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==Major Characters==
;=£Champion Powers£=
=Link=
;= Mipha's Grace =
[[File:Link-Twilight-Princess.png|180x250px|right]]
;[[File:Mipha-grace.png|right]]
{{main|Link}}
;{{Main|Mipha's Grace}}
Link is the hero and primary protagonist of ''Twilight Princess'', where he is a ripe seventeen-year-old boy. He works as a rancher, and lives in [[Ordon Woods]]. He is dressed in a multi-colored shirt and pants, and sandals. He buys a [[slingshot]] and shows it off to the kids when a [[Monkey]] comes and [[Malo]], [[Talo]], and [[Beth]] run after the monkey. Talo keeps running after the monkey, while Malo and Beth get left behind. Link has to find Talo and the monkey. After he saves Talo and the monkey he returns to Ordon Village. The next day he prepares to go off for [[Hyrule Castle]] to deliver a gift, but [[Ilia]] notices a cut on his horse, [[Epona]], and yells at him. Link must then go to [[Ordon Spring]] in order to retrieve his horse. After taking a secret passageway to get past the locked gate, Link reunites with Epona. But then the gate bursts open and a [[Bulblin]] knocks Link unconscious. [[King Bulblin|Their leader]] then kidnaps Ilia and [[Colin]] and blows his horn, causing a portal to open. Link then wakes up and notices the children gone. Frantically, he runs after them, only to run into a huge black wall preventing him from proceeding. A monster pulls him through the wall into [[Faron Province]], which is now covered in [[Twilight]]. This causes him to transform into a sacred [[Wolf Link|wolf]]. He meets up with [[Midna]] in the [[Twilight Realm]] who becomes his partner for this game. Link meets Zelda and eventually returns to the light. Throughout the game, Link has to return the [[Tears of Light]] to the [[Light Spirit]]s, and go through three dungeons to get three [[Fused Shadow]]s. As Link progresses through Hyrule, he learns more about [[Midna]], the [[Twili]], and [[Zant]] and how all of the three are associated with one another. After collecting the Fused Shadows, Midna meets a terrible fate and Link becomes cursed to permanently roam as a wolf. He helps Midna visit [[Zelda|Princess Zelda]], who entrusts him to save the [[Hyrule|Kingdom of Hyrule]] from the tyranny of Zant, and tells Link a way to transform back into a human. He acquires the [[Master Sword]], removing his curse, and travels to the [[Gerudo Desert]] to seek the [[Mirror of Twilight]], which he finds has been broken by Zant. He then has to repair the [[Mirror of Twilight]] that was broken into four pieces. Once he does so, he has access to the Palace of Twilight. He goes there to defeat [[Zant]] and save [[Hyrule Castle (Twilight Princess)|Hyrule Castle]] from the Twilight. He eventually goes on to confront his old nemesis, [[Ganon]]dorf and defeats him, bringing peace to Hyrule. In the end credits, he is seen riding away on his horse, leaving the Faron Woods to an unknown location, also leaving the [[Master Sword]] back in its pedestal. His role in Twilight Princess ranges from many things, but he ultimately strives to help Midna in reclaiming her power and helping her people.
{{clear}}


=Wolf Link=
[[File:Wolf-Link-Midna-Art.png|180x250px|right]]
{{main|Wolf Link‎}}


Wolf Link can use his senses to see these spirits, or areas where he can dig. He is also faster than Link's [[Hylian]] form. [[Midna]] often rides on his back in this form, unless he is in sunlight. Eventually, Link gains the [[Shadow Crystal]] and, between this and the [[Master Sword]], is able to turn into a wolf at any time. This becomes extremely useful, as this is the only way Link is able to freely [[warp]], unless there are other people nearby, in which case Midna will not allow Link to transform or warp, Link attacks by jumping and biting. Link can also lunge at enemies and latch onto some. Once latched on, Link can proceed to bite viciously until the enemy knocks him off.
{{quote|A restorative power born from the spirit of the Champion Mipha. When your hearts run out, you'll automatically be resurrected with full health plus temporary bonus hearts.|In-Game Description}}


Wolf Link is unable to use any items; however, he is able to use his senses. He uses this ability to track down smells, including [[Scent of Ilia|Ilia's Scent]], and the scent of the [[Ordonian]] children. Additionally, many NPC's are afraid of Wolf Link, and will scream and run or cower in fear if he appears in the Light World. If Link scares the guards in [[Castle Town]], they'll drop their weapons. The best place to do this is around the fountain.
Mipha's Grace is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. The item is obtained after defeating [[Waterblight Ganon]] inside of the [[Divine Beast]] [[Vah Ruta]], as a gift from [[Mipha]] for freeing her spirit. Its sole purpose is to resurrect [[Link]] if he is to fall in battle. He will be fully healed, and also be gifted with five temporary, yellow hearts. After Mipha's Grace has taken effect, it will not be able to be used again for 24 minutes. Every six minutes the [[Vah Ruta]] icon on the HUD will fill up one quarter, and when it is completely full the item can be used again. It can be disabled within the inventory if the player desires.


Wolf Link also features the unique ability to charge an attack and release it to instantly kill nearly any enemy caught in the area of effect. This is done by releasing the power of Midna's [[Fused Shadow]].
When Link is in [[Hyrule Castle#Breath_of_the_Wild|Hyrule Castle]], the ability will regenerate three times faster; only taking 8 minutes to be available once more.


*Wolf Link is replaced in ''[[Hyrule Warriors]]'' by a Twilight Wolf created by [[Midna]]. The Twilight Wolf attacks similarly to Wolf Link.
An upgrade is available as a part of the [[Breath of the Wild Expansion Pass|Expansion Pass]], in the form of [[Mipha's Grace +]]. This upgrade reduces the cooldown to recharge the ability by sixteen minutes.


