A lot of people dislike the DS games for various reasons, sometimes disliking both, and other times disliking one while having some fondness for the other. Me, I’ve always enjoyed the DS Zelda games, and I find them to be equal in different ways. Some of Spirit Tracks’ strengths for me are cinematic presentation and soundtrack, and they’re part of why the final battle with Malladus at the end of the game is one of my favorite final battles of…
New video discussion! This one’s about “transportation” overworlds in Zelda games (as I call them), the kind that has appeared in The Wind Waker, Phantom Hourglass, Spirit Tracks, and Skyward Sword. The discussion is basically about why we’ve been seeing them so much, and how Nintendo hasn’t done many other kinds of overworlds in a while. Enjoy! You can watch the video here or check out the embed after the jump. I’ve never been a fan of this type of…
In my old article, Overworlds: The Land Between, I took the time to define the personal names I have for four styles of overworld commonly seen in Zelda. The wilderness is a wild and dangerous area where you are left on your own, while the map is either a miniaturized representation of the world or little more than a menu. But it’s the hub and transportation overworlds that I will be focusing on in this article, for I believe that…
The topic of multiplayer in the Zelda series is a bit of a strange one. Despite being able to occasionally find elements from other genres in certain games in the series, Zelda is first and foremost an adventure game, where your focus is going to be on completing a journey, but also just finding things and enjoying the journey itself. It’s not exactly a genre in which one often finds multiplayer functionality, but on occasion Zelda games do have multiplayer…
So here it is, finally! My comparison of Phantom Hourglass and Spirit Tracks. Which one has the best design? Which one has the best ideas? Best story? Best dungeons? And which one is the best overall? I give you my thoughts. While not necessary to watch to fully understand this video, you might be interested in watching my Impressions videos for both Phantom Hourglass and Spirit Tracks. But enough about mine. What are yours? What did you think of the…
Well dang, guys! E3’s less than a week away. Only a few days really! Another video, sort of related. This one doesn’t actually specifically talk about Zelda Wii, but rather some things that have been suggested for the Zelda series that a lot of people have been talking about. Some of them have talked about them in Zelda Wii (as is inevitable when discussing future ideas). It seemed appropriate for me to go over them. Some of these are ideas…
Whassup people? Got a slightly special mailbag for you this week! This one, except for two questions, is all about Zelda Wii! E3 is drawing near, so there’ll be a lot more to see when they reveal more on the game then, but for now I’ll try to talk about it as much as possible. The questions and their timestamps are: (00:06) – Did you like Chancellor Cole in Spirit Tracks? (00:34) – Do you like rolling in Zelda, and…
Mailbag time, guys! And man, they just keep getting bigger! 8 questions, then 10 questions, now 12! Yes, 12! I wouldn’t count on it always being this much, though. It was kind of a matter of the questions I got this time. The questions answered and their timestamps: (00:06) – What is your favorite dungeon and why? (00:44) – Is there a Zelda game you didn’t even like? (01:11) – What aspects of TWW did you like the most? (02:23)…
Hey there guys! Mailbag time! Got a bunch of questions, most of them discussing points from various games in the series, including the upcoming Zelda Wii. Here are the questions and their timestamps: (00:06) – What do you think of Link being older in Zelda Wii? (02:17) – Shouldn’t there only be one timeline after the events of Ocarina of Time? (03:40) – What do you think of the idea of the Temple of the Ocean King/Tower of Spirits in…