
I will give you 1000 Rupees for that | |||
impressive performance! You'll just | |||
have to try for the shield next time. | |||
{{Tt|ID: 6337}}By the way, [Link]...what | |||
do you think about trying another | |||
battle right now? | |||
I wouldn't ask you if there wasn't | |||
another reward on the table. In fact, | |||
the more battles you win, the better | |||
your reward when you finish! | |||
As I mentioned before, I've got lots of | |||
rewards, including an {{Color|red|absurdly | |||
sturdy shield}}! Makes you want to leap | |||
right into another fight, doesn't it? | |||
However--I bet you can see where I'm | |||
going with this--if you fail, that's the | |||
end of our little game. | |||
And keep in mind that {{Color|red|your shield | |||
durability and hearts}} will carry over | |||
from battle to battle. It makes the | |||
battles all the more...exciting! | |||
{{Tt|ID: 6338}}Quit now, and you'll get yourself a not- | |||
too-shabby {{Color|red|[var]}}. | |||
But the next win will net you a | |||
fabulous {{Color|red|[var]}}! | |||
What'll it be? Do you want to | |||
continue? | |||
:Continue! | |||
:Quit... | |||
{{Tt|ID: 6339}}That's what I'm talking about! | |||
But there's one more thing... | |||
For consecutive battles, I get to choose | |||
what opponent comes next. I mean... | |||
you didn't really want to have to pick | |||
an enemy every time, did you? | |||
Now you get to look forward to finding | |||
out who your opponent is at the start of | |||
each battle. But enough chatter. Let's | |||
get this fight started! | |||
{{Tt|ID: 6340}}Yeah! That's what I'm talking about! | |||
The next battle will be No. #. | |||
To defeat all the enemies, you must | |||
win this many more battles: #. | |||
So let's get on with it! | |||
{{Tt|ID: 6341}}Right... No need to knock yourself out | |||
fighting these enemies here, right? | |||
Might as well save yourself for the real | |||
battles, I suppose... | |||
But you battled hard! Just as I | |||
promised, I'll give you this. | |||
{{Tt|ID: 6342}}Here you go. Five Rupees. Hey, don't | |||
give me that look! | |||
{{Tt|ID: 6343}}Here's 20 Rupees. Don't go spending | |||
it all at once! | |||
{{Tt|ID: 6344}}Here's 50 Rupees! Go on, then. Take it! | |||
{{Tt|ID: 6345}}Here's 100 Rupees! Spend it on | |||
something worthwhile! | |||
{{Tt|ID: 6346}}Here's 200 Rupees! Well, look at you | |||
now! | |||
{{Tt|ID: 6347}}Here's 300 Rupees! Go buy something | |||
nice for yourself! | |||
{{Tt|ID: 6348}}Here's 500 Rupees! Must be a fortune | |||
for you! | |||
{{Tt|ID: 6349}}Look at this--1,000 Rupees! | |||
Have you ever seen so much? | |||
{{Tt|ID: 6350}}Gah, 2,000 Rupees! It's robbery! | |||
{{Tt|ID: 6351}}Hey! Take this! | |||
{{Tt|ID: 6352}}Here's your prize! | |||
{{Tt|ID: 6353}}You've won this fabulous prize! | |||
{{Tt|ID: 6354}}Whoa, now! You get 3,000 Rupees! | |||
What are you going to spend it all on?! | |||
{{Tt|ID: 6355}}This time you win 9,900 Rupees! | |||
I think you've pretty much cleaned | |||
me out! | |||
{{Tt|ID: 6356}}Come back for a battle anytime! | |||
You know where to find me. | |||
{{Tt|ID: 6357}}You want to take a shot at a trial in the | |||
{{Color|red|Silent Realm}}? You got guts, boy! | |||
These {{Color|red|Silent Realm}} challenges are the | |||
same as all the trials you've seen up | |||
until now, and I'll be re-creating them | |||
right here. | |||
But just finishing the trial won't be | |||
enough. I'll time how long it takes for | |||
you to finish, and if you're fast enough, | |||
I'll give you a reward. | |||
However...if you get hit even once by a | |||
Guardian, you'll fail the Silent Realm | |||
challenge and return here {{Color|red|with | |||
severely diminished hearts}}. | |||
So...are you up to the challenge? | |||
:Yes! | |||
:Not really. | |||
{{Tt|ID: 6358}}Hey, hold on a second... You look like | |||
you're about to keel over! Are you sure | |||
you're really ready for this? | |||
This isn't worth risking your life for. | |||
How about you give it a rest for today? | |||
Come back when you've replenished | |||
those hearts. | |||
{{Tt|ID: 6359}}That's what I wanted to hear, brave | |||
warrior! Now choose a Silent Realm | |||
trial. | |||
:Faron Woods! | |||
:Eldin Volcano! | |||
:Lanayru Desert! | |||
:Never mind. | |||
{{Tt|ID: 6360}}That's what I wanted to hear, brave | |||
warrior! Now choose a Silent Realm | |||
trial. | |||
:Faron Woods! | |||
:Eldin Volcano! | |||
:Lanayru Desert! | |||
:Somewhere else. | |||
{{Tt|ID: 6361}}Somewhere else? Where to, then? | |||
:Skyloft! | |||
:Previous places. | |||
:I quit. | |||
{{Tt|ID: 6362}}Make your mind up already! | |||
Which place will it be? | |||
:Faron Woods. | |||
:Eldin Volcano. | |||
:Lanayru Desert. | |||
:More places. | |||
{{Tt|ID: 6363}}Right, let me see... Your best time for | |||
this area is: #:##.##. | |||
{{Tt|ID: 6364}}Then let's get this thing started! | |||
Close your eyes and concentrate... | |||
{{Tt|ID: 6365}}Well done, [Link]! You got | |||
every last one of them. You're a | |||
true warrior! | |||
{{Tt|ID: 6366}}Way to go! Looks like you made it back | |||
in one piece. | |||
{{Tt|ID: 6367}}Ohhhhh, you really fumbled that one, | |||
my friend... | |||
And failure comes with a price--you're | |||
left with a single heart. Better go grab | |||
some more and come back later. | |||
{{Tt|ID: 6368}}The time it took to finish this trial was | |||
#:##.##. | |||
{{Tt|ID: 6369}}Looks like that was your first time in | |||
a {{Color|red|Silent Realm}} trial here! We have to | |||
celebrate that with a reward. | |||
{{Tt|ID: 6370}}Well done. That's a new record! | |||
I have just the right prize for you. | |||
Go on. Take it. | |||
{{Tt|ID: 6371}}Amazing, [Link]! | |||
That's a very fast time! | |||
You deserve something special. | |||
Here you go! | |||
{{Tt|ID: 6372}}Very impressive time! Here--this is | |||
your prize! | |||
{{Tt|ID: 6373}}Hmm... Nothing to get excited about... | |||
But you did your best, so have this. | |||
{{Tt|ID: 6374}}Come on, now. Are you even trying? | |||
Next time, put some heart into it! You | |||
know, some oomph! I'm sorry to say | |||
this is all I can give you this time. | |||
{{Tt|ID: 6375}}So what do you say, [Link]? | |||
One more {{Color|red|Silent Realm}} trial? | |||
:Yes! | |||
:No. | |||
{{Tt|ID: 6376}}Boring! Well, if you change your mind, | |||
come back and see me. | |||
{{Tt|ID: 6377}}Whoa, [Link], I told you to | |||
wait a little while, but you just couldn't | |||
resist, eh? | |||
Well I guess there's no sense in waiting | |||
any longer. Let's get this show started! | |||
Of course, seeing as how you're the | |||
hero of legend, you don't really have | |||
time to just goof off here, right? | |||
Right. So how about we make this bit | |||
of fun more meaningful by taking you | |||
back through some of those challenges | |||
you've faced previously? | |||
You know, sometimes you've got to step | |||
backward to go forward. There's a | |||
lot you can learn from revisiting | |||
your past struggles! Oh ho, yes! | |||
So, [Link], are you game? | |||
:Yeah! | |||
:Not really... | |||
{{Tt|ID: 6378}}Ghirahim | |||
{{Tt|ID: 6379}}Scaldera | |||
{{Tt|ID: 6380}}Moldarach | |||
{{Tt|ID: 6381}}Koloktos | |||
{{Tt|ID: 6382}}Tentalus | |||
{{Tt|ID: 6383}}The Imprisoned | |||
{{Tt|ID: 6384}}The Imprisoned | |||
{{Tt|ID: 6385}}The Imprisoned | |||
{{Tt|ID: 6386}}Horde Battle | |||
{{Tt|ID: 6387}}Demise | |||
{{Tt|ID: 6388}}20 Rupees | |||
{{Tt|ID: 6389}}Small Treasure | |||
{{Tt|ID: 6390}}100 Rupees | |||
{{Tt|ID: 6391}}Piece of Heart | |||
{{Tt|ID: 6392}}300 Rupees | |||
{{Tt|ID: 6393}}Rare Treasure | |||
{{Tt|ID: 6394}}500 Rupees | |||
{{Tt|ID: 6395}}Absurdly Sturdy Shield | |||
{{Tt|ID: 6396}}2,000 Rupees | |||
{{Tt|ID: 6397}}3 Rare Treasures | |||
{{Tt|ID: 6398}}3,000 Rupees | |||
{{Tt|ID: 6399}}9,900 Rupees | |||
{{Tt|ID: 6400}}200 Rupees | |||
{{Tt|ID: 6401}}1,000 Rupees | |||
===499-Demo.msbt=== | |||
{{Tt|ID: 6402}}Impa! | |||
{{Tt|ID: 6403}}Your Grace! Quickly, to the gate! | |||
{{Tt|ID: 6404}}[Link]! | |||
{{Tt|ID: 6405}}[Link], here! You'll need | |||
this where you're going. | |||
{{Tt|ID: 6406}}You got the {{Color|orange|Goddess's Harp}}! | |||
But there's no time to admire it! | |||
{{Tt|ID: 6407}}Go! Now! | |||
{{Tt|ID: 6408}}...[Link]. | |||
:Go! | |||
:Am I late? | |||
:Protect Zelda! | |||
{{Tt|ID: 6409}}You have my thanks. I will leave him | |||
to you. | |||
{{Tt|ID: 6410}}...No. You're right on time. | |||
{{Tt|ID: 6411}}I will. You have my thanks, | |||
[Link]. | |||
{{Tt|ID: 6412}}[Link]! You must go now. | |||
Return to the old woman at the Sealed | |||
Grounds. Tell her what happened here. | |||
She will know where you must go! | |||
{{Tt|ID: 6413}}And know that we will-- | |||
{{Tt|ID: 6414}}I'll see you again! | |||
This isn't good-bye, [Link]! | |||
{{Tt|ID: 6415}}I promise! | |||
{{Tt|ID: 6416}}Now you've done it, | |||
[Link]. | |||
I blame myself. I should have | |||
reprimanded you the last time we | |||
met, but instead I was...soft. | |||
I'd take pleasure in punishing you, but | |||
I have no time for recreation. | |||
But next time, I'll do more than just | |||
beat you senseless. | |||
I'll make the affair so excruciating, | |||
you'll deafen yourself with the shrill | |||
sound of your own screams. | |||
{{Tt|ID: 6417}}The flames of Nayru have transformed | |||
your blade, expanding Fi's powers. | |||
She can now help you use your {{Color|red|dowsing}} | |||
ability to search for more objects! | |||
{{Tt|ID: 6418}}With your sword enhanced, you can | |||
learn a new melody. I recommend we | |||
return to the {{Color|#0080e0|Isle of Songs}}. | |||
{{Tt|ID: 6419}}Oh, [Link]. Hello there. | |||
Is there something you need? | |||
{{Tt|ID: 6420}}Oh! OH! Is that what I think it is? | |||
You brought that here for me, | |||
didn't you? | |||
{{Tt|ID: 6421}}Whoa-ho... Down the hatch! | |||
{{Tt|ID: 6422}}ZINGA-DINGDING! | |||
{{Tt|ID: 6423}}Oh, you've done it, boy. I can feel the | |||
fruit's effect surging through me! | |||
It's exhilarating! I feel like a proper | |||
dragon again! | |||
{{Tt|ID: 6424}}Just because I have eternal life doesn't | |||
mean I can't get mighty sick! | |||
Thanks to you, boy, this old dragon | |||
will keep on charging awhile yet! | |||
I owe you a big thank-you, so allow me | |||
to perform a moving rendition of my | |||
part of the {{Color|#0080e0|Song of the Hero}}! | |||
I should warn you, I've got a mean set | |||
of pipes and I know how to use them! | |||
This'll clean out those ears, boy, | |||
so brace yourself! | |||
{{Tt|ID: 6425}}You learned part of the {{Color|orange|Song of the Hero}}! | |||
==5-CenterField== | ==5-CenterField== | ||
===500-CenterField.msbt=== | |||
{{Tt|ID: 6426}}Sealed Grounds | |||
{{Tt|ID: 6427}}Hah! She packs a mean punch, doesn't | |||
she! I tell you, I was in love the first | |||
time I pulled this lever! | |||
I'll start loading her back up with | |||
another bomb, so keep beating on big | |||
ugly till I give you the signal! | |||
{{Tt|ID: 6428}}Whoops, missed! All this muscle's not | |||
worth much if I don't hit my target! | |||
I'll start loading my machine back up | |||
with another bomb, so keep clobbering | |||
stanky toes till I give you the signal! | |||
{{Tt|ID: 6429}}We got it, but that shot hit kinda late! | |||
I'll start loading 'er back up, so keep | |||
beating on big ugly till I give you the | |||
signal! | |||
{{Tt|ID: 6430}}Nice! You're locked and loaded! | |||
We'll aim it to send you straight for | |||
the spike on its head! | |||
{{Tt|ID: 6431}}This time, you're the payload! Haha! | |||
I'll give you a boost, but there's no | |||
guaranteeing this is gonna work. | |||
{{Tt|ID: 6432}}I knew it. The seal has given way. | |||
I'll explain later, but now is the time | |||
for action. We must keep that beast | |||
from escaping that pit! | |||
It must not reach the temple! | |||
{{Tt|ID: 6433}}Master, I have information to report. | |||
{{Tt|ID: 6434}}While these doors appear to have been | |||
opened recently, they are now sealed | |||
shut by a powerful unidentified force. | |||
{{Tt|ID: 6435}}The creature we passed who was under | |||
assault may have information. | |||
I suggest we fight off his assailants. | |||
{{Tt|ID: 6436}}Master [Link], we've | |||
arrived. | |||
{{Tt|ID: 6437}}This is the fabled {{Color|#0080e0|surface}} that has | |||
long been part of Skyloft legend. | |||
{{Tt|ID: 6438}}By my calculations, you are currently | |||
positioned in a location known as | |||
the {{Color|#0080e0|Sealed Grounds}}. | |||
{{Tt|ID: 6439}}Please proceed with caution, Master. | |||
{{Tt|ID: 6440}}Master, please make sure to use your | |||
Sailcloth when descending from high | |||
elevations. Failing to do so has a high | |||
probability of resulting in injury. | |||
I took the liberty of deploying the | |||
Sailcloth for you this time, but in the | |||
future you can manually engage it by | |||
pressing [B] before landing. | |||
{{Tt|ID: 6441}}...Young one... | |||
Child of destiny descended from | |||
the sky... | |||
{{Tt|ID: 6442}}Raise the sword of the goddess | |||
skyward... Take aim at the evil aura | |||
and unleash its power... | |||
{{Tt|ID: 6443}}Master, I have information for you. | |||
I have the ability to offer information | |||
on items and creatures you {{Color|green|target}} | |||
with [Z]. | |||
{{Color|red|While targeting}} something with [Z], | |||
press [d-pad down] and I will brief you with all | |||
the information I know on the subject. | |||
{{Tt|ID: 6444}}So lemme see if I've got this right. | |||
The old lady living in the {{Color|red|temple}} down | |||
the road from here knows where | |||
{{Color|#0080e0|Zelda}} is? | |||
{{Tt|ID: 6445}}I see... Right, [Link]. | |||
Thanks for getting me here. You've | |||
done a good job. You can head home. | |||
Big {{Color|#0080e0|Groose}} will handle the search for | |||
{{Color|#0080e0|Zelda}} from here. | |||
{{Tt|ID: 6446}}Yup. I'll track her down, save her, and | |||
