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{{CD/Header|Overworld}} | {{CD/Header|Overworld}} | ||
{{CD|file=Armos-Red-Oracle-Sprite.png|link=Armos | {{CD|file=Armos-Red-Oracle-Sprite.png|link=Armos|desc=Armos are stationary statues that don't do anything unless a switch is triggered. However, not all Armos come to life. There are only two ways to defeat these armored foes; a bomb can be hurled at them, which can be hard to place correctly since they move around so much, or just wack them with the Magic Boomerang twice. The latter is obviously much easier. If Link has the Biggoron's Sword, which is only obtained by a secret, then Link can simply walk up and slash these monsters to do away with them.}} | ||
{{CD|file=Beetle-LA-Sprite.png|link=Beetle (Enemy)|caption=Beetle|desc=These are easily the weakest and least possible threat to Link in the game. These enemies are not encountered regularly, but instead are only dug up from the ground. With very low defense, attack, and speed, these enemies only have the element of surprise on their side whenever you dig these enemies up from underneath soft earth. Just simply avoid it whenever it pops out from under the ground and slash at it to get rid of it easily.}} | {{CD|file=Beetle-LA-Sprite.png|link=Beetle (Enemy)|caption=Beetle|desc=These are easily the weakest and least possible threat to Link in the game. These enemies are not encountered regularly, but instead are only dug up from the ground. With very low defense, attack, and speed, these enemies only have the element of surprise on their side whenever you dig these enemies up from underneath soft earth. Just simply avoid it whenever it pops out from under the ground and slash at it to get rid of it easily.}} | ||
{{CD|file=Buzz-Blob-Oracle.png|link=Buzz Blob|desc=Not to be confused with ChuChus, these electrical blobs slide along at a very slow pace and aren't that hard to avoid if Link is in an open area. Due to their slow speed, they are hard to get around if Link is in a small area where there is not much room to maneuver. Do not attempt to strike this enemy with the sword, as Link will be electrocuted causing a large amount of damage. The only option is use the slingshot. If Link sprinkles a mystery seed on a buzz blob, it will become a [[Cukeman]].}} | {{CD|file=Buzz-Blob-Oracle.png|link=Buzz Blob|desc=Not to be confused with ChuChus, these electrical blobs slide along at a very slow pace and aren't that hard to avoid if Link is in an open area. Due to their slow speed, they are hard to get around if Link is in a small area where there is not much room to maneuver. Do not attempt to strike this enemy with the sword, as Link will be electrocuted causing a large amount of damage. The only option is use the slingshot. If Link sprinkles a mystery seed on a buzz blob, it will become a [[Cukeman]].}} | ||
{{CD|file=Crow-Oracle.png|link=Crow|desc=These birds are very unpredictable creatures and swoop down without notice. Don't get too close to them or Link's reaction will be much too late. Hit them with the sword or another weapon to take them out as they charge towards Link.}} | {{CD|file=Crow-Oracle.png|link=Crow|desc=These birds are very unpredictable creatures and swoop down without notice. Don't get too close to them or Link's reaction will be much too late. Hit them with the sword or another weapon to take them out as they charge towards Link.}} | ||
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{{CD|file=Darknut-Red-Oracle-Sprite.png|link=Darknut|caption=Darknut (Red)|desc=These Darknuts are a bit easier than the Blue Darknuts. For the sword-wielding ones, just defend against their charges and slice away from the side. For the arrow-shooting ones, defend against the arrows and run up and try to get in a few slashes to finish them off. The boomerang works well in freezing the darknuts, allowing for an easy kill.}} | {{CD|file=Darknut-Red-Oracle-Sprite.png|link=Darknut|caption=Darknut (Red)|desc=These Darknuts are a bit easier than the Blue Darknuts. For the sword-wielding ones, just defend against their charges and slice away from the side. For the arrow-shooting ones, defend against the arrows and run up and try to get in a few slashes to finish them off. The boomerang works well in freezing the darknuts, allowing for an easy kill.}} | ||