{{clear}}


=Midna=
;{{quote|A restorative power born from the spirit of the Champion Mipha. When your hearts run out, you'll automatically be resurrected with full health plus temporary bonus hearts.|In-game description}}
[[File:Midna2.png|180x250px|right]]
;{{Clear}}
{{main|Midna}}


Midna is the secondary protagonist and the guide character in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. For much of the game, Midna takes the form of an imp-like creature. It is later revealed that this is not her true form and is part of curse placed on her by [[Zant]].
;= Mipha's Grace + (DLC) =
;[[File:Mipha-grace+.png|right]]
;{{Main|Mipha's Grace +}}


Midna is the only character in ''Twilight Princess'' to have voice acting. However, she does not speak in any particular language, just incomprehensible sounds for effect. Throughout the game, Midna's character changes dramatically. She begins as callous, uncaring and patronising, and tries to use [[Link]] for her own good, but she soon realizes that Link is more than just a tool; she values him and [[Zelda|Princess Zelda]] as friends and her character becomes warmer. Midna possesses one piece of the [[Fused Shadow]] before she meets Link.


;Role in Story==
{{quote|Champion Mipha's divine gift. If your hearts run out, you'll automatically be resurrected with full health plus temporary bonus hearts. It now requires less time to recharge.|In-Game Description}}
Midna is first seen spying on Link from behind a tree in the [[Twilight]]-engulfed [[Faron Woods]] when Link first transforms into his [[Wolf Link|Wolf]] form. By the end of the game, it is revealed that Midna is in fact the ''Twilight Princess''. She is from the [[Twilight Realm]] and is the ruler of it and the [[Twili]] race that dwell there. She originally joins Link on his quest so that she can acquire the three fragments of the Fused Shadow, defeat Zant, and reclaim her throne. When these are taken away from her by Zant, she tries to take Link to the Twilight Realm to avenge him, only to find the Mirror of Twilight broken into shards. The Ancient Sages inform Midna and Link that only the true leader of the Twilight Realm could shatter the Mirror of Twilight, Zant could merely break it into pieces.So Midna and Link go in search of the other three pieces of the Mirror of Twilight. 


As the story progresses, she later ends up developing feelings for Link and the Light World, and helps him defeat [[Ganon|Ganondorf]]. After doing so, she transforms back into her true form. After saying goodbye to Link, she re-enters the Twilight Realm to once again lead her people. However, in the process of her departure, she shatters the [[Mirror of Twilight]], proving herself the true leader of the Twilight Realm, yet breaking the only known connection between the two worlds in the process.
Mipha's Grace + is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It was released as a part of the second DLC expansion for the game: 'The Champions' Ballad', and is obtained after completing the Main Quest 'Champion Mipha's Song'.


{{clear}}
It has a reduced cooldown in comparison to the standard version, as it only takes eight minutes to fully recharge.


=Zant=
Its sole purpose is to resurrect [[Link#Breath of the Wild|Link]] if he is to fall in battle. He will be fully healed, and also be gifted with five temporary, yellow hearts.  
[[File:Zant.png|180x250px|right]]
{{main|Zant}}
Zant is the secondary antagonist of ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', although for most of the game, he appears to be the main villain. Zant is a part of the [[Twili]] race, a race that was banished to the [[Twilight Realm]] as a result of their ancestors attempting to seek domain over the [[Sacred Realm]]. Zant claims himself to be the King of Twilight, but his power is a false one, as [[Midna]] is the rightful leader. During the beginning of the game, Zant seems to be a steady figure, barely showing any emotion or weakness. However, during the [[boss]] fight he unravels, showing his true personality.


;Origins==
[[File:Interlopers.jpg|left|250px|thumb|Dark Interlopers]]Zant is a descendant of a group of sorcerers named the [[Interlopers]]. This tribe excelled in shadow magic and intended to use the power of the [[Fused Shadow]] to seek domain over the Sacred Realm. However, the three Light Spirits of [[Hyrule]] intervened, taking the Fused Shadows and breaking them into four separate fragments. With the power of the Fused Shadows gone from their grasp, the tribe was left powerless. They were chased across the lands of Hyrule and were driven into another Realm by the Light Spirits. Over time the Interlopers eventually evolved into a peaceful tribe known as the Twili.


The Twili race became gentle creatures and over time a monarchy was established in order to lead the tribe. Zant had been a loyal servant to the monarchy of the [[Palace of Twilight|Palace]] for many years. He was meant to be next in line to ascend the throne, but it was Midna, chosen by her father, the former king of the Twilit Kingdom, as the true leader, now to be known as the Twilight Princess. As his indignation of the royal clan of the kingdom grew, Zant, distraught by this news, looked to the heavens for an answer. It was at this moment that he was gifted a mysterious foreign power by his supposed god.
;An enhanced version of the original item. Released as a part of 'The Champions' Ballad'.
;{{quote|Champion Mipha's divine gift. If your hearts run out, you'll automatically be resurrected with full health plus temporary bonus hearts. It now requires less time to recharge.|In-game description}}
;{{Clear}}


This power was gifted to Zant by [[Ganon]]dorf, who had previously escaped his imprisonment in [[Arbiter's Grounds]]. Due to his failed [[Ganondorf's Execution|execution]], the remaining [[Ancient Sages|Sages]] decided the only option now was to seal Ganondorf into the Twilight Realm. Ganondorf housed his power into Zant at one request, that he merge light with shadow, therefore creating complete darkness. Zant took this power and usurped the throne of the Twilight Realm. With this false power, Zant turned the realm's inhabitants into mindless [[Shadow Beast]]s and Midna into an imp. Zant then proceeded to invade [[Hyrule Castle (Twilight Princess)|Hyrule Castle]] and force [[Zelda|Princess Zelda]] to give up the throne. In a plan to shroud the Kingdom in [[Twilight]], the King of Shadows sent out the devilish Shadow Beasts and ordered them to steal the light from the provinces across Hyrule. The Kingdom now became a world suspended in perpetual Twilight.
;= Revali's Gale =
;[[File:Revali-gale.png|right]]
;{{Main|Revali's Gale}}


[[Link]] gets caught up in Zant's evil plot during the end of the prologue. [[King Bulblin]] and his army of [[Bulblin]]s invade the safety of the [[Ordona Province]], attacking Link and its inhabitants. Link later on wakes up after being left unconscious, realizing that both [[Colin]] and [[Ilia]] have been taken. Link proceeds to head over the [[Ordon Bridge|bridge]] and onto [[Faron Province]], but instead he is faced with a curtain of Twilight. A Shadow Beast then drags the young hero into the Twilight-filled province of Faron, thus starting the events of the main plot.


