Zelda Dungeon:History: Difference between revisions

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On November 23rd, 2002, layout 3.0 was launched and it was a notable visual update to the site. The layout gained a better structure and consistent look, with it being the first layout theme that featured a traditional header. The site name was changed to ''Zelda Dungeon'', dropping the word ''the' from the title. The site jumped around from host to host during this period, moving from Zelda Odyssey over to Zelda Universe, and then later to Acidmist.com. During this period the site was now able to be reached at www.zeldadungeon.com and jumped up to receiving close to 200 unique visitors per day.
On November 23rd, 2002, layout 3.0 was launched and it was a notable visual update to the site. The layout gained a better structure and consistent look, with it being the first layout theme that featured a traditional header. The site name was changed to ''Zelda Dungeon'', dropping the word ''the' from the title. The site jumped around from host to host during this period, moving from Zelda Odyssey over to Zelda Universe, and then later to Acidmist.com. During this period the site was now able to be reached at www.zeldadungeon.com and jumped up to receiving close to 200 unique visitors per day.


==Layout 4==
==Layout 4.0==
Zelda Dungeon released Layout version 4.0 on May 3rd, 2003. Mases found this layout online from a website known as Free Layouts. The site offered a bunch of free layout templates that could be freely used by anybody who runs a website. The layouts color scheme was drastically different than the previous two white layouts, as it had a much darker feel to it. After the initial release of the layout, Mases found that there was another, much smaller Zelda website, using the exact same layout template found at Free Layouts. This lack of uniqueness caused the layout to not be much of a hit with the frequent visitors of the website or with Mases himself.
{{Main|Zelda Dungeon:Layout 4.0|Layout 4.0}}
 
Zelda Dungeon released Layout version 4.0 on May 3rd, 2003. The site layout was pulled from a website that distributed Free website designs. It kept a simplistic look to the site, with a standard two-column setup. The website brought on board a volunteer by the username Cartoons, who would quickly become a Webmaster of the website and one of the most active team members in the sites early years. The consistent work of Mases and Cartoons caused the site to blossom, reaching 500 unique visitors per day, with it peaking at 1,000 visitors in a single day, just days before the sites second birthday. Zelda Dungeon began to partner with affiliate websites, linking to other websites forums, which was the first instance of pointing its users towards a forum community.
After Steph became the first staff member of Zelda Dungeon a year earlier, the website hired numerous staff members to create content and write articles and editorials, but none of these staff members ever ended up sticking around for more than a couple weeks. On May 3rd, the same day as the launch of the new layout, Mases hired a new staff member who went by the alias of Cartoons. Upon his hiring, Cartoons was treated as a normal staff member and was assigned to work on content projects for Ocarina of Time as well as some material for Oracle of Seasons and Oracle of Ages. After being given projects to work, Cartoons worked very hard and efficiently and just mere hours after being assigned material, his first content pieces were ready to be released online.
 
Mases saw this dedication that Cartoons had for the website, and over the next several months of the websites existence, updates became very frequent, content was being added on a daily basis, and the sites visitors were experiencing record highs. The site blossomed to getting over 500 unique visitors each day and on August 18th of 2003, the eve of the websites second birthday, Zelda Dungeon hit the mark of 1000 visitors in a single day. With his hard work and the success of the website, Cartoons was promoted to a Webmaster role at Zelda Dungeon.
 
It was also during this time period, that the first ideas of a Zelda Dungeon Forums were being tossed around. Mases was reluctant to create his own forum, as he felt it would be distracting from growth of the actual website, and because of the relative youth of Zelda Dungeon, it would not become very active. However, Mases began seeing the importance of giving a fan base a place to discuss, and formed the first of what became a series of partnered forums. Rather than attempting to create his own forum, Mases agreed to link to existing forums of various affiliate Zelda websites of Zelda Dungeon.


==Layout 5==
==Layout 5==

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