{{CD|file=Fire-Pokey.png|link=Fire Pokey|desc=Fire Pokey are tall enemies composed entirely of Fire and two black eyes. They stay in one place and sway around, occasionally firing fireballs at Link to damage him. Try to defend against the fireballs and run up for a few quick slashes against this enemy to dispose of it without harm.}} | {{CD|file=Fire-Pokey.png|link=Fire Pokey|desc=Fire Pokey are tall enemies composed entirely of Fire and two black eyes. They stay in one place and sway around, occasionally firing fireballs at Link to damage him. Try to defend against the fireballs and run up for a few quick slashes against this enemy to dispose of it without harm.}} | ||
{{CD|file=Ghini-Oracle-Sprite.png|link=Ghini|desc=These ghosts resemble Poes from other Zelda games. These creatures can float through the walls, thus making them a tough target to hit at times. They can be a challenging enemy as they take many hits to defeat.}} | {{CD|file=Ghini-Oracle-Sprite.png|link=Ghini|desc=These ghosts resemble Poes from other Zelda games. These creatures can float through the walls, thus making them a tough target to hit at times. They can be a challenging enemy as they take many hits to defeat.}} | ||
{{CD|file=GopongaFlower-Sprite-Small.png|link=Goponga Flower|desc=Goponga Flowers are sometimes found in shallow waters, such as those outside of the Poison Moth's Lair. These flowers are rooted to the ground, so they cannot move. They simply shoot fireballs at Link from a distance and try to hit him with them. The easiest way to defeat them is by throwing the boomerang, which will only take one hit.}} | {{CD|file=GopongaFlower-Sprite-Small.png|link=Goponga Flower|desc=Goponga Flowers are sometimes found in shallow waters, such as those outside of the Poison Moth's Lair. These flowers are rooted to the ground, so they cannot move. They simply shoot fireballs at Link from a distance and try to hit him with them. The easiest way to defeat them is by throwing the boomerang, which will only take one hit.}} | ||
{{CD|file=Keese-Oracle-Sprite.png|link=Keese|desc=These are common enemies in the Zelda series often found flying around in caves and dungeons. They are possibly the most common enemy in the game. They can be rather annoying when in large groups or when facing tougher enemies. Try taking them out from a distance with the boomerang once so they aren't a problem when fighting tougher enemies. They are also tough targets since they can fly over gaps and "go through" the walls. A slash with the sword also finishes these enemies off.}} | {{CD|file=Keese-Oracle-Sprite.png|link=Keese|desc=These are common enemies in the Zelda series often found flying around in caves and dungeons. They are possibly the most common enemy in the game. They can be rather annoying when in large groups or when facing tougher enemies. Try taking them out from a distance with the boomerang once so they aren't a problem when fighting tougher enemies. They are also tough targets since they can fly over gaps and "go through" the walls. A slash with the sword also finishes these enemies off.}} | ||
{{CD|file=Leever-Blue-Oracle-Sprite.png|link=Leever|caption=Leever (Blue)|desc=Just like red leevers these guys pop out from under the ground, but with a twist of coming out of the water too. Not only that, but instead of traveling in a straight direction they can move left and right and up and down at will. Be careful when moving around because these guys usually pop up around places where Link is bound to go.}} | {{CD|file=Leever-Blue-Oracle-Sprite.png|link=Leever|caption=Leever (Blue)|desc=Just like red leevers these guys pop out from under the ground, but with a twist of coming out of the water too. Not only that, but instead of traveling in a straight direction they can move left and right and up and down at will. Be careful when moving around because these guys usually pop up around places where Link is bound to go.}} | ||
{{CD|file=Leever-Red-Oracle-Sprite.png|link=Leever|caption=Leever (Red)|desc=Red Leevers pop out from under the ground at random locations on the screen. They usually appear above ground for a few seconds before returning underground and popping up elsewhere. Be careful as they usually appear with other enemies. They only travel in straight directions and try to bump into Link. Move out of the way and slash them a couple of times to defeat these enemies.}} | {{CD|file=Leever-Red-Oracle-Sprite.png|link=Leever|caption=Leever (Red)|desc=Red Leevers pop out from under the ground at random locations on the screen. They usually appear above ground for a few seconds before returning underground and popping up elsewhere. Be careful as they usually appear with other enemies. They only travel in straight directions and try to bump into Link. Move out of the way and slash them a couple of times to defeat these enemies.}} | ||