Link first hears about the whereabouts of Zant when escaping his imprisonment in Hyrule Castle. Midna assists the young hero in reaching the tower where Princess Zelda resides. She tells Link about how Zant invaded the safe confines of the castle where she was forced to give up the throne. Zelda also explains to Link how Hyrule is covered in perpetual Twilight, and all of its inhabitants have turned into helpless spirits, who know only fear. Later on in the game, after restoring the light to Faron Province, the Light Spirit, [[Faron (Light Spirit)|Faron]], tells Link about a dark power that lies in the [[Forest Temple (Twilight Princess)|Forest Temple]]. This is a fragment of the Fused Shadows, and Faron tells Link that he must use this dark withered power to defeat the King of the Shadows, Zant.
{{quote|A blusterous power born from the spirit of the Champion Revali. Create an upward draft that carries you into the sky.|In-Game Description}}


Link first encounters Zant after collecting the third and final piece of the Fused Shadow from the [[Lakebed Temple]]. Zant halts Link and Midna as they exit. The Light Spirit, [[Lanayru (Light Spirit)|Lanayru]], tries to intervene, but Zant once again steals the light, thus restoring Twilight to the province. Zant also takes the Fused Shadows from Midna, calling them an old and withered power, proclaiming that his power is new and was granted to him by his god. [[Wolf Link]] tries to attack Zant, but, in the process, Zant uses his dark powers to curse Link, meaning he is now suspended in beast form. The Usurper King then goes on to tell Midna of his desires, and that darkness and light will meet at last while asking the cursed imp to join him on his quest. After Midna refuses to aid Zant, he manipulates the Light Spirit Lanayru to return Midna to the Light World, leaving Midna an inch away from death.
Revali's Gale is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It is obtained from [[Revali]] after defeating [[Windblight Ganon]] in the [[Divine Beast Vah Medoh]].  


Later on in the plot, Link and Midna find the whereabouts of the [[Mirror of Twilight]], hidden within Arbiter's Grounds. This is the only connection to the Twilight Realm, so Link has to pass through the grounds to reach the [[Mirror Chamber]]. Upon navigating through the [[dungeon]], Link finds the remains of a skeletal being covered in sand. Zant appears and is surprised that the young hero has made this far, he then explains to Link that this is the last time they shall meet alive. The King of Shadows then pulls out the Twilight Sword and thrusts it into the skull of the remains. This brings the seemingly dead being to life and this is the fourth boss of the game, [[Stallord]]. Upon defeating Stallord, Link makes his way up to the Mirror Chamber where he finds the mirror broken. The Ancient Sages tell the young hero that this was the work of a dark power that once resided within the demon thief Ganondorf. The Sages also tell Link that they previously sealed Ganondorf within the Twilight Realm and that this could be the source of Zant's power.
This ability will create a large column of updraft where Link is standing. By pulling out the [[Paraglider]], Link can use this updraft to fly high into the sky and reach areas that are difficult to climb to, or pull out a Bow and use it to attack enemies. This ability is similar to the updraft created by burning grass.  


After collecting the three [[Mirror Shard]]s, Link and Midna are now able to access the Twilight Realm and confront Zant. Upon entering the realm, Link has to restore the two Sols to the plaza. Each Sol is found on the opposing ends of the Palace. Once the Sols have been returned to their original position it powers up Link's [[Master Sword]]. The Master Sword now becomes the [[Light Sword]] and it allows Link to clear up the shadows that block the entrance to Zant's Palace. Link advances to the northern palace where he confronts Zant. Upon entering the throne room, Zant explains his hatred for the Light World, saying they trapped his people like insects in a cage. He also explain his frustrations with not becoming king and how he was gifted power by his god, Ganondorf, who was ultimately using Zant.
An upgrade is available as a part of the [[Breath of the Wild Expansion Pass|Expansion Pass]], in the form of [[Revali's Gale +]]. This upgrade reduces the cooldown to recharge the ability by four minutes.


After Link defeats Zant, he explains that the curse set up on Midna cannot be broken. This curse was put on her by his god, Ganondorf, who is now reborn in the Light World. Zant proclaims that as long as he lives, Ganondorf shall resurrect him. It is at this moment that Midna wields the complete power of the Fused Shadow to ultimately kill Zant. However, after the defeat of Ganondorf, Zant can be seen snapping his neck upon Ganondorf's death. This could be seen as symbolism of the betrayal.


;Boss==
;{{quote|A blusterous power born from the spirit of the Champion Revali. Creates an upward draft that carries you into the sky.|In-game description}}
{{Main|Zant (Boss)}}<br/>
;{{Clear}}
[[File:Zant Boss.jpg|right|thumb|250px|Zant boss fight]] Zant is one of the longer boss fights in ''Twilight Princess'' and the battle itself is composed of six stages. Each stage of the fight takes place at a different boss battle location, including the Forest Temple, [[Goron Mines]], [[Lakebed Temple]], and more.


