58,380
edits
Molly O'Kami (talk | contribs) No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Infobox|location | {{Infobox|location | ||
| image = [[File:HaDahamarShrine.jpg|258px]] | | image = [[File:HaDahamarShrine.jpg|258px]] | ||
Line 16: | Line 14: | ||
</includeonly><section end=summary /> | </includeonly><section end=summary /> | ||
The '''Ha Dahamar Shrine''' is one of the many [[Shrine of Trials]] from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. | The '''Ha Dahamar Shrine''', also known as '''The Water Guides''', is one of the many [[Shrine of Trials]] from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. | ||
== | ==Location== | ||
{{Shrine}}{{Clear|left}} | {{Shrine}}{{Clear|left}} | ||
This shrine is in the pond west of [[Dueling Peaks Stable]]. | This shrine is in the small pond west of [[Dueling Peaks Stable]]. Link can create an [[Ice Block]] using [[Cryonis]]. From there he can glide over the spikes to access the shrine. | ||
==The Water Guides== | ==The Water Guides== | ||
{{image|file=HaDahamarSolution.png|align=right|size=200|type=caption|caption=Solution to the puzzle}} | {{image|file=HaDahamarSolution.png|align=right|size=200|type=caption|caption=Solution to the puzzle}} | ||
This shrine teaches | This shrine teaches Link that Cryonis can be used on walls, if there is water there. Use Cryonis on the waterfall to the right to create an ice block and then climb up and cross the gap. Repeat the same process to cross the second gap. | ||
After crossing the second gap, turn around and you will see a treasure chest above the path you just took. Use Cryonis to create a pair of ice blocks on the waterfall to create a staircase, allowing you to climb up. Open the treasure chest to get a [[Purple Rupee]]. | |||
The | The final area contains a big waterfall wall to your right with a boulder rolling down the ramps. Link will need to use Cryonis to strategically place three ice blocks on the waterfall, causing the large block to fall in into the hole. | ||
#The first ice block you create should prevent the ball from crossing the first gap, leaving enough space so that it then falls down towards the seesaw. | |||
#The second block you create should be placed underneath the left side of the seesaw, so the weight of the ball does not tilt it. | |||
#The third and final block you create should be in the gap between the seesaw and the circle socket to the right, allowing the ball to roll towards the hole. | |||
Once the shrine is defeated, the spikes outside will disappear so that you can exit easily. | If correctly placed, the ball will make it to the hole, opening the door so you can access the altar and get your [[Spirit Orb]]. Once the shrine is defeated, the spikes outside will disappear so that you can exit more easily. | ||
{{Cat|Breath of the Wild Shrines}} | {{Cat|Breath of the Wild Shrines}} |