Nintendo EAD is currently crafting three large scale Zelda titles right now. Considering it took both the handheld and console team to craft Skyward Sword in the later years it seems a bit fishy that they can magically craft three large games at once. Of course, the three titles I am referring too are Zelda 3DS, Zelda U, and The Wind Waker HD… the three titles Nintendo has announced this year. According to Bill Trinnen, it involves a process of shuffling the staff around:
“They kind of shuffle people in and out, so they’ll sort of have their core group, but then they’re bringing new people in and out, so that helps bring in fresh ideas,” he said. “Each of the different games will have their main lead director, or maybe depending on the game, they may have two…Generally the way that the Zelda team operates is they may have one or two people who carry over or take the lead, but they do a lot of kind of jumping in and out in terms of moving from handheld to console, or vice-versa.”
Lots and lots of moving parts to make everything possible. This comes from an interesting read over at Kotaku, which details how Zelda might be able to escape Ocarina of Time‘s shadow.