*[[Zant]] plays a similar role to [[Agahnim]] from ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' and [[Ghirahim]] from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', as he plays the role of a puppet to the main antagonist.
;= Revali's Gale + (DLC) =
*Within the [[boss]] battle against [[Zant]], each stage replicates a previous boss, using similar items and strategies.
;[[File:Revali-gale+.png|right]]
*During the death of [[Ganon|Ganondorf]], [[Zant]] appears before Ganon and snaps his neck. This could be interpreted as a break in the bond of power that the two shared or a symbol of revenge.
;{{Main|Revali's Gale +}}
*[[Zant]] is the first notable villain to actually give [[Link]] a [[Heart Container]] after his defeat.


{{clear}}


=Princess Zelda=
{{quote|Champion Revali's divine gift. Creates an upward draft that carries you into the sky. It now requires less time to recharge.|In-Game Description}}
[[File:Zelda-Twilight-Princess.png|180x250px|right]]
{{main|Zelda}}
Zelda returns in Twilight Princess as the princess of Hyrule and one of the game's protagonists. Like other titles in the series, Zelda is kidnapped by Ganondorf during the course of the game.


;==Hyrule plunged into Twilight====
Revali's Gale + is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It was released as a part of the second DLC expansion for the game: 'The Champions' Ballad', and is obtained after completing the Main Quest 'Champion Revali's Song'.


During Twilight Princess's prologue events, Link, in [[Ordon Village]], prepares to transport the [[Ordon Sword]] to Hyrule Castle. On the day of Link's planned departure, numerous shadow beasts appeared throughout Hyrule and stole the light of the light spirits in Hyrule, which allowed the land to succumb to [[twilight]]. All creatures of the light world are transformed into spirits in the twilight, and they are unaware of the reality of their surroundings. Link, however, is transformed into a sacred wolf - a sign to [[Midna]] that he is the chosen hero she seeks to aid her in her own quest for vengeance against [[Zant]]. She assists Link in reaching the tower of Hyrule Castle where Zelda resides so that Link can learn the reality of the darkness over Hyrule.
It has a reduced cooldown in comparison to the standard version, as it only takes two minutes to fully recharge.


Like Link, Zelda is not transformed into a spirit in the twilight but remains a Hylian as the Princess of Hyrule Castle. Upon meeting Link, she tells Link the tale of how Zant launched a raid on Hyrule Castle with the assistance of several [[Shadow Beast|shadow beasts]]. Zant quickly defeated the throne room's garrison and gave Zelda an ultimatum to surrender or die. Zelda, fearful for the welfare of the people of her kingdom, surrendered to Zant who then plunged the land of Hyrule into twilight.
This ability will create a large column of updraft where Link is standing. By pulling out the [[Paraglider]], Link can use this updraft to fly high into the sky and reach areas that are difficult to climb to, or pull out a Bow and use it to attack enemies. This ability is similar to the updraft created by burning grass.  


;==Zelda's Sacrifice====


After Link retrieves the three [[Fused Shadow]]s for Midna, Zant appears and casts a curse on Link which prevents him from returning to Hylian form when not in Twilight. After Midna refuses to assist Zant in conquering the world of light, he mortally wounds her by exposing her to light. Immediately after this, the [[Light Spirit]] [[Lanayru (Light Spirit)|Lanayru]] transports Link and Midna from Zant's presence, and the injured Minda tells Link to hurry to Princess Zelda.
;{{quote|Champion Revali's divine gift. Creates an upward draft that carries you into the sky. It now requires less time to recharge.|In-game description}}
;{{Clear}}


After reaching Zelda, Midna pleads with Zelda to help break the new curse on Link and tells her that he is needed to save the world of light. Zelda informs Link and Midna that the curse on Link was caused by an evil power which can only be cleaved by the sacred blade of evil's bane, the [[Master Sword]]. She goes on to tell them to search for the Master Sword in the [[Sacred Grove]] behind [[Faron Woods]].
;= Daruk's Protection =
;[[File:Daruk-protection.png|right]]
;{{Main|Daruk's Protection}}


Midna asks Link if he can reach the sacred grove alone then asks Zelda to tell him where the [[Mirror of Twilight]] is. Zelda suddenly realizes Midna's importance and desire to help them protect the world of light. Zelda then passes her life energy into Midna to heal her and subsequently disappears.


;==Battle with Ganondorf====
{{quote|A protective power containing the perfect defense of the Champion Daruk. It will automatically protect you from all manner of attacks as long as you're holding [ZL].|In-Game Description}}


After acquiring the four shards of the Mirror of Twilight and defeating Zant, Link and Midna return to Hyrule Castle for the third time to confront [[Ganon]]dorf. Upon reaching the castle tower, Zelda's body is locked motionless above Ganondorf on the throne of Hyrule Castle. Ganondorf reveals to Link that after he was banished to the void, he used the hatred of the people of the Twilight Realm as nourishment to grow strong again. He then manipulated Zant to open the path to return to the world of light and usurp control over Hyrule.
Daruk's Protection is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It is obtained from [[Daruk]] after defeating [[Fireblight Ganon]] in the [[Divine Beast]] [[Vah Rudania]].  


Zelda's body is then used by Ganondorf as a puppet in battle against Link. After Link defeats the puppet Zelda and the beast Ganon, Zelda reawakens as herself; she had been using Midna to harbor her soul. Zelda and Link finally team up against Ganondorf in battle throughout Hyrule field. Zelda uses [[Light Arrow|light arrows]] to stun Ganondorf so that Link can reach him on horseback to attack with the Master Sword. After knocking Ganondorf from his horse with Zelda's assistance, Link defeats Ganondorf with the Master Sword on foot.
This ability will protect [[Link#Breath of the Wild|Link]] from an attack whilst he is holding up his shield. Up to three uses of Daruk's Protection can be held at one time. It can be disabled within the inventory if the player desires.
{{clear}}


=Ganondorf=
An upgrade is available as a part of the [[Breath of the Wild Expansion Pass|Expansion Pass]], in the form of [[Daruk's Protection +]]. This upgrade reduces the cooldown to recharge the ability by twelve minutes.
[[File:Ganontp.png|thumb|upright=1.4|Ganondorf being banished to the Twilight Realm]]


