Isle of Rebirth: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
m
no edit summary
mNo edit summary
Line 153: Line 153:
!class="label" "width:14%;" |Screenshot
!class="label" "width:14%;" |Screenshot
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|In the first room of enemies after you defeat them all.
|In the first room of enemies after you defeat them all.
|-
|-
Line 224: Line 224:
!class="label" "width:14%;" |Screenshot
!class="label" "width:14%;" |Screenshot
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|Take the east path. Go up one more and kill all the guards for the compass.
|Take the east path. Go up one more and kill all the guards for the compass.
|-
|-
Line 298: Line 298:
|Fall down the hole you created. If you have a small key, use it on the lock. Follow the path down to get the key.
|Fall down the hole you created. If you have a small key, use it on the lock. Follow the path down to get the key.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|You’ll find a room with a bunch of blocks. They look kinda like three triangles. If you push them into triangles (one on top, three middle, five bottom) from the bottom up, like the triforce, a chest will appear with the Compass.
|You’ll find a room with a bunch of blocks. They look kinda like three triangles. If you push them into triangles (one on top, three middle, five bottom) from the bottom up, like the triforce, a chest will appear with the Compass.
|-
|-
Line 356: Line 356:
!class="label" "width:14%;" |Screenshot
!class="label" "width:14%;" |Screenshot
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|In the room with four blocks, kill all the gels to get a compass.
|In the room with four blocks, kill all the gels to get a compass.
|-
|-
Line 414: Line 414:
!class="label" "width:14%;" |Screenshot
!class="label" "width:14%;" |Screenshot
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|North. West of the first bridge you create, in the room with the boss doors. Beat all the enemies and the compass will appear.
|North. West of the first bridge you create, in the room with the boss doors. Beat all the enemies and the compass will appear.
|-
|-
Line 544: Line 544:
!class="label" "width:14%;" |Screenshot
!class="label" "width:14%;" |Screenshot
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|North of a water room, where the boss door is. Beat all the Moblins for the Compass.
|North of a water room, where the boss door is. Beat all the Moblins for the Compass.
|[[File:screen_abandonedforge_compass.png|thumbnail]]
|-
|-
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
|'''Small Key'''[[File:inventory_smallkey.png|frameless|center]]
Line 604: Line 605:
|Past the room you walked through the wall is the chest near the lens tiles.
|Past the room you walked through the wall is the chest near the lens tiles.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|In the first room of the dungeon, after you get the Lens. Light the torch to make the chest appear.
|In the first room of the dungeon, after you get the Lens. Light the torch to make the chest appear.
|-
|-
Line 655: Line 656:
|Take the right path from the entrance. Past a room with two spike traps after a bombable wall.
|Take the right path from the entrance. Past a room with two spike traps after a bombable wall.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|After beating all the enemies in the room after going up vines.
|After beating all the enemies in the room after going up vines.
|-
|-
Line 721: Line 722:
|Up a large set of stairs, up through a double locked door. Beat all the four Darknuts to get the Hookshot. If it gets stuck, and you have enough health, you can always run through the spikes to pick it up. Save and return to the start if you don’t want to get a death if you’re on your way back to save ground.
|Up a large set of stairs, up through a double locked door. Beat all the four Darknuts to get the Hookshot. If it gets stuck, and you have enough health, you can always run through the spikes to pick it up. Save and return to the start if you don’t want to get a death if you’re on your way back to save ground.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|Go south from the ice maze. West of there in a room with a U shape is the compass in a chest you get by pushing the torch on the left.
|Go south from the ice maze. West of there in a room with a U shape is the compass in a chest you get by pushing the torch on the left.
|-
|-
Line 787: Line 788:
|Upper left corner of a water room that has blocks and an eye symbol on the ground.
|Upper left corner of a water room that has blocks and an eye symbol on the ground.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|In a small room with four hookshot targets, plus one on the wall.
|In a small room with four hookshot targets, plus one on the wall.
|-
|-
Line 836: Line 837:
|From the start, one up and one right, with the water up. Cross over the Armos.
|From the start, one up and one right, with the water up. Cross over the Armos.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|On the east side of the dungeon is an emblem on the wall. Even though it’s above you, you can hit it with an arrow. Put the water back up, and follow those new rafts west a screen to get the Compass.
|On the east side of the dungeon is an emblem on the wall. Even though it’s above you, you can hit it with an arrow. Put the water back up, and follow those new rafts west a screen to get the Compass.
|-
|-
Line 894: Line 895:
|In a room with a few unlit torches blocked off by red blocks. Come here and light them all when the reds are down.
|In a room with a few unlit torches blocked off by red blocks. Come here and light them all when the reds are down.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|North of where you switch the blocks. You need to light a candle with reds down, and grab it with blues down.
|North of where you switch the blocks. You need to light a candle with reds down, and grab it with blues down.
|-
|-
Line 963: Line 964:
|Southeast from the start. You have to fall down some holes above after bombing through the floor.
