Time: Difference between revisions

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===Skyward Sword===
===Skyward Sword===
Time in ''Skyward Sword'' can be an advantage. It is not really quest-sensitive, but sleeping in a bed to turn it to night or day or back gives you 'different views' of [[Skyloft]]. Also, it will NOT interfere with your quest at ALL. But time in ''Skyward Sword'' can also be a disadvantage. This may be quest-sensitive if you wish to visit the [[Surface]] at night, for you are not allowed to fly your [[Loftwing]] at night. Also, a rabid or possessed [[Mia]], [[ChuChu]]s and [[Keese]] are outside.
Time in ''Skyward Sword'' can be an advantage. It is not really quest-sensitive, but sleeping in a bed to turn day to night or night to day gives you 'different views' of [[Skyloft]]. Also, it will NOT interfere with your quest at ALL. But time in ''Skyward Sword'' can also be a disadvantage. This may be quest-sensitive if you wish to visit the [[Surface]] at night, for you are not allowed to fly your [[Loftwing]] at night. Also, a rabid or possessed [[Mia]], [[ChuChu]]s and [[Keese]] are outside.


===Majora's Mask===
===Majora's Mask===
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===Oracle of Seasons and Oracle of Ages===
===Oracle of Seasons and Oracle of Ages===
Time is not very important in ''Oracle of Seasons''. It moves regularly or if [[Link]] sleeps in a bed. However, in ''Oracle of Ages'', [[Link]] can use [[Nayru]]'s [[Harp of Ages]] to travel back in time. The past is where most of the story takes place, so time is the key element in ''Oracle of Ages''.
Time is not very important in ''Oracle of Seasons''. It moves regularly or if [[Link]] sleeps in a bed. However, in ''Oracle of Ages'', [[Link]] can use [[Nayru (Oracle)|Nayru]]'s [[Harp of Ages]] to travel back in time. The past is where most of the story takes place, so time is the key element in ''Oracle of Ages''.


===The Wind Waker===
===The Wind Waker===
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===Breath of the Wild===
===Breath of the Wild===
Sitting at a fire or resting in a bed will give you three options: sit/sleep till 1.) morning, 2.) noon, or 3.) night. Every few seconds is five minutes.
Sitting at a fire or resting in a bed will give you three options: sit/sleep until 1.) morning, 2.) noon, or 3.) night. Every few seconds is five minutes.


==How It Moves==
==How It Moves==
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====Ocarina of Time====
====Ocarina of Time====
The Song of Time shows up first in ''Ocarina of Time''. It is learned after acquiring all three [[Spiritual Stone]]s. Then [[Link]] can learn the Song of Time from [[Zelda]]. It is used for only two things ― Opening the [[Door of Time]] and moving Time Blocks.
The Song of Time shows up first in ''Ocarina of Time''. It is learned after acquiring all three [[Spiritual Stones]]. Then [[Link]] can learn the Song of Time from [[Zelda]]. It is used for only two things ― Opening the [[Door of Time]] and moving Time Blocks.


====Majora's Mask====
====Majora's Mask====
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===Sun's Song===
===Sun's Song===
The Sun's Song is in ''Ocarina of Time''. It is used to turn night to day and back. It is learned in [[Kakariko Village Graveyard]] and can only be learned at night; if you try to do it at day, the [[Boy in the Graveyard]] will stop you. To acquire it, you must play [[Zelda's Lullaby]] on the [[Triforce]] symbol near the north graveyard. This causes the gravestone to break, revealing a hole. Jump in and go through the door here. In this room, slay all the [[Keese]] to open the door. Avoid the [[ReDead]]s in this room and make your way to the door at the end of the room. In here, walk across the bridge and read the giant stone tablet to learn the notes for the Sun's Song. You can play this song to stun ReDeads, too.
The Sun's Song is in ''Ocarina of Time''. It is used to turn day to night or night to day. It is learned in [[Kakariko Village Graveyard]] and can only be learned at night; if you try to do it at day, the [[Boy in the Graveyard]] will stop you. To acquire it, you must play [[Zelda's Lullaby]] on the [[Triforce]] symbol near the north graveyard. This causes the gravestone to break, revealing a hole. Jump in and go through the door here. In this room, slay all the [[Keese]] to open the door. Avoid the [[ReDead]]s in this room and make your way to the door at the end of the room. In here, walk across the bridge and read the giant stone tablet to learn the notes for the Sun's Song. You can play this song to stun ReDeads, too.

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