;==Sages' Story====
Ganondorf is first spoken of about halfway through the game, once Link has completed the [[Arbiter's Grounds]] and entered the [[Mirror Chamber]]. After finding only a quarter of the [[Mirror of Twilight]], the [[Ancient Sages]] tell Link of how the mirror was broken, which was dark power. Power that only ''he'' possesses. They are of course referring to Ganondorf. They continue to tell Link Ganon's backstory, which includes Ganon being the leader of a band of thieves who tried to control the Sacred Realm, the location that the Goddesses left the world. However, the Sages explain that he was blind of any danger, and thus was he brought to justice. A cutscene is shown of the Sages executing Ganon, right in the Mirror Chamber. However, Ganon survived because of the [[Triforce of Power]], which he possesses. Fearing Ganon will leave the Mirror Chamber and repeat his previous offenses, the Sages use the Mirror of Twilight to banish Ganondorf to the [[Twilight Realm]]. The Ancient Sages continue by suggesting that his power has been passed on to [[Zant]], which [[Midna]] responds to with a snide comment on how it is much too late to be figuring out where Zant got his powers. The Sages conclude their speech by telling Link he should be able to collect the [[Mirror Shard|fragments of the Mirror of Twilight]]. Ganondorf is not spoken of again until much later.


;==Zant's Story====
;{{quote|A protective power containing the perfect defense of the Champion Daruk. It will automatically protect you from all manner of attacks.|In-game description}}
Once Link has gathered all the Mirror Shards, entered the [[Palace of Twilight]], and confronted Zant, he will again hear more of how Zant got his powers. Zant will start his explanation by telling Link and Midna about how he was tired of living in this world, where there was not the faintest bloom of desire. He continues by saying that he believed he would be the next to rule the [[Twili]] people, but was denied. Zant continues by telling them how he found Ganon, who he refers to as "god". There is then a scene showing Zant on the outdoor area of the Palace of Twilight, smacking the ground in frustration. A large ball appears above Zant's head, and proceeds toward him. It encompasses Zant, and Ganon will be shown, telling Zant that he will store his power in Zant, making whatever Zant desires something Ganon desires too. Zant ends his speech by saying that Ganon had only one wish, to merge light and shadow, to make ''darkness''.
;{{Clear}}


After Link has defeated Zant, Zant will reveal to Link and Midna that his god, Ganon, has already descended and been reborn in the World of Light. He continues by showing good faith in Ganon, saying that as long as Ganon survives, he will resurrect Zant without cease. This mini-scene shows how much Zant really praises Ganon, which can be interpreted as Ganon playing Zant so he can be revived in Hyrule, or as a true relationship that has mutual feelings.
;= Daruk's Protection + (DLC) =
[[File:Hyrule-Castle-TP.jpg|thumb|left|upright=1.1|Outside of the Throne Room]]
;[[File:Daruk-protection+.png|right]]
;==Confrontation====
;{{Main|Daruk's Protection +}}
Ganon is finally confronted by Link at the very end of ''Twilight Princess'', where he is physically seen for the first time. This confrontation happens at the highest tower of [[Hyrule Castle (Twilight Princess)|Hyrule Castle]], in the [[Throne Room]]. Ganon can be found sitting on the throne, with [[Zelda|Princess Zelda]] levitating above him, in the middle of the Triforce statue. He arrogantly introduces himself by welcoming Link and Midna to ''his'' castle. After a dramatic scene of Ganon standing up, Ganon begins his speech by making fun of Midna's people, saying it was very pathetic that they defied the gods with ''petty'' magic only to be cast aside. He continues by saying the anguish felt by the Twili people acted as his nourishment, as their hatred ''bled across the void'' and awakened him. He explains why, in his opinion, Midna's people did not succeed; it was because they lacked true power. The kind of power those chosen by the gods wield. He continues by saying that someone with the type of power would make a suitable king, while at the same time holding up his right hand, which has the marking of the Triforce of Power. After Midna vows to deny Ganon what he desires, Ganon redirects their attention to Zelda, who he refers to as their ''little friend''. He uses [[Twilight]]-magic to possess Zelda, and this begins the epic four-phase battle that concludes ''Twilight Princess''.


After Link completes the four and final phase of the battle by stabbing Ganon in the middle of his chest with the [[Master Sword]], Ganon states his final words. He says to Link to not think that this is the end. He explains that the history of light and shadow will be written in blood. The scenes continue by showing the Triforce of Power leave Ganon, at which point Zant will appear, in more of an image rather than physically. He leans his head to the right, with a crack. This seemingly ends Ganon, as his eyes roll to the back of his head, and he seizes movement, yet still standing. This is the end of Ganon in ''Twilight Princess'', but it is unconfirmed if he died or not.
 
{{quote|Champion Daruk's divine gift. So long as you're holding [ZL], it will automatically protect you from all manner of attacks. It now requires less time to recharge.|In-Game Description}}
 
Daruk's Protection + is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It was released as a part of the second DLC expansion for the game: 'The Champions' Ballad', and is obtained after completing the Main Quest 'Champion Daruk's Song'.
 
It has a reduced cooldown in comparison to the standard version, as it only takes six minutes to fully recharge.
 
This ability will protect [[Link#Breath of the Wild|Link]] from an attack whilst he is holding up his shield. Up to three uses of Daruk's Protection + can be held at one time. It can be disabled within the inventory if the player desires.
 
 
;An enhanced version of the original item. Released as a part of 'The Champions' Ballad'.
;{{quote|Champion Daruk's divine gift. So long as you're holding [ZR], it will automatically protect you from all manner of attacks. It now requires less time to recharge.|In-game description}}
;{{Clear}}
 
;= Urbosa's Fury =
;[[File:Urbosa-fury.png|right]]
;{{Main|Urbosa's Fury}}
 
 
{{quote|A destructive power born from the unbridled anger of the Champion Urbosa. Summons powerful lightning to the surrounding area.|In-Game Description}}
 
Urbosa's Fury is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It is obtained from [[Urbosa]] after defeating [[Thunderblight Ganon]] in the [[Divine Beast]] [[Vah Naboris]].
 
