Which of the Recent Skyward Sword Details is Your Favorite?
Posted on September 15 2011 by Nathanial Rumphol-Janc
There’s so much new material for us to process related to Skyward Sword that I quite literally can’t get the game out of my head. So much awesomeness packed into just a few minutes of footage. Anyway, looking back over the last couple days of craziness, which of the new revelations is your favorite? Is it the means by which Link gets down to the surface from Skyloft? A new item spotted in one of the trailers, perhaps? The new upgrade system, which we got our first surprising glimpse of?
Naturally as we’re talking about new information, there will be spoilers to follow.
For me it’s a really hard pick. I’m loving the return of items like the Bug-Catching Net and Double Clawshots, the idea of ditching the traditional Compass in favor of Dowsing, and all the new bosses and environments we’ve seen. Giant colossus-like enemies? Treasures that have us crossing between the surface and the sky? Upgrading my items to make them stronger in good old RPG fashion? It all sounds like a dream come true – opportunities to fight impossibly strong enemies, to explore the world in search of secrets and treasures, and to grow in strength with new weapons is the stuff that makes Zelda for me.
But I can’t ask of you guys what I’m not willing to do myself, so I’m just going to have to choose. Honestly, I have to go with the new environments we’ve seen. We’ve gotten a closer look at the Sky realm, which seems positively huge in grand Wind Waker style, as well as many of the surface areas like the forest, the newly-revealed Eldin Volcano, as well as water and desert areas, and between it all I’m seeing a much richer world to explore than anything I’ve experienced in 3D Zelda thus far. While I may preach non-linearity and challenging combat, all I really want out of Zelda is a fantasy playground to adventure through with sword and shield in hand. The rest comes secondary.
Let us know what your pick is in the comments section!