|Southeast from the start. You have to fall down some holes above after bombing through the floor.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|West of the start is a cracked wall. Follow this path to a screen with a torch-lighting puzzle. After beating it, go down the right staircase and get the Compass.
|West of the start is a cracked wall. Follow this path to a screen with a torch-lighting puzzle. After beating it, go down the right staircase and get the Compass.
|-
|-
Line 1,048: Line 1,049:
|When you reach a new outside area, follow it past a block puzzle to get a key.
|When you reach a new outside area, follow it past a block puzzle to get a key.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|Past three locked things, you will create a waterfall. Follow it up and right to get the compass from a chest.
|Past three locked things, you will create a waterfall. Follow it up and right to get the compass from a chest.
|-
|-
Line 1,128: Line 1,129:
|From the start, go west. Follow this path through a locked door. Keep going until you reach a room with the map.
|From the start, go west. Follow this path through a locked door. Keep going until you reach a room with the map.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|After creating a shortcut to near the start (passing north after going past the broken wall at the beginning) go through the door that opens. Fall down the first hole you see and follow it north for the compass.
|After creating a shortcut to near the start (passing north after going past the broken wall at the beginning) go through the door that opens. Fall down the first hole you see and follow it north for the compass.
|-
|-
Line 1,194: Line 1,195:
|When the dungeon is red, at the northeast corner of the second floor is a room with a hole in the middle and floor moving around it. Fall down there, and go one screen left for the ring.
|When the dungeon is red, at the northeast corner of the second floor is a room with a hole in the middle and floor moving around it. Fall down there, and go one screen left for the ring.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|When the area is red, from the start, go left. Take the first right, first up, and left, and follow down to the compass.
|When the area is red, from the start, go left. Take the first right, first up, and left, and follow down to the compass.
|-
|-
Line 1,258: Line 1,259:
|On F2, from the torch, follow up where you see two squares with moving tiles like the previous dungeon. Go up, then let the others carry you. In a room with a big spike trap, beat everything and go through the door that opens, and in the room with all the pots, defeat the Goriyas for the Map.
|On F2, from the torch, follow up where you see two squares with moving tiles like the previous dungeon. Go up, then let the others carry you. In a room with a big spike trap, beat everything and go through the door that opens, and in the room with all the pots, defeat the Goriyas for the Map.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|When you create stairs that act as a shortcut to the earlier part. Go directly east and follow the tiles. In the room with all the red Gels is the compass if you defeat them all.
|When you create stairs that act as a shortcut to the earlier part. Go directly east and follow the tiles. In the room with all the red Gels is the compass if you defeat them all.
|-
|-
Line 1,327: Line 1,328:
|Official start is down the stairs at the start of the wasteland. Can also be reached by falling through any sand holes.
|Official start is down the stairs at the start of the wasteland. Can also be reached by falling through any sand holes.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|From the start of the desert, go up past a large pig rock. Go down some stairs, and light some torches in here to get a compass.
|From the start of the desert, go up past a large pig rock. Go down some stairs, and light some torches in here to get a compass.
|-
|-
Line 1,412: Line 1,413:
|After the room with a moving light beam and a row of red bubbles with a couple pegs at the southeast. There is a puzzle that says to “break the endless flow of light” that gives it to you.
|After the room with a moving light beam and a row of red bubbles with a couple pegs at the southeast. There is a puzzle that says to “break the endless flow of light” that gives it to you.
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|After going up stairs after a puzzle, take the left path. Follow it past red bubbles and a room where you use your shield to kill Stalfos. Go south. There is a peg blocking stairs to go down. Up a room after beating the enemies is the compass.
|After going up stairs after a puzzle, take the left path. Follow it past red bubbles and a room where you use your shield to kill Stalfos. Go south. There is a peg blocking stairs to go down. Up a room after beating the enemies is the compass.
|-
|-
Line 1,485: Line 1,486:
!class="label" "width:14%;" |Screenshot
!class="label" "width:14%;" |Screenshot
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|There is a maze with a statue that says “count up, count down.” Counting up, follow it to a room where there are warp tiles. Go east from a room, and north to a room with wizzrobes and mirrors. Beat all the Wizzrobes and the compass will be in a chest.
|There is a maze with a statue that says “count up, count down.” Counting up, follow it to a room where there are warp tiles. Go east from a room, and north to a room with wizzrobes and mirrors. Beat all the Wizzrobes and the compass will be in a chest.
|-
|-
Line 1,595: Line 1,596:
!class="label" "width:14%;" |Screenshot
!class="label" "width:14%;" |Screenshot
|-
|-
|'''Compass'''
|'''Compass'''[[File:inventory_compass.png|frameless|center]]
|At the first bend, go down the hole to your right. Go south. At the next fall down, go through the one just above where you entered the room. Go west again and beat the golem for a compass.
|At the first bend, go down the hole to your right. Go south. At the next fall down, go through the one just above where you entered the room. Go west again and beat the golem for a compass.
|-
|-
215

edits

Navigation menu