then give her a lift back to Skyloft... | |||
{{Tt|ID: 6447}}Then when we get back, I'll ask her if | |||
she wants to make our whole going-out | |||
thing official, and then the two of us | |||
will get some quality time together. | |||
{{Tt|ID: 6448}}Anyway, the point is your work here is | |||
done. I got it covered from here! | |||
{{Tt|ID: 6449}}Now, it's off to find that old lady you | |||
were talking about. | |||
{{Tt|ID: 6450}}Catch you later, [Link]! | |||
{{Tt|ID: 6451}}[Link], go quickly! | |||
Check on the {{Color|red|sealing spike}} at the | |||
bottom of the pit. | |||
There is nothing natural about these | |||
tremors. That monster could free itself | |||
at any moment. Approach the pit with | |||
caution! | |||
{{Tt|ID: 6452}}Go quickly, [Link]! | |||
Check on the {{Color|red|sealing spike}} at the center | |||
of the pit. | |||
{{Tt|ID: 6453}}There is nothing natural about these | |||
tremors. That monster could free itself | |||
at any moment. Approach the pit with | |||
caution! | |||
{{Tt|ID: 6454}}[Link], you must seal away | |||
the beast as soon as possible! | |||
It has grown stronger since you faced it | |||
last. Do not let your guard down. | |||
{{Tt|ID: 6455}}You do remember how to seal the beast | |||
away, yes? | |||
Hit the sealing spike with a Skyward | |||
Strike! Focus your mind. You have the | |||
power to do this. | |||
{{Tt|ID: 6456}}[Link], you must restore | |||
the seal that imprisons that | |||
monstrosity! | |||
It has grown stronger since you faced it | |||
last. You must always stay on guard. | |||
{{Tt|ID: 6457}}To break the seal for a third time... | |||
Truly this is a fearsome beast. | |||
But now you must send it back to | |||
its prison once more. Restore the | |||
seal! I know you hold the power. | |||
{{Tt|ID: 6458}}Whoa! Wh-what's with all the shaking? | |||
The whole ground is heaving... | |||
I thought it was supposed to be solid | |||
down here! | |||
{{Tt|ID: 6459}}Whoa! Wh-what's with all the shaking? | |||
{{Tt|ID: 6460}}The whole ground is heaving... | |||
I thought it was supposed to be solid | |||
down here! | |||
{{Tt|ID: 6461}}Aaaaah! | |||
{{Tt|ID: 6462}}...What are you doing standing there? | |||
Get your tail down there, and patch up | |||
that seal like Grannie told you! | |||
All you gotta do is whack that spike | |||
with a blast from your sword, right? | |||
{{Tt|ID: 6463}}Now, [Link]! | |||
Strike the sealing spike with a {{Color|red|Skyward | |||
Strike}}, and restore the seal! Quickly! | |||
{{Tt|ID: 6464}}Master, I have important information | |||
for you. The beast you face has a | |||
{{Color|red|sealing spike}} lodged in its forehead. | |||
You must not leave this place until you | |||
have successfully restored the seal | |||
that restrains this beast. | |||
{{Tt|ID: 6465}}Master, you must not leave this area | |||
until you have restored the seal that | |||
restrains this beast. | |||
{{Tt|ID: 6466}}Master, the beast freed itself again. | |||
You must stay here and stand | |||
against it. | |||
{{Tt|ID: 6467}}Master, you must not leave this area | |||
until you have restored the seal that | |||
restrains this beast. | |||
{{Tt|ID: 6468}}Master, it is your destiny to seal away | |||
this beast. You must not run from it. | |||
{{Tt|ID: 6469}}Master, you must not leave this area | |||
until you have restored the seal that | |||
restrains this beast. | |||
{{Tt|ID: 6470}}Awwww, c'mon! | |||
I couldn't do a thing! | |||
I'm totally useless! | |||
{{Tt|ID: 6471}}Sniff... I'm just deadweight. | |||
What kinda use is that to anyone... | |||
{{Tt|ID: 6472}}Hey. How goes it, [Link]? | |||
You know, I've been doing some hard | |||
thinking lately. | |||
Grannie keeps telling me I got my own | |||
part to play in this whole thing, | |||
you know? | |||
I'm not cut out for slashing and | |||
skewering monsters with a sword | |||
like you, but maybe I don't gotta be. | |||
I think I got another way to help Zelda. | |||
I'm gonna do it the "Groose way." | |||
I'm not giving you any details right | |||
now, but just wait and see. I got | |||
an idea brewing that'll knock your | |||
green beanie off! | |||
{{Tt|ID: 6473}}I'll help Zelda in my own way. | |||
You'll see, [Link]. | |||
{{Tt|ID: 6474}}Out of the way! Scram! | |||
{{Tt|ID: 6475}}G-get them! | |||
{{Tt|ID: 6476}}Whew! Thanks for jumping in there to | |||
rescue me, bud! | |||
{{Tt|ID: 6477}}Just who were those red pests? | |||
I did not expect to run into a pack of | |||
them in this peaceful forest. | |||
Same goes for you. This is the second | |||
time I've bumped into one of your kind | |||
today. I tell you, all sorts of weird | |||
things are going on lately. | |||
I owe you big for taking care of those | |||
guys, so let me tell you something | |||
fascinating. | |||
{{Tt|ID: 6478}}Hey, bud! I am Gorko the Goron. I am | |||
researching the ancient history of | |||
these woods here. | |||
According to the ancient texts, there is | |||
some kind of place up above called the | |||
{{Color|red|Isle of the Goddess}}. Far up in the sky! | |||
Apparently, these old statues serve | |||
as landmarks to those {{Color|red|traveling up to | |||
the sky}} or down from this Isle of the | |||
Goddess place. | |||
{{Color|red|If you find one, be sure to examine it}} to | |||
keep tabs on the number of landmarks. | |||
They are rumored to be quite useful. | |||
Supposedly this statue is special, as it is | |||
said to have the ability to activate all | |||
the other statues. | |||
The whole thing sounds a little | |||
crazy, I know, but I for one believe | |||
it to be true! | |||
Otherwise, why would all these statues | |||
be here all over the place? | |||
{{Tt|ID: 6479}}According to some of the ancient texts | |||
I have read, there is a place way up in | |||
the sky called the {{Color|red|Isle of the Goddess}}. | |||
Old statues like the one behind me | |||
were placed here to provide travelers | |||
with a way back up to the island. | |||
My research seems to suggest this | |||
particular statue is special in that | |||
it alone holds the power to {{Color|red|activate}} | |||
all the other statues. | |||
Hey, I will be the first one to admit it | |||
sounds like something out of a fairy | |||
tale, but I am starting to believe it! | |||
I mean, if that is not true, then what | |||
are all these statues doing all over | |||
this land? | |||
{{Tt|ID: 6480}}It is a real head-scratcher, bud. Makes | |||
you want to know more, does it not? | |||
:Yeah! | |||
:Not really... | |||
{{Tt|ID: 6481}}GORO! | |||
{{Tt|ID: 6482}}What was THAT?! | |||
The statue just reacted to you! | |||
What did you do? Come on, do not | |||
make a big guy beg! I have got to know! | |||
{{Tt|ID: 6483}}The statue just reacted to you! | |||
What did you do? Come on, do not | |||
make a big guy beg! I have got to know! | |||
{{Tt|ID: 6484}}Ah, sounds like I have a fellow | |||
connoisseur of ancient cultures here! | |||
All right, bud, you had better brace | |||
yourself, because I am about to blow | |||
your mind. | |||
So get this: people actually live on this | |||
sky island, and they get around by | |||
flying on the backs of huge birds that | |||
are way bigger than birds down here! | |||
Up there everyone reveres the goddess, | |||
and the residents of all the islands | |||
in the sky live in a perfect society, | |||
totally free of conflict or unhappiness! | |||
Not only that, but from what I can tell, | |||
their civilization is way, way more | |||
advanced than ours down here. | |||
{{Tt|ID: 6485}}But it does not even stop there, bud! | |||
This Isle of the Goddess has even more | |||
stuff to marvel at! | |||
The place was crafted by the goddess | |||
herself, so it figures that it is filled | |||
with wonders we do not have here. | |||
The buildings are all made of gold! | |||
An endless spring of mystical water | |||
feeds a river through the place. One | |||
sip of that stuff, and you live forever! | |||
The trees are heavy with plump fruit | |||
that cures all disease! The fields are | |||
crowded with pumpkins that never rot! | |||
Magic wildflowers bloom everywhere! | |||
And the weather. Oh, the weather, bud! | |||
Not too hot, not too cold. No chance of | |||
sweaty heat in this garden paradise! | |||
That is the Isle of the Goddess... | |||
Amazing, right? WRONG! | |||
IT IS BEYOND AMAZING! | |||
You want to hear more | |||
about it, don't you, bud? | |||
:Sure! | |||
:Nah... | |||
{{Tt|ID: 6486}}I have to examine this statue further, | |||
bud. Who knows what I might find out! | |||
{{Tt|ID: 6487}}Ah, that so, bud? I was hoping to tell | |||
you more, but I guess it can wait. | |||
{{Tt|ID: 6488}}Good to hear, bud! I am completely | |||
obsessed with this place. I cannot get | |||
enough of it! | |||
I wish I had more to tell you now, | |||
but I will need to research these statues | |||
to learn more. | |||
Next time I bump into you, I will give | |||
you the latest info! | |||
{{Tt|ID: 6489}}WHOA! | |||
{{Tt|ID: 6490}}What in the world just happened? | |||
Did you use some kind of magic? | |||
The statue reacted the moment you | |||
got near it, bud. How crazy is that? | |||
{{Tt|ID: 6491}}[Link], look at the beast's | |||
forehead! Do you see the {{Color|red|sealing spike}} | |||
embedded there? | |||
Drive the spike back into its head, and | |||
put a stop to its rampage! | |||
{{Tt|ID: 6492}}It's too late! | |||
{{Color|red|All... All is lost.}} | |||
{{Tt|ID: 6493}}Hey, [Link], the machine's | |||
all loaded and ready to smash! | |||
If that flabby sack of teeth tries to | |||
climb the wall, I can blast it off from | |||
here with a bomb! | |||
When you want some backup from | |||
me, just send me the signal with [d-pad up]! | |||
{{Tt|ID: 6494}}Hey, [Link]! The machine's | |||
loaded and ready to bring the boom! | |||
When you want me to back you up with | |||
a big blast, just send me the signal | |||
with [d-pad up]! | |||
{{Tt|ID: 6495}}Oh NO! | |||
Not good! The road crumbled, and I | |||
can't get to the rest of my bomb stash! | |||
What do I do?! | |||
{{Tt|ID: 6496}}[Link]! Come up to the | |||
temple, and {{Color|red|make your way over | |||
here}}. Hustle up! | |||
{{Tt|ID: 6497}}Awwright! It's time for Groose to | |||
explode into action! | |||
{{Tt|ID: 6498}}Adjust the machine's position with [control stick left/right], | |||
and aim at your target with the | |||
{{Color|red|Wii Remote}}. | |||
Once you finish aiming, press [A] to | |||
launch a bomb. If it hits, you'll stun | |||
the scaly sucker! | |||
{{Tt|ID: 6499}}If you forget the controls, press [2] | |||
anytime you're in control of the | |||
{{Color|#0080e0|Groosenator}} to review the basics! | |||
{{Tt|ID: 6500}}Grannie says that crazy monster we | |||
saw could break free again at any time, | |||
but we're not going down easy. | |||
There's nothing I hate more than being | |||
caught unprepared, so I'm brewing up | |||
a secret weapon to take on big ugly! | |||
It's not ready yet, but you can bet it'll | |||
go down in history as a Groose original. | |||
{{Tt|ID: 6501}}Look at that. Seems like our ugly | |||
friend grew itself a pair of hands. | |||
Great timing! | |||
I hope it knows how to catch, because | |||
my machine has a mean right arm! | |||
When she's all loaded up, I'll let you | |||
know. Until then, do what you need to | |||
do to stop it! | |||
{{Tt|ID: 6502}}Well, look who's finally back. Good | |||
thing too, 'cause I was getting tired of | |||
waiting to put a hurting on his ugly | |||
mug! | |||
[Link]! Let's do this! | |||
Our game plan is the same as last time. | |||
You know what to do! | |||
{{Tt|ID: 6503}}WHOA! Since when did it learn | |||
how to fly?! | |||
It's headed straight for the temple, | |||
but there's no way I'm letting it | |||
get there! Big ugly's going down | |||
burning! | |||
{{Tt|ID: 6504}}Is that it? Man, I thought it was going | |||
to put up more of a fight. Somebody | |||
should really thank the genius who | |||
made this machine! | |||
OK, [Link], time for you to | |||
go show big ugly who's boss! | |||
{{Tt|ID: 6505}}So today's the day I finally get to | |||
bust out the {{Color|red|Groosenator}}! | |||
Soon as I'm ready to fire, you'll see my | |||
signal appear above [d-pad up]. Till then, it's | |||
up to you and that sword of yours to | |||
keep that thing away! | |||
{{Tt|ID: 6506}}The {{Color|red|Groosenator}} is ready for action! | |||
Just press [d-pad up] to set up the shot! | |||
Adjust the machine's position with [control stick left/right], | |||
and aim at your target with the | |||
{{Color|red|Wii Remote}}. Once your shot's set, let | |||
that scaly creep have it! | |||
{{Tt|ID: 6507}}Guess it's time for the {{Color|red|Groosenator}} | |||
to work its magic again! | |||
Just like before, you'll see me appear | |||
above [d-pad up] when the machine's ready | |||
for action. | |||
You and me are going to | |||
tag team this freak! | |||
Let's do it, [Link]! | |||
{{Tt|ID: 6508}}[Link], we're in trouble! I | |||
can't get to my stash of bombs! | |||
All right... [Link]! We've | |||
got no choice! You've got to get up onto | |||
that ugly thing's head! Quick now! | |||
{{Tt|ID: 6509}}Nice work there, [Link]! | |||
Course, you couldn't've done it without | |||
me, but no need to thank Groose. | |||
I know I saved your tail. | |||
Now let's get that Gate of Time thing | |||
up and running. I'll go on ahead! | |||
{{Tt|ID: 6510}}I think I showed that monster who the | |||
real boss is, eh? [Link], get | |||
down there and seal it away again! | |||
Just zap the spike down there with a | |||
blast from your sword like last time. | |||
{{Tt|ID: 6511}}Whew... I gotta say, [Link], | |||
I thought we were goners this time. | |||
Sorta glad I was wrong about that. | |||
I'm gonna run ahead to the temple. | |||
You should get back there too! | |||
{{Tt|ID: 6512}}And the day is saved again thanks to | |||
the big man. Now get down there, and | |||
fix that seal before it comes back! | |||
