107,936
edits
No edit summary |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox|location | {{Infobox|location | ||
| | | image = [[File:Castor Wilds map - TMC.png|352px]] | ||
| | | caption = In-game [[map]] of the Castor Wilds | ||
|game = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' | | game = ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' | ||
| inhab = [[Forest Minish]]<br/>[[Mysterious Statue]]s<br/>[[Scarblade]]<br/>[[Swiftblade the First]] | |||
|inhab = | | item = [[Bow]] | ||
|item = [[Bow]] | | enemies = [[Eyegore Statue]]s<br/>[[Mulldozer]]s<br/>[[Rope]]s<br/>[[Peahat]]s | ||
|enemies = [[Eyegore Statue]]s<br/>[[Mulldozer]]s<br/>[[Rope]]s<br/>[[Peahat]]s | | related = [[Wind Ruins]]<br/>[[Tabantha Frontier]] | ||
|related = | |||
}} | }} | ||
'''Castor Wilds''' is a swamp-like area in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. [[Link]] must use the [[Pegasus Boots]], which he gets from [[Rem]] the shoemaker, to cross swamps here. In this area, Link must collect three gold [[kinstone]]s to open the way to the temple. The item that Link obtains in this area is the [[Bow]], which can be used to defeat the small [[Eyegore]] statues scattered around. When Link is in a [[Minish]]-sized area, this area is full of [[Mulldozer]]s; otherwise, it is full of [[Rope]]s and [[Peahat]]s. | '''Castor Wilds''' is a swamp-like area in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. | ||
==''The Minish Cap''== | |||
[[Link (The Minish Cap)|Link]] must use the [[Pegasus Boots]], which he gets from [[Rem]] the shoemaker, to cross swamps here. In this area, Link must collect three gold [[kinstone]]s to open the way to the temple. The item that Link obtains in this area is the [[Bow]], which can be used to defeat the small [[Eyegore]] statues scattered around. When Link is in a [[Minish]]-sized area, this area is full of [[Mulldozer]]s; otherwise, it is full of [[Rope]]s and [[Peahat]]s. | |||
To travel to the [[Wind Ruins]], Link must locate the three [[Gold Kinstone Piece]]s hidden in the area, and fuse them with the [[Mysterious Statue]]s in the south-west corner. | To travel to the [[Wind Ruins]], Link must locate the three [[Gold Kinstone Piece]]s hidden in the area, and fuse them with the [[Mysterious Statue]]s in the south-west corner. | ||
This area is also home to | This area is also home to [[Scarblade]], who teaches Link a faster [[Spin Attack]], and [[Swiftblade the First]], the ghostly sword master who teaches [[Link (The Minish Cap)|Link]] the final technique in the game. However, the latter's den is hidden until [[Link (The Minish Cap)|Link]] fuses kinstones elsewhere. Other rewards in this area include additional Minish homes and floating leaves for Minish [[Link (The Minish Cap)|Link]] to ride on. | ||
==Trivia== | |||
*In Japanese, the Castor Wilds were known as the Tabantha Wilderness (タバンタ秘境, ''Tabanta Hikyō''), and the region was homaged under that name as the [[Tabantha Frontier]] in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. | |||
{{Listbox|The Minish Cap Locations}} | |||
{{Cat|The Minish Cap Locations}} | {{Cat|The Minish Cap Locations}} |