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{{Infobox|game | {{Infobox|game | ||
| name = ''Battle Quest'' | | name = ''Battle Quest'' | ||
| logo = [[File:Zelda-Battle-Quest-Logo.png]] | | logo = [[File:Zelda-Battle-Quest-Logo.png|400px]] | ||
| boxart = | | boxart = [[File:Nintendoland_NOA_boxart.png|400px]] | ||
| release [[Nintendo Wii U]] = | | release [[Nintendo Wii U]]<br/>(part of ''[[Nintendo Land]]'') = | ||
{{Region|us|y=2012|m=11|d=18}} | {{Region|us|y=2012|m=11|d=18}} | ||
{{Region|eu|y=2012|m=11|d=30}} | {{Region|eu|y=2012|m=11|d=30}} | ||
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}} | }} | ||
'''''The Legend of Zelda: Battle Quest''''' is one of 12 "attractions" that make up [[Nintendo Land]], a | '''''The Legend of Zelda: Battle Quest''''' is one of 12 "attractions" that make up ''[[Nintendo Land]]'', a launch title for the [[Nintendo Wii U]], showcasing a variety of possibilities for asynchronous gameplay between the Wii U GamePad and Wii Remotes. ''Nintendo Land'' features minigames derived from 12 of Nintendo's top franchises, including ''[[The Legend of Zelda (Series)|The Legend of Zelda]]''. ''Battle Quest'' is a minigame that allows one player using a bow controlled by the Wii U GamePad to adventure alongside up to three sword-wielding players using Wii Remotes. | ||
This is not a full Zelda game, but a Zelda-themed minigame. Instead of [[Link]], players control their Miis in outfits befitting Hyrulean adventurers. However, the game does feature several iconic items such as the [[Master Sword]], the [[Hero's Bow]], and the [[Triforce]]. | This is not a full Zelda game, but a Zelda-themed minigame. Instead of [[Link]], players control their Miis in outfits befitting Hyrulean adventurers. However, the game does feature several iconic items such as the [[Master Sword]], the [[Hero's Bow]], and the [[Triforce]]. | ||
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===Archer=== | ===Archer=== | ||
[[File:BattleQuest archery.png| | [[File:BattleQuest archery.png|left|300px|Single Player Archery]] | ||
Various motion sensors in the GamePad, including a gyroscope, allow the archer player to look around the environment by moving the controller like a view finder. The left analog stick also controls the horizontal rotation of the camera. The GamePad screen displays how much health and how many arrows the player has left. | Various motion sensors in the GamePad, including a gyroscope, allow the archer player to look around the environment by moving the controller like a view finder. The left analog stick also controls the horizontal rotation of the camera. The GamePad screen displays how much health and how many arrows the player has left. | ||
To fire an arrow, the player pulls down on the right analog stick and releases. Holding it down for a few seconds charges a powerful shot which deals extra damage and pierces through enemies. While charging a shot, the Mii will not move forward. This can be used strategically to pause progress and look around or carefully aim at unaware enemies from afar. Once the player runs out of arrows, he or she must lay the GamePad horizontal to refill the quiver. | To fire an arrow, the player pulls down on the right analog stick and releases. Holding it down for a few seconds charges a powerful shot which deals extra damage and pierces through enemies. While charging a shot, the Mii will not move forward. This can be used strategically to pause progress and look around or carefully aim at unaware enemies from afar. Once the player runs out of arrows, he or she must lay the GamePad horizontal to refill the quiver. | ||
{{Clear}} | {{Clear|left}} | ||
===Swordsman=== | ===Swordsman=== | ||
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<!--==Reception==--> | <!--==Reception==--> | ||
== | ==Gallery== | ||
<gallery> | <gallery widths=160 heights=90> | ||
File:Battle-Quest-01.png|Press Screenshot from E3 2012 | File:Battle-Quest-01.png|Press Screenshot from E3 2012 | ||
File:Battle-Quest-02.png|Press Screenshot from E3 2012 | File:Battle-Quest-02.png|Press Screenshot from E3 2012 | ||
File:Battle-Quest-03.jpg|Screenshot, showing use of the Wii U | File:Battle-Quest-03.jpg|Screenshot, showing use of the Wii U GamePad and Wii Remote Plus Controllers | ||
File:Battle-Quest-Artwork.png|Scene Artwork | File:Battle-Quest-Artwork.png|Scene Artwork | ||
File:Battle-Quest-Screen.png|Press Screenshots from 9/13/2012 | File:Battle-Quest-Screen.png|Press Screenshots from 9/13/2012 | ||
File:Battle-Quest-04.png|Press Screenshot | File:Battle-Quest-04.png|Press Screenshot | ||
File:Battle-Quest-05.png|Press Screenshot | File:Battle-Quest-05.png|Press Screenshot | ||
File:ZD Ganon's Castle Battle Quest.png | |||
File:ZD Gerudo Fortress.png | |||
File:ZD Goron Mines.png | |||
File:ZD Lost Woods Battle Quest.png | |||
</gallery> | </gallery> | ||