{{Tt|ID: 6513}}Want to head to Faron Woods, do you? | |||
No sweat. Just hop on into the | |||
{{Color|red|Groosenator}}, and I'll fling you over! | |||
:OK! | |||
:No way. | |||
{{Tt|ID: 6514}}OK. Let me know if you decide you | |||
want a "lift" to the forest! | |||
{{Tt|ID: 6515}}All right! Hop in, and I'll take care of | |||
the flingin'. You just worry about | |||
the landing... | |||
{{Tt|ID: 6516}}With my machine, the woods are just | |||
a fling away! | |||
{{Tt|ID: 6517}}You stay safe out there! | |||
{{Tt|ID: 6518}}[Link], bad news! | |||
That beast looks like it's about to break | |||
free again! | |||
{{Tt|ID: 6519}}Gotta get into position! Hang tight! | |||
{{Tt|ID: 6520}}Yo, [Link]! | |||
This machine of mine can sling you all | |||
over the land if you're interested in a | |||
little birdless flight. | |||
{{Tt|ID: 6521}}This machine of mine can sling you all | |||
over the land if you're interested | |||
in flying without a Loftwing. | |||
{{Tt|ID: 6522}}With a man of my skill at the controls, | |||
I can guarantee that I won't chuck you | |||
anywhere boring! | |||
If you land somewhere you don't know, | |||
well, maybe it's a great time to look | |||
around and explore the place! | |||
{{Tt|ID: 6523}}So, where you flying to today? | |||
:The sky! | |||
:The surface. | |||
:Never mind! | |||
{{Tt|ID: 6524}}Somewhere fun in the sky, huh? | |||
What kind of fun are you looking for? | |||
:Skydiving. | |||
:Bug hunting. | |||
:Something else... | |||
{{Tt|ID: 6525}}What kind of fun are you looking for? | |||
Anything in particular? | |||
:Cutting! | |||
:Shooting! | |||
:Never mind. | |||
{{Tt|ID: 6526}}Somewhere fun in the sky, eh? | |||
Where should I launch you? | |||
:Skydiving. | |||
:Bug hunting. | |||
:Cutting. | |||
:Never mind. | |||
{{Tt|ID: 6527}}Somewhere fun down here, eh? | |||
What kind of fun are you | |||
looking for? | |||
:Lightning Round! | |||
:Thrill Digger! | |||
:Rickety Coaster! | |||
:Never mind. | |||
{{Tt|ID: 6528}}OK, here we go! Hold on to your little | |||
hat! | |||
{{Tt|ID: 6529}}If you ever want to travel to fun places | |||
in style, just come see me! | |||
{{Tt|ID: 6530}}Yo, [Link]! | |||
I decided the best thing for me to do | |||
is hang back here on the surface | |||
with you. Hey, someone's got to do it! | |||
{{Tt|ID: 6531}}Hey! [Link]! | |||
{{Tt|ID: 6532}}Duh huh huh! Try not to drool on your | |||
shirt as you stare at this amazing | |||
superweapon I've been working on! | |||
{{Tt|ID: 6533}}I call it...the {{Color|red|Groosenator}}! | |||
{{Tt|ID: 6534}}Leaves you speechless, doesn't it? | |||
That's only natural. You wouldn't | |||
believe how much time I put into | |||
building this beauty. | |||
{{Tt|ID: 6535}}Here--check it out! | |||
{{Tt|ID: 6536}}First, I got all the fences cluttering the | |||
area out of the way. Then I laid down | |||
rails for her to run on. All by myself, | |||
of course. | |||
I don't know what came over me! I had | |||
no clue I had the talent to make | |||
something like this, you know? | |||
Anyhow, you just tell me where you | |||
want me to place my shots, and I'll | |||
put a hurting on that ugly monster! | |||
{{Tt|ID: 6537}}I don't care how beefy you are--you're | |||
bound to stumble for a few moments | |||
after taking one of my big bombs to | |||
the body! | |||
{{Tt|ID: 6538}}Hang on, though... That monster | |||
showed up a smidge sooner than I | |||
was expecting. | |||
{{Tt|ID: 6539}}There are a few final adjustments I | |||
gotta make before she can move on | |||
the rails I've put down. | |||
I'll call out to you when she's ready for | |||
action. Till then, do whatever you can | |||
to hold off that beast! | |||
{{Tt|ID: 6540}}Feels like that seal is going to give way | |||
any second. | |||
{{Tt|ID: 6541}}Whoa! | |||
{{Tt|ID: 6542}}Uh...but no need to panic! | |||
You know what the {{Color|red|Groosenator}} can | |||
do, am I right? | |||
{{Tt|ID: 6543}}As long as I'm at the controls of this | |||
bombshell beauty, I don't even know | |||
the meaning of the word "defeat"! | |||
Flinging bombs on this monster's face, | |||
defending the land... It's my purpose, | |||
I think. It's why I'm here. | |||
{{Tt|ID: 6544}}Anyway, [Link], I've got | |||
work to do. Try not to get in the way of | |||
my shots, OK? | |||
{{Tt|ID: 6545}}Master [Link], I'm sensing | |||
a change in the area that was triggered | |||
by your Skyward Strike. | |||
{{Tt|ID: 6546}}I have also detected an aura that | |||
correlates closely to your Sailcloth. | |||
I surmise this aura belongs to Zelda. | |||
I can lead you in the direction of this | |||
aura through a process known as | |||
{{Color|red|dowsing}}. | |||
Would you like me to explain this | |||
process to you? | |||
:Please! | |||
:Nah... | |||
{{Tt|ID: 6547}}As you wish, Master. | |||
Dowsing is when I detect the presence | |||
of the aura of something you wish to | |||
search for using the tip of the sword. | |||
The nearer you are to an object | |||
emitting the aura in question, the | |||
{{Color|red|stronger the response will be}}. | |||
This response manifests itself through | |||
vibration and sound. The direction of | |||
the object emitting the aura is | |||
indicated by the purple {{Color|red|pointer}} you see. | |||
{{Tt|ID: 6548}}Hold down [C] and select Zelda as your | |||
dowsing target, then point in the | |||
direction you wish to search. | |||
{{Tt|ID: 6549}}Understood, Master. | |||
{{Tt|ID: 6550}}Master, you must seal away the beast | |||
that has broken free. Attempting to | |||
flee from your current situation will | |||
not help you accomplish this task. | |||
===501-Inpa.msbt=== | |||
{{Tt|ID: 6551}}Ah... The traveler descended from | |||
the clouds above. I welcome you, | |||
child of fate. | |||
{{Tt|ID: 6552}}Tell me, what is your name? | |||
...[Link]? | |||
Ah, [Link]. Good. | |||
Very good. | |||
I sense you have already gained control | |||
over the sacred power that fills your | |||
sword when {{Color|green|pointed skyward}}. The | |||
{{Color|red|Skyward Strike}} is yours to command. | |||
It is proof that you are fit to bear the | |||
blade you carry, the {{Color|#0080e0|Goddess Sword}}. | |||
I have sat here for many years waiting | |||
for you to arrive. All so that I could | |||
fulfill my purpose as your guide. | |||
{{Tt|ID: 6553}}You stand under the roof of the Sealed | |||
Temple, a place built by the goddess | |||
an eternity ago. | |||
Your arrival here was predestined | |||
many, many years ago. | |||
The spirit maiden you seek arrived | |||
here shortly before you, descending to | |||
this land in a shower of light. | |||
There's no doubting it. The gears of | |||
fate have begun to turn. | |||
{{Tt|ID: 6554}}Yet all is not as it should be. The spirit | |||
maiden was not meant to reach this | |||
land in the manner she did. | |||
I feel an evil power working in the | |||
shadows. It moves to warp the destiny | |||
of which you two are a part. | |||
{{Tt|ID: 6555}}[Link]...You are concerned | |||
for the spirit maiden and seek her | |||
whereabouts, yes? | |||
...That is understandable, but for now | |||
you must focus on moving forward. | |||
That girl has her own purpose she must | |||
pursue, as do you. | |||
She set out for {{Color|#0080e0|Faron Woods}} to discover | |||
that destiny for herself, and you must | |||
follow. | |||
{{Tt|ID: 6556}}Show me your map. | |||
{{Tt|ID: 6557}}The [X] upon your map marks the path | |||
that will lead you to {{Color|#0080e0|Faron Woods}}. | |||
You will be traveling in unfamiliar | |||
land. Many monsters have settled here, | |||
and a map may not prove guidance | |||
enough for your journey. | |||
And so I will give you the power to | |||
create {{Color|red|beacons}}. | |||
When a beacon is marked on your map, | |||
a column of light will stand at that | |||
location. It will act as your waypoint | |||
from afar. | |||
Point at the [X] and press [C] to place | |||
a beacon. | |||
{{Tt|ID: 6558}}Though you cannot see it from where | |||
we are, a beacon stands outside to | |||
guide you. Leave the temple through | |||
the front doors, and see for yourself. | |||
When you no longer have a use for | |||
a beacon, you can remove it from your | |||
map by pressing [C]. | |||
Use your beacons well, and you will | |||
never fear getting lost. | |||
{{Tt|ID: 6559}}You haven't set a beacon over [X] yet. | |||
To remove a beacon from your map, | |||
point at it and press [C] once more. | |||
If you aim to be more accurate with | |||
the placement of your beacons, zoom in | |||
with [A] before you lay one down. | |||
{{Tt|ID: 6560}}Go now. You must head into Faron | |||
Woods and chase after the spirit | |||
maiden...the one you call {{Color|#0080e0|Zelda}}. | |||
On your way out, take the contents of | |||
the {{Color|red|treasure chest}} within this room. | |||
What you find there should prove | |||
useful to you on your journey. | |||
{{Tt|ID: 6561}}Go on now. Point at [X] and press [C] to | |||
place a beacon at that location. | |||
{{Tt|ID: 6562}}You are ready. Leave through the door | |||
before you, and head into the woods. | |||
I wish you safe travel. | |||
{{Tt|ID: 6563}}The door that leads to Faron Woods | |||
is open now. Leave through the door | |||
to my left, and head for the woods. | |||
All the questions you have now will be | |||
answered in time. For now, you must | |||
go, [Link]. Walk bravely. | |||
{{Tt|ID: 6564}}Know that all the questions you have | |||
now will be answered in time. For now, | |||
[Link], go bravely! | |||
{{Tt|ID: 6565}}No doubt you've seen the great | |||
spiraling pit just outside the temple. | |||
Know that something sleeps sealed | |||
away in the depths of that place. | |||
Do not worry yourself about what | |||
slumbers there. It will be made known | |||
to you when the time is right. | |||
{{Tt|ID: 6566}}We shall find more time to talk later. | |||
For now, you must go. | |||
{{Tt|ID: 6567}}Huh? You gotta be kidding me, | |||
Grannie! | |||
{{Tt|ID: 6568}}You're messing with me. Say it again, | |||
I dare you! | |||
{{Tt|ID: 6569}}I only speak the truth. You are not the | |||
one who will save her. The spirit | |||
maiden, your {{Color|#0080e0|Zelda}}, can only be | |||
saved by another. | |||
It has been his fate to do this thing, | |||
and in doing so save us. As it was | |||
decided long before you were brought | |||
crying into this world. | |||
{{Tt|ID: 6570}}Shut it, Grannie! | |||
You obviously don't know me well, | |||
'cause if you did, you'd know that if | |||
anyone's gonna save {{Color|#0080e0|Zelda}}, it's | |||
Groose! | |||
How could it not be me? Plus, if it ain't | |||
me, why would I even be here? Pffft. | |||
If I'm not up to the job of being | |||
the hero, just who is? | |||
{{Tt|ID: 6571}}Huh? | |||
{{Tt|ID: 6572}}Oh...now I getcha. | |||
[Link], Grannie here has | |||
been trying to tell me you're gonna be | |||
the big hero who rescues Zelda. | |||
{{Tt|ID: 6573}}What a joke! Look, all I've heard so | |||
far is a bunch of babbling about | |||
destiny, but that's a load of garbage. | |||
I know you, and you're no hero, | |||
shrimp! | |||
{{Tt|ID: 6574}}Waaaah! | |||
{{Tt|ID: 6575}}Greetings, [Link]. Were you | |||
able to catch up with {{Color|#0080e0|Zelda}}? | |||
{{Tt|ID: 6576}}Ah, I see. So the guardian was there as | |||
well, was she? | |||
The one you saw by Zelda's side is | |||
known as {{Color|#0080e0|Impa}}. She is a being sent | |||
forth by the {{Color|#0080e0|goddess}} to aid Zelda in | |||
her quest. | |||
{{Tt|ID: 6577}}The two have traveled somewhere in | |||
order to accomplish the great task | |||
destiny has set before them. | |||
However, now that Impa has destroyed | |||
the gate that they used, there is only | |||
one way left to find them. | |||
{{Tt|ID: 6578}}You must make use of the {{Color|#0080e0|harp}} given | |||
to you by Zelda. | |||
{{Tt|ID: 6579}}Come back, [Link]! | |||
The disturbance we're feeling is not in | |||
that direction. | |||
{{Tt|ID: 6580}}Hurry. Take the door across from me, | |||
and see what is happening outside! | |||
{{Tt|ID: 6581}}...Do you need to equip yourself before | |||
facing the unknown? Very well. I will | |||
not stop you, but you must hurry back! | |||
{{Tt|ID: 6582}}When the three sacred flames have | |||
imbued your sword, only then will the | |||
Gate of Time open for you. | |||
The clue that will lead you to the | |||
flames is woven into the song of your | |||
homeland known as the {{Color|red|Ballad of the | |||
Goddess}}. You must return to Skyloft! | |||
{{Tt|ID: 6583}}The seal's strength will not last. Sooner | |||
or later the great beast shall break its | |||
shackles once more. | |||
Fortunately, I hear Groose has been | |||
hard at work preparing something for | |||
its next assault. | |||
[Link], you must move fast. | |||
You must imbue your sword with the | |||
power of the three sacred flames. | |||
{{Tt|ID: 6584}}The "{{Color|#0080e0|Ballad of the Goddess}}." Based on | |||
my projections, this is likely the song | |||
Zelda sang on the day of the Wing | |||
Ceremony. | |||
I calculate an 85% probability that | |||
someone associated with the academy | |||
will be able to provide additional | |||
information about this song. | |||
{{Tt|ID: 6585}}Ah, your sword! | |||
There can be no doubt. The sacred | |||
flames have purified this blade. | |||
Well done, [Link]. That | |||
sword holds tremendous power. | |||
{{Tt|ID: 6586}}That power is a sacred {{Color|red|force}}. | |||
It is a divine power left to us by the | |||
gods of old. The same power that is | |||
spoken of in the Ballad of the Goddess. | |||
To look upon you is to see that same | |||
great power, now flowing through you | |||
and the sword you carry. | |||
{{Tt|ID: 6587}}Come, [Link]. You must | |||
now open the Gate of Time. | |||
{{Tt|ID: 6588}}Now that the sacred {{Color|red|force}} dwells | |||
within your blade, strike the Gate of | |||
Time with a {{Color|red|Skyward Strike}} and | |||
it will surely awaken. | |||
