Nintendo has been very secretive about their development strategies, as well as stubborn. It’s a well-known fact that the Big N strives to do their own thing in this day and age. Though fans may feel that their pleas to Nintendo are often in vain, we may be wrong about that after all. Eiji Aonuma assures us that the company is always listening to the suggestion of fans. He cites The Legend of Zelda: A Link Between Worlds as one of their main sources of fan input.
“Have you been looking at the comments from fans on Twitter, the Internet at large and Miiverse, and taking those into account?
If we respond too directly to the things the fans are asking for, they’ll end up playing a predictable game. But with the Internet, social networks and Miiverse, the fans have more ways than ever to voice their opinions. We hear that input, and then we think about how to deliver something even better than what they’re asking for. I really don’t want fans of the original to hate it! So I’m working hard to make sure it doesn’t [make them do that]. If I really get it that wrong, then I’ll consider myself talentless [laughs].”
The above quotation is a segment of an interview between Eiji Aonuma and Edge.
I’d say Aonuma-san is a little harsh on himself! I could never consider the man ‘talentless,’ even if one Zelda game turns out to be a train wreck. In my opinion, there have been no bad Zelda games. Yes, there are disappointments here and there; however, I believe there is no bad Zelda. The CD-i games don’t count. In Aonuma I trust.
Now that we know the developers are listening, shout whatever you want in A Link Between Worlds below. Nintendo is listening!