It appears the past week or so has been Speedrun heaven, as we’ve seen our 3rd record breaking Speedrun of a Zelda game, but this time for a game other than Ocarina of Time. It’s counterpart, Majora’s Mask, had a new record set just today. This was a new world record for an Any% run, which meant that yes, glitches are allowed. I know the use of glitches is a point of contention for many, but it’s also something a large contingency of fans enjoy. Just remember, this is one speedrun category, and there are others that don’t allow…