{{Tt|ID: 6589}}Climb upon the pedestal, and {{Color|green|show | |||
the gate your sword's power}}! | |||
{{Tt|ID: 6590}}Now that the sacred force dwells within | |||
your blade, hit the Gate of Time with | |||
a {{Color|red|Skyward Strike}} and it will surely | |||
awaken. | |||
Climb upon the pedestal, and {{Color|green|show | |||
the gate your sword's power}}! | |||
{{Tt|ID: 6591}}Yo, [Link]! Saw the rail | |||
track I put up outside, eh? | |||
What's it for? Duh huh... Oh, you'll see | |||
before long! | |||
{{Tt|ID: 6592}}WHOA-HO! | |||
{{Tt|ID: 6593}}No... I fear the {{Color|red|seal has given way once | |||
again}}. That {{Color|red|terrible beast}} is awakening | |||
even as we speak. | |||
It is likely that the monster reacted to | |||
the sacred power given off by your | |||
sword. | |||
I wish it had not happened, but there | |||
was no other way to open the gate. | |||
So it goes... | |||
{{Tt|ID: 6594}}[Link], you must imprison | |||
the beast once again. | |||
{{Tt|ID: 6595}}All right! Bring it on! | |||
{{Tt|ID: 6596}}This is what I've been waiting for. | |||
It's time to break out my new toy! | |||
Trust me, that flabby bag of teeth | |||
doesn't stand a chance. | |||
Well? What are we waiting for? | |||
I'm heading out there! | |||
{{Tt|ID: 6597}}The beast is awakening from its | |||
slumber. | |||
[Link], you must seal the | |||
beast away once more! | |||
{{Tt|ID: 6598}}[Link], you must not loose | |||
another {{Color|red|Skyward Strike}} now! | |||
Were you to do so, it could speed up the | |||
monster's awakening. | |||
We will return to the gate later. For | |||
the moment, you must focus your | |||
efforts on {{Color|red|restoring the seal}} that | |||
holds the beast captive. | |||
{{Tt|ID: 6599}}It seems you were successful in | |||
imprisoning the monster again. | |||
{{Tt|ID: 6600}}You have my thanks, | |||
[Link]. | |||
{{Tt|ID: 6601}}As do you, {{Color|#0080e0|Groose}}. | |||
{{Tt|ID: 6602}}I do not wish to dwell on what may have | |||
happened if you two hadn't been here. | |||
{{Tt|ID: 6603}}Duh huh, aww...you give me too much | |||
credit, Grannie. | |||
You were the one who got me to stop | |||
feeling sorry for myself and put my | |||
energy into doing what I could to help. | |||
{{Tt|ID: 6604}}I did what was necessary to get you to | |||
realize your full potential. | |||
{{Tt|ID: 6605}}[Link], you must wonder | |||
just what it is you've been fighting out | |||
there in the great pit. | |||
There is much I could tell you, but | |||
suffice to say it is the root of the evil | |||
we face. When you pass through the | |||
Gate of Time, you shall learn more. | |||
We may seal it and reseal it into its | |||
prison a thousand times, but it will | |||
always shatter the bonds that confine | |||
it. Such is its awesome power. | |||
We must destroy it at its source or | |||
suffer this fate again and again. | |||
There is no time to lose. Hit the gate | |||
with a Skyward Strike. | |||
{{Tt|ID: 6606}}Come on, already! Charge that sword | |||
of yours with that sacred force stuff | |||
Grannie was talkin' about, and {{Color|green|zap}} the | |||
Gate of Time! | |||
{{Tt|ID: 6607}}Right on, Grannie. | |||
{{Tt|ID: 6608}}...Indeed. Now, [Link], go. | |||
Go to the gate. | |||
{{Tt|ID: 6609}}[Link], it is time! | |||
Open the Gate of Time, and travel | |||
to the other side. | |||
{{Tt|ID: 6610}}[Link], what are you doing? | |||
Did you meet with Zelda on the other | |||
side of the door? | |||
If not, you must go back through! | |||
{{Tt|ID: 6611}}Come on, already! Charge that sword | |||
of yours with that sacred force stuff | |||
Grannie was talkin' about, and {{Color|green|zap}} the | |||
Gate of Time! | |||
I bet you {{Color|#0080e0|Zelda}}'s just on the other side | |||
of that gate, wonderin' where you are. | |||
You shouldn't make the little lady | |||
wait, [Link]! Go on! | |||
{{Tt|ID: 6612}}I bet you {{Color|#0080e0|Zelda}}'s just on the other side | |||
of that gate, wondering where you are. | |||
You shouldn't make the little lady | |||
wait, [Link]! Go on! | |||
{{Tt|ID: 6613}}So you've returned. | |||
{{Tt|ID: 6614}}Then you know everything... | |||
{{Tt|ID: 6615}}On the other side of that gate, {{Color|#0080e0|Zelda}} | |||
waits, suspended in a sleep without end. | |||
But do not despair, for she is still | |||
alive and well. | |||
{{Tt|ID: 6616}}True to legend, the Triforce is the one | |||
thing with the power to vanquish | |||
Demise. It is thought to have been | |||
hidden within Skyloft by the goddess. | |||
Sadly, that is all we know of where it | |||
rests. All other clues to its whereabouts | |||
have been lost to the ages. | |||
{{Tt|ID: 6617}}[Link], you have likely | |||
come to the same conclusion, but I will | |||
spell it out just the same. | |||
The key to finding the Triforce must | |||
be in {{Color|#0080e0|Skyloft}}. | |||
{{Tt|ID: 6618}}Go now, [Link]. | |||
Find the Triforce. | |||
{{Tt|ID: 6619}}The clues to finding the Triforce are | |||
in Skyloft. | |||
Go forth and find the Triforce. | |||
{{Tt|ID: 6620}}Whoa! Whoa there! Hold up! | |||
{{Tt|ID: 6621}}[Link], there's something I | |||
gotta tell you. | |||
{{Tt|ID: 6622}}So, Zelda... How's she holding up? | |||
Was she OK when you saw her? | |||
:She's great! | |||
:Actually... | |||
{{Tt|ID: 6623}}She was? Oh, good to hear. | |||
...But she's still stuck there till this | |||
whole mess blows over, huh? | |||
{{Tt|ID: 6624}}That's terrible. It's gotta be so hard for | |||
the poor girl. | |||
But you're going to do something about | |||
this mess, right? | |||
{{Tt|ID: 6625}}[Link]...I've made up my | |||
mind. I'm not going back. | |||
I'm staying right here with Grannie. | |||
{{Tt|ID: 6626}}Aww, don't look so bummed out. Do I | |||
look sad? Nah, I'm doing what I want | |||
to do! | |||
I don't know how to explain it. I got | |||
this feeling in my belly that there's | |||
work to do here. | |||
Someone's gotta watch that big, ugly | |||
monster, and someone's gotta make | |||
sure Grannie's doing all right. | |||
It ain't as action packed as what you're | |||
doing, but maybe this is my destiny. | |||
Know what I mean? | |||
{{Tt|ID: 6627}}Besides, it's not so bad here. Living up | |||
in the sky was OK, I guess, but don't | |||
you just love the way it smells down | |||
here? What? That's not weird to say! | |||
{{Tt|ID: 6628}}Check it out. | |||
{{Tt|ID: 6629}}Zelda and Grannie have brought life | |||
back to the land here. | |||
I bet even the weakest {{Color|red|sapling}} could | |||
grow into one beast of a tree in soil | |||
like this. It'd brighten this place up a | |||
little too. | |||
I mean, sure, it'd take a few years for | |||
it to grow, but as far as I'm concerned, | |||
I got nothing but time. | |||
It's weird to say out loud, but that's | |||
just how I feel right now. | |||
{{Tt|ID: 6630}}So...yeah...you know. When you get | |||
back to Skyloft, do me a favor and let | |||
people know I'm doing OK down here. | |||
Cawlin and Strich might get a little | |||
emotional since they look up to me, | |||
but you tell them I'm happy, OK? | |||
Thanks, [Link]. | |||
{{Tt|ID: 6631}}Don't let me down. I'm counting on | |||
you to help {{Color|#0080e0|Zelda}}, [Link]! | |||
Oh, by the way, I've been thinking | |||
about how nice it'd be to have a {{Color|red|tree}} | |||
here, but I don't have a seedling or | |||
anything. You seen one I can plant? | |||
{{Tt|ID: 6632}}It's great to finally get a sapling here | |||
and all, but it's going to take {{Color|red|ages}} to | |||
get this thing to grow tall! | |||
{{Tt|ID: 6633}}Oh yeah! Now this is a tree I could | |||
look at all day! It's like a symbol for | |||
this temple...or something! | |||
Every time I stare at it, my jaw starts | |||
hanging open and I get this weird, | |||
happy feeling. | |||
{{Tt|ID: 6634}}Hey, [Link], now that is a | |||
serious seedling. Why didn't you tell | |||
me you had that thing on you? | |||
I'm no expert, but it seems like the | |||
perfect fit for this temple. If you | |||
plant it here, it'll grow for sure. | |||
Only downside is, it's gonna take | |||
basically forever for a seedling that | |||
big to grow into a full tree. | |||
{{Tt|ID: 6635}}You gotta chase after that creep, | |||
[Link]! {{Color|#0080e0|Zelda}}'s counting | |||
on you! | |||
{{Tt|ID: 6636}}You seek the dragons? When the Song | |||
of the Hero is complete, the path to | |||
the Triforce shall be illuminated? | |||
Then take care and be on your way! | |||
{{Tt|ID: 6637}}That terrible {{Color|red|monster}} begins to stir yet | |||
again! It appears that even though | |||
Zelda has lent her power to strengthen | |||
it, the seal will soon reach its limit. | |||
So be it. You and Groose must work | |||
together to beat that foul beast back | |||
into its prison and restore the seal! | |||
{{Tt|ID: 6638}}[Link], work with Groose to | |||
imprison that monster once more! | |||
{{Tt|ID: 6639}}Searching after the three dragons, are | |||
you? I seem to recall a dragon who | |||
lived in the far reaches of the desert... | |||
{{Tt|ID: 6640}}The beast has been sealed into its | |||
prison for a third time. | |||
{{Tt|ID: 6641}}[Link], Groose... You have | |||
both done well. | |||
But I fear we can't dwell on your | |||
success. The strength of the seal | |||
seems to wane with each escape. | |||
We are almost out of time, | |||
[Link]. Are you close to | |||
discovering the Triforce? | |||
:Yes! | |||
:Actually... | |||
{{Tt|ID: 6642}}...I see. You must seek out the three | |||
dragons and complete the Song of the | |||
Hero to find the Triforce. | |||
It is right your search led you here. | |||
The {{Color|#0080e0|Faron Woods}} are close by. | |||
Unfortunately, there has been an | |||
unusual turn of events in the woods... | |||
I am unsure of what happened, but a | |||
short while ago, I noticed the path to | |||
the woods was completely flooded. | |||
{{Tt|ID: 6643}}To protect the land here, I closed the | |||
{{Color|red|gate leading to the woods}} and drove | |||
back the water with a simple seal. | |||
The seal will only hold as long as the | |||
gate remains closed, meaning you | |||
will not be able to open it without | |||
flooding these lands. | |||
Given this situation, I am at a loss | |||
as to how you can enter the woods. | |||
{{Tt|ID: 6644}}Heh! Is that all? Consider the problem | |||
solved! | |||
See, that last battle with big ugly got | |||
me thinking about other ways to use | |||
the {{Color|red|Groosenator}}! | |||
Just climb up into that bad boy, and I'll | |||
give you a "lift" over to the woods, | |||
all right? | |||
{{Tt|ID: 6645}}I'll run ahead and get her prepped for | |||
you! Come see me when you're ready | |||
to take a little flight. | |||
{{Tt|ID: 6646}}Oh my... | |||
The boy has made himself very useful, | |||
but he does have a tendency to cause | |||
trouble for those he "helps"... | |||
{{Tt|ID: 6647}}Safe journey. I wish you a soft landing, | |||
[Link]. | |||
{{Tt|ID: 6648}}{{Color|#0080e0|Groose}} shall assist you in making your | |||
way to the woods. | |||
Something may have happened to the | |||
{{Color|red|Water Dragon of the woods}}. When you | |||
arrive, seek her out! | |||
{{Tt|ID: 6649}}So that's what happened to the woods? | |||
I am glad to hear that everything has | |||
returned to normal. | |||
{{Tt|ID: 6650}}You must continue to gather the parts | |||
of the {{Color|red|Song of the Hero}}. Time is | |||
short! | |||
{{Tt|ID: 6651}}Ah, [Link], I'm glad you are | |||
here. {{Color|#0080e0|Groose}} has been waiting for you. | |||
He stands outside {{Color|red|by his catapult}}. | |||
Go speak with him. | |||
{{Tt|ID: 6652}}{{Color|#0080e0|Groose}} waits for you outside {{Color|red|by his | |||
catapult}}. Go speak with him. | |||
{{Tt|ID: 6653}}By the way, [Link], | |||
{{Color|#0080e0|Groose}} is waiting for you. | |||
He proudly stands outside {{Color|red|by his | |||
catapult}}. Go speak with him. | |||
{{Tt|ID: 6654}}When you have passed the final trial, | |||
you will finally be worthy to receive | |||
the power of the Triforce. | |||
Hurry back to Skyloft. Whatever | |||
awaits you in the final trial, you must | |||
not fail! | |||
{{Tt|ID: 6655}}Oh, [Link]! You've learned | |||
the parts of the song from the three | |||
dragons. There's not much time left! | |||
Hurry! Return to the sky and complete | |||
the Song of the Hero. | |||
{{Tt|ID: 6656}}The time has finally come. | |||
Go now, [Link]. Seek out | |||
the Triforce in Skyloft! | |||
{{Tt|ID: 6657}}For {{Color|#0080e0|Zelda}} to be taken from us at a time | |||
like this... It is unthinkable! | |||
[Link], listen to me! You | |||
must do whatever it takes to prevent | |||
the resurrection of Demise in the past! | |||
Quickly now! Open the Gate of Time | |||
and return to the past! | |||
{{Tt|ID: 6658}}[Link], listen to me! You | |||
must do whatever it takes to prevent | |||
the resurrection of Demise in the past! | |||
Quickly now! Open the Gate of Time | |||
and return to the past! | |||
{{Tt|ID: 6659}}No! So Demise has already been | |||
resurrected... If we do not stop him, | |||
this world is doomed. | |||
{{Tt|ID: 6660}}I have no other words for you, | |||
[Link]. Know now that you | |||
are the sole hope for the survival | |||
of this land. | |||
The danger is overwhelming, but you | |||
must persevere. You must save our | |||
world! | |||
{{Tt|ID: 6661}}Groose left the temple through the | |||
front door a few moments ago! | |||
I imagine he's out by his {{Color|red|catapult}}, | |||
like always. | |||
{{Tt|ID: 6662}}...Tell me, [Link], have you | |||
attempted to play the harp that | |||
you received? | |||
My sense is that you have not yet | |||
familiarized yourself with it. | |||
Very well, I shall teach you how to | |||
play it. Listen well and do as I say. | |||
First, press [d-pad up] to ready your harp, | |||
then press [A] to prepare to strum it. | |||
{{Tt|ID: 6663}}Hold [A] and {{Color|green|broadly swing the | |||
Wii Remote}} left and right. | |||