This ability will temporarily stun enemies with an electric attack when used. [[Link#Breath of the Wild|Link]] can use this opportunity to attack the enemy and deal large amounts of damage. It is automatically used upon unleashing a fully charged attack with any weapon.
 
An upgrade is available as a part of the [[Breath of the Wild Expansion Pass|Expansion Pass]], in the form of [[Urbosa's Fury +]]. This upgrade reduces the cooldown to recharge the ability by ten minutes.
 
 
;{{quote|A destructive power born from the unbridled anger of the Champion Urbosa. Summons powerful lightning to the surrounding area.|In-game description}}
;{{Clear}}
 
;= Urbosa's Fury + (DLC) =
;[[File:Urbosa-fury+.png|right]]
;{{Main|Urbosa's Fury +}}
 
 
{{quote|Champion Urbosa's divine gift. Summons powerful lightning to the surrounding area. It now requires less time to recharge.|In-Game Description}}
 
Urbosa's Fury + is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It was released as a part of the second DLC expansion for the game: 'The Champions' Ballad', and is obtained after completing the Main Quest 'Champion Urbosa's Song'.
 
It has a reduced cooldown in comparison to the standard version, as it only takes four minutes to fully recharge.
 
This ability will temporarily stun enemies with an electric attack when used. [[Link#Breath of the Wild|Link]] can use this opportunity to attack the enemy and deal large amounts of damage.
 
 
;An enhanced version of the original item. Released as a part of 'The Champions' Ballad'.
;{{quote|Champion Urbosa's divine gift. Summons powerful lightning to the surrounding area. Trigger with a charge attack by holding Ⓨ. It now requires less time to recharge.|In-game description}}
;{{Clear}}
 
;=£Collectables£=
;= Korok Seed =
;[[File:KorokSeed.png|right]]
;{{Main|Korok Seed}}
 
 
{{quote|This small seed was given to you by a Korok. It has a distinct smell. If you gather a bunch of them, you never know what may happen...|In-Game Description}}
 
Korok Seeds are small, golden seeds found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. They can be obtained by locating one of the many [[Korok]]s hidden all over [[Hyrule]].
 
It is not necessary for [[Link]] to contact Hestu in order to start collecting seeds, but it's necessary to contact him in order to expand the inventory, completing ''[[The Priceless Maracas]]'' challenge to do so.
 
Each Korok will gift Link one seed, which can be exchanged with [[Hestu]] to increase his inventory capacity. There are 900 Korok Seeds in total, all hidden across the land. They often require unique puzzles to be solved in order to find the Korok bearing them, such as rolling a boulder into a hole, or completing a circle of rocks. Initially, Hestu can be found on the road leading to Kakariko Village. However, after Link upgrades two slots in his inventory, Hestu will note that the time is late.
 
However, on his way back to Korok Forest, he gets lost and will appear at [[Riverside Stable]], [[Wetland Stable]], and [[Woodland Stable]]. Link will need to find Hestu and after upgrade five more slots, Hestu will finally make his way back to the Korok Forest.
 
Upon collecting all 900 of the seeds, Link is advised to speak with Hestu in the [[Korok Forest]], where he will be gifted with the allusive [[Hestu's Gift]], which currently has no use.
 
Generally, each slot upgrade requires more seeds than the previous. Below is a chart which lists the cost to upgrade each slot all the way. In total, 441 seeds are required to maximize all of the stashes.
 
;{{quote|This small seed was given to you by a Korok. It has a distinct smell. If you gather a bunch of them, you never know what may happen...|In-game description}}
;{{Clear}}
 
;= Spirit Orb =
;[[File:Spirit-orb.png|right]]
;{{Main|Spirit Orb}}
 
 
{{quote|A symbol of courage given to those who have overcome the challenges of a shrine.|In-Game Description}}
 
Spirit Orbs are given to [[Link]] upon successful completion of a [[Shrine of Trials|Shrine]] from a [[Sheikah Monk]]. After four orbs are collected, they can be exchanged for either a [[Heart Container]] or a [[Stamina Vessel]] by praying at a [[Statue of the Goddess|Goddess Statue]].
 
As there are 120 Shrines located in [[Hyrule]] in the base game, there are also 120 Spirit Orbs. Sixteen additional Shrines were added with the introduction of ''The Champions' Ballad'' DLC pack, four of which giving Spirit Orbs, raising the total to 124.
 
 
;{{quote|A symbol of courage given to those who have overcome the challenges of a shrine.|In-game description}}
;{{Clear}}
 
;= Ruta's Emblem (DLC) =
;[[File:Ruta-emblem.png|right]]
;{{Main|Ruta's Emblem}}
 
{{quote|The commemorative symbol of a water trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.|In-Game Description}}
 
Ruta's Emblem is a key item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. There are three in total, and are received after completing the unique [[Shrine of Trials]], as a part of the second DLC pack, ''The Champions' Ballad''. All three are exchanged to enter the [[Illusory Realm]] of [[Vah Ruta]].
 
 
;{{quote|The commemorative symbol of a water trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.|In-game description}}
;{{Clear}}
 
;= Medoh's Emblem (DLC) =
;[[File:Medoh-emblem.png|right]]
;{{Main|Medoh's Emblem}}
 
{{quote|The commemorative symbol of a wind trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.|In-Game Description}}
 
Medoh's Emblem is a key item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. There are three in total, and are received after completing the unique [[Shrine of Trials]], as a part of the second DLC pack, ''The Champions' Ballad''. All three are exchanged to enter the [[Illusory Realm]] of [[Divine Beast Vah Medoh]].
 
