Ocarina of Time Versions: Difference between revisions

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==GCN==
==GCN==
In [[2003]] the game was re-released on two different bonus disks for the GameCube, along with an alternate "Master Quest" edition of the game. This version was only compiled as a 60Hz version, but released in Europe and PAL territories taking use of the European GameCube's PAL60 capabilities. It has some significant differences due to the reason that the game code being emulated, but some of the game itself is also changed. Most notably, the moon-star based Gerudo symbol has been replaced with the symbol used by the Gerudo-equivalent pirate tribe from Majora's Mask. Some colorization of different buttons has also been redone in order to match the GameCube controller, and the copyright date has been altered to include 2003.
In [[2003]] the game was re-released on two different bonus disks for the GameCube, along with an alternate "Master Quest" edition of the game. This version was only compiled as a 60Hz version, but released in Europe and PAL territories taking use of the European GameCube's PAL60 capabilities. It has some significant differences due to the game code running under emulation, but some of the game itself is also changed. Most notably, the moon-star based Gerudo symbol has been replaced with the symbol used by the Gerudo-equivalent pirate tribe from Majora's Mask. Some colorization of different buttons has also been redone in order to match the GameCube controller, and the copyright date has been altered to include 2003.
 
The GCN version is considered the same as the Wii Virtual Console version, but the colorization of the buttons has changed back to how they were in the N64 versions. There has been little research on these versions, so it's difficult to state other differences.


==Virtual Console (Wii)==
==Virtual Console (Wii)==

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