{{Tt|ID: 6664}}Press [d-pad up] to take out your harp. | |||
{{Tt|ID: 6665}}{{Color|green|Slow your strums}} so that they match | |||
the swaying of my {{Color|red|braid}}. | |||
{{Tt|ID: 6666}}{{Color|green|Play faster}}, so that your strums move | |||
in time with my {{Color|red|braid}}. | |||
{{Tt|ID: 6667}}Good. You learn fast. | |||
Now for your next lesson. | |||
{{Tt|ID: 6668}}Focus and play in time with the pulsing | |||
of the {{Color|red|circle of light}}. | |||
When your timing is right, I shall join | |||
my voice to your harp. | |||
Listen well, for the song I sing will be | |||
of great help to you in your journey. | |||
{{Tt|ID: 6669}}{{Color|green|Swing}} the Wii Remote more {{Color|green|slowly}} to | |||
stay in time with the {{Color|red|circle of light}}. | |||
{{Tt|ID: 6670}}{{Color|green|Swing}} the Wii Remote a bit {{Color|green|faster}} to | |||
stay in time with the {{Color|red|circle of light}}. | |||
{{Tt|ID: 6671}}{{Color|green|Point the Wii Remote forward}} | |||
to ready the harp to play! | |||
{{Tt|ID: 6672}}Close, but you must {{Color|green|swing the Wii | |||
Remote more broadly}}! | |||
{{Tt|ID: 6673}}... | |||
{{Tt|ID: 6674}}Hard to leave the old girl all to herself | |||
here... | |||
But don't you dare go telling Cawlin | |||
and Strich that I'm down here taking | |||
care of some little old lady! | |||
{{Tt|ID: 6675}}Blah, this place is pretty barren. | |||
Considering how long she's been here, | |||
you'd think Grannie would've tried to | |||
decorate a little. | |||
I guess she likes the all-stone motif. | |||
At the very least she could've tried | |||
planting a tree or something to liven | |||
the place up. | |||
{{Tt|ID: 6676}}Is this tree something or what?! | |||
No wonder it's called the Life Tree! | |||
{{Tt|ID: 6677}}I do hope you are able to catch | |||
up with Zelda... | |||
{{Tt|ID: 6678}}... | |||
{{Tt|ID: 6679}}This temple used to be a place of great | |||
peace and solitude, but life has taken | |||
quite a turn lately. | |||
Still, now is not the time for thoughts | |||
like these. | |||
Not when my worst fears are coming | |||
to pass... | |||
{{Tt|ID: 6680}}That red-haired fellow is really quite | |||
handy. | |||
Some areas of the temple are badly in | |||
need of repair. Perhaps he can assist | |||
me in that work... | |||
{{Tt|ID: 6681}}My analysis indicates this location is | |||
ideally suited to growing your seedling. | |||
However, I project that planting the | |||
seedling in {{Color|red|this time}} will make it take | |||
far too long for the seedling to grow | |||
into a tree capable of producing fruit. | |||
===502-CenterFieldBack.msbt=== | |||
{{Tt|ID: 6682}}...At last. I've been expecting you, | |||
[Link]. | |||
You are doubtless overwhelmed, so I | |||
will explain things as simply as I can. | |||
{{Tt|ID: 6683}}This is the {{Color|red|Temple of Hylia}}, though it | |||
will come to be known as the {{Color|#0080e0|Sealed | |||
Temple}} sometime in the future. | |||
You stand in the past, ages before your | |||
own time. Here the goddess, Hylia, | |||
has only just sealed away {{Color|#0080e0|Demise}}... | |||
And little time has passed since the | |||
goddess sent the outcropping of rock | |||
into the sky that would one day | |||
become Skyloft. | |||
{{Tt|ID: 6684}}It is true to its name. You have passed | |||
through the Gate of Time to an era | |||
in the distant past. | |||
You will have many questions. But for | |||
now, you must proceed back through | |||
the great doors behind you. | |||
{{Tt|ID: 6685}}It is there that the person you've risked | |||
life and blood to defend waits for you. | |||
{{Tt|ID: 6686}}You stand in the past, ages before your | |||
place in time. Here, the goddess, Hylia, | |||
has only just sealed away {{Color|#0080e0|Demise}}... | |||
You will have many questions. But for | |||
now, you must proceed through the | |||
great doors at the back of the room. | |||
It is there that the person you've risked | |||
life and blood to defend waits for you. | |||
{{Tt|ID: 6687}}I see you've said good-bye. | |||
Now you must keep the promise you | |||
made to her. You must find the | |||
{{Color|gold|Triforce}}. | |||
Return to your time. There is work to | |||
be done there. | |||
{{Tt|ID: 6688}}Do not fear for {{Color|#0080e0|Zelda}}. I will watch | |||
over her here. Go now and fulfill | |||
your destiny. | |||
{{Tt|ID: 6689}}...Hmm... | |||
:What's up? | |||
:See you later. | |||
{{Tt|ID: 6690}}Oh, it's a matter of no great concern... | |||
{{Tt|ID: 6691}}Hmm... | |||
{{Tt|ID: 6692}}Do you see that sunny patch of earth | |||
over there? | |||
I thought it might be nice to plant a | |||
tree of some sort there. | |||
I imagine it would please {{Color|#0080e0|Zelda}} greatly | |||
to see a great tree welcoming her | |||
back when she wakes from her slumber. | |||
{{Tt|ID: 6693}}Sadly, it's a rare tree that grows strong | |||
for thousands of years on end. If only | |||
I could find the {{Color|red|seedling}} of such a | |||
hearty specimen... | |||
{{Tt|ID: 6694}}A tree that grows strong for thousands | |||
of years... If only I could find the | |||
{{Color|red|seedling}} of such a tree... | |||
{{Tt|ID: 6695}}Ah, you've planted a seedling! | |||
I sense great vitality in this sprout. | |||
With any luck, it shall grow into a stout | |||
tree that will live on for millennia. | |||
{{Tt|ID: 6696}}I sense great vitality in this sprout. | |||
With any luck, it shall grow into a stout | |||
tree that will live on for millennia. | |||
{{Tt|ID: 6697}}You've yet to complete the great | |||
mission entrusted to you. | |||
For Zelda, who still waits in everlasting | |||
slumber, you must fulfill the destiny | |||
that is only yours to complete. | |||
{{Tt|ID: 6698}}Urgh... [Link]...? | |||
It's Ghirahim... He appeared out of | |||
thin air and got the drop on me. | |||
Don't worry about me... You must | |||
chase after him! | |||
{{Tt|ID: 6699}}He ran through the {{Color|red|great doors at the | |||
front of the temple}}. You may yet catch | |||
him before it's too late. Hurry! | |||
{{Tt|ID: 6700}}{{Color|#0080e0|Ghirahim}} ran through the {{Color|red|great doors | |||
at the front of the temple}}. If you | |||
hurry, you may yet stop him! | |||
{{Tt|ID: 6701}}Do not panic. {{Color|#0080e0|Zelda}} is fine. She rests in | |||
the back room of the temple. | |||
I never expected Demise would rise | |||
again. It seems now that the fate of the | |||
world rests solely in your hands, | |||
[Link]! | |||
{{Tt|ID: 6702}}Do not panic. {{Color|#0080e0|Zelda}} is fine. She rests | |||
in the back room of the temple. | |||
Focus on the battle at hand. Defeat | |||
Demise and save our world, | |||
[Link]. | |||
{{Tt|ID: 6703}}Phew! That was WAY too close back | |||
there. I got a serious sweat going! | |||
Can you imagine what would've | |||
happened if I hadn't pulled off one of | |||
my famous Groose maneuvers to | |||
catch {{Color|#0080e0|Zelda}}? | |||
I'll stay here and make sure she's | |||
protected, so don't worry about her | |||
one bit. Just get out there and clobber | |||
that Demise creep! | |||
I'm counting on you, | |||
[Link]! We all are! | |||
{{Tt|ID: 6704}}You gotta get out there and whale on | |||
Demise until he cries like a creepy | |||
little baby! | |||
I'm counting on you, | |||
[Link]! We all are! | |||
{{Tt|ID: 6705}}Master [Link], I have | |||
important information for you. | |||
Once you enter this portal, my analysis | |||
indicates a 0% chance that you will be | |||
able to return, unless you are able | |||
to vanquish your foe. | |||
Are you ready to proceed? | |||
:I'm ready! | |||
:Not yet... | |||
{{Tt|ID: 6706}}Understood, Master. When you are | |||
ready to proceed, please return to this | |||
location. | |||
{{Tt|ID: 6707}}Understood, Master [Link]. | |||
Know that even in the place that lies | |||
beyond this portal, I will be with you... | |||
And, Master...good luck. | |||
{{Tt|ID: 6708}}Master [Link], do you wish | |||
to retreat temporarily in order to | |||
resupply yourself for the final battle? | |||
:Yes! | |||
:I'm fine. | |||
{{Tt|ID: 6709}}Understood, Master. Please return | |||
here when your preparations are | |||
complete. | |||
{{Tt|ID: 6710}}Understood, Master. | |||
{{Tt|ID: 6711}}Master [Link], have you | |||
finished with your preparations for | |||
the battle ahead? | |||
:All ready! | |||
:Not yet... | |||
{{Tt|ID: 6712}}Yes, Master. Let us proceed to the | |||
battle at once. | |||
{{Tt|ID: 6713}}Understood, Master. Return when you | |||
are fully prepared for the fight ahead. | |||
{{Tt|ID: 6714}}You wretched brat! | |||
===503-Goron.msbt=== | |||
{{Tt|ID: 6715}}Oh, hey, bud! We meet again! In a | |||
hurry as usual, eh? | |||
Yup, I have been keeping busy too, | |||
checking out the wonders of the world. | |||
Say, you want to hear about some | |||
of my research? | |||
:Sure! | |||
:Nah... | |||
{{Tt|ID: 6716}}Oh, that is too bad. Well, if you ever | |||
get in a researchy kind of mood, you | |||
know where to find me. | |||
{{Tt|ID: 6717}}OK, bud, prepare to be amazed! | |||
I made a huge discovery while I was | |||
out doing my field research. | |||
So get a load of this... Apparently, | |||
there are {{Color|red|walls}} and {{Color|red|statues}} that | |||
respond to {{Color|red|beautiful tones}}! | |||
Wild, right? Want to know more? | |||
:Of course! | |||
:Nah... | |||
{{Tt|ID: 6718}}It is sort of embarrassing to admit, but | |||
that is all I have figured out so far. | |||
But, hey, I just started my research! | |||
If you find yourself still hankering to | |||
learn more, come back and talk to me | |||
again later! | |||
Meanwhile, I will keep trying to dig | |||
up more information! | |||
{{Tt|ID: 6719}}ALL RIGHT! That is the kind of | |||
archaeological enthusiasm I like to see! | |||
Oh, but before we get into the | |||
fascinating details of {{Color|red|walls}} and {{Color|red|statues}}, | |||
there is something I had better ask you | |||
about, bud. | |||
You ever heard of a {{Color|#0080e0|Blessed Butterfly}}? | |||
:I've seen one! | |||
:Nope. | |||
{{Tt|ID: 6720}}Oh! Right, so a {{Color|#0080e0|Blessed Butterfly}} is | |||
this kind of pretty, blue butterfly! | |||
You may not believe it, but they are | |||
super hardy. They live in all kinds of | |||
places you would never expect. | |||
Even in a land like this, you will see | |||
plenty of them! | |||
{{Tt|ID: 6721}}All right, bud, then let me jump | |||
straight to the point. | |||
{{Tt|ID: 6722}}Ancient tomes mention these | |||
butterflies flapping around in packs | |||
by certain walls and statues! | |||
Seems like these butterflies have some | |||
kind of sixth sense. They are detecting, | |||
uh...something! Want to hear more? | |||
:Please! | |||
:Enough. | |||
{{Tt|ID: 6723}}Which are you interested in? | |||
:Walls. | |||
:Statues. | |||
{{Tt|ID: 6724}}The writings claim that the statues | |||
appear out of nowhere with a | |||
"boing-oing" sound and speak a | |||
strange language! | |||
Can you believe it, buddy? {{Color|red|Talking | |||
statues}}! I know you want to hear more | |||
about this! | |||
:Tell me! | |||
:No, thanks. | |||
{{Tt|ID: 6725}}From what I have learned, it sounds | |||
like these walls were left behind by | |||
the goddess for the hero mentioned | |||
in legends! | |||
The things the hero desires are said to | |||
spring forth from behind the walls. | |||
That is why they call them {{Color|red|goddess | |||
walls}}, I suppose. Hungry to hear more? | |||
:Of course! | |||
:Sorry... | |||
{{Tt|ID: 6726}}THAT IS THE SPIRIT! But sadly, that | |||
is as far as my research has gotten me. | |||
As soon as I make any new discoveries, | |||
you will be the first to know! | |||
{{Tt|ID: 6727}}I am hard at work investigating the | |||
locations of those {{Color|red|talking statues}} now! | |||
{{Tt|ID: 6728}}I am hard at work investigating the | |||
locations of those {{Color|red|goddess walls}} now! | |||
{{Tt|ID: 6729}}GREAT GORON?! | |||
I have found some! | |||
{{Tt|ID: 6730}}Look! Those butterflies that respond | |||
to beautiful tones are swarming all | |||
over this place! | |||
This has to be the right spot... | |||
{{Tt|ID: 6731}}...Hrm. | |||
{{Tt|ID: 6732}}Oh... This could be a problem. | |||
I cannot carry a tune. | |||
I could not create beautiful tones if | |||
wild animals threatened to roll me | |||
down a hill! What can we do? | |||
{{Tt|ID: 6733}}It is just like the old texts say, buddy! | |||
It appeared with a "boing-oing" and | |||
spoke in some strange tongue! | |||
This is a major leap forward in my | |||
study of the {{Color|red|talking statues}}! | |||
Next up are those {{Color|red|goddess walls}}! | |||
I have got an inkling I will not have to | |||
look very far for those, either. And I | |||
mean to find one, no matter what! | |||
{{Tt|ID: 6734}}THAT IS IT! One of the {{Color|red|talking statues}} | |||
the ancient texts spoke of! There is | |||
just no mistaking it! | |||
{{Tt|ID: 6735}}THAT IS IT! One of the {{Color|red|talking statues}} | |||
the ancient texts mention! There is no | |||
mistaking it! | |||
{{Tt|ID: 6736}}You again, eh?! | |||
Oh! You would probably want to know | |||
that I have seen {{Color|#0080e0|Blessed Butterflies}} | |||
flying around here lately! | |||
Too bad I have no musical talent | |||
whatsoever. | |||
Yep, I could not make a beautiful tone | |||
to save my life. | |||
{{Tt|ID: 6737}}I came across an ancient volume | |||
in the course of my research! | |||
Want to know what it had to say? | |||
:Of course! | |||
:Nah... | |||
{{Tt|ID: 6738}}No need to be shy, now! I can see | |||
the excitement on your face, bud! | |||
Oh, all right, I will tell you! | |||
{{Tt|ID: 6739}}{{Color|red|Arrow in Repose}}... Ye who yearns to | |||
strike targets from afar, draw this | |||
shape so that it may be known. | |||
{{Tt|ID: 6740}}{{Color|red|Glimmering Hexagon}}... Ye who seeks | |||
great riches, draw this shape so that it | |||
may be known. | |||