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{{CD|file=Octorok-Red-Oracle-Sprite.png|link=Octorok|caption=Octorok (Red)|desc=The octorok is one of the most common enemies in the Zelda series. They are found wandering about the land and shoots rocks at Link from a distance. They don't pose much of a problem as they also have almost no sense of aim. Run up and slash at them with the sword to defeat them.}} | {{CD|file=Octorok-Red-Oracle-Sprite.png|link=Octorok|caption=Octorok (Red)|desc=The octorok is one of the most common enemies in the Zelda series. They are found wandering about the land and shoots rocks at Link from a distance. They don't pose much of a problem as they also have almost no sense of aim. Run up and slash at them with the sword to defeat them.}} | ||
{{CD|file=Pincer-LA-Sprite.png|link=Pincer|desc=These enemies hide in shallow water and in holes in various places. If there are eyes peeking out of a small puddle or a hole, make sure to move away quickly to avoid the pincer's lunge towards Link. Roc's Feather or Cape is also a good tool for avoiding them. When they pop out slash the sword a few times to do them in. It sometimes is difficult to slash at them without getting hit, so the better strategy is to just avoid pincers whenever possible.}} | {{CD|file=Pincer-LA-Sprite.png|link=Pincer|desc=These enemies hide in shallow water and in holes in various places. If there are eyes peeking out of a small puddle or a hole, make sure to move away quickly to avoid the pincer's lunge towards Link. Roc's Feather or Cape is also a good tool for avoiding them. When they pop out slash the sword a few times to do them in. It sometimes is difficult to slash at them without getting hit, so the better strategy is to just avoid pincers whenever possible.}} | ||
{{CD|file=River-Zora-Oracle-Sprite.png|link=River Zora|desc=These zora are found in the rivers throughout the game and peek their heads above the surface and shoot fireballs at Link. If they are close enough to the surface, Link can slash them with his sword, otherwise he can shoot a seed or use the boomerang to defeat them. Most the time it is better to avoid trying to defeat a river zora as it can be tedious to do so.}} | {{CD|file=River-Zora-Oracle-Sprite.png|link=River Zora|desc=These zora are found in the rivers throughout the game and peek their heads above the surface and shoot fireballs at Link. If they are close enough to the surface, Link can slash them with his sword, otherwise he can shoot a seed or use the boomerang to defeat them. Most the time it is better to avoid trying to defeat a river zora as it can be tedious to do so.}} | ||
{{CD|file=SandCrab-OOSA.png|link=Sand Crab|desc=Sand Crabs, as depicted by their name, are crabs that typically wander around in the sand. Usually these places are pretty small and hard to navigate through, so they can be hard to avoid at times. Take a slash at them with the sword to do away with these pests quickly.}} | {{CD|file=SandCrab-OOSA.png|link=Sand Crab|desc=Sand Crabs, as depicted by their name, are crabs that typically wander around in the sand. Usually these places are pretty small and hard to navigate through, so they can be hard to avoid at times. Take a slash at them with the sword to do away with these pests quickly.}} | ||
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{{CD|file=Bubble-Oracle-Sprite.png|link=Bubble|desc=Bubbles are floating skulls with red "bubbles" floating around the outside of it. They bounce off of walls and try to bump into Link, which causes him damage and disable the use of his weapons for a limited amount of time. There is no way to defeat this enemy and it can be very annoying when there are several enemies to battle at once. Simply try to avoid this enemy whenever it appears.}} | {{CD|file=Bubble-Oracle-Sprite.png|link=Bubble|desc=Bubbles are floating skulls with red "bubbles" floating around the outside of it. They bounce off of walls and try to bump into Link, which causes him damage and disable the use of his weapons for a limited amount of time. There is no way to defeat this enemy and it can be very annoying when there are several enemies to battle at once. Simply try to avoid this enemy whenever it appears.}} | ||