 
;{{quote|The commemorative symbol of a wind trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.|In-game description}}
;{{Clear}}
 
;= Rudania's Emblem (DLC) =
;[[File:Rudania-emblem.png|right]]
;{{Main|Rudania's Emblem}}
 
{{quote|The commemorative symbol of a fire trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.|In-Game Description}}
 
Rudania's Emblem is a key item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. There are three in total, and are received after completing the unique [[Shrine of Trials]], as a part of the second DLC pack, ''The Champions' Ballad''. All three are exchanged to enter the [[Illusory Realm]] of [[Vah Rudania]].
 
 
;{{quote|The commemorative symbol of a fire trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.|In-game description}}
;{{Clear}}
 
;= Naboris's Emblem (DLC) =
;[[File:Naboris-emblem.png|right]]
;{{Main|Naboris's Emblem}}
 
{{quote|The commemorative symbol of a lightning trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.|In-Game Description}}
 
Naboris's Emblem is a key item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. There are three in total, and are received after completing the unique [[Shrine of Trials]], as a part of the second DLC pack, ''The Champions' Ballad''. All three are exchanged to enter the [[Illusory Realm]] of [[Vah Naboris]].
 
 
;{{quote|The commemorative symbol of a lightning trial's completion by one who wishes to control a Divine Beast. Collecting three emblems will lead to a new challenge.|In-game description}}
;{{Clear}}
 
 
;=£ Horse Gear £=
;= Traveler's Bridle =
;[[File:Travelers-bridle.png|right]]
;{{Main|Traveler's Bridle}}
 
{{quote|A standard bridle. The design doesn't really stand out, which is why it's well suited to any type of horse. A favorite among peddlers and travelers alike.|In-Game Description}}
 
The Traveler's Bridle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be obtained by scanning a Link (Rider) amiibo, through the use of the [[amiibo (Rune)|amiibo Rune]]. Scanning the amiibo will drop various items from the sky, along with a treasure chest, which has a chance of containing the Traveler's Bridle, but can also contain different items. The amiibo can only be scanned once per day.
 
 
;{{quote|A standard bridle. The design doesn't really stand out, which is why it's well suited to any type of horse. A favorite among peddlers and travelers alike.|In-game description}}
;{{Clear}}
 
;= Traveler's Saddle =
;[[File:Travelers-saddle.png|right]]
;{{Main|Traveler's Saddle}}
 
{{quote|A standard saddle designed for comfort during long journeys. Its durable material holds strong in all sorts of weather, which has made it a favorite among travelers.|In-Game Description}}
 
The Traveler's Saddle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be obtained by scanning a Link (Rider) amiibo, through the use of the [[amiibo (Rune)|amiibo Rune]]. Scanning the amiibo will drop various items from the sky, along with a treasure chest, which has a chance of containing the Traveler's Saddle, but can also contain different items. The amiibo can only be scanned once per day.
 
 
;{{quote|A standard saddle designed for comfort during long journeys. Its durable material holds strong in all sorts of weather, which has made it a favorite among travelers.|In-game description}}
;{{Clear}}
 
;= Knight's Bridle =
;[[File:Knights-bridle.png|right]]
;{{Main|Knight's Bridle}}
 
{{quote|Hyrulean knights once outfitted their horses with this bridle. It boasts additional armor to protect the horse's head and neck.|In-Game Description}}
 
The Knight's Bridle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be obtained by completing the Horse Archery mini-game by scoring at least twenty-five points.
 
 
;{{quote|Hyrulean knights once outfitted their horses with this bridle. It boasts additional armor to protect the horse's head and neck.|In-game description}}
;{{Clear}}
 
;= Knight's Saddle =
;[[File:Knights-saddle.png|right]]
;{{Main|Knight's Saddle}}
 
{{quote|Hyrulean knights favored this saddle. Only the most elite among them were allowed to outfit their mounts with it.|In-Game Description}}
 
The Knight's Saddle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be obtained by completing the Horse Archery mini-game by scoring at least twenty points.
 
 
;{{quote|Hyrulean knights favored this saddle. Only the most elite among them were allowed to outfit their mounts with it.|In-game description}}
;{{Clear}}
 
;= Royal Bridle =
;[[File:Royal-bridle.png|right]]
;{{Main|Royal Bridle}}
 
{{quote|This bridle is well known for being the favorite of the Hyrulean royal family. Its gold ornamentations leave an impression, but its true value lies in its solid craftsmanship.|In-Game Description}}
 
The Royal Bridle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be obtained by showing a registered [[White Horse]] to [[Toffa]] at the [[Outskirt Stable]], as a part of the side-quest ''[[The Royal White Stallion]]''.
 
 
The Royal Bridle is a standard horse bridle with a purple color and golden buckles. The straps around the [[Horse]]'s muzzle are purple with golen trim. The forehead strap has a purple escutcheon or elliptical shield shaped patch with gold trim and emblazoned with a golden triforce that rests on the Horse's forehead.  
 
 
;{{quote|This bridle is well known for being the favorite of the Hyrulean royal family. Its gold ornamentations leave an impression, but its true value lies in its solid craftsmanship.|In-game description}}
;{{Clear}}
 
;= Royal Saddle =
;[[File:Royal-saddle.png|right]]
;{{Main|Royal Saddle}}
 
{{quote|The shimmering emblem design of this saddle signifies its origins with the Hyrulean royal family. They say Princess Zelda herself once used this saddle for her own beloved horse.|In-Game Description}}
 
The Royal Saddle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be obtained by showing a registered [[White Horse]] to [[Toffa]] at the [[Outskirt Stable]], as a part of the side-quest ''[[The Royal White Stallion]]''.
 