{{Tt|ID: 6741}}{{Color|red|Life's Crimson Vessel}}... Ye who longs | |||
for the source of life, draw this shape | |||
so that it may be known. | |||
Do so, and from the heavens shall fall | |||
a rain of life's essence. | |||
{{Tt|ID: 6742}}{{Color|red|Closed Circle}}... Ye who hungers for | |||
destructive force, draw this shape so | |||
that it may be known. | |||
{{Tt|ID: 6743}}...The three... ...ngles... | |||
...the Tri...ce... ...and... | |||
{{Tt|ID: 6744}}...The three... ...ngles... | |||
...the Tri...ce... ...and... | |||
{{Tt|ID: 6745}}Well, that is what is written there! | |||
Does that mean anything to you? | |||
{{Tt|ID: 6746}}...The text is too badly damaged | |||
to read at all beyond that point. | |||
What do you suppose it could say? | |||
{{Tt|ID: 6747}}...The text is too badly damaged | |||
to read at all beyond that point. | |||
What do you suppose it could say? | |||
{{Tt|ID: 6748}}WHOA! I think my heart stopped! | |||
This is it! The discovery of a lifetime! | |||
{{Tt|ID: 6749}}There is no mistaking it! This symbol | |||
must mark one of the {{Color|red|goddess walls}} | |||
left for the hero by the goddess! | |||
{{Tt|ID: 6750}}This answers all the mysteries from | |||
those ancient texts! | |||
...At least, except for the mysteries | |||
that followed after that. Do you want | |||
to know what else was written in | |||
there?! | |||
:Absolutely! | |||
:I'll pass. | |||
{{Tt|ID: 6751}}Over time, the power of the goddess | |||
walls is {{Color|red|restored}}! | |||
When that happens, I want you to try | |||
some different things in order to solve | |||
the final mystery! | |||
{{Tt|ID: 6752}}No need to be stubborn, now. | |||
Just listen! | |||
{{Tt|ID: 6753}}Over time, the power of the goddess | |||
walls is {{Color|red|restored}}! | |||
When that happens, I would like your | |||
help with my research again! | |||
{{Tt|ID: 6754}}Over time, the power of the goddess | |||
walls is {{Color|red|restored}}! | |||
When that happens, I would like your | |||
help with my research again! | |||
{{Tt|ID: 6755}}Today I would like to witness the magic | |||
of {{Color|orange|Rupees}} emerging from the wall. | |||
For my research, of course! | |||
...By the way, would you like to | |||
review what was written in the text? | |||
:Please! | |||
:No need. | |||
{{Tt|ID: 6756}}Today I would like to witness the magic | |||
of {{Color|orange|hearts}} emerging from the wall! | |||
How astonishing would that be? | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:No need. | |||
{{Tt|ID: 6757}}Today, buddy, I would like to witness | |||
the magic of {{Color|orange|bombs}} emerging from the | |||
wall! For my research, of course! | |||
...By the way, would you like to | |||
review what was written in the text? | |||
:Please! | |||
:Nah. | |||
{{Tt|ID: 6758}}Today I would like to witness the magic | |||
of {{Color|orange|arrows}} emerging from the wall! | |||
For my research, of course. | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:Nah. | |||
{{Tt|ID: 6759}}Today, buddy, I would like to witness | |||
the magic of {{Color|orange|Fairies}} emerging from the | |||
wall! For my research, of course! | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:Nah. | |||
{{Tt|ID: 6760}}Really? Well then...I want to see it! | |||
{{Tt|ID: 6761}}I want to see a bunch of {{Color|orange|Rupees}} | |||
pop out of the wall again! | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:Nope. | |||
{{Tt|ID: 6762}}Great riches, eh? Do you suppose | |||
they...they really meant it?! | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:Nope. | |||
{{Tt|ID: 6763}}I want to see the wall rain {{Color|orange|hearts}} down | |||
on you again! | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:Nope. | |||
{{Tt|ID: 6764}}From the heavens shall fall | |||
a rain of life's essence... | |||
What do you think that means, bud? | |||
Whatever it is, it sounds kind of... | |||
refreshing! | |||
...By the way, want to see what was | |||
written in the text again, bud? | |||
:Please! | |||
:No, thanks. | |||
{{Tt|ID: 6765}}Buddy, I have always said that an | |||
explosive is worth a pound of...uh, | |||
boom? Anyway, I want to see {{Color|orange|bombs}} | |||
come out of that wall today! | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:Nope. | |||
{{Tt|ID: 6766}}What kind of shape is a closed circle, | |||
anyway? Huh. I thought all of them | |||
were closed. | |||
This is just a hunch, but...I think it | |||
might just be a regular old circle! | |||
...By the way, want to see what was | |||
written in the text again, bud? | |||
:Please! | |||
:No, thanks. | |||
{{Tt|ID: 6767}}Listen, buddy, I need to see some | |||
{{Color|orange|arrows}} come flying out of that wall! | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:Nope. | |||
{{Tt|ID: 6768}}Strike targets from afar... You do not | |||
suppose that could mean THAT, do | |||
you, bud? | |||
...By the way, want to see what was | |||
written in the text again, bud? | |||
:Please! | |||
:No, thanks. | |||
{{Tt|ID: 6769}}I want to see more {{Color|orange|Fairies}} appear! | |||
Think you can do it again? | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:Nope. | |||
{{Tt|ID: 6770}}Lost writings in an ancient text... | |||
What secrets could have been | |||
written there? | |||
Layers upon layers of mysteries... | |||
...By the way, would you like to review | |||
what was written in the text? | |||
:Please! | |||
:No, thanks. | |||
{{Tt|ID: 6771}}SWEET MONEYBAGS! | |||
So that is what it meant by great | |||
riches! | |||
{{Tt|ID: 6772}}ASTONISHING! | |||
So that is what the ancient writing | |||
meant by a crimson vessel! | |||
{{Tt|ID: 6773}}HOLY GORON! | |||
So this is what the lost part of the old | |||
text was explaining! Nice going, bud! | |||
{{Tt|ID: 6774}}GREAT GORON! | |||
Something I have never seen before | |||
just materialized out of that wall! | |||
...That could not have been a... | |||
No, that is impossible! Forget it. | |||
{{Tt|ID: 6775}}SWEET BOMBO-DONGO! | |||
So that is what it meant by great | |||
destructive force! | |||
{{Tt|ID: 6776}}SWEET GORON! | |||
So that is what the ancient writing | |||
meant by striking targets from afar! | |||
{{Tt|ID: 6777}}WHAZIT?! | |||
That was not what I was expecting | |||
would appear. I better do a little | |||
more research! | |||
{{Tt|ID: 6778}}WHOA NOW! | |||
...Three piddly hearts? Hardly a rain | |||
from the heavens, now is it? | |||
That was not what I was expecting | |||
would appear. I better do some more | |||
research! | |||
{{Tt|ID: 6779}}BLESSED BUTTERFLIES! | |||
You are the best, bud! Thanks. | |||
{{Tt|ID: 6780}}Let me give you a little token of my | |||
appreciation for assisting with | |||
my research! | |||
{{Tt|ID: 6781}}Now I have seen everything that those | |||
ancient writings described! | |||
I really owe you, bud, so let me give you | |||
this! Just my way of saying thanks. | |||
{{Tt|ID: 6782}}For helping me out with my research, | |||
I would like to give you a little | |||
something! | |||
{{Tt|ID: 6783}}The magical power of the goddess walls | |||
{{Color|red|returns}} after a little time has passed, | |||
so come by and help me with my | |||
research again sometime, OK? | |||
{{Tt|ID: 6784}}What is going on here?! This has never | |||
happened before! | |||
{{Tt|ID: 6785}}AGAIN?! What in the world is going | |||
on?! | |||
Still, even at times like these, | |||
research must go on! | |||
{{Tt|ID: 6786}}AGAIN?! What is going on?! | |||
Still, even at times like these, | |||
research must go on! | |||
{{Tt|ID: 6787}}You are back?! A bunch of strange | |||
creatures came out down below! | |||
I have never seen anything like them! | |||
Is there any way you could get rid of | |||
them like you did before?! | |||
{{Tt|ID: 6788}}You are back?! A bunch of strange | |||
creatures came out down below! | |||
I have never seen anything like them! | |||
Is there any way you could get rid of | |||
them like you did before?! | |||
{{Tt|ID: 6789}}...Huh? Is there something different | |||
about your sword, or is it just me? | |||
Either way, bud, you have got to get rid | |||
of those bad guys down there! | |||
{{Tt|ID: 6790}}...Huh? Is there something different | |||
about your sword, or is it just me? | |||
Either way, bud, you have got to get rid | |||
of those bad guys down there! | |||
{{Tt|ID: 6791}}You know, bud, even at a time like | |||
this, I never stop thinking about my | |||
research! | |||
{{Tt|ID: 6792}}You know, bud, even at a time like | |||
this, I never stop thinking about my | |||
research! | |||
{{Tt|ID: 6793}}Oh, hey, bud! You would probably want | |||
to know that I have seen {{Color|#0080e0|Blessed | |||
Butterflies}} flapping around here | |||
lately! | |||
Too bad I have absolutely no musical | |||
ability whatsoever. | |||
I could not create beautiful tones to | |||
save my life! | |||
===510-Salvage.msbt=== | |||
{{Tt|ID: 6794}}This is the {{Color|red|Windmill Propeller}} you | |||
were searching for. | |||
It is now possible to retrieve this using | |||
the robot whose services we have | |||
enlisted. | |||
Would you like me to call the robot? | |||
:Yes. | |||
:No. | |||
{{Tt|ID: 6795}}Yes, Master. If you change your mind | |||
and wish to retrieve it, please examine | |||
it again. | |||
{{Tt|ID: 6796}}I will send word to the robot using | |||
telepathic transmission, Master. | |||
{{Tt|ID: 6797}}Mistress Fi! I hope you weren't waiting | |||
long, bzzzt! | |||
So, zrrrbt, you want me to carry this?! | |||
{{Tt|ID: 6798}}I'll be waiting for you up in the sky, | |||
so don't take too long, vrrrt! | |||
{{Tt|ID: 6799}}Master, I suggest that we also return to | |||
the sky and collect the propeller as | |||
soon as possible. | |||
{{Tt|ID: 6800}}Hey! Master Shortpants! You're in my | |||
way here, zrrpt! I said, get out of the | |||
way, vrrrrrt! | |||
===599-Demo.msbt=== | |||
{{Tt|ID: 6801}}[Link]! HEEELP! | |||
{{Tt|ID: 6802}}...Ugh, rough landing. | |||
{{Tt|ID: 6803}}I think I mighta broke something. | |||
Hey, [Link], seriously... | |||
Didn't anyone ever teach you how to | |||
land without crash-- | |||
{{Tt|ID: 6804}}WHOA! | |||
B-birds? TINY birds?! Wh-what... | |||
ARE they?! | |||
{{Tt|ID: 6805}}And what is that thing?! | |||
{{Tt|ID: 6806}}But...how... Wh-why... | |||
Wha-what... | |||
Where am I?! | |||
{{Tt|ID: 6807}}What's going on here? Ever since Zelda | |||
vanished, you've been zipping in and | |||
out of town all in a hurry! | |||
So I figured I'd tail you, and you might | |||
lead me to Zelda. | |||
{{Tt|ID: 6808}}But this is...so wild. Seriously, what IS | |||
that thing over there?! | |||
{{Tt|ID: 6809}}And what's with all these trees? | |||
There are so many! | |||
{{Tt|ID: 6810}}Just give it to me straight! I can take it. | |||
Where are we? Is Zelda here? | |||
What's the deal with this place?! | |||
If there's supposed to be nothin' | |||
below the clouds, what's all this? | |||
{{Tt|ID: 6811}}Uhhhh... Whoa... You're kind of | |||
imploding my mind right now... | |||
But I think I get what you're saying. | |||
If I've got this right, Zelda is down | |||
here somewhere and she's...OK? | |||
{{Tt|ID: 6812}}She's... She's OK. Oh, wow! That's | |||
so great! Duh huh huh... | |||
{{Tt|ID: 6813}}Hearing that is such a...huge | |||
weight off my mind. | |||
{{Tt|ID: 6814}}You know, [Link]... | |||
It's sort of all right down here. | |||
{{Tt|ID: 6815}}This place needs a name. Yeah... | |||
A name fitting for this rugged, | |||
adventurous wilderness. From now on, | |||
we'll call it... {{Color|red|Grooseland}}! | |||
{{Tt|ID: 6816}}The harp you hold is known as the | |||
{{Color|orange|Goddess's Harp}}. It is a divine | |||
instrument of the goddess who once | |||
watched over this land. | |||
{{Tt|ID: 6817}}The melodies it brings to life have the | |||
power to produce a variety of strange | |||
and otherworldly effects. | |||
{{Tt|ID: 6818}}The great slab standing before you is | |||
known as a {{Color|#0080e0|Gate of Time}}. | |||
It is the last of its kind in existence... | |||
The only portal binding our world to | |||
the one where Zelda now resides. | |||
{{Tt|ID: 6819}}If you manage to open the gate and | |||
pass through, you will likely end up in | |||
the same place as Zelda. | |||
But you will need to endure many | |||
hardships and put yourself in great | |||
danger to awaken the gate from its | |||
dormant state. | |||
Though your journey will put you in | |||
harm's way, [Link]... | |||
You must endure. It is your fate as the | |||
chosen hero of the godde-- | |||
{{Tt|ID: 6820}}This shaking... I fear the seal has | |||
been broken. | |||
I expected that it would react to your | |||
summoning the gate, but I never | |||
imagined the seal would break so | |||
quickly. | |||
{{Tt|ID: 6821}}[Link], there will be time to | |||
explain later. Right now, you must | |||
hurry to the bottom of the pit outside. | |||
{{Tt|ID: 6822}}Nice going, [Link]. | |||
{{Tt|ID: 6823}}Though the Imprisoned had only just | |||
begun to awaken and break its bonds, | |||
I'm impressed you were able to restore | |||
the seal keeping it captive. | |||
Unfortunately, you have only | |||
succeeded in buying us a little more | |||
time in which to act. | |||
{{Tt|ID: 6824}}The behemoth you beat back into | |||
confinement is a horror of unspeakable | |||
power. | |||
Judging by what I saw, I would not be | |||
surprised if the seal gave way again | |||
soon. | |||
{{Tt|ID: 6825}}So you are left with precious little time | |||
to complete the task with which you | |||
have been entrusted. | |||
Return to the Sealed Temple, | |||
[Link]. There is much to | |||
discuss. | |||
{{Tt|ID: 6826}}...As you can see, the gate is nothing | |||
more than a slab of cold stone for now. | |||
It is sleeping. | |||
Rousing it from its slumber would | |||
require great power. | |||
Yes, I believe a shot of holy light from | |||
your {{Color|red|Skyward Strike}} might just do it... | |||
{{Tt|ID: 6827}}Ah, sorry to disappoint you, boy, but | |||
