The Minish Cap Bosses: Difference between revisions

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===Big Green ChuChu===
===Big Green ChuChu===
Dungeon Boss: Big Green Chuchu                Threat: 2/10      Attacks: 1/4 Contact
Pre-Battle: After entering the boss room a short cut scene will play. In the cut scene, you will see a chuchu appear and
hop toward the shrine and it will disappear into the shrine. After the cut scene, you will see balls of jelly fall to the
ground and dissolve. The frequency of the jelly balls will start out slow, speed up, and slow down again. After the last
jelly ball has dissolved, a gigantic chuchu will fall into the room.
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-The battle begins with the chuchu slowly moving toward you. It may also jump high in the air and try to land on you.
Avoid the chuchu and use your gust jar to suck up its foot. Once enough of the foot has been sucked up, the chuchu will
sway back and forth in large movements while trying to follow you until, finally, it falls over. I twill always fall over
toward the side you are standing on. Once he's fallen down, slash away at its head. Eventually, the chuchu will stand
upright again and regrow its foot.
-You will need to repeat the same process at least two(2) more times to defeat the chuchu. After enough damage has been
caused to it, the chuchu will begin jumping much more frequently. This will not, however, affect the battle process.
-After slashing the chuchu enough, it will begin to explode. After a bunch of small explosions, the chuchu will explode
into a cartoon puff. A heart container and a warp tile will be left behind. Grab the heart container(if you want it) and
head through the warp tile to go back to the dungeon entrance.


===Gleerok===
===Gleerok===
Anonymous user

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