This is a question that’s been raised a lot recently in many discussions about Skyward Sword: Which is better, having a lot of enemies or having complex enemies? Skyward Sword obviously took the latter approach, offering very few enemies (I got 29 in a casual count, excluding all alternate versions of the same basic foe, though it would be significantly larger if I were to include them all). Is it best to have a huge variety of foes that do…