for now your sword lacks the power | |||
necessary to awaken the gate. | |||
First, you and your sword must grow | |||
together. | |||
{{Tt|ID: 6828}}{{Color|red|Faron Woods}}...{{Color|red|Eldin Volcano}}... | |||
and {{Color|red|Lanayru Desert}}... | |||
A {{Color|red|sacred flame}} is hidden somewhere | |||
in each of these lands. Seek them out, | |||
and purify your sword in their heat. | |||
Only after your blade has been | |||
tempered by these three fires will it be | |||
fully imbued with the {{Color|red|great power}} for | |||
which you search. | |||
{{Tt|ID: 6829}}Clues to finding the sacred flames | |||
have been woven into the lyrics of a | |||
song precious to your people, | |||
the {{Color|red|Ballad of the Goddess}}. | |||
These clues are your best hope of | |||
finding your way to the flames. | |||
Return to {{Color|#0080e0|Skyloft}}. Somewhere on your | |||
island is one whose {{Color|red|knowledge}} of this | |||
old song will point you in the right | |||
direction. | |||
{{Tt|ID: 6830}}I hate even sayin' this, but I guess you | |||
got it all figured out, Grannie. | |||
Me, well, there's nothin' I can do to | |||
help {{Color|#0080e0|Zelda}}. I'm useless. | |||
{{Tt|ID: 6831}}Ah. You sell yourself short, my friend. | |||
You'll see in time that you have your | |||
own role to play in all this. | |||
{{Tt|ID: 6832}}[Link], go now. | |||
Trust in fate to guide your feet. | |||
Your mission depends on it...as does | |||
Zelda's fate. | |||
{{Tt|ID: 6833}}Do not fear it. This is what we have | |||
waited for. At long last, the gate has | |||
been reactivated. | |||
{{Tt|ID: 6834}}Standing before you is a path that | |||
transcends the flow of time. It is a | |||
portal to the past...to the very place | |||
where {{Color|#0080e0|Zelda}} now waits. | |||
{{Tt|ID: 6835}}Go bravely, [Link]. | |||
If everything is as I suspect, the | |||
reunion with Zelda you've fought so | |||
hard for lies beyond this gate. | |||
{{Tt|ID: 6836}}Nah, don't worry about me. | |||
I'm gonna hang back here, | |||
[Link]. | |||
{{Tt|ID: 6837}}That stupid monster doesn't know when | |||
to quit, and Grannie here keeps | |||
yapping on and on about how we never | |||
know when it might bust free again. | |||
{{Tt|ID: 6838}}Someone's gotta stick around and | |||
guard the place. Might as well be me. | |||
{{Tt|ID: 6839}}Besides, if I'm not here, who's gonna | |||
look out for the old girl? | |||
{{Tt|ID: 6840}}And you know what... | |||
{{Tt|ID: 6841}}Naw, forget about it... | |||
{{Tt|ID: 6842}}When you see Zelda, tell her I said | |||
"What's up?" | |||
{{Tt|ID: 6843}}You've come so far, | |||
[Link]... | |||
I'm glad you made it. | |||
{{Tt|ID: 6844}}I imagine Impa filled you in on | |||
everything. We've traveled very far | |||
from home...to the distant past. | |||
In this era, the wounds inflicted on the | |||
land during the battle between the | |||
goddess and the demon king known as | |||
{{Color|#0080e0|Demise}} have not yet healed. | |||
All the fairy tales about that war we | |||
heard growing up in Skyloft... | |||
Incredible as it may seem, they appear | |||
to be all too real. | |||
{{Tt|ID: 6845}}I think it's time you learned the whole | |||
story. Let me try to explain... | |||
{{Tt|ID: 6846}}The old gods created a {{Color|red|supreme power}} | |||
that gave anyone who possessed it the | |||
ability to shape reality and fulfill any | |||
desire. They called it {{Color|gold|the Triforce}}. | |||
In his thirst to make the world his own, | |||
{{Color|#0080e0|Demise}} readied a massive army of | |||
monsters for war. He sought to take | |||
the Triforce for himself by force. | |||
The goddess feared for her people. | |||
She used her power to send both them | |||
and the Triforce into the sky on a slice | |||
of earth she cut away from the land. | |||
This floating rock became the new | |||
home of our people. In time, it came | |||
to be known as {{Color|red|Skyloft}}. | |||
{{Tt|ID: 6847}}After a long and fierce battle, the | |||
{{Color|#0080e0|goddess}}, {{Color|#0080e0|Hylia}}, succeeded in sealing | |||
away Demise. | |||
However, soon after the demon king | |||
was imprisoned, it became clear that | |||
the seal would not hold long against | |||
his fearsome power. | |||
Hylia had suffered grave injuries in | |||
her battle with the demon king. | |||
She knew that if he broke free again, | |||
there would be no stopping him. | |||
{{Tt|ID: 6848}}And if the demon king were to free | |||
himself, it would mean the {{Color|red|end of the | |||
world}} for all beings of this land. | |||
In order to put an end to the demon | |||
king, Hylia devised two separate plans | |||
and set them both into motion. | |||
{{Tt|ID: 6849}}First, she created {{Color|#0080e0|Fi}}. She made the | |||
spirit that resides in your sword to | |||
serve a single purpose: to assist her | |||
{{Color|red|chosen hero}} on his mission. | |||
Her second plan...was to abandon her | |||
divine form and transfer her soul to | |||
the body of a mortal. | |||
{{Tt|ID: 6850}}...She made this sacrifice, as you have | |||
likely guessed, so that the {{Color|red|supreme | |||
power created by the old gods}} could | |||
one day be used. | |||
For while the {{Color|red|supreme power}} of the | |||
{{Color|gold|Triforce}} was created by gods, all of its | |||
power can never be wielded by one. | |||
Knowing this power was her last and | |||
only hope, the goddess gave up her | |||
{{Color|red|divine powers}} and her {{Color|red|immortal form}}. | |||
{{Tt|ID: 6851}}You've probably figured it out by now, | |||
haven't you, [Link]? | |||
You are the {{Color|red|chosen hero}}, and I, {{Color|#0080e0|Zelda}}... | |||
I am the {{Color|red|goddess reborn as a mortal}}. | |||
{{Tt|ID: 6852}}The day of the ceremony, Ghirahim's | |||
tornado tossed me out of the sky and | |||
down to the world below. | |||
I was nearly captured by the demonic | |||
forces, but I was rescued at the last | |||
moment by the old woman who lives | |||
in the Sealed Grounds. | |||
{{Tt|ID: 6853}}I had no memory at all of my existence | |||
as Hylia, but she explained it to me. | |||
She helped me to remember who I | |||
was...and what I had to do. | |||
I set out to pray at the goddess statues | |||
located in each temple across the land. | |||
Each statue stirred up memories within | |||
me. After I visited them all, {{Color|#0080e0|Impa}}, | |||
an {{Color|red|agent of the goddess}}, led me | |||
here...to the past. | |||
{{Tt|ID: 6854}}...All of this is part of the same great | |||
effort to prevent the revival of Demise. | |||
{{Tt|ID: 6855}}Stripped of his true physical form by | |||
the seal that binds him, he takes the | |||
shape of an abomination. | |||
But even in his hideous state, he's more | |||
than capable of devouring this land if | |||
we allow him to do what he desires. | |||
{{Tt|ID: 6856}}We must stop him from freeing himself | |||
from the seal that imprisons him. | |||
At any cost... | |||
That is why I intend to remain here in | |||
this time and place... To sustain the | |||
seal as best as I can. | |||
As long as I continue this vigil, we may | |||
be able to prevent the demon king from | |||
fully reviving himself in our own time. | |||
{{Tt|ID: 6857}}I must maintain the seal that Hylia-- | |||
rather, that I--created so long ago and | |||
keep it strong for as long as I am able. | |||
With the memories of my former life | |||
returning to me, I can see now that this | |||
is my purpose. | |||
{{Tt|ID: 6858}}[Link], the goddess created | |||
Fi and the great blade she's a part of | |||
for very specific reasons. | |||
For the task of standing against {{Color|red|Demise}} | |||
in the {{Color|red|monstrous form}} he now assumes | |||
rests solely on your shoulders. | |||
Back in our own time, you've already | |||
driven him back into his prison twice | |||
now. I can't thank you enough for | |||
that, [Link]. | |||
{{Tt|ID: 6859}}During your long journey, you've | |||
grown so much. | |||
You learned {{Color|red|wisdom}} from solving | |||
devious puzzles and traps. You gained | |||
{{Color|red|power}} by honing and tempering both | |||
yourself and your sword. | |||
And by overcoming the trials set | |||
before you by the goddess, you've | |||
found true {{Color|red|courage}}. | |||
Now that those qualities reside in you, | |||
you are worthy of wielding the power | |||
the old gods left behind for our kind. | |||
You can claim the {{Color|gold|Triforce}}. | |||
{{Tt|ID: 6860}}{{Color|gold|Valiant}} {{Color|red|hero}}{{Color|gold|, you have endured many | |||
hardships and journeyed far in your | |||
quest to reach this place.}} | |||
{{Color|gold|Along your travels you have found | |||
wisdom, power, and courage, and for | |||
this I shall bless your sword with the | |||
goddess's power. | |||
May it give you and your sword the | |||
strength to drive back the abomination | |||
that threatens this land!}} | |||
{{Tt|ID: 6861}}The mark you see upon the back of | |||
your hand is proof that you are the | |||
hero of legend and that within you | |||
dwells sacred power. | |||
It is the mark of the {{Color|gold|Triforce}}. | |||
Stand now, [Link]. | |||
Draw your sword. | |||
{{Tt|ID: 6862}}The goddess has blessed your blade, and | |||
the Master Sword has at last achieved its | |||
ultimate form! | |||
The sword is now imbued with the mythical | |||
power to drive back demons, and only | |||
{{Color|#0080e0|[Link]}} may wield it! | |||
{{Tt|ID: 6863}}[Link], before I say another | |||
word, I feel like I owe you an apology. | |||
You see, the {{Color|gold|mark of the Triforce}} on | |||
your hand is a symbol of the greatest | |||
power in this world. | |||
{{Tt|ID: 6864}}If you can obtain the actual Triforce, | |||
we will have the power to vanquish | |||
Demise once and for all. | |||
The problem is, among the countless | |||
souls in this world, only a select few-- | |||
those with an {{Color|red|unbreakable spirit}}-- | |||
can wield its might. | |||
{{Tt|ID: 6865}}It's impossible to know the true reason | |||
why the old gods created the Triforce. | |||
But I have a theory of my own. | |||
The gods created the Triforce, yet they | |||
specifically designed it so that their | |||
own kind could never use its power. | |||
Somehow, I think that may have been | |||
their way of giving hope to all the | |||
mortal beings of the land. | |||
...Which brings us back to you. | |||
To face Demise and give the land hope, | |||
the goddess, Hylia, needed someone | |||
with an unbreakable spirit. That | |||
someone is you, [Link]. | |||
{{Tt|ID: 6866}}But spirit alone wasn't enough. | |||
You had to overcome many trials and | |||
{{Color|red|awaken the hero within yourself}} so that | |||
you could {{Color|red|wield that supreme power}}. | |||
And so Hylia... I mean, and so I... | |||
I knew that if it meant saving Zelda, | |||
you would throw yourself headfirst | |||
into any danger, without even a | |||
moment's doubt... | |||
I... I used you. | |||
{{Tt|ID: 6867}}I can't begin to tell you how sorry I am | |||
for pulling you into all of this, | |||
[Link]. | |||
But you have to understand this is a | |||
war, and the fate of the land hangs in | |||
the balance. I need your strength to tip | |||
the scales in our favor... | |||
{{Tt|ID: 6868}}All that may be well intentioned and | |||
true, but it doesn't mean it's right... | |||
and it doesn't excuse my actions. | |||
But I'm prepared to pay the price for | |||
what I've done. | |||
{{Tt|ID: 6869}}To ensure that the seal holds, I will | |||
remain here in this time...deep in sleep | |||
for thousands of years. | |||
{{Tt|ID: 6870}}[Link]...I can't say it | |||
enough. I'm so sorry for the way I had | |||
to involve you in this. | |||
But until my memory of things before | |||
our lifetime returned to me, I had no | |||
idea we were fated to carry such a | |||
heavy destiny. | |||
Before all this, I was happy just | |||
spending my days hanging around with | |||
you in Skyloft. I wanted that feeling to | |||
last forever. | |||
{{Tt|ID: 6871}}While it's true that I am Hylia reborn, | |||
I'm still my father's daughter and | |||
your friend... | |||
I'm still your Zelda. | |||
{{Tt|ID: 6872}}When Demise is finally gone, there will | |||
be no more need for the seal that binds | |||
him, and then I'll be able to wake up. | |||
So I'm going to ask you a favor, | |||
sleepyhead. Ever since we were kids, | |||
I'd always be the one to wake you up | |||
when you slept in. | |||
But this time, when all of this is over, | |||
will you come to wake me up? | |||
:I promise. | |||
:I will. | |||
:Of course! | |||
{{Tt|ID: 6873}}Master [Link], I have news. | |||
I have confirmed that the Isle of the | |||
Goddess, which was formerly a part of | |||
{{Color|#0080e0|Skyloft}}, has returned to the surface. | |||
{{Tt|ID: 6874}}Furthermore, I have detected the | |||
successful eradication of {{Color|#0080e0|Demise}}. | |||
Your prayers to the {{Color|gold|Triforce}} have | |||
been heard. | |||
{{Tt|ID: 6875}}In light of these factors, the seal Zelda | |||
maintained through her agelong sleep | |||
is no longer necessary. My projections | |||
indicate she will wake momentarily. | |||
{{Tt|ID: 6876}}I advise you to make your way to the | |||
Sealed Temple as soon as possible. | |||
{{Tt|ID: 6877}}Good morning...[Link]... | |||
{{Tt|ID: 6878}}This is all very touching, really, but I'm | |||
afraid I have to cut this emotional | |||
moment short. | |||
{{Tt|ID: 6879}}It's best for everyone if you forget | |||
about your friend. The little {{Color|#0080e0|goddess}} is | |||
mine now! | |||
{{Tt|ID: 6880}}My master may have perished in this | |||
age, but in the past he lives yet! | |||
I'm taking the girl back through that | |||
gate to help me revive the {{Color|#0080e0|demon king}}! | |||
{{Tt|ID: 6881}}You've been so adorably dogged in your | |||
quest to get in my way, and as much as | |||
it has delighted me, I can no longer | |||
tolerate you nipping at my heels. | |||
