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{{Infobox|person | {{Infobox|person | ||
| name = Satoru Takizawa | | name = Satoru Takizawa | ||
Line 16: | Line 14: | ||
''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | ||
''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' | ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' | ||
| born = 1972<br/>Nagano, Japan | |||
| position = Character Designer<br/>Enemy Designer<br/>Design Manager<br/>Game Designer<br/>Design Support<br/>Art Director<br/>Graphic Supervisor<br/>Classic Game Supervisor | | position = Character Designer<br/>Enemy Designer<br/>Design Manager<br/>Game Designer<br/>Design Support<br/>Art Director<br/>Graphic Supervisor<br/>Classic Game Supervisor | ||
}} | }} | ||
'''Satoru Takizawa''' is a graphic designer at [[Nintendo]]. He started working at the company in the mid 90's where he first worked on ''Super Mario World 2: Yoshi's Island''. His first Zelda project was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. Takizawa has also been on the development team for ''[[Navi Trackers]]'', ''[[Link's Crossbow Training]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''. | '''Satoru Takizawa''' is a graphic designer at [[Nintendo]]. He started working at the company in the mid 90's where he first worked on ''Super Mario World 2: Yoshi's Island''. His first Zelda project was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. Takizawa has also been on the development team for ''[[Navi Trackers]]'', ''[[Link's Crossbow Training]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''. | ||
{| class="wikitable" style="text-align:left;" | |||
!Release | |||
!Game | |||
!Credit(s) | |||
|- | |||
|1998 | |||
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' | |||
|Character Design | |||
|- | |||
|2000 | |||
|''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' | |||
|Enemy Design | |||
|- | |||
|2002 | |||
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' | |||
|Design Manager | |||
|- | |||
|2004 | |||
|''[[Navi Trackers]]'' | |||
|Design Director | |||
|- | |||
|2006 | |||
|''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' | |||
|Art Director | |||
|- | |||
|2011 | |||
|''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'' | |||
|Graphics Supervisor | |||
|- | |||
|2013 | |||
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]'' | |||
|HD Refining Art Director | |||
|- | |||
|2016 | |||
|''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' | |||
|Art Director | |||
|- | |||
|2015 | |||
|''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]'' | |||
|Special Thanks | |||
|- | |||
|2015 | |||
|''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]'' | |||
|Design Adviser | |||
|- | |||
|2017 | |||
|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' | |||
|Art Director | |||
|- | |||
|2019 | |||
|''[[The Legend of Zelda: Link's Awakening (2019)|Link's Awakening (2019)]]'' | |||
|Art Director | |||
|} | |||
==Gallery== | ==Gallery== |