{{CD|file=Candlehead-Sprite-OoA.png|link=Kyandokyan|caption=Candlehead|desc=Candleheads, as clearly expressed by their names, are walking candles. They do some massive damage but are pretty easy to avoid...at first that is. To defeat a candlehead, just shoot an ember seed at it from the seed shooter and it will dart around the room. They do end up moving rather fast, so be sure to avoid it before it explodes.}} | {{CD|file=Candlehead-Sprite-OoA.png|link=Kyandokyan|caption=Candlehead|desc=Candleheads, as clearly expressed by their names, are walking candles. They do some massive damage but are pretty easy to avoid...at first that is. To defeat a candlehead, just shoot an ember seed at it from the seed shooter and it will dart around the room. They do end up moving rather fast, so be sure to avoid it before it explodes.}} | ||
{{CD|file=Chaser.png|link=Chaser|desc=These blade traps are different from the others. Whenever Link crosses their path, they start spinning towards him, but not as fast as the other blades trap do. To avoid them, Link must run ahead of them and turn a corner; they will not switch directions but instead keep moving forward. Don't try to defeat these enemies, because just like the other blade traps, these guys are invincible.}} | {{CD|file=Chaser.png|link=Chaser|desc=These blade traps are different from the others. Whenever Link crosses their path, they start spinning towards him, but not as fast as the other blades trap do. To avoid them, Link must run ahead of them and turn a corner; they will not switch directions but instead keep moving forward. Don't try to defeat these enemies, because just like the other blade traps, these guys are invincible.}} | ||
{{CD|file=CheepCheep-LA-Sprite.png|link=Cheep-Cheep|desc=Cheep Cheep are small fish that swim around waterways and sometimes are hard to navigate around. One sword slash will take care of these pesky fish.}} | {{CD|file=CheepCheep-LA-Sprite.png|link=Cheep-Cheep|desc=Cheep Cheep are small fish that swim around waterways and sometimes are hard to navigate around. One sword slash will take care of these pesky fish.}} | ||
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{{CD|file=Gel-Oracle-Sprite.png|link=Gel|desc=Gels are the exact same as the Red Zol, except they are much smaller and merely stick themselves to Link, hindering his movement. Gels do not cause any damage, and will jump off of Link after a little while. They can be taken out easily with just a single swipe of a blade.}} | {{CD|file=Gel-Oracle-Sprite.png|link=Gel|desc=Gels are the exact same as the Red Zol, except they are much smaller and merely stick themselves to Link, hindering his movement. Gels do not cause any damage, and will jump off of Link after a little while. They can be taken out easily with just a single swipe of a blade.}} | ||
{{CD|file=Blade-Trap-Giant-Oracle-Sprite.png|link=Blade Trap|caption=Giant Blade Trap (Orange)|desc=These blade traps are huge and follow a set path. To avoid them, Link must make sure he doesn't stay in the way of the path and run to avoid it. It does some great damage, so make sure that he doesn't come in contact with it.}} | {{CD|file=Blade-Trap-Giant-Oracle-Sprite.png|link=Blade Trap|caption=Giant Blade Trap (Orange)|desc=These blade traps are huge and follow a set path. To avoid them, Link must make sure he doesn't stay in the way of the path and run to avoid it. It does some great damage, so make sure that he doesn't come in contact with it.}} | ||
{{CD|file=Gibdo-Oracle-Sprite.png|link=Gibdo|desc= | {{CD|file=Gibdo-Oracle-Sprite.png|link=Gibdo|desc=Gibdo are mummies that roam around a few dungeons and attempt to bump into Link. Unlike other enemies, when slashed with a sword they don't falter at all, but instead keep coming towards Link. Since they don't coil back when being hit, be careful and move in and out while slashing away with a sword. The best strategy is to burn their wrappings with an ember seed to reveal an orange stalfos, which is much easier than facing the Gibdo itself.}} | ||
