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edits
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.box.infobox { | .box.infobox { | ||
float: none !important; | float: none !important; | ||
margin-left: 0 !important; | |||
width: auto !important; | |||
} | } | ||
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.box .title ._toggler { position: absolute; right: .5em; } | .box .title ._toggler { position: absolute; right: .5em; } | ||
.box .title .edit { position: absolute; left: .5em; } | .box .title .edit { position: absolute; left: .5em; } | ||
.header { padding: 0em .4em; background-color: #8fbb94; background-image: url("//www.zeldadungeon.net/wiki/images/c/c4/BoxHeaderTexture.png"); font-weight: bold; } | .box .header { padding: 0em .4em; background-color: #8fbb94; background-image: url("//www.zeldadungeon.net/wiki/images/c/c4/BoxHeaderTexture.png"); font-weight: bold; } | ||
.label { padding: 0em .4em; background-color: #8fbb94; background-image: url("//www.zeldadungeon.net/wiki/images/d/d3/BoxLabelTexture.png"); font-weight: bold; } | .box .label { padding: 0em .4em; background-color: #8fbb94; background-image: url("//www.zeldadungeon.net/wiki/images/d/d3/BoxLabelTexture.png"); font-weight: bold; } | ||
.even { background-color: #ffffff; } | .box .even { background-color: #ffffff; } | ||
/* Infobox */ | /* Infobox */ |