 
;{{quote|The shimmering emblem design of this saddle signifies its origins with the Hyrulean royal family. They say Princess Zelda herself once used this saddle for her own beloved horse.|In-game description}}
;{{Clear}}
 
;= Extravagant Bridle =
;[[File:Extravagant-bridle.png|right]]
;{{Main|Extravagant Bridle}}
 
{{quote|Most often used in festivals, this gem of a bridle is decorated with some charming little feathers. It's great for adding just a splash of color to any horse.|In-Game Description}}
 
The Extravagant Bridle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be obtained by completing [[Blynne]]'s Horse Riding mini-game in under 1:15:00.
 
 
;{{quote|Most often used in festivals, this gem of a bridle is decorated with some charming little feathers. It's great for adding just a splash of color to any horse.|In-game description}}
;{{Clear}}
 
;= Extravagant Saddle =
;[[File:Extravagant-saddle.png|right]]
;{{Main|Extravagant Saddle}}
 
{{quote|This ornamental saddle is used in festivals. The delicate embroidery and arrangement of gems leaves a lasting impression. It's perfect for those who want to stand out.|In-Game Description}}
 
The Extravagant Saddle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be obtained by completing [[Blynne]]'s Horse Riding mini-game in under 1:15:00.
 
 
;{{quote|This ornamental saddle is used in festivals. The delicate embroidery and arrangement of gems leaves a lasting impression. It's perfect for those who want to stand out.|In-game description}}
;{{Clear}}
 
;= Monster Bridle =
;[[File:Monster-bridle.png|right]]
;{{Main|Monster Bridle}}
 
{{quote|This bridle was handmade by Kilton, but it looks like he may have had some monstrous horse in mind when he made it. It includes a mask that conceals the horse's head.|In-Game Description}}
 
The Monster Bridle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be purchased from [[Kilton]]'s shop, the [[Fang and Bone]], for 399 [[Mon]].
 
 
;{{quote|This bridle was handmade by Kilton, but it looks like he may have had some monstrous horse in mind when he made it. It includes a mask that conceals the horse's head.|In-game description}}
;{{Clear}}
 
;= Monster Saddle =
;[[File:Monster-saddle.png|right]]
;{{Main|Monster Saddle}}
 
{{quote|Kilton hand made this saddle. Apparently he had some monstrous horse in mind as he worked on it. It looks strange but is certainly usable.|In-Game Description}}
 
The Monster Saddle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be purchased from [[Kilton]]'s shop, the [[Fang and Bone]], for 299 [[Mon]].
 
 
;{{quote|Kilton hand made this saddle. Apparently he had some monstrous horse in mind as he worked on it. It looks strange but is certainly usable.|In-game description}}
;{{Clear}}
 
;= Ancient Bridle (DLC) =
;[[File:Ancient-bridle.png|right]]
;{{Main|Ancient Bridle}}
 
 
{{quote|A mysterious bridle made with forgotten ancient technology. Equipping a horse with this will maximize their abilities, increasing the number of spurs associated with them.|In-Game Description}}
 
The Ancient Bridle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and was released as a part of the second DLC expansion for the game: '[[The Champions' Ballad]]'. The Bridle, along with the [[Ancient Saddle]], are acquired as part of the [[EX Ancient Horse Rumors]] side quest. When equipped, it increases the spurs available when riding by two. However, some horses, such as the [[Giant Horse]] or [[Epona]], are unable to wear the Ancient Bridle.
 
 
Over at the [[Highland Stable]], Link will find the [[Super Rumor Mill V3]] on the table, which hints at the location of the Ancient Bridle. The rumor mill give Link the hint that the Ancient Bridle is located south of [[Hyrule Ridge]], beneath a cherry blossom tree at a mountain.{{Ref|''The bridle is south of Hyrule Ridge, beneath a cherry blossom tree at a mountain where creatures gather.'' - [[Super Rumor Mill V3]]}} The hint refers to [[Satori Mountain]] where there is a cherry tree just on the north side of the peak. Use [[Magnesis]] to pull the treasure chest out of the ground and get the Ancient Bridle.
 
Check out the [https://www.zeldadungeon.net/breath-of-the-wild-interactive-map/?id=Treasure1311 Interactive Map] for a more precise location.
 
 
 
;{{quote|A mysterious bridle made with forgotten ancient technology. Equipping a horse with this will maximize their abilities, increasing the number of spurs associated with them.|In-game description}}
;{{Clear}}
 
;= Ancient Saddle (DLC) =
;[[File:Ancient-saddle.png|right]]
;{{Main|Ancient Saddle}}
 
 
{{quote|A mysterious saddle made with forgotten ancient technology. Equip a horse with this and whistle to call them even when they are far away.|In-Game Description}}
 
The Ancient Saddle is a piece of Horse Armor which appears in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and was released as a part of the second DLC expansion for the game: 'The Champions' Ballad'. The Saddle, along with the [[Ancient Bridle]], are acquired as part of the [[EX Ancient Horse Rumors]] side quest. When equipped, it lets [[Link#Breath of the Wild|Link]] summon his steed wherever it is. However, some horses, such as the [[Giant Horse]] or [[Epona]], are unable to wear the Ancient Bridle.
 
 
Over at the [[Highland Stable]], Link will find the [[Super Rumor Mill V3]] on the table, which hints at the location of the Ancient Saddle. The rumor mill hints that the Ancient Saddle is located at a spring where the horse spirit resides.{{Ref|''The saddle is at a mysterious spring where a horse spirit resides.'' - [[Super Rumor Mill V3]]}} The hints refers to the [[Malanya Spring]], where the horse God, [[Malanya]] is located. The spring can be found just southeast of the Highland Stable. The Saddle is in a treasure chest that is buried in the ground, just behind where Malanya is located.
 
Check out the [https://www.zeldadungeon.net/breath-of-the-wild-interactive-map/?id=Treasure1312 Interactive Map] for a more precise location.
 
;{{quote|A mysterious saddle made with forgotten ancient technology. Equip a horse with this and whistle to call them even when they are far away.|In-game description}}
;{{Clear}}

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