{{CD|file=Guard-Oracle-Green.png|link=Ambi%27s Guards|caption=Guard|desc=Guards are only found in Ambi's Palace late in the game. They roam around the palace, and when they spot Link they charge at him at an amazingly alarming speed. If they hit Link they cause some decent damage and are hard to fend off. It's best to try sneaking around, which isn't always so easy. After quite a few slashes they will hop off out of the room.}} | {{CD|file=Guard-Oracle-Green.png|link=Ambi%27s Guards|caption=Guard|desc=Guards are only found in Ambi's Palace late in the game. They roam around the palace, and when they spot Link they charge at him at an amazingly alarming speed. If they hit Link they cause some decent damage and are hard to fend off. It's best to try sneaking around, which isn't always so easy. After quite a few slashes they will hop off out of the room.}} | ||
{{CD|file=HardhatBeetle.png|link=Hardhat Beetle|desc=These enemies are rather annoying, as there are only two ways to get rid of them. The first way is to repeatedly whack them with the sword until they fall into a pit. The second way, while much easier, cannot be used as often. It consists of pulling one of the magnetic N balls towards Link, and then whacking them with it. This strategy is actually required in areas with no pits handy. Avoiding them is the best way to deal with them, but often times they must be killed to open up doors, which can be rather bothersome.}} | {{CD|file=HardhatBeetle.png|link=Hardhat Beetle|desc=These enemies are rather annoying, as there are only two ways to get rid of them. The first way is to repeatedly whack them with the sword until they fall into a pit. The second way, while much easier, cannot be used as often. It consists of pulling one of the magnetic N balls towards Link, and then whacking them with it. This strategy is actually required in areas with no pits handy. Avoiding them is the best way to deal with them, but often times they must be killed to open up doors, which can be rather bothersome.}} | ||
{{CD|file=Iron Mask.png|link=Iron Mask|desc=Iron Masks are also called Hiploops, and are not to be confused with the Helmasaur from other games. These enemies have protective iron masks around their faces, making them invincible from the front. The masks can however be pulled off with the Magnetic Gloves, making them vulnerable from the front. To defeat these enemies without the Magnetic Gloves, move to the back of the body and slash with the sword once.}} | {{CD|file=Iron Mask.png|link=Iron Mask|desc=Iron Masks are also called Hiploops, and are not to be confused with the Helmasaur from other games. These enemies have protective iron masks around their faces, making them invincible from the front. The masks can however be pulled off with the Magnetic Gloves, making them vulnerable from the front. To defeat these enemies without the Magnetic Gloves, move to the back of the body and slash with the sword once.}} | ||
{{CD|file=Mini-Moldorm.png|link=Mini-Moldorm|desc=Moldorm has been a staple enemy throughout the Zelda series. In the Oracle of Seasons, there are mini versions of a Moldorm snake, which are simply known as a mini moldorm. They move around the room at a fast speed and try to bump into Link. It usually is not too hard to dodge their attacks. Run out of the way and slash at them a few times to defeat these little Moldorms.}} | {{CD|file=Mini-Moldorm.png|link=Mini-Moldorm|desc=Moldorm has been a staple enemy throughout the Zelda series. In the Oracle of Seasons, there are mini versions of a Moldorm snake, which are simply known as a mini moldorm. They move around the room at a fast speed and try to bump into Link. It usually is not too hard to dodge their attacks. Run out of the way and slash at them a few times to defeat these little Moldorms.}} | ||
{{CD|file=Peahat-Oracle-Sprite.png|link=Peahat|desc=Peahats are also a very common enemy in the Zelda series.These enemies fly around dungeons and cannot be hit while they are doing so. Most of their path is random but they occasionally dive towards Link. Wait until they land on the ground and then quickly strike at them.}} | {{CD|file=Peahat-Oracle-Sprite.png|link=Peahat|desc=Peahats are also a very common enemy in the Zelda series.These enemies fly around dungeons and cannot be hit while they are doing so. Most of their path is random but they occasionally dive towards Link. Wait until they land on the ground and then quickly strike at them.}} |