{{Tt|ID: 6882}}...[Link]... | |||
{{Tt|ID: 6883}}...Stand down. You're in my way, and | |||
the sight of your appalling hair makes | |||
my gorge rise. | |||
{{Tt|ID: 6884}}You've done a fine job of spoiling my | |||
plans to revive the demon king in this | |||
age, so I see no point in dawdling here. | |||
{{Tt|ID: 6885}}But the past...oh, the past... So full of | |||
possibilities. I shall resurrect him | |||
there with the divine soul of this | |||
golden-haired girl! | |||
{{Tt|ID: 6886}}...You know, boy, you've really pushed | |||
me too far. The moment I sweated and | |||
bled for is at hand. | |||
I don't even have the time to grind my | |||
heel into a worm like you. Not now. | |||
{{Tt|ID: 6887}}Hear me, my hordes! The spell is nearly | |||
complete! The demon king returns! | |||
Until then, you WILL keep that whelp | |||
from interfering with my ritual. | |||
{{Tt|ID: 6888}}I don't care if the whole lot of you get | |||
lodged on the end of his blade. You will | |||
buy me the time I need! Do not fear | |||
him... Fear my wrath if you fail me! | |||
{{Tt|ID: 6889}}You're far too quick, boy! | |||
{{Tt|ID: 6890}}I realize a simple child like you knows | |||
nothing of magic, but spells like this | |||
take time and a steady hand! Can't you | |||
wait quietly like a good boy? HMM? | |||
You petulant brat... You've pushed me | |||
too far. I've waited my whole existence | |||
for this! This is my moment! | |||
{{Tt|ID: 6891}}You know what? Fine! If you're so | |||
intent on hurrying to your grave, I'll be | |||
happy to show you the way! | |||
{{Tt|ID: 6892}}This time there will be no heroic | |||
escape. I was a fool to toy with you and | |||
let you walk away with your life before, | |||
but I won't make that mistake again. | |||
{{Tt|ID: 6893}}That, I promise! | |||
{{Tt|ID: 6894}}If only I'd put you in your place from | |||
the very beginning. Show a human a | |||
little mercy and next thing you know, | |||
he thinks himself your equal! | |||
Given my station, I had to maintain | |||
some semblance of dignity, so I let you | |||
run with your life... Twice, even. | |||
Such a guilty pleasure... | |||
But instead of scurrying away like any | |||
creature with a basic instinct to | |||
survive, you just kept coming back. | |||
Again...and again...and again. | |||
{{Tt|ID: 6895}}I've let a mere boy make a fool of me | |||
for the last time. You stand before a | |||
demon...or should I say, a {{Color|red|weapon}} | |||
without mercy! | |||
{{Tt|ID: 6896}}For you, boy, I've prepared a most | |||
appropriate and humiliating death. | |||
I even have a pet name for it--I call it | |||
the {{Color|red|endless plunge}}! | |||
First, I will take my time bludgeoning | |||
you, and when I grow bored of it, I will | |||
{{Color|red|drive you to the edge}} and deliver a last | |||
strike to send you {{Color|red|falling to your doom}}! | |||
I'll delight in casting your body into | |||
this pit and snuffing out the flame of | |||
your life! Your broken body will serve | |||
as fine sustenance for the demon king! | |||
{{Tt|ID: 6897}}This... This is preposterous. | |||
Driven to my knees by a simple child | |||
of man. Laughable! | |||
No matter how many times we clash, | |||
I can't prevail! You think I can't | |||
defeat you? You think I can't win?? | |||
Boy...what are you? | |||
{{Tt|ID: 6898}}Ah... But never mind that. Victory is | |||
still mine to savor. While we fought, | |||
the ritual I started continued... | |||
At last, it's complete! The demon king | |||
shall devour the soul of the goddess and | |||
resurrect in his full glory! | |||
{{Tt|ID: 6899}}Don't you see? It's all over! You and | |||
your kind have lost! This world and | |||
everything in it now belong to | |||
darkness! They belong to my master! | |||
{{Tt|ID: 6900}}Welcome back to us, {{Color|#0080e0|Master}}. | |||
{{Tt|ID: 6901}}...So you are the chosen knight of | |||
the {{Color|#0080e0|goddess}}. | |||
{{Tt|ID: 6902}}Intriguing... | |||
{{Tt|ID: 6903}}The goddess lowered herself to a | |||
mortal existence to keep me | |||
imprisoned. | |||
How pathetic. This bag of flesh pales | |||
in comparison to the magnificence of | |||
her previous form. | |||
{{Tt|ID: 6904}}Don't worry, [Link]! | |||
Groose has got this! | |||
{{Tt|ID: 6905}}[Link], I... I caught her! | |||
She's OK! | |||
{{Tt|ID: 6906}}Hmm... So you and that other human | |||
would stand before obliteration to aid | |||
the goddess, would you? | |||
{{Tt|ID: 6907}}How curious... The humans I've known | |||
were weak things. Hardly more than | |||
insects, shivering under rocks and | |||
ready to flee at a mere glimpse of me. | |||
{{Tt|ID: 6908}}When last I walked this world, they did | |||
little more than scream and cling to | |||
their goddess, mewling and praying... | |||
Counting on her to protect them. | |||
How amusing to think those cowards | |||
begot someone like you. | |||
{{Tt|ID: 6909}}You grow more fascinating by the | |||
second, human. I never imagined I'd | |||
meet one of your kind who wished to | |||
stand against me in battle. | |||
{{Tt|ID: 6910}}Very well, then. I shall prepare a place | |||
for us where we will not be bothered | |||
by distractions. If you still have the | |||
courage to face me, seek me there. | |||
{{Tt|ID: 6911}}[Link], it's all on you! | |||
Oh, and listen up! Grannie had some | |||
info for you! | |||
{{Tt|ID: 6912}}The old girl says it'll take time for that | |||
grease wad to absorb Zelda's soul | |||
completely! | |||
{{Tt|ID: 6913}}If you can take him down before her | |||
soul gets all sucked up into that... | |||
thing, you might still have a chance! | |||
{{Tt|ID: 6914}}I...I know you can do it! | |||
{{Tt|ID: 6915}}So...yeah! You've gotta do this! | |||
You're all Zelda's got! You've got to | |||
make this happen! | |||
{{Tt|ID: 6916}}If you fear for your life, do not follow | |||
me. You can spend what little time | |||
your world has left cowering and | |||
crying, as befits your kind. | |||
But if you truly desire to raise your | |||
blade against the world I would build, | |||
come for me. | |||
I've waited eons to return. I can spare a | |||
few more moments to let you decide. | |||
{{Tt|ID: 6917}}It's up to you now, [Link]... | |||
{{Tt|ID: 6918}}Ah, so you've decided to meet your end | |||
in battle after all. It pleases me greatly | |||
to see such misplaced valor, human. | |||
{{Tt|ID: 6919}}Take a moment to appreciate your | |||
surroundings, for where we stand | |||
shall serve as your tomb for eternity. | |||
{{Tt|ID: 6920}}The hate for the gods that has boiled | |||
in my veins... | |||
{{Tt|ID: 6921}}You will taste all of it in the bite of | |||
my blade. | |||
{{Tt|ID: 6922}}The only question left is how long you | |||
will manage to remain standing before | |||
I take your life. Try to keep it | |||
interesting for me, would you? | |||
{{Tt|ID: 6923}}And when you do fall, know that your | |||
world and everything in it is mine to | |||
dominate... Mine to subjugate... | |||
Mine to rule! | |||
{{Tt|ID: 6924}}When I finish with you, you can take | |||
solace in knowing your friends and kin | |||
will soon follow, as I wipe all who | |||
oppose me from the face of this world! | |||
{{Tt|ID: 6925}}...It won't be long now. At last, the | |||
almighty power I've sought for | |||
millennia... | |||
{{Tt|ID: 6926}}I will take the {{Color|gold|Triforce}} for my own... | |||
{{Tt|ID: 6927}}And the world shall be under my foot | |||
for eternity! | |||
{{Tt|ID: 6928}}Extraordinary. You stand as a paragon | |||
of your kind, human. | |||
You fight like no man or demon I have | |||
ever known. Though this is not the end. | |||
My hate...never perishes. It is born | |||
anew in a cycle with no end! | |||
I will rise again! | |||
{{Tt|ID: 6929}}Those like you... Those who share the | |||
blood of the goddess and the spirit of | |||
the hero... They are eternally bound to | |||
this curse. | |||
An {{Color|#0080e0|incarnation}} of my hatred shall | |||
ever follow your kind, dooming them to | |||
wander a blood-soaked sea of darkness | |||
for all time! | |||
{{Tt|ID: 6930}}I have confirmed the eradication of the | |||
demon king. | |||
His residual consciousness has been | |||
absorbed into the {{Color|orange|Master Sword}}... | |||
and is now {{Color|red|sealed away}}. | |||
{{Tt|ID: 6931}}You have done well, [Link]. | |||
{{Tt|ID: 6932}}[Link]... Thank you. | |||
I think it's over... Finally...it's all over. | |||
{{Tt|ID: 6933}}Nice going, you two. You guys were | |||
totally amazing in this little adventure | |||
I like to call the {{Color|red|Legend of Groose}}. | |||
{{Tt|ID: 6934}}...That's a little joke. | |||
{{Tt|ID: 6935}}Joke or not, your contributions to our | |||
efforts were heroic. You have my | |||
thanks. | |||
{{Tt|ID: 6936}}Aww, well, you know... Just glad I could | |||
make myself useful. I'm happy things | |||
turned out OK. | |||
{{Tt|ID: 6937}}Hey, so things look pretty sewn up | |||
here. What do you say, guys? | |||
Ready to head back to our own time? | |||
{{Tt|ID: 6938}}Grannie was really worried about you | |||
two. We don't want to keep the old girl | |||
in suspense too long. | |||
{{Tt|ID: 6939}}Hylia, Your Grace... Or perhaps you | |||
prefer "Zelda." It pleases me to know | |||
you are safe. | |||
...Master, I must speak with you. | |||
{{Tt|ID: 6940}}Master [Link], you have | |||
successfully protected the goddess | |||
reborn and defeated Demise, fulfilling | |||
your role as the {{Color|red|hero}} of legend. | |||
My purpose here is complete. | |||
Therefore, I ask you to dissolve our | |||
arrangement as master and servant. | |||
{{Tt|ID: 6941}}Drive the sword into the pedestal | |||
before you, and I will return to the | |||
sword to enter a sleep without end. | |||
{{Tt|ID: 6942}}Master, you have achieved the purpose | |||
you were chosen to fulfill. Please, set | |||
the sword in the pedestal and bring the | |||
goddess's mission to an end. | |||
{{Tt|ID: 6943}}Now, Master. It is time to conclude our | |||
necessary companionship. | |||
{{Tt|ID: 6944}}[Link]... | |||
{{Tt|ID: 6945}}[Link], hear me. | |||
My purpose was to obey the command | |||
of the goddess and lead you, the chosen | |||
hero of this land, on your quest. | |||
When I first awoke and began this task, | |||
I perceived it as merely serving my | |||
function as a servant to Her Grace. | |||
However, I have come to consider the | |||
information corresponding to our | |||
time together among the most precious | |||
data I have on record. | |||
{{Tt|ID: 6946}}I do not have the capability to fully | |||
understand the human spirit, | |||
[Link]... | |||
But now, at the end of my journey with | |||
you, as I prepare to sleep within the | |||
Master Sword forever, I experience a | |||
feeling I am unable to identify. | |||
I lack sufficient data to be sure of my | |||
conclusion, but I believe this feeling | |||
correlates closest to what your people | |||
call...happiness. | |||
{{Tt|ID: 6947}}Our partnership is at an end, and even | |||
as we speak, I feel my consciousness | |||
fading away. | |||
Before I enter the sleep that calls me | |||
to the sword, I wish to relay to you | |||
words that I recorded many times over | |||
the course of our journey. | |||
Many have said them to you thus far, | |||
but I now wish to say them for myself... | |||
{{Tt|ID: 6948}}Thank you, Master [Link]. | |||
May we meet again in another life... | |||
{{Tt|ID: 6949}}What? Impa, why? Come with us! | |||
{{Tt|ID: 6950}}Zelda, Your Grace, you possess the | |||
memories of the goddess. You must | |||
understand why that is not possible. | |||
I am a being of this age. | |||
My place is here. | |||
{{Tt|ID: 6951}}I... I know that, but... | |||
{{Tt|ID: 6952}}You must return to your own time. | |||
I will take care of the gate once you | |||
have passed through. | |||
{{Tt|ID: 6953}}I...can't do that. You and I have been | |||
through so much together. I don't want | |||
to leave you alone. | |||
{{Tt|ID: 6954}}Please, Impa. Come back with us. | |||
{{Tt|ID: 6955}}Zelda, at the command of the goddess, | |||
I passed through the Gate of Time. | |||
I did so to protect you and aid the fight | |||
to prevent the world's destruction. | |||
The last remnants of {{Color|#0080e0|Demise}} are | |||
decaying slowly within the sword. | |||
Someone must stay behind to watch | |||
over this blade. | |||
His spirit must not reawaken. | |||
He must never be allowed to threaten | |||
the world again. | |||
{{Tt|ID: 6956}}This is the nature of the task given to | |||
my tribe. | |||
As a member of the {{Color|#0080e0|Sheikah}}, the | |||
goddess's chosen guardians, I gladly | |||
welcome this duty. | |||
{{Tt|ID: 6957}}Zelda, I shall watch over the {{Color|gold|Triforce}}. | |||
{{Color|gold|Its power is too great to leave in the | |||
grasp of man. Dependence on its might | |||
is an invitation to disaster.}} | |||
{{Color|gold|When it has served its purpose, it must | |||
be secreted away to lie dormant once | |||
again...the knowledge of its existence | |||
hidden from mortal history.}} | |||
These are the words the goddess spoke | |||
to me long ago. I remember them well. | |||
As do you, I'm sure. | |||
{{Tt|ID: 6958}}Do not despair, Zelda. You and I will | |||
surely meet again someday. | |||
{{Tt|ID: 6959}}...See? I told you we'd meet again. | |||
{{Tt|ID: 6960}}Impa... Thank you. | |||
Thank you for everything. | |||
{{Tt|ID: 6961}}Look around us! As a child, I always | |||
dreamed of a world below. I wanted to | |||
see the surface with my own eyes and | |||
feel the land's warm breeze on my skin. | |||
I... I think I want to live here. | |||
I always want to feel solid ground | |||
beneath my feet, see the clouds above | |||
my head, and watch over the {{Color|gold|Triforce}}. | |||
{{Tt|ID: 6962}}What about you, [Link]? | |||
What will you do now? | |||
{{Cat|Text Dumps}} | {{Cat|Text Dumps}} | ||
{{Cat|Skyward Sword|Text Dump}} | {{Cat|Skyward Sword|Text Dump}} |